put the old char loading back

This commit is contained in:
sD 2020-02-21 17:18:39 +01:00
parent f93459ed0e
commit 9f5343e0bd

View File

@ -323,6 +323,51 @@ void AOApplication::server_packet_received(AOPacket *p_packet)
if (is_discord_enabled())
discord->state_server(server_name.toStdString(), hash.result().toBase64().toStdString());
}
else if (header == "CI")
{
if (!courtroom_constructed)
goto end;
for (int n_element = 0 ; n_element < f_contents.size() ; n_element += 2)
{
if (f_contents.at(n_element).toInt() != loaded_chars)
break;
//this means we are on the last element and checking n + 1 element will be game over so
if (n_element == f_contents.size() - 1)
break;
QStringList sub_elements = f_contents.at(n_element + 1).split("&");
if (sub_elements.size() < 2)
break;
char_type f_char;
f_char.name = sub_elements.at(0);
f_char.description = sub_elements.at(1);
f_char.evidence_string = sub_elements.at(3);
//temporary. the CharsCheck packet sets this properly
f_char.taken = false;
++loaded_chars;
w_lobby->set_loading_text("Loading chars:\n" + QString::number(loaded_chars) + "/" + QString::number(char_list_size));
w_courtroom->append_char(f_char);
int total_loading_size = char_list_size * 2 + evidence_list_size + music_list_size;
int loading_value = int(((loaded_chars + generated_chars + loaded_music + loaded_evidence) / static_cast<double>(total_loading_size)) * 100);
w_lobby->set_loading_value(loading_value);
}
if (improved_loading_enabled)
send_server_packet(new AOPacket("RE#%"));
else
{
QString next_packet_number = QString::number(((loaded_chars - 1) / 10) + 1);
send_server_packet(new AOPacket("AN#" + next_packet_number + "#%"));
}
}
else if (header == "EI")
{
if (!courtroom_constructed)