Merge master with some older CI changes

This commit is contained in:
oldmud0 2020-08-13 10:47:50 -05:00
commit e88f885a9f
95 changed files with 17529 additions and 12324 deletions

2
.clang-format Normal file
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@ -0,0 +1,2 @@
BasedOnStyle: LLVM
BreakBeforeBraces: Stroustrup

7
.gitignore vendored
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@ -9,7 +9,7 @@ base_override.h
.DS_Store
base-full/
base/
logs/
bass.lib
bin/
@ -17,6 +17,11 @@ bins/
build/
release/
debug/
base/background
base/characters
base/sounds
base/callwords.ini
base/config.ini
.qmake.stash

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@ -121,10 +121,7 @@ build windows i686:
# Base folder
.deploy_base: &deploy_base |
mkdir base
mkdir base/themes
cp -a ../base/themes/default base/themes/
cp -a ../base/config.ini base/config.sample.ini
cp -a ../base/serverlist.txt base/serverlist.sample.txt
cp -a ../base/ base/
# Miscellaneous files
.deploy_misc: &deploy_misc |

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@ -14,7 +14,7 @@ deploy:
provider: releases
api_key:
secure: mZCNwnqKeqJP5CqgYOanYnr/KHydxueGPRhvGLpY0Pop7MiH3CIHMN5dhHbtgJvE5GGMR4xUIEhPpmkCEJw7YiPREMqT4mkV4DR531ZLB3t/FizyvIwXuP6jFwzTofZ51qHfBpcurVc9sMFeD9Pw+rLTTgIiXL2sZxUUXc8U+ZZug1lYndgcO6P00fUJd6V9lyFQUGmbSca97YbG6KuCym0fEpyRnMqzKLjYsUUo8UKRBADtmD822O6z2FSldNZDn45Mkx0MYfHWyT5hzTb7WGa+DrTB/0un1HqqsNPlb/ahjrFQQNR2qd7HNGZa+Mvwi6egTDug+k15x8lbkacUoi34U1eFq9LSTYm8dSO5g23I1OvGvjTCkDj1jOLPqB99XlbAJ0E/9Jzw7wtlLaAzvFzTj/B63TQnO3IsgHBWR14CZlf05WMOFf2irwl+kL6ktspIHnlGgaiWYYrKeAt7QJAXiQOdYDz6SaWVC6TyOE/SszXRU6xFotmCjkP2irM5yGE8SUw2uIzKjD9uG0ZXtbLcdQEFD316+qglqFTCjnKsRfbtQs2u5spZPsZSdsOZCbLfNIn0GSTFRymFsK6gsvji8AD8AZo0zcOZ/7NMVC6A8RnF3Ve+vU/xljhsIOxoLZDvZPia7WozdV99xmnepWBwkuoQs/K0xmWcnLZDcb0=
file: "../bin/Attorney_Online_mac_x86_64.zip"
file: "../bin/Attorney_Online_macOS.zip"
draft: true
on:
tags: true

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@ -3,7 +3,7 @@ QT += core gui widgets network
TARGET = Attorney_Online
TEMPLATE = app
VERSION = 2.7.2.0
VERSION = 2.8.4.0
INCLUDEPATH += $$PWD/include
DESTDIR = $$PWD/bin
@ -13,30 +13,39 @@ MOC_DIR = $$PWD/build
SOURCES += $$files($$PWD/src/*.cpp)
HEADERS += $$files($$PWD/include/*.h)
LIBS += -L$$PWD/lib
# Uncomment to enable Discord Rich Presence
# DEFINES += DISCORD
contains(DEFINES, DISCORD) {
LIBS += -ldiscord-rpc
}
# Uncomment to enable the BASS audio engine
# (Recommended for Windows)
# DEFINES += BASSAUDIO
contains(DEFINES, BASSAUDIO) {
LIBS += -lbass
LIBS += -lbassopus
}
# Uncomment to enable the Qt audio engine
# (Recommended for non-Windows platforms)
# DEFINES += QTAUDIO
contains(DEFINES, QTAUDIO) {
QT += multimedia
}
contains(CONFIG, qml_debug) {
DEFINES += DEBUG_NETWORK
AUDIO_DEFINES = $$find(DEFINES, BASSAUDIO) $$find(DEFINES, QTAUDIO)
count(AUDIO_DEFINES, 0) {
warning("No audio system selected. Your build will not have audio.")
}
count(AUDIO_DEFINES, 2) {
error("More than one audio system selected.")
}
macx:LIBS += -framework CoreFoundation -framework Foundation -framework CoreServices
@ -54,8 +63,8 @@ TRANSLATIONS = resource/translations/ao_en.ts \
resource/translations/ao_pt.ts \
resource/translations/ao_pl.ts
win32:RC_ICONS = resource/logo.ico
macx:ICON = resource/logo.icns
win32:RC_ICONS = resource/logo_ao2.ico
macx:ICON = resource/logo_ao2.icns
android:DISTFILES += \
android/AndroidManifest.xml \

44
CONTRIBUTING.md Normal file
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@ -0,0 +1,44 @@
## Compiling
The traditional route is by undergoing the [AO2 Rite of Passage](https://gist.github.com/oldmud0/6c645bd1667370c3e92686f7d0642c38).
However, these days it is easy to get away with using the default Qt toolchain on any platform, which creates a dynamic executable. (Don't forget to invoke windeployqt when creating a release.)
### Dependencies
- [BASS](http://un4seen.com) (optional; may use Qt Multimedia instead)
- [Discord Rich Presence](https://github.com/discordapp/discord-rpc) (optional)
## Release instructions
Follow these steps to make a new full release:
- Set a new AO version in the `.pro` file and in `aoapplication.h`.
- Compile the project.
- Commit the version bump and and create a tag for the commit.
- Rename the executable to `Attorney_Online`.
- Create a temp directory.
- Copy a fresh `base` folder to the temp dir. Ensure that the timestamps are consistent.
- Ignore this step if creating a client-only release.
- Copy the repository's `base` folder to the temp dir.
- Append `.sample` to the names of all `.ini` files, including `serverlist.txt`.
- Copy the game executable to the temp dir.
- Copy `bass.dll`, `discord-rpc.dll`, and `qapng.dll` if applicable.
- Copy `README.md` as `README.md.txt` with CRLF line endings.
- Copy `LICENSE` as `LICENSE.txt` with CRLF line endings.
- Compress the contents of the temp dir to an archive with maximum compression, but
be sure that the contents are placed inside the root directory of the archive and not
within a subdirectory.
- Compute the SHA-1 hash of the archive.
- Upload the archive to the Wasabi bucket and an additional mirror (e.g. MEGA or OneDrive)
(if this is a full release).
- Publish a GitHub release and upload the archive there (if this is a client-only release).
- Add the new version to the `program.json` manifest for the respective platform
(if this is a client-only release).
- Update the following on the website for the respective platform:
- Full download links (Wasabi and mirror)
- Client download link
- Full download hash
- Client download hash
Repeat for each platform (currently 32-bit Windows and 64-bit Linux). Once you're done, don't forget to announce your release!

228
README.md
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@ -2,231 +2,7 @@
[Attorney Online](https://aceattorneyonline.com) is an online version of the world-renowned courtroom drama simulator that allows you to create and play out cases in an off-the-cuff format.
## Introduction for beginners
You may already be familiar with roleplaying in forums, Roll20, and/or [AAO](http://aaonline.fr/) (the online casemaker). In this sense, Attorney Online is nothing more than a medium - an animated chatroom client - that allows cases to be played out as if it were an Ace Attorney game.
Not unlike other roleplaying games, cases can last an absurd amount of time (between 4 to 6 hours) and generally follow a roleplaying format directed by a case sheet.
An implied expectation for fast typing and real-time communication may seem daunting at first, but due to the number of people in the courtroom, things get hectic very quickly even with only a few people talking. Therefore, you should not feel pressured to talk constantly: only when you have the attention of the court (or when you have an objection to make) should you feel the need to speak.
It is recommended, but not strictly necessary, to have played an Ace Attorney game before creating your own case. You should also try to spectate or take part in a community case in order to get a grasp of how cases are done in practice.
---
## Basic features
### In-character chat
Type in a message in the gray box under the viewport, select an emote, and press Enter.
### Emotes
An emote represents a set of animations played while the character is speaking and idle. Some emotes also contain a preanimation, which is played before the text is said by the character.
### Interjections (shouts)
Select an interjection to toggle it. When you send a message, it will interrupt all other dialogue and interject with your message.
### Out-of-character chat
This is a general-purpose chat isolated within areas to discuss matters without interrupting cases. You must enter a name before chatting.
### Music list
Double-click a track to play it. Some servers automatically loop the track. Green tracks are available locally; red tracks are not.
### Areas
Servers have multiple areas to hold multiple cases simultaneously. Double-click an area in the music list to switch to it. (The reason that
areas are in the music list is a historical one.)
### Judge controls
The judge can set health bars and play the Witness Testimony, Cross Examination, Guilty, and Not Guilty animations.
### Mod calls
Calling a mod notifies moderators currently in the server of an incident. (Mod call reasons require 2.6+ server-side support.) Logged-in moderators can toggle the Guard option to be notified of mod calls.
### Muting
Click on a character in the mute list to ignore any in-character chat from the specified character.
### Positions
All characters have a default position within the courtroom, but they can nonetheless be changed within the interface.
Available positions:
- `def` - Defense
- `pro` - Prosecution
- `hld` - Helper defense
- `hlp` - Helper prosecution
- `jud` - Judge
- `wit` - Witness
- `jur` - Juror (2.6+)
- `sea` - Seance (2.6+)
## Advanced features
### Markup language
2.6.0 introduces a markup language for in-character chat. It does not require server-side support.
#### Color
Wrapping text with these characters will set the text inside of them to the associated color.
- `(` and `)` (parentheses) - blue
- \` (backtick) - green
- `|` (vertical bar) - orange
- `[` and `]` (square brackets) - grey
#### Speed
Type `{` to slow down the text a bit, and `}` to speed it up. This takes effect after the character has been typed, so the text may take up different speeds at different points. Both of these can be stacked up to three times, and even against each other.
Example:
```
Hello there! This text goes at normal speed.} Now, it's a bit faster!{ Now, it's back to normal.}}} Now it goes at maximum speed! {{Now it's only a little bit faster than normal.
```
#### Position
If you begin a message with `~~` (two tildes), the two tildes are removed and the message is centered.
### Pairing (2.6+)
If two players are in the same position and select each other's characters using the in-game pair list (or with `/pair [id]`), they will appear alongside each other. You can set the offset of your character using the provided spinbox (or with `/offset [percentage]`).
### Screenflash (2.6+)
Placing a `$` (dollar symbol) at any point in the message will cause a white flash to appear at that point, and the symbol will disappear. You can do this multiple times in one message and stack it up with any other markup symbol. The flash will be silent, unlike the equivalent button.
### Screenshake (2.6+)
Placing an `@` (at symbol) at any point in the message will cause the screen to shake at that point, and the symbol will disappear. You can do this multiple times in one message and stack it up with any other markup symbol (including the screenflash).
### Non-interrupting preanimations (2.6+)
When checked, this will force text to immediately begin displaying without waiting for the preanimation to finish.
### Custom IC names (shownames) (2.6+)
You can set a custom in-character name using the provided text box. An option in the interface (or `/force_nonint_pres`) is also present to disable custom IC names for other players to prevent impersonation.
### Extended area support (2.6+)
Areas can be listed by clicking the A/M button (or `/switch_am`). The statuses of such areas are displayed (and updated automatically) if the server has 2.6+ support.
---
## Upgrade guide for 2.6
2.6 inherits features from the Case Café custom client and server. Old themes and servers will still work, but they will not expose the new additions to players.
### Server
2.6 support has only been developed for tsuserver3. serverD is currently not equipped at all for such support.
- Apply the new code changes.
- In `areas.yaml`:
- You may add `shouts_allowed` to any of the areas to enable / disable shouts (and judge buttons, and realisation). By default, it's `shouts_allowed: true`.
- You may add `jukebox` to any of the areas to enable the jukebox in there, but you can also use `/jukebox_toggle` in game as a mod to do the same thing. By default, it's `jukebox: false`.
- You may add `showname_changes_allowed` to any of the areas to allow custom shownames used in there. If it's forbidden, players can't send messages or change music as long as they have a custom name set. By default, it's `showname_changes_allowed: false`.
- You may add `abbreviation` to override the server-generated abbreviation of the area. Instead of area numbers, this server-pack uses area abbreviations in server messages for easier understanding (but still uses area IDs in commands, of course). No default here, but here is an example: `abbreviation: SIN` gives the area the abbreviation of 'SIN'.
- You may add `noninterrupting_pres` to force users to use non-interrupting pres only. 2.6 users will see the pres play as the text goes; pre-2.6 users will not see pres at all. The default is `noninterrupting_pres: false`.
### Client themes
- You'll need the following, additional images:
- `notguilty.gif` - Not Guilty verdict animation
- `guilty.gif` - Guilty verdict animation
- `notguilty.png` - Not Guilty button
- `guilty.png` - Guilty button
- `pair_button.png` - Pair button
- `pair_button_pressed.png` - Pair button (selected)
- In your `courtroom_sounds.ini`:
- Add a sound effect for `not_guilty`, for example: `not_guilty = sfx-notguilty.wav`.
- Add a sound effect for `guilty`, for example: `guilty = sfx-guilty.wav`.
- Add a sound effect for the case alerts. They work similarly to modcall alerts, or callword alerts. For example: `case_call = sfx-triplegavel-soj.wav`.
- In your `courtroom_design.ini`, place the following new UI elements as desired:
- `log_limit_label`, which is a simple text that explains what the spinbox with the numbers is. Needs an X, Y, width, height number.
- `log_limit_spinbox`, which is the spinbox for the log limit, allowing you to set the size of the log limit in-game. Needs the same stuff as above.
- `ic_chat_name`, which is an input field for your custom showname. Needs the same stuff.
- `ao2_ic_chat_name`, which is the same as above, but comes into play when the background has a desk.
- Further comments on this: all `ao2_` UI elements come into play when the background has a desk. However, in AO2 nowadays, it's customary for every background to have a desk, even if it's just an empty gif. So you most likely have never seen the `ao2_`-less UI elements ever come into play, unless someone mis-named a desk or something.
- `showname_enable` is a checkbox that toggles whether you should see shownames or not. This does not influence whether you can USE custom shownames or not, so you can have it off, while still showing a custom showname to everyone else. Needs X, Y, width, height as usual.
- `settings` is a plain button that takes up the OS's looks, like the 'Call mod' button. Takes the same arguments as above.
- You can also just type `/settings` in OOC.
- `char_search` is a text input box on the character selection screen, which allows you to filter characters down to name. Needs the same arguments.
- `char_passworded` is a checkbox, that when ticked, shows all passworded characters on the character selection screen. Needs the same as above.
- `char_taken` is another checkbox, that does the same, but for characters that are taken.
- `not_guilty` is a button similar to the CE / WT buttons, that if pressed, plays the Not Guilty verdict animation. Needs the same arguments.
- `guilty` is similar to `not_guilty`, but for the Guilty verdict.
- `pair_button` is a toggleable button, that shows and hides the pairing list and the offset spinbox. Works similarly to the mute button.
- `pair_list` is a list of all characters in alphabetical order, shown when the user presses the Pair button. If a character is clicked on it, it is selected as the character the user wants to pair up with.
- `pair_offset_spinbox` is a spinbox that allows the user to choose between offsets of -100% to 100%.
- `switch_area_music` is a button with the text 'A/M', that toggles between the music list and the areas list. Though the two are different, they are programmed to take the same space.
- `pre_no_interrupt` is a checkbox with the text 'No Intrpt', that toggles whether preanimations should delay the text or not.
- `area_free_color` is a combination of red, green, and blue values ranging from 0 to 255. This determines the colour of the area in the Area list if it's free, and has a status of `IDLE`.
- `area_lfp_color` determines the colour of the area if its status is `LOOKING-FOR-PLAYERS`.
- `area_casing_color` determines the colour of the area if its status is `CASING`.
- `area_recess_color` determines the colour of the area if its status is `RECESS`.
- `area_rp_color` determines the colour of the area if its status is `RP`.
- `area_gaming_color` determines the colour of the area if its status is `GAMING`.
- `area_locked_color` determines the colour of the area if it is locked, regardless of status.
- `ooc_default_color` determines the colour of the username in the OOC chat if the message doesn't come from the server.
- `ooc_server_color` determines the colour of the username if the message arrived from the server.
- `casing_button` is a button with the text 'Casing' that when clicked, brings up the Case Announcements dialog. You can give the case a name, and tick whom do you want to alert. You need to be a CM for it to go through. Only people who have at least one of the roles ticked will get the alert.
- `casing` is a checkbox with the text 'Casing'. If ticked, you will get the case announcements alerts you should get, in accordance to the above. In the settings, you can change your defaults on the 'Casing' tab. (That's a buncha things titled 'Casing'!)
---
## Compiling
The traditional route is by undergoing the [AO2 Rite of Passage](https://gist.github.com/oldmud0/6c645bd1667370c3e92686f7d0642c38). Recently, however, it has become more feasible to get away with a dynamic compilation, which is much easier for beginners and requires less setup.
### Dependencies
- [QtApng](https://github.com/Skycoder42/QtApng)
- [BASS](http://un4seen.com) (proprietary, but will become optional in the future; see #35)
- [Discord Rich Presence](https://github.com/discordapp/discord-rpc)
## Release instructions
Follow these steps to make a new full release:
- Set a new AO version in the `.pro` file and in `aoapplication.h`.
- Compile the project.
- Commit the version bump and and create a tag for the commit.
- Rename the executable to `Attorney_Online`.
- Create a temp directory.
- Copy a fresh `base` folder to the temp dir. Ensure that the timestamps are consistent.
- Ignore this step if creating a client-only release.
- Copy the repository's `base` folder to the temp dir.
- Append `.sample` to the names of all `.ini` files, including `serverlist.txt`.
- Copy the game executable to the temp dir.
- Copy `bass.dll`, `discord-rpc.dll`, and `qapng.dll` if applicable.
- Copy `README.md` as `README.md.txt` with CRLF line endings.
- Copy `LICENSE` as `LICENSE.txt` with CRLF line endings.
- Compress the contents of the temp dir to an archive with maximum compression, but
be sure that the contents are placed inside the root directory of the archive and not
within a subdirectory.
- Compute the SHA-1 hash of the archive.
- Upload the archive to the Wasabi bucket and an additional mirror (e.g. MEGA or OneDrive)
(if this is a full release).
- Publish a GitHub release and upload the archive there (if this is a client-only release).
- Add the new version to the `program.json` manifest for the respective platform
(if this is a client-only release).
- Update the following on the website for the respective platform:
- Full download links (Wasabi and mirror)
- Client download link
- Full download hash
- Client download hash
Repeat for each platform (currently 32-bit Windows and 64-bit Linux). Once you're done, don't forget to announce your release!
**[Refer to the docs](https://github.com/AttorneyOnline/docs/blob/master/docs/index.md) for more information.**
## Credits
@ -244,6 +20,8 @@ Modifications copyright (c) 2017-2018 oldmud0
Case Café additions copyright (c) 2018 Cerapter
Killing Fever Online additions copyright (c) 2019 Crystalwarrior
### Qt
This project uses Qt 5, which is licensed under the [GNU Lesser General Public License](https://www.gnu.org/licenses/lgpl-3.0.txt) with [certain licensing restrictions and exceptions](https://www.qt.io/qt-licensing-terms/). To comply with licensing requirements for static linking, object code is available if you would like to relink with an alternative version of Qt, and the source code for Qt may be found at https://github.com/qt/qtbase, http://code.qt.io/cgit/, or at https://qt.io.

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@ -1,10 +0,0 @@
theme = default
blip_rate = 1
blank_blip = false
default_music = 50
default_sfx = 50
default_blip = 50
discord = true
ic_scroll_down = false
; master = master.aceattorneyonline.com
; ooc_name = Phoenix

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@ -0,0 +1,59 @@
c0 = 255, 255, 255
c0_name = White
c0_talking = 1
c1 = 0, 255, 0
c1_name = Green
c1_start = `
c1_end = `
c1_remove = 1
c1_talking = 1
c2 = 255, 0, 0
c2_name = Red
c2_start = ~
c2_end = ~
c2_remove = 1
c2_talking = 1
c3 = 255, 165, 0
c3_name = Orange
c3_start = |
c3_end = |
c3_remove = 1
c3_talking = 0
c4 = 45, 150, 255
c4_name = Blue
c4_start = (
c4_end = )
c4_remove = 0
c4_talking = 0
c5 = 255, 255, 0
c5_name = Yellow
c5_start = º
c5_end = º
c5_remove = 1
c5_talking = 1
c6 = 255, 192, 203
c6_name = Pink
c6_start =
c6_end =
c6_remove = 1
c6_talking = 1
c7 = 0, 255, 255
c7_name = Cyan
c7_start =
c7_end =
c7_remove = 1
c7_talking = 1
c8 = 187, 187, 187
c8_name = Gray
c8_start = [
c8_end = ]
c8_remove = 0
c8_talking = 1

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@ -1 +1 @@
Subproject commit 6e1317ed93a9a4831047aa151c28742b1dd8afb5
Subproject commit 8de30fc0fa0e1492a29dad0e839764ca44168cb3

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@ -27,14 +27,10 @@
#include <QAudioDeviceInfo>
#endif
#include <QFuture>
#include <QThread>
#include <QThreadPool>
#include <QtConcurrent/QtConcurrent>
class NetworkManager;
class Lobby;
class Courtroom;
class AOApplication : public QApplication {
Q_OBJECT
@ -56,8 +52,6 @@ public:
void construct_courtroom();
void destruct_courtroom();
bool is_music_track(QString trackname);
void ms_packet_received(AOPacket *p_packet);
void server_packet_received(AOPacket *p_packet);
@ -84,6 +78,8 @@ public:
bool casing_alerts_enabled = false;
bool modcall_reason_enabled = false;
bool looping_sfx_support_enabled = false;
bool additive_enabled = false;
bool effects_enabled = false;
///////////////loading info///////////////////
@ -99,7 +95,7 @@ public:
int loaded_evidence = 0;
int music_list_size = 0;
int loaded_music = 0;
int area_count = 0;
bool courtroom_loaded = false;
//////////////////versioning///////////////
@ -151,7 +147,7 @@ public:
// Returns the value of ooc_name in config.ini
QString get_ooc_name();
// Returns the blip rate from config.ini
// Returns the blip rate from config.ini (once per X symbols)
int read_blip_rate();
// Returns true if blank blips is enabled in config.ini and false otherwise
@ -160,8 +156,8 @@ public:
// Returns true if looping sound effects are enabled in the config.ini
bool get_looping_sfx();
// Returns true if kill music on object is enabled in the config.ini
bool get_objectmusic();
// Returns true if stop music on objection is enabled in the config.ini
bool objection_stop_music();
// Returns the value of default_music in config.ini
int get_default_music();
@ -176,22 +172,43 @@ public:
// from the config.ini.
bool is_discord_enabled();
// Returns the value of whether shaking and flashing should be enabled.
// Returns the value of whether shaking should be enabled.
// from the config.ini.
bool is_shakeandflash_enabled();
bool is_shake_enabled();
// Returns whether evidence should be maintained ic
bool is_keepevi_enabled();
// Returns the value of whether effects should be enabled.
// from the config.ini.
bool is_effects_enabled();
// Returns the value of whether frame-specific effects defined in char.ini
// should be sent/received over the network. from the config.ini.
bool is_frame_network_enabled();
// Returns the value of whether colored ic log should be a thing.
// from the config.ini.
bool is_colorlog_enabled();
// Returns the value of whether sticky sounds should be a thing.
// from the config.ini.
bool is_stickysounds_enabled();
// Returns the value of whether sticky effects should be a thing.
// from the config.ini.
bool is_stickyeffects_enabled();
// Returns the value of whether sticky preanims should be a thing.
// from the config.ini.
bool is_stickypres_enabled();
// Returns the value of whether custom chatboxes should be a thing.
// from the config.ini.
// I am increasingly maddened by the lack of dynamic auto-generation system for settings.
bool is_customchat_enabled();
// Returns the value of the maximum amount of lines the IC chatlog
// may contain, from config.ini.
int get_max_log_size();
// Gets the punctuation delay modifier
bool get_pundelay();
//Gets whether slower text speed is enabled
bool get_slower_blips();
// Returns whether the log should go upwards (new behaviour)
// or downwards (vanilla behaviour).
bool get_log_goes_downwards();
@ -211,6 +228,20 @@ public:
// Returns the list of words in callwords.ini
QStringList get_call_words();
// returns all of the file's lines in a QStringList
QStringList get_list_file(QString p_file);
// Process a file and return its text as a QString
QString read_file(QString filename);
// Write text to file. make_dir would auto-create the directory if it doesn't
// exist.
bool write_to_file(QString p_text, QString p_file, bool make_dir = false);
// Append text to the end of the file. make_dir would auto-create the
// directory if it doesn't exist.
bool append_to_file(QString p_text, QString p_file, bool make_dir = false);
// Appends the argument string to serverlist.txt
void write_to_serverlist_txt(QString p_line);
@ -224,7 +255,12 @@ public:
QPoint get_button_spacing(QString p_identifier, QString p_file);
// Returns the dimensions of widget with specified identifier from p_file
pos_size_type get_element_dimensions(QString p_identifier, QString p_file);
pos_size_type get_element_dimensions(QString p_identifier, QString p_file,
QString p_char = "");
// Returns the value to you
QString get_design_element(QString p_identifier, QString p_file,
QString p_char = "");
// Returns the name of the font with p_identifier from p_file
QString get_font_name(QString p_identifier, QString p_file);
@ -235,7 +271,10 @@ public:
// Returns the color with p_identifier from p_file
QColor get_color(QString p_identifier, QString p_file);
// Returns the colour from the misc folder.
// Returns the markdown symbol used for specified p_identifier such as colors
QString get_chat_markdown(QString p_identifier, QString p_file);
// Returns the color from the misc folder.
QColor get_chat_color(QString p_identifier, QString p_chat);
// Returns the sfx with p_identifier from sounds.ini in the current theme path
@ -244,26 +283,46 @@ public:
// Figure out if we can opus this or if we should fall back to wav
QString get_sfx_suffix(QString sound_to_check);
// figure out if we can find what prefix this song uses
QString get_music_prefix(QString song_to_check);
// Can we use APNG for this? If not, WEBP? if not, GIF? If not, fall back to a
// gif.
// Can we use APNG for this? If not, WEBP? If not, GIF? If not, fall back to
// PNG.
QString get_image_suffix(QString path_to_check);
// If this image is static and non-animated, return the supported static image
// formats. Currently only PNG.
QString get_static_image_suffix(QString path_to_check);
// Returns the value of p_search_line within target_tag and terminator_tag
QString read_char_ini(QString p_char, QString p_search_line,
QString target_tag);
// Returns a QStringList of all key=value definitions on a given tag.
QStringList read_ini_tags(QString p_file, QString target_tag = "");
// Sets the char.ini p_search_line key under tag target_tag to value.
void set_char_ini(QString p_char, QString value, QString p_search_line,
QString target_tag);
// Returns the text between target_tag and terminator_tag in p_file
QString get_stylesheet(QString p_file);
// Returns the text between target_tag and terminator_tag in p_file
QString get_tagged_stylesheet(QString target_tag, QString p_file);
// Returns the side of the p_char character from that characters ini file
QString get_char_side(QString p_char);
// Returns the showname from the ini of p_char
QString get_showname(QString p_char);
// Returns the value of chat from the specific p_char's ini file
// Returns the value of chat image from the specific p_char's ini file
QString get_chat(QString p_char);
// Returns the value of chat font from the specific p_char's ini file
QString get_chat_font(QString p_char);
// Returns the value of chat font size from the specific p_char's ini file
int get_chat_size(QString p_char);
// Returns the value of shouts from the specified p_char's ini file
QString get_char_shouts(QString p_char);
@ -277,6 +336,21 @@ public:
// Not in use
int get_text_delay(QString p_char, QString p_emote);
// Get the effects folder referenced by the char.ini, read it and return the
// list of filenames in a string
QStringList get_theme_effects();
// Get the theme's effects folder, read it and return the list of filenames in
// a string
QStringList get_effects(QString p_char);
// t
QString get_effect(QString effect, QString p_char, QString p_folder);
// Return the effect sound associated with the fx_name in the
// misc/effects/<char-defined>/sounds.ini, or theme/effects/sounds.ini.
QString get_effect_sound(QString fx_name, QString p_char);
// Returns the custom realisation used by the character.
QString get_custom_realization(QString p_char);
@ -289,18 +363,6 @@ public:
// Returns the emote comment of p_char's p_emote
QString get_emote_comment(QString p_char, int p_emote);
// Returns if an emote loops it's SFX
QString get_sfx_looping(QString p_char, int p_emote);
// Returns if an emote has a frame specific SFX for it
QString get_frame_sfx_name(QString p_char, QString p_emote, int n_frame);
// Returns if an emote has a frame specific SFX for it
QString get_realization_frame(QString p_char, QString p_emote, int n_frame);
// Returns if an emote has a frame specific SFX for it
QString get_screenshake_frame(QString p_char, QString p_emote, int n_frame);
// Returns the base name of p_char's p_emote
QString get_emote(QString p_char, int p_emote);
@ -310,6 +372,21 @@ public:
// Returns the sfx of p_char's p_emote
QString get_sfx_name(QString p_char, int p_emote);
// Returns the blipsound of p_char's p_emote
QString get_emote_blip(QString p_char, int p_emote);
// Returns if the sfx is defined as looping in char.ini
QString get_sfx_looping(QString p_char, int p_emote);
// Returns if an emote has a frame specific SFX for it
QString get_sfx_frame(QString p_char, QString p_emote, int n_frame);
// Returns if an emote has a frame specific SFX for it
QString get_flash_frame(QString p_char, QString p_emote, int n_frame);
// Returns if an emote has a frame specific SFX for it
QString get_screenshake_frame(QString p_char, QString p_emote, int n_frame);
// Not in use
int get_sfx_delay(QString p_char, int p_emote);
@ -338,9 +415,6 @@ public:
// Same for judge.
bool get_casing_judge_enabled();
// Same for witnesses.
bool get_casing_wit_enabled();
// Same for juror.
bool get_casing_juror_enabled();
@ -353,19 +427,16 @@ public:
// Get the message for the CM for casing alerts.
QString get_casing_can_host_cases();
// Get if html for ic log is enabled
bool get_colored_iclog_enabled();
// Get if automatic logging is enabled
bool get_auto_logging_enabled();
// Get if ic log mirror is enabled
bool get_iclmir_enabled();
// Get if only inline coloring should be shown in log
bool colorlog_restricted_enabled();
// The file name of the log file in base/logs.
QString log_filename;
private:
const int RELEASE = 2;
const int MAJOR_VERSION = 7;
const int MINOR_VERSION = 0;
const int MAJOR_VERSION = 8;
const int MINOR_VERSION = 4;
QString current_theme = "default";

View File

@ -3,6 +3,7 @@
#if defined(BASSAUDIO)
#include "bass.h"
#include "bassopus.h"
#elif defined(QTAUDIO)
#include <QSoundEffect>
#endif
@ -10,6 +11,7 @@
#include "aoapplication.h"
#include <QDebug>
#include <QElapsedTimer>
#include <QWidget>
#include <string.h>
@ -19,14 +21,17 @@ public:
void set_blips(QString p_sfx);
void blip_tick();
void set_volume(qreal p_volume);
void set_volume(int p_volume);
int m_cycle = 0;
private:
const int max_blip_ms = 60;
QWidget *m_parent;
AOApplication *ao_app;
qreal m_volume;
QElapsedTimer delay;
void set_volume_internal(qreal p_volume);

View File

@ -37,7 +37,6 @@ private:
QCheckBox *ui_judge_needed;
QCheckBox *ui_juror_needed;
QCheckBox *ui_steno_needed;
QCheckBox *ui_witness_needed;
public slots:
void ok_pressed();

View File

@ -1,77 +1,125 @@
#ifndef AOCHARMOVIE_H
#define AOCHARMOVIE_H
#include "include/aosfxplayer.h"
#include "include/courtroom.h"
#include <QDebug>
#include <QElapsedTimer>
#include <QImageReader>
#include <QLabel>
#include <QMovie>
#include <QPainter>
#include <QTimer>
class AOApplication;
class AOCharMovie : public QLabel {
Q_OBJECT
public:
AOCharMovie(QWidget *p_parent, AOApplication *p_ao_app);
void play(QString p_char, QString p_emote, QString emote_prefix);
// Play a hat.gif - style preanimation
void play_pre(QString p_char, QString p_emote, int duration);
// Play a (b)normal.gif - style animation (talking)
void play_talking(QString p_char, QString p_emote);
// Play an (a)normal.gif - style animation (not talking)
void play_idle(QString p_char, QString p_emote);
void set_flipped(bool p_flipped) { m_flipped = p_flipped; }
void LoadImageWithStupidMethodForFlipSupport(QImage image);
// Stop the movie, clearing the image
void stop();
void play_frame_sfx();
// Set the m_flipped variable to true/false
void set_flipped(bool p_flipped) { m_flipped = p_flipped; }
void sfx_two_network_boogaloo();
void screenshake_two_network_boogaloo();
void realization_two_network_boogaloo();
AOSfxPlayer *frame_specific_sfx_player;
Courtroom *mycourtroom;
QString frame_sfx_hellstring = "";
QString frame_screenshake_hellstring = "";
QString frame_realization_hellstring = "";
bool use_networked_framehell = false;
// Set the movie's playback speed (between 10% and 1000%)
void set_speed(int modifier) { speed = qMax(10, qMin(modifier, 1000)); }
// Move the label itself around
void move(int ax, int ay);
// This is somewhat pointless now as there's no "QMovie" object to resize, aka
// no "combo" to speak of
void combo_resize(int w, int h);
// Return the frame delay adjusted for speed
int get_frame_delay(int delay);
QStringList network_strings;
QString m_char;
QString m_emote;
private:
AOApplication *ao_app;
QMovie *m_movie;
QVector<QImage> movie_frames;
QVector<QPixmap> movie_frames;
QVector<int> movie_delays;
// Effects such as sfx, screenshakes and realization flashes are stored in
// here. QString entry format: "sfx^[sfx_name]", "shake", "flash". The program
// uses the QVector index as reference.
QVector<QVector<QString>> movie_effects;
QTimer *preanim_timer;
QTimer *ticker;
QString last_path;
QString current_emote;
QString current_char;
int default_w;
int default_h;
QImageReader *m_reader = new QImageReader();
const int time_mod = 62;
QElapsedTimer actual_time;
// Usually used to turn seconds into milliseconds such as for [Time] tag in
// char.ini
const int time_mod = 60;
// These are the X and Y values before they are fixed based on the sprite's
// width.
int x = 0;
int y = 0;
// These are the width and height values before they are fixed based on the
// sprite's width.
int f_w = 0;
int f_h = 0;
int frame = 0;
int max_frames = 0;
int speed = 100;
bool m_flipped = false;
bool play_once = true;
bool apng = false;
// Set the movie's image to provided paths, preparing for playback.
void load_image(QString p_char, QString p_emote, QString emote_prefix);
// Start playback of the movie (if animated).
void play();
// Play a frame-specific effect, if there's any defined for that specific
// frame.
void play_frame_effect(int frame);
// Retreive a pixmap adjused for mirroring/aspect ratio shenanigans from a
// provided QImage
QPixmap get_pixmap(QImage image);
// Set the movie's frame to provided pixmap
void set_frame(QPixmap f_pixmap);
// Initialize the frame-specific effects from the char.ini
void load_effects();
// Initialize the frame-specific effects from the provided network_strings,
// this is only initialized if network_strings has size more than 0.
void load_network_effects();
signals:
void done();
void shake();
void flash();
void play_sfx(QString sfx);
private slots:
void timer_done();
void preanim_done();
void movie_ticker();
};
#endif // AOCHARMOVIE_H

