Commit Graph

  • 9f5343e0bd put the old char loading back sD 2020-02-21 17:18:39 +0100
  • f93459ed0e remove fuck sD 2020-02-21 17:18:25 +0100
  • 8d6b69e2f2 replace mycourt_fuck sD 2020-02-21 17:02:55 +0100
  • 6c154841c3 area count got renamed sD 2020-02-21 16:54:06 +0100
  • 0afca9243a looping wasnt in sD 2020-02-21 16:53:56 +0100
  • c8b11b398a fix audio sD 2020-02-21 16:48:11 +0100
  • cb1ed6d60d put minor version back sD 2020-02-21 16:43:40 +0100
  • 7d55ff01f5
    Merge branch 'master' into 2.7 stonedDiscord 2020-02-21 16:39:32 +0100
  • 9df7b9648a
    Remove QtApng dependency Crystalwarrior 2020-02-20 00:32:37 +0300
  • 6ccabdd568 maybe at some point, someone will try this again sD 2020-01-22 15:24:59 +0100
  • 5c9499a263 Revert "Removed android." sD 2020-01-22 15:17:21 +0100
  • 43c4e3e9d7 Network effects folder so you don't need to modify your own char.ini to see custom effects Crystalwarrior 2020-01-17 18:41:27 +0300
  • 6138bb107b Separate screenshake options button from effects options button Add a color logging option button Update version to 2.8.2 Crystalwarrior 2020-01-15 16:42:44 +0300
  • f30013f7f9 i am REtArd Crystalwarrior 2020-01-15 16:06:27 +0300
  • 8791109c66 Remove borders for chatlogs Crystalwarrior 2020-01-03 22:34:22 +0300
  • 59e8a72a50 Allow colors in server chatlogs Crystalwarrior 2019-12-28 05:47:33 +0300
  • 7518ed8a00 excuse me what the fuck Crystalwarrior 2019-12-27 01:20:15 +0300
  • 819d091171 UGH I BROKE BACKWARDS COMPATIBILITY NOW I'M SCRAMBLING TO FIX IT Crystalwarrior 2019-12-27 01:04:48 +0300
  • abbbb43c98 redundant headers in projectfile sD 2019-12-26 16:34:47 +0100
  • 714064f5ef
    Merge pull request #113 from Parazoid/patch-1 stonedDiscord 2019-12-23 01:08:50 +0100
  • e3d6d5e3a4
    add flash and screenshake documentation Paradox 2019-12-23 01:07:26 +0100
  • d7e1ebeb0c
    Update readme with wiki link Crystalwarrior 2019-12-06 16:50:46 +0300
  • eb014a9778 Add a message delay modifier when punctuation is reached to simulate Ace Attorney 1 chat parsing (replicating the effect where characters would make a short pause, as if saying the line out loud) Crystalwarrior 2019-12-05 22:46:26 +0300
  • 07763c5ac0 actually fix the chat instead of breaking it Crystalwarrior 2019-11-22 00:31:17 +0300
  • 159f073514 Set version to 2.8.1 woop woop Crystalwarrior 2019-11-21 00:23:35 +0300
  • 34848c4eaf Fix a bug where user would be unable to speak if the BG changed when someone else was speaking Make it so blip sounds are accessed in base/sounds/blips/* if such a path exists Crystalwarrior 2019-11-18 20:27:37 +0300
  • 886ec26e20 "temporarily" simplify code by stripping long since botched and unused AO1 backwards compatibility Crystalwarrior 2019-11-04 17:14:46 +0300
  • 9939637dda Fix the sound bonanza so they actually play sfx player and blip player now both account for extension-less sound paths and also correctly handle paths that do provide the extension. Crystalwarrior 2019-11-04 17:13:52 +0300
  • d402921257 Fix screenshaking only shaking down right Crystalwarrior 2019-11-04 16:31:42 +0300
  • a49c4a503b add .opus support Crystalwarrior 2019-11-04 16:10:54 +0300
  • 963e321095 If def/pro/jud/hld/hlp are missing, put the character in pos wit instead of showing broken bg. Crystalwarrior 2019-11-04 15:38:54 +0300
  • 773a61f3d4 Make the music search bar search in music metadata instead of just the displayed name (aka the filepath) Make sfx player able to play sfx without the file extension provided Allow blipsounds to seek in blips/ folder to allow better categorization, as well as direct sound references add get_emote_blip for detecting the blipsound used by an emote. Currently unused. Less strict/hardcoded custom objection detection system Allow system (charid -1) messages, and don't do the same message detection on blankposting Allow objection, hold it, take that and custom sound players to detect sounds that are not exclusively .wav Crystalwarrior 2019-11-04 15:32:01 +0300
