Due to a countless number of changes made to the core that were not
fully understood, tested, or documented, it was decided to roll
everything back to the last known stable version (2.6.2).
Changes dropped include:
- Witness needed
- Shake
- Frame SFX
- Multiple custom objections
- Multithreaded thumbnail generation
- Looping
- Various translation additions
- "Mirror IC"
- Color in IC log
- An invocation of clang-format
Next time, work together and split your big fork into independently
testable feature branches.
{ BasedOnStyle: LLVM, UseTab: Never, IndentWidth: 4, TabWidth: 4, BreakBeforeBraces: Stroustrup, AllowShortIfStatementsOnASingleLine: false, IndentCaseLabels: false, ColumnLimit: 0, AccessModifierOffset: -4, NamespaceIndentation: All }
(this is the Visual Studio preset with only "BreakBeforeBraces" changed from Allman to Stroustrup)
Indentation fixed to 2 spaces per tab. Braces set to Stroustrup style.
Lines reflow at 80 characters. One-line method bodies are on the same
line as the signature. Space always after `//`. No indentation
on preprocessor macros. Includes are sorted lexicographically.
If you don't want to see this commit on blames, use the hidden
whitespace option on GitHub, or use `-w` in git-blame.
CR likely stands for "CentsRaidensnake." Like the Case Cafe mega-merge
before it, this was not a clean merge, and it had to be split up into
two parts: the actual changes, and the attempt it made to reformat the
entire code via clang-format.
This branch had a complicated set of changes that would be difficult to
describe in this commit message. It would be better described in a
proper changelog.
(e.g. a 16:9 theme would not stretch a 4:3 bg and instead have a letterboxing effect. A 4:3 theme using a 16:9 BG will not stretch the BG but instead center it, making it look like the BG is 4:3 all along.)
Add options for sticky sounds, sticky effects and sticky preanims
Optimize the search for areas and music (previously, area search also searched for music in the background, causing lag with huge music lists)
Make sfx player able to play sfx without the file extension provided
Allow blipsounds to seek in blips/ folder to allow better categorization, as well as direct sound references
add get_emote_blip for detecting the blipsound used by an emote. Currently unused.
Less strict/hardcoded custom objection detection system
Allow system (charid -1) messages, and don't do the same message detection on blankposting
Allow objection, hold it, take that and custom sound players to detect sounds that are not exclusively .wav
Fix "prezoom" packet being ignored
Allow char.ini's to indicate a zoom w/ preanimation by using emote_mod=4
((ALL OF THESE ARE UNTESTED - TESTING NEEDED!))
BEHOLD, LOOP_START AND LOOP_END MUSIC POINTS! It reads the songname.mp3.txt file, looking for loop_start, loop_length and loop_end in samples
MUSIC EFFECTS SYSTEM THAT CAN ***COMMUNICATE WITH THE SERVER***, WOAHHHHHHHHH!
RIGHT-CLICK CONTEXT MENUS TO ENABLE/DISABLE SPECIFIC MUSIC EFFECTS
MUSIC EFFECTS ENUMS
Fix an issue with music looping
Add a new get_qfont function
Fix message box font being different from every other font due to incorrect font loading scheme
Fix ui_evidence_save and ui_evidence_load tooltips being wrong
Fix current charmovie breaking offsets
Make pairing offsets applicable even without a pairing partner, making it a generic offset
Fix the chat message hardcoding max colors to 8 (when it should be max_colors)
Come up with a way to convey the ordering information without creating an extra new packet in a cool way (backwards compatibility AND less clutter!)
More info on the evidence_x and evidence_ok tooltips
Don't mute music when you switch to CSS anymore