View File

@ -2,7 +2,7 @@
#define AOEMOTEBUTTON_H
#include "aoapplication.h"
#include <QPainter>
#include <QDebug>
#include <QPushButton>
@ -10,11 +10,11 @@ class AOEmoteButton : public QPushButton {
Q_OBJECT
public:
AOEmoteButton(QWidget *p_parent, AOApplication *p_ao_app, int p_x, int p_y);
AOEmoteButton(QWidget *p_parent, AOApplication *p_ao_app, int p_x, int p_y,
int p_w, int p_h);
// void set_on(QString p_char, int p_emote);
// void set_off(QString p_char, int p_emote);
void set_image(QString p_char, int p_emote, QString suffix);
void set_image(QString p_image, QString p_emote_comment);
void set_char_image(QString p_char, int p_emote, QString suffix);
void set_id(int p_id) { m_id = p_id; }
int get_id() { return m_id; }
@ -25,6 +25,7 @@ private:
int m_id = 0;
signals:
void emote_clicked(int p_id);

View File

@ -12,10 +12,9 @@ class AOEvidenceButton : public QPushButton {
Q_OBJECT
public:
AOEvidenceButton(QWidget *p_parent, AOApplication *p_ao_app, int p_x,
int p_y);
AOEvidenceButton(QWidget *p_parent, AOApplication *p_ao_app, int p_x, int p_y,
int p_w, int p_h);
void reset();
void set_image(QString p_image);
void set_theme_image(QString p_image);
void set_id(int p_id) { m_id = p_id; }

View File

@ -2,11 +2,11 @@
#define AOEVIDENCEDISPLAY_H
#include "aoapplication.h"
#include "aomovie.h"
#include "aosfxplayer.h"
#include <QDebug>
#include <QLabel>
#include <QMovie>
class AOEvidenceDisplay : public QLabel {
Q_OBJECT
@ -17,15 +17,16 @@ public:
void show_evidence(QString p_evidence_image, bool is_left_side, int p_volume);
QLabel *get_evidence_icon();
void reset();
void combo_resize(int w, int h);
private:
AOApplication *ao_app;
QMovie *evidence_movie;
AOMovie *evidence_movie;
QLabel *evidence_icon;
AOSfxPlayer *sfx_player;
private slots:
void frame_change(int p_frame);
void show_done();
};
#endif // AOEVIDENCEDISPLAY_H

View File

@ -16,8 +16,8 @@ public:
QWidget *m_parent;
AOApplication *ao_app;
void set_image(QString p_image);
void set_image_from_path(QString p_path);
bool set_image(QString p_image);
bool set_chatbox(QString p_path);
void set_size_and_pos(QString identifier);
};

View File

@ -10,14 +10,17 @@ class AOLineEdit : public QLineEdit {
public:
AOLineEdit(QWidget *parent);
void preserve_selection(bool toggle) { p_selection = toggle; }
private:
bool p_selection = false;
protected:
void mouseDoubleClickEvent(QMouseEvent *e);
void focusOutEvent(QFocusEvent *ev);
signals:
void double_clicked();
private slots:
void on_enter_pressed();
};
#endif // AOLINEEDIT_H

View File

@ -14,8 +14,7 @@ public:
AOMovie(QWidget *p_parent, AOApplication *p_ao_app);
void set_play_once(bool p_play_once);
void start_timer(int delay);
void play(QString p_gif, QString p_char = "", QString p_custom_theme = "",
void play(QString p_image, QString p_char = "", QString p_custom_theme = "",
int default_duration = 0);
void combo_resize(int w, int h);
void stop();

View File

@ -1,8 +1,10 @@
#ifndef AOMUSICPLAYER_H
#define AOMUSICPLAYER_H
#include "file_functions.h"
#if defined(BASSAUDIO)
#include "bass.h"
#include "bassopus.h"
#elif defined(QTAUDIO)
#include <QMediaPlayer>
#endif
@ -10,76 +12,44 @@
#include "aoapplication.h"
#include <QDebug>
#include <QObject>
#include <QTimer>
#include <QWidget>
#include <string.h>
#if defined(BASSAUDIO)
class AOMusicPlayer : public QObject {
Q_OBJECT
class AOMusicPlayer {
public:
AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app);
virtual ~AOMusicPlayer();
void set_volume(int p_value, int channel = -1);
void set_looping(bool toggle, int channel = 0);
void play(QString p_song);
void set_volume(int p_value);
const int m_channelmax = 4;
void kill_loop();
QString get_path();
bool enable_looping = true;
// These have to be public for the stupid sync thing
int loop_start[4] = {0, 0, 0, 0};
int loop_end[4] = {0, 0, 0, 0};
public slots:
void play(QString p_song, int channel = 0, bool loop = false,
int effect_flags = 0);
void stop(int channel = 0);
private:
QWidget *m_parent;
AOApplication *ao_app;
int m_volume = 0;
QString f_path;
bool m_looping = false;
int m_volume[4] = {0, 0, 0, 0};
HSTREAM m_stream;
};
// Channel 0 = music
// Channel 1 = ambience
// Channel 2 = extra
// Channel 3 = extra
#if defined(BASSAUDIO)
HSTREAM m_stream_list[4];
HSYNC loop_sync[4];
#elif defined(QTAUDIO)
class AOMusicPlayer : public QObject {
public:
AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app);
~AOMusicPlayer();
void play(QString p_song);
void set_volume(int p_value);
void kill_loop();
QString get_path();
bool enable_looping = true;
private:
QWidget *m_parent;
AOApplication *ao_app;
QMediaPlayer m_player;
int m_volume = 0;
QString f_path;
};
#else
class AOMusicPlayer : public QObject {
public:
AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app);
~AOMusicPlayer();
void play(QString p_song);
void set_volume(int p_value);
void kill_loop();
QString get_path();
bool enable_looping = true;
private:
QWidget *m_parent;
AOApplication *ao_app;
int m_volume = 0;
QString f_path;
};
QMediaPlayer m_stream_list[4];
#endif
};
#endif // AOMUSICPLAYER_H

View File

@ -2,13 +2,7 @@
#define AOOPTIONSDIALOG_H
#include "aoapplication.h"
#ifdef BASSAUDIO
#include "bass.h"
#elif defined QTAUDIO
#include <QAudio>
#include <QAudioDeviceInfo>
#endif
#include <QtCore/QVariant>
#include <QtWidgets/QApplication>
@ -21,6 +15,7 @@
#include <QtWidgets/QLabel>
#include <QtWidgets/QLineEdit>
#include <QtWidgets/QPlainTextEdit>
#include <QtWidgets/QScrollArea>
#include <QtWidgets/QSpinBox>
#include <QtWidgets/QTabWidget>
#include <QtWidgets/QVBoxLayout>
@ -51,10 +46,7 @@ private:
QCheckBox *ui_downwards_cb;
QLabel *ui_length_lbl;
QSpinBox *ui_length_spinbox;
QLabel *ui_pun_delay;
QCheckBox *ui_pun_delay_cb;
QLabel *ui_slower_blips_lb;
QCheckBox *ui_slower_blips_cb;
QFrame *ui_log_names_divider;
QLineEdit *ui_username_textbox;
QLabel *ui_username_lbl;
QLabel *ui_showname_lbl;
@ -63,18 +55,31 @@ private:
QLabel *ui_ms_lbl;
QLineEdit *ui_ms_textbox;
QLabel *ui_discord_lbl;
QLabel *ui_epilepsy_lbl;
QCheckBox *ui_epilepsy_cb;
QCheckBox *ui_discord_cb;
QLabel *ui_language_label;
QComboBox *ui_language_combobox;
QLabel *ui_keepevi_lbl;
QCheckBox *ui_keepevi_cb;
QLabel *ui_shake_lbl;
QCheckBox *ui_shake_cb;
QLabel *ui_effects_lbl;
QCheckBox *ui_effects_cb;
QLabel *ui_framenetwork_lbl;
QCheckBox *ui_framenetwork_cb;
QLabel *ui_keepcobj_lbl;
QCheckBox *ui_keepcobj_cb;
QLabel *ui_colorlog_lbl;
QCheckBox *ui_colorlog_cb;
QLabel *ui_stickysounds_lbl;
QCheckBox *ui_stickysounds_cb;
QLabel *ui_stickyeffects_lbl;
QCheckBox *ui_stickyeffects_cb;
QLabel *ui_stickypres_lbl;
QCheckBox *ui_stickypres_cb;
QLabel *ui_customchat_lbl;
QCheckBox *ui_customchat_cb;
QWidget *ui_callwords_tab;
QWidget *ui_callwords_widget;
@ -92,11 +97,6 @@ private:
QSpinBox *ui_music_volume_spinbox;
QLabel *ui_music_volume_lbl;
QSpinBox *ui_sfx_volume_spinbox;
QLabel *ui_loopsfx_lbl;
QCheckBox *ui_loopsfx_cb;
QLabel *ui_objectmusic_lbl;
QCheckBox *ui_objectmusic_cb;
QSpinBox *ui_blips_volume_spinbox;
QLabel *ui_sfx_volume_lbl;
QLabel *ui_blips_volume_lbl;
@ -105,6 +105,10 @@ private:
QLabel *ui_bliprate_lbl;
QCheckBox *ui_blank_blips_cb;
QLabel *ui_blank_blips_lbl;
QLabel *ui_loopsfx_lbl;
QCheckBox *ui_loopsfx_cb;
QLabel *ui_objectmusic_lbl;
QCheckBox *ui_objectmusic_cb;
QDialogButtonBox *ui_settings_buttons;
QWidget *ui_casing_tab;
@ -125,21 +129,10 @@ private:
QCheckBox *ui_casing_steno_cb;
QLabel *ui_casing_cm_lbl;
QCheckBox *ui_casing_cm_cb;
QLabel *ui_casing_wit_lbl;
QCheckBox *ui_casing_wit_cb;
QLabel *ui_casing_cm_cases_lbl;
QLineEdit *ui_casing_cm_cases_textbox;
QWidget *ui_other_tab;
QWidget *ui_other_widget;
QFormLayout *ui_other_layout;
QLabel *ui_other_fancy_icl_enabled_lb;
QCheckBox *ui_other_fancy_icl_enabled_cb;
QLabel *ui_other_mirror_icl_enabled_lb;
QCheckBox *ui_other_mirror_icl_enabled_cb;
QLabel *ui_other_fancy_icl_limit_lb;
QCheckBox *ui_other_fancy_icl_limit_cb;
QLabel *ui_log_lbl;
QCheckBox *ui_log_cb;
bool needs_default_audiodev();

View File

@ -16,11 +16,27 @@ public:
void set_image(QString p_image);
void set_legacy_desk(QString p_image);
// Move the label itself around
void move(int ax, int ay);
// This is somewhat pointless now as there's no "QMovie" object to resize, aka
// no "combo" to speak of
void combo_resize(int w, int h);
private:
QWidget *m_parent;
QMovie *m_movie;
AOApplication *ao_app;
QString last_image;
// These are the X and Y values before they are fixed based on the sprite's
// width.
int x = 0;
int y = 0;
// These are the width and height values before they are fixed based on the
// sprite's width.
int f_w = 0;
int f_h = 0;
};
#endif // AOSCENE_H

View File

@ -3,6 +3,7 @@
#if defined(BASSAUDIO)
#include "bass.h"
#include "bassopus.h"
#elif defined(QTAUDIO)
#include <QSoundEffect>
#endif
@ -10,32 +11,36 @@
#include "aoapplication.h"
#include <QDebug>
#include <QTimer>
#include <QWidget>
#include <string.h>
class AOSfxPlayer : public QObject {
Q_OBJECT
class AOSfxPlayer {
public:
AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app);
void play(QString p_sfx, QString p_char = "", QString shout = "");
void stop();
void clear();
void loop_clear();
void play(QString p_sfx, QString p_char = "", QString shout = "",
int channel = -1);
void stop(int channel = -1);
void set_volume(qreal p_volume);
void setLooping(bool is_looping);
void set_looping(bool toggle, int channel = -1);
int m_channel = 0;
private:
QWidget *m_parent;
AOApplication *ao_app;
qreal m_volume = 0;
bool looping_sfx = false;
bool m_looping = true;
void set_volume_internal(qreal p_volume);
const int m_channelmax = 5;
#if defined(BASSAUDIO)
HSTREAM m_stream;
HSTREAM m_stream_list[5];
#elif defined(QTAUDIO)
QSoundEffect m_sfx;
QSoundEffect m_stream_list[5];
#endif
};

View File

@ -11,12 +11,12 @@ class AOTextArea : public QTextBrowser {
public:
AOTextArea(QWidget *p_parent = nullptr);
void append_chatmessage(QString p_name, QString p_message, QString p_colour,
bool song);
void append_linked(QString p_message);
void append_chatmessage(QString p_name, QString p_message, QString p_colur);
void append_error(QString p_message);
private:
const QRegExp omnis_dank_url_regex = QRegExp("\\b(https?://\\S+\\.\\S+)\\b");
const QRegExp url_parser_regex = QRegExp("\\b(https?://\\S+\\.\\S+)\\b");
void auto_scroll(QTextCursor old_cursor, int scrollbar_value,
bool is_scrolled_down);

View File

@ -1,6 +1,6 @@
/*
BASS 2.4 C/C++ header file
Copyright (c) 1999-2018 Un4seen Developments Ltd.
Copyright (c) 1999-2019 Un4seen Developments Ltd.
See the BASS.CHM file for more detailed documentation
*/
@ -117,6 +117,7 @@ typedef DWORD HPLUGIN; // Plugin handle
#define BASS_CONFIG_VERIFY 23
#define BASS_CONFIG_UPDATETHREADS 24
#define BASS_CONFIG_DEV_BUFFER 27
#define BASS_CONFIG_REC_LOOPBACK 28
#define BASS_CONFIG_VISTA_TRUEPOS 30
#define BASS_CONFIG_IOS_MIXAUDIO 34
#define BASS_CONFIG_DEV_DEFAULT 36
@ -141,11 +142,14 @@ typedef DWORD HPLUGIN; // Plugin handle
#define BASS_CONFIG_AM_DISABLE 58
#define BASS_CONFIG_NET_PLAYLIST_DEPTH 59
#define BASS_CONFIG_NET_PREBUF_WAIT 60
#define BASS_CONFIG_WASAPI_PERSIST 65
#define BASS_CONFIG_REC_WASAPI 66
// BASS_SetConfigPtr options
#define BASS_CONFIG_NET_AGENT 16
#define BASS_CONFIG_NET_PROXY 17
#define BASS_CONFIG_IOS_NOTIFY 46
#define BASS_CONFIG_LIBSSL 64
// BASS_Init flags
#define BASS_DEVICE_8BITS 1 // 8 bit
@ -529,6 +533,7 @@ BASS_STREAMPROC_END flag to end the stream. */
#define STREAMPROC_DUMMY (STREAMPROC *)0 // "dummy" stream
#define STREAMPROC_PUSH (STREAMPROC *)-1 // push stream
#define STREAMPROC_DEVICE (STREAMPROC *)-2 // device mix stream
#define STREAMPROC_DEVICE_3D (STREAMPROC *)-3 // device 3D mix stream
// BASS_StreamCreateFileUser file systems
#define STREAMFILE_NOBUFFER 0
@ -584,6 +589,8 @@ user : The 'user' parameter value given when calling BASS_StreamCreateURL */
#define BASS_SYNC_MUSICINST 1
#define BASS_SYNC_MUSICFX 3
#define BASS_SYNC_OGG_CHANGE 12
#define BASS_SYNC_DEV_FAIL 14
#define BASS_SYNC_DEV_FORMAT 15
#define BASS_SYNC_MIXTIME 0x40000000 // flag: sync at mixtime, else at playtime
#define BASS_SYNC_ONETIME 0x80000000 // flag: sync only once, else continuously
@ -623,6 +630,7 @@ RETURN : TRUE = continue recording, FALSE = stop */
#define BASS_ACTIVE_PLAYING 1
#define BASS_ACTIVE_STALLED 2
#define BASS_ACTIVE_PAUSED 3
#define BASS_ACTIVE_PAUSED_DEVICE 4
// Channel attributes
#define BASS_ATTRIB_FREQ 1
@ -668,6 +676,7 @@ RETURN : TRUE = continue recording, FALSE = stop */
#define BASS_DATA_FFT_NOWINDOW 0x20 // FFT flag: no Hanning window
#define BASS_DATA_FFT_REMOVEDC 0x40 // FFT flag: pre-remove DC bias
#define BASS_DATA_FFT_COMPLEX 0x80 // FFT flag: return complex data
#define BASS_DATA_FFT_NYQUIST 0x100 // FFT flag: return extra Nyquist value
// BASS_ChannelGetLevelEx flags
#define BASS_LEVEL_MONO 1
@ -1040,6 +1049,7 @@ float BASSDEF(BASS_GetCPU)();
BOOL BASSDEF(BASS_Start)();
BOOL BASSDEF(BASS_Stop)();
BOOL BASSDEF(BASS_Pause)();
BOOL BASSDEF(BASS_IsStarted)();
BOOL BASSDEF(BASS_SetVolume)(float volume);
float BASSDEF(BASS_GetVolume)();

64
include/bassopus.h Normal file
View File

@ -0,0 +1,64 @@
/*
BASSOPUS 2.4 C/C++ header file
Copyright (c) 2012-2015 Un4seen Developments Ltd.
See the BASSOPUS.CHM file for more detailed documentation
*/
#ifndef BASSOPUS_H
#define BASSOPUS_H
#include "bass.h"
#if BASSVERSION != 0x204
#error conflicting BASS and BASSOPUS versions
#endif
#ifdef __cplusplus
extern "C" {
#endif
#ifndef BASSOPUSDEF
#define BASSOPUSDEF(f) WINAPI f
#endif
// BASS_CHANNELINFO type
#define BASS_CTYPE_STREAM_OPUS 0x11200
// Additional attributes
#define BASS_ATTRIB_OPUS_ORIGFREQ 0x13000
#define BASS_ATTRIB_OPUS_GAIN 0x13001
HSTREAM BASSOPUSDEF(BASS_OPUS_StreamCreateFile)(BOOL mem, const void *file,
QWORD offset, QWORD length,
DWORD flags);
HSTREAM BASSOPUSDEF(BASS_OPUS_StreamCreateURL)(const char *url, DWORD offset,
DWORD flags, DOWNLOADPROC *proc,
void *user);
HSTREAM BASSOPUSDEF(BASS_OPUS_StreamCreateFileUser)(DWORD system, DWORD flags,
const BASS_FILEPROCS *procs,
void *user);
#ifdef __cplusplus
}
#if defined(_WIN32) && !defined(NOBASSOVERLOADS)
static inline HSTREAM BASS_OPUS_StreamCreateFile(BOOL mem, const WCHAR *file,
QWORD offset, QWORD length,
DWORD flags)
{
return BASS_OPUS_StreamCreateFile(mem, (const void *)file, offset, length,
flags | BASS_UNICODE);
}
static inline HSTREAM BASS_OPUS_StreamCreateURL(const WCHAR *url, DWORD offset,
DWORD flags, DOWNLOADPROC *proc,
void *user)
{
return BASS_OPUS_StreamCreateURL((const char *)url, offset,
flags | BASS_UNICODE, proc, user);
}
#endif
#endif
#endif

View File

@ -1,24 +1,26 @@
#ifndef CHATLOGPIECE_H
#define CHATLOGPIECE_H
#include <QtWidgets/QApplication>
#include <QDateTime>
#include <QString>
class chatlogpiece {
Q_DECLARE_TR_FUNCTIONS(chatlogpiece)
public:
chatlogpiece();
chatlogpiece(QString p_name, QString p_showname, QString p_message,
bool p_song,int color);
chatlogpiece(QString p_name, QString p_showname, QString p_message,
bool p_song, int color, QDateTime p_datetime);
QString get_name();
QString get_showname();
QString get_message();
bool get_is_song();
bool is_song();
QDateTime get_datetime();
QString get_datetime_as_string();
int get_chat_color();
QString get_full();
private:
@ -26,8 +28,8 @@ private:
QString showname;
QString message;
QDateTime datetime;
bool is_song;
int color;
bool p_is_song;
};
#endif // CHATLOGPIECE_H

View File

@ -25,48 +25,43 @@
#include "file_functions.h"
#include "hardware_functions.h"
#include "lobby.h"
#include <QBrush>
#include "scrolltext.h"
#include <QCheckBox>
#include <QCloseEvent>
#include <QComboBox>
#include <QDebug>
#include <QFileDialog>
#include <QFont>
#include <QFuture>
#include <QHeaderView>
#include <QInputDialog>
#include <QLayout>
#include <QLineEdit>
#include <QListWidget>
#include <QMainWindow>
#include <QMap>
#include <QMenu>
#include <QMetaObject>
#include <QMovie>
#include <QParallelAnimationGroup>
#include <QPlainTextEdit>
#include <QSlider>
#include <QSpinBox>
#include <QTextBrowser>
#include <QTreeWidget>
#include <QVector>
#include <QBrush>
#include <QDebug>
#include <QDesktopServices>
#include <QFileDialog>
#include <QFont>
#include <QInputDialog>
#include <QMenu>
#include <QMessageBox>
#include <QParallelAnimationGroup>
#include <QPropertyAnimation>
#include <QRegExp>
#include <QScrollBar>
#include <QSignalMapper>
#include <QSlider>
#include <QSpinBox>
#include <QTextBoundaryFinder>
#include <QTextBrowser>
#include <QTextCharFormat>
#include <QThread>
#include <QThreadPool>
#include <QTransform>
#include <QTreeWidget>
#include <QVector>
#include <QWidget>
#include <QtConcurrent/QtConcurrent>
#include <QtConcurrent/QtConcurrentRun>
//#include <QRandomGenerator>
#include <stack>
class AOApplication;
class AOCharMovie;
class Courtroom : public QMainWindow {
Q_OBJECT
public:
@ -78,30 +73,15 @@ public:
void append_area(QString f_area) { area_list.append(f_area); }
void clear_music() { music_list.clear(); }
void clear_areas() { area_list.clear(); }
void handle_failed_login();
QString threading_sfx = "";
QString threading_shake = "";
QString threading_flash = "";
QString threading_prefix = "";
// cid and this may differ in cases of ini-editing
QString current_char = "";
int current_emote = 0;
AOApplication *ao_app;
// abstract widget to hold char buttons
QWidget *ui_char_buttons;
QVector<char_type> char_list;
QVector<evi_type> evidence_list;
QVector<QString> music_list;
QVector<QString> area_list;
QSignalMapper *char_button_mapper;
QVector<AOCharButton *> ui_char_button_list;
QVector<AOCharButton *> ui_char_button_list_filtered;
QLineEdit *ui_char_search;
QCheckBox *ui_char_passworded;
QCheckBox *ui_char_taken;
void mt_pre_framegetter(int frameNumber);
void mt_framegetter(int frameNumber);
void reset_music_list() { music_list.clear(); }
void fix_last_area()
{
if (area_list.size() > 0) {
QString malplaced = area_list.last();
area_list.removeLast();
append_music(malplaced);
}
}
void arup_append(int players, QString status, QString cm, QString locked)
{
@ -136,23 +116,47 @@ public:
// sets position of widgets based on theme ini files
void set_widgets();
// sets font size based on theme ini files
void set_font(QWidget *widget, QString p_identifier);
void set_font(QWidget *widget, QString class_name, QString p_identifier, QString p_char="", QString font_name="", int f_pointsize=0);
// Get the properly constructed font
QFont get_qfont(QString font_name, int f_pointsize, bool antialias = true);
// actual operation of setting the font on a widget
void set_qfont(QWidget *widget, QString class_name, QFont font,
QColor f_color = Qt::black, bool bold = false);
// helper function that calls above function on the relevant widgets
void set_fonts();
void set_fonts(QString p_char="");
// sets dropdown menu stylesheet
void set_dropdown(QWidget *widget);
// helper funciton that call above function on the relevant widgets
void set_dropdowns();
void set_window_title(QString p_title);
QPoint get_theme_pos(QString p_identifier);
// reads theme inis and sets size and pos based on the identifier
void set_size_and_pos(QWidget *p_widget, QString p_identifier);
// reads theme inis and returns the size and pos as defined by it
QPoint get_theme_pos(QString p_identifier);
// sets status as taken on character with cid n_char and places proper shading
// on charselect
void set_taken(int n_char, bool p_taken);
// sets the current background to argument. also does some checks to see if
// it's a legacy bg
void set_background(QString p_background);
void set_background(QString p_background, bool display = false);
// sets the local character pos/side to use.
void set_side(QString p_side);
// sets the pos dropdown
void set_pos_dropdown(QStringList pos_dropdowns);
// sets the evidence list member variable to argument
void set_evidence_list(QVector<evi_type> &p_evi_list);
@ -167,13 +171,7 @@ public:
void set_pair_list();
// sets desk and bg based on pos in chatmessage
void set_scene();
// sets text color based on text color in chatmessage
void set_text_color();
// And gets the colour, too!
QColor get_text_color(QString color);
void set_scene(QString f_desk_mod, QString f_side);
// takes in serverD-formatted IP list as prints a converted version to server
// OOC admittedly poorly named
@ -191,11 +189,11 @@ public:
QString get_current_char() { return current_char; }
QString get_current_background() { return current_background; }
// set the character using an ID
void set_character(int char_id);
// updates character to p_cid and updates necessary ui elements
void update_character(int p_cid);
// properly sets up some varibles: resets user state
void enter_courtroom(int p_cid);
void enter_courtroom();
// helper function that populates ui_music_list with the contents of
// music_list
@ -205,11 +203,7 @@ public:
// these are for OOC chat
void append_ms_chatmessage(QString f_name, QString f_message);
void append_server_chatmessage(QString p_name, QString p_message,
QString p_colour);
// check whether or not current theme has images for buttons with fallback
// text
void detect_fallback_text();
QString p_color);
// these functions handle chatmessages sequentially.
// The process itself is very convoluted and merits separate documentation
@ -220,15 +214,14 @@ public:
// This function filters out the common CC inline text trickery, for appending
// to the IC chatlog.
QString filter_ic_text(QString p_text, bool skip_filter, int chat_color);
QString filter_ic_text(QString p_text, bool colorize = false, int pos = -1,
int default_color = 0);
// adds text to the IC chatlog. p_name first as bold then p_text then a newlin
// this function keeps the chatlog scrolled to the top unless there's text
// selected
// or the user isn't already scrolled to the top
void append_ic_text(QString p_text, QString p_name = "",
bool is_songchange = false, bool force_filter = false,
bool skip_filter = false, int chat_color = 0);
void append_ic_text(QString p_text, QString p_name = "", QString action = "", int color = 0);
// prints who played the song to IC chat and plays said song(if found on local
// filesystem) takes in a list where the first element is the song name and
@ -247,19 +240,17 @@ public:
// Toggles the judge buttons, whether they should appear or not.
void toggle_judge_buttons(bool is_on);
void doScreenShake();
void doRealization();
void announce_case(QString title, bool def, bool pro, bool jud, bool jur,
bool steno, bool wit);
bool steno);
void check_connection_received();
void refresh_iclog(bool skiplast);
~Courtroom();
private:
AOApplication *ao_app;
int m_courtroom_width = 714;
int m_courtroom_height = 668;
@ -271,16 +262,9 @@ private:
bool first_message_sent = false;
int maximumMessages = 0;
QPropertyAnimation *screenshake_animation;
QPropertyAnimation *chatbox_screenshake_animation;
QParallelAnimationGroup *screenshake_group;
QMovie *frame_emote_checker;
// This is for inline message-colouring.
enum INLINE_COLOURS { INLINE_BLUE, INLINE_GREEN, INLINE_ORANGE, INLINE_GREY };
// A stack of inline colours.
std::stack<INLINE_COLOURS> inline_colour_stack;
QParallelAnimationGroup *screenshake_animation_group =
new QParallelAnimationGroup;
bool next_character_is_not_special = false; // If true, write the
// next character as it is.
@ -288,22 +272,21 @@ private:
bool message_is_centered = false;
int current_display_speed = 3;
int message_display_speed_slow[7] = {30, 40, 50, 60, 75, 100, 120};
int message_display_speed[7] = {10, 20, 30, 40, 50, 60, 75};
// This is for checking if the character should start talking again
// when an inline blue text ends.
bool entire_message_is_blue = false;
// And this is the inline 'talking checker'. Counts how 'deep' we are
// in inline blues.
int inline_blue_depth = 0;
int message_display_speed[7] = {0, 10, 25, 40, 50, 70, 90};
// The character ID of the character this user wants to appear alongside with.
int other_charid = -1;
// The offset this user has given if they want to appear alongside someone.
int offset_with_pair = 0;
int char_offset = 0;
// 0 = in front, 1 = behind
int pair_order = 0;
QVector<char_type> char_list;
QVector<evi_type> evidence_list;
QVector<QString> music_list;
QVector<QString> area_list;
QVector<int> arup_players;
QVector<QString> arup_statuses;
@ -312,10 +295,6 @@ private:
QVector<chatlogpiece> ic_chatlog_history;
// These map music row items and area row items to their actual IDs.
QVector<int> music_row_to_number;
QVector<int> area_row_to_number;
// triggers ping_server() every 60 seconds
QTimer *keepalive_timer;
@ -324,15 +303,19 @@ private:
// int chat_tick_interval = 60;
// which tick position(character in chat message) we are at
int tick_pos = 0;
// the actual document tick pos we gotta worry about for making the text
// scroll better
int real_tick_pos = 0;
// used to determine how often blips sound
int blip_pos = 0;
int blip_ticker = 0;
int blip_rate = 1;
int rainbow_counter = 0;
bool rainbow_appended = false;
bool blank_blip = false;
// The cursor to write with in mirror mode
QTextCursor *mirror_cursor;
// Whether or not is this message additive to the previous one
bool is_additive = false;
// Used for getting the current maximum blocks allowed in the IC chatlog.
int log_maximum_blocks = 0;
@ -345,10 +328,6 @@ private:
// delay before sfx plays
QTimer *sfx_delay_timer;
// keeps track of how long realization is visible(it's just a white square and
// should be visible less than a second)
QTimer *realization_timer;
// every time point in char.inis times this equals the final time
const int time_mod = 40;
@ -364,11 +343,18 @@ private:
// stay onscreen for in ms
const int wtce_stay_time = 1500;
static const int chatmessage_size = 28;
// characters we consider punctuation
const QString punctuation_chars = ".,?!:;";
// amount by which we multiply the delay when we parse punctuation chars
const int punctuation_modifier = 3;
static const int chatmessage_size = 30;
QString m_chatmessage[chatmessage_size];
bool chatmessage_is_empty = false;
QString previous_ic_message = "";
QString additive_previous = "";
// char id, muted or not
QMap<int, bool> mute_map;
@ -381,30 +367,57 @@ private:
// noniterrupting preanim
int anim_state = 3;
// whether or not current color is a talking one
bool color_is_talking = true;
// state of text ticking, 0 = not yet ticking, 1 = ticking in progress, 2 =
// ticking done
int text_state = 2;
// characters we consider punctuation
const QString punctuation_chars = ".,?!:;";
// amount by which we multiply the delay when we parse punctuation chars
int punctuation_modifier = 0;
bool slower_blips = false;
// character id, which index of the char_list the player is
int m_cid = -1;
// cid and this may differ in cases of ini-editing
QString char_name = "";
QString current_char = "";
int objection_state = 0;
bool keep_custom_objection = false;
QString objection_custom = "";
int realization_state = 0;
int screenshake_state = 0;
int text_color = 0;
// How many unique user colors are possible
static const int max_colors = 12;
// Text Color-related optimization:
// Current color list indexes to real color references
QVector<int> color_row_to_number;
// List of associated RGB colors for this color index
QVector<QColor> color_rgb_list;
// List of markdown start characters, their index is tied to the color index
QStringList color_markdown_start_list;
// List of markdown end characters, their index is tied to the color index
QStringList color_markdown_end_list;
// Whether or not we're supposed to remove this char during parsing
QVector<bool> color_markdown_remove_list;
// Whether or not this color allows us to play the talking animation
QVector<bool> color_markdown_talking_list;
// Text Color-related optimization END
// List of all currently available pos
QStringList pos_dropdown_list;
bool is_presenting_evidence = false;
QString effect = "";
// Music effect flags we want to send to server when we play music
int music_flags = FADE_OUT;
int defense_bar_state = 0;
int prosecution_bar_state = 0;
@ -417,11 +430,17 @@ private:
const int button_height = 60;
int current_emote_page = 0;
int current_emote = 0;
int emote_columns = 5;
int emote_rows = 2;
int max_emotes_on_page = 10;
QVector<evi_type> local_evidence_list;
QVector<evi_type> private_evidence_list;
QVector<evi_type> global_evidence_list;
// false = use private_evidence_list
bool current_evidence_global = true;
int current_evidence_page = 0;
int current_evidence = 0;
@ -433,27 +452,14 @@ private:
// prosecutiondesk.png and stand.png
bool is_ao2_bg = false;
// whether or not to use text for buttons instead of images, true is text
bool change_char_fallback = true;
bool reload_theme_fallback = true;
bool settings_fallback = true;
bool call_mod_fallback = true;
bool casing_fallback = true;
bool amswap_fallback = true;
bool ooc_toggle_fallback = true;
// whether the ooc chat is server or master chat, true is server
bool server_ooc = true;
// Is AFK enabled
bool isafk = false;
QString current_background = "default";
QString current_side = "";
AOMusicPlayer *music_player;
AOSfxPlayer *sfx_player;
AOSfxPlayer *misc_sfx_player;
AOSfxPlayer *frame_emote_sfx_player;
AOSfxPlayer *pair_frame_emote_sfx_player;
AOSfxPlayer *objection_player;
AOBlipPlayer *blip_player;
@ -471,18 +477,12 @@ private:
AOEvidenceDisplay *ui_vp_evidence_display;
AOImage *ui_vp_chatbox;
QLabel *ui_vp_showname;
AOMovie *ui_vp_chat_arrow;
QTextEdit *ui_vp_message;
AOMovie *ui_vp_realization;
AOMovie *ui_vp_effect;
AOMovie *ui_vp_testimony;
AOMovie *ui_vp_wtce;
AOMovie *ui_vp_objection;
void realization_done();
bool colorf_iclog = false;
bool mirror_iclog = false;
bool colorf_limit = false;
bool keep_evidence_display = false;
QTextEdit *ui_ic_chatlog;
@ -490,14 +490,19 @@ private:
AOTextArea *ui_server_chatlog;
QListWidget *ui_mute_list;
QListWidget *ui_area_list;
QTreeWidget *ui_area_list;
QTreeWidget *ui_music_list;
ScrollText *ui_music_name;
AOMovie *ui_music_display;
AOButton *ui_pair_button;
QListWidget *ui_pair_list;
QSpinBox *ui_pair_offset_spinbox;
QLineEdit *ui_ic_chat_message;
QComboBox *ui_pair_order_dropdown;
AOLineEdit *ui_ic_chat_message;
QLineEdit *ui_ic_chat_name;
QLineEdit *ui_ooc_chat_message;
@ -505,8 +510,6 @@ private:
// QLineEdit *ui_area_password;
QLineEdit *ui_music_search;
QString music_search_par = "";
QString area_search_par = "";
QWidget *ui_emotes;
QVector<AOEmoteButton *> ui_emote_list;
@ -516,6 +519,14 @@ private:
QComboBox *ui_emote_dropdown;
QComboBox *ui_pos_dropdown;
QComboBox *ui_iniswap_dropdown;
AOButton *ui_iniswap_remove;
QComboBox *ui_sfx_dropdown;
AOButton *ui_sfx_remove;
QComboBox *ui_effects_dropdown;
AOImage *ui_defense_bar;
AOImage *ui_prosecution_bar;
@ -543,6 +554,7 @@ private:
QCheckBox *ui_pre;
QCheckBox *ui_flip;
QCheckBox *ui_additive;
QCheckBox *ui_guard;
QCheckBox *ui_casing;
@ -550,12 +562,11 @@ private:
QCheckBox *ui_showname_enable;
AOButton *ui_custom_objection;
QMenu *custom_obj_menu;
AOButton *ui_realization;
AOButton *ui_screenshake;
AOButton *ui_mute;
QMenu *custom_obj_menu;
AOButton *ui_defense_plus;
AOButton *ui_defense_minus;
@ -570,9 +581,6 @@ private:
AOImage *ui_muted;
QSpinBox *ui_log_limit_spinbox;
QLabel *ui_log_limit_label;
AOButton *ui_evidence_button;
AOImage *ui_evidence;
AOLineEdit *ui_evidence_name;
@ -586,10 +594,20 @@ private:
AOLineEdit *ui_evidence_image_name;
AOButton *ui_evidence_image_button;
AOButton *ui_evidence_x;
AOButton *ui_evidence_ok;
AOButton *ui_evidence_switch;
AOButton *ui_evidence_transfer;
AOButton *ui_evidence_save;
AOButton *ui_evidence_load;
AOTextEdit *ui_evidence_description;
AOImage *ui_char_select_background;
// abstract widget to hold char buttons
QWidget *ui_char_buttons;
QVector<AOCharButton *> ui_char_button_list;
QVector<AOCharButton *> ui_char_button_list_filtered;
AOImage *ui_selector;
AOButton *ui_back_to_lobby;
@ -601,27 +619,39 @@ private:
AOButton *ui_spectator;
QLineEdit *ui_char_search;
QCheckBox *ui_char_passworded;
QCheckBox *ui_char_taken;
void construct_char_select();
void set_char_select();
void set_char_select_page();
void char_clicked(int n_char);
void put_button_in_place(int starting, int chars_on_this_page);
void filter_character_list();
void construct_emotes();
void initialize_emotes();
void refresh_emotes();
void set_emote_page();
void set_emote_dropdown();
void construct_evidence();
void initialize_evidence();
void refresh_evidence();
void set_evidence_page();
public slots:
void objection_done();
void preanim_done();
void do_screenshake();
void do_flash();
void do_effect(QString fx_path, QString fx_sound, QString p_char,
QString p_folder);
void play_char_sfx(QString sfx_name);
void mod_called(QString p_ip);
void case_called(QString msg, bool def, bool pro, bool jud, bool jur,
bool steno, bool witness);
bool steno);
private slots:
void start_chat_ticking();
@ -636,10 +666,17 @@ private slots:
void on_ooc_return_pressed();
void on_music_search_keypr();
void on_music_search_return_pressed();
void on_music_search_edited(QString p_text);
void on_music_list_double_clicked(QTreeWidgetItem *p_item, int column);
void on_area_list_double_clicked(QModelIndex p_model);
void on_music_list_context_menu_requested(const QPoint &pos);
void music_fade_out(bool toggle);
void music_fade_in(bool toggle);
void music_synchronize(bool toggle);
void music_random();
void music_list_expand_all();
void music_list_collapse_all();
void on_area_list_double_clicked(QTreeWidgetItem *p_item, int column);
void select_emote(int p_id);
@ -651,6 +688,28 @@ private slots:
void on_emote_dropdown_changed(int p_index);
void on_pos_dropdown_changed(int p_index);
void on_iniswap_dropdown_changed(int p_index);
void set_iniswap_dropdown();
void on_iniswap_context_menu_requested(const QPoint &pos);
void on_iniswap_edit_requested();
void on_iniswap_remove_clicked();
void on_sfx_dropdown_changed(int p_index);
void set_sfx_dropdown();
void on_sfx_context_menu_requested(const QPoint &pos);
void on_sfx_edit_requested();
void on_sfx_remove_clicked();
void set_effects_dropdown();
void on_effects_context_menu_requested(const QPoint &pos);
void on_effects_edit_requested();
void on_character_effects_edit_requested();
void on_effects_dropdown_changed(int p_index);
bool effects_dropdown_find_and_set(QString effect);
QString get_char_sfx();
int get_char_sfx_delay();
void on_evidence_name_edited();
void on_evidence_image_name_edited();
void on_evidence_image_button_clicked();
@ -667,13 +726,14 @@ private slots:
void on_objection_clicked();
void on_take_that_clicked();
void on_custom_objection_clicked();
void ShowContextMenu(const QPoint &pos);
void show_custom_objection_menu(const QPoint &pos);
void on_realization_clicked();
void on_screenshake_clicked();
void on_mute_clicked();
void on_pair_clicked();
void on_pair_order_dropdown_changed(int p_index);
void on_defense_minus_clicked();
void on_defense_plus_clicked();
@ -681,6 +741,7 @@ private slots:
void on_prosecution_plus_clicked();
void on_text_color_changed(int p_color);
void set_text_color_dropdown();
void on_music_slider_moved(int p_value);
void on_sfx_slider_moved(int p_value);
@ -704,14 +765,28 @@ private slots:
void on_pre_clicked();
void on_flip_clicked();
void on_additive_clicked();
void on_guard_clicked();
void on_showname_enable_clicked();
void on_evidence_name_double_clicked();
void on_evidence_image_name_double_clicked();
void on_evidence_button_clicked();
void on_evidence_delete_clicked();
void on_evidence_x_clicked();
void on_evidence_ok_clicked();
void on_evidence_switch_clicked();
void on_evidence_transfer_clicked();
void on_evidence_edited();
void evidence_close();
void evidence_switch(bool global);
void on_evidence_save_clicked();
void on_evidence_load_clicked();
bool compare_evidence_changed(evi_type evi_a, evi_type evi_b);
void on_back_to_lobby_clicked();
@ -723,17 +798,13 @@ private slots:
void on_spectator_clicked();
void char_clicked(int n_char);
void on_switch_area_music_clicked();
void on_casing_clicked();
void ping_server();
#ifdef BASSAUDIO
void load_bass_opus_plugin();
#endif
};
#endif // COURTROOM_H

