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This commit is contained in:
oldmud0 2020-05-22 17:13:17 -05:00
parent 156a760eba
commit 8928aa2718
73 changed files with 3765 additions and 3920 deletions

2
.clang-format Normal file
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@ -0,0 +1,2 @@
BasedOnStyle: LLVM
BreakBeforeBraces: Stroustrup

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@ -6,30 +6,29 @@
#include "discord_rich_presence.h"
#include <QApplication>
#include <QVector>
#include <QFile>
#include <QSettings>
#include <QVector>
#include <QDebug>
#include <QRect>
#include <QDesktopWidget>
#include <QRect>
#include <QCryptographicHash>
#include <QDir>
#include <QStandardPaths>
#include <QTextStream>
#include <QStringList>
#include <QColor>
#include <QScreen>
#include <QStringList>
#include <QTextStream>
class NetworkManager;
class Lobby;
class Courtroom;
class AOApplication : public QApplication
{
class AOApplication : public QApplication {
Q_OBJECT
public:
@ -78,7 +77,7 @@ public:
///////////////loading info///////////////////
//player number, it's hardly used but might be needed for some old servers
// player number, it's hardly used but might be needed for some old servers
int s_pv = 0;
QString server_software = "";
@ -103,19 +102,19 @@ public:
///////////////////////////////////////////
void set_favorite_list();
QVector<server_type>& get_favorite_list() {return favorite_list;}
QVector<server_type> &get_favorite_list() { return favorite_list; }
void add_favorite_server(int p_server);
void set_server_list();
QVector<server_type>& get_server_list() {return server_list;}
QVector<server_type> &get_server_list() { return server_list; }
//reads the theme from config.ini and sets it accordingly
// reads the theme from config.ini and sets it accordingly
void reload_theme();
//Returns the character the player has currently selected
// Returns the character the player has currently selected
QString get_current_char();
//implementation in path_functions.cpp
// implementation in path_functions.cpp
QString get_base_path();
QString get_data_path();
QString get_theme_path(QString p_file);
@ -135,25 +134,26 @@ public:
// Instead of reinventing the wheel, we'll use a QSettings class.
QSettings *configini;
//Reads the theme from config.ini and loads it into the current_theme variable
// Reads the theme from config.ini and loads it into the current_theme
// variable
QString read_theme();
//Returns the value of ooc_name in config.ini
// Returns the value of ooc_name in config.ini
QString get_ooc_name();
//Returns the blip rate from config.ini
// Returns the blip rate from config.ini
int read_blip_rate();
//Returns true if blank blips is enabled in config.ini and false otherwise
// Returns true if blank blips is enabled in config.ini and false otherwise
bool get_blank_blip();
//Returns the value of default_music in config.ini
// Returns the value of default_music in config.ini
int get_default_music();
//Returns the value of default_sfx in config.ini
// Returns the value of default_sfx in config.ini
int get_default_sfx();
//Returns the value of default_blip in config.ini
// Returns the value of default_blip in config.ini
int get_default_blip();
// Returns the value of whether Discord should be enabled on startup
@ -177,101 +177,102 @@ public:
// Returns whether the user would like to have custom shownames on by default.
bool get_showname_enabled_by_default();
//Returns the list of words in callwords.ini
// Returns the list of words in callwords.ini
QStringList get_call_words();
//Appends the argument string to serverlist.txt
// Appends the argument string to serverlist.txt
void write_to_serverlist_txt(QString p_line);
//Returns the contents of serverlist.txt
// Returns the contents of serverlist.txt
QVector<server_type> read_serverlist_txt();
//Returns the value of p_identifier in the design.ini file in p_design_path
// Returns the value of p_identifier in the design.ini file in p_design_path
QString read_design_ini(QString p_identifier, QString p_design_path);
//Returns the coordinates of widget with p_identifier from p_file
// Returns the coordinates of widget with p_identifier from p_file
QPoint get_button_spacing(QString p_identifier, QString p_file);
//Returns the dimensions of widget with specified identifier from p_file
// Returns the dimensions of widget with specified identifier from p_file
pos_size_type get_element_dimensions(QString p_identifier, QString p_file);
//Returns the name of the font with p_identifier from p_file
// Returns the name of the font with p_identifier from p_file
QString get_font_name(QString p_identifier, QString p_file);
//Returns the value of font_size with p_identifier from p_file
// Returns the value of font_size with p_identifier from p_file
int get_font_size(QString p_identifier, QString p_file);
//Returns the color with p_identifier from p_file
// Returns the color with p_identifier from p_file
QColor get_color(QString p_identifier, QString p_file);
// Returns the colour from the misc folder.
QColor get_chat_color(QString p_identifier, QString p_chat);
//Returns the sfx with p_identifier from sounds.ini in the current theme path
// Returns the sfx with p_identifier from sounds.ini in the current theme path
QString get_sfx(QString p_identifier);
//Figure out if we can opus this or if we should fall back to wav
// Figure out if we can opus this or if we should fall back to wav
QString get_sfx_suffix(QString sound_to_check);
// Can we use APNG for this? If not, fall back to a gif.
QString get_image_suffix(QString path_to_check);
//Returns the value of p_search_line within target_tag and terminator_tag
QString read_char_ini(QString p_char, QString p_search_line, QString target_tag);
// Returns the value of p_search_line within target_tag and terminator_tag
QString read_char_ini(QString p_char, QString p_search_line,
QString target_tag);
//Returns the side of the p_char character from that characters ini file
// Returns the side of the p_char character from that characters ini file
QString get_char_side(QString p_char);
//Returns the showname from the ini of p_char
// Returns the showname from the ini of p_char
QString get_showname(QString p_char);
//Returns the value of chat from the specific p_char's ini file
// Returns the value of chat from the specific p_char's ini file
QString get_chat(QString p_char);
//Returns the value of shouts from the specified p_char's ini file
// Returns the value of shouts from the specified p_char's ini file
QString get_char_shouts(QString p_char);
//Returns the preanim duration of p_char's p_emote
// Returns the preanim duration of p_char's p_emote
int get_preanim_duration(QString p_char, QString p_emote);
//Same as above, but only returns if it has a % in front(refer to Preanims section in the manual)
// Same as above, but only returns if it has a % in front(refer to Preanims
// section in the manual)
int get_ao2_preanim_duration(QString p_char, QString p_emote);
//Not in use
// Not in use
int get_text_delay(QString p_char, QString p_emote);
// Returns the custom realisation used by the character.
QString get_custom_realization(QString p_char);
//Returns the name of p_char
// Returns the name of p_char
QString get_char_name(QString p_char);
//Returns the total amount of emotes of p_char
// Returns the total amount of emotes of p_char
int get_emote_number(QString p_char);
//Returns the emote comment of p_char's p_emote
// Returns the emote comment of p_char's p_emote
QString get_emote_comment(QString p_char, int p_emote);
//Returns the base name of p_char's p_emote
// Returns the base name of p_char's p_emote
QString get_emote(QString p_char, int p_emote);
//Returns the preanimation name of p_char's p_emote
// Returns the preanimation name of p_char's p_emote
QString get_pre_emote(QString p_char, int p_emote);
//Returns the sfx of p_char's p_emote
// Returns the sfx of p_char's p_emote
QString get_sfx_name(QString p_char, int p_emote);
//Not in use
// Not in use
int get_sfx_delay(QString p_char, int p_emote);
//Returns the modifier for p_char's p_emote
// Returns the modifier for p_char's p_emote
int get_emote_mod(QString p_char, int p_emote);
//Returns the desk modifier for p_char's p_emote
// Returns the desk modifier for p_char's p_emote
int get_desk_mod(QString p_char, int p_emote);
//Returns p_char's gender
// Returns p_char's gender
QString get_gender(QString p_char);
// ======

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@ -9,13 +9,11 @@
#include "aoapplication.h"
#include <QDebug>
#include <QWidget>
#include <string.h>
#include <QDebug>
class AOBlipPlayer
{
class AOBlipPlayer {
public:
AOBlipPlayer(QWidget *parent, AOApplication *p_ao_app);
@ -30,11 +28,11 @@ private:
AOApplication *ao_app;
int m_volume;
#if defined(BASSAUDIO)
#if defined(BASSAUDIO)
HSTREAM m_stream_list[5];
#elif defined(QTAUDIO)
#elif defined(QTAUDIO)
QSoundEffect m_blips;
#endif
#endif
};
#endif // AOBLIPPLAYER_H

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@ -3,11 +3,10 @@
#include "aoapplication.h"
#include <QPushButton>
#include <QDebug>
#include <QPushButton>
class AOButton : public QPushButton
{
class AOButton : public QPushButton {
Q_OBJECT
public:

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@ -4,20 +4,21 @@
#include "aoapplication.h"
#include "courtroom.h"
#include <QtWidgets/QDialog>
#include <QDialogButtonBox>
#include <QtWidgets/QVBoxLayout>
#include <QtWidgets/QFormLayout>
#include <QtWidgets/QCheckBox>
#include <QtWidgets/QDialog>
#include <QtWidgets/QFormLayout>
#include <QtWidgets/QLabel>
#include <QtWidgets/QLineEdit>
#include <QtWidgets/QVBoxLayout>
class AOCaseAnnouncerDialog : public QDialog
{
class AOCaseAnnouncerDialog : public QDialog {
Q_OBJECT
public:
explicit AOCaseAnnouncerDialog(QWidget *parent = nullptr, AOApplication *p_ao_app = nullptr, Courtroom *p_court = nullptr);
explicit AOCaseAnnouncerDialog(QWidget *parent = nullptr,
AOApplication *p_ao_app = nullptr,
Courtroom *p_court = nullptr);
private:
AOApplication *ao_app;

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@ -4,17 +4,17 @@
#include "aoapplication.h"
#include "aoimage.h"
#include <QFile>
#include <QPushButton>
#include <QString>
#include <QWidget>
#include <QFile>
class AOCharButton : public QPushButton
{
class AOCharButton : public QPushButton {
Q_OBJECT
public:
AOCharButton(QWidget *parent, AOApplication *p_ao_app, int x_pos, int y_pos, bool is_taken);
AOCharButton(QWidget *parent, AOApplication *p_ao_app, int x_pos, int y_pos,
bool is_taken);
AOApplication *ao_app;

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@ -1,16 +1,15 @@
#ifndef AOCHARMOVIE_H
#define AOCHARMOVIE_H
#include <QMovie>
#include <QLabel>
#include <QTimer>
#include <QDebug>
#include <QImageReader>
#include <QLabel>
#include <QMovie>
#include <QTimer>
class AOApplication;
class AOCharMovie : public QLabel
{
class AOCharMovie : public QLabel {
Q_OBJECT
public:
@ -21,7 +20,7 @@ public:
void play_talking(QString p_char, QString p_emote);
void play_idle(QString p_char, QString p_emote);
void set_flipped(bool p_flipped) {m_flipped = p_flipped;}
void set_flipped(bool p_flipped) { m_flipped = p_flipped; }
void stop();
@ -38,7 +37,8 @@ private:
const int time_mod = 62;
// These are the X and Y values before they are fixed based on the sprite's width.
// These are the X and Y values before they are fixed based on the sprite's
// width.
int x = 0;
int y = 0;

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@ -3,22 +3,21 @@
#include "aoapplication.h"
#include <QPushButton>
#include <QDebug>
#include <QPushButton>
class AOEmoteButton : public QPushButton
{
class AOEmoteButton : public QPushButton {
Q_OBJECT
public:
AOEmoteButton(QWidget *p_parent, AOApplication *p_ao_app, int p_x, int p_y);
//void set_on(QString p_char, int p_emote);
//void set_off(QString p_char, int p_emote);
// void set_on(QString p_char, int p_emote);
// void set_off(QString p_char, int p_emote);
void set_image(QString p_char, int p_emote, QString suffix);
void set_id(int p_id) {m_id = p_id;}
int get_id() {return m_id;}
void set_id(int p_id) { m_id = p_id; }
int get_id() { return m_id; }
private:
QWidget *parent;

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@ -4,21 +4,21 @@
#include "aoapplication.h"
#include "aoimage.h"
#include <QDebug>
#include <QPushButton>
#include <QString>
#include <QDebug>
class AOEvidenceButton : public QPushButton
{
class AOEvidenceButton : public QPushButton {
Q_OBJECT
public:
AOEvidenceButton(QWidget *p_parent, AOApplication *p_ao_app, int p_x, int p_y);
AOEvidenceButton(QWidget *p_parent, AOApplication *p_ao_app, int p_x,
int p_y);
void reset();
void set_image(QString p_image);
void set_theme_image(QString p_image);
void set_id(int p_id) {m_id = p_id;}
void set_id(int p_id) { m_id = p_id; }
void set_selected(bool p_selected);

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@ -4,19 +4,18 @@
#include "aoapplication.h"
#include "aosfxplayer.h"
#include <QDebug>
#include <QLabel>
#include <QMovie>
#include <QDebug>
class AOEvidenceDisplay : public QLabel
{
class AOEvidenceDisplay : public QLabel {
Q_OBJECT
public:
AOEvidenceDisplay(QWidget *p_parent, AOApplication *p_ao_app);
void show_evidence(QString p_evidence_image, bool is_left_side, int p_volume);
QLabel* get_evidence_icon();
QLabel *get_evidence_icon();
void reset();
private:

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@ -1,15 +1,14 @@
//This class represents a static theme-dependent image
// This class represents a static theme-dependent image
#ifndef AOIMAGE_H
#define AOIMAGE_H
#include "aoapplication.h"
#include <QLabel>
#include <QDebug>
#include <QLabel>
class AOImage : public QLabel
{
class AOImage : public QLabel {
public:
AOImage(QWidget *parent, AOApplication *p_ao_app);
~AOImage();

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@ -4,8 +4,7 @@
#include <QLineEdit>
#include <QMouseEvent>
class AOLineEdit : public QLineEdit
{
class AOLineEdit : public QLineEdit {
Q_OBJECT
public:
@ -19,8 +18,6 @@ signals:
private slots:
void on_enter_pressed();
};
#endif // AOLINEEDIT_H

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@ -7,8 +7,7 @@
class Courtroom;
class AOApplication;
class AOMovie : public QLabel
{
class AOMovie : public QLabel {
Q_OBJECT
public:

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@ -8,13 +8,12 @@
#endif
#include "aoapplication.h"
#include <QDebug>
#include <QWidget>
#include <string.h>
#include <QDebug>
#if defined(BASSAUDIO)
class AOMusicPlayer
{
class AOMusicPlayer {
public:
AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app);
~AOMusicPlayer();
@ -30,8 +29,7 @@ private:
HSTREAM m_stream;
};
#elif defined(QTAUDIO)
class AOMusicPlayer
{
class AOMusicPlayer {
public:
AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app);
~AOMusicPlayer();
@ -47,8 +45,7 @@ private:
int m_volume = 0;
};
#else
class AOMusicPlayer
{
class AOMusicPlayer {
public:
AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app);
~AOMusicPlayer();

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@ -23,11 +23,11 @@
#include <QDirIterator>
#include <QTextStream>
class AOOptionsDialog: public QDialog
{
class AOOptionsDialog : public QDialog {
Q_OBJECT
public:
explicit AOOptionsDialog(QWidget *parent = nullptr, AOApplication *p_ao_app = nullptr);
explicit AOOptionsDialog(QWidget *parent = nullptr,
AOApplication *p_ao_app = nullptr);
private:
AOApplication *ao_app;

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@ -1,19 +1,18 @@
#ifndef AOPACKET_H
#define AOPACKET_H
#include <QDebug>
#include <QString>
#include <QStringList>
#include <QDebug>
class AOPacket
{
class AOPacket {
public:
AOPacket(QString p_packet_string);
AOPacket(QString header, QStringList &p_contents);
~AOPacket();
QString get_header() {return m_header;}
QStringList &get_contents() {return m_contents;}
QString get_header() { return m_header; }
QStringList &get_contents() { return m_contents; }
QString to_string();
void encrypt_header(unsigned int p_key);

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@ -1,15 +1,14 @@
#ifndef AOSCENE_H
#define AOSCENE_H
#include <QLabel>
#include <QDebug>
#include <QLabel>
#include <QMovie>
class Courtroom;
class AOApplication;
class AOScene : public QLabel
{
class AOScene : public QLabel {
Q_OBJECT
public:
explicit AOScene(QWidget *parent, AOApplication *p_ao_app);
@ -21,7 +20,6 @@ private:
QWidget *m_parent;
QMovie *m_movie;
AOApplication *ao_app;
};
#endif // AOSCENE_H

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@ -9,12 +9,11 @@
#include "aoapplication.h"
#include <QDebug>
#include <QWidget>
#include <string.h>
#include <QDebug>
class AOSfxPlayer
{
class AOSfxPlayer {
public:
AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app);
@ -25,11 +24,11 @@ public:
private:
QWidget *m_parent;
AOApplication *ao_app;
#if defined(BASSAUDIO)
#if defined(BASSAUDIO)
HSTREAM m_stream;
#elif defined(QTAUDIO)
#elif defined(QTAUDIO)
QSoundEffect m_sfx;
#endif
#endif
int m_volume = 0;
};

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@ -1,14 +1,13 @@
#ifndef AOTEXTAREA_H
#define AOTEXTAREA_H
#include <QTextBrowser>
#include <QScrollBar>
#include <QTextCursor>
#include <QRegExp>
#include <QDebug>
#include <QRegExp>
#include <QScrollBar>
#include <QTextBrowser>
#include <QTextCursor>
class AOTextArea : public QTextBrowser
{
class AOTextArea : public QTextBrowser {
public:
AOTextArea(QWidget *p_parent = nullptr);
@ -18,7 +17,8 @@ public:
private:
const QRegExp omnis_dank_url_regex = QRegExp("\\b(https?://\\S+\\.\\S+)\\b");
void auto_scroll(QTextCursor old_cursor, int scrollbar_value, bool is_scrolled_down);
void auto_scroll(QTextCursor old_cursor, int scrollbar_value,
bool is_scrolled_down);
};
#endif // AOTEXTAREA_H

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@ -3,8 +3,7 @@
#include <QPlainTextEdit>
class AOTextEdit : public QPlainTextEdit
{
class AOTextEdit : public QPlainTextEdit {
Q_OBJECT
public:
AOTextEdit(QWidget *parent);
@ -17,7 +16,6 @@ signals:
private slots:
void on_enter_pressed();
};
#endif // AOTEXTEDIT_H

