Commit Graph

52 Commits

Author SHA1 Message Date
Crystalwarrior
b9aa2039d3
Add "edit" and "open folder" actions for dropdowns (#776)
* Add "edit" and "open folder" actions for dropdowns:
 - CharSelect char button with "edit char.ini," "open this char folder"
 - pos dropdown with "open this background"
 - text color dropdown with "open chat_config.ini"
 - evidence button with "open evidence folder"
 - sound list with "open sounds folder"
 - music list with "open music folder"
 - theme list with "open themes folder"
* Implement "Play <sfx_name>" for the Play action, and only show it if the sfx is not "0" or "1" or "-"

Co-authored-by: stonedDiscord <Tukz@gmx.de>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: oldmud0 <oldmud0@users.noreply.github.com>
2022-07-31 13:05:09 -05:00
Salanto
4fa86c0174
Add option to disable music streaming. (#829)
* Add option to disable streamintg

This one gets a unique message to prevent people forgetting they disable it and the wondering why streaming broke.

* Fix code order

* Fixes the music channel still playing audio when a new stream was blocked.

* Update tooltip

* Update tooltip to reflect the current way the feature works.
2022-07-30 18:42:55 +02:00
Crystalwarrior
cf91cc03f8
Add settings option for "sfx_on_idle" which allows you to play a custom SFX alongside an Idle emote (#744)
* Add an "sfx_on_idle" FL packet flag, UNFORTUNATELY servers have to go out of their way to support this feature due to clients below 2.10 fucking spamming sfx for 2.10 otherwise

* Revert feature flag, implement a method that works regardless of server instead

* Revert "Revert feature flag, implement a method that works regardless of server instead"

This reverts commit c14b4fb2a1bbf2796db4a26e83609ba743826655.

* Stop using FL packet, but make SFX on Idle a client-side setting to reduce confusion and reliance on servers for a client feature to a minimum.

This reverts commit 687e64e37839b77923c93d13f971ee6750bd4330.

* Update src/aooptionsdialog.cpp

Co-authored-by: stonedDiscord <Tukz@gmx.de>
Co-authored-by: oldmud0 <oldmud0@users.noreply.github.com>
2022-07-30 14:55:58 +02:00
Crystalwarrior
3c3002122e
Add settings option for Evidence double-click that can be turned off (single-click evidence view) and more (#749)
* Add 'evidence_one_click_view' courtroom_design.ini function, which allows you to treat every click as if it's a double-click (meaning every click will bring evidence overlay)
Fix name not being set to read only when evidence is initialized
If evidence is double-clicked and overlay is visible, trigger "on_x_clicked" behavior
Make sure evidence is selected when double-click is called
Stop hovering from changing name text if overlay is visible
Simplify on_evidence_x_clicked "modified" check by simply checking if "ui_evidence_ok" is visible

* Fix pressing "cancel" when trying to switch between evidence still acting the same as "discard"

* Remove unnecessary ic message input focus setters for evidence, make only the Present button set focus on ic message input

* Fix second page ignoring the evidence_one_click_view setting because of a wrong ID being used for the double-click call

* Make evidence_switch() have everything required to properly switch between private/global

* Make evidence cursor start at the top when looking at evidence description

* Change it from theme setting to settings option

* Make evidence double click default option to "true" due to it being the default for years

Co-authored-by: Salanto <62221668+Salanto@users.noreply.github.com>
2022-07-29 18:36:58 +03:00
Crystalwarrior
ad578eb0bd
Suppress application volume when alt-tabbed (#730)
* Suppress application volume when alt-tabbed
Add a "suppress_audio" slider setting, 50% by default, which decides how much audio remains when the client is not in focus
Add a "muted" setting for blip, music, and sfx players
Add update_audio_volume func

* change "suppress" to "how much audio is suppressed" instead of "how much audio remains"

* Fix last commit just flipping the behavior and being ultra wacky

* Fix evidence present sound ignoring audio suppression settings

Co-authored-by: stonedDiscord <Tukz@gmx.de>
Co-authored-by: Salanto <62221668+Salanto@users.noreply.github.com>
2022-07-23 18:18:45 +03:00
Salanto
368f2b04ea
Reorganise logging option into its own settings tab (#790)
* Split logging options into its own tab

This is so ugly its not even funny.