View File

@ -96,9 +96,11 @@ enum CHAT_MESSAGE {
SCREENSHAKE,
FRAME_SCREENSHAKE,
FRAME_REALIZATION,
FRAME_SFX
FRAME_SFX,
ADDITIVE,
EFFECTS
};
enum COLOR { WHITE = 0, GREEN, RED, ORANGE, BLUE, YELLOW, RAINBOW, PINK, CYAN };
enum MUSIC_EFFECT { FADE_IN = 1, FADE_OUT = 2, SYNC_POS = 4 };
#endif // DATATYPES_H

View File

@ -8,6 +8,7 @@
#include <string>
#include <discord-rpc.h>
#include <string>
#include <cstring>
#include <ctime>

View File

@ -13,6 +13,7 @@
#include <QPlainTextEdit>
#include <QProgressBar>
#include <QTextBrowser>
#include <QTreeWidget>
#include <QDebug>
#include <QScrollBar>
@ -31,13 +32,17 @@ public:
void append_chatmessage(QString f_name, QString f_message);
void append_error(QString f_message);
void set_player_count(int players_online, int max_players);
void set_stylesheet(QWidget *widget, QString target_tag);
void set_stylesheets();
void set_fonts();
void set_font(QWidget *widget, QString p_identifier);
void set_loading_text(QString p_text);
void show_loading_overlay() { ui_loading_background->show(); }
void hide_loading_overlay() { ui_loading_background->hide(); }
QString get_chatlog();
int get_selected_server();
void enable_connect_button();
void check_update();
void set_loading_value(int p_value);
bool public_servers_selected = true;
@ -59,7 +64,10 @@ private:
QLabel *ui_version;
AOButton *ui_about;
QListWidget *ui_server_list;
AOButton *ui_settings;
QTreeWidget *ui_server_list;
QLineEdit *ui_server_search;
QLabel *ui_player_count;
AOTextArea *ui_description;
@ -74,11 +82,10 @@ private:
QProgressBar *ui_progress_bar;
AOButton *ui_cancel;
QModelIndex last_model;
int last_index;
void set_size_and_pos(QWidget *p_widget, QString p_identifier);
public slots:
void lobbyThreadHandler(QString loadingText);
private slots:
void on_public_servers_clicked();
void on_favorites_clicked();
@ -90,8 +97,10 @@ private slots:
void on_connect_pressed();
void on_connect_released();
void on_about_clicked();
void on_server_list_clicked(QModelIndex p_model);
void on_server_list_doubleclicked(QModelIndex p_model);
void on_settings_clicked();
void on_server_list_clicked(QTreeWidgetItem *p_item, int column);
void on_server_list_doubleclicked(QTreeWidgetItem *p_item, int column);
void on_server_search_edited(QString p_text);
void on_chatfield_return_pressed();
};

47
include/scrolltext.h Normal file
View File

@ -0,0 +1,47 @@
#ifndef SCROLLTEXT_H
#define SCROLLTEXT_H
#include <QDebug>
#include <QPainter>
#include <QStaticText>
#include <QTimer>
#include <QWidget>
class ScrollText : public QWidget {
Q_OBJECT
Q_PROPERTY(QString text READ text WRITE setText)
Q_PROPERTY(QString separator READ separator WRITE setSeparator)
public:
explicit ScrollText(QWidget *parent = nullptr);
public slots:
QString text() const;
void setText(QString text);
QString separator() const;
void setSeparator(QString separator);
protected:
virtual void paintEvent(QPaintEvent *);
virtual void resizeEvent(QResizeEvent *);
private:
void updateText();
QString _text;
QString _separator;
QStaticText staticText;
int singleTextWidth;
QSize wholeTextSize;
int leftMargin;
bool scrollEnabled;
int scrollPos;
QImage alphaChannel;
QImage buffer;
QTimer timer;
private slots:
virtual void timer_timeout();
};
#endif // SCROLLTEXT_H

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@ -1,13 +1,13 @@
<RCC>
<qresource prefix="/">
<file>resource/fonts/Ace-Attorney.ttf</file>
<file>resource/logo.png</file>
<file>resource/logo_ao2.png</file>
<file>resource/translations/ao_de.qm</file>
<file>resource/translations/ao_en.qm</file>
<file>resource/translations/ao_jp.qm</file>
<file>resource/translations/ao_es.qm</file>
<file>resource/translations/ao_jp.qm</file>
<file>resource/translations/ao_pl.qm</file>
<file>resource/translations/ao_pt.qm</file>
<file>resource/translations/ao_ru.qm</file>
<file>resource/translations/ao_pl.qm</file>
</qresource>
</RCC>

View File

@ -30,4 +30,4 @@ tar -xvf apng.tar.xz
cp clang_64/plugins/imageformats/libqapng.dylib ../lib
cd ..
/usr/local/opt/qt/bin/qmake && make -j2
/usr/local/opt/qt/bin/qmake "DEFINES += DISCORD QTAUDIO" && make -j2

View File

@ -20,5 +20,6 @@ cp ../lib/* ../bin/Attorney_Online.app/Contents/Frameworks
# libbass has a funny path for some reason, just use rpath
install_name_tool -change @loader_path/libbass.dylib @rpath/libbass.dylib ../bin/Attorney_Online.app/Contents/MacOS/Attorney_Online
install_name_tool -change @loader_path/libbassopus.dylib @rpath/libbassopus.dylib ../bin/Attorney_Online.app/Contents/MacOS/Attorney_Online
zip -r -9 ../bin/Attorney_Online_mac_x86_64.zip ../bin/
zip -r -9 ../bin/Attorney_Online_macOS.zip ../bin/

22
scripts/release_macos.sh Executable file
View File

@ -0,0 +1,22 @@
#!/bin/sh
# This script prepares the compiled bundle for shipping as a standalone release
# Assumes the Qt bin folder is in PATH
# Should be used on a "Release" build from QT creator
# Note that this DOES NOT add the base/ folder
# Exit on errors and unset variables
set -eu
ROOT_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )/"
cd ${ROOT_DIR}
# This thing basically does all the work
macdeployqt ../bin/Attorney_Online.app
# Need to add the dependencies
cp ../lib/* ../bin/Attorney_Online.app/Contents/Frameworks
# libbass has a funny path for some reason, just use rpath
install_name_tool -change @loader_path/libbass.dylib @rpath/libbass.dylib ../bin/Attorney_Online.app/Contents/MacOS/Attorney_Online

View File

@ -1,12 +1,13 @@
#include "aoapplication.h"
#include "aocaseannouncerdialog.h"
#include "aooptionsdialog.h"
#include "courtroom.h"
#include "debug_functions.h"
#include "lobby.h"
#include "networkmanager.h"
#include "aocaseannouncerdialog.h"
#include "aooptionsdialog.h"
AOApplication::AOApplication(int &argc, char **argv) : QApplication(argc, argv)
{
// Create the QSettings class that points to the config.ini.
@ -125,7 +126,6 @@ void AOApplication::add_favorite_server(int p_server)
void AOApplication::server_disconnected()
{
if (courtroom_constructed) {
beep();
call_notice(tr("Disconnected from server."));
construct_lobby();
destruct_courtroom();
@ -135,6 +135,7 @@ void AOApplication::server_disconnected()
void AOApplication::loading_cancelled()
{
destruct_courtroom();
w_lobby->hide_loading_overlay();
}

View File

@ -9,11 +9,15 @@ AOBlipPlayer::AOBlipPlayer(QWidget *parent, AOApplication *p_ao_app)
void AOBlipPlayer::set_blips(QString p_sfx)
{
QString f_path = ao_app->get_sounds_path(p_sfx);
QString f_path = ao_app->get_sfx_suffix(ao_app->get_sounds_path(p_sfx));
for (int n_stream = 0; n_stream < 5; ++n_stream) {
BASS_StreamFree(m_stream_list[n_stream]);
if (f_path.endsWith(".opus"))
m_stream_list[n_stream] = BASS_OPUS_StreamCreateFile(
FALSE, f_path.utf16(), 0, 0, BASS_UNICODE | BASS_ASYNCFILE);
else
m_stream_list[n_stream] = BASS_StreamCreateFile(
FALSE, f_path.utf16(), 0, 0, BASS_UNICODE | BASS_ASYNCFILE);
}
@ -23,6 +27,10 @@ void AOBlipPlayer::set_blips(QString p_sfx)
void AOBlipPlayer::blip_tick()
{
if (delay.isValid() && delay.elapsed() < max_blip_ms)
return;
delay.start();
int f_cycle = m_cycle++;
if (m_cycle == 5)
@ -34,15 +42,15 @@ void AOBlipPlayer::blip_tick()
BASS_ChannelPlay(f_stream, false);
}
void AOBlipPlayer::set_volume(qreal p_value)
void AOBlipPlayer::set_volume(int p_value)
{
m_volume = p_value / 100;
m_volume = static_cast<qreal>(p_value) / 100;
set_volume_internal(m_volume);
}
void AOBlipPlayer::set_volume_internal(qreal p_value)
{
float volume = p_value;
float volume = static_cast<float>(p_value);
for (int n_stream = 0; n_stream < 5; ++n_stream) {
BASS_ChannelSetAttribute(m_stream_list[n_stream], BASS_ATTRIB_VOL, volume);
@ -63,12 +71,12 @@ void AOBlipPlayer::set_blips(QString p_sfx)
m_blips.setSource(QUrl::fromLocalFile(f_path));
}
set_volume_internal(m_volume);
set_volume(m_volume);
}
void AOBlipPlayer::blip_tick()
{
m_cycle++;
int f_cycle = m_cycle++;
if (m_cycle == 5)
m_cycle = 0;
@ -76,14 +84,9 @@ void AOBlipPlayer::blip_tick()
m_blips.play();
}
void AOBlipPlayer::set_volume(qreal p_value)
{
m_volume = p_value / 100;
set_volume_internal(m_volume);
}
void AOBlipPlayer::set_volume_internal(qreal p_value)
void AOBlipPlayer::set_volume(int p_value)
{
m_volume = p_value;
m_blips.setVolume(m_volume);
}
#else // No audio
@ -97,7 +100,7 @@ void AOBlipPlayer::set_blips(QString p_sfx) {}
void AOBlipPlayer::blip_tick() {}
void AOBlipPlayer::set_volume(qreal p_value) {}
void AOBlipPlayer::set_volume(int p_value) {}
void AOBlipPlayer::set_volume_internal(qreal p_value) {}
#endif

View File

@ -13,11 +13,26 @@ AOButton::~AOButton() {}
void AOButton::set_image(QString p_image)
{
QString image_path = ao_app->get_theme_path(p_image);
QString default_image_path = ao_app->get_default_theme_path(p_image);
QString image_path =
ao_app->get_static_image_suffix(ao_app->get_theme_path(p_image));
QString default_image_path =
ao_app->get_static_image_suffix(ao_app->get_default_theme_path(p_image));
if (file_exists(image_path))
this->setStyleSheet("border-image:url(\"" + image_path + "\")");
else
this->setStyleSheet("border-image:url(\"" + default_image_path + "\")");
if (file_exists(image_path)) {
this->setText("");
this->setStyleSheet("QPushButton { border-image: url(\"" + image_path +
"\") 0 0 0 0 stretch stretch; }"
"QToolTip { background-image: url(); color: #000000; "
"background-color: #ffffff; border: 0px; }");
}
else if (file_exists(default_image_path)) {
this->setText("");
this->setStyleSheet("QPushButton { border-image: url(\"" +
default_image_path +
"\"); }"
"QToolTip { background-image: url(); color: #000000; "
"background-color: #ffffff; border: 0px; }");
}
else
return;
}

View File

@ -62,15 +62,12 @@ AOCaseAnnouncerDialog::AOCaseAnnouncerDialog(QWidget *parent,
ui_juror_needed->setText(tr("Jurors needed"));
ui_steno_needed = new QCheckBox(this);
ui_steno_needed->setText(tr("Stenographer needed"));
ui_witness_needed = new QCheckBox(this);
ui_witness_needed->setText(tr("Witness needed"));
ui_form_layout->setWidget(1, QFormLayout::FieldRole, ui_defense_needed);
ui_form_layout->setWidget(2, QFormLayout::FieldRole, ui_prosecutor_needed);
ui_form_layout->setWidget(3, QFormLayout::FieldRole, ui_judge_needed);
ui_form_layout->setWidget(4, QFormLayout::FieldRole, ui_juror_needed);
ui_form_layout->setWidget(5, QFormLayout::FieldRole, ui_steno_needed);
ui_form_layout->setWidget(6, QFormLayout::FieldRole, ui_witness_needed);
setUpdatesEnabled(true);
}
@ -80,8 +77,7 @@ void AOCaseAnnouncerDialog::ok_pressed()
court->announce_case(
ui_case_title_textbox->text(), ui_defense_needed->isChecked(),
ui_prosecutor_needed->isChecked(), ui_judge_needed->isChecked(),
ui_juror_needed->isChecked(), ui_steno_needed->isChecked(),
ui_witness_needed->isChecked());
ui_juror_needed->isChecked(), ui_steno_needed->isChecked());
done(0);
}

View File

@ -17,7 +17,7 @@ AOCharButton::AOCharButton(QWidget *parent, AOApplication *p_ao_app, int x_pos,
ui_taken = new AOImage(this, ao_app);
ui_taken->resize(60, 60);
ui_taken->set_image("char_taken.png");
ui_taken->set_image("char_taken");
ui_taken->setAttribute(Qt::WA_TransparentForMouseEvents);
ui_taken->hide();
@ -30,7 +30,7 @@ AOCharButton::AOCharButton(QWidget *parent, AOApplication *p_ao_app, int x_pos,
ui_selector = new AOImage(parent, ao_app);
ui_selector->resize(62, 62);
ui_selector->move(x_pos - 1, y_pos - 1);
ui_selector->set_image("char_selector.png");
ui_selector->set_image("char_selector");
ui_selector->setAttribute(Qt::WA_TransparentForMouseEvents);
ui_selector->hide();
}
@ -59,13 +59,21 @@ void AOCharButton::set_passworded() { ui_passworded->show(); }
void AOCharButton::set_image(QString p_character)
{
QString image_path = ao_app->get_character_path(p_character, "char_icon.png");
QString image_path = ao_app->get_static_image_suffix(
ao_app->get_character_path(p_character, "char_icon"));
this->setText("");
if (file_exists(image_path))
this->setStyleSheet("border-image:url(\"" + image_path + "\")");
if (file_exists(image_path)) {
this->setStyleSheet("QPushButton { border-image: url(\"" + image_path +
"\") 0 0 0 0 stretch stretch; }"
"QToolTip { background-image: url(); color: #000000; "
"background-color: #ffffff; border: 0px; }");
}
else {
this->setStyleSheet("border-image:url()");
this->setStyleSheet("QPushButton { border-image: url(); }"
"QToolTip { background-image: url(); color: #000000; "
"background-color: #ffffff; border: 0px; }");
this->setText(p_character);
}
}

View File

@ -8,248 +8,276 @@ AOCharMovie::AOCharMovie(QWidget *p_parent, AOApplication *p_ao_app)
: QLabel(p_parent)
{
ao_app = p_ao_app;
m_movie = new QMovie(this);
preanim_timer = new QTimer(this);
ticker = new QTimer(this);
preanim_timer->setSingleShot(true);
ticker->setSingleShot(true);
ticker = new QTimer(this);
ticker->setTimerType(Qt::PreciseTimer);
ticker->setSingleShot(false);
connect(ticker, SIGNAL(timeout()), this, SLOT(movie_ticker()));
this->setUpdatesEnabled(true);
// connect(m_movie, SIGNAL(frameChanged(int)), this,
// SLOT(frame_change(int)));
connect(preanim_timer, SIGNAL(timeout()), this, SLOT(preanim_done()));
}
void AOCharMovie::play(QString p_char, QString p_emote, QString emote_prefix)
void AOCharMovie::load_image(QString p_char, QString p_emote,
QString emote_prefix)
{
apng = false;
#ifdef DEBUG_CHARMOVIE
actual_time.restart();
#endif
QString emote_path;
QList<QString> pathlist;
pathlist = {
ao_app->get_image_suffix(ao_app->get_character_path(
p_char, emote_prefix + p_emote)), // Default path
ao_app->get_image_suffix(ao_app->get_character_path(
p_char, emote_prefix + "/" +
p_emote)), // Path check if it's categorized into a folder
ao_app->get_character_path(
p_char, p_emote + ".png"), // Non-animated path if emote_prefix fails
ao_app->get_image_suffix(
ao_app->get_theme_path("placeholder")), // Theme placeholder path
ao_app->get_image_suffix(ao_app->get_default_theme_path(
"placeholder")), // Default theme placeholder path
};
QString original_path =
ao_app->get_character_path(p_char, emote_prefix + p_emote + ".gif");
QString alt_path =
ao_app->get_character_path(p_char, emote_prefix + p_emote + ".png");
QString apng_path =
ao_app->get_character_path(p_char, emote_prefix + p_emote + ".apng");
QString alt_path_still = ao_app->get_character_path(p_char, p_emote + ".png");
QString placeholder_path = ao_app->get_theme_path("placeholder.gif");
QString placeholder_default_path =
ao_app->get_default_theme_path("placeholder.gif");
QString gif_path;
current_emote = emote_prefix + p_emote;
current_char = p_char;
if (file_exists(apng_path)) {
gif_path = apng_path;
apng = true;
for (QString path : pathlist) {
if (file_exists(path)) {
emote_path = path;
break;
}
else if (file_exists(original_path))
gif_path = original_path;
else if (file_exists(alt_path))
gif_path = alt_path;
else if (file_exists(alt_path_still))
gif_path = alt_path_still;
else if (file_exists(placeholder_path))
gif_path = placeholder_path;
else
gif_path = placeholder_default_path;
last_path = gif_path;
delete m_movie;
m_movie = new QMovie(this);
m_movie->stop();
}
this->clear();
m_movie->setFileName(gif_path);
m_movie->jumpToFrame(0);
this->LoadImageWithStupidMethodForFlipSupport(m_movie->currentImage());
this->show();
this->play_frame_sfx();
// if the frame count is 0 (i.e. it's a static PNG) don't try to play the next
// frame, ya goofus
if (m_movie->frameCount() != 0) {
ticker->start(m_movie->nextFrameDelay());
}
}
ticker->stop();
preanim_timer->stop();
movie_frames.clear();
movie_delays.clear();
movie_effects.clear();
void AOCharMovie::play_frame_sfx()
{
int current_frame = m_movie->currentFrameNumber();
QString sfx_to_play =
ao_app->get_frame_sfx_name(current_char, current_emote, current_frame);
QString screenshake_to_play =
ao_app->get_screenshake_frame(current_char, current_emote, current_frame);
QString realization_to_play =
ao_app->get_realization_frame(current_char, current_emote, current_frame);
if (sfx_to_play != "" && !use_networked_framehell) {
frame_specific_sfx_player->play(ao_app->get_sfx_suffix(sfx_to_play));
}
else if (use_networked_framehell) {
this->sfx_two_network_boogaloo();
}
if (screenshake_to_play != "" && !use_networked_framehell) {
mycourtroom->doScreenShake();
}
else if (use_networked_framehell) {
this->screenshake_two_network_boogaloo();
}
if (realization_to_play != "" && !use_networked_framehell) {
mycourtroom->doRealization();
}
else if (use_networked_framehell) {
this->realization_two_network_boogaloo();
}
}
void AOCharMovie::realization_two_network_boogaloo()
{
int current_frame = m_movie->currentFrameNumber();
QStringList realizationList = this->frame_realization_hellstring.split("^");
for (int i = 0; i < realizationList.length(); i++) {
QString screenshakeList = realizationList.at(i);
QStringList extra_garbage = screenshakeList.split("|");
if (extra_garbage.at(0) != current_emote) {
continue;
}
for (int ii = 1; ii < extra_garbage.length(); ii++) {
QString levels_of_garbage = extra_garbage.at(ii);
QStringList that_shouldnt_be_possible = levels_of_garbage.split("=");
if (that_shouldnt_be_possible.at(0).toInt() == current_frame &&
that_shouldnt_be_possible.at(1) != "") {
mycourtroom->doRealization();
}
}
}
}
void AOCharMovie::screenshake_two_network_boogaloo()
{
int current_frame = m_movie->currentFrameNumber();
QStringList realizationList = this->frame_screenshake_hellstring.split("^");
for (int i = 0; i < realizationList.length(); i++) {
QString screenshakeList = realizationList.at(i);
QStringList extra_garbage = screenshakeList.split("|");
if (extra_garbage.at(0) != current_emote) {
continue;
}
for (int ii = 1; ii < extra_garbage.length(); ii++) {
QString levels_of_garbage = extra_garbage.at(ii);
QStringList that_shouldnt_be_possible = levels_of_garbage.split("=");
if (that_shouldnt_be_possible.at(0).toInt() == current_frame &&
that_shouldnt_be_possible.at(1) != "") {
mycourtroom->doScreenShake();
}
}
}
}
void AOCharMovie::sfx_two_network_boogaloo()
{
int current_frame = m_movie->currentFrameNumber();
QStringList realizationList = this->frame_sfx_hellstring.split("^");
for (int i = 0; i < realizationList.length(); i++) {
QString screenshakeList = realizationList.at(i);
QStringList extra_garbage = screenshakeList.split("|");
if (extra_garbage.at(0) != current_emote) {
continue;
}
for (int ii = 1; ii < extra_garbage.length(); ii++) {
QString levels_of_garbage = extra_garbage.at(ii);
QStringList that_shouldnt_be_possible = levels_of_garbage.split("=");
if (that_shouldnt_be_possible.at(0).toInt() == current_frame &&
that_shouldnt_be_possible.at(1) != "") {
frame_specific_sfx_player->play(
ao_app->get_sfx_suffix(that_shouldnt_be_possible.at(1)));
}
}
}
}
void AOCharMovie::movie_ticker()
{
if (m_movie->currentFrameNumber() == m_movie->frameCount() - 1) {
delete m_movie;
m_movie = new QMovie(this);
m_movie->stop();
this->clear();
m_movie->setFileName(last_path);
m_movie->jumpToFrame(0);
if (play_once) {
timer_done();
}
}
else {
m_movie->jumpToNextFrame();
}
this->LoadImageWithStupidMethodForFlipSupport(m_movie->currentImage());
// imagine if QT had sane stuff like "mirror on QMovie" or "resize the image
// on QT" or "interface with the current QMovie image" or anything else
this->play_frame_sfx();
if (m_movie->frameCount() == 0) {
if (!file_exists(emote_path))
return;
}
else if (!apng) {
ticker->start(m_movie->nextFrameDelay());
}
m_reader->setFileName(emote_path);
QPixmap f_pixmap = this->get_pixmap(m_reader->read());
int f_delay = m_reader->nextImageDelay();
frame = 0;
max_frames = m_reader->imageCount();
this->set_frame(f_pixmap);
this->show();
if (max_frames > 1) {
movie_frames.append(f_pixmap);
movie_delays.append(f_delay);
}
void AOCharMovie::LoadImageWithStupidMethodForFlipSupport(QImage image)
m_char = p_char;
m_emote = emote_prefix + p_emote;
if (network_strings.size() > 0) // our FX overwritten by networked ones
this->load_network_effects();
else // Use default ini FX
this->load_effects();
#ifdef DEBUG_CHARMOVIE
qDebug() << max_frames << "Setting image to " << emote_path
<< "Time taken to process image:" << actual_time.elapsed();
actual_time.restart();
#endif
}
void AOCharMovie::load_effects()
{
QPixmap f_pixmap;
if (m_flipped)
f_pixmap = QPixmap::fromImage(image.mirrored(true, false));
movie_effects.clear();
movie_effects.resize(max_frames);
for (int e_frame = 0; e_frame < max_frames; ++e_frame) {
QString effect = ao_app->get_screenshake_frame(m_char, m_emote, e_frame);
if (effect != "") {
movie_effects[e_frame].append("shake");
}
effect = ao_app->get_flash_frame(m_char, m_emote, e_frame);
if (effect != "") {
movie_effects[e_frame].append("flash");
}
effect = ao_app->get_sfx_frame(m_char, m_emote, e_frame);
if (effect != "") {
movie_effects[e_frame].append("sfx^" + effect);
}
}
}
void AOCharMovie::load_network_effects()
{
movie_effects.clear();
movie_effects.resize(max_frames);
// Order is important!!!
QStringList effects_list = {"shake", "flash", "sfx^"};
// Determines which list is smaller - effects_list or network_strings - and
// uses it as basis for the loop. This way, incomplete network_strings would
// still be parsed, and excess/unaccounted for networked information is
// omitted.
int effects_size = qMin(effects_list.size(), network_strings.size());
for (int i = 0; i < effects_size; ++i) {
QString netstring = network_strings.at(i);
QStringList emote_splits = netstring.split("^");
foreach (QString emote, emote_splits) {
QStringList parsed = emote.split("|");
if (parsed.size() <= 0 || parsed.at(0) != m_emote)
continue;
foreach (QString frame_data, parsed) {
QStringList frame_split = frame_data.split("=");
if (frame_split.size() <=
1) // We might still be hanging at the emote itself (entry 0).
continue;
int f_frame = frame_split.at(0).toInt();
if (f_frame >= max_frames) {
qDebug() << "Warning: out of bounds" << effects_list[i] << "frame"
<< f_frame << "out of" << max_frames << "for" << m_char
<< m_emote;
continue;
}
QString f_data = frame_split.at(1);
if (f_data != "") {
QString effect = effects_list[i];
if (effect == "sfx^") // Currently the only frame result that feeds us
// data, let's yank it in.
effect += f_data;
qDebug() << effect << f_data << "frame" << f_frame << "for" << m_char
<< m_emote;
movie_effects[f_frame].append(effect);
}
}
}
}
}
void AOCharMovie::play()
{
play_frame_effect(frame);
if (max_frames <= 1) {
if (play_once)
ticker->start(60);
}
else
f_pixmap = QPixmap::fromImage(image);
auto aspect_ratio = Qt::KeepAspectRatio;
if (f_pixmap.size().width() > f_pixmap.size().height())
aspect_ratio = Qt::KeepAspectRatioByExpanding;
if (f_pixmap.size().width() > this->size().width() ||
f_pixmap.size().height() > this->size().height())
this->setPixmap(f_pixmap.scaled(this->width(), this->height(), aspect_ratio,
Qt::SmoothTransformation));
else
this->setPixmap(f_pixmap.scaled(this->width(), this->height(), aspect_ratio,
Qt::FastTransformation));
QLabel::move(x + (this->width() - this->pixmap()->width()) / 2, y);
ticker->start(this->get_frame_delay(movie_delays[frame]));
}
void AOCharMovie::play_pre(QString p_char, QString p_emote, int duration)
{
QString gif_path = ao_app->get_character_path(p_char, p_emote);
m_movie->stop();
m_movie->setFileName(gif_path);
m_movie->jumpToFrame(0);
load_image(p_char, p_emote, "");
// As much as I'd like to screw around with [Time] durations modifying the
// animation speed, I don't think I can reliably do that, not without looping
// through all frames in the image at least - which causes lag. So for now it
// simply ends the preanimation early instead.
play_once = true;
play(p_char, p_emote, "");
if (duration >
0) // It's -1 if there's no definition in [Time] for it. In which case, it
// will let the animation run out in full. Duration 0 does the same.
preanim_timer->start(duration *
time_mod); // This timer will not fire if the animation
// finishes earlier than that
play();
}
void AOCharMovie::play_talking(QString p_char, QString p_emote)
{
play_once = false;
play(p_char, p_emote, "(b)");
load_image(p_char, p_emote, "(b)");
play();
}
void AOCharMovie::play_idle(QString p_char, QString p_emote)
{
play_once = false;
play(p_char, p_emote, "(a)");
load_image(p_char, p_emote, "(a)");
play();
}
void AOCharMovie::play_frame_effect(int frame)
{
if (frame < max_frames) {
foreach (QString effect, movie_effects[frame]) {
if (effect == "shake") {
shake();
#ifdef DEBUG_CHARMOVIE
qDebug() << "Attempting to play shake on frame" << frame;
#endif
}
if (effect == "flash") {
flash();
#ifdef DEBUG_CHARMOVIE
qDebug() << "Attempting to play flash on frame" << frame;
#endif
}
if (effect.startsWith("sfx^")) {
QString sfx = effect.section("^", 1);
play_sfx(sfx);
#ifdef DEBUG_CHARMOVIE
qDebug() << "Attempting to play sfx" << sfx << "on frame" << frame;
#endif
}
}
}
}
void AOCharMovie::stop()
{
// for all intents and purposes, stopping is the same as hiding. at no point
// do we want a frozen gif to display
m_movie->stop();
frame_specific_sfx_player->stop();
ticker->stop();
preanim_timer->stop();
this->hide();
}
QPixmap AOCharMovie::get_pixmap(QImage image)
{
QPixmap f_pixmap;
if (m_flipped)
f_pixmap = QPixmap::fromImage(image.mirrored(true, false));
else
f_pixmap = QPixmap::fromImage(image);
// auto aspect_ratio = Qt::KeepAspectRatio;
auto transform_mode = Qt::FastTransformation;
if (f_pixmap.height() > f_h) // We are downscaling, use anti-aliasing.
transform_mode = Qt::SmoothTransformation;
f_pixmap = f_pixmap.scaledToHeight(f_h, transform_mode);
this->resize(f_pixmap.size());
return f_pixmap;
}
void AOCharMovie::set_frame(QPixmap f_pixmap)
{
this->setPixmap(f_pixmap);
QLabel::move(
x + (f_w - f_pixmap.width()) / 2,
y + (f_h - f_pixmap.height())); // Always center horizontally, always put
// at the bottom vertically
}
void AOCharMovie::combo_resize(int w, int h)
{
QSize f_size(w, h);
f_w = w;
f_h = h;
this->resize(f_size);
m_movie->setScaledSize(this->size());
}
int AOCharMovie::get_frame_delay(int delay)
{
return static_cast<int>(double(delay) * double(speed / 100));
}
void AOCharMovie::move(int ax, int ay)
{
x = ax;
@ -257,4 +285,39 @@ void AOCharMovie::move(int ax, int ay)
QLabel::move(x, y);
}
void AOCharMovie::timer_done() { done(); }
void AOCharMovie::movie_ticker()
{
++frame;
if (frame >= max_frames) {
if (play_once) {
preanim_done();
return;
}
else
frame = 0;
}
// qint64 difference = elapsed - movie_delays[frame];
if (frame >= movie_frames.size()) {
m_reader->jumpToImage(frame);
movie_frames.resize(frame + 1);
movie_frames[frame] = this->get_pixmap(m_reader->read());
movie_delays.resize(frame + 1);
movie_delays[frame] = m_reader->nextImageDelay();
}
#ifdef DEBUG_CHARMOVIE
qDebug() << frame << movie_delays[frame]
<< "actual time taken from last frame:" << actual_time.restart();
#endif
this->set_frame(movie_frames[frame]);
play_frame_effect(frame);
ticker->setInterval(this->get_frame_delay(movie_delays[frame]));
}
void AOCharMovie::preanim_done()
{
ticker->stop();
preanim_timer->stop();
done();
}

