- Accessible with the ingame A/M button, or by `/switch_am`.
- The music list now only lists music.
- The area list lists the areas.
- It describes general area properties (playercount, status, CM,
locked).
- Automatically updates as these change.
- Clicking on an area behaves the same way as clicking on an area in the
music list previously did.
- UI option to change pairup.
- Fixed a bug on the prosecution side.
- Dual characters now allow for iniswapped characters.
- Zooming now doesn't stay on the field, instead, the game defaults to
the last emote.
The basics have been laid out.
- Communication about the second character established.
- Pairing sytem made.
- Placement system of the second character implemented.
Needs:
- More testing.
- A workable UI.
- Fix for zooms.
Their IPIDs should be appended after one another with a space inbetween,
so: `/ban 45123 42130 39212` for example.
Further, they now all lead through the user as to what they're doing.
Reimplementation of `4e96a41b4ee6bbc920b7c5a5ec555d6d14e65b18`,
`bb0b767ba40d189b97ffe371ab063c5380609b0c` and
`e36dae20b7d1baba912c55ec55b82a380c4973da` from old origin.
- An area can now have a custom `abbreviation: XXX` set in `areas.yaml`.
- Areas can have jukebox mode on by `jukebox: true` in `areas.yaml`.
- When this mode is on, music changing is actually voting for the next
music.
- If no music is playing, or there is only your vote in there, it
behaves as normal music changing.
- In case of multiple votes, your vote gets added to a list, and may
have a chance of being picked.
- Check this list with `/jukebox`.
- If not your music is picked, your voting power increases, making
your music being picked next more likely.
- If yours is picked, your voting power is reset to 0.
- No matter how many people select the same song, if the song gets
picked, all of them will have their voting power reset to 0.
- Leaving an area, or picking a not-really-a-song (like 'PRELUDE',
which is a category marker, basically), will remove your vote.
- If there are no votes left (because every left, for example), the
jukebox stops playing songs.
- Mods can force a skip by `/jukebox_skip`.
- Mods can also toggle an area's jukebox with `/jukebox_toggle`.
- Mods can also still play songs with `/play`, though they might get
cucked by the Jukebox.