* Update src/aooptionsdialog.cpp

bot being annoying.

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>

* Can't trust the bot with anything

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2022-07-16 15:47:04 +02:00
oldmud0
ee76c2ce61 Merge branch 'master' into feature/http-ms
# Conflicts:
#	src/networkmanager.cpp
2021-12-30 20:31:44 -06:00
oldmud0
2eed786c77 Split logging option into text and demo
Apparently, people don't like logging demos because it takes up too
much space. It's possible to enable NTFS compression for demo files
(or the entire demos folder), though.
2021-12-23 17:29:17 -06:00
oldmud0
b0e9f8dbe5 Merge branch 'master' into feature/http-ms 2021-12-18 22:34:04 -06:00
oldmud0
f1107aeac5 Finish out feature
- Add periodic timer for heartbeat
- Add option to settings for opting out from heartbeat/player metrics
- Change base URL to permanent URL
2021-12-18 20:29:55 -06:00
Rosemary Witchaven
c163aab671
Allow user to configure log timestamp format (#590)
* user configurable timestamp format

* fix label making the entire settings window move jankily

* add a dropdown for sane timestamp formats

* streamline adding options to log timestamp format
2021-09-22 18:59:59 -05:00
oldmud0
b682d69e49 Use new HTTP-based master server client 2021-06-13 22:16:41 -05:00
oldmud0
9ecd7c453c Merge branch 'master' into feature/mounting 2021-06-06 23:23:33 -05:00
oldmud0
d27501313c Finish mounting feature
To pull this one off, a new class called VPath was created that denotes
"virtual" paths that can exist anywhere among the list of mount points.
It is functionally identical to QString, except that implicit conversion
between QString and VPath is not allowed. This makes it easy to spot
errors in path resolution at compile time, since get_real_path must be
called to resolve a VPath into an absolute path that can be passed into
a Qt function as a QString.

Other functions, such as the get_*_suffix functions, also return an
absolute path QString for convenience.

As for the rest of the functions that return a VPath, you will need to
call get_real_path yourself.

Finally, a path resolution cache was added to try to avoid blowing
up what is already a massive lookup cost for assets. The cache
is invalidated when the mount path list is changed.

Currently, this cache isn't bounded. Might need to write an LRU cache
if issues arise.
2021-06-05 14:58:40 -05:00
oldmud0
a023657348 Partial: Add mount list to options dialog 2021-05-29 10:43:53 -05:00
MangosArentLiterature
99d083d114 Add default shownames
Adds a new setting to config.ini to set a default showname. This works similarly to default username, but for IC shownames, setting the client's showname automatically. Like default username, this has a 30 character limit.

* Adds a new option to config.ini, default_showname.
* Adds this setting to the options dialog.
* Adds get_default_showname() for retrieving this showname.
* Sets the showname box to this value upon joining a server.
2021-04-28 00:43:06 -05:00
oldmud0
6e3435ddba Add setting for default scaling method 2021-04-23 16:09:25 -05:00
Crystalwarrior
63128fea13 Stop supporting the DRO way (we will make a .bat file or utility that does it for you automatically instead!)
Add an option to enable/disable stickers
Make stickers actually respect the custom chatbox setting properly
2021-02-16 11:20:54 +03:00
Crystalwarrior
fe00c6b7de
Animated Themes. Subthemes. Custom default_theme. Overhaul asset paths. Fix a ton of asset resolution bugs. (#466)
* Remove get_static_image_suffix (webp, gif etc. can be non-animated)
Replace QList<QString> with QStringList

* forgot to remove static image from aoimage

* Simplify get_theme_path, get_custom_theme_path and get_default_theme_path all into a single get_theme_path func
Add a default_theme variable which defines the currently recognized default theme
Add a new "get_asset_path" that will be used to simplify asset resolution considerably

* Simplify AOImage set_image function to use get_asset_path
Begin working on the subtheme system

* Add p_default_theme for get_asset_path
Implement get_asset_path for AOButton

* Condense aolayer path lookups into the get_asset_path function

* Get rid of get_font_name due to underuse (and it just does the same thing as get_design_element anyway)
Get rid of get_char_shouts (use chat= instead)
Use get_subtheme() instead of subtheme (because get_subtheme() can perform overrides based on the user's settings)
Make get_color() use get_asset_path()
Make get_design_element() use get_asset_path()