  • f575f07770 Merge branch 'master' of https://github.com/Crystalwarrior/KFO-Client Crystalwarrior 2019-10-23 05:09:42 +0300
  • bef368e986 Allow gender (blip sounds) that don't use sfx-blip naming convention Fix "prezoom" packet being ignored Allow char.ini's to indicate a zoom w/ preanimation by using emote_mod=4 Crystalwarrior 2019-10-23 05:08:20 +0300
  • f0a0f6bc1a
    Update README.md Crystalwarrior 2019-10-22 18:07:21 +0300
  • 39777f6d13
    Update README.md Crystalwarrior 2019-10-22 18:06:43 +0300
  • 52921b51a4
    Update README.md Crystalwarrior 2019-10-22 18:05:39 +0300
  • 3595fd11e6 oops Crystalwarrior 2019-10-20 18:35:28 +0300
  • 7d73347618 Version 2.8.0.5 Add Killing Fever Online icon (mac icon not updated yet) Crystalwarrior 2019-10-20 17:59:38 +0300
  • 3605f223d2 Fix input bg's not being transparent FIx chat_tick_timer not stopping when you receive a bg Crystalwarrior 2019-10-20 01:44:54 +0300
  • 6d7a6d7398 Fix an issue with "missing desk" not properly replacing last_image (making everyone's desk break from pos hld to def/wit/pro) Crystalwarrior 2019-10-13 02:51:07 +0300
  • 1cc5b5b441 Version 4 Crystalwarrior 2019-10-12 17:58:17 +0300
  • a9a0f65ddb Allow area list to contain metadata (as well as categories for future expansion) Fix backwards compatibility breaking when you join a server that doesn't support effects after previously joining a server that does Crystalwarrior 2019-10-12 17:57:18 +0300
  • 330aa97550 Properly handle "true song name" even with folders/categories and file formats (paving way for folder-categorized music lists set up by servers) Prevent BG's from falling back on default BG path (this isn't really user-convenient and causes more trouble than its worth, e.g. stands appearing on BG's that dont' want stands to appear) Implement Case Cafe's method of categorization for (a) and (b) emotes Crystalwarrior 2019-10-12 01:43:48 +0300
  • 990f653e4a Allow -1 charid messages to be sent (system/server messages) UNTESTED Crystalwarrior 2019-10-08 01:35:10 +0300
  • ec02078b4d Fix music display not displaying a stripped down version of the song name Crystalwarrior 2019-10-06 23:23:52 +0300
  • 91eeffb959 Courtroom Fonts can now have the "sharpness" setting (pixelated/no anti alias) Crystalwarrior 2019-10-06 13:47:36 +0300
  • 85f33e13c7 Fix some edge cases where the AOChar qlabel is moved around in weird ways (reload theme still puts qlabel at 0,0 without centering) Fix a full message of speed 0 not properly displaying itself Crystalwarrior 2019-10-06 13:27:11 +0300
  • 8ab5a3a6b2 version 3 Crystalwarrior 2019-10-05 22:50:39 +0300
  • 2956a183b4 Merge branch 'bass-hell' Crystalwarrior 2019-10-05 20:32:41 +0300
  • 9f543f9ef7 I HAVE CONQUERED BASS HELL BEHOLD, LOOP_START AND LOOP_END MUSIC POINTS! It reads the songname.mp3.txt file, looking for loop_start, loop_length and loop_end in samples MUSIC EFFECTS SYSTEM THAT CAN ***COMMUNICATE WITH THE SERVER***, WOAHHHHHHHHH! RIGHT-CLICK CONTEXT MENUS TO ENABLE/DISABLE SPECIFIC MUSIC EFFECTS MUSIC EFFECTS ENUMS Fix an issue with music looping Crystalwarrior 2019-10-05 20:32:19 +0300
  • bc8158cc96 Meme fix to <>, ~~ and ~> parsing (does not fully solve the issue but at least hides it from the user) Allow ascii characters to be used for color dropdown symbols Crystalwarrior 2019-10-05 16:47:59 +0300
  • 65332f209c fucking hell it's not accurate and doesn't match the absolute quality when it's played back in audacity jesus christ will the torture ever end Crystalwarrior 2019-10-04 14:41:33 +0300
  • 9451822e09 Fix move func making characters slowly move to the left every frame on animated chars which are sized differently from viewport Add a new get_qfont function Fix message box font being different from every other font due to incorrect font loading scheme Fix ui_evidence_save and ui_evidence_load tooltips being wrong Crystalwarrior 2019-10-03 23:17:21 +0300
  • cfc3312840 Inject wholesome Crystalwarrior 2019-10-03 17:13:23 +0300
