actually fix the chat instead of breaking it
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				@ -1031,8 +1031,8 @@ void Courtroom::set_background(QString p_background, bool display)
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    //Stop the chat arrow from animating
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    ui_vp_chat_arrow->stop();
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    text_state = 0;
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    anim_state = 0;
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    text_state = 2;
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    anim_state = 3;
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    ui_vp_objection->stop();
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    chat_tick_timer->stop();
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    ui_vp_evidence_display->reset();
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