* Adapt a whole bunch of text_file_functions to the get_asset_path method, fixing an enormous amount of invalid path resolutions
Unfortunately I have to keep backwards compatibility for the backwards ass config.ini method for the chat markup (new way is chat_config.ini)
Get rid of get_theme_effects and implement the stacking behavior into get_effects instead

* Program doesn't run, color lists stop generating for some reason
Also implement safety checks for the asset path generator

* Fix a really tricky issue that popped up regarding char_color_rgb_list not being generated, causing segfaults

* Address the sfx player path resolution being really, really stupid and resolve major inconsistencies (such as the bug where objection sfx wouldn't be playing despite the default theme or default misc folder having them)

* Fix sfx path resolution being funky (apparently D:/Qt/Projects/AO2-Client/bin/base/themes/default//objection.wav is a valid qt5 path...)

* Implement:
get_asset_paths - Return an untested list of universal paths from the provided args
get_asset_path - Loop through the list of provided asset paths and return the first valid file
get_image_path - Loop through the list of provided asset paths, apply get_image_suffix and return the first valid image file
get_sfx_path - Loop through the list of provided asset paths, apply get_sfx_suffix and return the first valid sound file
get_asset - return an asset (must contain file extension) from the get_asset_path() applied on the get_asset_paths()
get_image - return an image with get_image_suffix() applied on the get_image_path() for the get_asset_paths()
get_sfx - return a sfx from provided args with the uniquely constructed asset path list for sounds

Rename old get_sfx to get_court_sfx for better clarity of its function
This replaces previous asset stuff I implemented, as I think this is a better solution lol

* Add a new get_config_value that obtains a value from the config that matches identifier
Adjust all calls to get_asset() to actually look for a config identifier value instead, so even if a config.ini is found if it doesn't contain the identifier we want we keep looking

* Fix effects.ini sounds not working
Remove debug text

* Make it so even if you miss the required asset, and don't have a missingno, the viewport still doesn't freeze up due to waiting on Objections etc. due to signals.

* Implement default_theme option for courtroom_design.ini, allowing you to make themes that inherit from other themes that are not default.

* move sounds folder lower in sfx pathlist

* fix realization sfx not being fetched from config

* Make aosfxplayer actually use get_sfx I made
Move sounds folder path check last in get_sfx

* I thought this would fix QSettings::value: Empty key passed but I guess not, that annoying error will keep pestering us :(((

* Remove silly .png exception for SplashLayer
Fix static image Objections freezing the viewport due to done(); signal that never arrives

* Make WTCE cooler by including a stop method for witness testimony indicator, and add support for custom WTCE

* Reduce code duplication for get_sfx

* Fix the program hanging/entering an infinite loop/segfaults/a number of nasty issues due to done(); signal being sent as soon as playback begins if the image is invalid.
This is done by removing the file_exists check, and letting the rest of the functionality handle this case - the system is robust enough and treats an invalid image as a static image.

* Fix segfaults with AOLayers by sanity checking using max_frames
Fix "Pixmap is null" console spam

* You'll hate me for this.
Make it possible to have fully animated AOButton and AOImage

* Add a settings option to toggle animated themes on or off

* Add a setting for animated theme elements
Add a "static image" toggle for get_image_suffix

* Fix custom chat and generally the chat boxes not having consistent behaivor with subthemes
Add a settings option for subthemes
Have AOImage keep track of its last valid path

* Add SubTheme (ST) packet. Pass subtheme as arg0, and "1" if you want the client's theme to be reloaded.
ST packet sets ao_app->subtheme no matter what. It will not reload theme unless the user has their subtheme set to "server".
Fix showname widths by rearranging font metrics to do its calculations *after* the showname font is set, and not before (making it lag behind the correct display size by 1 msg)

Co-authored-by: in1tiate <radwoodward@vikings.grayson.edu>
2021-02-13 11:52:12 +03:00
Crystalwarrior
b78479f4cc
Update the Settings screen - reload theme, restore defaults (#463)
* Add a Reload Theme button to the settings screen (works with both lobby and courtroom)

* Move all value updates on elements to "update_values" func in the settings screen
Add a "restore to defaults" option that allows you to restore all the configuration to its default values.
Set up a .temp settings file that allows you to undo the effects of restoring default options.