View File

@ -1,34 +1,66 @@
#include "aoemotebutton.h"
#include "file_functions.h"
AOEmoteButton::AOEmoteButton(QWidget *p_parent, AOApplication *p_ao_app,
int p_x, int p_y)
int p_x, int p_y, int p_w, int p_h)
: QPushButton(p_parent)
{
parent = p_parent;
ao_app = p_ao_app;
this->move(p_x, p_y);
this->resize(40, 40);
this->resize(p_w, p_h);
connect(this, SIGNAL(clicked()), this, SLOT(on_clicked()));
}
void AOEmoteButton::set_image(QString p_char, int p_emote, QString suffix)
void AOEmoteButton::set_image(QString p_image, QString p_emote_comment)
{
QString emotion_number = QString::number(p_emote + 1);
QString image_path = ao_app->get_character_path(
p_char, "emotions/button" + emotion_number + suffix);
QString tmp_p_image = p_image;
if (file_exists(image_path)) {
if (file_exists(p_image)) {
this->setText("");
this->setStyleSheet("border-image:url(\"" + image_path + "\")");
this->setStyleSheet(
"QPushButton { border-image: url(\"" + p_image +
"\") 0 0 0 0 stretch stretch; }"
"QToolTip { color: #000000; background-color: #ffffff; border: 0px; }");
}
else if (p_image.contains("_on") && file_exists(tmp_p_image.replace("_on", "_off"))) {
QImage tmpImage(tmp_p_image);
QPoint p1, p2;
p2.setY(tmpImage.height());
QLinearGradient gradient(p1, p2);
gradient.setColorAt(0, Qt::transparent);
gradient.setColorAt(1, QColor(0, 0, 0, 159));
QPainter p(&tmpImage);
p.fillRect(0, 0, tmpImage.width(), tmpImage.height(), gradient);
gradient.setColorAt(0, QColor(0, 0, 0, 159));
gradient.setColorAt(1, Qt::transparent);
p.fillRect(0, 0, tmpImage.width(), tmpImage.height(), gradient);
p.end();
tmpImage.save(p_image, "png");
set_image(p_image, p_emote_comment);
}
else {
this->setText(ao_app->get_emote_comment(p_char, p_emote));
this->setStyleSheet("border-image:url(\"\")");
this->setText(p_emote_comment);
this->setStyleSheet("QPushButton { border-image: url(); }"
"QToolTip { background-image: url(); color: #000000; "
"background-color: #ffffff; border: 0px; }");
}
}
void AOEmoteButton::set_char_image(QString p_char, int p_emote, QString suffix)
{
QString emotion_number = QString::number(p_emote + 1);
QString image_path =
ao_app->get_static_image_suffix(ao_app->get_character_path(
p_char, "emotions/button" + emotion_number + suffix));
this->set_image(image_path, ao_app->get_emote_comment(p_char, p_emote));
}
void AOEmoteButton::on_clicked() { emote_clicked(m_id); }

View File

@ -3,51 +3,55 @@
#include "file_functions.h"
AOEvidenceButton::AOEvidenceButton(QWidget *p_parent, AOApplication *p_ao_app,
int p_x, int p_y)
int p_x, int p_y, int p_w, int p_h)
: QPushButton(p_parent)
{
ao_app = p_ao_app;
m_parent = p_parent;
ui_selected = new AOImage(p_parent, ao_app);
ui_selected->resize(70, 70);
ui_selected->move(p_x, p_y);
ui_selected->set_image("evidence_selected.png");
ui_selected = new AOImage(this, ao_app);
ui_selected->resize(p_w, p_h);
// ui_selected->move(p_x, p_y);
ui_selected->set_image("evidence_selected");
ui_selected->setAttribute(Qt::WA_TransparentForMouseEvents);
ui_selected->hide();
ui_selector = new AOImage(p_parent, ao_app);
ui_selector->resize(71, 71);
ui_selector->move(p_x - 1, p_y - 1);
ui_selector->set_image("evidence_selector.png");
ui_selector = new AOImage(this, ao_app);
ui_selector->resize(p_w, p_h);
// ui_selector->move(p_x - 1, p_y - 1);
ui_selector->set_image("evidence_selector");
ui_selector->setAttribute(Qt::WA_TransparentForMouseEvents);
ui_selector->hide();
this->move(p_x, p_y);
this->resize(70, 70);
this->setAcceptDrops(true);
this->resize(p_w, p_h);
// this->setAcceptDrops(true);
connect(this, SIGNAL(clicked()), this, SLOT(on_clicked()));
}
void AOEvidenceButton::reset()
{
this->hide();
ui_selected->hide();
ui_selector->hide();
}
void AOEvidenceButton::set_image(QString p_image)
{
QString image_path = ao_app->get_evidence_path(p_image);
if (file_exists(image_path)) {
if (file_exists(p_image)) {
this->setText("");
this->setStyleSheet("border-image:url(\"" + image_path + "\")");
this->setStyleSheet(
"QPushButton { border-image: url(\"" + p_image +
"\") 0 0 0 0 stretch stretch; }"
"QToolTip { color: #000000; background-color: #ffffff; border: 0px; }");
}
else if (file_exists(image_path)) {
this->setText("");
this->setStyleSheet(
"QPushButton { border-image: url(\"" + image_path +
"\") 0 0 0 0 stretch stretch; }"
"QToolTip { color: #000000; background-color: #ffffff; border: 0px; }");
}
else {
this->setText(p_image);
this->setStyleSheet("");
this->setStyleSheet("QPushButton { border-image: url(); }"
"QToolTip { background-image: url(); color: #000000; "
"background-color: #ffffff; border: 0px; }");
}
}
@ -63,8 +67,7 @@ void AOEvidenceButton::set_theme_image(QString p_image)
else
final_image_path = default_image_path;
this->setText("");
this->setStyleSheet("border-image:url(\"" + final_image_path + "\")");
this->set_image(final_image_path);
}
void AOEvidenceButton::set_selected(bool p_selected)
@ -87,11 +90,15 @@ void AOEvidenceButton::mouseDoubleClickEvent(QMouseEvent *e)
void AOEvidenceButton::dragLeaveEvent(QMouseEvent *e)
{
//QWidget::dragLeaveEvent(e);
qDebug() << "drag leave event";
}
void AOEvidenceButton::dragEnterEvent(QMouseEvent *e)
{
//QWidget::dragEnterEvent(e);
qDebug() << "drag enter event";
}
*/

View File

@ -8,13 +8,12 @@ AOEvidenceDisplay::AOEvidenceDisplay(QWidget *p_parent, AOApplication *p_ao_app)
: QLabel(p_parent)
{
ao_app = p_ao_app;
evidence_movie = new QMovie(this);
evidence_icon = new QLabel(this);
sfx_player = new AOSfxPlayer(this, ao_app);
connect(evidence_movie, SIGNAL(frameChanged(int)), this,
SLOT(frame_change(int)));
evidence_movie = new AOMovie(this, ao_app);
connect(evidence_movie, SIGNAL(done()), this, SLOT(show_done()));
}
void AOEvidenceDisplay::show_evidence(QString p_evidence_image,
@ -24,64 +23,34 @@ void AOEvidenceDisplay::show_evidence(QString p_evidence_image,
sfx_player->set_volume(p_volume);
QString f_evidence_path = ao_app->get_evidence_path(p_evidence_image);
QPixmap f_pixmap(f_evidence_path);
QString final_gif_path;
QString gif_name;
QString icon_identifier;
if (is_left_side) {
icon_identifier = "left_evidence_icon";
gif_name = "evidence_appear_left.gif";
gif_name = "evidence_appear_left";
}
else {
icon_identifier = "right_evidence_icon";
gif_name = "evidence_appear_right.gif";
gif_name = "evidence_appear_right";
}
QString f_evidence_path = ao_app->get_evidence_path(p_evidence_image);
QPixmap f_pixmap(f_evidence_path);
pos_size_type icon_dimensions =
ao_app->get_element_dimensions(icon_identifier, "courtroom_design.ini");
f_pixmap = f_pixmap.scaled(icon_dimensions.width, icon_dimensions.height);
evidence_icon->setPixmap(f_pixmap);
evidence_icon->resize(f_pixmap.size());
evidence_icon->move(icon_dimensions.x, icon_dimensions.y);
evidence_icon->resize(icon_dimensions.width, icon_dimensions.height);
evidence_icon->setPixmap(f_pixmap.scaled(
evidence_icon->width(), evidence_icon->height(), Qt::IgnoreAspectRatio));
QString f_default_gif_path = ao_app->get_default_theme_path(gif_name);
QString f_gif_path = ao_app->get_theme_path(gif_name);
if (file_exists(f_gif_path))
final_gif_path = f_gif_path;
else
final_gif_path = f_default_gif_path;
evidence_movie->setFileName(final_gif_path);
if (evidence_movie->frameCount() < 1)
return;
this->setMovie(evidence_movie);
evidence_movie->start();
evidence_movie->play(gif_name);
sfx_player->play(ao_app->get_sfx("evidence_present"));
}
void AOEvidenceDisplay::frame_change(int p_frame)
{
if (p_frame == (evidence_movie->frameCount() - 1)) {
// we need this or else the last frame wont show
delay(evidence_movie->nextFrameDelay());
evidence_movie->stop();
this->clear();
evidence_icon->show();
}
}
void AOEvidenceDisplay::reset()
{
sfx_player->stop();
@ -90,4 +59,13 @@ void AOEvidenceDisplay::reset()
this->clear();
}
void AOEvidenceDisplay::show_done() { evidence_icon->show(); }
QLabel *AOEvidenceDisplay::get_evidence_icon() { return evidence_icon; }
void AOEvidenceDisplay::combo_resize(int w, int h)
{
QSize f_size(w, h);
this->resize(f_size);
evidence_movie->combo_resize(w, h);
}

View File

@ -10,37 +10,42 @@ AOImage::AOImage(QWidget *parent, AOApplication *p_ao_app) : QLabel(parent)
AOImage::~AOImage() {}
void AOImage::set_image(QString p_image)
bool AOImage::set_image(QString p_image)
{
QString theme_image_path = ao_app->get_theme_path(p_image);
QString default_image_path = ao_app->get_default_theme_path(p_image);
QString theme_image_path =
ao_app->get_static_image_suffix(ao_app->get_theme_path(p_image));
QString default_image_path =
ao_app->get_static_image_suffix(ao_app->get_default_theme_path(p_image));
QString final_image_path;
if (file_exists(theme_image_path))
final_image_path = theme_image_path;
else
else if (file_exists(default_image_path))
final_image_path = default_image_path;
else {
qDebug() << "Warning: Image" << p_image << "not found! Can't set!";
return false;
}
QPixmap f_pixmap(final_image_path);
this->setPixmap(
f_pixmap.scaled(this->width(), this->height(), Qt::IgnoreAspectRatio));
return true;
}
void AOImage::set_image_from_path(QString p_path)
bool AOImage::set_chatbox(QString p_path)
{
QString default_path = ao_app->get_default_theme_path("chatmed.png");
p_path = ao_app->get_static_image_suffix(p_path);
if (!file_exists(p_path)) {
qDebug() << "Warning: Chatbox" << p_path << "not found! Can't set!";
return false;
}
QString final_path;
if (file_exists(p_path))
final_path = p_path;
else
final_path = default_path;
QPixmap f_pixmap(final_path);
QPixmap f_pixmap(p_path);
this->setPixmap(
f_pixmap.scaled(this->width(), this->height(), Qt::IgnoreAspectRatio));
return true;
}

View File

@ -1,18 +1,22 @@
#include "aolineedit.h"
AOLineEdit::AOLineEdit(QWidget *parent) : QLineEdit(parent)
{
this->setReadOnly(true);
this->setFrame(false);
connect(this, SIGNAL(returnPressed()), this, SLOT(on_enter_pressed()));
}
AOLineEdit::AOLineEdit(QWidget *parent) : QLineEdit(parent) {}
void AOLineEdit::mouseDoubleClickEvent(QMouseEvent *e)
{
QLineEdit::mouseDoubleClickEvent(e);
this->setReadOnly(false);
double_clicked();
}
void AOLineEdit::focusOutEvent(QFocusEvent *ev)
{
int start = selectionStart();
#if QT_VERSION >= QT_VERSION_CHECK(5, 10, 0)
int len = selectionLength();
#else
int len = selectedText().length();
#endif
QLineEdit::focusOutEvent(ev);
if (p_selection && start != -1 && len != -1)
this->setSelection(start, len);
}
void AOLineEdit::on_enter_pressed() { this->setReadOnly(true); }

View File

@ -11,62 +11,41 @@ AOMovie::AOMovie(QWidget *p_parent, AOApplication *p_ao_app) : QLabel(p_parent)
m_movie = new QMovie();
this->setMovie(m_movie);
timer = new QTimer(this);
timer->setTimerType(Qt::PreciseTimer);
timer->setSingleShot(true);
connect(m_movie, SIGNAL(frameChanged(int)), this, SLOT(frame_change(int)));
connect(timer, SIGNAL(timeout()), this, SLOT(timer_done()));
}
void AOMovie::set_play_once(bool p_play_once) { play_once = p_play_once; }
void AOMovie::start_timer(int delay) { timer->start(delay); }
void AOMovie::play(QString p_gif, QString p_char, QString p_custom_theme,
void AOMovie::play(QString p_image, QString p_char, QString p_custom_theme,
int duration)
{
m_movie->stop();
// this->timer_done();
QString shout_path = p_gif;
QString shout_path = p_image;
if (!file_exists(p_image)) {
QList<QString> pathlist;
if (ao_app->get_character_path(p_char, p_gif)
.contains(
"custom_objections")) // checks if the file is located within the
// folder of custom objections
pathlist << ao_app->get_character_path(
p_char,
p_gif); // get_image_suffix is unecessery as it is already given.
else if (p_gif == "custom")
pathlist << ao_app->get_image_suffix(
ao_app->get_character_path(p_char, p_gif));
else
pathlist << ao_app->get_image_suffix(
ao_app->get_character_path(p_char, p_gif + "_bubble"));
QString misc_path = ao_app->get_base_path() + "misc/" + p_custom_theme + "/" +
p_gif + "_bubble.gif";
QString custom_theme_path =
ao_app->get_custom_theme_path(p_custom_theme, p_gif + ".gif");
QString theme_path = ao_app->get_theme_path(p_gif + ".gif");
QString default_theme_path = ao_app->get_default_theme_path(p_gif + ".gif");
QString placeholder_path = ao_app->get_theme_path("placeholder.gif");
QString default_placeholder_path =
ao_app->get_default_theme_path("placeholder.gif");
pathlist << ao_app->get_image_suffix(ao_app->get_base_path() + "misc/" +
p_custom_theme + "/" + p_gif + "_bubble")
<< // Misc path
pathlist = {
ao_app->get_image_suffix(
ao_app->get_custom_theme_path(p_custom_theme, p_gif))
<< // Custom theme path
ao_app->get_image_suffix(ao_app->get_theme_path(p_gif)) << // Theme path
ao_app->get_image_suffix(ao_app->get_default_theme_path(p_gif))
<< // Default theme path
ao_app->get_image_suffix(ao_app->get_theme_path("placeholder"))
<< // Placeholder path
ao_app->get_character_path(p_char, p_image)), // Character folder
ao_app->get_image_suffix(ao_app->get_base_path() + "misc/" +
p_custom_theme + "/" + p_image), // Misc path
ao_app->get_image_suffix(ao_app->get_custom_theme_path(
p_custom_theme, p_image)), // Custom theme path
ao_app->get_image_suffix(ao_app->get_theme_path(p_image)), // Theme path
ao_app->get_image_suffix(
ao_app->get_default_theme_path(p_image)), // Default theme path
ao_app->get_image_suffix(
ao_app->get_theme_path("placeholder")), // Placeholder path
ao_app->get_image_suffix(ao_app->get_default_theme_path(
"placeholder")); // Default placeholder path
"placeholder")), // Default placeholder path
};
for (QString path : pathlist) {
if (file_exists(path)) {
@ -74,7 +53,10 @@ void AOMovie::play(QString p_gif, QString p_char, QString p_custom_theme,
break;
}
}
}
m_movie->setFileName(shout_path);
if (m_movie->loopCount() == 0)
play_once = true;
@ -93,8 +75,8 @@ void AOMovie::stop()
void AOMovie::frame_change(int n_frame)
{
// If it's a "static movie" (only one frame - png image), we can't change
// frames - ignore this function (use timer instead). If the frame didn't
// reach the last frame or the movie is continuous, don't stop the movie.
// frames - ignore this function (use timer instead). If the frame didn't reach
// the last frame or the movie is continuous, don't stop the movie.
if (m_movie->frameCount() == 0 || n_frame < (m_movie->frameCount() - 1) ||
!play_once)
return;
@ -105,6 +87,7 @@ void AOMovie::frame_change(int n_frame)
void AOMovie::timer_done()
{
this->stop();
// signal connected to courtroom object, let it figure out what to do
done();
}

View File

@ -1,107 +1,225 @@
#include "aomusicplayer.h"
#if defined(BASSAUDIO)
AOMusicPlayer::AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app)
: QObject()
{
m_parent = parent;
ao_app = p_ao_app;
}
AOMusicPlayer::~AOMusicPlayer() { kill_loop(); }
#ifdef BASSAUDIO
void AOMusicPlayer::play(QString p_song)
AOMusicPlayer::~AOMusicPlayer()
{
BASS_ChannelStop(m_stream);
f_path = ao_app->get_music_path(p_song);
if (p_song.startsWith("http")) {
m_stream = BASS_StreamCreateURL(f_path.toStdWString().c_str(), 0,
BASS_STREAM_AUTOFREE | BASS_UNICODE |
BASS_ASYNCFILE, NULL, NULL);
} else {
m_stream = BASS_StreamCreateFile(FALSE, f_path.utf16(), 0, 0,
BASS_STREAM_AUTOFREE | BASS_UNICODE |
BASS_ASYNCFILE);
for (int n_stream = 0; n_stream < m_channelmax; ++n_stream) {
BASS_ChannelStop(m_stream_list[n_stream]);
}
}
this->set_volume(m_volume);
if (ao_app->get_audio_output_device() != "default")
BASS_ChannelSetDevice(m_stream, BASS_GetDevice());
if (enable_looping) {
BASS_ChannelFlags(m_stream, BASS_SAMPLE_LOOP, BASS_SAMPLE_LOOP);
}
else {
BASS_ChannelFlags(m_stream, 0, BASS_SAMPLE_LOOP);
}
BASS_ChannelPlay(m_stream, false);
}
void AOMusicPlayer::set_volume(int p_value)
void AOMusicPlayer::play(QString p_song, int channel, bool loop,
int effect_flags)
{
m_volume = p_value;
float volume = m_volume / 100.0f;
BASS_ChannelSetAttribute(m_stream, BASS_ATTRIB_VOL, volume);
}
QString AOMusicPlayer::get_path() { return f_path; }
void AOMusicPlayer::kill_loop() { BASS_ChannelStop(m_stream); }
#elif defined(QTAUDIO)
AOMusicPlayer::AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app)
: QObject()
{
m_parent = parent;
ao_app = p_ao_app;
}
AOMusicPlayer::~AOMusicPlayer() { m_player.stop(); }
void AOMusicPlayer::play(QString p_song)
{
m_player.stop();
channel = channel % m_channelmax;
if (channel < 0) // wtf?
return;
QString f_path = ao_app->get_music_path(p_song);
m_player.setMedia(QUrl::fromLocalFile(f_path));
unsigned int flags = BASS_STREAM_PRESCAN | BASS_STREAM_AUTOFREE |
BASS_UNICODE | BASS_ASYNCFILE;
if (loop)
flags |= BASS_SAMPLE_LOOP;
this->set_volume(100);
DWORD newstream;
if (f_path.endsWith(".opus"))
newstream = BASS_OPUS_StreamCreateFile(FALSE, f_path.utf16(), 0, 0, flags);
else
newstream = BASS_StreamCreateFile(FALSE, f_path.utf16(), 0, 0, flags);
m_player.play();
}
if (ao_app->get_audio_output_device() != "default")
BASS_ChannelSetDevice(m_stream_list[channel], BASS_GetDevice());
void AOMusicPlayer::set_volume(int p_value)
QString d_path = f_path + ".txt";
loop_start[channel] = 0;
loop_end[channel] = BASS_ChannelGetLength(newstream, BASS_POS_BYTE);
if (loop && file_exists(d_path)) // Contains loop/etc. information file
{
m_volume = p_value;
QStringList lines = ao_app->read_file(d_path).split("\n");
foreach (QString line, lines) {
QStringList args = line.split("=");
if (args.size() < 2)
continue;
QString arg = args[0].trimmed();
qreal linearVolume = QAudio::convertVolume(m_volume / qreal(100),
QAudio::LogarithmicVolumeScale,
QAudio::LinearVolumeScale);
float sample_rate;
BASS_ChannelGetAttribute(newstream, BASS_ATTRIB_FREQ, &sample_rate);
m_player.setVolume(linearVolume * 100);
// Grab number of bytes for sample size
int sample_size = 16 / 8;
// number of channels (stereo/mono)
int num_channels = 2;
// Calculate the bytes for loop_start/loop_end to use with the sync proc
QWORD bytes = static_cast<QWORD>(args[1].trimmed().toFloat() *
sample_size * num_channels);
if (arg == "loop_start")
loop_start[channel] = bytes;
else if (arg == "loop_length")
loop_end[channel] = loop_start[channel] + bytes;
else if (arg == "loop_end")
loop_end[channel] = bytes;
}
qDebug() << "Found data file for song" << p_song << "length"
<< BASS_ChannelGetLength(newstream, BASS_POS_BYTE) << "loop start"
<< loop_start << "loop end" << loop_end;
}
QString AOMusicPlayer::get_path() { return f_path; }
if (BASS_ChannelIsActive(m_stream_list[channel]) == BASS_ACTIVE_PLAYING) {
DWORD oldstream = m_stream_list[channel];
if (effect_flags & SYNC_POS) {
BASS_ChannelLock(oldstream, true);
// Sync it with the new sample
BASS_ChannelSetPosition(newstream,
BASS_ChannelGetPosition(oldstream, BASS_POS_BYTE),
BASS_POS_BYTE);
BASS_ChannelLock(oldstream, false);
}
if (effect_flags & FADE_OUT) {
// Fade out the other sample and stop it (due to -1)
BASS_ChannelSlideAttribute(oldstream, BASS_ATTRIB_VOL | BASS_SLIDE_LOG,
-1, 4000);
}
else
BASS_ChannelStop(
oldstream); // Stop the sample since we don't need it anymore
}
else
BASS_ChannelStop(m_stream_list[channel]);
m_stream_list[channel] = newstream;
BASS_ChannelPlay(m_stream_list[channel], false);
if (effect_flags & FADE_IN) {
// Fade in our sample
BASS_ChannelSetAttribute(newstream, BASS_ATTRIB_VOL, 0);
BASS_ChannelSlideAttribute(newstream, BASS_ATTRIB_VOL,
static_cast<float>(m_volume[channel] / 100.0f),
1000);
}
else
this->set_volume(m_volume[channel], channel);
this->set_looping(loop, channel); // Have to do this here due to any
// crossfading-related changes, etc.
}
void AOMusicPlayer::stop(int channel)
{
BASS_ChannelStop(m_stream_list[channel]);
}
void AOMusicPlayer::set_volume(int p_value, int channel)
{
m_volume[channel] = p_value;
float volume = m_volume[channel] / 100.0f;
if (channel < 0) {
for (int n_stream = 0; n_stream < m_channelmax; ++n_stream) {
BASS_ChannelSetAttribute(m_stream_list[n_stream], BASS_ATTRIB_VOL,
volume);
}
}
else {
BASS_ChannelSetAttribute(m_stream_list[channel], BASS_ATTRIB_VOL, volume);
}
}
void CALLBACK loopProc(HSYNC handle, DWORD channel, DWORD data, void *user)
{
QWORD loop_start = *(static_cast<unsigned *>(user));
BASS_ChannelLock(channel, true);
BASS_ChannelSetPosition(channel, loop_start, BASS_POS_BYTE);
BASS_ChannelLock(channel, false);
}
void AOMusicPlayer::set_looping(bool toggle, int channel)
{
qDebug() << "Setting looping for channel" << channel << "to" << toggle;
m_looping = toggle;
if (!m_looping) {
if (BASS_ChannelFlags(m_stream_list[channel], 0, 0) & BASS_SAMPLE_LOOP)
BASS_ChannelFlags(m_stream_list[channel], 0,
BASS_SAMPLE_LOOP); // remove the LOOP flag
BASS_ChannelRemoveSync(m_stream_list[channel], loop_sync[channel]);
loop_sync[channel] = 0;
}
else {
BASS_ChannelFlags(m_stream_list[channel], BASS_SAMPLE_LOOP,
BASS_SAMPLE_LOOP); // set the LOOP flag
if (loop_sync[channel] != 0) {
BASS_ChannelRemoveSync(m_stream_list[channel],
loop_sync[channel]); // remove the sync
loop_sync[channel] = 0;
}
if (loop_start[channel] > 0) {
if (loop_end[channel] == 0)
loop_end[channel] = BASS_ChannelGetLength(m_stream_list[channel], BASS_POS_BYTE);
if (loop_end[channel] > 0) // Don't loop zero length songs even if we're asked to
loop_sync[channel] = BASS_ChannelSetSync(
m_stream_list[channel], BASS_SYNC_POS | BASS_SYNC_MIXTIME, loop_end[channel],
loopProc, &loop_start[channel]);
}
}
}
#elif defined(QTAUDIO)
AOMusicPlayer::~AOMusicPlayer() {
for (int n_stream = 0; n_stream < m_channelmax; ++n_stream) {
m_stream_list[n_stream].stop();
}
}
void AOMusicPlayer::play(QString p_song, int channel, bool loop,
int effect_flags)
{
channel = channel % m_channelmax;
if (channel < 0) // wtf?
return;
QString f_path = ao_app->get_music_path(p_song);
m_stream_list[channel].stop();
m_stream_list[channel].setMedia(QUrl::fromLocalFile(f_path));
this->set_volume(m_volume[channel], channel);
m_stream_list[channel].play();
}
void AOMusicPlayer::stop(int channel)
{
m_stream_list[channel].stop();
}
void AOMusicPlayer::set_volume(int p_value, int channel)
{
m_volume[channel] = p_value;
m_stream_list[channel].setVolume(m_volume[channel]);
}
void AOMusicPlayer::kill_loop() { m_player.stop(); }
#else
AOMusicPlayer::AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app)
: QObject()
{
m_parent = parent;
ao_app = p_ao_app;
}
AOMusicPlayer::~AOMusicPlayer() {}
void AOMusicPlayer::play(QString p_song) {}
void AOMusicPlayer::play(QString p_song, int channel, bool loop,
int effect_flags) {}
void AOMusicPlayer::set_volume(int p_value) {}
void AOMusicPlayer::stop(int channel) {}
QString AOMusicPlayer::get_path() { return f_path; }
void AOMusicPlayer::set_volume(int p_value, int channel) {}
void AOMusicPlayer::kill_loop() {}
void loopProc(int handle, int channel, int data, int *user) {}
void AOMusicPlayer::set_looping(bool toggle, int channel) {}
#endif