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@ -27,11 +27,11 @@ typedef int BOOL;
#define FALSE 0
#endif
#define LOBYTE(a) (BYTE)(a)
#define HIBYTE(a) (BYTE)((a)>>8)
#define HIBYTE(a) (BYTE)((a) >> 8)
#define LOWORD(a) (WORD)(a)
#define HIWORD(a) (WORD)((a)>>16)
#define MAKEWORD(a,b) (WORD)(((a)&0xff)|((b)<<8))
#define MAKELONG(a,b) (DWORD)(((a)&0xffff)|((b)<<16))
#define HIWORD(a) (WORD)((a) >> 16)
#define MAKEWORD(a, b) (WORD)(((a)&0xff) | ((b) << 8))
#define MAKELONG(a, b) (DWORD)(((a)&0xffff) | ((b) << 16))
#endif
#ifdef __cplusplus
@ -153,7 +153,8 @@ typedef DWORD HPLUGIN; // Plugin handle
#define BASS_DEVICE_3D 4 // enable 3D functionality
#define BASS_DEVICE_16BITS 8 // limit output to 16 bit
#define BASS_DEVICE_LATENCY 0x100 // calculate device latency (BASS_INFO struct)
#define BASS_DEVICE_CPSPEAKERS 0x400 // detect speakers via Windows control panel
#define BASS_DEVICE_CPSPEAKERS \
0x400 // detect speakers via Windows control panel
#define BASS_DEVICE_SPEAKERS 0x800 // force enabling of speaker assignment
#define BASS_DEVICE_NOSPEAKER 0x1000 // ignore speaker arrangement
#define BASS_DEVICE_DMIX 0x2000 // use ALSA "dmix" plugin
@ -169,7 +170,8 @@ typedef DWORD HPLUGIN; // Plugin handle
// Device info structure
typedef struct {
#if defined(_WIN32_WCE) || (WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP)
#if defined(_WIN32_WCE) || \
(WINAPI_FAMILY && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP)
const wchar_t *name; // description
const wchar_t *driver; // driver
#else
@ -209,19 +211,25 @@ typedef struct {
DWORD free3d; // number of free 3D sample slots in the hardware
DWORD minrate; // min sample rate supported by the hardware
DWORD maxrate; // max sample rate supported by the hardware
BOOL eax; // device supports EAX? (always FALSE if BASS_DEVICE_3D was not used)
DWORD minbuf; // recommended minimum buffer length in ms (requires BASS_DEVICE_LATENCY)
BOOL
eax; // device supports EAX? (always FALSE if BASS_DEVICE_3D was not used)
DWORD minbuf; // recommended minimum buffer length in ms (requires
// BASS_DEVICE_LATENCY)
DWORD dsver; // DirectSound version
DWORD latency; // delay (in ms) before start of playback (requires BASS_DEVICE_LATENCY)
DWORD latency; // delay (in ms) before start of playback (requires
// BASS_DEVICE_LATENCY)
DWORD initflags; // BASS_Init "flags" parameter
DWORD speakers; // number of speakers available
DWORD freq; // current output rate
} BASS_INFO;
// BASS_INFO flags (from DSOUND.H)
#define DSCAPS_CONTINUOUSRATE 0x00000010 // supports all sample rates between min/maxrate
#define DSCAPS_EMULDRIVER 0x00000020 // device does NOT have hardware DirectSound support
#define DSCAPS_CERTIFIED 0x00000040 // device driver has been certified by Microsoft
#define DSCAPS_CONTINUOUSRATE \
0x00000010 // supports all sample rates between min/maxrate
#define DSCAPS_EMULDRIVER \
0x00000020 // device does NOT have hardware DirectSound support
#define DSCAPS_CERTIFIED \
0x00000040 // device driver has been certified by Microsoft
#define DSCAPS_SECONDARYMONO 0x00000100 // mono
#define DSCAPS_SECONDARYSTEREO 0x00000200 // stereo
#define DSCAPS_SECONDARY8BIT 0x00000400 // 8 bit
@ -237,8 +245,11 @@ typedef struct {
} BASS_RECORDINFO;
// BASS_RECORDINFO flags (from DSOUND.H)
#define DSCCAPS_EMULDRIVER DSCAPS_EMULDRIVER // device does NOT have hardware DirectSound recording support
#define DSCCAPS_CERTIFIED DSCAPS_CERTIFIED // device driver has been certified by Microsoft
#define DSCCAPS_EMULDRIVER \
DSCAPS_EMULDRIVER // device does NOT have hardware DirectSound recording
// support
#define DSCCAPS_CERTIFIED \
DSCAPS_CERTIFIED // device driver has been certified by Microsoft
// defines for formats field of BASS_RECORDINFO (from MMSYSTEM.H)
#ifndef WAVE_FORMAT_1M08
@ -288,16 +299,24 @@ typedef struct {
#define BASS_SAMPLE_FX 128 // old implementation of DX8 effects
#define BASS_SAMPLE_OVER_VOL 0x10000 // override lowest volume
#define BASS_SAMPLE_OVER_POS 0x20000 // override longest playing
#define BASS_SAMPLE_OVER_DIST 0x30000 // override furthest from listener (3D only)
#define BASS_SAMPLE_OVER_DIST \
0x30000 // override furthest from listener (3D only)
#define BASS_STREAM_PRESCAN 0x20000 // enable pin-point seeking/length (MP3/MP2/MP1)
#define BASS_STREAM_AUTOFREE 0x40000 // automatically free the stream when it stop/ends
#define BASS_STREAM_RESTRATE 0x80000 // restrict the download rate of internet file streams
#define BASS_STREAM_BLOCK 0x100000 // download/play internet file stream in small blocks
#define BASS_STREAM_DECODE 0x200000 // don't play the stream, only decode (BASS_ChannelGetData)
#define BASS_STREAM_STATUS 0x800000 // give server status info (HTTP/ICY tags) in DOWNLOADPROC
#define BASS_STREAM_PRESCAN \
0x20000 // enable pin-point seeking/length (MP3/MP2/MP1)
#define BASS_STREAM_AUTOFREE \
0x40000 // automatically free the stream when it stop/ends
#define BASS_STREAM_RESTRATE \
0x80000 // restrict the download rate of internet file streams
#define BASS_STREAM_BLOCK \
0x100000 // download/play internet file stream in small blocks
#define BASS_STREAM_DECODE \
0x200000 // don't play the stream, only decode (BASS_ChannelGetData)
#define BASS_STREAM_STATUS \
0x800000 // give server status info (HTTP/ICY tags) in DOWNLOADPROC
#define BASS_MP3_IGNOREDELAY 0x200 // ignore LAME/Xing/VBRI/iTunes delay & padding info
#define BASS_MP3_IGNOREDELAY \
0x200 // ignore LAME/Xing/VBRI/iTunes delay & padding info
#define BASS_MP3_SETPOS BASS_STREAM_PRESCAN
#define BASS_MUSIC_FLOAT BASS_SAMPLE_FLOAT
@ -319,7 +338,8 @@ typedef struct {
#define BASS_MUSIC_NONINTER 0x10000 // non-interpolated sample mixing
#define BASS_MUSIC_SINCINTER 0x800000 // sinc interpolated sample mixing
#define BASS_MUSIC_POSRESET 0x8000 // stop all notes when moving position
#define BASS_MUSIC_POSRESETEX 0x400000 // stop all notes and reset bmp/etc when moving position
#define BASS_MUSIC_POSRESETEX \
0x400000 // stop all notes and reset bmp/etc when moving position
#define BASS_MUSIC_STOPBACK 0x80000 // stop the music on a backwards jump effect
#define BASS_MUSIC_NOSAMPLE 0x100000 // don't load the samples
@ -328,17 +348,17 @@ typedef struct {
#define BASS_SPEAKER_REAR 0x2000000 // rear/side speakers
#define BASS_SPEAKER_CENLFE 0x3000000 // center & LFE speakers (5.1)
#define BASS_SPEAKER_REAR2 0x4000000 // rear center speakers (7.1)
#define BASS_SPEAKER_N(n) ((n)<<24) // n'th pair of speakers (max 15)
#define BASS_SPEAKER_N(n) ((n) << 24) // n'th pair of speakers (max 15)
#define BASS_SPEAKER_LEFT 0x10000000 // modifier: left
#define BASS_SPEAKER_RIGHT 0x20000000 // modifier: right
#define BASS_SPEAKER_FRONTLEFT BASS_SPEAKER_FRONT|BASS_SPEAKER_LEFT
#define BASS_SPEAKER_FRONTRIGHT BASS_SPEAKER_FRONT|BASS_SPEAKER_RIGHT
#define BASS_SPEAKER_REARLEFT BASS_SPEAKER_REAR|BASS_SPEAKER_LEFT
#define BASS_SPEAKER_REARRIGHT BASS_SPEAKER_REAR|BASS_SPEAKER_RIGHT
#define BASS_SPEAKER_CENTER BASS_SPEAKER_CENLFE|BASS_SPEAKER_LEFT
#define BASS_SPEAKER_LFE BASS_SPEAKER_CENLFE|BASS_SPEAKER_RIGHT
#define BASS_SPEAKER_REAR2LEFT BASS_SPEAKER_REAR2|BASS_SPEAKER_LEFT
#define BASS_SPEAKER_REAR2RIGHT BASS_SPEAKER_REAR2|BASS_SPEAKER_RIGHT
#define BASS_SPEAKER_FRONTLEFT BASS_SPEAKER_FRONT | BASS_SPEAKER_LEFT
#define BASS_SPEAKER_FRONTRIGHT BASS_SPEAKER_FRONT | BASS_SPEAKER_RIGHT
#define BASS_SPEAKER_REARLEFT BASS_SPEAKER_REAR | BASS_SPEAKER_LEFT
#define BASS_SPEAKER_REARRIGHT BASS_SPEAKER_REAR | BASS_SPEAKER_RIGHT
#define BASS_SPEAKER_CENTER BASS_SPEAKER_CENLFE | BASS_SPEAKER_LEFT
#define BASS_SPEAKER_LFE BASS_SPEAKER_CENLFE | BASS_SPEAKER_RIGHT
#define BASS_SPEAKER_REAR2LEFT BASS_SPEAKER_REAR2 | BASS_SPEAKER_LEFT
#define BASS_SPEAKER_REAR2RIGHT BASS_SPEAKER_REAR2 | BASS_SPEAKER_RIGHT
#define BASS_ASYNCFILE 0x40000000
#define BASS_UNICODE 0x80000000
@ -394,7 +414,8 @@ typedef struct {
typedef struct {
DWORD ctype; // channel type
#if defined(_WIN32_WCE) || (WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP)
#if defined(_WIN32_WCE) || \
(WINAPI_FAMILY && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP)
const wchar_t *name; // format description
const wchar_t *exts; // file extension filter (*.ext1;*.ext2;etc...)
#else
@ -412,8 +433,8 @@ typedef struct {
// 3D vector (for 3D positions/velocities/orientations)
typedef struct BASS_3DVECTOR {
#ifdef __cplusplus
BASS_3DVECTOR() {};
BASS_3DVECTOR(float _x, float _y, float _z) : x(_x), y(_y), z(_z) {};
BASS_3DVECTOR(){};
BASS_3DVECTOR(float _x, float _y, float _z) : x(_x), y(_y), z(_z){};
#endif
float x; // +=right, -=left
float y; // +=up, -=down
@ -432,8 +453,7 @@ typedef struct BASS_3DVECTOR {
#define BASS_3DALG_LIGHT 3
// EAX environments, use with BASS_SetEAXParameters
enum
{
enum {
EAX_ENVIRONMENT_GENERIC,
EAX_ENVIRONMENT_PADDEDCELL,
EAX_ENVIRONMENT_ROOM,
@ -465,48 +485,50 @@ enum
};
// EAX presets, usage: BASS_SetEAXParameters(EAX_PRESET_xxx)
#define EAX_PRESET_GENERIC EAX_ENVIRONMENT_GENERIC,0.5F,1.493F,0.5F
#define EAX_PRESET_PADDEDCELL EAX_ENVIRONMENT_PADDEDCELL,0.25F,0.1F,0.0F
#define EAX_PRESET_ROOM EAX_ENVIRONMENT_ROOM,0.417F,0.4F,0.666F
#define EAX_PRESET_BATHROOM EAX_ENVIRONMENT_BATHROOM,0.653F,1.499F,0.166F
#define EAX_PRESET_LIVINGROOM EAX_ENVIRONMENT_LIVINGROOM,0.208F,0.478F,0.0F
#define EAX_PRESET_STONEROOM EAX_ENVIRONMENT_STONEROOM,0.5F,2.309F,0.888F
#define EAX_PRESET_AUDITORIUM EAX_ENVIRONMENT_AUDITORIUM,0.403F,4.279F,0.5F
#define EAX_PRESET_CONCERTHALL EAX_ENVIRONMENT_CONCERTHALL,0.5F,3.961F,0.5F
#define EAX_PRESET_CAVE EAX_ENVIRONMENT_CAVE,0.5F,2.886F,1.304F
#define EAX_PRESET_ARENA EAX_ENVIRONMENT_ARENA,0.361F,7.284F,0.332F
#define EAX_PRESET_HANGAR EAX_ENVIRONMENT_HANGAR,0.5F,10.0F,0.3F
#define EAX_PRESET_CARPETEDHALLWAY EAX_ENVIRONMENT_CARPETEDHALLWAY,0.153F,0.259F,2.0F
#define EAX_PRESET_HALLWAY EAX_ENVIRONMENT_HALLWAY,0.361F,1.493F,0.0F
#define EAX_PRESET_STONECORRIDOR EAX_ENVIRONMENT_STONECORRIDOR,0.444F,2.697F,0.638F
#define EAX_PRESET_ALLEY EAX_ENVIRONMENT_ALLEY,0.25F,1.752F,0.776F
#define EAX_PRESET_FOREST EAX_ENVIRONMENT_FOREST,0.111F,3.145F,0.472F
#define EAX_PRESET_CITY EAX_ENVIRONMENT_CITY,0.111F,2.767F,0.224F
#define EAX_PRESET_MOUNTAINS EAX_ENVIRONMENT_MOUNTAINS,0.194F,7.841F,0.472F
#define EAX_PRESET_QUARRY EAX_ENVIRONMENT_QUARRY,1.0F,1.499F,0.5F
#define EAX_PRESET_PLAIN EAX_ENVIRONMENT_PLAIN,0.097F,2.767F,0.224F
#define EAX_PRESET_PARKINGLOT EAX_ENVIRONMENT_PARKINGLOT,0.208F,1.652F,1.5F
#define EAX_PRESET_SEWERPIPE EAX_ENVIRONMENT_SEWERPIPE,0.652F,2.886F,0.25F
#define EAX_PRESET_UNDERWATER EAX_ENVIRONMENT_UNDERWATER,1.0F,1.499F,0.0F
#define EAX_PRESET_DRUGGED EAX_ENVIRONMENT_DRUGGED,0.875F,8.392F,1.388F
#define EAX_PRESET_DIZZY EAX_ENVIRONMENT_DIZZY,0.139F,17.234F,0.666F
#define EAX_PRESET_PSYCHOTIC EAX_ENVIRONMENT_PSYCHOTIC,0.486F,7.563F,0.806F
#define EAX_PRESET_GENERIC EAX_ENVIRONMENT_GENERIC, 0.5F, 1.493F, 0.5F
#define EAX_PRESET_PADDEDCELL EAX_ENVIRONMENT_PADDEDCELL, 0.25F, 0.1F, 0.0F
#define EAX_PRESET_ROOM EAX_ENVIRONMENT_ROOM, 0.417F, 0.4F, 0.666F
#define EAX_PRESET_BATHROOM EAX_ENVIRONMENT_BATHROOM, 0.653F, 1.499F, 0.166F
#define EAX_PRESET_LIVINGROOM EAX_ENVIRONMENT_LIVINGROOM, 0.208F, 0.478F, 0.0F
#define EAX_PRESET_STONEROOM EAX_ENVIRONMENT_STONEROOM, 0.5F, 2.309F, 0.888F
#define EAX_PRESET_AUDITORIUM EAX_ENVIRONMENT_AUDITORIUM, 0.403F, 4.279F, 0.5F
#define EAX_PRESET_CONCERTHALL EAX_ENVIRONMENT_CONCERTHALL, 0.5F, 3.961F, 0.5F
#define EAX_PRESET_CAVE EAX_ENVIRONMENT_CAVE, 0.5F, 2.886F, 1.304F
#define EAX_PRESET_ARENA EAX_ENVIRONMENT_ARENA, 0.361F, 7.284F, 0.332F
#define EAX_PRESET_HANGAR EAX_ENVIRONMENT_HANGAR, 0.5F, 10.0F, 0.3F
#define EAX_PRESET_CARPETEDHALLWAY \
EAX_ENVIRONMENT_CARPETEDHALLWAY, 0.153F, 0.259F, 2.0F
#define EAX_PRESET_HALLWAY EAX_ENVIRONMENT_HALLWAY, 0.361F, 1.493F, 0.0F
#define EAX_PRESET_STONECORRIDOR \
EAX_ENVIRONMENT_STONECORRIDOR, 0.444F, 2.697F, 0.638F
#define EAX_PRESET_ALLEY EAX_ENVIRONMENT_ALLEY, 0.25F, 1.752F, 0.776F
#define EAX_PRESET_FOREST EAX_ENVIRONMENT_FOREST, 0.111F, 3.145F, 0.472F
#define EAX_PRESET_CITY EAX_ENVIRONMENT_CITY, 0.111F, 2.767F, 0.224F
#define EAX_PRESET_MOUNTAINS EAX_ENVIRONMENT_MOUNTAINS, 0.194F, 7.841F, 0.472F
#define EAX_PRESET_QUARRY EAX_ENVIRONMENT_QUARRY, 1.0F, 1.499F, 0.5F
#define EAX_PRESET_PLAIN EAX_ENVIRONMENT_PLAIN, 0.097F, 2.767F, 0.224F
#define EAX_PRESET_PARKINGLOT EAX_ENVIRONMENT_PARKINGLOT, 0.208F, 1.652F, 1.5F
#define EAX_PRESET_SEWERPIPE EAX_ENVIRONMENT_SEWERPIPE, 0.652F, 2.886F, 0.25F
#define EAX_PRESET_UNDERWATER EAX_ENVIRONMENT_UNDERWATER, 1.0F, 1.499F, 0.0F
#define EAX_PRESET_DRUGGED EAX_ENVIRONMENT_DRUGGED, 0.875F, 8.392F, 1.388F
#define EAX_PRESET_DIZZY EAX_ENVIRONMENT_DIZZY, 0.139F, 17.234F, 0.666F
#define EAX_PRESET_PSYCHOTIC EAX_ENVIRONMENT_PSYCHOTIC, 0.486F, 7.563F, 0.806F
typedef DWORD (CALLBACK STREAMPROC)(HSTREAM handle, void *buffer, DWORD length, void *user);
/* User stream callback function. NOTE: A stream function should obviously be as quick
as possible, other streams (and MOD musics) can't be mixed until it's finished.
handle : The stream that needs writing
buffer : Buffer to write the samples in
length : Number of bytes to write
user : The 'user' parameter value given when calling BASS_StreamCreate
RETURN : Number of bytes written. Set the BASS_STREAMPROC_END flag to end the stream. */
typedef DWORD(CALLBACK STREAMPROC)(HSTREAM handle, void *buffer, DWORD length,
void *user);
/* User stream callback function. NOTE: A stream function should obviously be as
quick as possible, other streams (and MOD musics) can't be mixed until it's
finished. handle : The stream that needs writing buffer : Buffer to write the
samples in length : Number of bytes to write user : The 'user' parameter value
given when calling BASS_StreamCreate RETURN : Number of bytes written. Set the
BASS_STREAMPROC_END flag to end the stream. */
#define BASS_STREAMPROC_END 0x80000000 // end of user stream flag
// special STREAMPROCs
#define STREAMPROC_DUMMY (STREAMPROC*)0 // "dummy" stream
#define STREAMPROC_PUSH (STREAMPROC*)-1 // push stream
#define STREAMPROC_DEVICE (STREAMPROC*)-2 // device mix stream
#define STREAMPROC_DUMMY (STREAMPROC *)0 // "dummy" stream
#define STREAMPROC_PUSH (STREAMPROC *)-1 // push stream
#define STREAMPROC_DEVICE (STREAMPROC *)-2 // device mix stream
// BASS_StreamCreateFileUser file systems
#define STREAMFILE_NOBUFFER 0
@ -514,10 +536,10 @@ RETURN : Number of bytes written. Set the BASS_STREAMPROC_END flag to end the st
#define STREAMFILE_BUFFERPUSH 2
// User file stream callback functions
typedef void (CALLBACK FILECLOSEPROC)(void *user);
typedef QWORD (CALLBACK FILELENPROC)(void *user);
typedef DWORD (CALLBACK FILEREADPROC)(void *buffer, DWORD length, void *user);
typedef BOOL (CALLBACK FILESEEKPROC)(QWORD offset, void *user);
typedef void(CALLBACK FILECLOSEPROC)(void *user);
typedef QWORD(CALLBACK FILELENPROC)(void *user);
typedef DWORD(CALLBACK FILEREADPROC)(void *buffer, DWORD length, void *user);
typedef BOOL(CALLBACK FILESEEKPROC)(QWORD offset, void *user);
typedef struct {
FILECLOSEPROC *close;
@ -542,7 +564,8 @@ typedef struct {
#define BASS_FILEPOS_SIZE 8
#define BASS_FILEPOS_BUFFERING 9
typedef void (CALLBACK DOWNLOADPROC)(const void *buffer, DWORD length, void *user);
typedef void(CALLBACK DOWNLOADPROC)(const void *buffer, DWORD length,
void *user);
/* Internet stream download callback function.
buffer : Buffer containing the downloaded data... NULL=end of download
length : Number of bytes in the buffer
@ -564,7 +587,8 @@ user : The 'user' parameter value given when calling BASS_StreamCreateURL */
#define BASS_SYNC_MIXTIME 0x40000000 // flag: sync at mixtime, else at playtime
#define BASS_SYNC_ONETIME 0x80000000 // flag: sync only once, else continuously
typedef void (CALLBACK SYNCPROC)(HSYNC handle, DWORD channel, DWORD data, void *user);
typedef void(CALLBACK SYNCPROC)(HSYNC handle, DWORD channel, DWORD data,
void *user);
/* Sync callback function. NOTE: a sync callback function should be very
quick as other syncs can't be processed until it has finished. If the sync
is a "mixtime" sync, then other streams and MOD musics can't be mixed until
@ -574,7 +598,8 @@ channel: Channel that the sync occured in
data : Additional data associated with the sync's occurance
user : The 'user' parameter given when calling BASS_ChannelSetSync */
typedef void (CALLBACK DSPPROC)(HDSP handle, DWORD channel, void *buffer, DWORD length, void *user);
typedef void(CALLBACK DSPPROC)(HDSP handle, DWORD channel, void *buffer,
DWORD length, void *user);
/* DSP callback function. NOTE: A DSP function should obviously be as quick as
possible... other DSP functions, streams and MOD musics can not be processed
until it's finished.
@ -584,7 +609,8 @@ buffer : Buffer to apply the DSP to
length : Number of bytes in the buffer
user : The 'user' parameter given when calling BASS_ChannelSetDSP */
typedef BOOL (CALLBACK RECORDPROC)(HRECORD handle, const void *buffer, DWORD length, void *user);
typedef BOOL(CALLBACK RECORDPROC)(HRECORD handle, const void *buffer,
DWORD length, void *user);
/* Recording callback function.
handle : The recording handle
buffer : Buffer containing the recorded sample data
@ -637,7 +663,8 @@ RETURN : TRUE = continue recording, FALSE = stop */
#define BASS_DATA_FFT8192 0x80000005 // 8192 FFT
#define BASS_DATA_FFT16384 0x80000006 // 16384 FFT
#define BASS_DATA_FFT32768 0x80000007 // 32768 FFT
#define BASS_DATA_FFT_INDIVIDUAL 0x10 // FFT flag: FFT for each channel, else all combined
#define BASS_DATA_FFT_INDIVIDUAL \
0x10 // FFT flag: FFT for each channel, else all combined
#define BASS_DATA_FFT_NOWINDOW 0x20 // FFT flag: no Hanning window
#define BASS_DATA_FFT_REMOVEDC 0x40 // FFT flag: pre-remove DC bias
#define BASS_DATA_FFT_COMPLEX 0x80 // FFT flag: return complex data
@ -656,28 +683,35 @@ RETURN : TRUE = continue recording, FALSE = stop */
#define BASS_TAG_ICY 4 // ICY headers : series of null-terminated ANSI strings
#define BASS_TAG_META 5 // ICY metadata : ANSI string
#define BASS_TAG_APE 6 // APE tags : series of null-terminated UTF-8 strings
#define BASS_TAG_MP4 7 // MP4/iTunes metadata : series of null-terminated UTF-8 strings
#define BASS_TAG_MP4 \
7 // MP4/iTunes metadata : series of null-terminated UTF-8 strings
#define BASS_TAG_WMA 8 // WMA tags : series of null-terminated UTF-8 strings
#define BASS_TAG_VENDOR 9 // OGG encoder : UTF-8 string
#define BASS_TAG_LYRICS3 10 // Lyric3v2 tag : ASCII string
#define BASS_TAG_CA_CODEC 11 // CoreAudio codec info : TAG_CA_CODEC structure
#define BASS_TAG_MF 13 // Media Foundation tags : series of null-terminated UTF-8 strings
#define BASS_TAG_MF \
13 // Media Foundation tags : series of null-terminated UTF-8 strings
#define BASS_TAG_WAVEFORMAT 14 // WAVE format : WAVEFORMATEEX structure
#define BASS_TAG_AM_MIME 15 // Android Media MIME type : ASCII string
#define BASS_TAG_AM_NAME 16 // Android Media codec name : ASCII string
#define BASS_TAG_RIFF_INFO 0x100 // RIFF "INFO" tags : series of null-terminated ANSI strings
#define BASS_TAG_RIFF_INFO \
0x100 // RIFF "INFO" tags : series of null-terminated ANSI strings
#define BASS_TAG_RIFF_BEXT 0x101 // RIFF/BWF "bext" tags : TAG_BEXT structure
#define BASS_TAG_RIFF_CART 0x102 // RIFF/BWF "cart" tags : TAG_CART structure
#define BASS_TAG_RIFF_DISP 0x103 // RIFF "DISP" text tag : ANSI string
#define BASS_TAG_RIFF_CUE 0x104 // RIFF "cue " chunk : TAG_CUE structure
#define BASS_TAG_RIFF_SMPL 0x105 // RIFF "smpl" chunk : TAG_SMPL structure
#define BASS_TAG_APE_BINARY 0x1000 // + index #, binary APE tag : TAG_APE_BINARY structure
#define BASS_TAG_APE_BINARY \
0x1000 // + index #, binary APE tag : TAG_APE_BINARY structure
#define BASS_TAG_MUSIC_NAME 0x10000 // MOD music name : ANSI string
#define BASS_TAG_MUSIC_MESSAGE 0x10001 // MOD message : ANSI string
#define BASS_TAG_MUSIC_ORDERS 0x10002 // MOD order list : BYTE array of pattern numbers
#define BASS_TAG_MUSIC_ORDERS \
0x10002 // MOD order list : BYTE array of pattern numbers
#define BASS_TAG_MUSIC_AUTH 0x10003 // MOD author : UTF-8 string
#define BASS_TAG_MUSIC_INST 0x10100 // + instrument #, MOD instrument name : ANSI string
#define BASS_TAG_MUSIC_SAMPLE 0x10300 // + sample #, MOD sample name : ANSI string
#define BASS_TAG_MUSIC_INST \
0x10100 // + instrument #, MOD instrument name : ANSI string
#define BASS_TAG_MUSIC_SAMPLE \
0x10300 // + sample #, MOD sample name : ANSI string
// ID3v1 tag structure
typedef struct {
@ -700,9 +734,9 @@ typedef struct {
// BWF "bext" tag structure
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable:4200)
#pragma warning(disable : 4200)
#endif
#pragma pack(push,1)
#pragma pack(push, 1)
typedef struct {
char Description[256]; // description
char Originator[32]; // name of the originator
@ -713,7 +747,7 @@ typedef struct {
WORD Version; // BWF version (little-endian)
BYTE UMID[64]; // SMPTE UMID
BYTE Reserved[190];
#if defined(__GNUC__) && __GNUC__<3
#if defined(__GNUC__) && __GNUC__ < 3
char CodingHistory[0]; // history
#elif 1 // change to 0 if compiler fails the following line
char CodingHistory[]; // history
@ -724,14 +758,12 @@ typedef struct {
#pragma pack(pop)
// BWF "cart" tag structures
typedef struct
{
typedef struct {
DWORD dwUsage; // FOURCC timer usage ID
DWORD dwValue; // timer value in samples from head
} TAG_CART_TIMER;
typedef struct
{
typedef struct {
char Version[4]; // version of the data structure
char Title[64]; // title of cart audio sequence
char Artist[64]; // artist or creator name
@ -751,7 +783,7 @@ typedef struct
TAG_CART_TIMER PostTimer[8]; // 8 time markers after head
char Reserved[276];
char URL[1024]; // uniform resource locator
#if defined(__GNUC__) && __GNUC__<3
#if defined(__GNUC__) && __GNUC__ < 3
char TagText[0]; // free form text for scripts or tags
#elif 1 // change to 0 if compiler fails the following line
char TagText[]; // free form text for scripts or tags
@ -761,8 +793,7 @@ typedef struct
} TAG_CART;
// RIFF "cue " tag structures
typedef struct
{
typedef struct {
DWORD dwName;
DWORD dwPosition;
DWORD fccChunk;
@ -771,10 +802,9 @@ typedef struct
DWORD dwSampleOffset;
} TAG_CUE_POINT;
typedef struct
{
typedef struct {
DWORD dwCuePoints;
#if defined(__GNUC__) && __GNUC__<3
#if defined(__GNUC__) && __GNUC__ < 3
TAG_CUE_POINT CuePoints[0];
#elif 1 // change to 0 if compiler fails the following line
TAG_CUE_POINT CuePoints[];
@ -784,8 +814,7 @@ typedef struct
} TAG_CUE;
// RIFF "smpl" tag structures
typedef struct
{
typedef struct {
DWORD dwIdentifier;
DWORD dwType;
DWORD dwStart;
@ -794,8 +823,7 @@ typedef struct
DWORD dwPlayCount;
} TAG_SMPL_LOOP;
typedef struct
{
typedef struct {
DWORD dwManufacturer;
DWORD dwProduct;
DWORD dwSamplePeriod;
@ -805,7 +833,7 @@ typedef struct
DWORD dwSMPTEOffset;
DWORD cSampleLoops;
DWORD cbSamplerData;
#if defined(__GNUC__) && __GNUC__<3
#if defined(__GNUC__) && __GNUC__ < 3
TAG_SMPL_LOOP SampleLoops[0];
#elif 1 // change to 0 if compiler fails the following line
TAG_SMPL_LOOP SampleLoops[];
@ -826,9 +854,8 @@ typedef struct {
#ifndef _WAVEFORMATEX_
#define _WAVEFORMATEX_
#pragma pack(push,1)
typedef struct tWAVEFORMATEX
{
#pragma pack(push, 1)
typedef struct tWAVEFORMATEX {
WORD wFormatTag;
WORD nChannels;
DWORD nSamplesPerSec;
@ -846,10 +873,13 @@ typedef const WAVEFORMATEX *LPCWAVEFORMATEX;
#define BASS_POS_MUSIC_ORDER 1 // order.row position, MAKELONG(order,row)
#define BASS_POS_OGG 3 // OGG bitstream number
#define BASS_POS_RESET 0x2000000 // flag: reset user file buffers
#define BASS_POS_RELATIVE 0x4000000 // flag: seek relative to the current position
#define BASS_POS_RELATIVE \
0x4000000 // flag: seek relative to the current position
#define BASS_POS_INEXACT 0x8000000 // flag: allow seeking to inexact position
#define BASS_POS_DECODE 0x10000000 // flag: get the decoding (not playing) position
#define BASS_POS_DECODETO 0x20000000 // flag: decode to the position instead of seeking
#define BASS_POS_DECODE \
0x10000000 // flag: get the decoding (not playing) position
#define BASS_POS_DECODETO \
0x20000000 // flag: decode to the position instead of seeking
#define BASS_POS_SCAN 0x40000000 // flag: scan to the position
// BASS_ChannelSetDevice/GetDevice option
@ -975,7 +1005,7 @@ typedef struct {
DWORD lCurve;
} BASS_FX_VOLUME_PARAM;
typedef void (CALLBACK IOSNOTIFYPROC)(DWORD status);
typedef void(CALLBACK IOSNOTIFYPROC)(DWORD status);
/* iOS notification callback function.
status : The notification (BASS_IOSNOTIFY_xxx) */
@ -989,15 +1019,19 @@ void *BASSDEF(BASS_GetConfigPtr)(DWORD option);
DWORD BASSDEF(BASS_GetVersion)();
int BASSDEF(BASS_ErrorGetCode)();
BOOL BASSDEF(BASS_GetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info);
#if defined(_WIN32) && !defined(_WIN32_WCE) && !(WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP)
BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, HWND win, const GUID *dsguid);
#if defined(_WIN32) && !defined(_WIN32_WCE) && \
!(WINAPI_FAMILY && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP)
BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, HWND win,
const GUID *dsguid);
#else
BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, void *win, void *dsguid);
BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, void *win,
void *dsguid);
#endif
BOOL BASSDEF(BASS_SetDevice)(DWORD device);
DWORD BASSDEF(BASS_GetDevice)();
BOOL BASSDEF(BASS_Free)();
#if defined(_WIN32) && !defined(_WIN32_WCE) && !(WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP)
#if defined(_WIN32) && !defined(_WIN32_WCE) && \
!(WINAPI_FAMILY && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP)
void *BASSDEF(BASS_GetDSoundObject)(DWORD object);
#endif
BOOL BASSDEF(BASS_GetInfo)(BASS_INFO *info);
@ -1015,19 +1049,29 @@ const BASS_PLUGININFO *BASSDEF(BASS_PluginGetInfo)(HPLUGIN handle);
BOOL BASSDEF(BASS_Set3DFactors)(float distf, float rollf, float doppf);
BOOL BASSDEF(BASS_Get3DFactors)(float *distf, float *rollf, float *doppf);
BOOL BASSDEF(BASS_Set3DPosition)(const BASS_3DVECTOR *pos, const BASS_3DVECTOR *vel, const BASS_3DVECTOR *front, const BASS_3DVECTOR *top);
BOOL BASSDEF(BASS_Get3DPosition)(BASS_3DVECTOR *pos, BASS_3DVECTOR *vel, BASS_3DVECTOR *front, BASS_3DVECTOR *top);
BOOL BASSDEF(BASS_Set3DPosition)(const BASS_3DVECTOR *pos,
const BASS_3DVECTOR *vel,
const BASS_3DVECTOR *front,
const BASS_3DVECTOR *top);
BOOL BASSDEF(BASS_Get3DPosition)(BASS_3DVECTOR *pos, BASS_3DVECTOR *vel,
BASS_3DVECTOR *front, BASS_3DVECTOR *top);
void BASSDEF(BASS_Apply3D)();
#if defined(_WIN32) && !defined(_WIN32_WCE) && !(WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP)
BOOL BASSDEF(BASS_SetEAXParameters)(int env, float vol, float decay, float damp);
BOOL BASSDEF(BASS_GetEAXParameters)(DWORD *env, float *vol, float *decay, float *damp);
#if defined(_WIN32) && !defined(_WIN32_WCE) && \
!(WINAPI_FAMILY && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP)
BOOL BASSDEF(BASS_SetEAXParameters)(int env, float vol, float decay,
float damp);
BOOL BASSDEF(BASS_GetEAXParameters)(DWORD *env, float *vol, float *decay,
float *damp);
#endif
HMUSIC BASSDEF(BASS_MusicLoad)(BOOL mem, const void *file, QWORD offset, DWORD length, DWORD flags, DWORD freq);
HMUSIC BASSDEF(BASS_MusicLoad)(BOOL mem, const void *file, QWORD offset,
DWORD length, DWORD flags, DWORD freq);
BOOL BASSDEF(BASS_MusicFree)(HMUSIC handle);
HSAMPLE BASSDEF(BASS_SampleLoad)(BOOL mem, const void *file, QWORD offset, DWORD length, DWORD max, DWORD flags);
HSAMPLE BASSDEF(BASS_SampleCreate)(DWORD length, DWORD freq, DWORD chans, DWORD max, DWORD flags);
HSAMPLE BASSDEF(BASS_SampleLoad)(BOOL mem, const void *file, QWORD offset,
DWORD length, DWORD max, DWORD flags);
HSAMPLE BASSDEF(BASS_SampleCreate)(DWORD length, DWORD freq, DWORD chans,
DWORD max, DWORD flags);
BOOL BASSDEF(BASS_SampleFree)(HSAMPLE handle);
BOOL BASSDEF(BASS_SampleSetData)(HSAMPLE handle, const void *buffer);
BOOL BASSDEF(BASS_SampleGetData)(HSAMPLE handle, void *buffer);
@ -1037,14 +1081,22 @@ HCHANNEL BASSDEF(BASS_SampleGetChannel)(HSAMPLE handle, BOOL onlynew);
DWORD BASSDEF(BASS_SampleGetChannels)(HSAMPLE handle, HCHANNEL *channels);
BOOL BASSDEF(BASS_SampleStop)(HSAMPLE handle);
HSTREAM BASSDEF(BASS_StreamCreate)(DWORD freq, DWORD chans, DWORD flags, STREAMPROC *proc, void *user);
HSTREAM BASSDEF(BASS_StreamCreateFile)(BOOL mem, const void *file, QWORD offset, QWORD length, DWORD flags);
HSTREAM BASSDEF(BASS_StreamCreateURL)(const char *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user);
HSTREAM BASSDEF(BASS_StreamCreateFileUser)(DWORD system, DWORD flags, const BASS_FILEPROCS *proc, void *user);
HSTREAM BASSDEF(BASS_StreamCreate)(DWORD freq, DWORD chans, DWORD flags,
STREAMPROC *proc, void *user);
HSTREAM BASSDEF(BASS_StreamCreateFile)(BOOL mem, const void *file, QWORD offset,
QWORD length, DWORD flags);
HSTREAM BASSDEF(BASS_StreamCreateURL)(const char *url, DWORD offset,
DWORD flags, DOWNLOADPROC *proc,
void *user);
HSTREAM BASSDEF(BASS_StreamCreateFileUser)(DWORD system, DWORD flags,
const BASS_FILEPROCS *proc,
void *user);
BOOL BASSDEF(BASS_StreamFree)(HSTREAM handle);
QWORD BASSDEF(BASS_StreamGetFilePosition)(HSTREAM handle, DWORD mode);
DWORD BASSDEF(BASS_StreamPutData)(HSTREAM handle, const void *buffer, DWORD length);
DWORD BASSDEF(BASS_StreamPutFileData)(HSTREAM handle, const void *buffer, DWORD length);
DWORD BASSDEF(BASS_StreamPutData)(HSTREAM handle, const void *buffer,
DWORD length);
DWORD BASSDEF(BASS_StreamPutFileData)(HSTREAM handle, const void *buffer,
DWORD length);
BOOL BASSDEF(BASS_RecordGetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info);
BOOL BASSDEF(BASS_RecordInit)(int device);
@ -1055,7 +1107,8 @@ BOOL BASSDEF(BASS_RecordGetInfo)(BASS_RECORDINFO *info);
const char *BASSDEF(BASS_RecordGetInputName)(int input);
BOOL BASSDEF(BASS_RecordSetInput)(int input, DWORD flags, float volume);
DWORD BASSDEF(BASS_RecordGetInput)(int input, float *volume);
HRECORD BASSDEF(BASS_RecordStart)(DWORD freq, DWORD chans, DWORD flags, RECORDPROC *proc, void *user);
HRECORD BASSDEF(BASS_RecordStart)(DWORD freq, DWORD chans, DWORD flags,
RECORDPROC *proc, void *user);
double BASSDEF(BASS_ChannelBytes2Seconds)(DWORD handle, QWORD pos);
QWORD BASSDEF(BASS_ChannelSeconds2Bytes)(DWORD handle, double pos);
@ -1071,24 +1124,39 @@ BOOL BASSDEF(BASS_ChannelPlay)(DWORD handle, BOOL restart);
BOOL BASSDEF(BASS_ChannelStop)(DWORD handle);
BOOL BASSDEF(BASS_ChannelPause)(DWORD handle);
BOOL BASSDEF(BASS_ChannelSetAttribute)(DWORD handle, DWORD attrib, float value);
BOOL BASSDEF(BASS_ChannelGetAttribute)(DWORD handle, DWORD attrib, float *value);
BOOL BASSDEF(BASS_ChannelSlideAttribute)(DWORD handle, DWORD attrib, float value, DWORD time);
BOOL BASSDEF(BASS_ChannelGetAttribute)(DWORD handle, DWORD attrib,
float *value);
BOOL BASSDEF(BASS_ChannelSlideAttribute)(DWORD handle, DWORD attrib,
float value, DWORD time);
BOOL BASSDEF(BASS_ChannelIsSliding)(DWORD handle, DWORD attrib);
BOOL BASSDEF(BASS_ChannelSetAttributeEx)(DWORD handle, DWORD attrib, void *value, DWORD size);
DWORD BASSDEF(BASS_ChannelGetAttributeEx)(DWORD handle, DWORD attrib, void *value, DWORD size);
BOOL BASSDEF(BASS_ChannelSet3DAttributes)(DWORD handle, int mode, float min, float max, int iangle, int oangle, float outvol);
BOOL BASSDEF(BASS_ChannelGet3DAttributes)(DWORD handle, DWORD *mode, float *min, float *max, DWORD *iangle, DWORD *oangle, float *outvol);
BOOL BASSDEF(BASS_ChannelSet3DPosition)(DWORD handle, const BASS_3DVECTOR *pos, const BASS_3DVECTOR *orient, const BASS_3DVECTOR *vel);
BOOL BASSDEF(BASS_ChannelGet3DPosition)(DWORD handle, BASS_3DVECTOR *pos, BASS_3DVECTOR *orient, BASS_3DVECTOR *vel);
BOOL BASSDEF(BASS_ChannelSetAttributeEx)(DWORD handle, DWORD attrib,
void *value, DWORD size);
DWORD BASSDEF(BASS_ChannelGetAttributeEx)(DWORD handle, DWORD attrib,
void *value, DWORD size);
BOOL BASSDEF(BASS_ChannelSet3DAttributes)(DWORD handle, int mode, float min,
float max, int iangle, int oangle,
float outvol);
BOOL BASSDEF(BASS_ChannelGet3DAttributes)(DWORD handle, DWORD *mode, float *min,
float *max, DWORD *iangle,
DWORD *oangle, float *outvol);
BOOL BASSDEF(BASS_ChannelSet3DPosition)(DWORD handle, const BASS_3DVECTOR *pos,
const BASS_3DVECTOR *orient,
const BASS_3DVECTOR *vel);
BOOL BASSDEF(BASS_ChannelGet3DPosition)(DWORD handle, BASS_3DVECTOR *pos,
BASS_3DVECTOR *orient,
BASS_3DVECTOR *vel);
QWORD BASSDEF(BASS_ChannelGetLength)(DWORD handle, DWORD mode);
BOOL BASSDEF(BASS_ChannelSetPosition)(DWORD handle, QWORD pos, DWORD mode);
QWORD BASSDEF(BASS_ChannelGetPosition)(DWORD handle, DWORD mode);
DWORD BASSDEF(BASS_ChannelGetLevel)(DWORD handle);
BOOL BASSDEF(BASS_ChannelGetLevelEx)(DWORD handle, float *levels, float length, DWORD flags);
BOOL BASSDEF(BASS_ChannelGetLevelEx)(DWORD handle, float *levels, float length,
DWORD flags);
DWORD BASSDEF(BASS_ChannelGetData)(DWORD handle, void *buffer, DWORD length);
HSYNC BASSDEF(BASS_ChannelSetSync)(DWORD handle, DWORD type, QWORD param, SYNCPROC *proc, void *user);
HSYNC BASSDEF(BASS_ChannelSetSync)(DWORD handle, DWORD type, QWORD param,
SYNCPROC *proc, void *user);
BOOL BASSDEF(BASS_ChannelRemoveSync)(DWORD handle, HSYNC sync);
HDSP BASSDEF(BASS_ChannelSetDSP)(DWORD handle, DSPPROC *proc, void *user, int priority);
HDSP BASSDEF(BASS_ChannelSetDSP)(DWORD handle, DSPPROC *proc, void *user,
int priority);
BOOL BASSDEF(BASS_ChannelRemoveDSP)(DWORD handle, HDSP dsp);
BOOL BASSDEF(BASS_ChannelSetLink)(DWORD handle, DWORD chan);
BOOL BASSDEF(BASS_ChannelRemoveLink)(DWORD handle, DWORD chan);
@ -1106,32 +1174,42 @@ BOOL BASSDEF(BASS_FXSetPriority)(HFX handle, int priority);
#if defined(_WIN32) && !defined(NOBASSOVERLOADS)
static inline HPLUGIN BASS_PluginLoad(const WCHAR *file, DWORD flags)
{
return BASS_PluginLoad((const char*)file, flags|BASS_UNICODE);
return BASS_PluginLoad((const char *)file, flags | BASS_UNICODE);
}
static inline HMUSIC BASS_MusicLoad(BOOL mem, const WCHAR *file, QWORD offset, DWORD length, DWORD flags, DWORD freq)
static inline HMUSIC BASS_MusicLoad(BOOL mem, const WCHAR *file, QWORD offset,
DWORD length, DWORD flags, DWORD freq)
{
return BASS_MusicLoad(mem, (const void*)file, offset, length, flags|BASS_UNICODE, freq);
return BASS_MusicLoad(mem, (const void *)file, offset, length,
flags | BASS_UNICODE, freq);
}
static inline HSAMPLE BASS_SampleLoad(BOOL mem, const WCHAR *file, QWORD offset, DWORD length, DWORD max, DWORD flags)
static inline HSAMPLE BASS_SampleLoad(BOOL mem, const WCHAR *file, QWORD offset,
DWORD length, DWORD max, DWORD flags)
{
return BASS_SampleLoad(mem, (const void*)file, offset, length, max, flags|BASS_UNICODE);
return BASS_SampleLoad(mem, (const void *)file, offset, length, max,
flags | BASS_UNICODE);
}
static inline HSTREAM BASS_StreamCreateFile(BOOL mem, const WCHAR *file, QWORD offset, QWORD length, DWORD flags)
static inline HSTREAM BASS_StreamCreateFile(BOOL mem, const WCHAR *file,
QWORD offset, QWORD length,
DWORD flags)
{
return BASS_StreamCreateFile(mem, (const void*)file, offset, length, flags|BASS_UNICODE);
return BASS_StreamCreateFile(mem, (const void *)file, offset, length,
flags | BASS_UNICODE);
}
static inline HSTREAM BASS_StreamCreateURL(const WCHAR *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user)
static inline HSTREAM BASS_StreamCreateURL(const WCHAR *url, DWORD offset,
DWORD flags, DOWNLOADPROC *proc,
void *user)
{
return BASS_StreamCreateURL((const char*)url, offset, flags|BASS_UNICODE, proc, user);
return BASS_StreamCreateURL((const char *)url, offset, flags | BASS_UNICODE,
proc, user);
}
static inline BOOL BASS_SetConfigPtr(DWORD option, const WCHAR *value)
{
return BASS_SetConfigPtr(option|BASS_UNICODE, (const void*)value);
return BASS_SetConfigPtr(option | BASS_UNICODE, (const void *)value);
}
#endif
#endif