* wtf why didn't this error
2021-02-11 19:53:47 +03:00
Crystalwarrior
aea0e2ef80 Fix backwards compatibility with the stopmusic
Hide ~stop.mp3 and the stop category
Add an option to make it so when you double-click a category, it expands/collapses it without sending the stop-music command
Make right click stop music backwards compatible
2021-02-09 03:00:51 +03:00
oldmud0
580313cbcd
Merge pull request #429 from AttorneyOnline/fix/continuous-bg
Fix continuous playback being nonfunctional on non-CharLayer elements, and allow users to toggle the feature
2021-01-27 18:10:52 -06:00
Crystalwarrior
d1e7b2920b Refactor "text scrawl" to "text crawl" (sounds more simple to understand than scrawl tbh) 2021-01-27 20:05:06 +03:00
Crystalwarrior
423fe3d3fe Add the setting for the text scrawl 2021-01-27 19:18:43 +03:00
in1tiate
9624af5412 fix continuous and make it configurable 2021-01-23 12:53:47 -06:00
Crystalwarrior
c42496e204
Make chat rate limit configurable (#398)
Co-authored-by: stonedDiscord <10584181+stonedDiscord@users.noreply.github.com>
2021-01-14 15:45:30 -06:00
Crystalwarrior
2d1de1fb54
Desynchronize viewport from the IC chat log so that users have a smooth viewing experience as an option (#385)
* Begin trying to understand handle_chatmessage monstrosity
Rearrange some functionality to be more consistent with what the particular handle_chatmessage is *supposed* to be responsible for
Single responsibility principle doesn't apply not just to script files but even functions in this goddamned program apparently.

* Fix some oversights relating to "has presented evidence" logs

* Fix an edge case crash with negative evidence, idk why this didn't happen before.

* Completely refactor handle_chatmessage hell and split it up into single-responsibility-principle functions like a sane and organized coder would.
This will break any PRs that touch handle_chatmessage and will have to conform to the new standard, but it's very good in the long run.
Functions have also been meticulously commentated to make sure that everyone can understand at a glance what everything does.
This refactor is done to pave way for smooth viewport, making characters no longer randomly interrupt each other when speaking.

* Rename confusingly named "handle_chatbox" to "handle_ic_speaking"
Add a new function "handle_callwords"

* Parse blankposts in the packet unpacking phase
log_chatmessage is now an argument-based funciton instead of using m_chatmessage monstrosity
Commentate the heck out of log_chatmessage
Fix showname displaying logic being bonkers for log entries
Fix -1 char_id most likely crashing client, even tho they're supposed to be system messages
Fix [CHARID] being referenced instead of [OTHER_CHARID] in the pair display func
Fix chat message color being used for "has played a song" even though it shouldn't

* Move setting emote_mod from the objection thing to the packet unpacking thing
handle_emote_mod has become argumented

* Make display_pair_character take in only vars it needs

* Add functionality for message stacks (does not handle logging separately yet)
Currently segfaults at line 1823 if stacking behavior actually occurs. Plz help I'm poopie brain at this

* Make sense of pointers and dereference some pointers to prevent wacky errors
Replace _stack with _queue, and turn it into a QQueue

* Implement a minimum text delay queue timer so that each msg must stay on screen for a specified amount of time
Chat_arrow only shows up when the minimum text delay has expired
Check if target is muted in the enqueueing, as well as the validity of the character id, so we don't even bother adding it to the queue
Add a settings option to set text stay time (minimum amount of time to pass before displaying the next message).
TODO: Handle queued interjections in a cooler way

* Adjust default option for stay_time to be 200ms
Make the stay_time setting of 0 disable the queue system entirely

* Make interjections force-clear the message queue
Use interjections to instantly process those messages - objections are usually extremely important and must have everyone's immediate attention.
TODO: Add a settings option for interjection behavior

* Clear message queue when bg display packet is received

* Add an instant objection setting which, when enabled, will interrupt and skip the message queue on objections (effectively bypassing text_delay system)

* Stop using AOPacket for the queue and use QStringList instead (packet contents, we don't care for the header)
Implement objection threshold which works in a queue if instant objections are disabled (not exposed to the settings yet)
Modify packet contents directly instead of waiting for m_chatmessage shenanigans (we should deprecate this soon)
Rename isinstant_objection_enabled options check to be more consistent

* Make it so objections display as soon as the message is over if instant_objection is disabled

* Remove emote_mod = "1" thing that had no real purpose
Implement desynchronized logs settings option, which is false by default, meaning users' messages and display IC logs are going to be in sync.
Split up display and logging behavior, meaning IC logs will be saved with accurate timings on the .logs file, while display can be slower.
Remove dumb "System" showname thing cuz it was dumb

* Bring back minimum packet size safety check

* Make sure shouts are properly logged. I am very sorry for this horrible amount of code duplication though.