View File

@ -1,5 +1,6 @@
#include "aooptionsdialog.h"
#include "aoapplication.h"
#include "bass.h"
AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app)
: QDialog(parent)
@ -9,11 +10,11 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app)
// Setting up the basics.
// setAttribute(Qt::WA_DeleteOnClose);
setWindowTitle(tr("Settings"));
resize(398, 360);
resize(398, 320);
ui_settings_buttons = new QDialogButtonBox(this);
QSizePolicy sizePolicy1(QSizePolicy::Expanding, QSizePolicy::Fixed);
QSizePolicy sizePolicy1(QSizePolicy::Minimum, QSizePolicy::MinimumExpanding);
sizePolicy1.setHorizontalStretch(0);
sizePolicy1.setVerticalStretch(0);
sizePolicy1.setHeightForWidth(
@ -39,16 +40,13 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app)
ui_vertical_layout->addWidget(ui_settings_buttons);
// Let's add the tabs one by one.
//
// GAMEPLAY
//
// First, we'll start with 'Gameplay'.
ui_gameplay_tab = new QWidget();
ui_gameplay_tab->setSizePolicy(sizePolicy1);
ui_settings_tabs->addTab(ui_gameplay_tab, tr("Gameplay"));
ui_form_layout_widget = new QWidget(ui_gameplay_tab);
ui_form_layout_widget->setGeometry(QRect(10, 10, 361, 240));
ui_form_layout_widget->setGeometry(QRect(10, 10, 361, 361));
ui_form_layout_widget->setSizePolicy(sizePolicy1);
ui_gameplay_form = new QFormLayout(ui_form_layout_widget);
ui_gameplay_form->setLabelAlignment(Qt::AlignLeading | Qt::AlignLeft |
@ -56,6 +54,9 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app)
ui_gameplay_form->setFormAlignment(Qt::AlignLeading | Qt::AlignLeft |
Qt::AlignTop);
ui_gameplay_form->setContentsMargins(0, 0, 0, 0);
ui_gameplay_form->setSpacing(2);
int row = 0;
ui_theme_label = new QLabel(ui_form_layout_widget);
ui_theme_label->setText(tr("Theme:"));
@ -64,8 +65,7 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app)
"the lobby's look as well, you'll need to reload the "
"lobby for the changes to take effect, such as by joining "
"a server and leaving it."));
ui_gameplay_form->setWidget(0, QFormLayout::LabelRole, ui_theme_label);
ui_gameplay_form->setWidget(row, QFormLayout::LabelRole, ui_theme_label);
ui_theme_combobox = new QComboBox(ui_form_layout_widget);
// Fill the combobox with the names of the themes.
@ -79,64 +79,108 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app)
ui_theme_combobox->setCurrentIndex(ui_theme_combobox->count() - 1);
}
ui_gameplay_form->setWidget(0, QFormLayout::FieldRole, ui_theme_combobox);
ui_gameplay_form->setWidget(row, QFormLayout::FieldRole, ui_theme_combobox);
row += 1;
ui_theme_log_divider = new QFrame(ui_form_layout_widget);
ui_theme_log_divider->setMidLineWidth(0);
ui_theme_log_divider->setFrameShape(QFrame::HLine);
ui_theme_log_divider->setFrameShadow(QFrame::Sunken);
ui_gameplay_form->setWidget(1, QFormLayout::FieldRole, ui_theme_log_divider);
ui_gameplay_form->setWidget(row, QFormLayout::FieldRole,
ui_theme_log_divider);
row += 1;
ui_downwards_lbl = new QLabel(ui_form_layout_widget);
ui_downwards_lbl->setText(tr("Log goes downwards:"));
ui_downwards_lbl->setToolTip(
tr("If ticked, new messages will appear at "
"the bottom (like the OOC chatlog). The traditional "
"(AO1) behaviour is equivalent to this being unticked."));
ui_gameplay_form->setWidget(row, QFormLayout::LabelRole, ui_downwards_lbl);
ui_downwards_cb = new QCheckBox(ui_form_layout_widget);
ui_downwards_cb->setChecked(p_ao_app->get_log_goes_downwards());
ui_gameplay_form->setWidget(row, QFormLayout::FieldRole, ui_downwards_cb);
row += 1;
ui_length_lbl = new QLabel(ui_form_layout_widget);
ui_length_lbl->setText(tr("Log length:"));
ui_length_lbl->setToolTip(tr(
"The amount of messages the IC chatlog will keep before "
"deleting older messages. A value of 0 or below counts as 'infinite'."));
ui_gameplay_form->setWidget(row, QFormLayout::LabelRole, ui_length_lbl);
ui_length_spinbox = new QSpinBox(ui_form_layout_widget);
ui_length_spinbox->setMaximum(10000);
ui_length_spinbox->setValue(p_ao_app->get_max_log_size());
ui_gameplay_form->setWidget(row, QFormLayout::FieldRole, ui_length_spinbox);
row += 1;
ui_log_names_divider = new QFrame(ui_form_layout_widget);
ui_log_names_divider->setFrameShape(QFrame::HLine);
ui_log_names_divider->setFrameShadow(QFrame::Sunken);
ui_gameplay_form->setWidget(row, QFormLayout::FieldRole,
ui_log_names_divider);
row += 1;
ui_username_lbl = new QLabel(ui_form_layout_widget);
ui_username_lbl->setText(tr("Default username:"));
ui_username_lbl->setToolTip(
tr("Your OOC name will be automatically set to this value "
"when you join a server."));
ui_gameplay_form->setWidget(2, QFormLayout::LabelRole, ui_username_lbl);
ui_gameplay_form->setWidget(row, QFormLayout::LabelRole, ui_username_lbl);
ui_username_textbox = new QLineEdit(ui_form_layout_widget);
ui_username_textbox->setMaxLength(30);
ui_username_textbox->setText(p_ao_app->get_default_username());
ui_gameplay_form->setWidget(2, QFormLayout::FieldRole, ui_username_textbox);
ui_gameplay_form->setWidget(row, QFormLayout::FieldRole, ui_username_textbox);
row += 1;
ui_showname_lbl = new QLabel(ui_form_layout_widget);
ui_showname_lbl->setText(tr("Custom shownames:"));
ui_showname_lbl->setToolTip(
tr("Gives the default value for the in-game 'Custom shownames' "
"checkbox, which in turn determines whether the client should "
"tickbox, which in turn determines whether the client should "
"display custom in-character names."));
ui_gameplay_form->setWidget(3, QFormLayout::LabelRole, ui_showname_lbl);
ui_gameplay_form->setWidget(row, QFormLayout::LabelRole, ui_showname_lbl);
ui_showname_cb = new QCheckBox(ui_form_layout_widget);
ui_showname_cb->setChecked(p_ao_app->get_showname_enabled_by_default());
ui_gameplay_form->setWidget(3, QFormLayout::FieldRole, ui_showname_cb);
ui_gameplay_form->setWidget(row, QFormLayout::FieldRole, ui_showname_cb);
row += 1;
ui_net_divider = new QFrame(ui_form_layout_widget);
ui_net_divider->setFrameShape(QFrame::HLine);
ui_net_divider->setFrameShadow(QFrame::Sunken);
ui_gameplay_form->setWidget(4, QFormLayout::FieldRole, ui_net_divider);
ui_gameplay_form->setWidget(row, QFormLayout::FieldRole, ui_net_divider);
row += 1;
ui_ms_lbl = new QLabel(ui_form_layout_widget);
ui_ms_lbl->setText(tr("Backup MS:"));
ui_ms_lbl->setToolTip(
tr("If the built-in server lookups fail, the game will try the "
"address given here and use it as a backup master server address."));
ui_gameplay_form->setWidget(5, QFormLayout::LabelRole, ui_ms_lbl);
ui_gameplay_form->setWidget(row, QFormLayout::LabelRole, ui_ms_lbl);
QSettings *configini = ao_app->configini;
ui_ms_textbox = new QLineEdit(ui_form_layout_widget);
ui_ms_textbox->setText(configini->value("master", "").value<QString>());
ui_gameplay_form->setWidget(5, QFormLayout::FieldRole, ui_ms_textbox);
ui_gameplay_form->setWidget(row, QFormLayout::FieldRole, ui_ms_textbox);
row += 1;
ui_discord_lbl = new QLabel(ui_form_layout_widget);
ui_discord_lbl->setText(tr("Discord:"));
ui_discord_lbl->setToolTip(
@ -144,68 +188,152 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app)
"what character are you playing, and how long you have "
"been playing for."));
ui_gameplay_form->setWidget(6, QFormLayout::LabelRole, ui_discord_lbl);
ui_gameplay_form->setWidget(row, QFormLayout::LabelRole, ui_discord_lbl);
ui_discord_cb = new QCheckBox(ui_form_layout_widget);
ui_discord_cb->setChecked(ao_app->is_discord_enabled());
ui_gameplay_form->setWidget(6, QFormLayout::FieldRole, ui_discord_cb);
ui_epilepsy_lbl = new QLabel(ui_form_layout_widget);
ui_epilepsy_lbl->setText(tr("Allow Shake/Flash:"));
ui_epilepsy_lbl->setToolTip(
tr("Allows screenshaking and flashing. Disable this if you have concerns "
"or issues with photosensitivity and/or seizures."));
ui_gameplay_form->setWidget(7, QFormLayout::LabelRole, ui_epilepsy_lbl);
ui_epilepsy_cb = new QCheckBox(ui_form_layout_widget);
ui_epilepsy_cb->setChecked(ao_app->is_shakeandflash_enabled());
ui_gameplay_form->setWidget(7, QFormLayout::FieldRole, ui_epilepsy_cb);
ui_gameplay_form->setWidget(row, QFormLayout::FieldRole, ui_discord_cb);
row += 1;
ui_language_label = new QLabel(ui_form_layout_widget);
ui_language_label->setText(tr("Language:"));
ui_language_label->setToolTip(
tr("Sets the language if you don't want to use your system language."));
ui_gameplay_form->setWidget(8, QFormLayout::LabelRole, ui_language_label);
ui_gameplay_form->setWidget(row, QFormLayout::LabelRole, ui_language_label);
ui_language_combobox = new QComboBox(ui_form_layout_widget);
ui_language_combobox->addItem(
configini->value("language", " ").value<QString>() +
" - Keep current setting");
tr(" - Keep current setting"));
ui_language_combobox->addItem(" - Default");
ui_language_combobox->addItem("en - English");
ui_language_combobox->addItem("de - Deutsch");
ui_language_combobox->addItem("es - Español");
ui_language_combobox->addItem("pt - Português");
ui_language_combobox->addItem("pl - Polski");
ui_language_combobox->addItem("pl - Polskie");
ui_language_combobox->addItem("jp - 日本語");
ui_language_combobox->addItem("ru - Русский");
ui_gameplay_form->setWidget(8, QFormLayout::FieldRole, ui_language_combobox);
ui_gameplay_form->setWidget(row, QFormLayout::FieldRole,
ui_language_combobox);
ui_net_divider = new QFrame(ui_form_layout_widget);
ui_net_divider->setFrameShape(QFrame::HLine);
ui_net_divider->setFrameShadow(QFrame::Sunken);
ui_gameplay_form->setWidget(9, QFormLayout::FieldRole, ui_net_divider);
row += 1;
ui_shake_lbl = new QLabel(ui_form_layout_widget);
ui_shake_lbl->setText(tr("Allow Screenshake:"));
ui_shake_lbl->setToolTip(
tr("Allows screenshaking. Disable this if you have concerns or issues "
"with photosensitivity and/or seizures."));
ui_slower_blips_lb = new QLabel(ui_form_layout_widget);
ui_slower_blips_lb->setText(tr("Slower text speed:"));
ui_slower_blips_lb->setToolTip(tr("Set the text speed to be the same as the AA games."));
ui_slower_blips_cb = new QCheckBox(ui_form_layout_widget);
ui_slower_blips_cb->setChecked(p_ao_app->get_slower_blips());
ui_gameplay_form->setWidget(10, QFormLayout::FieldRole, ui_slower_blips_cb);
ui_gameplay_form->setWidget(10, QFormLayout::LabelRole, ui_slower_blips_lb);
ui_gameplay_form->setWidget(row, QFormLayout::LabelRole, ui_shake_lbl);
ui_pun_delay = new QLabel(ui_form_layout_widget);
ui_pun_delay->setText(tr("Blip delay on punctuations:"));
ui_pun_delay->setToolTip(tr("Punctuation delay modifier."
" Enable it for the blips to slow down on punctuations."));
ui_pun_delay_cb = new QCheckBox(ui_form_layout_widget);
ui_pun_delay_cb->setChecked(p_ao_app->get_pundelay());
ui_gameplay_form->setWidget(11, QFormLayout::FieldRole, ui_pun_delay_cb);
ui_gameplay_form->setWidget(11, QFormLayout::LabelRole, ui_pun_delay);
ui_shake_cb = new QCheckBox(ui_form_layout_widget);
ui_shake_cb->setChecked(ao_app->is_shake_enabled());
ui_gameplay_form->setWidget(row, QFormLayout::FieldRole, ui_shake_cb);
row += 1;
ui_effects_lbl = new QLabel(ui_form_layout_widget);
ui_effects_lbl->setText(tr("Allow Effects:"));
ui_effects_lbl->setToolTip(
tr("Allows screen effects. Disable this if you have concerns or issues "
"with photosensitivity and/or seizures."));
ui_gameplay_form->setWidget(row, QFormLayout::LabelRole, ui_effects_lbl);
ui_effects_cb = new QCheckBox(ui_form_layout_widget);
ui_effects_cb->setChecked(ao_app->is_effects_enabled());
ui_gameplay_form->setWidget(row, QFormLayout::FieldRole, ui_effects_cb);
row += 1;
ui_framenetwork_lbl = new QLabel(ui_form_layout_widget);
ui_framenetwork_lbl->setText(tr("Network Frame Effects:"));
ui_framenetwork_lbl->setToolTip(tr(
"Send screen-shaking, flashes and sounds as defined in the char.ini over "
"the network. Only works for servers that support this functionality."));
ui_gameplay_form->setWidget(row, QFormLayout::LabelRole, ui_framenetwork_lbl);
ui_framenetwork_cb = new QCheckBox(ui_form_layout_widget);
ui_framenetwork_cb->setChecked(ao_app->is_frame_network_enabled());
ui_gameplay_form->setWidget(row, QFormLayout::FieldRole, ui_framenetwork_cb);
row += 1;
ui_colorlog_lbl = new QLabel(ui_form_layout_widget);
ui_colorlog_lbl->setText(tr("Colors in IC Log:"));
ui_colorlog_lbl->setToolTip(
tr("Use the markup colors in the server IC chatlog."));
ui_gameplay_form->setWidget(row, QFormLayout::LabelRole, ui_colorlog_lbl);
ui_colorlog_cb = new QCheckBox(ui_form_layout_widget);
ui_colorlog_cb->setChecked(ao_app->is_colorlog_enabled());
ui_gameplay_form->setWidget(row, QFormLayout::FieldRole, ui_colorlog_cb);
row += 1;
ui_stickysounds_lbl = new QLabel(ui_form_layout_widget);
ui_stickysounds_lbl->setText(tr("Sticky Sounds:"));
ui_stickysounds_lbl->setToolTip(
tr("Turn this on to prevent the sound dropdown from clearing the sound "
"after playing it."));
ui_gameplay_form->setWidget(row, QFormLayout::LabelRole, ui_stickysounds_lbl);
ui_stickysounds_cb = new QCheckBox(ui_form_layout_widget);
ui_stickysounds_cb->setChecked(ao_app->is_stickysounds_enabled());
ui_gameplay_form->setWidget(row, QFormLayout::FieldRole, ui_stickysounds_cb);
row += 1;
ui_stickyeffects_lbl = new QLabel(ui_form_layout_widget);
ui_stickyeffects_lbl->setText(tr("Sticky Effects:"));
ui_stickyeffects_lbl->setToolTip(
tr("Turn this on to prevent the effects dropdown from clearing the "
"effect after playing it."));
ui_gameplay_form->setWidget(row, QFormLayout::LabelRole,
ui_stickyeffects_lbl);
ui_stickyeffects_cb = new QCheckBox(ui_form_layout_widget);
ui_stickyeffects_cb->setChecked(ao_app->is_stickyeffects_enabled());
ui_gameplay_form->setWidget(row, QFormLayout::FieldRole, ui_stickyeffects_cb);
row += 1;
ui_stickypres_lbl = new QLabel(ui_form_layout_widget);
ui_stickypres_lbl->setText(tr("Sticky Preanims:"));
ui_stickypres_lbl->setToolTip(
tr("Turn this on to prevent preanimation checkbox from clearing after "
"playing the emote."));
ui_gameplay_form->setWidget(row, QFormLayout::LabelRole, ui_stickypres_lbl);
ui_stickypres_cb = new QCheckBox(ui_form_layout_widget);
ui_stickypres_cb->setChecked(ao_app->is_stickypres_enabled());
ui_gameplay_form->setWidget(row, QFormLayout::FieldRole, ui_stickypres_cb);
row += 1;
ui_customchat_lbl = new QLabel(ui_form_layout_widget);
ui_customchat_lbl->setText(tr("Custom Chatboxes:"));
ui_customchat_lbl->setToolTip(
tr("Turn this on to allow characters to define their own "
"custom chat box designs."));
ui_gameplay_form->setWidget(row, QFormLayout::LabelRole, ui_customchat_lbl);
ui_customchat_cb = new QCheckBox(ui_form_layout_widget);
ui_customchat_cb->setChecked(ao_app->is_customchat_enabled());
ui_gameplay_form->setWidget(row, QFormLayout::FieldRole, ui_customchat_cb);
QScrollArea *scroll = new QScrollArea;
scroll->setWidget(ui_form_layout_widget);
ui_gameplay_tab->setLayout(new QVBoxLayout);
ui_gameplay_tab->layout()->addWidget(scroll);
ui_gameplay_tab->show();
// Here we start the callwords tab.
ui_callwords_tab = new QWidget();
@ -257,24 +385,25 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app)
ui_audio_layout->setFormAlignment(Qt::AlignLeading | Qt::AlignLeft |
Qt::AlignTop);
ui_audio_layout->setContentsMargins(0, 0, 0, 0);
row = 0;
ui_audio_device_lbl = new QLabel(ui_audio_widget);
ui_audio_device_lbl->setText(tr("Audio device:"));
ui_audio_device_lbl->setToolTip(tr("Sets the audio device for all sounds."));
ui_audio_layout->setWidget(0, QFormLayout::LabelRole, ui_audio_device_lbl);
ui_audio_layout->setWidget(row, QFormLayout::LabelRole, ui_audio_device_lbl);
ui_audio_device_combobox = new QComboBox(ui_audio_widget);
// Let's fill out the combobox with the available audio devices. Or don't if
// there is no audio
int a = 0;
if (needs_default_audiodev()) {
ui_audio_device_combobox->addItem("default");
ui_audio_device_combobox->addItem("default"); //TODO translate this without breaking the default audio device
}
#ifdef BASSAUDIO
BASS_DEVICEINFO info;
int a = 0;
for (a = 0; BASS_GetDeviceInfo(a, &info); a++) {
ui_audio_device_combobox->addItem(info.name);
if (p_ao_app->get_audio_output_device() == info.name)
@ -290,120 +419,131 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app)
ui_audio_device_combobox->count() - 1);
}
#endif
ui_audio_layout->setWidget(0, QFormLayout::FieldRole,
ui_audio_layout->setWidget(row, QFormLayout::FieldRole,
ui_audio_device_combobox);
row += 1;
ui_audio_volume_divider = new QFrame(ui_audio_widget);
ui_audio_volume_divider->setFrameShape(QFrame::HLine);
ui_audio_volume_divider->setFrameShadow(QFrame::Sunken);
ui_audio_layout->setWidget(1, QFormLayout::FieldRole,
ui_audio_layout->setWidget(row, QFormLayout::FieldRole,
ui_audio_volume_divider);
row += 1;
ui_music_volume_lbl = new QLabel(ui_audio_widget);
ui_music_volume_lbl->setText(tr("Music:"));
ui_music_volume_lbl->setToolTip(tr("Sets the default volume for music."));
ui_music_volume_lbl->setToolTip(tr("Sets the music's default volume."));
ui_audio_layout->setWidget(2, QFormLayout::LabelRole, ui_music_volume_lbl);
ui_audio_layout->setWidget(row, QFormLayout::LabelRole, ui_music_volume_lbl);
ui_music_volume_spinbox = new QSpinBox(ui_audio_widget);
ui_music_volume_spinbox->setValue(p_ao_app->get_default_music());
ui_music_volume_spinbox->setMaximum(100);
ui_music_volume_spinbox->setSuffix("%");
ui_audio_layout->setWidget(2, QFormLayout::FieldRole,
ui_audio_layout->setWidget(row, QFormLayout::FieldRole,
ui_music_volume_spinbox);
row += 1;
ui_sfx_volume_lbl = new QLabel(ui_audio_widget);
ui_sfx_volume_lbl->setText(tr("SFX:"));
ui_sfx_volume_lbl->setToolTip(
tr("Sets the default volume for SFX sounds, "
"like interjections or other character sound effects."));
ui_audio_layout->setWidget(3, QFormLayout::LabelRole, ui_sfx_volume_lbl);
tr("Sets the SFX's default volume. "
"Interjections and actual sound effects count as 'SFX'."));
ui_audio_layout->setWidget(row, QFormLayout::LabelRole, ui_sfx_volume_lbl);
ui_sfx_volume_spinbox = new QSpinBox(ui_audio_widget);
ui_sfx_volume_spinbox->setValue(p_ao_app->get_default_sfx());
ui_sfx_volume_spinbox->setMaximum(100);
ui_sfx_volume_spinbox->setSuffix("%");
ui_audio_layout->setWidget(3, QFormLayout::FieldRole, ui_sfx_volume_spinbox);
ui_audio_layout->setWidget(row, QFormLayout::FieldRole,
ui_sfx_volume_spinbox);
row += 1;
ui_blips_volume_lbl = new QLabel(ui_audio_widget);
ui_blips_volume_lbl->setText(tr("Blips:"));
ui_blips_volume_lbl->setToolTip(
tr("Sets the volume of the blips, the talking sound effects."));
ui_audio_layout->setWidget(4, QFormLayout::LabelRole, ui_blips_volume_lbl);
ui_audio_layout->setWidget(row, QFormLayout::LabelRole, ui_blips_volume_lbl);
ui_blips_volume_spinbox = new QSpinBox(ui_audio_widget);
ui_blips_volume_spinbox->setValue(p_ao_app->get_default_blip());
ui_blips_volume_spinbox->setMaximum(100);
ui_blips_volume_spinbox->setSuffix("%");
ui_audio_layout->setWidget(4, QFormLayout::FieldRole,
ui_audio_layout->setWidget(row, QFormLayout::FieldRole,
ui_blips_volume_spinbox);
row += 1;
ui_volume_blip_divider = new QFrame(ui_audio_widget);
ui_volume_blip_divider->setFrameShape(QFrame::HLine);
ui_volume_blip_divider->setFrameShadow(QFrame::Sunken);
ui_audio_layout->setWidget(5, QFormLayout::FieldRole, ui_volume_blip_divider);
ui_audio_layout->setWidget(row, QFormLayout::FieldRole,
ui_volume_blip_divider);
row += 1;
ui_bliprate_lbl = new QLabel(ui_audio_widget);
ui_bliprate_lbl->setText(tr("Blip rate:"));
ui_bliprate_lbl->setToolTip(
tr("Sets the delay between playing the blip sounds."));
ui_audio_layout->setWidget(6, QFormLayout::LabelRole, ui_bliprate_lbl);
ui_audio_layout->setWidget(row, QFormLayout::LabelRole, ui_bliprate_lbl);
ui_bliprate_spinbox = new QSpinBox(ui_audio_widget);
ui_bliprate_spinbox->setValue(p_ao_app->read_blip_rate());
ui_bliprate_spinbox->setMinimum(1);
ui_bliprate_spinbox->setToolTip(
tr("Play a blip sound \"once per every X symbols\", where "
"X is the blip rate."));
ui_audio_layout->setWidget(6, QFormLayout::FieldRole, ui_bliprate_spinbox);
ui_audio_layout->setWidget(row, QFormLayout::FieldRole, ui_bliprate_spinbox);
row += 1;
ui_blank_blips_lbl = new QLabel(ui_audio_widget);
ui_blank_blips_lbl->setText(tr("Blank blips:"));
ui_blank_blips_lbl->setToolTip(
tr("If true, the game will play a blip sound even "
"when a space is 'being said'."));
ui_audio_layout->setWidget(7, QFormLayout::LabelRole, ui_blank_blips_lbl);
ui_audio_layout->setWidget(row, QFormLayout::LabelRole, ui_blank_blips_lbl);
ui_blank_blips_cb = new QCheckBox(ui_audio_widget);
ui_blank_blips_cb->setChecked(p_ao_app->get_blank_blip());
ui_audio_layout->setWidget(7, QFormLayout::FieldRole, ui_blank_blips_cb);
ui_audio_layout->setWidget(row, QFormLayout::FieldRole, ui_blank_blips_cb);
row += 1;
ui_loopsfx_lbl = new QLabel(ui_audio_widget);
ui_loopsfx_lbl->setText(tr("Enable Looping SFX:"));
ui_loopsfx_lbl->setToolTip(tr("If true, the game will allow looping sound "
"effects to play on preanimations."));
ui_audio_layout->setWidget(8, QFormLayout::LabelRole, ui_loopsfx_lbl);
ui_audio_layout->setWidget(row, QFormLayout::LabelRole, ui_loopsfx_lbl);
ui_loopsfx_cb = new QCheckBox(ui_audio_widget);
ui_loopsfx_cb->setChecked(p_ao_app->get_looping_sfx());
ui_audio_layout->setWidget(8, QFormLayout::FieldRole, ui_loopsfx_cb);
ui_audio_layout->setWidget(row, QFormLayout::FieldRole, ui_loopsfx_cb);
row += 1;
ui_objectmusic_lbl = new QLabel(ui_audio_widget);
ui_objectmusic_lbl->setText(tr("Kill Music On Objection:"));
ui_objectmusic_lbl->setToolTip(
tr("If true, the game will stop music when someone objects, like in the "
"actual games."));
tr("If true, AO2 will stop the music for you when you or someone else "
"does 'Objection!'."));
ui_audio_layout->setWidget(9, QFormLayout::LabelRole, ui_objectmusic_lbl);
ui_audio_layout->setWidget(row, QFormLayout::LabelRole, ui_objectmusic_lbl);
ui_objectmusic_cb = new QCheckBox(ui_audio_widget);
ui_objectmusic_cb->setChecked(p_ao_app->get_objectmusic());
ui_objectmusic_cb->setChecked(p_ao_app->objection_stop_music());
ui_audio_layout->setWidget(9, QFormLayout::FieldRole, ui_objectmusic_cb);
ui_audio_layout->setWidget(row, QFormLayout::FieldRole, ui_objectmusic_cb);
//
// CASING
//
// The casing tab!
ui_casing_tab = new QWidget();
ui_settings_tabs->addTab(ui_casing_tab, tr("Casing"));
@ -416,6 +556,7 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app)
ui_casing_layout->setFormAlignment(Qt::AlignLeading | Qt::AlignLeft |
Qt::AlignTop);
ui_casing_layout->setContentsMargins(0, 0, 0, 0);
row = 0;
// -- SERVER SUPPORTS CASING
@ -427,222 +568,151 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app)
tr("This server does not support case alerts."));
ui_casing_supported_lbl->setToolTip(tr("Pretty self-explanatory."));
ui_casing_layout->setWidget(0, QFormLayout::FieldRole,
ui_casing_layout->setWidget(row, QFormLayout::FieldRole,
ui_casing_supported_lbl);
// -- CASE ANNOUNCEMENTS
row += 1;
ui_casing_enabled_lbl = new QLabel(ui_casing_widget);
ui_casing_enabled_lbl->setText(tr("Casing:"));
ui_casing_enabled_lbl->setToolTip(
tr("If checked, you will get alerts about case "
"announcements."));
ui_casing_layout->setWidget(1, QFormLayout::LabelRole, ui_casing_enabled_lbl);
ui_casing_layout->setWidget(row, QFormLayout::LabelRole,
ui_casing_enabled_lbl);
ui_casing_enabled_cb = new QCheckBox(ui_casing_widget);
ui_casing_enabled_cb->setChecked(ao_app->get_casing_enabled());
ui_casing_layout->setWidget(1, QFormLayout::FieldRole, ui_casing_enabled_cb);
ui_casing_layout->setWidget(row, QFormLayout::FieldRole,
ui_casing_enabled_cb);
// -- DEFENSE ANNOUNCEMENTS
row += 1;
ui_casing_def_lbl = new QLabel(ui_casing_widget);
ui_casing_def_lbl->setText(tr("Defense:"));
ui_casing_def_lbl->setToolTip(tr("If checked, you will get alerts about case "
"announcements if a defense spot is open."));
ui_casing_layout->setWidget(2, QFormLayout::LabelRole, ui_casing_def_lbl);
ui_casing_layout->setWidget(row, QFormLayout::LabelRole, ui_casing_def_lbl);
ui_casing_def_cb = new QCheckBox(ui_casing_widget);
ui_casing_def_cb->setChecked(ao_app->get_casing_defence_enabled());
ui_casing_layout->setWidget(2, QFormLayout::FieldRole, ui_casing_def_cb);
ui_casing_layout->setWidget(row, QFormLayout::FieldRole, ui_casing_def_cb);
// -- PROSECUTOR ANNOUNCEMENTS
row += 1;
ui_casing_pro_lbl = new QLabel(ui_casing_widget);
ui_casing_pro_lbl->setText(tr("Prosecution:"));
ui_casing_pro_lbl->setToolTip(
tr("If checked, you will get alerts about case "
"announcements if a prosecutor spot is open."));
ui_casing_layout->setWidget(3, QFormLayout::LabelRole, ui_casing_pro_lbl);
ui_casing_layout->setWidget(row, QFormLayout::LabelRole, ui_casing_pro_lbl);
ui_casing_pro_cb = new QCheckBox(ui_casing_widget);
ui_casing_pro_cb->setChecked(ao_app->get_casing_prosecution_enabled());
ui_casing_layout->setWidget(3, QFormLayout::FieldRole, ui_casing_pro_cb);
ui_casing_layout->setWidget(row, QFormLayout::FieldRole, ui_casing_pro_cb);
// -- JUDGE ANNOUNCEMENTS
row += 1;
ui_casing_jud_lbl = new QLabel(ui_casing_widget);
ui_casing_jud_lbl->setText(tr("Judge:"));
ui_casing_jud_lbl->setToolTip(tr("If checked, you will get alerts about case "
"announcements if the judge spot is open."));
ui_casing_layout->setWidget(4, QFormLayout::LabelRole, ui_casing_jud_lbl);
ui_casing_layout->setWidget(row, QFormLayout::LabelRole, ui_casing_jud_lbl);
ui_casing_jud_cb = new QCheckBox(ui_casing_widget);
ui_casing_jud_cb->setChecked(ao_app->get_casing_judge_enabled());
ui_casing_layout->setWidget(4, QFormLayout::FieldRole, ui_casing_jud_cb);
ui_casing_layout->setWidget(row, QFormLayout::FieldRole, ui_casing_jud_cb);
// -- JUROR ANNOUNCEMENTS
row += 1;
ui_casing_jur_lbl = new QLabel(ui_casing_widget);
ui_casing_jur_lbl->setText(tr("Juror:"));
ui_casing_jur_lbl->setToolTip(tr("If checked, you will get alerts about case "
"announcements if a juror spot is open."));
ui_casing_layout->setWidget(5, QFormLayout::LabelRole, ui_casing_jur_lbl);
ui_casing_layout->setWidget(row, QFormLayout::LabelRole, ui_casing_jur_lbl);
ui_casing_jur_cb = new QCheckBox(ui_casing_widget);
ui_casing_jur_cb->setChecked(ao_app->get_casing_juror_enabled());
ui_casing_layout->setWidget(5, QFormLayout::FieldRole, ui_casing_jur_cb);
ui_casing_layout->setWidget(row, QFormLayout::FieldRole, ui_casing_jur_cb);
// -- STENO ANNOUNCEMENTS
row += 1;
ui_casing_steno_lbl = new QLabel(ui_casing_widget);
ui_casing_steno_lbl->setText(tr("Stenographer:"));
ui_casing_steno_lbl->setToolTip(
tr("If checked, you will get alerts about case "
"announcements if a stenographer spot is open."));
ui_casing_layout->setWidget(6, QFormLayout::LabelRole, ui_casing_steno_lbl);
ui_casing_layout->setWidget(row, QFormLayout::LabelRole, ui_casing_steno_lbl);
ui_casing_steno_cb = new QCheckBox(ui_casing_widget);
ui_casing_steno_cb->setChecked(ao_app->get_casing_steno_enabled());
ui_casing_layout->setWidget(6, QFormLayout::FieldRole, ui_casing_steno_cb);
ui_casing_layout->setWidget(row, QFormLayout::FieldRole, ui_casing_steno_cb);
// -- CM ANNOUNCEMENTS
row += 1;
ui_casing_cm_lbl = new QLabel(ui_casing_widget);
ui_casing_cm_lbl->setText(tr("CM:"));
ui_casing_cm_lbl->setToolTip(
tr("If checked, you will appear amongst the potential "
"CMs on the server."));
ui_casing_layout->setWidget(7, QFormLayout::LabelRole, ui_casing_cm_lbl);
ui_casing_layout->setWidget(row, QFormLayout::LabelRole, ui_casing_cm_lbl);
ui_casing_cm_cb = new QCheckBox(ui_casing_widget);
ui_casing_cm_cb->setChecked(ao_app->get_casing_cm_enabled());
ui_casing_layout->setWidget(7, QFormLayout::FieldRole, ui_casing_cm_cb);
ui_casing_wit_lbl = new QLabel(ui_casing_widget);
ui_casing_wit_lbl->setText(tr("Witness:"));
ui_casing_wit_lbl->setToolTip(
tr("If checked, you will appear amongst the potential "
"witnesses on the server."));
ui_casing_layout->setWidget(8, QFormLayout::LabelRole, ui_casing_wit_lbl);
ui_casing_wit_cb = new QCheckBox(ui_casing_widget);
ui_casing_wit_cb->setChecked(ao_app->get_casing_wit_enabled());
ui_casing_layout->setWidget(8, QFormLayout::FieldRole, ui_casing_wit_cb);
ui_casing_layout->setWidget(row, QFormLayout::FieldRole, ui_casing_cm_cb);
// -- CM CASES ANNOUNCEMENTS
row += 1;
ui_casing_cm_cases_lbl = new QLabel(ui_casing_widget);
ui_casing_cm_cases_lbl->setText(tr("Hosting cases:"));
ui_casing_cm_cases_lbl->setToolTip(
tr("If you're a CM, enter what cases you are "
"willing to host."));
ui_casing_layout->setWidget(9, QFormLayout::LabelRole,
ui_casing_layout->setWidget(row, QFormLayout::LabelRole,
ui_casing_cm_cases_lbl);
ui_casing_cm_cases_textbox = new QLineEdit(ui_casing_widget);
ui_casing_cm_cases_textbox->setText(ao_app->get_casing_can_host_cases());
ui_casing_layout->setWidget(9, QFormLayout::FieldRole,
ui_casing_layout->setWidget(row, QFormLayout::FieldRole,
ui_casing_cm_cases_textbox);
//Check whether mass logging is enabled
row += 1;
ui_log_lbl = new QLabel(ui_casing_widget);
ui_log_lbl->setText(tr("Automatic Logging:"));
ui_log_lbl->setToolTip(
tr("If checked, all logs will be automatically written in the "
"/logs folder."));
// ICLOG
ui_casing_layout->setWidget(row, QFormLayout::LabelRole, ui_log_lbl);
ui_other_tab = new QWidget();
ui_settings_tabs->addTab(ui_other_tab, tr("IC Log"));
ui_log_cb = new QCheckBox(ui_casing_widget);
ui_log_cb->setChecked(ao_app->get_auto_logging_enabled());
ui_other_widget = new QWidget(ui_other_tab);
ui_other_widget->setGeometry(QRect(10, 10, 361, 211));
ui_other_layout = new QFormLayout(ui_other_widget);
ui_other_layout->setLabelAlignment(Qt::AlignLeading | Qt::AlignLeft |
Qt::AlignVCenter);
ui_other_layout->setFormAlignment(Qt::AlignLeading | Qt::AlignLeft |
Qt::AlignTop);
ui_other_layout->setContentsMargins(0, 0, 0, 0);
ui_other_fancy_icl_enabled_lb = new QLabel(ui_other_widget);
ui_other_fancy_icl_enabled_lb->setText(tr("Colorful IC log:"));
ui_other_fancy_icl_enabled_lb->setToolTip(
tr("Enables colored text in the log."));
ui_other_layout->setWidget(1, QFormLayout::LabelRole,
ui_other_fancy_icl_enabled_lb);
ui_other_fancy_icl_enabled_cb = new QCheckBox(ui_other_widget);
ui_other_fancy_icl_enabled_cb->setChecked(
ao_app->get_colored_iclog_enabled());
ui_other_layout->setWidget(1, QFormLayout::FieldRole,
ui_other_fancy_icl_enabled_cb);
ui_other_fancy_icl_limit_lb = new QLabel(ui_other_widget);
ui_other_fancy_icl_limit_lb->setText(tr("Only inline coloring:"));
ui_other_fancy_icl_limit_lb->setToolTip(
tr("Only inline coloring will be shown such as <>,|| etc."));
ui_other_layout->setWidget(2, QFormLayout::LabelRole,
ui_other_fancy_icl_limit_lb);
ui_other_fancy_icl_limit_cb = new QCheckBox(ui_other_widget);
ui_other_fancy_icl_limit_cb->setChecked(
ao_app->colorlog_restricted_enabled());
ui_other_layout->setWidget(2, QFormLayout::FieldRole,
ui_other_fancy_icl_limit_cb);
ui_other_mirror_icl_enabled_lb = new QLabel(ui_other_widget);
ui_other_mirror_icl_enabled_lb->setText(tr("Mirror IC log:"));
ui_other_mirror_icl_enabled_lb->setToolTip(
tr("IC log will mirror the IC box. "
"Meaning that if somebody gets interrupted nobody will know what they "
"wanted to say. "
"Enable for a more realistic experience."));
ui_other_layout->setWidget(3, QFormLayout::LabelRole,
ui_other_mirror_icl_enabled_lb);
ui_other_mirror_icl_enabled_cb = new QCheckBox(ui_other_widget);
ui_other_mirror_icl_enabled_cb->setChecked(ao_app->get_iclmir_enabled());
ui_other_layout->setWidget(3, QFormLayout::FieldRole,
ui_other_mirror_icl_enabled_cb);
ui_downwards_lbl = new QLabel(ui_other_widget);
ui_downwards_lbl->setText(tr("Log goes downwards:"));
ui_downwards_lbl->setToolTip(
tr("If ticked, new messages will appear at "
"the bottom (like the OOC chatlog). The traditional "
"(AO1) behaviour is equivalent to this being unticked."));
ui_other_layout->setWidget(4, QFormLayout::LabelRole, ui_downwards_lbl);
ui_downwards_cb = new QCheckBox(ui_other_widget);
ui_downwards_cb->setChecked(p_ao_app->get_log_goes_downwards());
ui_other_layout->setWidget(4, QFormLayout::FieldRole, ui_downwards_cb);
ui_length_lbl = new QLabel(ui_other_widget);
ui_length_lbl->setText(tr("Log length:"));
ui_length_lbl->setToolTip(tr(
"The amount of messages the IC chatlog will keep before "
"deleting older messages. A value of 0 or below counts as 'infinite'."));
ui_other_layout->setWidget(5, QFormLayout::LabelRole, ui_length_lbl);
ui_length_spinbox = new QSpinBox(ui_other_widget);
ui_length_spinbox->setMaximum(10000);
ui_length_spinbox->setValue(p_ao_app->get_max_log_size());
ui_other_layout->setWidget(5, QFormLayout::FieldRole, ui_length_spinbox);
ui_casing_layout->setWidget(row, QFormLayout::FieldRole, ui_log_cb);
// When we're done, we should continue the updates!
setUpdatesEnabled(true);
@ -660,17 +730,20 @@ void AOOptionsDialog::save_pressed()
configini->setValue("show_custom_shownames", ui_showname_cb->isChecked());
configini->setValue("master", ui_ms_textbox->text());
configini->setValue("discord", ui_discord_cb->isChecked());
configini->setValue("shakeandflash", ui_epilepsy_cb->isChecked());
configini->setValue("language", ui_language_combobox->currentText().left(2));
configini->setValue("punctuation_delay", ui_pun_delay_cb->isChecked());
configini->setValue("slower_blips", ui_slower_blips_cb->isChecked());
configini->setValue("shake", ui_shake_cb->isChecked());
configini->setValue("effects", ui_effects_cb->isChecked());
configini->setValue("framenetwork", ui_framenetwork_cb->isChecked());
configini->setValue("colorlog", ui_colorlog_cb->isChecked());
configini->setValue("stickysounds", ui_stickysounds_cb->isChecked());
configini->setValue("stickyeffects", ui_stickyeffects_cb->isChecked());
configini->setValue("stickypres", ui_stickypres_cb->isChecked());
configini->setValue("customchat", ui_customchat_cb->isChecked());
configini->setValue("automatic_logging_enabled", ui_log_cb->isChecked());
QFile *callwordsini = new QFile(ao_app->get_base_path() + "callwords.ini");
if (!callwordsini->open(QIODevice::WriteOnly | QIODevice::Truncate |
if (callwordsini->open(QIODevice::WriteOnly | QIODevice::Truncate |
QIODevice::Text)) {
// Nevermind!
}
else {
QTextStream out(callwordsini);
out << ui_callwords_textbox->toPlainText();
callwordsini->close();
@ -684,7 +757,7 @@ void AOOptionsDialog::save_pressed()
configini->setValue("blip_rate", ui_bliprate_spinbox->value());
configini->setValue("blank_blip", ui_blank_blips_cb->isChecked());
configini->setValue("looping_sfx", ui_loopsfx_cb->isChecked());
configini->setValue("kill_music_on_object", ui_objectmusic_cb->isChecked());
configini->setValue("objection_stop_music", ui_objectmusic_cb->isChecked());
configini->setValue("casing_enabled", ui_casing_enabled_cb->isChecked());
configini->setValue("casing_defence_enabled", ui_casing_def_cb->isChecked());
@ -694,17 +767,9 @@ void AOOptionsDialog::save_pressed()
configini->setValue("casing_juror_enabled", ui_casing_jur_cb->isChecked());
configini->setValue("casing_steno_enabled", ui_casing_steno_cb->isChecked());
configini->setValue("casing_cm_enabled", ui_casing_cm_cb->isChecked());
configini->setValue("casing_wit_enabled", ui_casing_wit_cb->isChecked());
configini->setValue("casing_can_host_cases",
ui_casing_cm_cases_textbox->text());
configini->setValue("color_iclog_enabled",
ui_other_fancy_icl_enabled_cb->isChecked());
configini->setValue("mirror_iclog_enabled",
ui_other_mirror_icl_enabled_cb->isChecked());
configini->setValue("mirror_iclog_restricted",
ui_other_fancy_icl_limit_cb->isChecked());
callwordsini->close();
done(0);
}

View File

@ -14,30 +14,55 @@ void AOScene::set_image(QString p_image)
{
QString background_path =
ao_app->get_image_suffix(ao_app->get_background_path(p_image));
if (!file_exists(background_path))
background_path = ao_app->get_image_suffix(
ao_app->get_default_background_path(p_image)); // Default path
if (!file_exists(background_path)) // If image is missing, clear current image
{
this->clear();
this->setMovie(nullptr);
if (file_exists(background_path) && background_path == last_image)
m_movie->stop();
last_image = "";
return;
}
int w = this->width();
int h = this->height();
if (!file_exists(background_path) || background_path != last_image)
{
this->clear();
this->setMovie(nullptr);
m_movie->stop();
m_movie->setFileName(background_path);
m_movie->setScaledSize(QSize(w, h));
}
if (m_movie->isValid()) {
if (m_movie->isValid() && m_movie->frameCount() > 1) {
m_movie->jumpToNextFrame();
float scale_factor = static_cast<float>(f_h) /
static_cast<float>(m_movie->frameRect().height());
// preserve aspect ratio
int n_w = static_cast<int>(m_movie->frameRect().width() * scale_factor);
int n_h = static_cast<int>(m_movie->frameRect().height() * scale_factor);
m_movie->setScaledSize(QSize(n_w, n_h));
this->resize(m_movie->scaledSize());
if (!file_exists(background_path) || background_path != last_image)
{
this->setMovie(m_movie);
m_movie->start();
}
QLabel::move(x + (f_w - n_w) / 2, y + (f_h - n_h) / 2); // Center
}
else {
QPixmap background(background_path);
this->setPixmap(background.scaled(w, h));
auto transform_mode = Qt::FastTransformation;
if (background.height() > f_h) // We are downscaling, use anti-aliasing.
transform_mode = Qt::SmoothTransformation;
background = background.scaledToHeight(f_h, transform_mode);
this->resize(background.size());
this->setPixmap(background);
QLabel::move(
x + (f_w - background.width()) / 2,
y + (f_h - background.height()) /
2); // Always center horizontally, always center vertically
}
last_image = background_path;
}
@ -47,17 +72,23 @@ void AOScene::set_legacy_desk(QString p_image)
QString desk_path =
ao_app->get_image_suffix(ao_app->get_background_path(p_image));
if (!file_exists(desk_path))
desk_path = ao_app->get_image_suffix(
ao_app->get_default_background_path(p_image)); // Default path
if (!file_exists(desk_path)) // If image is missing, clear current image
{
this->clear();
this->setMovie(nullptr);
m_movie->stop();
last_image = "";
return;
}
if (file_exists(desk_path) && desk_path == last_image)
return;
QPixmap f_desk(desk_path);
// vanilla desks vary in both width and height. in order to make that work
// with viewport rescaling, some INTENSE math is needed.
int vp_width = m_parent->width();
int vp_height = m_parent->height();
@ -73,7 +104,7 @@ void AOScene::set_legacy_desk(QString p_image)
m_movie->setScaledSize(QSize(vp_width, final_h));
if (m_movie->isValid()) {
if (m_movie->isValid() && m_movie->frameCount() > 1) {
this->setMovie(m_movie);
m_movie->start();
}
@ -83,3 +114,18 @@ void AOScene::set_legacy_desk(QString p_image)
}
last_image = desk_path;
}
void AOScene::combo_resize(int w, int h)
{
QSize f_size(w, h);
f_w = w;
f_h = h;
this->resize(f_size);
}
void AOScene::move(int ax, int ay)
{
x = ax;
y = ay;
QLabel::move(x, y);
}