  • bdef10ace5 Remove /rainbow as clientside slash commands are cursed. I shall purge all clientside slash command memery soon... Fix /save_case iterating from last to first instead of first to last Implement private evidence saving/loading to and from an .ini file Crystalwarrior 2019-10-03 17:01:41 +0300
  • 829604e808 Positional evidence implemented. Click a button to change between private/global evidence list. There's also a button to transfer evidence to global/private, context sensitive. TODO: Save/load private evidence list Crystalwarrior 2019-10-03 15:44:18 +0300
  • 6f5b3d2462 Add support for backgrounds outside of predefined positions, grabbing the overlay from X_overlay.png/.gif/.webp/etc. Crystalwarrior 2019-10-03 01:00:15 +0300
  • e3ddc41cc8 Add rightclick context menus to sfx dropdown, iniswap dropdown and effects dropdown to open the ini's and respective folders try to fix settings menu (I failed) Crystalwarrior 2019-10-02 20:28:42 +0300
  • 4c23e15935 Rewrite pairing character ordering logic to instead operate based on a user-accessible drpodown menu (it's a dropdown for the future when there's more options) Fix current charmovie breaking offsets Make pairing offsets applicable even without a pairing partner, making it a generic offset Fix the chat message hardcoding max colors to 8 (when it should be max_colors) Come up with a way to convey the ordering information without creating an extra new packet in a cool way (backwards compatibility AND less clutter!) More info on the evidence_x and evidence_ok tooltips Don't mute music when you switch to CSS anymore Crystalwarrior 2019-10-02 01:20:00 +0300
  • 292c425c78 Fix music volume being weird due to m_volume being shared by ambience and music at the same time Fix version= being wrong Crystalwarrior 2019-10-01 04:58:57 +0300
  • 0eccf1ba22 Make screenshakes work with preanim delays Crystalwarrior 2019-10-01 01:38:38 +0300
  • 4f738bfe34 Fix some read_file errors on effect loading Make FM packet only fetch music, and new FA packet to fetch areas (this way you don't have to reload the entire music list just to get new areas) Fix a possible segfault with emote lists if emote list size is bad Hide casing button if server doesn't support casing Hide the remove buttons by default for iniswaps and sfx list so they're not clickable when they shouldn't be Prevent background from being displayed unless the server asked us to Fix some redundancy surrounding current_side Rework music list so list_music doesn't care about search bar and the hiding is actually done in the search function Implement text centering, rightening and justifying Fix text scrolling meme that happened with \n and skipped chars Fix the pos dropdown not actually caring if you selected jur and sea pos. Fix the pos dropdown sending like a million packets when scrolled through. Prevent characters from being incorrectly resized if a different-scaled character speaks Fix character select screen letting you choose characters that the server doesn't want us to be Crystalwarrior 2019-10-01 01:07:03 +0300
  • 9bf41a714b Bump up version numbers to 2.8.0 Crystalwarrior 2019-09-29 16:51:37 +0300
  • 1f72205716 Mysterious super-similar-to-AA font, please don't elude me. Crystalwarrior 2019-09-29 04:43:28 +0300
  • adc3cbfe5b MMMYEAH THIS BIT REQUIRES ME TO UPDATE THE ACTUAL DOCKERFILE. Crystalwarrior 2019-09-29 03:42:58 +0300
  • d5cbb085db Update Bass.dll headers to newer version Remove a bunch of comments Add lqapng and lqwebp to try and get apng and webp support to fuckin load already Crystalwarrior 2019-09-29 03:27:36 +0300
  • 30c02221d2 Make the client select a default font that resembles classic AA font the most (cleartype off, MS Sans) Create a better method to replace trailing whitespace with proper HTML representation Don't bother rendering the string character-by-character to prevent any latency happening with instant text speed Crystalwarrior 2019-09-29 03:26:16 +0300
  • b0f11e53df Strip out QRandomGenerator because it's "too new" of a module (linux build does not compile with it) Add QPluginLoader checks for qapng and qwebp Crystalwarrior 2019-09-28 22:00:16 +0300