View File

@ -1,15 +1,16 @@
#ifndef CHATLOGPIECE_H
#define CHATLOGPIECE_H
#include <QString>
#include <QDateTime>
#include <QString>
class chatlogpiece
{
class chatlogpiece {
public:
chatlogpiece();
chatlogpiece(QString p_name, QString p_showname, QString p_message, bool p_song);
chatlogpiece(QString p_name, QString p_showname, QString p_message, bool p_song, QDateTime p_datetime);
chatlogpiece(QString p_name, QString p_showname, QString p_message,
bool p_song);
chatlogpiece(QString p_name, QString p_showname, QString p_message,
bool p_song, QDateTime p_datetime);
QString get_name();
QString get_showname();

View File

@ -1,73 +1,70 @@
#ifndef COURTROOM_H
#define COURTROOM_H
#include "aoimage.h"
#include "aoapplication.h"
#include "aoblipplayer.h"
#include "aobutton.h"
#include "aocharbutton.h"
#include "aocharmovie.h"
#include "aoemotebutton.h"
#include "aoevidencebutton.h"
#include "aoevidencedisplay.h"
#include "aoimage.h"
#include "aolineedit.h"
#include "aomovie.h"
#include "aomusicplayer.h"
#include "aopacket.h"
#include "aoscene.h"
#include "aomovie.h"
#include "aocharmovie.h"
#include "aomusicplayer.h"
#include "aosfxplayer.h"
#include "aoblipplayer.h"
#include "aoevidencebutton.h"
#include "aotextarea.h"
#include "aolineedit.h"
#include "aotextedit.h"
#include "aoevidencedisplay.h"
#include "datatypes.h"
#include "aoapplication.h"
#include "lobby.h"
#include "hardware_functions.h"
#include "file_functions.h"
#include "chatlogpiece.h"
#include "datatypes.h"
#include "debug_functions.h"
#include "chatlogpiece.h"
#include "file_functions.h"
#include "hardware_functions.h"
#include "lobby.h"
#include <QMainWindow>
#include <QLineEdit>
#include <QPlainTextEdit>
#include <QListWidget>
#include <QCheckBox>
#include <QComboBox>
#include <QSlider>
#include <QVector>
#include <QCloseEvent>
#include <QComboBox>
#include <QLineEdit>
#include <QListWidget>
#include <QMainWindow>
#include <QMap>
#include <QTextBrowser>
#include <QPlainTextEdit>
#include <QSlider>
#include <QSpinBox>
#include <QTextBrowser>
#include <QVector>
#include <QDebug>
#include <QScrollBar>
#include <QRegExp>
#include <QBrush>
#include <QTextCharFormat>
#include <QDebug>
#include <QFileDialog>
#include <QFont>
#include <QInputDialog>
#include <QFileDialog>
#include <QRegExp>
#include <QScrollBar>
#include <QTextBoundaryFinder>
#include <QTextCharFormat>
#include <stack>
class AOApplication;
class Courtroom : public QMainWindow
{
class Courtroom : public QMainWindow {
Q_OBJECT
public:
explicit Courtroom(AOApplication *p_ao_app);
void append_char(char_type p_char){char_list.append(p_char);}
void append_evidence(evi_type p_evi){evidence_list.append(p_evi);}
void append_music(QString f_music){music_list.append(f_music);}
void append_area(QString f_area){area_list.append(f_area);}
void append_char(char_type p_char) { char_list.append(p_char); }
void append_evidence(evi_type p_evi) { evidence_list.append(p_evi); }
void append_music(QString f_music) { music_list.append(f_music); }
void append_area(QString f_area) { area_list.append(f_area); }
void fix_last_area()
{
if (area_list.size() > 0)
{
if (area_list.size() > 0) {
QString malplaced = area_list.last();
area_list.removeLast();
append_music(malplaced);
@ -84,23 +81,19 @@ public:
void arup_modify(int type, int place, QString value)
{
if (type == 0)
{
if (type == 0) {
if (arup_players.size() > place)
arup_players[place] = value.toInt();
}
else if (type == 1)
{
else if (type == 1) {
if (arup_statuses.size() > place)
arup_statuses[place] = value;
}
else if (type == 2)
{
else if (type == 2) {
if (arup_cms.size() > place)
arup_cms[place] = value;
}
else if (type == 3)
{
else if (type == 3) {
if (arup_locks.size() > place)
arup_locks[place] = value;
}
@ -109,105 +102,114 @@ public:
void character_loading_finished();
//sets position of widgets based on theme ini files
// sets position of widgets based on theme ini files
void set_widgets();
//sets font size based on theme ini files
// sets font size based on theme ini files
void set_font(QWidget *widget, QString p_identifier);
//helper function that calls above function on the relevant widgets
// helper function that calls above function on the relevant widgets
void set_fonts();
void set_window_title(QString p_title);
//reads theme inis and sets size and pos based on the identifier
// reads theme inis and sets size and pos based on the identifier
void set_size_and_pos(QWidget *p_widget, QString p_identifier);
//sets status as taken on character with cid n_char and places proper shading on charselect
// sets status as taken on character with cid n_char and places proper shading
// on charselect
void set_taken(int n_char, bool p_taken);
//sets the current background to argument. also does some checks to see if it's a legacy bg
// sets the current background to argument. also does some checks to see if
// it's a legacy bg
void set_background(QString p_background);
//sets the evidence list member variable to argument
// sets the evidence list member variable to argument
void set_evidence_list(QVector<evi_type> &p_evi_list);
//called when a DONE#% from the server was received
// called when a DONE#% from the server was received
void done_received();
//sets the local mute list based on characters available on the server
// sets the local mute list based on characters available on the server
void set_mute_list();
// Sets the local pair list based on the characters available on the server.
void set_pair_list();
//sets desk and bg based on pos in chatmessage
// sets desk and bg based on pos in chatmessage
void set_scene();
//sets text color based on text color in chatmessage
// sets text color based on text color in chatmessage
void set_text_color();
// And gets the colour, too!
QColor get_text_color(QString color);
//takes in serverD-formatted IP list as prints a converted version to server OOC
//admittedly poorly named
// takes in serverD-formatted IP list as prints a converted version to server
// OOC admittedly poorly named
void set_ip_list(QString p_list);
//disables chat if current cid matches second argument
//enables if p_muted is false
// disables chat if current cid matches second argument
// enables if p_muted is false
void set_mute(bool p_muted, int p_cid);
//send a message that the player is banned and quits the server
// send a message that the player is banned and quits the server
void set_ban(int p_cid);
//cid = character id, returns the cid of the currently selected character
int get_cid() {return m_cid;}
QString get_current_char() {return current_char;}
QString get_current_background() {return current_background;}
// cid = character id, returns the cid of the currently selected character
int get_cid() { return m_cid; }
QString get_current_char() { return current_char; }
QString get_current_background() { return current_background; }
//properly sets up some varibles: resets user state
// properly sets up some varibles: resets user state
void enter_courtroom(int p_cid);
//helper function that populates ui_music_list with the contents of music_list
// helper function that populates ui_music_list with the contents of
// music_list
void list_music();
void list_areas();
//these are for OOC chat
// these are for OOC chat
void append_ms_chatmessage(QString f_name, QString f_message);
void append_server_chatmessage(QString p_name, QString p_message, QString p_colour);
void append_server_chatmessage(QString p_name, QString p_message,
QString p_colour);
//these functions handle chatmessages sequentially.
//The process itself is very convoluted and merits separate documentation
//But the general idea is objection animation->pre animation->talking->idle
// these functions handle chatmessages sequentially.
// The process itself is very convoluted and merits separate documentation
// But the general idea is objection animation->pre animation->talking->idle
void handle_chatmessage(QStringList *p_contents);
void handle_chatmessage_2();
void handle_chatmessage_3();
//This function filters out the common CC inline text trickery, for appending to
//the IC chatlog.
// This function filters out the common CC inline text trickery, for appending
// to the IC chatlog.
QString filter_ic_text(QString p_text);
//adds text to the IC chatlog. p_name first as bold then p_text then a newlin
//this function keeps the chatlog scrolled to the top unless there's text selected
// adds text to the IC chatlog. p_name first as bold then p_text then a newlin
// this function keeps the chatlog scrolled to the top unless there's text
// selected
// or the user isn't already scrolled to the top
void append_ic_text(QString p_text, QString p_name = "", bool is_songchange = false);
void append_ic_text(QString p_text, QString p_name = "",
bool is_songchange = false);
//prints who played the song to IC chat and plays said song(if found on local filesystem)
//takes in a list where the first element is the song name and the second is the char id of who played it
// prints who played the song to IC chat and plays said song(if found on local
// filesystem) takes in a list where the first element is the song name and the
// second is the char id of who played it
void handle_song(QStringList *p_contents);
void play_preanim(bool noninterrupting);
//plays the witness testimony or cross examination animation based on argument
// plays the witness testimony or cross examination animation based on
// argument
void handle_wtce(QString p_wtce, int variant);
//sets the hp bar of defense(p_bar 1) or pro(p_bar 2)
//state is an number between 0 and 10 inclusive
// sets the hp bar of defense(p_bar 1) or pro(p_bar 2)
// state is an number between 0 and 10 inclusive
void set_hp_bar(int p_bar, int p_state);
//Toggles the judge buttons, whether they should appear or not.
// Toggles the judge buttons, whether they should appear or not.
void toggle_judge_buttons(bool is_on);
void announce_case(QString title, bool def, bool pro, bool jud, bool jur, bool steno);
void announce_case(QString title, bool def, bool pro, bool jud, bool jur,
bool steno);
void check_connection_received();
@ -230,12 +232,7 @@ private:
// This is for inline message-colouring.
enum INLINE_COLOURS {
INLINE_BLUE,
INLINE_GREEN,
INLINE_ORANGE,
INLINE_GREY
};
enum INLINE_COLOURS { INLINE_BLUE, INLINE_GREEN, INLINE_ORANGE, INLINE_GREY };
// A stack of inline colours.
std::stack<INLINE_COLOURS> inline_colour_stack;
@ -278,15 +275,15 @@ private:
QVector<int> music_row_to_number;
QVector<int> area_row_to_number;
//triggers ping_server() every 60 seconds
// triggers ping_server() every 60 seconds
QTimer *keepalive_timer;
//determines how fast messages tick onto screen
// determines how fast messages tick onto screen
QTimer *chat_tick_timer;
//int chat_tick_interval = 60;
//which tick position(character in chat message) we are at
// int chat_tick_interval = 60;
// which tick position(character in chat message) we are at
int tick_pos = 0;
//used to determine how often blips sound
// used to determine how often blips sound
int blip_pos = 0;
int blip_rate = 1;
int rainbow_counter = 0;
@ -299,21 +296,23 @@ private:
// True, if the log should go downwards.
bool log_goes_downwards = false;
//delay before chat messages starts ticking
// delay before chat messages starts ticking
QTimer *text_delay_timer;
//delay before sfx plays
// delay before sfx plays
QTimer *sfx_delay_timer;
//keeps track of how long realization is visible(it's just a white square and should be visible less than a second)
// keeps track of how long realization is visible(it's just a white square and
// should be visible less than a second)
QTimer *realization_timer;
//times how long the blinking testimony should be shown(green one in the corner)
// times how long the blinking testimony should be shown(green one in the
// corner)
QTimer *testimony_show_timer;
//times how long the blinking testimony should be hidden
// times how long the blinking testimony should be hidden
QTimer *testimony_hide_timer;
//every time point in char.inis times this equals the final time
// every time point in char.inis times this equals the final time
const int time_mod = 40;
static const int chatmessage_size = 23;
@ -324,28 +323,30 @@ private:
bool testimony_in_progress = false;
//in milliseconds
// in milliseconds
const int testimony_show_time = 1500;
//in milliseconds
// in milliseconds
const int testimony_hide_time = 500;
//char id, muted or not
// char id, muted or not
QMap<int, bool> mute_map;
//QVector<int> muted_cids;
// QVector<int> muted_cids;
bool is_muted = false;
//state of animation, 0 = objecting, 1 = preanim, 2 = talking, 3 = idle, 4 = noniterrupting preanim
// state of animation, 0 = objecting, 1 = preanim, 2 = talking, 3 = idle, 4 =
// noniterrupting preanim
int anim_state = 3;
//state of text ticking, 0 = not yet ticking, 1 = ticking in progress, 2 = ticking done
// state of text ticking, 0 = not yet ticking, 1 = ticking in progress, 2 =
// ticking done
int text_state = 2;
//character id, which index of the char_list the player is
// character id, which index of the char_list the player is
int m_cid = -1;
//cid and this may differ in cases of ini-editing
// cid and this may differ in cases of ini-editing
QString current_char = "";
int objection_state = 0;
@ -378,10 +379,11 @@ private:
int evidence_rows = 3;
int max_evidence_on_page = 18;
//is set to true if the bg folder contains defensedesk.png, prosecutiondesk.png and stand.png
// is set to true if the bg folder contains defensedesk.png,
// prosecutiondesk.png and stand.png
bool is_ao2_bg = false;
//whether the ooc chat is server or master chat, true is server
// whether the ooc chat is server or master chat, true is server
bool server_ooc = true;
QString current_background = "default";
@ -430,11 +432,11 @@ private:
QLineEdit *ui_ooc_chat_message;
QLineEdit *ui_ooc_chat_name;
//QLineEdit *ui_area_password;
// QLineEdit *ui_area_password;
QLineEdit *ui_music_search;
QWidget *ui_emotes;
QVector<AOEmoteButton*> ui_emote_list;
QVector<AOEmoteButton *> ui_emote_list;
AOButton *ui_emote_left;
AOButton *ui_emote_right;
@ -499,7 +501,7 @@ private:
AOImage *ui_evidence;
AOLineEdit *ui_evidence_name;
QWidget *ui_evidence_buttons;
QVector<AOEvidenceButton*> ui_evidence_list;
QVector<AOEvidenceButton *> ui_evidence_list;
AOButton *ui_evidence_left;
AOButton *ui_evidence_right;
AOButton *ui_evidence_present;
@ -512,11 +514,11 @@ private:
AOImage *ui_char_select_background;
//abstract widget to hold char buttons
// abstract widget to hold char buttons
QWidget *ui_char_buttons;
QVector<AOCharButton*> ui_char_button_list;
QVector<AOCharButton*> ui_char_button_list_filtered;
QVector<AOCharButton *> ui_char_button_list;
QVector<AOCharButton *> ui_char_button_list_filtered;
AOImage *ui_selector;
AOButton *ui_back_to_lobby;
@ -557,7 +559,8 @@ public slots:
void mod_called(QString p_ip);
void case_called(QString msg, bool def, bool pro, bool jud, bool jur, bool steno);
void case_called(QString msg, bool def, bool pro, bool jud, bool jur,
bool steno);
private slots:
void start_chat_ticking();