View File

@ -1,25 +1,52 @@
#include "aosfxplayer.h"
#include "file_functions.h"
#if defined(BASSAUDIO) // Using bass.dll for sfx
AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app) : QObject()
AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app)
{
m_parent = parent;
ao_app = p_ao_app;
}
void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout)
#if defined(BASSAUDIO) // Using bass.dll for sfx
void AOSfxPlayer::clear()
{
BASS_ChannelStop(m_stream);
for (int n_stream = 0; n_stream < m_channelmax; ++n_stream) {
BASS_ChannelStop(m_stream_list[n_stream]);
}
set_volume_internal(m_volume);
}
void AOSfxPlayer::loop_clear()
{
for (int n_stream = 0; n_stream < m_channelmax; ++n_stream) {
if ((BASS_ChannelFlags(m_stream_list[n_stream], 0, 0) & BASS_SAMPLE_LOOP))
BASS_ChannelStop(m_stream_list[n_stream]);
}
set_volume_internal(m_volume);
}
void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout,
int channel)
{
if (channel == -1) {
if (BASS_ChannelIsActive(m_stream_list[channel]) == BASS_ACTIVE_PLAYING)
m_channel = (m_channel + 1) % m_channelmax;
channel = m_channel;
}
BASS_ChannelStop(m_stream_list[channel]);
QString misc_path = "";
QString char_path = "";
QString sound_path = ao_app->get_sounds_path(p_sfx);
QString sound_path = ao_app->get_sfx_suffix(ao_app->get_sounds_path(p_sfx));
if (shout != "")
misc_path = ao_app->get_base_path() + "misc/" + shout + "/" + p_sfx;
misc_path = ao_app->get_sfx_suffix(ao_app->get_base_path() + "misc/" +
shout + "/" + p_sfx);
if (p_char != "")
char_path = ao_app->get_character_path(p_char, p_sfx);
char_path =
ao_app->get_sfx_suffix(ao_app->get_character_path(p_char, p_sfx));
QString f_path;
@ -29,30 +56,30 @@ void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout)
f_path = misc_path;
else
f_path = sound_path;
BASS_ChannelStop(m_stream);
m_stream = BASS_StreamCreateFile(FALSE, f_path.utf16(), 0, 0,
BASS_STREAM_AUTOFREE | BASS_UNICODE |
BASS_ASYNCFILE);
if (f_path.endsWith(".opus"))
m_stream_list[channel] = BASS_OPUS_StreamCreateFile(
FALSE, f_path.utf16(), 0, 0,
BASS_STREAM_AUTOFREE | BASS_UNICODE | BASS_ASYNCFILE);
else
m_stream_list[channel] = BASS_StreamCreateFile(
FALSE, f_path.utf16(), 0, 0,
BASS_STREAM_AUTOFREE | BASS_UNICODE | BASS_ASYNCFILE);
set_volume_internal(m_volume);
if (ao_app->get_audio_output_device() != "default")
BASS_ChannelSetDevice(m_stream, BASS_GetDevice());
BASS_ChannelPlay(m_stream, false);
if (looping_sfx && ao_app->get_looping_sfx()) {
BASS_ChannelFlags(m_stream, BASS_SAMPLE_LOOP, BASS_SAMPLE_LOOP);
}
else {
BASS_ChannelFlags(m_stream, 0, BASS_SAMPLE_LOOP);
}
BASS_ChannelSetDevice(m_stream_list[m_channel], BASS_GetDevice());
BASS_ChannelPlay(m_stream_list[m_channel], false);
}
void AOSfxPlayer::setLooping(bool is_looping)
void AOSfxPlayer::stop(int channel)
{
this->looping_sfx = is_looping;
if (channel == -1) {
channel = m_channel;
}
BASS_ChannelStop(m_stream_list[channel]);
}
void AOSfxPlayer::stop() { BASS_ChannelStop(m_stream); }
void AOSfxPlayer::set_volume(qreal p_value)
{
@ -62,19 +89,51 @@ void AOSfxPlayer::set_volume(qreal p_value)
void AOSfxPlayer::set_volume_internal(qreal p_value)
{
float volume = p_value;
BASS_ChannelSetAttribute(m_stream, BASS_ATTRIB_VOL, volume);
float volume = static_cast<float>(p_value);
for (int n_stream = 0; n_stream < m_channelmax; ++n_stream) {
BASS_ChannelSetAttribute(m_stream_list[n_stream], BASS_ATTRIB_VOL, volume);
}
#elif defined(QTAUDIO) // Using Qt's QSoundEffect class
AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app) : QObject()
{
m_parent = parent;
ao_app = p_ao_app;
}
void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout)
void AOSfxPlayer::set_looping(bool toggle, int channel)
{
m_sfx.stop();
if (channel == -1) {
channel = m_channel;
}
m_looping = toggle;
if (BASS_ChannelFlags(m_stream_list[channel], 0, 0) & BASS_SAMPLE_LOOP) {
if (m_looping == false)
BASS_ChannelFlags(m_stream_list[channel], 0,
BASS_SAMPLE_LOOP); // remove the LOOP flag
}
else {
if (m_looping == true)
BASS_ChannelFlags(m_stream_list[channel], BASS_SAMPLE_LOOP,
BASS_SAMPLE_LOOP); // set the LOOP flag
}
}
#elif defined(QTAUDIO) // Using Qt's QSoundEffect class
void AOSfxPlayer::clear()
{
for (int n_stream = 0; n_stream < m_channelmax; ++n_stream) {
m_stream_list[n_stream].stop();
}
set_volume_internal(m_volume);
}
void AOSfxPlayer::loop_clear()
{
for (int n_stream = 0; n_stream < m_channelmax; ++n_stream) {
m_stream_list[n_stream].stop();
}
set_volume_internal(m_volume);
}
void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout,
int channel)
{
m_stream_list[channel].stop();
QString misc_path = "";
QString char_path = "";
@ -96,20 +155,21 @@ void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout)
if (file_exists(f_path)) // if its missing, it will glitch out
{
m_sfx.setSource(QUrl::fromLocalFile(f_path));
m_stream_list[channel].setSource(QUrl::fromLocalFile(f_path));
set_volume_internal(m_volume);
m_sfx.play();
m_stream_list[channel].play();
}
}
void AOSfxPlayer::setLooping(bool is_looping)
void AOSfxPlayer::stop(int channel)
{
this->looping_sfx = is_looping;
if (channel == -1) {
channel = m_channel;
}
m_stream_list[channel].stop();
}
void AOSfxPlayer::stop() { m_sfx.stop(); }
void AOSfxPlayer::set_volume(qreal p_value)
{
@ -119,25 +179,33 @@ void AOSfxPlayer::set_volume(qreal p_value)
void AOSfxPlayer::set_volume_internal(qreal p_value)
{
m_sfx.setVolume(m_volume);
float volume = static_cast<float>(p_value);
for (int n_stream = 0; n_stream < m_channelmax; ++n_stream) {
m_stream_list[n_stream].setVolume(volume);
}
}
void AOSfxPlayer::set_looping(bool toggle, int channel)
{
if (channel == -1) {
channel = m_channel;
}
m_looping = toggle;
// TODO
}
#else
AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app) : QObject()
{
m_parent = parent;
ao_app = p_ao_app;
}
void AOSfxPlayer::clear() {}
void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout) {}
void AOSfxPlayer::loop_clear() {}
void AOSfxPlayer::setLooping(bool is_looping)
{
this->looping_sfx = is_looping;
}
void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout,
int channel) {}
void AOSfxPlayer::stop() {}
void AOSfxPlayer::stop(int channel) {}
void AOSfxPlayer::set_volume(qreal p_value) {}
void AOSfxPlayer::set_volume_internal(qreal p_value) {}
void AOSfxPlayer::set_looping(bool toggle, int channel) {}
#endif

View File

@ -2,8 +2,16 @@
AOTextArea::AOTextArea(QWidget *p_parent) : QTextBrowser(p_parent) {}
void AOTextArea::append_linked(QString p_message)
{
QString result = p_message.toHtmlEscaped()
.replace("\n", "<br>")
.replace(url_parser_regex, "<a href='\\1'>\\1</a>");
this->insertHtml(result);
}
void AOTextArea::append_chatmessage(QString p_name, QString p_message,
QString p_colour, bool song)
QString p_colour)
{
const QTextCursor old_cursor = this->textCursor();
const int old_scrollbar_value = this->verticalScrollBar()->value();
@ -13,18 +21,14 @@ void AOTextArea::append_chatmessage(QString p_name, QString p_message,
this->moveCursor(QTextCursor::End);
this->append("");
if (song)
this->insertHtml("<b><font color=" + p_colour + ">" +
p_name.toHtmlEscaped() + "</font></b>&nbsp;");
else
this->insertHtml("<b><font color=" + p_colour + ">" +
p_name.toHtmlEscaped() + "</font></b>:&nbsp;");
this->insertHtml("<b><font color=" + p_colour + ">" + p_name.toHtmlEscaped() +
"</font></b>:&nbsp;");
// cheap workarounds ahoy
p_message += " ";
QString result = p_message.toHtmlEscaped()
.replace("\n", "<br>")
.replace(omnis_dank_url_regex, "<a href='\\1'>\\1</a>");
.replace(url_parser_regex, "<a href='\\1'>\\1</a>");
this->insertHtml(result);
@ -44,7 +48,7 @@ void AOTextArea::append_error(QString p_message)
p_message += " ";
QString result = p_message.replace("\n", "<br>")
.replace(omnis_dank_url_regex, "<a href='\\1'>\\1</a>");
.replace(url_parser_regex, "<a href='\\1'>\\1</a>");
this->insertHtml("<font color='red'>" + result + "</font>");

View File

@ -5,54 +5,6 @@
#include "file_functions.h"
#include "hardware_functions.h"
class AOCharSelectGenerationThreading : public QRunnable {
public:
Courtroom *thisCourtroom;
int char_num;
AOCharButton *char_button;
AOCharSelectGenerationThreading(Courtroom *my_courtroom, int character_number)
{
thisCourtroom = my_courtroom;
char_num = character_number;
}
void run()
{
// we take the button we are supposed to mess with, and not whatever comes
// first
AOCharButton *thisCharacterButton =
thisCourtroom->ui_char_button_list.at(char_num);
thisCharacterButton->reset();
thisCharacterButton->hide();
thisCharacterButton->set_image(thisCourtroom->char_list.at(char_num).name);
thisCourtroom->connect(thisCharacterButton, SIGNAL(clicked()),
thisCourtroom->char_button_mapper, SLOT(map()));
thisCourtroom->char_button_mapper->setMapping(thisCharacterButton,
char_num);
}
};
void AOCharSelectFilter(Courtroom *thisCourtroom, int char_num)
{
AOCharButton *current_char = thisCourtroom->ui_char_button_list.at(char_num);
if (!thisCourtroom->ui_char_taken->isChecked() &&
thisCourtroom->char_list.at(char_num).taken)
return;
if (!thisCourtroom->char_list.at(char_num).name.contains(
thisCourtroom->ui_char_search->text(), Qt::CaseInsensitive))
return;
// We only really need to update the fact that a character is taken
// for the buttons that actually appear.
// You'd also update the passwordedness and etc. here later.
current_char->reset();
current_char->set_taken(thisCourtroom->char_list.at(char_num).taken);
thisCourtroom->ui_char_button_list_filtered.append(current_char);
}
void Courtroom::construct_char_select()
{
ui_char_select_background = new AOImage(this, ao_app);
@ -92,8 +44,6 @@ void Courtroom::construct_char_select()
set_size_and_pos(ui_char_buttons, "char_buttons");
connect(char_button_mapper, SIGNAL(mapped(int)), this,
SLOT(char_clicked(int)));
connect(ui_back_to_lobby, SIGNAL(clicked()), this,
SLOT(on_back_to_lobby_clicked()));
@ -120,15 +70,15 @@ void Courtroom::set_char_select()
ao_app->get_element_dimensions("char_select", filename);
if (f_charselect.width < 0 || f_charselect.height < 0) {
qDebug()
<< "W: did not find courtroom width or height in courtroom_design.ini!";
qDebug() << "W: did not find char_select width or height in "
"courtroom_design.ini!";
this->resize(714, 668);
}
else
this->resize(f_charselect.width, f_charselect.height);
ui_char_select_background->resize(f_charselect.width, f_charselect.height);
ui_char_select_background->set_image("charselect_background.png");
ui_char_select_background->set_image("charselect_background");
filter_character_list();
@ -172,6 +122,8 @@ void Courtroom::set_char_select_page()
}
void Courtroom::char_clicked(int n_char)
{
if (n_char != -1)
{
QString char_ini_path =
ao_app->get_character_path(char_list.at(n_char).name, "char.ini");
@ -179,21 +131,24 @@ void Courtroom::char_clicked(int n_char)
qDebug() << "char_ini_path" << char_ini_path;
if (!file_exists(char_ini_path)) {
call_notice(tr("Could not find %1").arg(char_ini_path, 1));
call_notice("Could not find " + char_ini_path);
return;
}
if (n_char == m_cid) {
enter_courtroom(m_cid);
}
else {
if (n_char != m_cid) {
ao_app->send_server_packet(
new AOPacket("PW#" + ui_char_password->text() + "#%"));
ao_app->send_server_packet(
new AOPacket("CC#" + QString::number(ao_app->s_pv) + "#" +
QString::number(n_char) + "#" + get_hdid() + "#%"));
}
else
update_character(n_char);
enter_courtroom();
if (n_char != -1)
ui_ic_chat_name->setPlaceholderText(char_list.at(n_char).name);
}
@ -250,27 +205,40 @@ void Courtroom::character_loading_finished()
}
// First, we'll make all the character buttons in the very beginning.
// Since we can't trust what will happen during the multi threading process,
// we assign the buttons their locations in the list according to the
// character list.
for (int n = 0; n < char_list.size(); n++) {
AOCharButton *characterButton =
new AOCharButton(ui_char_buttons, ao_app, 0, 0, char_list.at(n).taken);
ui_char_button_list.append(characterButton);
}
// We also hide them all, so they can't be accidentally clicked.
// Later on, we'll be revealing buttons as we need them.
for (int n = 0; n < char_list.size(); n++) {
AOCharSelectGenerationThreading *char_generate =
new AOCharSelectGenerationThreading(this, n);
QThreadPool::globalInstance()->start(char_generate);
if (QThreadPool::globalInstance()->activeThreadCount() ==
QThreadPool::globalInstance()->maxThreadCount()) {
QThreadPool::globalInstance()->waitForDone();
AOCharButton *char_button =
new AOCharButton(ui_char_buttons, ao_app, 0, 0, char_list.at(n).taken);
char_button->reset();
char_button->hide();
char_button->set_image(char_list.at(n).name);
char_button->setToolTip(char_list.at(n).name);
ui_char_button_list.append(char_button);
connect(char_button, &AOCharButton::clicked,
[this, n]() { this->char_clicked(n); });
// This part here serves as a way of showing to the player that the game is
// still running, it is just loading the pictures of the characters.
if (ao_app->lobby_constructed) {
ao_app->generated_chars++;
int total_loading_size = ao_app->char_list_size * 2 +
ao_app->evidence_list_size +
ao_app->music_list_size;
int loading_value =
int(((ao_app->loaded_chars + ao_app->generated_chars +
ao_app->loaded_music + ao_app->loaded_evidence) /
static_cast<double>(total_loading_size)) *
100);
ao_app->w_lobby->set_loading_value(loading_value);
ao_app->w_lobby->set_loading_text(
tr("Generating chars:\n%1/%2")
.arg(QString::number(ao_app->generated_chars))
.arg(QString::number(ao_app->char_list_size)));
}
}
QThreadPool::globalInstance()->waitForDone();
filter_character_list();
}
@ -278,7 +246,27 @@ void Courtroom::filter_character_list()
{
ui_char_button_list_filtered.clear();
for (int i = 0; i < char_list.size(); i++) {
AOCharSelectFilter(this, i);
AOCharButton *current_char = ui_char_button_list.at(i);
// It seems passwording characters is unimplemented yet?
// Until then, this will stay here, I suppose.
// if (ui_char_passworded->isChecked() && character_is_passworded??)
// continue;
if (!ui_char_taken->isChecked() && char_list.at(i).taken)
continue;
if (!char_list.at(i).name.contains(ui_char_search->text(),
Qt::CaseInsensitive))
continue;
// We only really need to update the fact that a character is taken
// for the buttons that actually appear.
// You'd also update the passwordedness and etc. here later.
current_char->reset();
current_char->set_taken(char_list.at(i).taken);
ui_char_button_list_filtered.append(current_char);
}
current_char_page = 0;

View File

@ -2,11 +2,11 @@
chatlogpiece::chatlogpiece()
{
name = "UNKNOWN";
showname = "UNKNOWN";
message = "UNKNOWN";
name = tr("UNKNOWN");
showname = tr("UNKNOWN");
message = tr("UNKNOWN");
color = 0;
is_song = false;
p_is_song = false;
datetime = QDateTime::currentDateTime().toUTC();
}
@ -16,7 +16,7 @@ chatlogpiece::chatlogpiece(QString p_name, QString p_showname,
name = p_name;
showname = p_showname;
message = p_message;
is_song = p_song;
p_is_song = p_song;
color = p_color;
datetime = QDateTime::currentDateTime().toUTC();
}
@ -28,7 +28,7 @@ chatlogpiece::chatlogpiece(QString p_name, QString p_showname,
name = p_name;
showname = p_showname;
message = p_message;
is_song = p_song;
p_is_song = p_song;
color = p_color;
datetime = p_datetime.toUTC();
}
@ -41,9 +41,10 @@ QString chatlogpiece::get_message() { return message; }
QDateTime chatlogpiece::get_datetime() { return datetime; }
bool chatlogpiece::get_is_song() { return is_song; }
bool chatlogpiece::is_song() { return p_is_song; }
QString chatlogpiece::get_datetime_as_string() { return datetime.toString(); }
int chatlogpiece::get_chat_color() { return color; }
QString chatlogpiece::get_full()
@ -51,13 +52,15 @@ QString chatlogpiece::get_full()
QString full = "[";
full.append(get_datetime_as_string());
full.append(" UTC] ");
full.append("] ");
full.append(get_showname());
full.append(" (");
full.append(get_name());
full.append(")");
if (is_song)
full.append(" has played a song: ");
if (p_is_song)
full.append(tr(" has played a song: "));
else
full.append(": ");
full.append(get_message());
return full;

File diff suppressed because it is too large Load Diff

View File

@ -21,7 +21,6 @@ void call_notice(QString p_message)
QMessageBox *msgBox = new QMessageBox;
msgBox->setText(p_message);
msgBox->setWindowTitle(
QCoreApplication::translate("debug_functions", "Notice"));

View File

@ -2,20 +2,48 @@
#include "aoemotebutton.h"
void Courtroom::construct_emotes()
void Courtroom::initialize_emotes()
{
ui_emotes = new QWidget(this);
ui_emote_left = new AOButton(this, ao_app);
ui_emote_right = new AOButton(this, ao_app);
ui_emote_dropdown = new QComboBox(this);
connect(ui_emote_left, SIGNAL(clicked()), this,
SLOT(on_emote_left_clicked()));
connect(ui_emote_right, SIGNAL(clicked()), this,
SLOT(on_emote_right_clicked()));
connect(ui_emote_dropdown, SIGNAL(activated(int)), this,
SLOT(on_emote_dropdown_changed(int)));
}
void Courtroom::refresh_emotes()
{
// Should properly refresh the emote list
qDeleteAll(ui_emote_list.begin(), ui_emote_list.end());
ui_emote_list.clear();
set_size_and_pos(ui_emotes, "emotes");
set_size_and_pos(ui_emote_left, "emote_left");
ui_emote_left->set_image("arrow_left");
set_size_and_pos(ui_emote_right, "emote_right");
ui_emote_right->set_image("arrow_right");
QPoint f_spacing = ao_app->get_button_spacing("emote_button_spacing",
"courtroom_design.ini");
QPoint p_point =
ao_app->get_button_spacing("emote_button_size", "courtroom_design.ini");
const int button_width = 40;
const int button_width = p_point.x();
int x_spacing = f_spacing.x();
int x_mod_count = 0;
const int button_height = 40;
const int button_height = p_point.y();
int y_spacing = f_spacing.y();
int y_mod_count = 0;
@ -30,7 +58,8 @@ void Courtroom::construct_emotes()
int x_pos = (button_width + x_spacing) * x_mod_count;
int y_pos = (button_height + y_spacing) * y_mod_count;
AOEmoteButton *f_emote = new AOEmoteButton(ui_emotes, ao_app, x_pos, y_pos);
AOEmoteButton *f_emote = new AOEmoteButton(ui_emotes, ao_app, x_pos, y_pos,
button_width, button_height);
ui_emote_list.append(f_emote);
@ -82,16 +111,19 @@ void Courtroom::set_emote_page()
if (current_emote_page > 0)
ui_emote_left->show();
for (int n_emote = 0; n_emote < emotes_on_page; ++n_emote) {
for (int n_emote = 0;
n_emote < emotes_on_page && n_emote < ui_emote_list.size(); ++n_emote) {
int n_real_emote = n_emote + current_emote_page * max_emotes_on_page;
AOEmoteButton *f_emote = ui_emote_list.at(n_emote);
if (n_real_emote == current_emote)
f_emote->set_image(current_char, n_real_emote, "_on.png");
f_emote->set_char_image(current_char, n_real_emote, "_on");
else
f_emote->set_image(current_char, n_real_emote, "_off.png");
f_emote->set_char_image(current_char, n_real_emote, "_off");
f_emote->show();
f_emote->setToolTip(QString::number(n_real_emote + 1) + ": " +
ao_app->get_emote_comment(current_char, n_real_emote));
}
}
@ -103,7 +135,8 @@ void Courtroom::set_emote_dropdown()
QStringList emote_list;
for (int n = 0; n < total_emotes; ++n) {
emote_list.append(ao_app->get_emote_comment(current_char, n));
emote_list.append(QString::number(n + 1) + ": " +
ao_app->get_emote_comment(current_char, n));
}
ui_emote_dropdown->addItems(emote_list);
@ -116,7 +149,7 @@ void Courtroom::select_emote(int p_id)
if (current_emote >= min && current_emote <= max)
ui_emote_list.at(current_emote % max_emotes_on_page)
->set_image(current_char, current_emote, "_off.png");
->set_char_image(current_char, current_emote, "_off");
int old_emote = current_emote;
@ -124,17 +157,19 @@ void Courtroom::select_emote(int p_id)
if (current_emote >= min && current_emote <= max)
ui_emote_list.at(current_emote % max_emotes_on_page)
->set_image(current_char, current_emote, "_on.png");
->set_char_image(current_char, current_emote, "_on");
int emote_mod = ao_app->get_emote_mod(current_char, current_emote);
if (old_emote == current_emote) {
ui_pre->setChecked(!ui_pre->isChecked());
}
else if (emote_mod == 1)
else if (!ao_app->is_stickypres_enabled()) {
if (emote_mod == 1 || emote_mod == 4)
ui_pre->setChecked(true);
else
ui_pre->setChecked(false);
}
ui_emote_dropdown->setCurrentIndex(current_emote);