  • 709ebb7e18 Fix AOEvidenceDisplay not respecting the size of the viewport properly and breaking if a static image was used for evidence appearance Fix an issue with chat message being resized before the chat box is in reload theme Crystalwarrior 2019-09-28 20:43:19 +0300
  • d3a58770d3 Overhaul the evidence system: You can now press the checkmark to save evidence. The checkmark only appears when your edited evidence differs from evidence on the server. You will now be alerted if you try to exit out of the evidence with unsaved changes (pressing "X") Fix double-clicking on image name not doing anything You will now be alerted if the evidence changed as you were editing it Add tooltips Make an evidence_close function that can be referred to from multiple places Crystalwarrior 2019-09-28 20:22:38 +0300
  • 8c9275c497 Add cute color icons to color dropdown ui Fix current_side not using the character's preferred one after changing character Add cool tool tip describing how to do cool select+color thing Fix chatlogpiece not appending ": " in the log files Crystalwarrior 2019-09-27 15:52:51 +0300
  • 3c27988423 Fix ic chatlogs displaying escaped html Crystalwarrior 2019-09-27 15:48:35 +0300
  • 1a3d3281a7 Display the first character of the ic message right away instead of having a delay Crystalwarrior 2019-09-27 15:12:09 +0300
  • a3d1d5bf9d i did it i did the thing Crystalwarrior 2019-09-27 15:11:46 +0300
  • c38061a990 help me jesus HTML gotta be like escaped n shit Crystalwarrior 2019-09-25 04:58:38 +0300
  • 0649884d3c Fix issue with ao line edit not correctly preserving selection Resolve a segfault with text formatting Implement ability to color text inline by selecting text and using the color dropdown Crystalwarrior 2019-09-25 04:45:45 +0300
  • b67f083506 Optimize color markdown stuff properly by creating lists and preloading things Crystalwarrior 2019-09-25 03:40:44 +0300
  • a028b8496e Fix objections botching up single frame preanims, etc. Crystalwarrior 2019-09-25 03:39:32 +0300
  • 923548c997 Hellcommit of doom and suffering Create two new helper functions - get_chat_markdown and remake read_char_ini_tag to be read_ini_tags for more general purpose Modify aolineedit to support preserving selection after unfocusing (building this for using dropdown list for setting colors), as well as remove the setReadOnly functionality and use it in signals instead Overhaul the color system to get rid of inline colors, allow full customization of colors and usage of configuration files for every facet of how a color functions (should we be talking, should we remove that markdown char, etc.) Complete overhaul of color markdowns system Crystalwarrior 2019-09-25 02:05:52 +0300
  • 7097053723 Change all instances of "colour" to "color" for consistency's sake Overhaul inline colors system to properly support additive text and further expansion Add two new colors - Gray and Blank, the latter being used for IC parsing. Instead of adding text symbol by symbol, reveal more of the already-rendered text instead so that it properly anticipates words that need to be on the newline. Changed the append_ic function slightly so it appends ": " to text only after it's no longer needed. Made gray color less inconsistent with everything else Crystalwarrior 2019-09-24 21:24:25 +0300
  • 9911aeb5e6 Fix an issue with AOCharmovie hanging on frame1 animations Fix an issue with the logger screwing up the server folder name string if character ' was used Crystalwarrior 2019-09-24 13:29:08 +0300
  • fb6c5076aa Fix some tooltips Workaround for music list updates forcing the music list to collapse, prioritize expanding it instead. (ISSUE: does not fix the underlying problem of the music list inexplicably collapsing/expanding. Need to preserve info for that somewhere.) Fix additive chat not showing up for anyone that's not yourself (Todo: update server code to do the proper checking) Crystalwarrior 2019-09-24 04:15:06 +0300
  • 54ef2c3fe2 Remove a useless theme folder Crystalwarrior 2019-09-24 01:16:21 +0300