View File

@ -3,16 +3,14 @@
#include <QString>
struct server_type
{
struct server_type {
QString name;
QString desc;
QString ip;
int port;
};
struct emote_type
{
struct emote_type {
QString comment;
QString preanim;
QString anim;
@ -22,23 +20,20 @@ struct emote_type
int sfx_duration;
};
struct char_type
{
struct char_type {
QString name;
QString description;
QString evidence_string;
bool taken;
};
struct evi_type
{
struct evi_type {
QString name;
QString description;
QString image;
};
struct chatmessage_type
{
struct chatmessage_type {
QString message;
QString character;
QString side;
@ -55,29 +50,25 @@ struct chatmessage_type
int flip;
};
struct area_type
{
struct area_type {
QString name;
QString background;
bool passworded;
};
struct pos_type
{
struct pos_type {
int x;
int y;
};
struct pos_size_type
{
struct pos_size_type {
int x = 0;
int y = 0;
int width = 0;
int height = 0;
};
enum CHAT_MESSAGE
{
enum CHAT_MESSAGE {
DESK_MOD = 0,
PRE_EMOTE,
CHAR_NAME,
@ -103,17 +94,6 @@ enum CHAT_MESSAGE
NONINTERRUPTING_PRE
};
enum COLOR
{
WHITE = 0,
GREEN,
RED,
ORANGE,
BLUE,
YELLOW,
RAINBOW,
PINK,
CYAN
};
enum COLOR { WHITE = 0, GREEN, RED, ORANGE, BLUE, YELLOW, RAINBOW, PINK, CYAN };
#endif // DATATYPES_H

View File

@ -1,8 +1,8 @@
#ifndef DEBUG_FUNCTIONS_H
#define DEBUG_FUNCTIONS_H
#include <QString>
#include <QMessageBox>
#include <QString>
void call_error(QString message);
void call_notice(QString message);

View File

@ -24,61 +24,63 @@ extern "C" {
#endif
typedef struct DiscordRichPresence {
const char* state; /* max 128 bytes */
const char* details; /* max 128 bytes */
const char *state; /* max 128 bytes */
const char *details; /* max 128 bytes */
int64_t startTimestamp;
int64_t endTimestamp;
const char* largeImageKey; /* max 32 bytes */
const char* largeImageText; /* max 128 bytes */
const char* smallImageKey; /* max 32 bytes */
const char* smallImageText; /* max 128 bytes */
const char* partyId; /* max 128 bytes */
const char *largeImageKey; /* max 32 bytes */
const char *largeImageText; /* max 128 bytes */
const char *smallImageKey; /* max 32 bytes */
const char *smallImageText; /* max 128 bytes */
const char *partyId; /* max 128 bytes */
int partySize;
int partyMax;
const char* matchSecret; /* max 128 bytes */
const char* joinSecret; /* max 128 bytes */
const char* spectateSecret; /* max 128 bytes */
const char *matchSecret; /* max 128 bytes */
const char *joinSecret; /* max 128 bytes */
const char *spectateSecret; /* max 128 bytes */
int8_t instance;
} DiscordRichPresence;
typedef struct DiscordJoinRequest {
const char* userId;
const char* username;
const char* discriminator;
const char* avatar;
const char *userId;
const char *username;
const char *discriminator;
const char *avatar;
} DiscordJoinRequest;
typedef struct DiscordEventHandlers {
void (*ready)(void);
void (*disconnected)(int errorCode, const char* message);
void (*errored)(int errorCode, const char* message);
void (*joinGame)(const char* joinSecret);
void (*spectateGame)(const char* spectateSecret);
void (*joinRequest)(const DiscordJoinRequest* request);
void (*disconnected)(int errorCode, const char *message);
void (*errored)(int errorCode, const char *message);
void (*joinGame)(const char *joinSecret);
void (*spectateGame)(const char *spectateSecret);
void (*joinRequest)(const DiscordJoinRequest *request);
} DiscordEventHandlers;
#define DISCORD_REPLY_NO 0
#define DISCORD_REPLY_YES 1
#define DISCORD_REPLY_IGNORE 2
DISCORD_EXPORT void Discord_Initialize(const char* applicationId,
DiscordEventHandlers* handlers,
DISCORD_EXPORT void Discord_Initialize(const char *applicationId,
DiscordEventHandlers *handlers,
int autoRegister,
const char* optionalSteamId);
const char *optionalSteamId);
DISCORD_EXPORT void Discord_Shutdown(void);
/* checks for incoming messages, dispatches callbacks */
DISCORD_EXPORT void Discord_RunCallbacks(void);
/* If you disable the lib starting its own io thread, you'll need to call this from your own */
/* If you disable the lib starting its own io thread, you'll need to call this
* from your own */
#ifdef DISCORD_DISABLE_IO_THREAD
DISCORD_EXPORT void Discord_UpdateConnection(void);
#endif
DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence* presence);
DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence *presence);
DISCORD_EXPORT void Discord_ClearPresence(void);
DISCORD_EXPORT void Discord_Respond(const char* userid, /* DISCORD_REPLY_ */ int reply);
DISCORD_EXPORT void Discord_Respond(const char *userid,
/* DISCORD_REPLY_ */ int reply);
#ifdef __cplusplus
} /* extern "C" */

View File

@ -1,25 +1,27 @@
#pragma once
#if defined(DISCORD_DYNAMIC_LIB)
# if defined(_WIN32)
# if defined(DISCORD_BUILDING_SDK)
# define DISCORD_EXPORT __declspec(dllexport)
# else
# define DISCORD_EXPORT __declspec(dllimport)
# endif
# else
# define DISCORD_EXPORT __attribute__((visibility("default")))
# endif
#if defined(_WIN32)
#if defined(DISCORD_BUILDING_SDK)
#define DISCORD_EXPORT __declspec(dllexport)
#else
# define DISCORD_EXPORT
#define DISCORD_EXPORT __declspec(dllimport)
#endif
#else
#define DISCORD_EXPORT __attribute__((visibility("default")))
#endif
#else
#define DISCORD_EXPORT
#endif
#ifdef __cplusplus
extern "C" {
#endif
DISCORD_EXPORT void Discord_Register(const char* applicationId, const char* command);
DISCORD_EXPORT void Discord_RegisterSteamGame(const char* applicationId, const char* steamId);
DISCORD_EXPORT void Discord_Register(const char *applicationId,
const char *command);
DISCORD_EXPORT void Discord_RegisterSteamGame(const char *applicationId,
const char *steamId);
#ifdef __cplusplus
}

View File

@ -1,11 +1,11 @@
#ifndef DISCORD_RICH_PRESENCE_H
#define DISCORD_RICH_PRESENCE_H
#include <QDebug>
#include <cstring>
#include <ctime>
#include <QDebug>
#include <string>
#include <discord-rpc.h>
#include <string>
#include <cstring>
#include <ctime>
@ -14,12 +14,12 @@
namespace AttorneyOnline {
class Discord
{
class Discord {
private:
const char* APPLICATION_ID = "399779271737868288";
const char *APPLICATION_ID = "399779271737868288";
std::string server_name, server_id;
int64_t timestamp;
public:
Discord();
~Discord();
@ -30,5 +30,5 @@ public:
void state_spectate();
};
}
} // namespace AttorneyOnline
#endif // DISCORD_RICH_PRESENCE_H

View File

@ -24,63 +24,65 @@ extern "C" {
#endif
typedef struct DiscordRichPresence {
const char* state; /* max 128 bytes */
const char* details; /* max 128 bytes */
const char *state; /* max 128 bytes */
const char *details; /* max 128 bytes */
int64_t startTimestamp;
int64_t endTimestamp;
const char* largeImageKey; /* max 32 bytes */
const char* largeImageText; /* max 128 bytes */
const char* smallImageKey; /* max 32 bytes */
const char* smallImageText; /* max 128 bytes */
const char* partyId; /* max 128 bytes */
const char *largeImageKey; /* max 32 bytes */
const char *largeImageText; /* max 128 bytes */
const char *smallImageKey; /* max 32 bytes */
const char *smallImageText; /* max 128 bytes */
const char *partyId; /* max 128 bytes */
int partySize;
int partyMax;
const char* matchSecret; /* max 128 bytes */
const char* joinSecret; /* max 128 bytes */
const char* spectateSecret; /* max 128 bytes */
const char *matchSecret; /* max 128 bytes */
const char *joinSecret; /* max 128 bytes */
const char *spectateSecret; /* max 128 bytes */
int8_t instance;
} DiscordRichPresence;
typedef struct DiscordUser {
const char* userId;
const char* username;
const char* discriminator;
const char* avatar;
const char *userId;
const char *username;
const char *discriminator;
const char *avatar;
} DiscordUser;
typedef struct DiscordEventHandlers {
void (*ready)(const DiscordUser* request);
void (*disconnected)(int errorCode, const char* message);
void (*errored)(int errorCode, const char* message);
void (*joinGame)(const char* joinSecret);
void (*spectateGame)(const char* spectateSecret);
void (*joinRequest)(const DiscordUser* request);
void (*ready)(const DiscordUser *request);
void (*disconnected)(int errorCode, const char *message);
void (*errored)(int errorCode, const char *message);
void (*joinGame)(const char *joinSecret);
void (*spectateGame)(const char *spectateSecret);
void (*joinRequest)(const DiscordUser *request);
} DiscordEventHandlers;
#define DISCORD_REPLY_NO 0
#define DISCORD_REPLY_YES 1
#define DISCORD_REPLY_IGNORE 2
DISCORD_EXPORT void Discord_Initialize(const char* applicationId,
DiscordEventHandlers* handlers,
DISCORD_EXPORT void Discord_Initialize(const char *applicationId,
DiscordEventHandlers *handlers,
int autoRegister,
const char* optionalSteamId);
const char *optionalSteamId);
DISCORD_EXPORT void Discord_Shutdown(void);
/* checks for incoming messages, dispatches callbacks */
DISCORD_EXPORT void Discord_RunCallbacks(void);
/* If you disable the lib starting its own io thread, you'll need to call this from your own */
/* If you disable the lib starting its own io thread, you'll need to call this
* from your own */
#ifdef DISCORD_DISABLE_IO_THREAD
DISCORD_EXPORT void Discord_UpdateConnection(void);
#endif
DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence* presence);
DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence *presence);
DISCORD_EXPORT void Discord_ClearPresence(void);
DISCORD_EXPORT void Discord_Respond(const char* userid, /* DISCORD_REPLY_ */ int reply);
DISCORD_EXPORT void Discord_Respond(const char *userid,
/* DISCORD_REPLY_ */ int reply);
DISCORD_EXPORT void Discord_UpdateHandlers(DiscordEventHandlers* handlers);
DISCORD_EXPORT void Discord_UpdateHandlers(DiscordEventHandlers *handlers);
#ifdef __cplusplus
} /* extern "C" */

View File

@ -3,11 +3,11 @@
#include <QString>
#include <cstddef>
#include <stdlib.h>
#include <sstream>
#include <iomanip>
#include <QVector>
#include <cstddef>
#include <iomanip>
#include <sstream>
#include <stdlib.h>
QString fanta_encrypt(QString p_input, unsigned int key);
QString fanta_decrypt(QString p_input, unsigned int key);

View File

@ -1,8 +1,8 @@
#ifndef FILE_FUNCTIONS_H
#define FILE_FUNCTIONS_H
#include <QFileInfo>
#include <QDir>
#include <QFileInfo>
#include <QString>
bool file_exists(QString file_path);

View File

@ -1,17 +1,16 @@
#ifndef HEX_OPERATIONS_H
#define HEX_OPERATIONS_H
#include <algorithm>
#include <bitset>
#include <cstdint>
#include <iostream>
#include <algorithm>
#include <string>
#include <iomanip>
#include <iostream>
#include <sstream>
#include <string>
namespace omni
{
std::string int_to_hex(unsigned int input);
namespace omni {
std::string int_to_hex(unsigned int input);
}
#endif //HEX_OPERATIONS_H
#endif // HEX_OPERATIONS_H

View File

@ -1,16 +1,16 @@
#ifndef LOBBY_H
#define LOBBY_H
#include "aoimage.h"
#include "aobutton.h"
#include "aoimage.h"
#include "aopacket.h"
#include "aotextarea.h"
#include <QMainWindow>
#include <QListWidget>
#include <QLabel>
#include <QPlainTextEdit>
#include <QLineEdit>
#include <QListWidget>
#include <QMainWindow>
#include <QPlainTextEdit>
#include <QProgressBar>
#include <QTextBrowser>
@ -19,8 +19,7 @@
class AOApplication;
class Lobby : public QMainWindow
{
class Lobby : public QMainWindow {
Q_OBJECT
public:
@ -33,8 +32,8 @@ public:
void append_error(QString f_message);
void set_player_count(int players_online, int max_players);
void set_loading_text(QString p_text);
void show_loading_overlay(){ui_loading_background->show();}
void hide_loading_overlay(){ui_loading_background->hide();}
void show_loading_overlay() { ui_loading_background->show(); }
void hide_loading_overlay() { ui_loading_background->hide(); }
QString get_chatlog();
int get_selected_server();
void enable_connect_button();

View File

@ -1,8 +1,8 @@
#ifndef MISC_FUNCTIONS_H
#define MISC_FUNCTIONS_H
#include <QTime>
#include <QCoreApplication>
#include <QTime>
void delay(int p_milliseconds);

View File

@ -1,8 +1,8 @@
#ifndef NETWORKMANAGER_H
#define NETWORKMANAGER_H
// Qt for Android has stubbed QDnsLookup. This is not documented in any part of their wiki.
// This prevents SRV lookup/failover behavior from functioning.
// Qt for Android has stubbed QDnsLookup. This is not documented in any part of
// their wiki. This prevents SRV lookup/failover behavior from functioning.
// https://bugreports.qt.io/browse/QTBUG-56143
#ifndef ANDROID
#define MS_FAILOVER_SUPPORTED
@ -14,17 +14,16 @@
#undef MS_FAILOVER_SUPPORTED
#endif
#include "aopacket.h"
#include "aoapplication.h"
#include "aopacket.h"
#include <QTcpSocket>
#include <QDnsLookup>
#include <QTcpSocket>
#include <QTime>
#include <QTimer>
#include <cstring>
class NetworkManager : public QObject
{
class NetworkManager : public QObject {
Q_OBJECT
public:

View File

@ -3,11 +3,11 @@
#include "aoapplication.h"
#include "file_functions.h"
#include <QTextStream>
#include <QStringList>
#include <QVector>
#include <QDebug>
#include <QColor>
#include <QDebug>
#include <QSettings>
#include <QStringList>
#include <QTextStream>
#include <QVector>
#endif // TEXT_FILE_FUNCTIONS_H

View File

@ -1,17 +1,18 @@
#include "aoapplication.h"
#include "lobby.h"
#include "courtroom.h"
#include "networkmanager.h"
#include "debug_functions.h"
#include "lobby.h"
#include "networkmanager.h"
#include "aooptionsdialog.h"
#include "aocaseannouncerdialog.h"
#include "aooptionsdialog.h"
AOApplication::AOApplication(int &argc, char **argv) : QApplication(argc, argv)
{
// Create the QSettings class that points to the config.ini.
configini = new QSettings(get_base_path() + "config.ini", QSettings::IniFormat);
configini =
new QSettings(get_base_path() + "config.ini", QSettings::IniFormat);
net_manager = new NetworkManager(this);
discord = new AttorneyOnline::Discord();
@ -28,8 +29,7 @@ AOApplication::~AOApplication()
void AOApplication::construct_lobby()
{
if (lobby_constructed)
{
if (lobby_constructed) {
qDebug() << "W: lobby was attempted constructed when it already exists";
return;
}
@ -38,8 +38,8 @@ void AOApplication::construct_lobby()
lobby_constructed = true;
QRect geometry = QGuiApplication::primaryScreen()->geometry();
int x = (geometry.width()-w_lobby->width()) / 2;
int y = (geometry.height()-w_lobby->height()) / 2;
int x = (geometry.width() - w_lobby->width()) / 2;
int y = (geometry.height() - w_lobby->height()) / 2;
w_lobby->move(x, y);
if (is_discord_enabled())
@ -50,8 +50,7 @@ void AOApplication::construct_lobby()
void AOApplication::destruct_lobby()
{
if(!lobby_constructed)
{
if (!lobby_constructed) {
qDebug() << "W: lobby was attempted destructed when it did not exist";
return;
}
@ -63,8 +62,7 @@ void AOApplication::destruct_lobby()
void AOApplication::construct_courtroom()
{
if (courtroom_constructed)
{
if (courtroom_constructed) {
qDebug() << "W: courtroom was attempted constructed when it already exists";
return;
}
@ -73,15 +71,14 @@ void AOApplication::construct_courtroom()
courtroom_constructed = true;
QRect geometry = QGuiApplication::primaryScreen()->geometry();
int x = (geometry.width()-w_courtroom->width()) / 2;
int y = (geometry.height()-w_courtroom->height()) / 2;
int x = (geometry.width() - w_courtroom->width()) / 2;
int y = (geometry.height() - w_courtroom->height()) / 2;
w_courtroom->move(x, y);
}
void AOApplication::destruct_courtroom()
{
if (!courtroom_constructed)
{
if (!courtroom_constructed) {
qDebug() << "W: courtroom was attempted destructed when it did not exist";
return;
}
@ -93,16 +90,11 @@ void AOApplication::destruct_courtroom()
QString AOApplication::get_version_string()
{
return
QString::number(RELEASE) + "." +
QString::number(MAJOR_VERSION) + "." +
return QString::number(RELEASE) + "." + QString::number(MAJOR_VERSION) + "." +
QString::number(MINOR_VERSION);
}
void AOApplication::reload_theme()
{
current_theme = read_theme();
}
void AOApplication::reload_theme() { current_theme = read_theme(); }
void AOApplication::set_favorite_list()
{
@ -133,8 +125,7 @@ void AOApplication::add_favorite_server(int p_server)
void AOApplication::server_disconnected()
{
if (courtroom_constructed)
{
if (courtroom_constructed) {
call_notice("Disconnected from server.");
construct_lobby();
destruct_courtroom();
@ -150,26 +141,26 @@ void AOApplication::loading_cancelled()
void AOApplication::ms_connect_finished(bool connected, bool will_retry)
{
if (connected)
{
if (connected) {
AOPacket *f_packet = new AOPacket("ALL#%");
send_ms_packet(f_packet);
}
else
{
if (will_retry)
{
else {
if (will_retry) {
if (lobby_constructed)
w_lobby->append_error("Error connecting to master server. Will try again in "
+ QString::number(net_manager->ms_reconnect_delay) + " seconds.");
w_lobby->append_error(
"Error connecting to master server. Will try again in " +
QString::number(net_manager->ms_reconnect_delay) + " seconds.");
}
else
{
else {
call_error("There was an error connecting to the master server.\n"
"We deploy multiple master servers to mitigate any possible downtime, "
"but the client appears to have exhausted all possible methods of finding "
"We deploy multiple master servers to mitigate any possible "
"downtime, "
"but the client appears to have exhausted all possible "
"methods of finding "
"and connecting to one.\n"
"Please check your Internet connection and firewall, and please try again.");
"Please check your Internet connection and firewall, and "
"please try again.");
}
}
}