View File

@ -1,45 +1,194 @@
#include "courtroom.h"
void Courtroom::construct_evidence()
void Courtroom::initialize_evidence()
{
ui_evidence = new AOImage(this, ao_app);
// ui_evidence_name = new QLabel(ui_evidence);
ui_evidence_name = new AOLineEdit(ui_evidence);
ui_evidence_name->setAlignment(Qt::AlignCenter);
ui_evidence_name->setFont(QFont("Arial", 14, QFont::Bold));
ui_evidence_name->setStyleSheet("background-color: rgba(0, 0, 0, 0);"
"color: rgba(255, 128, 0, 255);");
ui_evidence_name->setFrame(false);
ui_evidence_buttons = new QWidget(ui_evidence);
ui_evidence_left = new AOButton(ui_evidence, ao_app);
ui_evidence_right = new AOButton(ui_evidence, ao_app);
ui_evidence_present = new AOButton(ui_evidence, ao_app);
ui_evidence_present->setToolTip(tr("Present this piece of evidence to "
"everyone on your next spoken message"));
ui_evidence_switch = new AOButton(ui_evidence, ao_app);
ui_evidence_transfer = new AOButton(ui_evidence, ao_app);
ui_evidence_save = new AOButton(ui_evidence, ao_app);
ui_evidence_save->setToolTip(tr("Save evidence to an .ini file."));
ui_evidence_load = new AOButton(ui_evidence, ao_app);
ui_evidence_load->setToolTip(tr("Load evidence from an .ini file."));
ui_evidence_overlay = new AOImage(ui_evidence, ao_app);
ui_evidence_delete = new AOButton(ui_evidence_overlay, ao_app);
ui_evidence_delete->setToolTip(tr("Destroy this piece of evidence"));
ui_evidence_image_name = new AOLineEdit(ui_evidence_overlay);
ui_evidence_image_button = new AOButton(ui_evidence_overlay, ao_app);
ui_evidence_image_button->setText(tr("Choose..."));
ui_evidence_image_button->setText(tr("Choose.."));
ui_evidence_x = new AOButton(ui_evidence_overlay, ao_app);
ui_evidence_x->setToolTip(
tr("Close the evidence display/editing overlay.\n"
"You will be prompted if there's any unsaved changes."));
ui_evidence_ok = new AOButton(ui_evidence_overlay, ao_app);
ui_evidence_ok->setToolTip(tr("Save any changes made to this piece of "
"evidence and send them to server."));
ui_evidence_description = new AOTextEdit(ui_evidence_overlay);
ui_evidence_description->setStyleSheet("background-color: rgba(0, 0, 0, 0);"
"color: white;");
ui_evidence_description->setFrameStyle(QFrame::NoFrame);
ui_evidence_description->setToolTip(
tr("Double-click to edit. Press [X] to update your changes."));
connect(ui_evidence_name, SIGNAL(returnPressed()), this,
SLOT(on_evidence_name_edited()));
connect(ui_evidence_name, SIGNAL(double_clicked()), this,
SLOT(on_evidence_name_double_clicked()));
connect(ui_evidence_left, SIGNAL(clicked()), this,
SLOT(on_evidence_left_clicked()));
connect(ui_evidence_right, SIGNAL(clicked()), this,
SLOT(on_evidence_right_clicked()));
connect(ui_evidence_present, SIGNAL(clicked()), this,
SLOT(on_evidence_present_clicked()));
connect(ui_evidence_switch, SIGNAL(clicked()), this,
SLOT(on_evidence_switch_clicked()));
connect(ui_evidence_transfer, SIGNAL(clicked()), this,
SLOT(on_evidence_transfer_clicked()));
connect(ui_evidence_save, SIGNAL(clicked()), this,
SLOT(on_evidence_save_clicked()));
connect(ui_evidence_load, SIGNAL(clicked()), this,
SLOT(on_evidence_load_clicked()));
connect(ui_evidence_delete, SIGNAL(clicked()), this,
SLOT(on_evidence_delete_clicked()));
connect(ui_evidence_image_name, SIGNAL(returnPressed()), this,
SLOT(on_evidence_image_name_edited()));
connect(ui_evidence_image_name, SIGNAL(double_clicked()), this,
SLOT(on_evidence_image_name_double_clicked()));
connect(ui_evidence_image_button, SIGNAL(clicked()), this,
SLOT(on_evidence_image_button_clicked()));
connect(ui_evidence_x, SIGNAL(clicked()), this,
SLOT(on_evidence_x_clicked()));
connect(ui_evidence_ok, SIGNAL(clicked()), this,
SLOT(on_evidence_ok_clicked()));
connect(ui_evidence_name, SIGNAL(textChanged(QString)), this,
SLOT(on_evidence_edited()));
connect(ui_evidence_image_name, SIGNAL(textChanged(QString)), this,
SLOT(on_evidence_edited()));
connect(ui_evidence_description, SIGNAL(textChanged()), this,
SLOT(on_evidence_edited()));
ui_evidence->hide();
}
void Courtroom::refresh_evidence()
{
set_font(ui_evidence_name, "", "evidence_name");
set_font(ui_evidence_image_name, "", "evidence_image_name");
set_font(ui_evidence_description, "", "evidence_description");
// Should properly refresh the evidence list
qDeleteAll(ui_evidence_list.begin(), ui_evidence_list.end());
ui_evidence_list.clear();
set_size_and_pos(ui_evidence_button, "evidence_button");
ui_evidence_button->set_image("evidence_button");
ui_evidence_button->setToolTip(tr("Bring up the Evidence screen."));
set_size_and_pos(ui_evidence, "evidence_background");
if (current_evidence_global)
ui_evidence->set_image("evidence_background");
else
ui_evidence->set_image("evidence_background_private");
set_size_and_pos(ui_evidence_name, "evidence_name");
set_size_and_pos(ui_evidence_buttons, "evidence_buttons");
set_size_and_pos(ui_evidence_left, "evidence_left");
ui_evidence_left->set_image("arrow_left");
set_size_and_pos(ui_evidence_right, "evidence_right");
ui_evidence_right->set_image("arrow_right");
set_size_and_pos(ui_evidence_present, "evidence_present");
ui_evidence_present->set_image("present");
set_size_and_pos(ui_evidence_overlay, "evidence_overlay");
if (current_evidence_global)
ui_evidence_overlay->set_image("evidence_overlay");
else
ui_evidence_overlay->set_image("evidence_overlay_private");
set_size_and_pos(ui_evidence_delete, "evidence_delete");
ui_evidence_delete->set_image("evidence_delete");
set_size_and_pos(ui_evidence_image_name, "evidence_image_name");
set_size_and_pos(ui_evidence_image_button, "evidence_image_button");
set_size_and_pos(ui_evidence_x, "evidence_x");
ui_evidence_x->set_image("evidence_x");
set_size_and_pos(ui_evidence_ok, "evidence_ok");
ui_evidence_ok->set_image("evidence_ok");
set_size_and_pos(ui_evidence_switch, "evidence_switch");
if (current_evidence_global) {
ui_evidence_switch->set_image("evidence_global");
ui_evidence_switch->setToolTip(tr("Switch evidence to private inventory."));
}
else {
ui_evidence_switch->set_image("evidence_private");
ui_evidence_switch->setToolTip(tr("Switch evidence to global inventory."));
}
set_size_and_pos(ui_evidence_transfer, "evidence_transfer");
if (current_evidence_global) {
ui_evidence_transfer->set_image("evidence_transfer");
ui_evidence_transfer->setToolTip(
tr("Transfer evidence to private inventory."));
}
else {
ui_evidence_transfer->set_image("evidence_transfer_private");
ui_evidence_transfer->setToolTip(
tr("Transfer evidence to global inventory."));
}
set_size_and_pos(ui_evidence_save, "evidence_save");
ui_evidence_save->set_image("evidence_save");
if (current_evidence_global)
ui_evidence_save->hide();
else
ui_evidence_save->show();
set_size_and_pos(ui_evidence_load, "evidence_load");
ui_evidence_load->set_image("evidence_load");
if (current_evidence_global)
ui_evidence_load->hide();
else
ui_evidence_load->show();
set_size_and_pos(ui_evidence_description, "evidence_description");
QPoint f_spacing = ao_app->get_button_spacing("evidence_button_spacing",
"courtroom_design.ini");
QPoint p_point = ao_app->get_button_spacing("evidence_button_size",
"courtroom_design.ini");
const int button_width = 70;
const int button_width = p_point.x();
int x_spacing = f_spacing.x();
int x_mod_count = 0;
const int button_height = 70;
const int button_height = p_point.y();
int y_spacing = f_spacing.y();
int y_mod_count = 0;
@ -56,8 +205,8 @@ void Courtroom::construct_evidence()
int x_pos = (button_width + x_spacing) * x_mod_count;
int y_pos = (button_height + y_spacing) * y_mod_count;
AOEvidenceButton *f_evidence =
new AOEvidenceButton(ui_evidence_buttons, ao_app, x_pos, y_pos);
AOEvidenceButton *f_evidence = new AOEvidenceButton(
ui_evidence_buttons, ao_app, x_pos, y_pos, button_width, button_height);
ui_evidence_list.append(f_evidence);
@ -77,33 +226,64 @@ void Courtroom::construct_evidence()
x_mod_count = 0;
}
}
connect(ui_evidence_name, SIGNAL(returnPressed()), this,
SLOT(on_evidence_name_edited()));
connect(ui_evidence_left, SIGNAL(clicked()), this,
SLOT(on_evidence_left_clicked()));
connect(ui_evidence_right, SIGNAL(clicked()), this,
SLOT(on_evidence_right_clicked()));
connect(ui_evidence_present, SIGNAL(clicked()), this,
SLOT(on_evidence_present_clicked()));
connect(ui_evidence_delete, SIGNAL(clicked()), this,
SLOT(on_evidence_delete_clicked()));
connect(ui_evidence_image_name, SIGNAL(returnPressed()), this,
SLOT(on_evidence_image_name_edited()));
connect(ui_evidence_image_button, SIGNAL(clicked()), this,
SLOT(on_evidence_image_button_clicked()));
connect(ui_evidence_x, SIGNAL(clicked()), this,
SLOT(on_evidence_x_clicked()));
ui_evidence->hide();
}
void Courtroom::set_evidence_list(QVector<evi_type> &p_evi_list)
{
global_evidence_list = p_evi_list;
if (!current_evidence_global)
return; // We're on private evidence editing, wait for user to do their
// thing
QVector<evi_type> old_list = local_evidence_list;
local_evidence_list.clear();
local_evidence_list = p_evi_list;
set_evidence_page();
if (ui_evidence_overlay
->isVisible()) // Update the currently edited evidence for this user
{
if (current_evidence >= local_evidence_list.size()) {
evidence_close();
ui_evidence_name->setText("");
}
else if (ui_evidence_description->isReadOnly()) // We haven't double clicked
// to edit it or anything
{
on_evidence_double_clicked(current_evidence);
}
// Todo: make a function that compares two pieces of evidence for any
// differences
else if (compare_evidence_changed(
old_list.at(current_evidence),
local_evidence_list.at(current_evidence))) {
QMessageBox *msgBox = new QMessageBox;
msgBox->setText(tr("The piece of evidence you've been editing has changed."));
msgBox->setInformativeText(tr("Do you wish to keep your changes?"));
msgBox->setDetailedText(tr(
"Name: %1\n"
"Image: %2\n"
"Description:\n%3").arg(local_evidence_list.at(current_evidence).name).arg(local_evidence_list.at(current_evidence).image).arg(local_evidence_list.at(current_evidence).description));
msgBox->setStandardButtons(QMessageBox::Yes | QMessageBox::No);
msgBox->setDefaultButton(QMessageBox::LastButton);
// msgBox->setWindowModality(Qt::NonModal);
int ret = msgBox->exec();
switch (ret) {
case QMessageBox::Yes:
// "Keep changes"
break;
case QMessageBox::No:
// "Discard changes and keep theirs"
on_evidence_double_clicked(current_evidence);
break;
default:
// should never be reached
break;
}
}
}
}
void Courtroom::set_evidence_page()
@ -114,7 +294,7 @@ void Courtroom::set_evidence_page()
ui_evidence_right->hide();
for (AOEvidenceButton *i_button : ui_evidence_list) {
i_button->reset();
i_button->hide();
}
// to account for the "add evidence" button
@ -147,17 +327,21 @@ void Courtroom::set_evidence_page()
AOEvidenceButton *f_evidence_button =
ui_evidence_list.at(n_evidence_button);
// ie. the add evidence button
if (n_real_evidence == (total_evidence - 1))
f_evidence_button->set_selected(false);
f_evidence_button->setToolTip("");
if (n_real_evidence == (total_evidence - 1)) {
f_evidence_button->set_theme_image("addevidence.png");
}
else if (n_real_evidence < (total_evidence - 1)) {
f_evidence_button->set_image(
local_evidence_list.at(n_real_evidence).image);
if (n_real_evidence == current_evidence)
f_evidence_button->set_selected(true);
else
f_evidence_button->set_selected(false);
f_evidence_button->setToolTip(
QString::number(n_real_evidence + 1) + ": " +
local_evidence_list.at(n_real_evidence).name);
}
else
f_evidence_button->set_image("");
@ -168,36 +352,31 @@ void Courtroom::set_evidence_page()
void Courtroom::on_evidence_name_edited()
{
ui_evidence_name->setReadOnly(true);
if (current_evidence >= local_evidence_list.size())
return;
}
QStringList f_contents;
void Courtroom::on_evidence_name_double_clicked()
{
if (ui_evidence_overlay->isVisible()) {
ui_evidence_name->setReadOnly(false);
}
else {
ui_evidence_name->setReadOnly(true);
}
}
evi_type f_evi = local_evidence_list.at(current_evidence);
f_contents.append(QString::number(current_evidence));
f_contents.append(ui_evidence_name->text());
f_contents.append(f_evi.description);
f_contents.append(f_evi.image);
ao_app->send_server_packet(new AOPacket("EE", f_contents));
void Courtroom::on_evidence_image_name_double_clicked()
{
ui_evidence_image_name->setReadOnly(false);
}
void Courtroom::on_evidence_image_name_edited()
{
ui_evidence_image_name->setReadOnly(true);
if (current_evidence >= local_evidence_list.size())
return;
QStringList f_contents;
evi_type f_evi = local_evidence_list.at(current_evidence);
f_contents.append(QString::number(current_evidence));
f_contents.append(f_evi.name);
f_contents.append(f_evi.description);
f_contents.append(ui_evidence_image_name->text());
ao_app->send_server_packet(new AOPacket("EE", f_contents));
}
void Courtroom::on_evidence_image_button_clicked()
@ -230,8 +409,19 @@ void Courtroom::on_evidence_clicked(int p_id)
int f_real_id = p_id + max_evidence_on_page * current_evidence_page;
if (f_real_id == local_evidence_list.size()) {
if (current_evidence_global)
ao_app->send_server_packet(
new AOPacket("PE#<name>#<description>#empty.png#%"));
else {
evi_type f_evi;
f_evi.name = "<name>";
f_evi.description = "<description>";
f_evi.image = "empty.png";
local_evidence_list.append(f_evi);
private_evidence_list = local_evidence_list;
set_evidence_page();
}
return;
}
else if (f_real_id > local_evidence_list.size())
@ -246,7 +436,7 @@ void Courtroom::on_evidence_clicked(int p_id)
current_evidence = f_real_id;
ui_ic_chat_message->setFocus();
// ui_ic_chat_message->setFocus();
}
void Courtroom::on_evidence_double_clicked(int p_id)
@ -262,10 +452,18 @@ void Courtroom::on_evidence_double_clicked(int p_id)
ui_evidence_description->clear();
ui_evidence_description->appendPlainText(f_evi.description);
ui_evidence_description->setReadOnly(true);
ui_evidence_description->setToolTip(tr("Double-click to edit..."));
ui_evidence_name->setText(f_evi.name);
ui_evidence_name->setReadOnly(true);
ui_evidence_name->setToolTip(tr("Double-click to edit..."));
ui_evidence_image_name->setText(f_evi.image);
ui_evidence_image_name->setReadOnly(true);
ui_evidence_image_name->setToolTip(tr("Double-click to edit..."));
ui_evidence_overlay->show();
ui_evidence_ok->hide();
ui_ic_chat_message->setFocus();
}
@ -307,10 +505,15 @@ void Courtroom::on_evidence_right_clicked()
void Courtroom::on_evidence_present_clicked()
{
if (!current_evidence_global) {
ui_evidence_present->hide();
is_presenting_evidence = false;
return; // otherwise we get force-disconnected
}
if (is_presenting_evidence)
ui_evidence_present->set_image("present_disabled.png");
ui_evidence_present->set_image("present");
else
ui_evidence_present->set_image("present.png");
ui_evidence_present->set_image("present_disabled");
is_presenting_evidence = !is_presenting_evidence;
@ -319,11 +522,15 @@ void Courtroom::on_evidence_present_clicked()
void Courtroom::on_evidence_delete_clicked()
{
ui_evidence_description->setReadOnly(true);
ui_evidence_overlay->hide();
evidence_close();
if (current_evidence_global)
ao_app->send_server_packet(
new AOPacket("DE#" + QString::number(current_evidence) + "#%"));
else {
local_evidence_list.remove(current_evidence);
private_evidence_list = local_evidence_list;
set_evidence_page();
}
current_evidence = 0;
@ -332,22 +539,239 @@ void Courtroom::on_evidence_delete_clicked()
void Courtroom::on_evidence_x_clicked()
{
ui_evidence_description->setReadOnly(true);
ui_evidence_overlay->hide();
if (current_evidence >=
local_evidence_list.size()) // Should never happen but you never know.
return;
evi_type fake_evidence;
fake_evidence.name = ui_evidence_name->text();
fake_evidence.description = ui_evidence_description->toPlainText();
fake_evidence.image = ui_evidence_image_name->text();
if (!compare_evidence_changed(fake_evidence,
local_evidence_list.at(current_evidence))) {
evidence_close();
return;
}
QMessageBox *msgBox = new QMessageBox;
msgBox->setText(tr("Evidence has been modified."));
msgBox->setInformativeText(tr("Do you want to save your changes?"));
msgBox->setStandardButtons(QMessageBox::Save | QMessageBox::Discard |
QMessageBox::Cancel);
msgBox->setDefaultButton(QMessageBox::Save);
int ret = msgBox->exec();
switch (ret) {
case QMessageBox::Save:
evidence_close();
on_evidence_ok_clicked();
break;
case QMessageBox::Discard:
evidence_close();
break;
case QMessageBox::Cancel:
// Cancel was clicked, do nothing
break;
default:
// should never be reached
break;
}
}
void Courtroom::on_evidence_ok_clicked()
{
ui_evidence_name->setReadOnly(true);
ui_evidence_description->setReadOnly(true);
ui_evidence_image_name->setReadOnly(true);
if (current_evidence < local_evidence_list.size()) {
evi_type f_evi = local_evidence_list.at(current_evidence);
if (current_evidence_global) {
QStringList f_contents;
f_contents.append(QString::number(current_evidence));
f_contents.append(ui_evidence_name->text());
f_contents.append(ui_evidence_description->toPlainText());
f_contents.append(ui_evidence_image_name->text());
ao_app->send_server_packet(new AOPacket("EE", f_contents));
}
else {
f_evi.name = ui_evidence_name->text();
f_evi.description = ui_evidence_description->toPlainText();
f_evi.image = ui_evidence_image_name->text();
local_evidence_list.replace(current_evidence, f_evi);
private_evidence_list = local_evidence_list;
ui_evidence_ok->hide();
set_evidence_page();
}
}
}
void Courtroom::on_evidence_switch_clicked()
{
evidence_close();
evidence_switch(!current_evidence_global);
if (current_evidence_global) {
ui_evidence_switch->set_image("evidence_global");
ui_evidence->set_image("evidence_background");
ui_evidence_overlay->set_image("evidence_overlay");
ui_evidence_transfer->set_image("evidence_transfer");
ui_evidence_transfer->setToolTip(
tr("Transfer evidence to private inventory."));
ui_evidence_switch->setToolTip(
tr("Current evidence is global. Click to switch to private."));
}
else {
ui_evidence_switch->set_image("evidence_private");
ui_evidence->set_image("evidence_background_private");
ui_evidence_overlay->set_image("evidence_overlay_private");
ui_evidence_transfer->set_image("evidence_transfer_private");
ui_evidence_transfer->setToolTip(
tr("Transfer evidence to global inventory."));
ui_evidence_switch->setToolTip(
tr("Current evidence is private. Click to switch to global."));
}
}
void Courtroom::on_evidence_transfer_clicked()
{
if (current_evidence >= local_evidence_list.size())
return;
QStringList f_contents;
QString name;
if (!current_evidence_global) // Transfer private evidence to global
{
evi_type f_evi = local_evidence_list.at(current_evidence);
f_contents.append(QString::number(current_evidence));
QStringList f_contents;
f_contents.append(f_evi.name);
f_contents.append(ui_evidence_description->toPlainText());
f_contents.append(f_evi.description);
f_contents.append(f_evi.image);
ao_app->send_server_packet(new AOPacket("EE", f_contents));
name = f_evi.name;
ao_app->send_server_packet(new AOPacket("PE", f_contents));
}
else // Transfer global evidence to private
{
evi_type f_evi = local_evidence_list.at(current_evidence);
name = f_evi.name;
private_evidence_list.append(f_evi);
}
QMessageBox *msgBox = new QMessageBox;
msgBox->setText(tr("\"%1\" has been transferred.").arg(name));
msgBox->setStandardButtons(QMessageBox::Ok);
msgBox->setDefaultButton(QMessageBox::Ok);
msgBox->exec();
}
void Courtroom::on_evidence_edited()
{
if (current_evidence >=
local_evidence_list.size()) // Should never happen but you never know.
return;
evi_type fake_evidence;
fake_evidence.name = ui_evidence_name->text();
fake_evidence.description = ui_evidence_description->toPlainText();
fake_evidence.image = ui_evidence_image_name->text();
if (compare_evidence_changed(fake_evidence,
local_evidence_list.at(current_evidence)))
ui_evidence_ok->show();
else
ui_evidence_ok->hide();
}
void Courtroom::evidence_close()
{
ui_evidence_description->setReadOnly(true);
ui_evidence_description->setToolTip("");
ui_evidence_name->setReadOnly(true);
ui_evidence_name->setToolTip("");
ui_evidence_image_name->setReadOnly(true);
ui_evidence_image_name->setToolTip("");
ui_evidence_overlay->hide();
ui_ic_chat_message->setFocus();
}
void Courtroom::evidence_switch(bool global)
{
current_evidence_global = global;
is_presenting_evidence = false;
ui_evidence_present->set_image("present");
local_evidence_list.clear();
if (current_evidence_global) {
local_evidence_list = global_evidence_list;
ui_evidence_present->show();
ui_evidence_save->hide();
ui_evidence_load->hide();
}
else {
local_evidence_list = private_evidence_list;
ui_evidence_present->hide();
ui_evidence_save->show();
ui_evidence_load->show();
}
current_evidence_page = 0;
set_evidence_page();
}
void Courtroom::on_evidence_save_clicked()
{
if (current_evidence_global)
return; // Don't allow saving/loading operations when in global inventory
// mode for now
QString p_path = QFileDialog::getSaveFileName(
this, tr("Save Inventory"), "base/inventories/", tr("Ini Files (*.ini)"));
if (p_path.isEmpty())
return;
evidence_close();
ui_evidence_name->setText("");
QSettings inventory(p_path, QSettings::IniFormat);
inventory.clear();
for (int i = 0; i < local_evidence_list.size(); i++) {
inventory.beginGroup(QString::number(i));
inventory.setValue("name", local_evidence_list[i].name);
inventory.setValue("description", local_evidence_list[i].description);
inventory.setValue("image", local_evidence_list[i].image);
inventory.endGroup();
}
inventory.sync();
}
void Courtroom::on_evidence_load_clicked()
{
if (current_evidence_global)
return; // Don't allow saving/loading operations when in global inventory
// mode for now
QString p_path = QFileDialog::getOpenFileName(
this, tr("Open Inventory"), "base/inventories/", tr("Ini Files (*.ini)"));
if (p_path.isEmpty())
return;
evidence_close();
ui_evidence_name->setText("");
QSettings inventory(p_path, QSettings::IniFormat);
local_evidence_list.clear();
foreach (QString evi, inventory.childGroups()) {
if (evi == "General")
continue;
evi_type f_evi;
f_evi.name = inventory.value(evi + "/name", tr("UNKNOWN")).value<QString>();
f_evi.description =
inventory.value(evi + "/description", tr("UNKNOWN")).value<QString>();
f_evi.image =
inventory.value(evi + "/image", "UNKNOWN.png").value<QString>();
local_evidence_list.append(f_evi);
}
private_evidence_list = local_evidence_list;
set_evidence_page();
}
bool Courtroom::compare_evidence_changed(evi_type evi_a, evi_type evi_b)
{
return evi_a.name != evi_b.name || evi_a.image != evi_b.image ||
evi_a.description != evi_b.description;
}

View File

@ -1,6 +1,9 @@
#include "hardware_functions.h"
#include <QDebug>
#include <QtGlobal>
#if QT_VERSION < QT_VERSION_CHECK(5, 11, 0)
#if (defined(_WIN32) || defined(_WIN64))
#include <windows.h>
@ -49,6 +52,7 @@ QString get_hdid()
}
#elif defined __APPLE__
#include <CoreFoundation/CoreFoundation.h>
#include <IOKit/IOKitLib.h>
@ -80,3 +84,16 @@ QString get_hdid()
#error This operating system is unsupported for hardware functions.
#endif
#else
#include <QSysInfo>
QByteArray machineId;
QString get_hdid()
{
machineId = QSysInfo::machineUniqueId();
return QString(machineId);
}
#endif

View File

@ -20,9 +20,19 @@ Lobby::Lobby(AOApplication *p_ao_app) : QMainWindow()
ui_connect = new AOButton(this, ao_app);
ui_version = new QLabel(this);
ui_about = new AOButton(this, ao_app);
ui_server_list = new QListWidget(this);
ui_settings = new AOButton(this, ao_app);
ui_server_list = new QTreeWidget(this);
ui_server_list->setHeaderLabels({"#", "Name"}); //, "Players"});
ui_server_list->hideColumn(0);
ui_server_search = new QLineEdit(this);
ui_server_search->setFrame(false);
ui_server_search->setPlaceholderText(tr("Search"));
ui_player_count = new QLabel(this);
ui_description = new AOTextArea(this);
ui_description->setOpenExternalLinks(true);
ui_chatbox = new AOTextArea(this);
ui_chatbox->setOpenExternalLinks(true);
ui_chatname = new QLineEdit(this);
@ -49,10 +59,13 @@ Lobby::Lobby(AOApplication *p_ao_app) : QMainWindow()
connect(ui_connect, SIGNAL(pressed()), this, SLOT(on_connect_pressed()));
connect(ui_connect, SIGNAL(released()), this, SLOT(on_connect_released()));
connect(ui_about, SIGNAL(clicked()), this, SLOT(on_about_clicked()));
connect(ui_server_list, SIGNAL(clicked(QModelIndex)), this,
SLOT(on_server_list_clicked(QModelIndex)));
connect(ui_server_list, SIGNAL(activated(QModelIndex)), this,
SLOT(on_server_list_doubleclicked(QModelIndex)));
connect(ui_settings, SIGNAL(clicked()), this, SLOT(on_settings_clicked()));
connect(ui_server_list, SIGNAL(itemClicked(QTreeWidgetItem *, int)), this,
SLOT(on_server_list_clicked(QTreeWidgetItem *, int)));
connect(ui_server_list, SIGNAL(itemDoubleClicked(QTreeWidgetItem *, int)),
this, SLOT(on_server_list_doubleclicked(QTreeWidgetItem *, int)));
connect(ui_server_search, SIGNAL(textChanged(QString)), this,
SLOT(on_server_search_edited(QString)));
connect(ui_chatmessage, SIGNAL(returnPressed()), this,
SLOT(on_chatfield_return_pressed()));
connect(ui_cancel, SIGNAL(clicked()), ao_app, SLOT(loading_cancelled()));
@ -74,8 +87,7 @@ void Lobby::set_widgets()
pos_size_type f_lobby = ao_app->get_element_dimensions("lobby", filename);
if (f_lobby.width < 0 || f_lobby.height < 0) {
qDebug() << "W: did not find lobby width or height in "
<< ao_app->get_theme_path(filename);
qDebug() << "W: did not find lobby width or height in " << filename;
// Most common symptom of bad config files and missing assets.
call_notice(
@ -90,33 +102,42 @@ void Lobby::set_widgets()
}
set_size_and_pos(ui_background, "lobby");
ui_background->set_image("lobbybackground.png");
ui_background->set_image("lobbybackground");
set_size_and_pos(ui_public_servers, "public_servers");
ui_public_servers->set_image("publicservers_selected.png");
ui_public_servers->set_image("publicservers_selected");
set_size_and_pos(ui_favorites, "favorites");
ui_favorites->set_image("favorites.png");
ui_favorites->set_image("favorites");
set_size_and_pos(ui_refresh, "refresh");
ui_refresh->set_image("refresh.png");
ui_refresh->set_image("refresh");
set_size_and_pos(ui_add_to_fav, "add_to_fav");
ui_add_to_fav->set_image("addtofav.png");
ui_add_to_fav->set_image("addtofav");
set_size_and_pos(ui_connect, "connect");
ui_connect->set_image("connect.png");
ui_connect->set_image("connect");
set_size_and_pos(ui_version, "version");
ui_version->setText(tr("Version: %1").arg(ao_app->get_version_string()));
set_size_and_pos(ui_about, "about");
ui_about->set_image("about.png");
ui_about->set_image("about");
set_size_and_pos(ui_settings, "settings");
ui_settings->setText(tr("Settings"));
ui_settings->set_image("settings");
ui_settings->setToolTip(
tr("Allows you to change various aspects of the client."));
set_size_and_pos(ui_server_list, "server_list");
ui_server_list->setStyleSheet("background-color: rgba(0, 0, 0, 0);"
"font: bold;");
set_size_and_pos(ui_server_search, "server_search");
ui_server_search->setStyleSheet("background-color: rgba(0, 0, 0, 0);");
set_size_and_pos(ui_player_count, "player_count");
ui_player_count->setText(tr("Offline"));
ui_player_count->setStyleSheet("font: bold;"
@ -143,7 +164,7 @@ void Lobby::set_widgets()
"selection-background-color: rgba(0, 0, 0, 0);");
ui_loading_background->resize(this->width(), this->height());
ui_loading_background->set_image("loadingbackground.png");
ui_loading_background->set_image("loadingbackground");
set_size_and_pos(ui_loading_text, "loading_label");
ui_loading_text->setFont(QFont("Arial", 20, QFont::Bold));
@ -159,11 +180,9 @@ void Lobby::set_widgets()
ui_cancel->setText(tr("Cancel"));
ui_loading_background->hide();
}
void Lobby::lobbyThreadHandler(QString loadingText)
{
this->set_loading_text(loadingText);
set_fonts();
set_stylesheets();
}
void Lobby::set_size_and_pos(QWidget *p_widget, QString p_identifier)
@ -183,6 +202,68 @@ void Lobby::set_size_and_pos(QWidget *p_widget, QString p_identifier)
}
}
void Lobby::set_fonts()
{
set_font(ui_player_count, "player_count");
set_font(ui_description, "description");
set_font(ui_chatbox, "chatbox");
set_font(ui_chatname, "chatname");
set_font(ui_chatmessage, "chatmessage");
set_font(ui_loading_text, "loading_text");
set_font(ui_server_list, "server_list");
}
void Lobby::set_stylesheet(QWidget *widget, QString target_tag)
{
QString f_file = "lobby_stylesheets.css";
QString style_sheet_string =
ao_app->get_tagged_stylesheet(target_tag, f_file);
if (style_sheet_string != "")
widget->setStyleSheet(style_sheet_string);
}
void Lobby::set_stylesheets()
{
set_stylesheet(ui_player_count, "[PLAYER COUNT]");
set_stylesheet(ui_description, "[DESCRIPTION]");
set_stylesheet(ui_chatbox, "[CHAT BOX]");
set_stylesheet(ui_chatname, "[CHAT NAME]");
set_stylesheet(ui_chatmessage, "[CHAT MESSAGE]");
set_stylesheet(ui_loading_text, "[LOADING TEXT]");
set_stylesheet(ui_server_list, "[SERVER LIST]");
}
void Lobby::set_font(QWidget *widget, QString p_identifier)
{
QString design_file = "lobby_fonts.ini";
int f_weight = ao_app->get_font_size(p_identifier, design_file);
QString class_name = widget->metaObject()->className();
QString font_name =
ao_app->get_font_name(p_identifier + "_font", design_file);
QFont font(font_name, f_weight);
bool use = ao_app->get_font_size("use_custom_fonts", design_file) == 1;
if (use) {
bool bold = ao_app->get_font_size(p_identifier + "_bold", design_file) ==
1; // is the font bold or not?
font.setBold(bold);
widget->setFont(font);
QColor f_color = ao_app->get_color(p_identifier + "_color", design_file);
bool center =
ao_app->get_font_size(p_identifier + "_center", design_file) ==
1; // should it be centered?
QString is_center = "";
if (center)
is_center = "qproperty-alignment: AlignCenter;";
QString style_sheet_string =
class_name + " { background-color: rgba(0, 0, 0, 0);\n" +
"color: rgba(" + QString::number(f_color.red()) + ", " +
QString::number(f_color.green()) + ", " +
QString::number(f_color.blue()) + ", 255);\n" + is_center + "}";
widget->setStyleSheet(style_sheet_string);
}
return;
}
void Lobby::set_loading_text(QString p_text)
{
ui_loading_text->clear();
@ -197,7 +278,10 @@ QString Lobby::get_chatlog()
return return_value;
}
int Lobby::get_selected_server() { return ui_server_list->currentRow(); }
int Lobby::get_selected_server()
{
return ui_server_list->currentItem()->text(0).toInt();
}
void Lobby::set_loading_value(int p_value)
{
@ -206,8 +290,8 @@ void Lobby::set_loading_value(int p_value)
void Lobby::on_public_servers_clicked()
{
ui_public_servers->set_image("publicservers_selected.png");
ui_favorites->set_image("favorites.png");
ui_public_servers->set_image("publicservers_selected");
ui_favorites->set_image("favorites");
list_servers();
@ -216,8 +300,8 @@ void Lobby::on_public_servers_clicked()
void Lobby::on_favorites_clicked()
{
ui_favorites->set_image("favorites_selected.png");
ui_public_servers->set_image("publicservers.png");
ui_favorites->set_image("favorites_selected");
ui_public_servers->set_image("publicservers");
ao_app->set_favorite_list();
// ao_app->favorite_list = read_serverlist_txt();
@ -227,14 +311,11 @@ void Lobby::on_favorites_clicked()
public_servers_selected = false;
}
void Lobby::on_refresh_pressed()
{
ui_refresh->set_image("refresh_pressed.png");
}
void Lobby::on_refresh_pressed() { ui_refresh->set_image("refresh_pressed"); }
void Lobby::on_refresh_released()
{
ui_refresh->set_image("refresh.png");
ui_refresh->set_image("refresh");
AOPacket *f_packet = new AOPacket("ALL#%");
@ -243,28 +324,25 @@ void Lobby::on_refresh_released()
void Lobby::on_add_to_fav_pressed()
{
ui_add_to_fav->set_image("addtofav_pressed.png");
ui_add_to_fav->set_image("addtofav_pressed");
}
void Lobby::on_add_to_fav_released()
{
ui_add_to_fav->set_image("addtofav.png");
ui_add_to_fav->set_image("addtofav");
// you cant add favorites from favorites m8
if (!public_servers_selected)
return;
ao_app->add_favorite_server(ui_server_list->currentRow());
ao_app->add_favorite_server(get_selected_server());
}
void Lobby::on_connect_pressed()
{
ui_connect->set_image("connect_pressed.png");
}
void Lobby::on_connect_pressed() { ui_connect->set_image("connect_pressed"); }
void Lobby::on_connect_released()
{
ui_connect->set_image("connect.png");
ui_connect->set_image("connect");
AOPacket *f_packet;
@ -275,6 +353,14 @@ void Lobby::on_connect_released()
void Lobby::on_about_clicked()
{
#ifdef BASSAUDIO
const QString audio = "BASS";
#elif defined(QTAUDIO)
const QString audio = "Qt Multimedia";
#else
const QString audio = "null";
#endif
QString msg =
tr("<h2>Attorney Online %1</h2>"
"The courtroom drama simulator"
@ -283,22 +369,45 @@ void Lobby::on_about_clicked()
"https://github.com/AttorneyOnline/AO2-Client</a>"
"<p><b>Major development:</b><br>"
"OmniTroid, stonedDiscord, longbyte1, gameboyprinter, Cerapter, "
"Cents02"
"Crystalwarrior, Iamgoofball"
"<p><b>Client development:</b><br>"
"Cents02, in1tiate, raidensnake, windrammer"
"<p><b>QA testing:</b><br>"
"CaseyCazy, CedricDewitt, Chewable Tablets, CrazyJC, Fantos, "
"Fury McFlurry, Geck, Gin-Gi, Jamania, Minx, Pandae, "
"Robotic Overlord, Shadowlions (aka Shali), Sierra, SomeGuy, "
"Veritas, Wiso"
"<p><b>Special thanks:</b><br>"
"Remy, Iamgoofball, Hibiki, Qubrick (webAO), Ruekasu (UI design), "
"Draxirch (UI design), Unishred, Argoneus (tsuserver), Fiercy, "
"Noevain, Cronnicossy, Raidensnake")
.arg(ao_app->get_version_string());
QMessageBox::about(this, "About", msg);
"CrazyJC (2.8 release director) and MaximumVolty (2.8 release promotion); "
"Remy, Hibiki, court-records.net (sprites); Qubrick (webAO); "
"Rue (website); Draxirch (UI design); "
"Lewdton and Argoneus (tsuserver); "
"Fiercy, Noevain, Cronnicossy, and FanatSors (AO1); "
"server hosts, game masters, case makers, content creators, "
"and the whole AO2 community!"
"<p>The Attorney Online networked visual novel project "
"is copyright (c) 2016-2020 Attorney Online developers. Open-source "
"licenses apply. All other assets are the property of their "
"respective owners."
"<p>Running on Qt version %2 with the %3 audio engine."
"<p>Built on %4")
.arg(ao_app->get_version_string())
.arg(QLatin1String(QT_VERSION_STR))
.arg(audio)
.arg(QLatin1String(__DATE__));
QMessageBox::about(this, tr("About"), msg);
}
void Lobby::on_settings_clicked() { ao_app->call_settings_menu(); }
// clicked on an item in the serverlist
void Lobby::on_server_list_clicked(QModelIndex p_model)
void Lobby::on_server_list_clicked(QTreeWidgetItem *p_item, int column)
{
if (p_model != last_model) {
column = 0;
if (p_item->text(column).toInt() != last_index || !public_servers_selected) {
server_type f_server;
last_model = p_model;
int n_server = p_model.row();
int n_server = p_item->text(column).toInt();
last_index = n_server;
if (n_server < 0)
return;
@ -309,17 +418,17 @@ void Lobby::on_server_list_clicked(QModelIndex p_model)
if (n_server >= f_server_list.size())
return;
f_server = f_server_list.at(p_model.row());
f_server = f_server_list.at(n_server);
}
else {
if (n_server >= ao_app->get_favorite_list().size())
return;
f_server = ao_app->get_favorite_list().at(p_model.row());
f_server = ao_app->get_favorite_list().at(n_server);
}
ui_description->clear();
ui_description->append(f_server.desc);
ui_description->append_linked(f_server.desc);
ui_description->moveCursor(QTextCursor::Start);
ui_description->ensureCursorVisible();
@ -333,12 +442,33 @@ void Lobby::on_server_list_clicked(QModelIndex p_model)
}
// doubleclicked on an item in the serverlist so we'll connect right away
void Lobby::on_server_list_doubleclicked(QModelIndex p_model)
void Lobby::on_server_list_doubleclicked(QTreeWidgetItem *p_item, int column)
{
on_server_list_clicked(p_model);
on_server_list_clicked(p_item, column);
on_connect_released();
}
void Lobby::on_server_search_edited(QString p_text)
{
// Iterate through all QTreeWidgetItem items
QTreeWidgetItemIterator it(ui_server_list);
while (*it) {
(*it)->setHidden(p_text != "");
++it;
}
if (p_text != "") {
// Search in metadata
QList<QTreeWidgetItem *> clist = ui_server_list->findItems(
ui_server_search->text(), Qt::MatchContains | Qt::MatchRecursive, 1);
foreach (QTreeWidgetItem *item, clist) {
if (item->parent() != nullptr) // So the category shows up too
item->parent()->setHidden(false);
item->setHidden(false);
}
}
}
void Lobby::on_chatfield_return_pressed()
{
// no you can't send empty messages
@ -358,31 +488,46 @@ void Lobby::on_chatfield_return_pressed()
void Lobby::list_servers()
{
public_servers_selected = true;
ui_favorites->set_image("favorites.png");
ui_public_servers->set_image("publicservers_selected.png");
ui_favorites->set_image("favorites");
ui_public_servers->set_image("publicservers_selected");
ui_server_list->setSortingEnabled(false);
ui_server_list->clear();
ui_server_search->setText("");
int i = 0;
for (server_type i_server : ao_app->get_server_list()) {
ui_server_list->addItem(i_server.name);
QTreeWidgetItem *treeItem = new QTreeWidgetItem(ui_server_list);
treeItem->setData(0, Qt::DisplayRole, i);
treeItem->setText(1, i_server.name);
i++;
}
ui_server_list->setSortingEnabled(true);
ui_server_list->sortItems(0, Qt::SortOrder::AscendingOrder);
}
void Lobby::list_favorites()
{
ui_server_list->setSortingEnabled(false);
ui_server_list->clear();
int i = 0;
for (server_type i_server : ao_app->get_favorite_list()) {
ui_server_list->addItem(i_server.name);
QTreeWidgetItem *treeItem = new QTreeWidgetItem(ui_server_list);
treeItem->setData(0, Qt::DisplayRole, i);
treeItem->setText(1, i_server.name);
// treeItem->setText(2, "-");
i++;
}
ui_server_list->setSortingEnabled(true);
}
void Lobby::append_chatmessage(QString f_name, QString f_message)
{
ui_chatbox->append_chatmessage(
f_name, f_message,
ao_app->get_color("ooc_default_color", "courtroom_design.ini").name(),
false);
ao_app->get_color("ooc_default_color", "courtroom_design.ini").name());
}
void Lobby::append_error(QString f_message)

View File

@ -1,3 +1,4 @@
#include "aoapplication.h"
#include "courtroom.h"
@ -22,6 +23,14 @@ int main(int argc, char *argv[])
QSettings *configini = main_app.configini;
QPluginLoader apngPlugin("qapng");
if (!apngPlugin.load())
qCritical() << "QApng plugin could not be loaded";
QPluginLoader webpPlugin("qwebp");
if (!webpPlugin.load())
qCritical() << "QWebp plugin could not be loaded";
QString p_language =
configini->value("language", QLocale::system().name()).toString();
if (p_language == " " || p_language == "")
@ -38,7 +47,7 @@ int main(int argc, char *argv[])
main_app.installTranslator(&appTranslator);
main_app.construct_lobby();
main_app.w_lobby->show();
main_app.net_manager->connect_to_master();
main_app.w_lobby->show();
return main_app.exec();
}