* fix compile errors

* fix html parsing error

* Rearrange the order of logging so IC messages go like this:
* shouts go first
* evidence goes second
* chat message goes last

* Fix No Interrupt coming back, go away you foolish beast

* fix borked options dialog

* Crank down "press enter delay" from 600ms to 200ms so it's not as harsh

Co-authored-by: in1tiate <radwoodward@vikings.grayson.edu>
Co-authored-by: oldmud0 <oldmud0@users.noreply.github.com>
2021-01-12 11:24:11 +03:00
in1tiate
15c3d607c6
Log objections IC, overhaul custom objections context menu, add more configuration options per-character (#356)
* initial commit

* The Quick-Fix is a secondary weapon for the Medic. It is a prototype Medi Gun with a group of three gauges on one side, a (cosmetic) ÜberCharge gauge on the other side, and what appears to be a blender for a body. The main gun is coupled with a medicinal reactor backpack with glowing portions that replaces Medic's default backpack.

* fixed settings dialog

* slightly less stupid custom objection default

Co-authored-by: oldmud0 <oldmud0@users.noreply.github.com>

Co-authored-by: oldmud0 <oldmud0@users.noreply.github.com>
2021-01-09 18:17:12 +03:00
Crystalwarrior
cef0ebc6eb
IC log rewrite (#259)
* Rewrite the IC Log code to drastically reduce code duplication and have both downward and upward mode in the same function
Regenerate the IC Log in set_widgets() function, making sure the maximum_blocks is accounted for and clearing the log to prepare for different log mode (upwards/downwards) if it's different from previous
Add placeholder text telling the user the direction in which the log will go
Remove useless first_message_sent global boolean, a remnant from a   w e a k e r   c o d e r m a n

* Add log_colors boolean to reduce color I/O happening in append_ic_text (optimization meme)
Clear the IC log when log_colors setting changes and reload theme is pressed
Fix https://github.com/AttorneyOnline/AO2-Client/issues/221

* Add configurable margin between IC log entries
Add configurable newline/singleline log mode
Options in settings for these

* Add optional timestamps

* Un-hardcode "played music" from the chatlogpiece and introduce the "action" argument so that "presented evidence" is fully supported now
Translate "has presented evidence"
Regenerate IC chatlog instead of clearing it, properly updating every element with the new configurations

* Go away *temp, code duplication making me shid and cry rn
Why is this not done in append_ic_text, or why isn't there a dedicated ic logging func aAAAaaaaAAAaa
Fix presenting evidence not being properly logged
Fix timestamp being UTC instead of local time (local time will not be as confusing)

* okok it was a joke a big ol bamboozle you got gnomed haha rick rolled beaned stickbugged
I did NOT copy paste code, no, I actually intended to fix copy pasted code all along. log_ic_text was always planned.

(Fix copypasted code for ic_chatlog_history and consolidate it into a single log_ic_text func)
2020-08-19 11:16:41 -05:00
windrammer
36b5af3cb9
Add option for automatic logging (#203)
Just so we're on the same page, this is enabled by default.

Co-authored-by: Cents02 <Cents02@Cents0.me>
2020-07-31 15:14:39 -05:00
Crystalwarrior
0a31a20266
Add a setting to turn on/off custom character-defined chatboxes (#166)
* Add a new "Custom Chatboxes" settings option to enable/disable char.ini setting custom chat box designs per-character

* Fix chat_arrow being incorrectly updated between character messages if the custom chatbox modified the chat arrow positioning/size in any way

* brackets matter
2020-07-03 16:34:09 -05:00
oldmud0
fd1855b8d0 Merge KFO source unconditionally into AO2 2020-05-22 19:17:55 -05:00
oldmud0
8928aa2718 Perform clang-format
If you don't want to see this commit on blames, use the hidden
whitespace option on GitHub, or use `-w` in git-blame.
2020-05-22 17:13:37 -05:00
oldmud0
156a760eba Full revert to tag 2.6.2
Due to a countless number of changes made to the core that were not
fully understood, tested, or documented, it was decided to roll
everything back to the last known stable version (2.6.2).