View File

@ -1,6 +1,6 @@
#include "aoblipplayer.h"
#if defined(BASSAUDIO) //Using bass.dll for the blips
#if defined(BASSAUDIO) // Using bass.dll for the blips
AOBlipPlayer::AOBlipPlayer(QWidget *parent, AOApplication *p_ao_app)
{
m_parent = parent;
@ -11,11 +11,11 @@ void AOBlipPlayer::set_blips(QString p_sfx)
{
QString f_path = ao_app->get_sounds_path(p_sfx);
for (int n_stream = 0 ; n_stream < 5 ; ++n_stream)
{
for (int n_stream = 0; n_stream < 5; ++n_stream) {
BASS_StreamFree(m_stream_list[n_stream]);
m_stream_list[n_stream] = BASS_StreamCreateFile(FALSE, f_path.utf16(), 0, 0, BASS_UNICODE | BASS_ASYNCFILE);
m_stream_list[n_stream] = BASS_StreamCreateFile(
FALSE, f_path.utf16(), 0, 0, BASS_UNICODE | BASS_ASYNCFILE);
}
set_volume(m_volume);
@ -40,12 +40,11 @@ void AOBlipPlayer::set_volume(int p_value)
float volume = p_value / 100.0f;
for (int n_stream = 0 ; n_stream < 5 ; ++n_stream)
{
for (int n_stream = 0; n_stream < 5; ++n_stream) {
BASS_ChannelSetAttribute(m_stream_list[n_stream], BASS_ATTRIB_VOL, volume);
}
}
#elif defined(QTAUDIO) //Using Qt's QSoundEffect class
#elif defined(QTAUDIO) // Using Qt's QSoundEffect class
AOBlipPlayer::AOBlipPlayer(QWidget *parent, AOApplication *p_ao_app)
{
m_parent = parent;
@ -56,8 +55,7 @@ void AOBlipPlayer::set_blips(QString p_sfx)
{
QString f_path = ao_app->get_sounds_path(p_sfx);
for (int n_stream = 0 ; n_stream < 5 ; ++n_stream)
{
for (int n_stream = 0; n_stream < 5; ++n_stream) {
m_blips.setSource(QUrl::fromLocalFile(f_path));
}
@ -79,25 +77,16 @@ void AOBlipPlayer::set_volume(int p_value)
m_volume = p_value;
m_blips.setVolume(m_volume);
}
#else //No audio
#else // No audio
AOBlipPlayer::AOBlipPlayer(QWidget *parent, AOApplication *p_ao_app)
{
m_parent = parent;
ao_app = p_ao_app;
}
void AOBlipPlayer::set_blips(QString p_sfx)
{
void AOBlipPlayer::set_blips(QString p_sfx) {}
}
void AOBlipPlayer::blip_tick() {}
void AOBlipPlayer::blip_tick()
{
}
void AOBlipPlayer::set_volume(int p_value)
{
}
void AOBlipPlayer::set_volume(int p_value) {}
#endif

View File

@ -3,15 +3,13 @@
#include "debug_functions.h"
#include "file_functions.h"
AOButton::AOButton(QWidget *parent, AOApplication *p_ao_app) : QPushButton(parent)
AOButton::AOButton(QWidget *parent, AOApplication *p_ao_app)
: QPushButton(parent)
{
ao_app = p_ao_app;
}
AOButton::~AOButton()
{
}
AOButton::~AOButton() {}
void AOButton::set_image(QString p_image)
{
@ -23,4 +21,3 @@ void AOButton::set_image(QString p_image)
else
this->setStyleSheet("border-image:url(\"" + default_image_path + "\")");
}

View File

@ -1,6 +1,8 @@
#include "aocaseannouncerdialog.h"
AOCaseAnnouncerDialog::AOCaseAnnouncerDialog(QWidget *parent, AOApplication *p_ao_app, Courtroom *p_court)
AOCaseAnnouncerDialog::AOCaseAnnouncerDialog(QWidget *parent,
AOApplication *p_ao_app,
Courtroom *p_court)
: QDialog(parent)
{
ao_app = p_ao_app;
@ -14,21 +16,27 @@ AOCaseAnnouncerDialog::AOCaseAnnouncerDialog(QWidget *parent, AOApplication *p_a
QSizePolicy sizepolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
sizepolicy.setHorizontalStretch(0);
sizepolicy.setVerticalStretch(0);
sizepolicy.setHeightForWidth(ui_announcer_buttons->sizePolicy().hasHeightForWidth());
sizepolicy.setHeightForWidth(
ui_announcer_buttons->sizePolicy().hasHeightForWidth());
ui_announcer_buttons->setSizePolicy(sizepolicy);
ui_announcer_buttons->setOrientation(Qt::Horizontal);
ui_announcer_buttons->setStandardButtons(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
ui_announcer_buttons->setStandardButtons(QDialogButtonBox::Ok |
QDialogButtonBox::Cancel);
QObject::connect(ui_announcer_buttons, SIGNAL(accepted()), this, SLOT(ok_pressed()));
QObject::connect(ui_announcer_buttons, SIGNAL(rejected()), this, SLOT(cancel_pressed()));
QObject::connect(ui_announcer_buttons, SIGNAL(accepted()), this,
SLOT(ok_pressed()));
QObject::connect(ui_announcer_buttons, SIGNAL(rejected()), this,
SLOT(cancel_pressed()));
setUpdatesEnabled(false);
ui_vbox_layout = new QVBoxLayout(this);
ui_form_layout = new QFormLayout(this);
ui_form_layout->setLabelAlignment(Qt::AlignLeading | Qt::AlignLeft | Qt::AlignVCenter);
ui_form_layout->setFormAlignment(Qt::AlignLeading | Qt::AlignLeft | Qt::AlignTop);
ui_form_layout->setLabelAlignment(Qt::AlignLeading | Qt::AlignLeft |
Qt::AlignVCenter);
ui_form_layout->setFormAlignment(Qt::AlignLeading | Qt::AlignLeft |
Qt::AlignTop);
ui_form_layout->setContentsMargins(6, 6, 6, 6);
ui_vbox_layout->addItem(ui_form_layout);
@ -66,17 +74,12 @@ AOCaseAnnouncerDialog::AOCaseAnnouncerDialog(QWidget *parent, AOApplication *p_a
void AOCaseAnnouncerDialog::ok_pressed()
{
court->announce_case(ui_case_title_textbox->text(),
ui_defense_needed->isChecked(),
ui_prosecutor_needed->isChecked(),
ui_judge_needed->isChecked(),
ui_juror_needed->isChecked(),
ui_steno_needed->isChecked());
court->announce_case(
ui_case_title_textbox->text(), ui_defense_needed->isChecked(),
ui_prosecutor_needed->isChecked(), ui_judge_needed->isChecked(),
ui_juror_needed->isChecked(), ui_steno_needed->isChecked());
done(0);
}
void AOCaseAnnouncerDialog::cancel_pressed()
{
done(0);
}
void AOCaseAnnouncerDialog::cancel_pressed() { done(0); }

View File

@ -2,7 +2,9 @@
#include "file_functions.h"
AOCharButton::AOCharButton(QWidget *parent, AOApplication *p_ao_app, int x_pos, int y_pos, bool is_taken) : QPushButton(parent)
AOCharButton::AOCharButton(QWidget *parent, AOApplication *p_ao_app, int x_pos,
int y_pos, bool is_taken)
: QPushButton(parent)
{
m_parent = parent;
@ -40,28 +42,20 @@ void AOCharButton::reset()
ui_selector->hide();
}
void AOCharButton::set_taken(bool is_taken)
{
taken = is_taken;
}
void AOCharButton::set_taken(bool is_taken) { taken = is_taken; }
void AOCharButton::apply_taken_image()
{
if (taken)
{
ui_taken->move(0,0);
if (taken) {
ui_taken->move(0, 0);
ui_taken->show();
}
else
{
else {
ui_taken->hide();
}
}
void AOCharButton::set_passworded()
{
ui_passworded->show();
}
void AOCharButton::set_passworded() { ui_passworded->show(); }
void AOCharButton::set_image(QString p_character)
{
@ -71,14 +65,13 @@ void AOCharButton::set_image(QString p_character)
if (file_exists(image_path))
this->setStyleSheet("border-image:url(\"" + image_path + "\")");
else
{
else {
this->setStyleSheet("border-image:url()");
this->setText(p_character);
}
}
void AOCharButton::enterEvent(QEvent * e)
void AOCharButton::enterEvent(QEvent *e)
{
ui_selector->move(this->x() - 1, this->y() - 1);
ui_selector->raise();
@ -88,10 +81,8 @@ void AOCharButton::enterEvent(QEvent * e)
QPushButton::enterEvent(e);
}
void AOCharButton::leaveEvent(QEvent * e)
void AOCharButton::leaveEvent(QEvent *e)
{
ui_selector->hide();
QPushButton::leaveEvent(e);
}

View File

@ -1,10 +1,11 @@
#include "aocharmovie.h"
#include "misc_functions.h"
#include "file_functions.h"
#include "aoapplication.h"
#include "file_functions.h"
#include "misc_functions.h"
AOCharMovie::AOCharMovie(QWidget *p_parent, AOApplication *p_ao_app) : QLabel(p_parent)
AOCharMovie::AOCharMovie(QWidget *p_parent, AOApplication *p_ao_app)
: QLabel(p_parent)
{
ao_app = p_ao_app;
@ -19,11 +20,14 @@ AOCharMovie::AOCharMovie(QWidget *p_parent, AOApplication *p_ao_app) : QLabel(p_
void AOCharMovie::play(QString p_char, QString p_emote, QString emote_prefix)
{
QString original_path = ao_app->get_character_path(p_char, emote_prefix + p_emote + ".gif");
QString original_path =
ao_app->get_character_path(p_char, emote_prefix + p_emote + ".gif");
QString alt_path = ao_app->get_character_path(p_char, p_emote + ".png");
QString apng_path = ao_app->get_character_path(p_char, emote_prefix + p_emote + ".apng");
QString apng_path =
ao_app->get_character_path(p_char, emote_prefix + p_emote + ".apng");
QString placeholder_path = ao_app->get_theme_path("placeholder.gif");
QString placeholder_default_path = ao_app->get_default_theme_path("placeholder.gif");
QString placeholder_default_path =
ao_app->get_default_theme_path("placeholder.gif");
QString gif_path;
if (file_exists(apng_path))
@ -44,8 +48,7 @@ void AOCharMovie::play(QString p_char, QString p_emote, QString emote_prefix)
movie_frames.clear();
QImage f_image = reader->read();
while (!f_image.isNull())
{
while (!f_image.isNull()) {
if (m_flipped)
movie_frames.append(f_image.mirrored(true, false));
else
@ -73,8 +76,7 @@ void AOCharMovie::play_pre(QString p_char, QString p_emote, int duration)
play_once = false;
for (int n_frame = 0 ; n_frame < m_movie->frameCount() ; ++n_frame)
{
for (int n_frame = 0; n_frame < m_movie->frameCount(); ++n_frame) {
real_duration += m_movie->nextFrameDelay();
m_movie->jumpToFrame(n_frame + 1);
}
@ -86,8 +88,7 @@ void AOCharMovie::play_pre(QString p_char, QString p_emote, int duration)
double percentage_modifier = 100.0;
if (real_duration != 0 && duration != 0)
{
if (real_duration != 0 && duration != 0) {
double modifier = full_duration / static_cast<double>(real_duration);
percentage_modifier = 100 / modifier;
@ -99,17 +100,14 @@ void AOCharMovie::play_pre(QString p_char, QString p_emote, int duration)
qDebug() << "% mod: " << percentage_modifier;
#endif
if (full_duration == 0 || full_duration >= real_duration)
{
if (full_duration == 0 || full_duration >= real_duration) {
play_once = true;
}
else
{
else {
play_once = false;
preanim_timer->start(full_duration);
}
m_movie->setSpeed(static_cast<int>(percentage_modifier));
play(p_char, p_emote, "");
}
@ -142,7 +140,8 @@ void AOCharMovie::play_idle(QString p_char, QString p_emote)
void AOCharMovie::stop()
{
//for all intents and purposes, stopping is the same as hiding. at no point do we want a frozen gif to display
// for all intents and purposes, stopping is the same as hiding. at no point
// do we want a frozen gif to display
m_movie->stop();
preanim_timer->stop();
this->hide();
@ -165,31 +164,28 @@ void AOCharMovie::move(int ax, int ay)
void AOCharMovie::frame_change(int n_frame)
{
if (movie_frames.size() > n_frame)
{
if (movie_frames.size() > n_frame) {
QPixmap f_pixmap = QPixmap::fromImage(movie_frames.at(n_frame));
auto aspect_ratio = Qt::KeepAspectRatio;
if (f_pixmap.size().width() > f_pixmap.size().height())
aspect_ratio = Qt::KeepAspectRatioByExpanding;
if (f_pixmap.size().width() > this->size().width() || f_pixmap.size().height() > this->size().height())
this->setPixmap(f_pixmap.scaled(this->width(), this->height(), aspect_ratio, Qt::SmoothTransformation));
if (f_pixmap.size().width() > this->size().width() ||
f_pixmap.size().height() > this->size().height())
this->setPixmap(f_pixmap.scaled(this->width(), this->height(),
aspect_ratio, Qt::SmoothTransformation));
else
this->setPixmap(f_pixmap.scaled(this->width(), this->height(), aspect_ratio, Qt::FastTransformation));
this->setPixmap(f_pixmap.scaled(this->width(), this->height(),
aspect_ratio, Qt::FastTransformation));
QLabel::move(x + (this->width() - this->pixmap()->width())/2, y);
QLabel::move(x + (this->width() - this->pixmap()->width()) / 2, y);
}
if (m_movie->frameCount() - 1 == n_frame && play_once)
{
if (m_movie->frameCount() - 1 == n_frame && play_once) {
preanim_timer->start(m_movie->nextFrameDelay());
m_movie->stop();
}
}
void AOCharMovie::timer_done()
{
done();
}
void AOCharMovie::timer_done() { done(); }

View File

@ -2,7 +2,9 @@
#include "file_functions.h"
AOEmoteButton::AOEmoteButton(QWidget *p_parent, AOApplication *p_ao_app, int p_x, int p_y) : QPushButton(p_parent)
AOEmoteButton::AOEmoteButton(QWidget *p_parent, AOApplication *p_ao_app,
int p_x, int p_y)
: QPushButton(p_parent)
{
parent = p_parent;
ao_app = p_ao_app;
@ -16,21 +18,17 @@ AOEmoteButton::AOEmoteButton(QWidget *p_parent, AOApplication *p_ao_app, int p_x
void AOEmoteButton::set_image(QString p_char, int p_emote, QString suffix)
{
QString emotion_number = QString::number(p_emote + 1);
QString image_path = ao_app->get_character_path(p_char, "emotions/button" + emotion_number + suffix);
QString image_path = ao_app->get_character_path(
p_char, "emotions/button" + emotion_number + suffix);
if (file_exists(image_path))
{
if (file_exists(image_path)) {
this->setText("");
this->setStyleSheet("border-image:url(\"" + image_path + "\")");
}
else
{
else {
this->setText(ao_app->get_emote_comment(p_char, p_emote));
this->setStyleSheet("border-image:url(\"\")");
}
}
void AOEmoteButton::on_clicked()
{
emote_clicked(m_id);
}
void AOEmoteButton::on_clicked() { emote_clicked(m_id); }

View File

@ -2,7 +2,9 @@
#include "file_functions.h"
AOEvidenceButton::AOEvidenceButton(QWidget *p_parent, AOApplication *p_ao_app, int p_x, int p_y) : QPushButton(p_parent)
AOEvidenceButton::AOEvidenceButton(QWidget *p_parent, AOApplication *p_ao_app,
int p_x, int p_y)
: QPushButton(p_parent)
{
ao_app = p_ao_app;
m_parent = p_parent;
@ -39,13 +41,11 @@ void AOEvidenceButton::set_image(QString p_image)
{
QString image_path = ao_app->get_evidence_path(p_image);
if (file_exists(image_path))
{
if (file_exists(image_path)) {
this->setText("");
this->setStyleSheet("border-image:url(\"" + image_path + "\")");
}
else
{
else {
this->setText(p_image);
this->setStyleSheet("");
}
@ -75,10 +75,7 @@ void AOEvidenceButton::set_selected(bool p_selected)
ui_selected->hide();
}
void AOEvidenceButton::on_clicked()
{
evidence_clicked(m_id);
}
void AOEvidenceButton::on_clicked() { evidence_clicked(m_id); }
void AOEvidenceButton::mouseDoubleClickEvent(QMouseEvent *e)
{
@ -102,7 +99,7 @@ void AOEvidenceButton::dragEnterEvent(QMouseEvent *e)
}
*/
void AOEvidenceButton::enterEvent(QEvent * e)
void AOEvidenceButton::enterEvent(QEvent *e)
{
ui_selector->show();
@ -112,7 +109,7 @@ void AOEvidenceButton::enterEvent(QEvent * e)
QPushButton::enterEvent(e);
}
void AOEvidenceButton::leaveEvent(QEvent * e)
void AOEvidenceButton::leaveEvent(QEvent *e)
{
ui_selector->hide();

View File

@ -1,10 +1,11 @@
#include "aoevidencedisplay.h"
#include "file_functions.h"
#include "datatypes.h"
#include "file_functions.h"
#include "misc_functions.h"
AOEvidenceDisplay::AOEvidenceDisplay(QWidget *p_parent, AOApplication *p_ao_app) : QLabel(p_parent)
AOEvidenceDisplay::AOEvidenceDisplay(QWidget *p_parent, AOApplication *p_ao_app)
: QLabel(p_parent)
{
ao_app = p_ao_app;
@ -12,10 +13,12 @@ AOEvidenceDisplay::AOEvidenceDisplay(QWidget *p_parent, AOApplication *p_ao_app)
evidence_icon = new QLabel(this);
sfx_player = new AOSfxPlayer(this, ao_app);
connect(evidence_movie, SIGNAL(frameChanged(int)), this, SLOT(frame_change(int)));
connect(evidence_movie, SIGNAL(frameChanged(int)), this,
SLOT(frame_change(int)));
}
void AOEvidenceDisplay::show_evidence(QString p_evidence_image, bool is_left_side, int p_volume)
void AOEvidenceDisplay::show_evidence(QString p_evidence_image,
bool is_left_side, int p_volume)
{
this->reset();
@ -29,23 +32,23 @@ void AOEvidenceDisplay::show_evidence(QString p_evidence_image, bool is_left_sid
QString gif_name;
QString icon_identifier;
if (is_left_side)
{
if (is_left_side) {
icon_identifier = "left_evidence_icon";
gif_name = "evidence_appear_left.gif";
}
else
{
else {
icon_identifier = "right_evidence_icon";
gif_name = "evidence_appear_right.gif";
}
pos_size_type icon_dimensions = ao_app->get_element_dimensions(icon_identifier, "courtroom_design.ini");
pos_size_type icon_dimensions =
ao_app->get_element_dimensions(icon_identifier, "courtroom_design.ini");
evidence_icon->move(icon_dimensions.x, icon_dimensions.y);
evidence_icon->resize(icon_dimensions.width, icon_dimensions.height);
evidence_icon->setPixmap(f_pixmap.scaled(evidence_icon->width(), evidence_icon->height(), Qt::IgnoreAspectRatio));
evidence_icon->setPixmap(f_pixmap.scaled(
evidence_icon->width(), evidence_icon->height(), Qt::IgnoreAspectRatio));
QString f_default_gif_path = ao_app->get_default_theme_path(gif_name);
QString f_gif_path = ao_app->get_theme_path(gif_name);
@ -57,7 +60,7 @@ void AOEvidenceDisplay::show_evidence(QString p_evidence_image, bool is_left_sid
evidence_movie->setFileName(final_gif_path);
if(evidence_movie->frameCount() < 1)
if (evidence_movie->frameCount() < 1)
return;
this->setMovie(evidence_movie);
@ -68,9 +71,8 @@ void AOEvidenceDisplay::show_evidence(QString p_evidence_image, bool is_left_sid
void AOEvidenceDisplay::frame_change(int p_frame)
{
if (p_frame == (evidence_movie->frameCount() - 1))
{
//we need this or else the last frame wont show
if (p_frame == (evidence_movie->frameCount() - 1)) {
// we need this or else the last frame wont show
delay(evidence_movie->nextFrameDelay());
evidence_movie->stop();
@ -88,9 +90,4 @@ void AOEvidenceDisplay::reset()
this->clear();
}
QLabel* AOEvidenceDisplay::get_evidence_icon()
{
return evidence_icon;
}
QLabel *AOEvidenceDisplay::get_evidence_icon() { return evidence_icon; }

View File

@ -8,10 +8,7 @@ AOImage::AOImage(QWidget *parent, AOApplication *p_ao_app) : QLabel(parent)
ao_app = p_ao_app;
}
AOImage::~AOImage()
{
}
AOImage::~AOImage() {}
void AOImage::set_image(QString p_image)
{
@ -27,7 +24,8 @@ void AOImage::set_image(QString p_image)
QPixmap f_pixmap(final_image_path);
this->setPixmap(f_pixmap.scaled(this->width(), this->height(), Qt::IgnoreAspectRatio));
this->setPixmap(
f_pixmap.scaled(this->width(), this->height(), Qt::IgnoreAspectRatio));
}
void AOImage::set_image_from_path(QString p_path)
@ -43,5 +41,6 @@ void AOImage::set_image_from_path(QString p_path)
QPixmap f_pixmap(final_path);
this->setPixmap(f_pixmap.scaled(this->width(), this->height(), Qt::IgnoreAspectRatio));
this->setPixmap(
f_pixmap.scaled(this->width(), this->height(), Qt::IgnoreAspectRatio));
}

View File

@ -15,7 +15,4 @@ void AOLineEdit::mouseDoubleClickEvent(QMouseEvent *e)
this->setReadOnly(false);
}
void AOLineEdit::on_enter_pressed()
{
this->setReadOnly(true);
}
void AOLineEdit::on_enter_pressed() { this->setReadOnly(true); }

View File

@ -1,7 +1,7 @@
#include "aomovie.h"
#include "file_functions.h"
#include "courtroom.h"
#include "file_functions.h"
#include "misc_functions.h"
AOMovie::AOMovie(QWidget *p_parent, AOApplication *p_ao_app) : QLabel(p_parent)
@ -15,10 +15,7 @@ AOMovie::AOMovie(QWidget *p_parent, AOApplication *p_ao_app) : QLabel(p_parent)
connect(m_movie, SIGNAL(frameChanged(int)), this, SLOT(frame_change(int)));
}
void AOMovie::set_play_once(bool p_play_once)
{
play_once = p_play_once;
}
void AOMovie::set_play_once(bool p_play_once) { play_once = p_play_once; }
void AOMovie::play(QString p_gif, QString p_char, QString p_custom_theme)
{
@ -28,16 +25,21 @@ void AOMovie::play(QString p_gif, QString p_char, QString p_custom_theme)
QString custom_path;
if (p_gif == "custom")
custom_path = ao_app->get_image_suffix(ao_app->get_character_path(p_char, p_gif));
custom_path =
ao_app->get_image_suffix(ao_app->get_character_path(p_char, p_gif));
else
custom_path = ao_app->get_image_suffix(ao_app->get_character_path(p_char, p_gif + "_bubble"));
custom_path = ao_app->get_image_suffix(
ao_app->get_character_path(p_char, p_gif + "_bubble"));
QString misc_path = ao_app->get_base_path() + "misc/" + p_custom_theme + "/" + p_gif + "_bubble.gif";
QString custom_theme_path = ao_app->get_custom_theme_path(p_custom_theme, p_gif + ".gif");
QString misc_path = ao_app->get_base_path() + "misc/" + p_custom_theme + "/" +
p_gif + "_bubble.gif";
QString custom_theme_path =
ao_app->get_custom_theme_path(p_custom_theme, p_gif + ".gif");
QString theme_path = ao_app->get_theme_path(p_gif + ".gif");
QString default_theme_path = ao_app->get_default_theme_path(p_gif + ".gif");
QString placeholder_path = ao_app->get_theme_path("placeholder.gif");
QString default_placeholder_path = ao_app->get_default_theme_path("placeholder.gif");
QString default_placeholder_path =
ao_app->get_default_theme_path("placeholder.gif");
if (file_exists(custom_path))
gif_path = custom_path;
@ -70,14 +72,13 @@ void AOMovie::stop()
void AOMovie::frame_change(int n_frame)
{
if (n_frame == (m_movie->frameCount() - 1) && play_once)
{
//we need this or else the last frame wont show
if (n_frame == (m_movie->frameCount() - 1) && play_once) {
// we need this or else the last frame wont show
delay(m_movie->nextFrameDelay());
this->stop();
//signal connected to courtroom object, let it figure out what to do
// signal connected to courtroom object, let it figure out what to do
done();
}
}