  • 1e4f8fc2ac Fix a bug with music search that didn't show the item's parent when it's being searched for Crystalwarrior 2019-09-24 00:59:12 +0300
  • d8857aa2e4 When the background is changed, display it in the correct position as dictated by the server packets Add a new "set pos" packet Udpate the pos dropdown according to the current pos Crystalwarrior 2019-09-24 00:38:26 +0300
  • 398f37794f Make music list a QTreeWidget instead for easier category searching, etc. Temporarily allow music suffix until I let the client perform a fileExists check similar to how images are handled (.mp3? play mp3, if not mp3, play .ogg, etc. etc.) Crystalwarrior 2019-09-23 15:48:35 +0300
  • 2c265ebc0b Clear the screen and display the background in the correct position when background change func is called Crystalwarrior 2019-09-21 00:23:01 +0300
  • 842b829bee Tweak the ambience/crosfade layer to fade in regardless of another sample being there Fix music not being looped sometimes Prevent channel less than 0 from being passed Set up a new music display element with an attached music name, it displays a scrolling text of the currently playing music Fix music packet processing issues Make SFX slider responsible for all music channels besides 0 (actual music) Crystalwarrior 2019-09-20 22:11:37 +0300
  • 497901e8c3 Allow realizationflash, prosecution_speedlines and defense_speedlines to be changed in a similar way shouts can be changed from the character, as well as misc folder, etc. Same for chat indicator Rename themes/ name of shouts from "objection.gif" to "objection_bubble.gif" naming convention for consistency Reorganize the default theme a bit as well as to support new elements Fix the background size not being updated properly due to bad order of reload theme Set up proper tooltips for sfx dropdown, iniswap dropdown, custom objection Crystalwarrior 2019-09-20 22:08:36 +0300
  • 3fd93ab341 Make ui_additive_button insert a whitespace character at the start of the message when you use it (to make it so by default, the added message will have that space, but you can safely remove it if you need to) Support for aomovie to check inside the character folder for relevant stuff if p_char is provided Crystalwarrior 2019-09-20 17:26:41 +0300
  • 520c4f5947 *better-rer* character scaling algorithm Crystalwarrior 2019-09-20 17:04:44 +0300
  • 6dd0845f1c Better scaling algorithm for characters of variable size Crystalwarrior 2019-09-20 17:03:49 +0300
  • d3f23708c4 Revert buttons using setIcon and use a better stylesheet method instead Fix evidence buttons and emote buttons being hardcoded size Crystalwarrior 2019-09-20 15:54:45 +0300
  • 3899dbe0bd I dunno what the fuck was I doing for the past 4 hours but I made crossfading music work. Music packets can receive channel to play the song in and the crossfading option too. Crystalwarrior 2019-09-20 05:30:07 +0300
  • df08ec4be6 Get rid of some debug text Crystalwarrior 2019-09-18 22:46:10 +0300
  • 38137657de emote_button_size,evidence_button_size added to courtroom_design.ini evidence_name, evidence_image_name, evidence_description added to courtroom_fonts.ini Crystalwarrior 2019-09-18 20:45:36 +0300
  • a175a1884c Concurrent evidence updating! Similar to the way Google Docs work, the evidence will be updated immediately as you make any changes to it. Crystalwarrior 2019-09-18 20:02:51 +0300
  • cda7d430b3 use SetIcon for AOEmoteButton instead of stylesheets Fix aolineedit not sending the double_clicked signal Add tooltips for emotes that display the number and the emote_comment (name) Add similar tooltips to evidence buttons Resolve an issue where you could edit evidence name without double-clicking a piece of evidence first Crystalwarrior 2019-09-18 19:43:11 +0300
  • 0fe94d5d9f Evidence and emotes reloading when reload_theme is pressed Update evidence a bit and change the way it sets images to something much better and less confusing Update the hovering logic a bit so there's less weird occurences happening e.g. evidence button is deleted Crystalwarrior 2019-09-18 17:34:22 +0300