Changes dropped include:
 - Witness needed
 - Shake
 - Frame SFX
 - Multiple custom objections
 - Multithreaded thumbnail generation
 - Looping
 - Various translation additions
 - "Mirror IC"
 - Color in IC log
 - An invocation of clang-format

Next time, work together and split your big fork into independently
testable feature branches.
2020-05-22 17:02:32 -05:00
Crystalwarrior
88de4cde04 clang 2 electric boogaloo
{ BasedOnStyle: LLVM, BreakBeforeBraces: Stroustrup}
2020-05-22 02:14:54 +03:00
Crystalwarrior
c8e12558cd Clang-ify the code with this styling using Visual Studio Code:
{ BasedOnStyle: LLVM, UseTab: Never, IndentWidth: 4, TabWidth: 4, BreakBeforeBraces: Stroustrup, AllowShortIfStatementsOnASingleLine: false, IndentCaseLabels: false, ColumnLimit: 0, AccessModifierOffset: -4, NamespaceIndentation: All }
(this is the Visual Studio preset with only "BreakBeforeBraces" changed from Allman to Stroustrup)
2020-05-22 01:18:24 +03:00
cents
5b6d58bd02 Added additional customization options.
I didn't format anything tho that is at the end
2020-04-20 07:51:42 -07:00
oldmud0
13942345c6 Run clang-format on entire project
Indentation fixed to 2 spaces per tab. Braces set to Stroustrup style.
Lines reflow at 80 characters. One-line method bodies are on the same
line as the signature. Space always after `//`. No indentation
on preprocessor macros. Includes are sorted lexicographically.

If you don't want to see this commit on blames, use the hidden
whitespace option on GitHub, or use `-w` in git-blame.
2020-04-17 21:57:16 -05:00
oldmud0
faac191f0b Mega-merge of CR fork
CR likely stands for "CentsRaidensnake." Like the Case Cafe mega-merge
before it, this was not a clean merge, and it had to be split up into
two parts: the actual changes, and the attempt it made to reformat the
entire code via clang-format.

This branch had a complicated set of changes that would be difficult to
describe in this commit message. It would be better described in a
proper changelog.
2020-04-17 21:48:34 -05:00
Crystalwarrior
7aa24bf501 Add a search bar for server list
Add options for sticky sounds, sticky effects and sticky preanims
Optimize the search for areas and music (previously, area search also searched for music in the background, causing lag with huge music lists)
2020-03-12 18:09:56 +03:00
stonedDiscord
7d55ff01f5
Merge branch 'master' into 2.7 2020-02-21 16:39:32 +01:00
Crystalwarrior
6138bb107b Separate screenshake options button from effects options button
Add a color logging option button
Update version to 2.8.2
2020-01-15 16:42:44 +03:00
Crystalwarrior
6785f35762 Begin implementation of scroll bars in the options menu 2019-09-16 01:20:03 +03:00
Crystalwarrior
1b36be9dbc Add an option for networking frame-specific effects
I'm starting to realize the options menu/system needs a complete overhaul at this point. (Auto-generating options menu, anyone?)
2019-09-15 21:39:39 +03:00
Crystalwarrior
ba28c244aa Add an opton to enable/disable screenshake + flashing
Fix moderation guard button not doing what it's supposed to (enable/disable modcalls)
Fix moderation guard button appearing with failed logins
Fix the option to toggle looping sfx not doing anything
2019-09-15 21:15:40 +03:00
iamgoofball
8a5bc8632e Kill Music on Object option
(todo: actual functionality, cherrypicked from Goofball's 2.7 branch)
2019-09-13 00:34:15 +03:00
stonedDiscord
35f2333403 list audio devices (doesn't apply it yet) 2019-08-19 19:06:41 +02:00
stonedDiscord
078ad79b65 language setting 2019-08-05 23:30:00 +02:00
iamgoofball
fc984fcfe2 bugfixes and shit 2019-02-01 16:28:14 -08:00
iamgoofball
a7a614482e final commit 2019-01-21 15:45:51 -08:00