View File

@ -7,10 +7,7 @@ AOMusicPlayer::AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app)
ao_app = p_ao_app;
}
AOMusicPlayer::~AOMusicPlayer()
{
BASS_ChannelStop(m_stream);
}
AOMusicPlayer::~AOMusicPlayer() { BASS_ChannelStop(m_stream); }
void AOMusicPlayer::play(QString p_song)
{
@ -18,7 +15,9 @@ void AOMusicPlayer::play(QString p_song)
QString f_path = ao_app->get_music_path(p_song);
m_stream = BASS_StreamCreateFile(FALSE, f_path.utf16(), 0, 0, BASS_STREAM_AUTOFREE | BASS_UNICODE | BASS_ASYNCFILE);
m_stream = BASS_StreamCreateFile(FALSE, f_path.utf16(), 0, 0,
BASS_STREAM_AUTOFREE | BASS_UNICODE |
BASS_ASYNCFILE);
this->set_volume(m_volume);
@ -40,10 +39,7 @@ AOMusicPlayer::AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app)
ao_app = p_ao_app;
}
AOMusicPlayer::~AOMusicPlayer()
{
m_player.stop();
}
AOMusicPlayer::~AOMusicPlayer() { m_player.stop(); }
void AOMusicPlayer::play(QString p_song)
{
@ -70,18 +66,9 @@ AOMusicPlayer::AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app)
ao_app = p_ao_app;
}
AOMusicPlayer::~AOMusicPlayer()
{
AOMusicPlayer::~AOMusicPlayer() {}
}
void AOMusicPlayer::play(QString p_song) {}
void AOMusicPlayer::play(QString p_song)
{
}
void AOMusicPlayer::set_volume(int p_value)
{
}
void AOMusicPlayer::set_volume(int p_value) {}
#endif

View File

@ -2,7 +2,8 @@
#include "aoapplication.h"
#include "bass.h"
AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) : QDialog(parent)
AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app)
: QDialog(parent)
{
ao_app = p_ao_app;
@ -16,13 +17,17 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) : QDi
QSizePolicy sizePolicy1(QSizePolicy::Expanding, QSizePolicy::Fixed);
sizePolicy1.setHorizontalStretch(0);
sizePolicy1.setVerticalStretch(0);
sizePolicy1.setHeightForWidth(ui_settings_buttons->sizePolicy().hasHeightForWidth());
sizePolicy1.setHeightForWidth(
ui_settings_buttons->sizePolicy().hasHeightForWidth());
ui_settings_buttons->setSizePolicy(sizePolicy1);
ui_settings_buttons->setOrientation(Qt::Horizontal);
ui_settings_buttons->setStandardButtons(QDialogButtonBox::Cancel | QDialogButtonBox::Save);
ui_settings_buttons->setStandardButtons(QDialogButtonBox::Cancel |
QDialogButtonBox::Save);
QObject::connect(ui_settings_buttons, SIGNAL(accepted()), this, SLOT(save_pressed()));
QObject::connect(ui_settings_buttons, SIGNAL(rejected()), this, SLOT(discard_pressed()));
QObject::connect(ui_settings_buttons, SIGNAL(accepted()), this,
SLOT(save_pressed()));
QObject::connect(ui_settings_buttons, SIGNAL(rejected()), this,
SLOT(discard_pressed()));
// We'll stop updates so that the window won't flicker while it's being made.
setUpdatesEnabled(false);
@ -43,13 +48,16 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) : QDi
ui_form_layout_widget->setGeometry(QRect(10, 10, 361, 211));
ui_gameplay_form = new QFormLayout(ui_form_layout_widget);
ui_gameplay_form->setLabelAlignment(Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter);
ui_gameplay_form->setFormAlignment(Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop);
ui_gameplay_form->setLabelAlignment(Qt::AlignLeading | Qt::AlignLeft |
Qt::AlignVCenter);
ui_gameplay_form->setFormAlignment(Qt::AlignLeading | Qt::AlignLeft |
Qt::AlignTop);
ui_gameplay_form->setContentsMargins(0, 0, 0, 0);
ui_theme_label = new QLabel(ui_form_layout_widget);
ui_theme_label->setText(tr("Theme:"));
ui_theme_label->setToolTip(tr("Sets the theme used in-game. If the new theme changes "
ui_theme_label->setToolTip(
tr("Sets the theme used in-game. If the new theme changes "
"the lobby's look as well, you'll need to reload the "
"lobby for the changes to take effect, such as by joining "
"a server and leaving it."));
@ -58,14 +66,14 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) : QDi
ui_theme_combobox = new QComboBox(ui_form_layout_widget);
// Fill the combobox with the names of the themes.
QDirIterator it(p_ao_app->get_base_path() + "themes", QDir::Dirs, QDirIterator::NoIteratorFlags);
while (it.hasNext())
{
QDirIterator it(p_ao_app->get_base_path() + "themes", QDir::Dirs,
QDirIterator::NoIteratorFlags);
while (it.hasNext()) {
QString actualname = QDir(it.next()).dirName();
if (actualname != "." && actualname != "..")
ui_theme_combobox->addItem(actualname);
if (actualname == p_ao_app->read_theme())
ui_theme_combobox->setCurrentIndex(ui_theme_combobox->count()-1);
ui_theme_combobox->setCurrentIndex(ui_theme_combobox->count() - 1);
}
ui_gameplay_form->setWidget(0, QFormLayout::FieldRole, ui_theme_combobox);
@ -79,7 +87,8 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) : QDi
ui_downwards_lbl = new QLabel(ui_form_layout_widget);
ui_downwards_lbl->setText(tr("Log goes downwards:"));
ui_downwards_lbl->setToolTip(tr("If ticked, new messages will appear at "
ui_downwards_lbl->setToolTip(
tr("If ticked, new messages will appear at "
"the bottom (like the OOC chatlog). The traditional "
"(AO1) behaviour is equivalent to this being unticked."));
@ -92,7 +101,8 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) : QDi
ui_length_lbl = new QLabel(ui_form_layout_widget);
ui_length_lbl->setText(tr("Log length:"));
ui_length_lbl->setToolTip(tr("The amount of messages the IC chatlog will keep before "
ui_length_lbl->setToolTip(tr(
"The amount of messages the IC chatlog will keep before "
"deleting older messages. A value of 0 or below counts as 'infinite'."));
ui_gameplay_form->setWidget(3, QFormLayout::LabelRole, ui_length_lbl);
@ -111,7 +121,8 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) : QDi
ui_username_lbl = new QLabel(ui_form_layout_widget);
ui_username_lbl->setText(tr("Default username:"));
ui_username_lbl->setToolTip(tr("Your OOC name will be automatically set to this value "
ui_username_lbl->setToolTip(
tr("Your OOC name will be automatically set to this value "
"when you join a server."));
ui_gameplay_form->setWidget(5, QFormLayout::LabelRole, ui_username_lbl);
@ -124,7 +135,8 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) : QDi
ui_showname_lbl = new QLabel(ui_form_layout_widget);
ui_showname_lbl->setText(tr("Custom shownames:"));
ui_showname_lbl->setToolTip(tr("Gives the default value for the in-game 'Custom shownames' "
ui_showname_lbl->setToolTip(
tr("Gives the default value for the in-game 'Custom shownames' "
"tickbox, which in turn determines whether the client should "
"display custom in-character names."));
@ -143,12 +155,13 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) : QDi
ui_ms_lbl = new QLabel(ui_form_layout_widget);
ui_ms_lbl->setText(tr("Backup MS:"));
ui_ms_lbl->setToolTip(tr("If the built-in server lookups fail, the game will try the "
ui_ms_lbl->setToolTip(
tr("If the built-in server lookups fail, the game will try the "
"address given here and use it as a backup master server address."));
ui_gameplay_form->setWidget(8, QFormLayout::LabelRole, ui_ms_lbl);
QSettings* configini = ao_app->configini;
QSettings *configini = ao_app->configini;
ui_ms_textbox = new QLineEdit(ui_form_layout_widget);
ui_ms_textbox->setText(configini->value("master", "").value<QString>());
@ -156,7 +169,8 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) : QDi
ui_discord_lbl = new QLabel(ui_form_layout_widget);
ui_discord_lbl->setText(tr("Discord:"));
ui_discord_lbl->setToolTip(tr("Allows others on Discord to see what server you are in, "
ui_discord_lbl->setToolTip(
tr("Allows others on Discord to see what server you are in, "
"what character are you playing, and how long you have "
"been playing for."));
@ -175,13 +189,14 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) : QDi
ui_callwords_widget->setGeometry(QRect(10, 10, 361, 211));
ui_callwords_layout = new QVBoxLayout(ui_callwords_widget);
ui_callwords_layout->setContentsMargins(0,0,0,0);
ui_callwords_layout->setContentsMargins(0, 0, 0, 0);
ui_callwords_textbox = new QPlainTextEdit(ui_callwords_widget);
QSizePolicy sizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
sizePolicy.setHorizontalStretch(0);
sizePolicy.setVerticalStretch(0);
sizePolicy.setHeightForWidth(ui_callwords_textbox->sizePolicy().hasHeightForWidth());
sizePolicy.setHeightForWidth(
ui_callwords_textbox->sizePolicy().hasHeightForWidth());
ui_callwords_textbox->setSizePolicy(sizePolicy);
// Let's fill the callwords text edit with the already present callwords.
@ -194,12 +209,17 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) : QDi
ui_callwords_explain_lbl = new QLabel(ui_callwords_widget);
ui_callwords_explain_lbl->setWordWrap(true);
ui_callwords_explain_lbl->setText(tr("<html><head/><body>Enter as many callwords as you would like. These are case insensitive. Make sure to leave every callword in its own line!<br>Do not leave a line with a space at the end -- you will be alerted everytime someone uses a space in their messages.</body></html>"));
ui_callwords_explain_lbl->setText(
tr("<html><head/><body>Enter as many callwords as you would like. These "
"are case insensitive. Make sure to leave every callword in its own "
"line!<br>Do not leave a line with a space at the end -- you will be "
"alerted everytime someone uses a space in their "
"messages.</body></html>"));
ui_callwords_layout->addWidget(ui_callwords_explain_lbl);
// The audio tab.
#ifdef BASSAUDIO
// The audio tab.
#ifdef BASSAUDIO
ui_audio_tab = new QWidget();
ui_settings_tabs->addTab(ui_audio_tab, tr("Audio"));
@ -207,8 +227,10 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) : QDi
ui_audio_widget->setGeometry(QRect(10, 10, 361, 211));
ui_audio_layout = new QFormLayout(ui_audio_widget);
ui_audio_layout->setLabelAlignment(Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter);
ui_audio_layout->setFormAlignment(Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop);
ui_audio_layout->setLabelAlignment(Qt::AlignLeading | Qt::AlignLeft |
Qt::AlignVCenter);
ui_audio_layout->setFormAlignment(Qt::AlignLeading | Qt::AlignLeft |
Qt::AlignTop);
ui_audio_layout->setContentsMargins(0, 0, 0, 0);
ui_audio_device_lbl = new QLabel(ui_audio_widget);
@ -219,29 +241,31 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) : QDi
ui_audio_device_combobox = new QComboBox(ui_audio_widget);
// Let's fill out the combobox with the available audio devices. Or don't if there is no audio
// Let's fill out the combobox with the available audio devices. Or don't if
// there is no audio
int a = 0;
BASS_DEVICEINFO info;
if (needs_default_audiodev())
{
if (needs_default_audiodev()) {
ui_audio_device_combobox->addItem("default");
}
for (a = 0; BASS_GetDeviceInfo(a, &info); a++)
{
for (a = 0; BASS_GetDeviceInfo(a, &info); a++) {
ui_audio_device_combobox->addItem(info.name);
if (p_ao_app->get_audio_output_device() == info.name)
ui_audio_device_combobox->setCurrentIndex(ui_audio_device_combobox->count()-1);
ui_audio_device_combobox->setCurrentIndex(
ui_audio_device_combobox->count() - 1);
}
ui_audio_layout->setWidget(0, QFormLayout::FieldRole, ui_audio_device_combobox);
ui_audio_layout->setWidget(0, QFormLayout::FieldRole,
ui_audio_device_combobox);
ui_audio_volume_divider = new QFrame(ui_audio_widget);
ui_audio_volume_divider->setFrameShape(QFrame::HLine);
ui_audio_volume_divider->setFrameShadow(QFrame::Sunken);
ui_audio_layout->setWidget(1, QFormLayout::FieldRole, ui_audio_volume_divider);
ui_audio_layout->setWidget(1, QFormLayout::FieldRole,
ui_audio_volume_divider);
ui_music_volume_lbl = new QLabel(ui_audio_widget);
ui_music_volume_lbl->setText(tr("Music:"));
@ -254,11 +278,13 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) : QDi
ui_music_volume_spinbox->setMaximum(100);
ui_music_volume_spinbox->setSuffix("%");
ui_audio_layout->setWidget(2, QFormLayout::FieldRole, ui_music_volume_spinbox);
ui_audio_layout->setWidget(2, QFormLayout::FieldRole,
ui_music_volume_spinbox);
ui_sfx_volume_lbl = new QLabel(ui_audio_widget);
ui_sfx_volume_lbl->setText(tr("SFX:"));
ui_sfx_volume_lbl->setToolTip(tr("Sets the SFX's default volume. "
ui_sfx_volume_lbl->setToolTip(
tr("Sets the SFX's default volume. "
"Interjections and actual sound effects count as 'SFX'."));
ui_audio_layout->setWidget(3, QFormLayout::LabelRole, ui_sfx_volume_lbl);
@ -272,7 +298,8 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) : QDi
ui_blips_volume_lbl = new QLabel(ui_audio_widget);
ui_blips_volume_lbl->setText(tr("Blips:"));
ui_blips_volume_lbl->setToolTip(tr("Sets the volume of the blips, the talking sound effects."));
ui_blips_volume_lbl->setToolTip(
tr("Sets the volume of the blips, the talking sound effects."));
ui_audio_layout->setWidget(4, QFormLayout::LabelRole, ui_blips_volume_lbl);
@ -281,7 +308,8 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) : QDi
ui_blips_volume_spinbox->setMaximum(100);
ui_blips_volume_spinbox->setSuffix("%");
ui_audio_layout->setWidget(4, QFormLayout::FieldRole, ui_blips_volume_spinbox);
ui_audio_layout->setWidget(4, QFormLayout::FieldRole,
ui_blips_volume_spinbox);
ui_volume_blip_divider = new QFrame(ui_audio_widget);
ui_volume_blip_divider->setFrameShape(QFrame::HLine);
@ -291,7 +319,8 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) : QDi
ui_bliprate_lbl = new QLabel(ui_audio_widget);
ui_bliprate_lbl->setText(tr("Blip rate:"));
ui_bliprate_lbl->setToolTip(tr("Sets the delay between playing the blip sounds."));
ui_bliprate_lbl->setToolTip(
tr("Sets the delay between playing the blip sounds."));
ui_audio_layout->setWidget(6, QFormLayout::LabelRole, ui_bliprate_lbl);
@ -303,7 +332,8 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) : QDi
ui_blank_blips_lbl = new QLabel(ui_audio_widget);
ui_blank_blips_lbl->setText(tr("Blank blips:"));
ui_blank_blips_lbl->setToolTip(tr("If true, the game will play a blip sound even "
ui_blank_blips_lbl->setToolTip(
tr("If true, the game will play a blip sound even "
"when a space is 'being said'."));
ui_audio_layout->setWidget(7, QFormLayout::LabelRole, ui_blank_blips_lbl);
@ -312,18 +342,20 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) : QDi
ui_blank_blips_cb->setChecked(p_ao_app->get_blank_blip());
ui_audio_layout->setWidget(7, QFormLayout::FieldRole, ui_blank_blips_cb);
#endif
#endif
// The casing tab!
ui_casing_tab = new QWidget();
ui_settings_tabs->addTab(ui_casing_tab, tr("Casing"));
ui_casing_widget = new QWidget(ui_casing_tab);
ui_casing_widget->setGeometry(QRect(10,10, 361, 211));
ui_casing_widget->setGeometry(QRect(10, 10, 361, 211));
ui_casing_layout = new QFormLayout(ui_casing_widget);
ui_casing_layout->setLabelAlignment(Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter);
ui_casing_layout->setFormAlignment(Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop);
ui_casing_layout->setLabelAlignment(Qt::AlignLeading | Qt::AlignLeft |
Qt::AlignVCenter);
ui_casing_layout->setFormAlignment(Qt::AlignLeading | Qt::AlignLeft |
Qt::AlignTop);
ui_casing_layout->setContentsMargins(0, 0, 0, 0);
// -- SERVER SUPPORTS CASING
@ -332,16 +364,19 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) : QDi
if (ao_app->casing_alerts_enabled)
ui_casing_supported_lbl->setText(tr("This server supports case alerts."));
else
ui_casing_supported_lbl->setText(tr("This server does not support case alerts."));
ui_casing_supported_lbl->setText(
tr("This server does not support case alerts."));
ui_casing_supported_lbl->setToolTip(tr("Pretty self-explanatory."));
ui_casing_layout->setWidget(0, QFormLayout::FieldRole, ui_casing_supported_lbl);
ui_casing_layout->setWidget(0, QFormLayout::FieldRole,
ui_casing_supported_lbl);
// -- CASE ANNOUNCEMENTS
ui_casing_enabled_lbl = new QLabel(ui_casing_widget);
ui_casing_enabled_lbl->setText(tr("Casing:"));
ui_casing_enabled_lbl->setToolTip(tr("If checked, you will get alerts about case "
ui_casing_enabled_lbl->setToolTip(
tr("If checked, you will get alerts about case "
"announcements."));
ui_casing_layout->setWidget(1, QFormLayout::LabelRole, ui_casing_enabled_lbl);
@ -369,7 +404,8 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) : QDi
ui_casing_pro_lbl = new QLabel(ui_casing_widget);
ui_casing_pro_lbl->setText(tr("Prosecution:"));
ui_casing_pro_lbl->setToolTip(tr("If checked, you will get alerts about case "
ui_casing_pro_lbl->setToolTip(
tr("If checked, you will get alerts about case "
"announcements if a prosecutor spot is open."));
ui_casing_layout->setWidget(3, QFormLayout::LabelRole, ui_casing_pro_lbl);
@ -411,7 +447,8 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) : QDi
ui_casing_steno_lbl = new QLabel(ui_casing_widget);
ui_casing_steno_lbl->setText(tr("Stenographer:"));
ui_casing_steno_lbl->setToolTip(tr("If checked, you will get alerts about case "
ui_casing_steno_lbl->setToolTip(
tr("If checked, you will get alerts about case "
"announcements if a stenographer spot is open."));
ui_casing_layout->setWidget(6, QFormLayout::LabelRole, ui_casing_steno_lbl);
@ -425,7 +462,8 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) : QDi
ui_casing_cm_lbl = new QLabel(ui_casing_widget);
ui_casing_cm_lbl->setText(tr("CM:"));
ui_casing_cm_lbl->setToolTip(tr("If checked, you will appear amongst the potential "
ui_casing_cm_lbl->setToolTip(
tr("If checked, you will appear amongst the potential "
"CMs on the server."));
ui_casing_layout->setWidget(7, QFormLayout::LabelRole, ui_casing_cm_lbl);
@ -439,15 +477,18 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) : QDi
ui_casing_cm_cases_lbl = new QLabel(ui_casing_widget);
ui_casing_cm_cases_lbl->setText(tr("Hosting cases:"));
ui_casing_cm_cases_lbl->setToolTip(tr("If you're a CM, enter what cases you are "
ui_casing_cm_cases_lbl->setToolTip(
tr("If you're a CM, enter what cases you are "
"willing to host."));
ui_casing_layout->setWidget(8, QFormLayout::LabelRole, ui_casing_cm_cases_lbl);
ui_casing_layout->setWidget(8, QFormLayout::LabelRole,
ui_casing_cm_cases_lbl);
ui_casing_cm_cases_textbox = new QLineEdit(ui_casing_widget);
ui_casing_cm_cases_textbox->setText(ao_app->get_casing_can_host_cases());
ui_casing_layout->setWidget(8, QFormLayout::FieldRole, ui_casing_cm_cases_textbox);
ui_casing_layout->setWidget(8, QFormLayout::FieldRole,
ui_casing_cm_cases_textbox);
// When we're done, we should continue the updates!
setUpdatesEnabled(true);
@ -456,7 +497,7 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) : QDi
void AOOptionsDialog::save_pressed()
{
// Save everything into the config.ini.
QSettings* configini = ao_app->configini;
QSettings *configini = ao_app->configini;
configini->setValue("theme", ui_theme_combobox->currentText());
configini->setValue("log_goes_downwards", ui_downwards_cb->isChecked());
@ -466,20 +507,20 @@ void AOOptionsDialog::save_pressed()
configini->setValue("master", ui_ms_textbox->text());
configini->setValue("discord", ui_discord_cb->isChecked());
QFile* callwordsini = new QFile(ao_app->get_base_path() + "callwords.ini");
QFile *callwordsini = new QFile(ao_app->get_base_path() + "callwords.ini");
if (!callwordsini->open(QIODevice::WriteOnly | QIODevice::Truncate | QIODevice::Text))
{
if (!callwordsini->open(QIODevice::WriteOnly | QIODevice::Truncate |
QIODevice::Text)) {
// Nevermind!
}
else
{
else {
QTextStream out(callwordsini);
out << ui_callwords_textbox->toPlainText();
callwordsini->close();
}
configini->setValue("default_audio_device", ui_audio_device_combobox->currentText());
configini->setValue("default_audio_device",
ui_audio_device_combobox->currentText());
configini->setValue("default_music", ui_music_volume_spinbox->value());
configini->setValue("default_sfx", ui_sfx_volume_spinbox->value());
configini->setValue("default_blip", ui_blips_volume_spinbox->value());
@ -488,37 +529,27 @@ void AOOptionsDialog::save_pressed()
configini->setValue("casing_enabled", ui_casing_enabled_cb->isChecked());
configini->setValue("casing_defence_enabled", ui_casing_def_cb->isChecked());
configini->setValue("casing_prosecution_enabled", ui_casing_pro_cb->isChecked());
configini->setValue("casing_prosecution_enabled",
ui_casing_pro_cb->isChecked());
configini->setValue("casing_judge_enabled", ui_casing_jud_cb->isChecked());
configini->setValue("casing_juror_enabled", ui_casing_jur_cb->isChecked());
configini->setValue("casing_steno_enabled", ui_casing_steno_cb->isChecked());
configini->setValue("casing_cm_enabled", ui_casing_cm_cb->isChecked());
configini->setValue("casing_can_host_cases", ui_casing_cm_cases_textbox->text());
configini->setValue("casing_can_host_cases",
ui_casing_cm_cases_textbox->text());
callwordsini->close();
done(0);
}
void AOOptionsDialog::discard_pressed()
{
done(0);
}
void AOOptionsDialog::discard_pressed() { done(0); }
#if (defined (_WIN32) || defined (_WIN64))
bool AOOptionsDialog::needs_default_audiodev()
{
return true;
}
#elif (defined (LINUX) || defined (__linux__))
bool AOOptionsDialog::needs_default_audiodev()
{
return false;
}
#if (defined(_WIN32) || defined(_WIN64))
bool AOOptionsDialog::needs_default_audiodev() { return true; }
#elif (defined(LINUX) || defined(__linux__))
bool AOOptionsDialog::needs_default_audiodev() { return false; }
#elif defined __APPLE__
bool AOOptionsDialog::needs_default_audiodev()
{
return true;
}
bool AOOptionsDialog::needs_default_audiodev() { return true; }
#else
#error This operating system is not supported.
#endif

View File

@ -8,8 +8,7 @@ AOPacket::AOPacket(QString p_packet_string)
m_header = packet_contents.at(0);
for(int n_string = 1 ; n_string < packet_contents.size() - 1 ; ++n_string)
{
for (int n_string = 1; n_string < packet_contents.size() - 1; ++n_string) {
m_contents.append(packet_contents.at(n_string));
}
}
@ -20,23 +19,18 @@ AOPacket::AOPacket(QString p_header, QStringList &p_contents)
m_contents = p_contents;
}
AOPacket::~AOPacket()
{
}
AOPacket::~AOPacket() {}
QString AOPacket::to_string()
{
QString f_string = m_header;
for (QString i_string : m_contents)
{
for (QString i_string : m_contents) {
f_string += ("#" + i_string);
}
f_string += "#%";
if (encrypted)
return "#" + f_string;
else
@ -59,10 +53,12 @@ void AOPacket::decrypt_header(unsigned int p_key)
void AOPacket::net_encode()
{
for (int n_element = 0 ; n_element < m_contents.size() ; ++n_element)
{
for (int n_element = 0; n_element < m_contents.size(); ++n_element) {
QString f_element = m_contents.at(n_element);
f_element.replace("#", "<num>").replace("%", "<percent>").replace("$", "<dollar>").replace("&", "<and>");
f_element.replace("#", "<num>")
.replace("%", "<percent>")
.replace("$", "<dollar>")
.replace("&", "<and>");
m_contents.removeAt(n_element);
m_contents.insert(n_element, f_element);
@ -71,13 +67,14 @@ void AOPacket::net_encode()
void AOPacket::net_decode()
{
for (int n_element = 0 ; n_element < m_contents.size() ; ++n_element)
{
for (int n_element = 0; n_element < m_contents.size(); ++n_element) {
QString f_element = m_contents.at(n_element);
f_element.replace("<num>", "#").replace("<percent>", "%").replace("<dollar>", "$").replace("<and>", "&");
f_element.replace("<num>", "#")
.replace("<percent>", "%")
.replace("<dollar>", "$")
.replace("<and>", "&");
m_contents.removeAt(n_element);
m_contents.insert(n_element, f_element);
}
}

