Commit Graph

12 Commits

Author SHA1 Message Date
Crystalwarrior
88de4cde04 clang 2 electric boogaloo
{ BasedOnStyle: LLVM, BreakBeforeBraces: Stroustrup}
2020-05-22 02:14:54 +03:00
Crystalwarrior
c8e12558cd Clang-ify the code with this styling using Visual Studio Code:
{ BasedOnStyle: LLVM, UseTab: Never, IndentWidth: 4, TabWidth: 4, BreakBeforeBraces: Stroustrup, AllowShortIfStatementsOnASingleLine: false, IndentCaseLabels: false, ColumnLimit: 0, AccessModifierOffset: -4, NamespaceIndentation: All }
(this is the Visual Studio preset with only "BreakBeforeBraces" changed from Allman to Stroustrup)
2020-05-22 01:18:24 +03:00
Crystalwarrior
a49c4a503b add .opus support 2019-11-04 16:10:54 +03:00
Crystalwarrior
9f543f9ef7 I HAVE CONQUERED BASS HELL
BEHOLD, LOOP_START AND LOOP_END MUSIC POINTS! It reads the songname.mp3.txt file, looking for loop_start, loop_length and loop_end in samples
MUSIC EFFECTS SYSTEM THAT CAN ***COMMUNICATE WITH THE SERVER***, WOAHHHHHHHHH!
RIGHT-CLICK CONTEXT MENUS TO ENABLE/DISABLE SPECIFIC MUSIC EFFECTS
MUSIC EFFECTS ENUMS
Fix an issue with music looping
2019-10-05 20:32:19 +03:00
Crystalwarrior
65332f209c fucking hell it's not accurate and doesn't match the absolute quality when it's played back in audacity jesus christ will the torture ever end 2019-10-04 14:41:33 +03:00
Crystalwarrior
292c425c78 Fix music volume being weird due to m_volume being shared by ambience and music at the same time
Fix version= being wrong
2019-10-01 04:58:57 +03:00
Crystalwarrior
d5cbb085db Update Bass.dll headers to newer version
Remove a bunch of comments
Add lqapng and lqwebp to try and get apng and webp support to fuckin load already
2019-09-29 03:27:36 +03:00
Crystalwarrior
842b829bee Tweak the ambience/crosfade layer to fade in regardless of another sample being there
Fix music not being looped sometimes
Prevent channel less than 0 from being passed
Set up a new music display element with an attached music name, it displays a scrolling text of the currently playing music
Fix music packet processing issues
Make SFX slider responsible for all music channels besides 0 (actual music)

scrolltext.cpp code recipe was taken from https://stackoverflow.com/questions/10651514/text-scrolling-marquee-in-qlabel - thanks to leemes for that one, I only adapted it for newer C++ version and tweaked some stuff.
2019-09-20 22:11:37 +03:00
Crystalwarrior
3899dbe0bd I dunno what the fuck was I doing for the past 4 hours but I made crossfading music work.
Music packets can receive channel to play the song in and the crossfading option too.
2019-09-20 05:30:07 +03:00
iamgoofball
1139bf5cd0 Bass.dll functionality-based clientside music looping system by using channel loopable flags (no use of QTimer required)
Implement Goofball's AOV loopable music server message where any value that's not -1 when the length of the handle_message packet is longer than 3 will not loop the music (still confused about this but w/e)
2019-09-14 00:28:27 +03:00
stonedDiscord
1514ffea6a qt music 2019-03-12 20:47:47 +01:00
David Skoland
00cfd2750d moved headers into include and cpp files into src + logo into resource 2018-12-26 16:43:08 +01:00