View File

@ -7,20 +7,6 @@
#include "lobby.h"
#include "networkmanager.h"
void AOPacketLoadMusic(AOApplication *my_app, QString file_name, bool is_music)
{
if (is_music) {
my_app->w_courtroom->append_music(file_name);
}
else {
my_app->w_courtroom->append_area(file_name);
my_app->area_count++;
}
for (int area_n = 0; area_n < my_app->area_count; area_n++) {
my_app->w_courtroom->arup_append(0, "Unknown", "Unknown", "Unknown");
}
}
void AOApplication::ms_packet_received(AOPacket *p_packet)
{
p_packet->net_decode();
@ -111,25 +97,12 @@ void AOApplication::ms_packet_received(AOPacket *p_packet)
destruct_courtroom();
destruct_lobby();
}
else if (header == "DOOM") {
call_notice(tr("You have been exiled from AO.\n"
"Have a nice day."));
destruct_courtroom();
destruct_lobby();
}
end:
delete p_packet;
}
bool AOApplication::is_music_track(QString trackname)
{
return (trackname.startsWith("==") || trackname.endsWith(".wav") ||
trackname.endsWith(".mp3") || trackname.endsWith(".mp4") ||
trackname.endsWith(".ogg") || trackname.endsWith(".opus"));
}
void AOApplication::server_packet_received(AOPacket *p_packet)
{
p_packet->net_decode();
@ -164,6 +137,8 @@ void AOApplication::server_packet_received(AOPacket *p_packet)
casing_alerts_enabled = false;
modcall_reason_enabled = false;
looping_sfx_support_enabled = false;
additive_enabled = false;
effects_enabled = false;
// workaround for tsuserver4
if (f_contents.at(0) == "NOENCRYPT")
@ -182,6 +157,7 @@ void AOApplication::server_packet_received(AOPacket *p_packet)
s_pv = f_contents.at(0).toInt();
server_software = f_contents.at(1);
if (lobby_constructed)
w_lobby->enable_connect_button();
send_server_packet(new AOPacket("ID#AO2#" + get_version_string() + "#%"));
@ -200,8 +176,25 @@ void AOApplication::server_packet_received(AOPacket *p_packet)
}
}
else if (header == "FL") {
// encryption_needed = true;
yellow_text_enabled = false;
prezoom_enabled = false;
flipping_enabled = false;
custom_objection_enabled = false;
improved_loading_enabled = false;
desk_mod_enabled = false;
evidence_enabled = false;
cccc_ic_support_enabled = false;
arup_enabled = false;
casing_alerts_enabled = false;
modcall_reason_enabled = false;
looping_sfx_support_enabled = false;
additive_enabled = false;
effects_enabled = false;
if (f_packet.contains("yellowtext", Qt::CaseInsensitive))
yellow_text_enabled = true;
if (f_packet.contains("prezoom", Qt::CaseInsensitive))
prezoom_enabled = true;
if (f_packet.contains("flipping", Qt::CaseInsensitive))
flipping_enabled = true;
if (f_packet.contains("customobjections", Qt::CaseInsensitive))
@ -224,8 +217,10 @@ void AOApplication::server_packet_received(AOPacket *p_packet)
modcall_reason_enabled = true;
if (f_packet.contains("looping_sfx", Qt::CaseInsensitive))
looping_sfx_support_enabled = true;
w_lobby->enable_connect_button();
if (f_packet.contains("additive", Qt::CaseInsensitive))
additive_enabled = true;
if (f_packet.contains("effects", Qt::CaseInsensitive))
effects_enabled = true;
}
else if (header == "PN") {
if (f_contents.size() < 2)
@ -263,7 +258,9 @@ void AOApplication::server_packet_received(AOPacket *p_packet)
if (selected_server >= 0 && selected_server < server_list.size()) {
auto info = server_list.at(selected_server);
server_name = info.name;
server_address = QString("%1:%2").arg(info.ip, info.port);
server_address =
QString("%1:%2").arg(info.ip, QString::number(info.port));
qDebug() << server_address;
window_title += ": " + server_name;
}
}
@ -271,7 +268,9 @@ void AOApplication::server_packet_received(AOPacket *p_packet)
if (selected_server >= 0 && selected_server < favorite_list.size()) {
auto info = favorite_list.at(selected_server);
server_name = info.name;
server_address = info.ip + info.port;
server_address =
QString("%1:%2").arg(info.ip, QString::number(info.port));
qDebug() << server_address;
window_title += ": " + server_name;
}
}
@ -291,6 +290,18 @@ void AOApplication::server_packet_received(AOPacket *p_packet)
send_server_packet(f_packet);
// Remove any characters not accepted in folder names for the server_name
// here
if (AOApplication::get_auto_logging_enabled()){
this->log_filename = QDateTime::currentDateTime().toUTC().toString(
"'logs/" + server_name.remove(QRegExp("[\\\\/:*?\"<>|\']")) +
"/'ddd MMMM yyyy hh.mm.ss t'.log'");
this->write_to_file("Joined server " + server_name + " on address " +
server_address + " on " +
QDateTime::currentDateTime().toUTC().toString(),
log_filename, true);
}
QCryptographicHash hash(QCryptographicHash::Algorithm::Sha256);
hash.addData(server_address.toUtf8());
if (is_discord_enabled())
@ -391,7 +402,7 @@ void AOApplication::server_packet_received(AOPacket *p_packet)
if (!courtroom_constructed)
goto end;
bool musiclist_start = false;
bool musics_time = false;
int areas = 0;
for (int n_element = 0; n_element < f_contents.size(); n_element += 2) {
@ -409,6 +420,24 @@ void AOApplication::server_packet_received(AOPacket *p_packet)
.arg(QString::number(loaded_music))
.arg(QString::number(music_list_size)));
if (musics_time) {
w_courtroom->append_music(f_music);
}
else {
if (f_music.endsWith(".wav") || f_music.endsWith(".mp3") ||
f_music.endsWith(".mp4") || f_music.endsWith(".ogg") ||
f_music.endsWith(".opus")) {
musics_time = true;
areas--;
w_courtroom->fix_last_area();
w_courtroom->append_music(f_music);
}
else {
w_courtroom->append_area(f_music);
areas++;
}
}
for (int area_n = 0; area_n < areas; area_n++) {
w_courtroom->arup_append(0, "Unknown", "Unknown", "Unknown");
}
@ -471,31 +500,44 @@ void AOApplication::server_packet_received(AOPacket *p_packet)
send_server_packet(new AOPacket("RM#%"));
}
else if (header == "SM") {
if (!courtroom_constructed)
goto end;
bool musics_time = false;
area_count = 0;
int areas = 0;
for (int n_element = 0; n_element < f_contents.size(); ++n_element) {
int element2check = n_element + 1;
if (element2check > f_contents.size()) {
element2check = n_element; // I know this is very lazy code but cba
++loaded_music;
w_lobby->set_loading_text(tr("Loading music:\n%1/%2")
.arg(QString::number(loaded_music))
.arg(QString::number(music_list_size)));
if (musics_time) {
w_courtroom->append_music(f_contents.at(n_element));
}
if (!musics_time && (f_contents.at(n_element).startsWith("==") ||
f_contents.at(element2check).endsWith(".wav") ||
f_contents.at(element2check).endsWith(".mp3") ||
f_contents.at(element2check).endsWith(".mp4") ||
f_contents.at(element2check).endsWith(".ogg") ||
f_contents.at(element2check).endsWith(".opus"))) {
else {
if (f_contents.at(n_element).endsWith(".wav") ||
f_contents.at(n_element).endsWith(".mp3") ||
f_contents.at(n_element).endsWith(".mp4") ||
f_contents.at(n_element).endsWith(".ogg") ||
f_contents.at(n_element).endsWith(".opus")) {
musics_time = true;
w_courtroom->fix_last_area();
w_courtroom->append_music(f_contents.at(n_element));
areas--;
}
else {
w_courtroom->append_area(f_contents.at(n_element));
areas++;
}
}
for (int area_n = 0; area_n < areas; area_n++) {
w_courtroom->arup_append(0, "Unknown", "Unknown", "Unknown");
}
// Not everything needs to have a thread.
AOPacketLoadMusic(this, f_contents.at(n_element), musics_time);
++loaded_music;
int total_loading_size =
char_list_size * 2 + evidence_list_size + music_list_size;
int loading_value = int(
@ -503,15 +545,37 @@ void AOApplication::server_packet_received(AOPacket *p_packet)
static_cast<double>(total_loading_size)) *
100);
w_lobby->set_loading_value(loading_value);
w_lobby->set_loading_text(tr("Loading music:\n%1/%2")
.arg(QString::number(loaded_music))
.arg(QString::number(music_list_size)));
}
send_server_packet(new AOPacket("RD#%"));
}
else if (header == "DONE") {
else if (header == "FM") // Fetch music ONLY
{
if (!courtroom_constructed)
goto end;
w_courtroom->clear_music();
for (int n_element = 0; n_element < f_contents.size(); ++n_element) {
w_courtroom->append_music(f_contents.at(n_element));
}
w_courtroom->list_music();
}
else if (header == "FA") // Fetch areas ONLY
{
if (!courtroom_constructed)
goto end;
w_courtroom->clear_areas();
for (int n_element = 0; n_element < f_contents.size(); ++n_element) {
w_courtroom->append_area(f_contents.at(n_element));
}
w_courtroom->list_areas();
}
else if (header == "DONE") {
if (!courtroom_constructed)
goto end;
@ -525,40 +589,40 @@ void AOApplication::server_packet_received(AOPacket *p_packet)
destruct_lobby();
}
else if (header == "REFMUSIC") {
if (courtroom_constructed)
w_courtroom->reset_music_list();
for (int n_element = 0; n_element < f_contents.size(); ++n_element) {
w_courtroom->append_music(f_contents.at(n_element));
}
w_courtroom->list_music();
}
else if (header == "BN") {
if (f_contents.size() < 1)
goto end;
if (courtroom_constructed)
w_courtroom->set_background(f_contents.at(0));
if (courtroom_constructed) {
if (f_contents.size() >=
2) // We have a pos included in the background packet!
w_courtroom->set_side(f_contents.at(1));
w_courtroom->set_background(f_contents.at(0), f_contents.size() >= 2);
}
}
else if (header == "SP") {
if (f_contents.size() < 1)
goto end;
if (courtroom_constructed) // We were sent a "set position" packet
{
w_courtroom->set_side(f_contents.at(0));
}
}
else if (header == "SD") // Send pos dropdown
{
if (f_contents.size() < 1)
goto end;
w_courtroom->set_pos_dropdown(f_contents.at(0).split("*"));
}
// server accepting char request(CC) packet
else if (header == "PV") {
if (f_contents.size() < 3)
goto end;
if (f_contents.size() < 4) {
if (courtroom_constructed)
w_courtroom->enter_courtroom(f_contents.at(2).toInt());
}
else {
if (courtroom_constructed) {
if (f_contents.at(3) == "True") {
w_courtroom->set_character(f_contents.at(2).toInt());
}
else {
w_courtroom->enter_courtroom(f_contents.at(2).toInt());
}
}
}
w_courtroom->update_character(f_contents.at(2).toInt());
}
else if (header == "MS") {
if (courtroom_constructed && courtroom_loaded)
@ -614,10 +678,6 @@ void AOApplication::server_packet_received(AOPacket *p_packet)
}
}
}
else if (header == "FAILEDLOGIN") {
if (courtroom_constructed)
w_courtroom->handle_failed_login();
}
else if (header == "IL") {
if (courtroom_constructed && f_contents.size() > 0)
w_courtroom->set_ip_list(f_contents.at(0));
@ -655,11 +715,11 @@ void AOApplication::server_packet_received(AOPacket *p_packet)
w_courtroom->mod_called(f_contents.at(0));
}
else if (header == "CASEA") {
if (courtroom_constructed && f_contents.size() > 7)
if (courtroom_constructed && f_contents.size() > 6)
w_courtroom->case_called(f_contents.at(0), f_contents.at(1) == "1",
f_contents.at(2) == "1", f_contents.at(3) == "1",
f_contents.at(4) == "1", f_contents.at(5) == "1",
f_contents.at(6) == "1");
f_contents.at(4) == "1",
f_contents.at(5) == "1");
}
end:
@ -698,7 +758,6 @@ void AOApplication::send_server_packet(AOPacket *p_packet, bool encoded)
f_packet = p_packet->to_string();
}
else {
qDebug() << "S:" << f_packet;
#ifdef DEBUG_NETWORK
qDebug() << "S:" << f_packet;
#endif

View File

@ -30,7 +30,7 @@ QString AOApplication::get_base_path()
QString external_storage = getenv("EXTERNAL_STORAGE");
base_path = external_storage + "/AO2/";
}
#elif defined __APPLE__
#elif defined(__APPLE__)
base_path = applicationDirPath() + "/../../../base/";
#else
base_path = applicationDirPath() + "/base/";
@ -93,39 +93,11 @@ QString AOApplication::get_sounds_path(QString p_file)
QString AOApplication::get_music_path(QString p_song)
{
QString withending_check = get_base_path() + "sounds/music/" + p_song;
QString mp3_check = get_base_path() + "sounds/music/" + p_song + ".mp3";
QString opus_check = get_base_path() + "sounds/music/" + p_song + ".opus";
if (p_song.startsWith("http")) {
//it's an URL
return p_song;
}
else if (file_exists(opus_check)) {
QString path = get_base_path() + "sounds/music/" + p_song;
#ifndef CASE_SENSITIVE_FILESYSTEM
return opus_check;
return path;
#else
return get_case_sensitive_path(opus_check);
#endif
}
else if (file_exists(mp3_check)) {
#ifndef CASE_SENSITIVE_FILESYSTEM
return mp3_check;
#else
return get_case_sensitive_path(mp3_check);
#endif
}
else if (file_exists(withending_check)) {
#ifndef CASE_SENSITIVE_FILESYSTEM
return withending_check;
#else
return get_case_sensitive_path(withending_check);
#endif
}
#ifndef CASE_SENSITIVE_FILESYSTEM
return get_base_path() + "sounds/music/" + p_song + ".wav";
#else
return get_case_sensitive_path(get_base_path() + "sounds/music/" + p_song +
".wav");
return get_case_sensitive_path(path);
#endif
}

135
src/scrolltext.cpp Normal file
View File

@ -0,0 +1,135 @@
#include "scrolltext.h"
ScrollText::ScrollText(QWidget *parent) : QWidget(parent), scrollPos(0)
{
staticText.setTextFormat(Qt::PlainText);
// setFixedHeight(fontMetrics().height()*2); //The theme sets this
leftMargin = height() / 3;
setSeparator(" --- ");
connect(&timer, SIGNAL(timeout()), this, SLOT(timer_timeout()));
timer.setInterval(50);
}
QString ScrollText::text() const { return _text; }
void ScrollText::setText(QString text)
{
_text = text;
updateText();
update();
}
QString ScrollText::separator() const { return _separator; }
void ScrollText::setSeparator(QString separator)
{
_separator = separator;
updateText();
update();
}
void ScrollText::updateText()
{
timer.stop();
#if QT_VERSION > QT_VERSION_CHECK(5, 11, 0)
singleTextWidth = fontMetrics().horizontalAdvance(_text);
#else
singleTextWidth = fontMetrics().boundingRect(_text).width();
#endif
scrollEnabled = (singleTextWidth > width() - leftMargin * 2);
if (scrollEnabled) {
scrollPos = -64;
staticText.setText(_text + _separator);
timer.start();
}
else
staticText.setText(_text);
staticText.prepare(QTransform(), font());
#if QT_VERSION > QT_VERSION_CHECK(5, 11, 0)
wholeTextSize = QSize(fontMetrics().horizontalAdvance(staticText.text()),
fontMetrics().height());
#else
wholeTextSize = QSize(fontMetrics().boundingRect(staticText.text()).width(),
fontMetrics().height());
#endif
}
void ScrollText::paintEvent(QPaintEvent *)
{
QPainter p(this);
if (scrollEnabled) {
buffer.fill(qRgba(0, 0, 0, 0));
QPainter pb(&buffer);
pb.setPen(p.pen());
pb.setFont(p.font());
int x = qMin(-scrollPos, 0) + leftMargin;
while (x < width()) {
pb.drawStaticText(QPointF(x, (height() - wholeTextSize.height()) / 2),
staticText);
x += wholeTextSize.width();
}
// Apply Alpha Channel
pb.setCompositionMode(QPainter::CompositionMode_DestinationIn);
pb.setClipRect(width() - 15, 0, 15, height());
pb.drawImage(0, 0, alphaChannel);
pb.setClipRect(0, 0, 15, height());
// initial situation: don't apply alpha channel in the left half of the
// image at all; apply it more and more until scrollPos gets positive
if (scrollPos < 0)
pb.setOpacity(static_cast<qreal>((qMax(-8, scrollPos) + 8) / 8.0));
pb.drawImage(0, 0, alphaChannel);
// pb.end();
p.drawImage(0, 0, buffer);
}
else {
p.drawStaticText(
QPointF(leftMargin, (height() - wholeTextSize.height()) / 2),
staticText);
}
}
void ScrollText::resizeEvent(QResizeEvent *)
{
// When the widget is resized, we need to update the alpha channel.
alphaChannel = QImage(size(), QImage::Format_ARGB32_Premultiplied);
buffer = QImage(size(), QImage::Format_ARGB32_Premultiplied);
// Create Alpha Channel:
if (width() > 64) {
// create first scanline
QRgb *scanline1 = reinterpret_cast<QRgb *>(alphaChannel.scanLine(0));
for (int x = 1; x < 16; ++x)
scanline1[x - 1] = scanline1[width() - x] = qRgba(0, 0, 0, x << 4);
for (int x = 15; x < width() - 15; ++x)
scanline1[x] = qRgb(0, 0, 0);
// copy scanline to the other ones
for (int y = 1; y < height(); ++y)
memcpy(alphaChannel.scanLine(y), scanline1,
static_cast<uint>(width() * 4));
}
else
alphaChannel.fill(qRgb(0, 0, 0));
// Update scrolling state
bool newScrollEnabled = (singleTextWidth > width() - leftMargin);
if (newScrollEnabled != scrollEnabled)
updateText();
}
void ScrollText::timer_timeout()
{
scrollPos = (scrollPos + 2) % wholeTextSize.width();
update();
}

View File

@ -46,24 +46,10 @@ int AOApplication::get_max_log_size()
return result;
}
bool AOApplication::get_slower_blips()
{
QString result =
configini->value("slower_blips", "false").value<QString>();
return result.startsWith("true");
}
bool AOApplication::get_pundelay()
{
QString result =
configini->value("punctuation_delay", "false").value<QString>();
return result.startsWith("true");
}
bool AOApplication::get_log_goes_downwards()
{
QString result =
configini->value("log_goes_downwards", "false").value<QString>();
configini->value("log_goes_downwards", "true").value<QString>();
return result.startsWith("true");
}
@ -91,17 +77,22 @@ QString AOApplication::get_audio_output_device()
}
QStringList AOApplication::get_call_words()
{
return get_list_file(get_base_path() + "callwords.ini");
}
QStringList AOApplication::get_list_file(QString p_file)
{
QStringList return_value;
QFile callwords_ini;
QFile p_ini;
callwords_ini.setFileName(get_base_path() + "callwords.ini");
p_ini.setFileName(p_file);
if (!callwords_ini.open(QIODevice::ReadOnly))
if (!p_ini.open(QIODevice::ReadOnly))
return return_value;
QTextStream in(&callwords_ini);
QTextStream in(&p_ini);
while (!in.atEnd()) {
QString line = in.readLine();
@ -111,6 +102,71 @@ QStringList AOApplication::get_call_words()
return return_value;
}
QString AOApplication::read_file(QString filename)
{
QFile f_log(filename);
if (!f_log.open(QIODevice::ReadOnly | QIODevice::Text)) {
qDebug() << "Couldn't open" << filename;
return "";
}
QTextStream in(&f_log);
QString text = in.readAll();
f_log.close();
return text;
}
bool AOApplication::write_to_file(QString p_text, QString p_file, bool make_dir)
{
QString path = QFileInfo(p_file).path();
if (make_dir) {
// Create the dir if it doesn't exist yet
QDir dir(path);
if (!dir.exists())
if (!dir.mkpath("."))
return false;
}
QFile f_log(p_file);
if (f_log.open(QIODevice::WriteOnly | QIODevice::Text |
QIODevice::Truncate)) {
QTextStream out(&f_log);
out << p_text;
f_log.flush();
f_log.close();
return true;
}
return false;
}
bool AOApplication::append_to_file(QString p_text, QString p_file,
bool make_dir)
{
QString path = QFileInfo(p_file).path();
// Create the dir if it doesn't exist yet
if (make_dir) {
QDir dir(path);
if (!dir.exists())
if (!dir.mkpath("."))
return false;
}
QFile f_log(p_file);
if (f_log.open(QIODevice::WriteOnly | QIODevice::Append)) {
QTextStream out(&f_log);
out << "\r\n" << p_text;
f_log.flush();
f_log.close();
return true;
}
return false;
}
void AOApplication::write_to_serverlist_txt(QString p_line)
{
QFile serverlist_txt;
@ -168,26 +224,6 @@ QString AOApplication::read_design_ini(QString p_identifier,
{
QSettings settings(p_design_path, QSettings::IniFormat);
QVariant value = settings.value(p_identifier);
if (value.isNull()) // Since the value wasn't found, maybe it uses the proper
// config system
{
int last_underscore_index = p_identifier.lastIndexOf(
'_'); // we will use this in order to check wether it is just showname
// or showname_something
if (last_underscore_index != -1) {
p_identifier.replace(
last_underscore_index, 1,
'/'); // we replace the last dash in order to access the category, e.g
// from showname_font -> showname/font
value = settings.value(p_identifier);
}
else if (!settings.value(p_identifier + "/size")
.isNull()) // This is to check whether showname/size exists,
// because size is defined as widgetname = x
{
value = settings.value(p_identifier + "/size");
}
}
if (value.type() == QVariant::StringList) {
return value.toStringList().join(",");
}
@ -226,11 +262,14 @@ QPoint AOApplication::get_button_spacing(QString p_identifier, QString p_file)
}
pos_size_type AOApplication::get_element_dimensions(QString p_identifier,
QString p_file)
QString p_file,
QString p_char)
{
QString char_ini_path =
get_base_path() + "misc/" + get_chat(p_char) + "/" + p_file;
QString design_ini_path = get_theme_path(p_file);
QString default_path = get_default_theme_path(p_file);
QString f_result = read_design_ini(p_identifier, design_ini_path);
QString f_result = read_design_ini(p_identifier, char_ini_path);
pos_size_type return_value;
@ -239,12 +278,15 @@ pos_size_type AOApplication::get_element_dimensions(QString p_identifier,
return_value.width = -1;
return_value.height = -1;
if (f_result == "") {
f_result = read_design_ini(p_identifier, design_ini_path);
if (f_result == "") {
f_result = read_design_ini(p_identifier, default_path);
if (f_result == "")
return return_value;
}
}
QStringList sub_line_elements = f_result.split(",");
@ -258,6 +300,21 @@ pos_size_type AOApplication::get_element_dimensions(QString p_identifier,
return return_value;
}
QString AOApplication::get_design_element(QString p_identifier, QString p_file,
QString p_char)
{
QString char_ini_path =
get_base_path() + "misc/" + get_chat(p_char) + "/" + p_file;
QString design_ini_path = get_theme_path(p_file);
QString default_path = get_default_theme_path(p_file);
QString f_result = read_design_ini(p_identifier, char_ini_path);
if (f_result == "") {
f_result = read_design_ini(p_identifier, design_ini_path);
if (f_result == "")
f_result = read_design_ini(p_identifier, default_path);
}
return f_result;
}
QString AOApplication::get_font_name(QString p_identifier, QString p_file)
{
QString design_ini_path = get_theme_path(p_file);
@ -266,7 +323,7 @@ QString AOApplication::get_font_name(QString p_identifier, QString p_file)
if (f_result == "") {
f_result = read_design_ini(p_identifier, default_path);
if (f_result == "")
return "Sans";
return "";
}
return f_result;
}
@ -313,48 +370,88 @@ QColor AOApplication::get_color(QString p_identifier, QString p_file)
return return_color;
}
QString AOApplication::get_stylesheet(QString p_file)
{
QString design_ini_path = get_theme_path(p_file);
QString default_path = get_default_theme_path(p_file);
QFile design_ini;
design_ini.setFileName(design_ini_path);
if (!design_ini.open(QIODevice::ReadOnly)) {
design_ini.setFileName(default_path);
if (!design_ini.open(QIODevice::ReadOnly))
return "";
}
QTextStream in(&design_ini);
QString f_text;
while (!in.atEnd()) {
f_text.append(in.readLine());
}
design_ini.close();
return f_text;
}
QString AOApplication::get_tagged_stylesheet(QString target_tag, QString p_file)
{
QString design_ini_path = get_theme_path(p_file);
QFile design_ini;
design_ini.setFileName(design_ini_path);
if (!design_ini.open(QIODevice::ReadOnly))
return "";
QTextStream in(&design_ini);
QString f_text;
bool tag_found = false;
while (!in.atEnd()) {
QString line = in.readLine();
if (line.startsWith(target_tag, Qt::CaseInsensitive)) {
tag_found = true;
continue;
}
if (tag_found) {
if ((line.startsWith("[") && line.endsWith("]")))
break;
f_text.append(line);
}
}
design_ini.close();
return f_text;
}
QString AOApplication::get_chat_markdown(QString p_identifier, QString p_chat)
{
QString design_ini_path = get_base_path() + "misc/" + p_chat + "/config.ini";
QString default_path = get_base_path() + "misc/default/config.ini";
QString f_result = read_design_ini(p_identifier, design_ini_path);
if (f_result == "")
f_result = read_design_ini(p_identifier, default_path);
return f_result.toLatin1();
}
QColor AOApplication::get_chat_color(QString p_identifier, QString p_chat)
{
QColor return_color(255, 255, 255);
if (p_identifier == "_inline_grey") {
return_color = QColor(187, 187, 187);
}
else {
switch (p_identifier.toInt()) {
case 1:
return_color = QColor(0, 255, 0);
break;
case 2:
return_color = QColor(255, 0, 0);
break;
case 3:
return_color = QColor(255, 165, 0);
break;
case 4:
return_color = QColor(45, 150, 255);
break;
case 5:
return_color = QColor(255, 255, 0);
break;
case 7:
return_color = QColor(255, 192, 203);
break;
case 8:
return_color = QColor(0, 255, 255);
break;
case 0:
case 6: // 6 is rainbow.
default:
return_color = QColor(255, 255, 255);
break;
}
}
p_identifier = p_identifier.prepend("c");
QString design_ini_path = get_base_path() + "misc/" + p_chat + "/config.ini";
QString default_path = get_base_path() + "misc/default/config.ini";
QString f_result = read_design_ini(p_identifier, design_ini_path);
QString f_result = read_design_ini("c" + p_identifier, design_ini_path);
if (f_result == "") {
f_result = read_design_ini(p_identifier, default_path);
@ -395,44 +492,25 @@ QString AOApplication::get_sfx(QString p_identifier)
return return_sfx;
}
QString AOApplication::get_music_prefix(QString song_to_check)
{
if (!file_exists(get_music_path(song_to_check))) {
QString mp3_check = get_music_path(song_to_check + ".mp3");
QString opus_check = get_music_path(song_to_check + ".opus");
if (file_exists(opus_check)) {
return song_to_check + ".opus";
}
else if (file_exists(mp3_check)) {
return song_to_check + ".mp3";
}
return song_to_check + ".wav";
}
else {
return song_to_check;
}
}
QString AOApplication::get_sfx_suffix(QString sound_to_check)
{
if (!file_exists(get_sounds_path(sound_to_check))) {
QString mp3_check = get_sounds_path(sound_to_check + ".mp3");
QString opus_check = get_sounds_path(sound_to_check + ".opus");
if (file_exists(opus_check)) {
return sound_to_check + ".opus";
}
else if (file_exists(mp3_check)) {
return sound_to_check + ".mp3";
}
return sound_to_check + ".wav";
}
else {
if (file_exists(sound_to_check))
return sound_to_check;
}
if (file_exists(sound_to_check + ".opus"))
return sound_to_check + ".opus";
if (file_exists(sound_to_check + ".ogg"))
return sound_to_check + ".ogg";
if (file_exists(sound_to_check + ".mp3"))
return sound_to_check + ".mp3";
if (file_exists(sound_to_check + ".mp4"))
return sound_to_check + ".mp4";
return sound_to_check + ".wav";
}
QString AOApplication::get_image_suffix(QString path_to_check)
{
if (file_exists(path_to_check))
return path_to_check;
if (file_exists(path_to_check + ".webp"))
return path_to_check + ".webp";
if (file_exists(path_to_check + ".apng"))
@ -442,6 +520,11 @@ QString AOApplication::get_image_suffix(QString path_to_check)
return path_to_check + ".png";
}
QString AOApplication::get_static_image_suffix(QString path_to_check)
{
return path_to_check + ".png";
}
// returns whatever is to the right of "search_line =" within target_tag and
// terminator_tag, trimmed returns the empty string if the search line couldnt
// be found
@ -456,13 +539,39 @@ QString AOApplication::read_char_ini(QString p_char, QString p_search_line,
return value;
}
void AOApplication::set_char_ini(QString p_char, QString value,
QString p_search_line, QString target_tag)
{
QSettings settings(get_character_path(p_char, "char.ini"),
QSettings::IniFormat);
settings.beginGroup(target_tag);
settings.setValue(p_search_line, value);
settings.endGroup();
}
// returns all the values of target_tag
QStringList AOApplication::read_ini_tags(QString p_path, QString target_tag)
{
QStringList r_values;
QSettings settings(p_path, QSettings::IniFormat);
if (!target_tag.isEmpty())
settings.beginGroup(target_tag);
QStringList keys = settings.allKeys();
foreach (QString key, keys) {
QString value = settings.value(key).toString();
r_values << key + "=" + value;
}
if (!settings.group().isEmpty())
settings.endGroup();
return r_values;
}
QString AOApplication::get_char_name(QString p_char)
{
QString f_result = read_char_ini(p_char, "name", "Options");
if (f_result == "")
return p_char;
else
return f_result;
}
@ -475,7 +584,6 @@ QString AOApplication::get_showname(QString p_char)
return "";
if (f_result == "")
return p_char;
else
return f_result;
}
@ -485,7 +593,6 @@ QString AOApplication::get_char_side(QString p_char)
if (f_result == "")
return "wit";
else
return f_result;
}
@ -494,8 +601,14 @@ QString AOApplication::get_gender(QString p_char)
QString f_result = read_char_ini(p_char, "gender", "Options");
if (f_result == "")
return "male";
else
f_result = "male";
if (!file_exists(get_sfx_suffix(get_sounds_path(f_result)))) {
if (file_exists(get_sfx_suffix(get_sounds_path("../blips/" + f_result))))
return "../blips/" + f_result; // Return the cool kids variant
return "sfx-blip" + f_result; // Return legacy variant
}
return f_result;
}
@ -508,12 +621,27 @@ QString AOApplication::get_chat(QString p_char)
return f_result;
}
QString AOApplication::get_chat_font(QString p_char)
{
QString f_result = read_char_ini(p_char, "chat_font", "Options");
return f_result;
}
int AOApplication::get_chat_size(QString p_char)
{
QString f_result = read_char_ini(p_char, "chat_size", "Options");
if (f_result == "")
return -1;
return f_result.toInt();
}
QString AOApplication::get_char_shouts(QString p_char)
{
QString f_result = read_char_ini(p_char, "shouts", "Options");
if (f_result == "")
return "default";
else
return current_theme; // The default option is the current theme.
return f_result;
}
@ -523,7 +651,6 @@ int AOApplication::get_preanim_duration(QString p_char, QString p_emote)
if (f_result == "")
return -1;
else
return f_result.toInt();
}
@ -533,7 +660,6 @@ int AOApplication::get_ao2_preanim_duration(QString p_char, QString p_emote)
if (f_result == "")
return -1;
else
return f_result.toInt();
}
@ -543,7 +669,6 @@ int AOApplication::get_emote_number(QString p_char)
if (f_result == "")
return 0;
else
return f_result.toInt();
}
@ -558,7 +683,6 @@ QString AOApplication::get_emote_comment(QString p_char, int p_emote)
qDebug() << "W: misformatted char.ini: " << p_char << ", " << p_emote;
return "normal";
}
else
return result_contents.at(0);
}
@ -573,7 +697,6 @@ QString AOApplication::get_pre_emote(QString p_char, int p_emote)
qDebug() << "W: misformatted char.ini: " << p_char << ", " << p_emote;
return "";
}
else
return result_contents.at(1);
}
@ -588,7 +711,6 @@ QString AOApplication::get_emote(QString p_char, int p_emote)
qDebug() << "W: misformatted char.ini: " << p_char << ", " << p_emote;
return "normal";
}
else
return result_contents.at(2);
}
@ -604,7 +726,6 @@ int AOApplication::get_emote_mod(QString p_char, int p_emote)
<< QString::number(p_emote);
return 0;
}
else
return result_contents.at(3).toInt();
}
@ -622,7 +743,6 @@ int AOApplication::get_desk_mod(QString p_char, int p_emote)
if (string_result == "")
return -1;
else
return string_result.toInt();
}
@ -633,51 +753,13 @@ QString AOApplication::get_sfx_name(QString p_char, int p_emote)
if (f_result == "")
return "1";
else
return f_result;
}
QString AOApplication::get_sfx_looping(QString p_char, int p_emote)
QString AOApplication::get_emote_blip(QString p_char, int p_emote)
{
QString f_result =
read_char_ini(p_char, QString::number(p_emote + 1), "SoundL");
if (f_result == "")
return "0";
else
return f_result;
}
QString AOApplication::get_frame_sfx_name(QString p_char, QString p_emote,
int n_frame)
{
QString f_result = read_char_ini(p_char, QString::number(n_frame),
p_emote.append("_FrameSFX"));
if (f_result == "")
return "";
else
return f_result;
}
QString AOApplication::get_screenshake_frame(QString p_char, QString p_emote,
int n_frame)
{
QString f_result = read_char_ini(p_char, QString::number(n_frame),
p_emote.append("_FrameScreenshake"));
if (f_result == "")
return "";
else
return f_result;
}
QString AOApplication::get_realization_frame(QString p_char, QString p_emote,
int n_frame)
{
QString f_result = read_char_ini(p_char, QString::number(n_frame),
p_emote.append("_FrameRealization"));
if (f_result == "")
return "";
else
read_char_ini(p_char, QString::number(p_emote + 1), "SoundB");
return f_result;
}
@ -688,20 +770,147 @@ int AOApplication::get_sfx_delay(QString p_char, int p_emote)
if (f_result == "")
return 1;
else
return f_result.toInt();
}
QString AOApplication::get_sfx_looping(QString p_char, int p_emote)
{
QString f_result =
read_char_ini(p_char, QString::number(p_emote + 1), "SoundL");
qDebug() << f_result;
if (f_result == "")
return "0";
else
return f_result;
}
QString AOApplication::get_sfx_frame(QString p_char, QString p_emote,
int n_frame)
{
QString f_result = read_char_ini(p_char, QString::number(n_frame),
p_emote.append("_FrameSFX"));
if (f_result == "")
return "";
return f_result;
}
QString AOApplication::get_screenshake_frame(QString p_char, QString p_emote,
int n_frame)
{
QString f_result = read_char_ini(p_char, QString::number(n_frame),
p_emote.append("_FrameScreenshake"));
if (f_result == "")
return "";
return f_result;
}
QString AOApplication::get_flash_frame(QString p_char, QString p_emote,
int n_frame)
{
QString f_result = read_char_ini(p_char, QString::number(n_frame),
p_emote.append("_FrameRealization"));
if (f_result == "")
return "";
return f_result;
}
int AOApplication::get_text_delay(QString p_char, QString p_emote)
{
QString f_result = read_char_ini(p_char, p_emote, "TextDelay");
if (f_result == "")
return -1;
else
return f_result.toInt();
}
QStringList AOApplication::get_theme_effects()
{
QString p_path = get_theme_path("effects/effects.ini");
QString default_path = get_default_theme_path("effects/effects.ini");
QStringList effects;
if (!file_exists(p_path)) {
p_path = default_path;
if (!file_exists(p_path))
return effects;
}
QStringList lines = read_file(p_path).split("\n");
foreach (QString effect, lines) {
effect = effect.split("=")[0].trimmed();
if (!effect.isEmpty() && !effects.contains(effect))
effects.append(effect);
}
return effects;
}
QStringList AOApplication::get_effects(QString p_char)
{
QString p_effect = read_char_ini(p_char, "effects", "Options");
QString p_path = get_base_path() + "misc/" + p_effect + "/effects.ini";
QStringList effects = get_theme_effects();
if (!file_exists(p_path))
return effects;
QStringList lines = read_file(p_path).split("\n");
foreach (QString effect, lines) {
effect = effect.split("=")[0].trimmed();
if (!effect.isEmpty() && !effects.contains(effect))
effects.append(effect);
}
return effects;
}
QString AOApplication::get_effect(QString effect, QString p_char,
QString p_folder)
{
QString p_effect = p_folder;
if (p_folder == "")
p_effect = read_char_ini(p_char, "effects", "Options");
QString p_path =
get_image_suffix(get_base_path() + "misc/" + p_effect + "/" + effect);
QString design_ini_path =
get_image_suffix(get_theme_path("effects/" + effect));
QString default_path =
get_image_suffix(get_default_theme_path("effects/" + effect));
if (!file_exists(p_path)) {
p_path = design_ini_path;
if (!file_exists(p_path)) {
p_path = default_path;
if (!file_exists(p_path)) {
return "";
}
}
}
return p_path;
}
QString AOApplication::get_effect_sound(QString fx_name, QString p_char)
{
QString p_effect = read_char_ini(p_char, "effects", "Options");
QString p_path = get_base_path() + "misc/" + p_effect + "/effects.ini";
QString design_ini_path = get_theme_path("effects/effects.ini");
QString default_path = get_default_theme_path("effects/effects.ini");
QString f_result = read_design_ini(fx_name, p_path);
if (f_result == "") {
f_result = read_design_ini(fx_name, design_ini_path);
if (f_result == "") {
f_result = read_design_ini(fx_name, default_path);
}
}
return f_result;
}
QString AOApplication::get_custom_realization(QString p_char)
{
QString f_result = read_char_ini(p_char, "realization", "Options");
@ -709,7 +918,7 @@ QString AOApplication::get_custom_realization(QString p_char)
if (f_result == "")
return get_sfx("realization");
else
return get_sfx_suffix(f_result);
return get_sfx_suffix(get_sounds_path(f_result));
}
bool AOApplication::get_blank_blip()
@ -724,10 +933,10 @@ bool AOApplication::get_looping_sfx()
return result.startsWith("true");
}
bool AOApplication::get_objectmusic()
bool AOApplication::objection_stop_music()
{
QString result =
configini->value("kill_music_on_object", "false").value<QString>();
configini->value("objection_stop_music", "false").value<QString>();
return result.startsWith("true");
}
@ -737,9 +946,51 @@ bool AOApplication::is_discord_enabled()
return result.startsWith("true");
}
bool AOApplication::is_keepevi_enabled()
bool AOApplication::is_shake_enabled()
{
QString result = configini->value("keep_evidence", "false").value<QString>();
QString result = configini->value("shake", "true").value<QString>();
return result.startsWith("true");
}
bool AOApplication::is_effects_enabled()
{
QString result = configini->value("effects", "true").value<QString>();
return result.startsWith("true");
}
bool AOApplication::is_frame_network_enabled()
{
QString result = configini->value("framenetwork", "true").value<QString>();
return result.startsWith("true");
}
bool AOApplication::is_colorlog_enabled()
{
QString result = configini->value("colorlog", "true").value<QString>();
return result.startsWith("true");
}
bool AOApplication::is_stickysounds_enabled()
{
QString result = configini->value("stickysounds", "false").value<QString>();
return result.startsWith("true");
}
bool AOApplication::is_stickyeffects_enabled()
{
QString result = configini->value("stickyeffects", "false").value<QString>();
return result.startsWith("true");
}
bool AOApplication::is_stickypres_enabled()
{
QString result = configini->value("stickypres", "false").value<QString>();
return result.startsWith("true");
}
bool AOApplication::is_customchat_enabled()
{
QString result = configini->value("customchat", "true").value<QString>();
return result.startsWith("true");
}
@ -784,13 +1035,6 @@ bool AOApplication::get_casing_steno_enabled()
return result.startsWith("true");
}
bool AOApplication::get_casing_wit_enabled()
{
QString result =
configini->value("casing_wit_enabled", "false").value<QString>();
return result.startsWith("true");
}
bool AOApplication::get_casing_cm_enabled()
{
QString result =
@ -805,29 +1049,9 @@ QString AOApplication::get_casing_can_host_cases()
.value<QString>();
return result;
}
bool AOApplication::get_colored_iclog_enabled()
bool AOApplication::get_auto_logging_enabled()
{
QString result =
configini->value("color_iclog_enabled", "false").value<QString>();
return result.startsWith("true");
}
bool AOApplication::get_iclmir_enabled()
{
QString result =
configini->value("mirror_iclog_enabled", "false").value<QString>();
return result.startsWith("true");
}
bool AOApplication::colorlog_restricted_enabled()
{
QString result =
configini->value("mirror_iclog_restricted", "false").value<QString>();
return result.startsWith("true");
}
bool AOApplication::is_shakeandflash_enabled()
{
QString result = configini->value("shakeandflash", "true").value<QString>();
configini->value("automatic_logging_enabled", "true").value<QString>();
return result.startsWith("true");
}