View File

@ -12,7 +12,8 @@ AOScene::AOScene(QWidget *parent, AOApplication *p_ao_app) : QLabel(parent)
void AOScene::set_image(QString p_image)
{
QString background_path = ao_app->get_background_path(p_image + ".png");
QString animated_background_path = ao_app->get_background_path(p_image + ".gif");
QString animated_background_path =
ao_app->get_background_path(p_image + ".gif");
QString default_path = ao_app->get_default_background_path(p_image + ".png");
QPixmap background(background_path);
@ -28,25 +29,22 @@ void AOScene::set_image(QString p_image)
m_movie->setFileName(animated_background_path);
m_movie->setScaledSize(QSize(w, h));
if (m_movie->isValid())
{
if (m_movie->isValid()) {
this->setMovie(m_movie);
m_movie->start();
}
else if (file_exists(background_path))
{
else if (file_exists(background_path)) {
this->setPixmap(background.scaled(w, h));
}
else
{
else {
this->setPixmap(default_bg.scaled(w, h));
}
}
void AOScene::set_legacy_desk(QString p_image)
{
//vanilla desks vary in both width and height. in order to make that work with viewport rescaling,
//some INTENSE math is needed.
// vanilla desks vary in both width and height. in order to make that work
// with viewport rescaling, some INTENSE math is needed.
QString desk_path = ao_app->get_background_path(p_image);
QString default_path = ao_app->get_default_background_path(p_image);
@ -61,16 +59,16 @@ void AOScene::set_legacy_desk(QString p_image)
int vp_width = m_parent->width();
int vp_height = m_parent->height();
//double y_modifier = 147 / 192;
//double w_modifier = vp_width / 256;
// double y_modifier = 147 / 192;
// double w_modifier = vp_width / 256;
double h_modifier = vp_height / 192;
//int final_y = y_modifier * vp_height;
//int final_w = w_modifier * f_desk.width();
// int final_y = y_modifier * vp_height;
// int final_w = w_modifier * f_desk.width();
int final_h = static_cast<int>(h_modifier * f_desk.height());
//this->resize(final_w, final_h);
//this->setPixmap(f_desk.scaled(final_w, final_h));
// this->resize(final_w, final_h);
// this->setPixmap(f_desk.scaled(final_w, final_h));
this->resize(vp_width, final_h);
this->setPixmap(f_desk.scaled(vp_width, final_h));
}

View File

@ -1,7 +1,7 @@
#include "aosfxplayer.h"
#include "file_functions.h"
#if defined(BASSAUDIO) //Using bass.dll for sfx
#if defined(BASSAUDIO) // Using bass.dll for sfx
AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app)
{
m_parent = parent;
@ -30,7 +30,9 @@ void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout)
else
f_path = sound_path;
m_stream = BASS_StreamCreateFile(FALSE, f_path.utf16(), 0, 0, BASS_STREAM_AUTOFREE | BASS_UNICODE | BASS_ASYNCFILE);
m_stream = BASS_StreamCreateFile(FALSE, f_path.utf16(), 0, 0,
BASS_STREAM_AUTOFREE | BASS_UNICODE |
BASS_ASYNCFILE);
set_volume(m_volume);
@ -39,10 +41,7 @@ void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout)
BASS_ChannelPlay(m_stream, false);
}
void AOSfxPlayer::stop()
{
BASS_ChannelStop(m_stream);
}
void AOSfxPlayer::stop() { BASS_ChannelStop(m_stream); }
void AOSfxPlayer::set_volume(int p_value)
{
@ -50,7 +49,7 @@ void AOSfxPlayer::set_volume(int p_value)
float volume = p_value / 100.0f;
BASS_ChannelSetAttribute(m_stream, BASS_ATTRIB_VOL, volume);
}
#elif defined(QTAUDIO) //Using Qt's QSoundEffect class
#elif defined(QTAUDIO) // Using Qt's QSoundEffect class
AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app)
{
m_parent = parent;
@ -79,7 +78,7 @@ void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout)
else
f_path = sound_path;
if (file_exists(f_path)) //if its missing, it will glitch out
if (file_exists(f_path)) // if its missing, it will glitch out
{
m_sfx.setSource(QUrl::fromLocalFile(f_path));
@ -89,10 +88,7 @@ void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout)
}
}
void AOSfxPlayer::stop()
{
m_sfx.stop();
}
void AOSfxPlayer::stop() { m_sfx.stop(); }
void AOSfxPlayer::set_volume(int p_value)
{
@ -106,18 +102,9 @@ AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app)
ao_app = p_ao_app;
}
void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout)
{
void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout) {}
}
void AOSfxPlayer::stop() {}
void AOSfxPlayer::stop()
{
}
void AOSfxPlayer::set_volume(int p_value)
{
}
void AOSfxPlayer::set_volume(int p_value) {}
#endif

View File

@ -1,24 +1,26 @@
#include "aotextarea.h"
AOTextArea::AOTextArea(QWidget *p_parent) : QTextBrowser(p_parent)
{
AOTextArea::AOTextArea(QWidget *p_parent) : QTextBrowser(p_parent) {}
}
void AOTextArea::append_chatmessage(QString p_name, QString p_message, QString p_colour)
void AOTextArea::append_chatmessage(QString p_name, QString p_message,
QString p_colour)
{
const QTextCursor old_cursor = this->textCursor();
const int old_scrollbar_value = this->verticalScrollBar()->value();
const bool is_scrolled_down = old_scrollbar_value == this->verticalScrollBar()->maximum();
const bool is_scrolled_down =
old_scrollbar_value == this->verticalScrollBar()->maximum();
this->moveCursor(QTextCursor::End);
this->append("");
this->insertHtml("<b><font color=" + p_colour + ">" + p_name.toHtmlEscaped() + "</font></b>:&nbsp;");
this->insertHtml("<b><font color=" + p_colour + ">" + p_name.toHtmlEscaped() +
"</font></b>:&nbsp;");
//cheap workarounds ahoy
// cheap workarounds ahoy
p_message += " ";
QString result = p_message.toHtmlEscaped().replace("\n", "<br>").replace(omnis_dank_url_regex, "<a href='\\1'>\\1</a>" );
QString result = p_message.toHtmlEscaped()
.replace("\n", "<br>")
.replace(omnis_dank_url_regex, "<a href='\\1'>\\1</a>");
this->insertHtml(result);
@ -29,31 +31,34 @@ void AOTextArea::append_error(QString p_message)
{
const QTextCursor old_cursor = this->textCursor();
const int old_scrollbar_value = this->verticalScrollBar()->value();
const bool is_scrolled_down = old_scrollbar_value == this->verticalScrollBar()->maximum();
const bool is_scrolled_down =
old_scrollbar_value == this->verticalScrollBar()->maximum();
this->moveCursor(QTextCursor::End);
this->append("");
p_message += " ";
QString result = p_message.replace("\n", "<br>").replace(omnis_dank_url_regex, "<a href='\\1'>\\1</a>" );
QString result = p_message.replace("\n", "<br>")
.replace(omnis_dank_url_regex, "<a href='\\1'>\\1</a>");
this->insertHtml("<font color='red'>" + result + "</font>");
this->auto_scroll(old_cursor, old_scrollbar_value, is_scrolled_down);
}
void AOTextArea::auto_scroll(QTextCursor old_cursor, int old_scrollbar_value, bool is_scrolled_down)
void AOTextArea::auto_scroll(QTextCursor old_cursor, int old_scrollbar_value,
bool is_scrolled_down)
{
if (old_cursor.hasSelection() || !is_scrolled_down)
{
// The user has selected text or scrolled away from the bottom: maintain position.
if (old_cursor.hasSelection() || !is_scrolled_down) {
// The user has selected text or scrolled away from the bottom: maintain
// position.
this->setTextCursor(old_cursor);
this->verticalScrollBar()->setValue(old_scrollbar_value);
}
else
{
// The user hasn't selected any text and the scrollbar is at the bottom: scroll to the bottom.
else {
// The user hasn't selected any text and the scrollbar is at the bottom:
// scroll to the bottom.
this->moveCursor(QTextCursor::End);
this->verticalScrollBar()->setValue(this->verticalScrollBar()->maximum());
}

View File

@ -4,7 +4,7 @@ AOTextEdit::AOTextEdit(QWidget *parent) : QPlainTextEdit(parent)
{
this->setReadOnly(true);
//connect(this, SIGNAL(returnPressed()), this, SLOT(on_enter_pressed()));
// connect(this, SIGNAL(returnPressed()), this, SLOT(on_enter_pressed()));
}
void AOTextEdit::mouseDoubleClickEvent(QMouseEvent *e)
@ -14,8 +14,4 @@ void AOTextEdit::mouseDoubleClickEvent(QMouseEvent *e)
this->setReadOnly(false);
}
void AOTextEdit::on_enter_pressed()
{
this->setReadOnly(true);
}
void AOTextEdit::on_enter_pressed() { this->setReadOnly(true); }

View File

@ -1,8 +1,8 @@
#include "courtroom.h"
#include "lobby.h"
#include "file_functions.h"
#include "debug_functions.h"
#include "file_functions.h"
#include "hardware_functions.h"
void Courtroom::construct_char_select()
@ -44,27 +44,34 @@ void Courtroom::construct_char_select()
set_size_and_pos(ui_char_buttons, "char_buttons");
connect(ui_back_to_lobby, SIGNAL(clicked()), this, SLOT(on_back_to_lobby_clicked()));
connect(ui_back_to_lobby, SIGNAL(clicked()), this,
SLOT(on_back_to_lobby_clicked()));
connect(ui_char_select_left, SIGNAL(clicked()), this, SLOT(on_char_select_left_clicked()));
connect(ui_char_select_right, SIGNAL(clicked()), this, SLOT(on_char_select_right_clicked()));
connect(ui_char_select_left, SIGNAL(clicked()), this,
SLOT(on_char_select_left_clicked()));
connect(ui_char_select_right, SIGNAL(clicked()), this,
SLOT(on_char_select_right_clicked()));
connect(ui_spectator, SIGNAL(clicked()), this, SLOT(on_spectator_clicked()));
connect(ui_char_search, SIGNAL(textEdited(const QString&)), this, SLOT(on_char_search_changed()));
connect(ui_char_passworded, SIGNAL(stateChanged(int)), this, SLOT(on_char_passworded_clicked()));
connect(ui_char_taken, SIGNAL(stateChanged(int)), this, SLOT(on_char_taken_clicked()));
connect(ui_char_search, SIGNAL(textEdited(const QString &)), this,
SLOT(on_char_search_changed()));
connect(ui_char_passworded, SIGNAL(stateChanged(int)), this,
SLOT(on_char_passworded_clicked()));
connect(ui_char_taken, SIGNAL(stateChanged(int)), this,
SLOT(on_char_taken_clicked()));
}
void Courtroom::set_char_select()
{
QString filename = "courtroom_design.ini";
pos_size_type f_charselect = ao_app->get_element_dimensions("char_select", filename);
pos_size_type f_charselect =
ao_app->get_element_dimensions("char_select", filename);
if (f_charselect.width < 0 || f_charselect.height < 0)
{
qDebug() << "W: did not find courtroom width or height in courtroom_design.ini!";
if (f_charselect.width < 0 || f_charselect.height < 0) {
qDebug()
<< "W: did not find courtroom width or height in courtroom_design.ini!";
this->resize(714, 668);
}
else
@ -85,25 +92,22 @@ void Courtroom::set_char_select_page()
ui_char_select_left->hide();
ui_char_select_right->hide();
for (AOCharButton *i_button : ui_char_button_list)
{
for (AOCharButton *i_button : ui_char_button_list) {
i_button->reset();
i_button->hide();
i_button->move(0,0);
i_button->move(0, 0);
}
int total_pages = ui_char_button_list_filtered.size() / max_chars_on_page;
int chars_on_page = 0;
if (ui_char_button_list_filtered.size() % max_chars_on_page != 0)
{
if (ui_char_button_list_filtered.size() % max_chars_on_page != 0) {
++total_pages;
//i. e. not on the last page
// i. e. not on the last page
if (total_pages > current_char_page + 1)
chars_on_page = max_chars_on_page;
else
chars_on_page = ui_char_button_list_filtered.size() % max_chars_on_page;
}
else
chars_on_page = max_chars_on_page;
@ -119,23 +123,23 @@ void Courtroom::set_char_select_page()
void Courtroom::char_clicked(int n_char)
{
QString char_ini_path = ao_app->get_character_path(char_list.at(n_char).name, "char.ini");
QString char_ini_path =
ao_app->get_character_path(char_list.at(n_char).name, "char.ini");
qDebug() << "char_ini_path" << char_ini_path;
if (!file_exists(char_ini_path))
{
if (!file_exists(char_ini_path)) {
call_notice("Could not find " + char_ini_path);
return;
}
if (n_char == m_cid)
{
if (n_char == m_cid) {
enter_courtroom(m_cid);
}
else
{
ao_app->send_server_packet(new AOPacket("CC#" + QString::number(ao_app->s_pv) + "#" + QString::number(n_char) + "#" + get_hdid() + "#%"));
else {
ao_app->send_server_packet(
new AOPacket("CC#" + QString::number(ao_app->s_pv) + "#" +
QString::number(n_char) + "#" + get_hdid() + "#%"));
}
ui_ic_chat_name->setPlaceholderText(char_list.at(n_char).name);
@ -146,7 +150,8 @@ void Courtroom::put_button_in_place(int starting, int chars_on_this_page)
if (ui_char_button_list_filtered.size() == 0)
return;
QPoint f_spacing = ao_app->get_button_spacing("char_button_spacing", "courtroom_design.ini");
QPoint f_spacing =
ao_app->get_button_spacing("char_button_spacing", "courtroom_design.ini");
int x_spacing = f_spacing.x();
int x_mod_count = 0;
@ -154,14 +159,17 @@ void Courtroom::put_button_in_place(int starting, int chars_on_this_page)
int y_spacing = f_spacing.y();
int y_mod_count = 0;
char_columns = ((ui_char_buttons->width() - button_width) / (x_spacing + button_width)) + 1;
char_rows = ((ui_char_buttons->height() - button_height) / (y_spacing + button_height)) + 1;
char_columns =
((ui_char_buttons->width() - button_width) / (x_spacing + button_width)) +
1;
char_rows = ((ui_char_buttons->height() - button_height) /
(y_spacing + button_height)) +
1;
max_chars_on_page = char_columns * char_rows;
int startout = starting;
for (int n = starting ; n < startout+chars_on_this_page ; ++n)
{
for (int n = starting; n < startout + chars_on_this_page; ++n) {
int x_pos = (button_width + x_spacing) * x_mod_count;
int y_pos = (button_height + y_spacing) * y_mod_count;
@ -171,8 +179,7 @@ void Courtroom::put_button_in_place(int starting, int chars_on_this_page)
++x_mod_count;
if (x_mod_count == char_columns)
{
if (x_mod_count == char_columns) {
++y_mod_count;
x_mod_count = 0;
}
@ -183,9 +190,8 @@ void Courtroom::character_loading_finished()
{
// Zeroeth, we'll clear any leftover characters from previous server visits.
ao_app->generated_chars = 0;
if (ui_char_button_list.size() > 0)
{
foreach (AOCharButton* item, ui_char_button_list) {
if (ui_char_button_list.size() > 0) {
foreach (AOCharButton *item, ui_char_button_list) {
delete item;
}
ui_char_button_list.clear();
@ -194,27 +200,33 @@ void Courtroom::character_loading_finished()
// First, we'll make all the character buttons in the very beginning.
// We also hide them all, so they can't be accidentally clicked.
// Later on, we'll be revealing buttons as we need them.
for (int n = 0; n < char_list.size(); n++)
{
AOCharButton* char_button = new AOCharButton(ui_char_buttons, ao_app, 0, 0, char_list.at(n).taken);
for (int n = 0; n < char_list.size(); n++) {
AOCharButton *char_button =
new AOCharButton(ui_char_buttons, ao_app, 0, 0, char_list.at(n).taken);
char_button->reset();
char_button->hide();
char_button->set_image(char_list.at(n).name);
ui_char_button_list.append(char_button);
connect(char_button, &AOCharButton::clicked, [this, n](){
this->char_clicked(n);
});
connect(char_button, &AOCharButton::clicked,
[this, n]() { this->char_clicked(n); });
// This part here serves as a way of showing to the player that the game is still running, it is
// just loading the pictures of the characters.
if (ao_app->lobby_constructed)
{
// This part here serves as a way of showing to the player that the game is
// still running, it is just loading the pictures of the characters.
if (ao_app->lobby_constructed) {
ao_app->generated_chars++;
int total_loading_size = ao_app->char_list_size * 2 + ao_app->evidence_list_size + ao_app->music_list_size;
int loading_value = int(((ao_app->loaded_chars + ao_app->generated_chars + ao_app->loaded_music + ao_app->loaded_evidence) / static_cast<double>(total_loading_size)) * 100);
int total_loading_size = ao_app->char_list_size * 2 +
ao_app->evidence_list_size +
ao_app->music_list_size;
int loading_value =
int(((ao_app->loaded_chars + ao_app->generated_chars +
ao_app->loaded_music + ao_app->loaded_evidence) /
static_cast<double>(total_loading_size)) *
100);
ao_app->w_lobby->set_loading_value(loading_value);
ao_app->w_lobby->set_loading_text("Generating chars:\n" + QString::number(ao_app->generated_chars) + "/" + QString::number(ao_app->char_list_size));
ao_app->w_lobby->set_loading_text(
"Generating chars:\n" + QString::number(ao_app->generated_chars) +
"/" + QString::number(ao_app->char_list_size));
}
}
@ -224,19 +236,19 @@ void Courtroom::character_loading_finished()
void Courtroom::filter_character_list()
{
ui_char_button_list_filtered.clear();
for (int i = 0; i < char_list.size(); i++)
{
AOCharButton* current_char = ui_char_button_list.at(i);
for (int i = 0; i < char_list.size(); i++) {
AOCharButton *current_char = ui_char_button_list.at(i);
// It seems passwording characters is unimplemented yet?
// Until then, this will stay here, I suppose.
//if (ui_char_passworded->isChecked() && character_is_passworded??)
// if (ui_char_passworded->isChecked() && character_is_passworded??)
// continue;
if (!ui_char_taken->isChecked() && char_list.at(i).taken)
continue;
if (!char_list.at(i).name.contains(ui_char_search->text(), Qt::CaseInsensitive))
if (!char_list.at(i).name.contains(ui_char_search->text(),
Qt::CaseInsensitive))
continue;
// We only really need to update the fact that a character is taken
@ -252,17 +264,8 @@ void Courtroom::filter_character_list()
set_char_select_page();
}
void Courtroom::on_char_search_changed()
{
filter_character_list();
}
void Courtroom::on_char_search_changed() { filter_character_list(); }
void Courtroom::on_char_passworded_clicked()
{
filter_character_list();
}
void Courtroom::on_char_passworded_clicked() { filter_character_list(); }
void Courtroom::on_char_taken_clicked()
{
filter_character_list();
}
void Courtroom::on_char_taken_clicked() { filter_character_list(); }

View File

@ -9,7 +9,8 @@ chatlogpiece::chatlogpiece()
datetime = QDateTime::currentDateTime().toUTC();
}
chatlogpiece::chatlogpiece(QString p_name, QString p_showname, QString p_message, bool p_song)
chatlogpiece::chatlogpiece(QString p_name, QString p_showname,
QString p_message, bool p_song)
{
name = p_name;
showname = p_showname;
@ -18,7 +19,8 @@ chatlogpiece::chatlogpiece(QString p_name, QString p_showname, QString p_message
datetime = QDateTime::currentDateTime().toUTC();
}
chatlogpiece::chatlogpiece(QString p_name, QString p_showname, QString p_message, bool p_song, QDateTime p_datetime)
chatlogpiece::chatlogpiece(QString p_name, QString p_showname,
QString p_message, bool p_song, QDateTime p_datetime)
{
name = p_name;
showname = p_showname;
@ -27,36 +29,17 @@ chatlogpiece::chatlogpiece(QString p_name, QString p_showname, QString p_message
datetime = p_datetime.toUTC();
}
QString chatlogpiece::get_name()
{
return name;
}
QString chatlogpiece::get_name() { return name; }
QString chatlogpiece::get_showname()
{
return showname;
}
QString chatlogpiece::get_showname() { return showname; }
QString chatlogpiece::get_message()
{
return message;
}
QString chatlogpiece::get_message() { return message; }
QDateTime chatlogpiece::get_datetime()
{
return datetime;
}
QDateTime chatlogpiece::get_datetime() { return datetime; }
bool chatlogpiece::get_is_song()
{
return is_song;
}
QString chatlogpiece::get_datetime_as_string()
{
return datetime.toString();
}
bool chatlogpiece::get_is_song() { return is_song; }
QString chatlogpiece::get_datetime_as_string() { return datetime.toString(); }
QString chatlogpiece::get_full()
{

File diff suppressed because it is too large Load Diff

View File

@ -7,8 +7,7 @@ void call_error(QString p_message)
msgBox->setText("Error: " + p_message);
msgBox->setWindowTitle("Error");
//msgBox->setWindowModality(Qt::NonModal);
// msgBox->setWindowModality(Qt::NonModal);
msgBox->exec();
}
@ -19,7 +18,6 @@ void call_notice(QString p_message)
msgBox->setText(p_message);
msgBox->setWindowTitle("Notice");
//msgBox->setWindowModality(Qt::NonModal);
// msgBox->setWindowModality(Qt::NonModal);
msgBox->exec();
}

View File

@ -8,23 +8,18 @@ Discord::Discord()
DiscordEventHandlers handlers;
std::memset(&handlers, 0, sizeof(handlers));
handlers = {};
handlers.ready = [] {
qInfo() << "Discord RPC ready";
};
handlers.disconnected = [](int errorCode, const char* message) {
handlers.ready = [] { qInfo() << "Discord RPC ready"; };
handlers.disconnected = [](int errorCode, const char *message) {
qInfo() << "Discord RPC disconnected! " << message << errorCode;
};
handlers.errored = [](int errorCode, const char* message) {
handlers.errored = [](int errorCode, const char *message) {
qWarning() << "Discord RPC errored out! " << message << errorCode;
};
qInfo() << "Initializing Discord RPC";
Discord_Initialize(APPLICATION_ID, &handlers, 1, nullptr);
}
Discord::~Discord()
{
Discord_Shutdown();
}
Discord::~Discord() { Discord_Shutdown(); }
void Discord::state_lobby()
{
@ -64,10 +59,12 @@ void Discord::state_server(std::string name, std::string server_id)
void Discord::state_character(std::string name)
{
auto name_internal = QString(name.c_str()).toLower().replace(' ', '_').toStdString();
auto name_internal =
QString(name.c_str()).toLower().replace(' ', '_').toStdString();
auto name_friendly = QString(name.c_str()).replace('_', ' ').toStdString();
const std::string playing_as = "Playing as " + name_friendly;
qDebug() << "Discord RPC: Setting character state (" << playing_as.c_str() << ")";
qDebug() << "Discord RPC: Setting character state (" << playing_as.c_str()
<< ")";
DiscordRichPresence presence;
std::memset(&presence, 0, sizeof(presence));
@ -101,20 +98,11 @@ void Discord::state_spectate()
Discord_UpdatePresence(&presence);
}
#else
Discord::Discord()
{
Discord::Discord() {}
}
Discord::~Discord() {}
Discord::~Discord()
{
}
void Discord::state_lobby()
{
}
void Discord::state_lobby() {}
void Discord::state_server(std::string name, std::string server_id)
{
@ -129,7 +117,6 @@ void Discord::state_character(std::string name)
void Discord::state_spectate()
{
qDebug() << "Discord RPC: Setting specator state";
}
#endif
}
} // namespace AttorneyOnline

View File

@ -8,7 +8,8 @@ void Courtroom::construct_emotes()
set_size_and_pos(ui_emotes, "emotes");
QPoint f_spacing = ao_app->get_button_spacing("emote_button_spacing", "courtroom_design.ini");
QPoint f_spacing = ao_app->get_button_spacing("emote_button_spacing",
"courtroom_design.ini");
const int button_width = 40;
int x_spacing = f_spacing.x();
@ -18,13 +19,14 @@ void Courtroom::construct_emotes()
int y_spacing = f_spacing.y();
int y_mod_count = 0;
emote_columns = ((ui_emotes->width() - button_width) / (x_spacing + button_width)) + 1;
emote_rows = ((ui_emotes->height() - button_height) / (y_spacing + button_height)) + 1;
emote_columns =
((ui_emotes->width() - button_width) / (x_spacing + button_width)) + 1;
emote_rows =
((ui_emotes->height() - button_height) / (y_spacing + button_height)) + 1;
max_emotes_on_page = emote_columns * emote_rows;
for (int n = 0 ; n < max_emotes_on_page ; ++n)
{
for (int n = 0; n < max_emotes_on_page; ++n) {
int x_pos = (button_width + x_spacing) * x_mod_count;
int y_pos = (button_height + y_spacing) * y_mod_count;
@ -34,12 +36,12 @@ void Courtroom::construct_emotes()
f_emote->set_id(n);
connect(f_emote, SIGNAL(emote_clicked(int)), this, SLOT(on_emote_clicked(int)));
connect(f_emote, SIGNAL(emote_clicked(int)), this,
SLOT(on_emote_clicked(int)));
++x_mod_count;
if (x_mod_count == emote_columns)
{
if (x_mod_count == emote_columns) {
++y_mod_count;
x_mod_count = 0;
}
@ -56,23 +58,20 @@ void Courtroom::set_emote_page()
ui_emote_left->hide();
ui_emote_right->hide();
for (AOEmoteButton *i_button : ui_emote_list)
{
for (AOEmoteButton *i_button : ui_emote_list) {
i_button->hide();
}
int total_pages = total_emotes / max_emotes_on_page;
int emotes_on_page = 0;
if (total_emotes % max_emotes_on_page != 0)
{
if (total_emotes % max_emotes_on_page != 0) {
++total_pages;
//i. e. not on the last page
// i. e. not on the last page
if (total_pages > current_emote_page + 1)
emotes_on_page = max_emotes_on_page;
else
emotes_on_page = total_emotes % max_emotes_on_page;
}
else
emotes_on_page = max_emotes_on_page;
@ -83,8 +82,7 @@ void Courtroom::set_emote_page()
if (current_emote_page > 0)
ui_emote_left->show();
for (int n_emote = 0 ; n_emote < emotes_on_page ; ++n_emote)
{
for (int n_emote = 0; n_emote < emotes_on_page; ++n_emote) {
int n_real_emote = n_emote + current_emote_page * max_emotes_on_page;
AOEmoteButton *f_emote = ui_emote_list.at(n_emote);
@ -95,7 +93,6 @@ void Courtroom::set_emote_page()
f_emote->show();
}
}
void Courtroom::set_emote_dropdown()
@ -105,8 +102,7 @@ void Courtroom::set_emote_dropdown()
int total_emotes = ao_app->get_emote_number(current_char);
QStringList emote_list;
for (int n = 0 ; n < total_emotes ; ++n)
{
for (int n = 0; n < total_emotes; ++n) {
emote_list.append(ao_app->get_emote_comment(current_char, n));
}
@ -119,19 +115,20 @@ void Courtroom::select_emote(int p_id)
int max = (max_emotes_on_page - 1) + current_emote_page * max_emotes_on_page;
if (current_emote >= min && current_emote <= max)
ui_emote_list.at(current_emote % max_emotes_on_page)->set_image(current_char, current_emote, "_off.png");
ui_emote_list.at(current_emote % max_emotes_on_page)
->set_image(current_char, current_emote, "_off.png");
int old_emote = current_emote;
current_emote = p_id;
if (current_emote >= min && current_emote <= max)
ui_emote_list.at(current_emote % max_emotes_on_page)->set_image(current_char, current_emote, "_on.png");
ui_emote_list.at(current_emote % max_emotes_on_page)
->set_image(current_char, current_emote, "_on.png");
int emote_mod = ao_app->get_emote_mod(current_char, current_emote);
if (old_emote == current_emote)
{
if (old_emote == current_emote) {
ui_pre->setChecked(!ui_pre->isChecked());
}
else if (emote_mod == 1)

View File

@ -4,8 +4,8 @@
QString fanta_encrypt(QString temp_input, unsigned int p_key)
{
//using standard stdlib types is actually easier here because of implicit char<->int conversion
//which in turn makes encryption arithmetic easier
// using standard stdlib types is actually easier here because of implicit
// char<->int conversion which in turn makes encryption arithmetic easier
unsigned int key = p_key;
unsigned int C1 = 53761;
@ -14,8 +14,7 @@ QString fanta_encrypt(QString temp_input, unsigned int p_key)
QVector<uint_fast8_t> temp_result;
std::string input = temp_input.toUtf8().constData();
for (unsigned int pos = 0 ; pos < input.size() ; ++pos)
{
for (unsigned int pos = 0; pos < input.size(); ++pos) {
uint_fast8_t output = input.at(pos) ^ (key >> 8) % 256;
temp_result.append(output);
key = (temp_result.at(pos) + key) * C1 + C2;
@ -23,8 +22,7 @@ QString fanta_encrypt(QString temp_input, unsigned int p_key)
std::string result = "";
for (uint_fast8_t i_int : temp_result)
{
for (uint_fast8_t i_int : temp_result) {
result += omni::int_to_hex(i_int);
}
@ -39,9 +37,8 @@ QString fanta_decrypt(QString temp_input, unsigned int key)
QVector<unsigned int> unhexed_vector;
for(unsigned int i=0; i< input.length(); i+=2)
{
std::string byte = input.substr(i,2);
for (unsigned int i = 0; i < input.length(); i += 2) {
std::string byte = input.substr(i, 2);
unsigned int hex_int = strtoul(byte.c_str(), nullptr, 16);
unhexed_vector.append(hex_int);
}
@ -51,13 +48,11 @@ QString fanta_decrypt(QString temp_input, unsigned int key)
std::string result = "";
for (int pos = 0 ; pos < unhexed_vector.size() ; ++pos)
{
for (int pos = 0; pos < unhexed_vector.size(); ++pos) {
unsigned char output = unhexed_vector.at(pos) ^ (key >> 8) % 256;
result += output;
key = (unhexed_vector.at(pos) + key) * C1 + C2;
}
return QString::fromStdString(result);
}

View File

@ -4,7 +4,7 @@ void Courtroom::construct_evidence()
{
ui_evidence = new AOImage(this, ao_app);
//ui_evidence_name = new QLabel(ui_evidence);
// ui_evidence_name = new QLabel(ui_evidence);
ui_evidence_name = new AOLineEdit(ui_evidence);
ui_evidence_name->setAlignment(Qt::AlignCenter);
ui_evidence_name->setFont(QFont("Arial", 14, QFont::Bold));
@ -32,7 +32,8 @@ void Courtroom::construct_evidence()
set_size_and_pos(ui_evidence, "evidence_background");
set_size_and_pos(ui_evidence_buttons, "evidence_buttons");
QPoint f_spacing = ao_app->get_button_spacing("evidence_button_spacing", "courtroom_design.ini");
QPoint f_spacing = ao_app->get_button_spacing("evidence_button_spacing",
"courtroom_design.ini");
const int button_width = 70;
int x_spacing = f_spacing.x();
@ -42,43 +43,57 @@ void Courtroom::construct_evidence()
int y_spacing = f_spacing.y();
int y_mod_count = 0;
evidence_columns = ((ui_evidence_buttons->width() - button_width) / (x_spacing + button_width)) + 1;
evidence_rows = ((ui_evidence_buttons->height() - button_height) / (y_spacing + button_height)) + 1;
evidence_columns = ((ui_evidence_buttons->width() - button_width) /
(x_spacing + button_width)) +
1;
evidence_rows = ((ui_evidence_buttons->height() - button_height) /
(y_spacing + button_height)) +
1;
max_evidence_on_page = evidence_columns * evidence_rows;
for (int n = 0 ; n < max_evidence_on_page ; ++n)
{
for (int n = 0; n < max_evidence_on_page; ++n) {
int x_pos = (button_width + x_spacing) * x_mod_count;
int y_pos = (button_height + y_spacing) * y_mod_count;
AOEvidenceButton *f_evidence = new AOEvidenceButton(ui_evidence_buttons, ao_app, x_pos, y_pos);
AOEvidenceButton *f_evidence =
new AOEvidenceButton(ui_evidence_buttons, ao_app, x_pos, y_pos);
ui_evidence_list.append(f_evidence);
f_evidence->set_id(n);
connect(f_evidence, SIGNAL(evidence_clicked(int)), this, SLOT(on_evidence_clicked(int)));
connect(f_evidence, SIGNAL(evidence_double_clicked(int)), this, SLOT(on_evidence_double_clicked(int)));
connect(f_evidence, SIGNAL(on_hover(int, bool)), this, SLOT(on_evidence_hover(int, bool)));
connect(f_evidence, SIGNAL(evidence_clicked(int)), this,
SLOT(on_evidence_clicked(int)));
connect(f_evidence, SIGNAL(evidence_double_clicked(int)), this,
SLOT(on_evidence_double_clicked(int)));
connect(f_evidence, SIGNAL(on_hover(int, bool)), this,
SLOT(on_evidence_hover(int, bool)));
++x_mod_count;
if (x_mod_count == evidence_columns)
{
if (x_mod_count == evidence_columns) {
++y_mod_count;
x_mod_count = 0;
}
}
connect(ui_evidence_name, SIGNAL(returnPressed()), this, SLOT(on_evidence_name_edited()));
connect(ui_evidence_left, SIGNAL(clicked()), this, SLOT(on_evidence_left_clicked()));
connect(ui_evidence_right, SIGNAL(clicked()), this, SLOT(on_evidence_right_clicked()));
connect(ui_evidence_present, SIGNAL(clicked()), this, SLOT(on_evidence_present_clicked()));
connect(ui_evidence_delete, SIGNAL(clicked()), this, SLOT(on_evidence_delete_clicked()));
connect(ui_evidence_image_name, SIGNAL(returnPressed()), this, SLOT(on_evidence_image_name_edited()));
connect(ui_evidence_image_button, SIGNAL(clicked()), this, SLOT(on_evidence_image_button_clicked()));
connect(ui_evidence_x, SIGNAL(clicked()), this, SLOT(on_evidence_x_clicked()));
connect(ui_evidence_name, SIGNAL(returnPressed()), this,
SLOT(on_evidence_name_edited()));
connect(ui_evidence_left, SIGNAL(clicked()), this,
SLOT(on_evidence_left_clicked()));
connect(ui_evidence_right, SIGNAL(clicked()), this,
SLOT(on_evidence_right_clicked()));
connect(ui_evidence_present, SIGNAL(clicked()), this,
SLOT(on_evidence_present_clicked()));
connect(ui_evidence_delete, SIGNAL(clicked()), this,
SLOT(on_evidence_delete_clicked()));
connect(ui_evidence_image_name, SIGNAL(returnPressed()), this,
SLOT(on_evidence_image_name_edited()));
connect(ui_evidence_image_button, SIGNAL(clicked()), this,
SLOT(on_evidence_image_button_clicked()));
connect(ui_evidence_x, SIGNAL(clicked()), this,
SLOT(on_evidence_x_clicked()));
ui_evidence->hide();
}
@ -98,26 +113,23 @@ void Courtroom::set_evidence_page()
ui_evidence_left->hide();
ui_evidence_right->hide();
for (AOEvidenceButton *i_button : ui_evidence_list)
{
for (AOEvidenceButton *i_button : ui_evidence_list) {
i_button->reset();
}
//to account for the "add evidence" button
// to account for the "add evidence" button
++total_evidence;
int total_pages = total_evidence / max_evidence_on_page;
int evidence_on_page = 0;
if ((total_evidence % max_evidence_on_page) != 0)
{
if ((total_evidence % max_evidence_on_page) != 0) {
++total_pages;
//i. e. not on the last page
// i. e. not on the last page
if (total_pages > current_evidence_page + 1)
evidence_on_page = max_evidence_on_page;
else
evidence_on_page = total_evidence % max_evidence_on_page;
}
else
evidence_on_page = max_evidence_on_page;
@ -128,17 +140,19 @@ void Courtroom::set_evidence_page()
if (current_evidence_page > 0)
ui_evidence_left->show();
for (int n_evidence_button = 0 ; n_evidence_button < evidence_on_page ; ++n_evidence_button)
{
int n_real_evidence = n_evidence_button + current_evidence_page * max_evidence_on_page;
AOEvidenceButton *f_evidence_button = ui_evidence_list.at(n_evidence_button);
for (int n_evidence_button = 0; n_evidence_button < evidence_on_page;
++n_evidence_button) {
int n_real_evidence =
n_evidence_button + current_evidence_page * max_evidence_on_page;
AOEvidenceButton *f_evidence_button =
ui_evidence_list.at(n_evidence_button);
//ie. the add evidence button
// ie. the add evidence button
if (n_real_evidence == (total_evidence - 1))
f_evidence_button->set_theme_image("addevidence.png");
else if (n_real_evidence < (total_evidence - 1))
{
f_evidence_button->set_image(local_evidence_list.at(n_real_evidence).image);
else if (n_real_evidence < (total_evidence - 1)) {
f_evidence_button->set_image(
local_evidence_list.at(n_real_evidence).image);
if (n_real_evidence == current_evidence)
f_evidence_button->set_selected(true);
@ -215,9 +229,9 @@ void Courtroom::on_evidence_clicked(int p_id)
int f_real_id = p_id + max_evidence_on_page * current_evidence_page;
if (f_real_id == local_evidence_list.size())
{
ao_app->send_server_packet(new AOPacket("PE#<name>#<description>#empty.png#%"));
if (f_real_id == local_evidence_list.size()) {
ao_app->send_server_packet(
new AOPacket("PE#<name>#<description>#empty.png#%"));
return;
}
else if (f_real_id > local_evidence_list.size())
@ -233,7 +247,6 @@ void Courtroom::on_evidence_clicked(int p_id)
current_evidence = f_real_id;
ui_ic_chat_message->setFocus();
}
void Courtroom::on_evidence_double_clicked(int p_id)
@ -262,8 +275,7 @@ void Courtroom::on_evidence_hover(int p_id, bool p_state)
ui_evidence_name->setReadOnly(true);
int final_id = p_id + max_evidence_on_page * current_evidence_page;
if (p_state)
{
if (p_state) {
if (final_id == local_evidence_list.size())
ui_evidence_name->setText("Add new evidence...");
else if (final_id < local_evidence_list.size())
@ -310,7 +322,8 @@ void Courtroom::on_evidence_delete_clicked()
ui_evidence_description->setReadOnly(true);
ui_evidence_overlay->hide();
ao_app->send_server_packet(new AOPacket("DE#" + QString::number(current_evidence) + "#%"));
ao_app->send_server_packet(
new AOPacket("DE#" + QString::number(current_evidence) + "#%"));
current_evidence = 0;
@ -338,4 +351,3 @@ void Courtroom::on_evidence_x_clicked()
ui_ic_chat_message->setFocus();
}

View File

@ -14,7 +14,8 @@ bool dir_exists(QString dir_path)
return check_dir.exists();
}
bool exists(QString p_path) {
bool exists(QString p_path)
{
QFile file(p_path);
return file.exists();

View File

@ -2,7 +2,7 @@
#include <QDebug>
#if (defined (_WIN32) || defined (_WIN64))
#if (defined(_WIN32) || defined(_WIN64))
#include <windows.h>
static DWORD dwVolSerial;
@ -10,17 +10,18 @@ static BOOL bIsRetrieved;
QString get_hdid()
{
bIsRetrieved = GetVolumeInformation(TEXT("C:\\"), nullptr, 0, &dwVolSerial, nullptr, nullptr, nullptr, 0);
bIsRetrieved = GetVolumeInformation(TEXT("C:\\"), nullptr, 0, &dwVolSerial,
nullptr, nullptr, nullptr, 0);
if (bIsRetrieved)
return QString::number(dwVolSerial, 16);
else
//a totally random string
//what could possibly go wrong
// a totally random string
// what could possibly go wrong
return "gxsps32sa9fnwic92mfbs0";
}
#elif (defined (LINUX) || defined (__linux__))
#elif (defined(LINUX) || defined(__linux__))
#include <QFile>
#include <QTextStream>
@ -33,12 +34,10 @@ QString get_hdid()
QTextStream in(&fstab_file);
while(!in.atEnd())
{
while (!in.atEnd()) {
QString line = in.readLine();
if (line.startsWith("UUID"))
{
if (line.startsWith("UUID")) {
QStringList line_elements = line.split("=");
if (line_elements.size() > 1)
@ -52,7 +51,7 @@ QString get_hdid()
#elif defined __APPLE__
QString get_hdid()
{
//hdids are broken at this point anyways
// hdids are broken at this point anyways
return "just a mac passing by";
}

View File

@ -1,18 +1,17 @@
#include "hex_functions.h"
namespace omni
namespace omni {
std::string int_to_hex(unsigned int input)
{
std::string int_to_hex(unsigned int input)
{
if (input > 255)
return "FF";
std::stringstream stream;
stream << std::setfill('0') << std::setw(sizeof(char)*2)
<< std::hex << input;
stream << std::setfill('0') << std::setw(sizeof(char) * 2) << std::hex
<< input;
std::string result(stream.str());
std::transform(result.begin(), result.end(), result.begin(), ::toupper);
return result;
}
}
} // namespace omni

View File

@ -1,9 +1,9 @@
#include "lobby.h"
#include "debug_functions.h"
#include "aoapplication.h"
#include "networkmanager.h"
#include "aosfxplayer.h"
#include "debug_functions.h"
#include "networkmanager.h"
Lobby::Lobby(AOApplication *p_ao_app) : QMainWindow()
{
@ -37,17 +37,22 @@ Lobby::Lobby(AOApplication *p_ao_app) : QMainWindow()
ui_progress_bar->setStyleSheet("QProgressBar{ color: white; }");
ui_cancel = new AOButton(ui_loading_background, ao_app);
connect(ui_public_servers, SIGNAL(clicked()), this, SLOT(on_public_servers_clicked()));
connect(ui_public_servers, SIGNAL(clicked()), this,
SLOT(on_public_servers_clicked()));
connect(ui_favorites, SIGNAL(clicked()), this, SLOT(on_favorites_clicked()));
connect(ui_refresh, SIGNAL(pressed()), this, SLOT(on_refresh_pressed()));
connect(ui_refresh, SIGNAL(released()), this, SLOT(on_refresh_released()));
connect(ui_add_to_fav, SIGNAL(pressed()), this, SLOT(on_add_to_fav_pressed()));
connect(ui_add_to_fav, SIGNAL(released()), this, SLOT(on_add_to_fav_released()));
connect(ui_add_to_fav, SIGNAL(pressed()), this,
SLOT(on_add_to_fav_pressed()));
connect(ui_add_to_fav, SIGNAL(released()), this,
SLOT(on_add_to_fav_released()));
connect(ui_connect, SIGNAL(pressed()), this, SLOT(on_connect_pressed()));
connect(ui_connect, SIGNAL(released()), this, SLOT(on_connect_released()));
connect(ui_about, SIGNAL(clicked()), this, SLOT(on_about_clicked()));
connect(ui_server_list, SIGNAL(clicked(QModelIndex)), this, SLOT(on_server_list_clicked(QModelIndex)));
connect(ui_chatmessage, SIGNAL(returnPressed()), this, SLOT(on_chatfield_return_pressed()));
connect(ui_server_list, SIGNAL(clicked(QModelIndex)), this,
SLOT(on_server_list_clicked(QModelIndex)));
connect(ui_chatmessage, SIGNAL(returnPressed()), this,
SLOT(on_chatfield_return_pressed()));
connect(ui_cancel, SIGNAL(clicked()), ao_app, SLOT(loading_cancelled()));
ui_connect->setEnabled(false);
@ -57,7 +62,7 @@ Lobby::Lobby(AOApplication *p_ao_app) : QMainWindow()
set_widgets();
}
//sets images, position and size
// sets images, position and size
void Lobby::set_widgets()
{
ao_app->reload_theme();
@ -66,8 +71,7 @@ void Lobby::set_widgets()
pos_size_type f_lobby = ao_app->get_element_dimensions("lobby", filename);
if (f_lobby.width < 0 || f_lobby.height < 0)
{
if (f_lobby.width < 0 || f_lobby.height < 0) {
qDebug() << "W: did not find lobby width or height in " << filename;
// Most common symptom of bad config files and missing assets.
@ -77,8 +81,7 @@ void Lobby::set_widgets()
this->resize(517, 666);
}
else
{
else {
this->resize(f_lobby.width, f_lobby.height);
}
@ -123,20 +126,21 @@ void Lobby::set_widgets()
set_size_and_pos(ui_chatbox, "chatbox");
ui_chatbox->setReadOnly(true);
ui_chatbox->setStyleSheet("QTextBrowser{background-color: rgba(0, 0, 0, 0);}");
ui_chatbox->setStyleSheet(
"QTextBrowser{background-color: rgba(0, 0, 0, 0);}");
set_size_and_pos(ui_chatname, "chatname");
ui_chatname->setStyleSheet("background-color: rgba(0, 0, 0, 0);"
"selection-background-color: rgba(0, 0, 0, 0);");
set_size_and_pos(ui_chatmessage, "chatmessage");
ui_chatmessage->setStyleSheet("background-color: rgba(0, 0, 0, 0);"
ui_chatmessage->setStyleSheet(
"background-color: rgba(0, 0, 0, 0);"
"selection-background-color: rgba(0, 0, 0, 0);");
ui_loading_background->resize(this->width(), this->height());
ui_loading_background->set_image("loadingbackground.png");
set_size_and_pos(ui_loading_text, "loading_label");
ui_loading_text->setFont(QFont("Arial", 20, QFont::Bold));
ui_loading_text->setReadOnly(true);
@ -151,22 +155,20 @@ void Lobby::set_widgets()
ui_cancel->setText("Cancel");
ui_loading_background->hide();
}
void Lobby::set_size_and_pos(QWidget *p_widget, QString p_identifier)
{
QString filename = "lobby_design.ini";
pos_size_type design_ini_result = ao_app->get_element_dimensions(p_identifier, filename);
pos_size_type design_ini_result =
ao_app->get_element_dimensions(p_identifier, filename);
if (design_ini_result.width < 0 || design_ini_result.height < 0)
{
if (design_ini_result.width < 0 || design_ini_result.height < 0) {
qDebug() << "W: could not find " << p_identifier << " in " << filename;
p_widget->hide();
}
else
{
else {
p_widget->move(design_ini_result.x, design_ini_result.y);
p_widget->resize(design_ini_result.width, design_ini_result.height);
}
@ -186,10 +188,7 @@ QString Lobby::get_chatlog()
return return_value;
}
int Lobby::get_selected_server()
{
return ui_server_list->currentRow();
}
int Lobby::get_selected_server() { return ui_server_list->currentRow(); }
void Lobby::set_loading_value(int p_value)
{
@ -212,7 +211,7 @@ void Lobby::on_favorites_clicked()
ui_public_servers->set_image("publicservers.png");
ao_app->set_favorite_list();
//ao_app->favorite_list = read_serverlist_txt();
// ao_app->favorite_list = read_serverlist_txt();
list_favorites();
@ -242,7 +241,7 @@ void Lobby::on_add_to_fav_released()
{
ui_add_to_fav->set_image("addtofav.png");
//you cant add favorites from favorites m8
// you cant add favorites from favorites m8
if (!public_servers_selected)
return;
@ -267,7 +266,8 @@ void Lobby::on_connect_released()
void Lobby::on_about_clicked()
{
QString msg = tr("<h2>Attorney Online %1</h2>"
QString msg =
tr("<h2>Attorney Online %1</h2>"
"The courtroom drama simulator"
"<p><b>Source code:</b> "
"<a href='https://github.com/AttorneyOnline/AO2-Client'>"
@ -290,8 +290,7 @@ void Lobby::on_server_list_clicked(QModelIndex p_model)
if (n_server < 0)
return;
if (public_servers_selected)
{
if (public_servers_selected) {
QVector<server_type> f_server_list = ao_app->get_server_list();
if (n_server >= f_server_list.size())
@ -299,8 +298,7 @@ void Lobby::on_server_list_clicked(QModelIndex p_model)
f_server = f_server_list.at(p_model.row());
}
else
{
else {
if (n_server >= ao_app->get_favorite_list().size())
return;
@ -322,11 +320,10 @@ void Lobby::on_server_list_clicked(QModelIndex p_model)
void Lobby::on_chatfield_return_pressed()
{
//no you can't send empty messages
// no you can't send empty messages
if (ui_chatname->text() == "" || ui_chatmessage->text() == "")
return;
QString f_header = "CT";
QStringList f_contents{ui_chatname->text(), ui_chatmessage->text()};
@ -345,8 +342,7 @@ void Lobby::list_servers()
ui_server_list->clear();
for (server_type i_server : ao_app->get_server_list())
{
for (server_type i_server : ao_app->get_server_list()) {
ui_server_list->addItem(i_server.name);
}
}
@ -355,15 +351,16 @@ void Lobby::list_favorites()
{
ui_server_list->clear();
for (server_type i_server : ao_app->get_favorite_list())
{
for (server_type i_server : ao_app->get_favorite_list()) {
ui_server_list->addItem(i_server.name);
}
}
void Lobby::append_chatmessage(QString f_name, QString f_message)
{
ui_chatbox->append_chatmessage(f_name, f_message, ao_app->get_color("ooc_default_color", "courtroom_design.ini").name());
ui_chatbox->append_chatmessage(
f_name, f_message,
ao_app->get_color("ooc_default_color", "courtroom_design.ini").name());
}
void Lobby::append_error(QString f_message)
@ -373,16 +370,11 @@ void Lobby::append_error(QString f_message)
void Lobby::set_player_count(int players_online, int max_players)
{
QString f_string = "Online: " + QString::number(players_online) + "/" + QString::number(max_players);
QString f_string = "Online: " + QString::number(players_online) + "/" +
QString::number(max_players);
ui_player_count->setText(f_string);
}
void Lobby::enable_connect_button()
{
ui_connect->setEnabled(true);
}
void Lobby::enable_connect_button() { ui_connect->setEnabled(true); }
Lobby::~Lobby()
{
}
Lobby::~Lobby() {}

View File

@ -1,12 +1,12 @@
#include "aoapplication.h"
#include "datatypes.h"
#include "networkmanager.h"
#include "lobby.h"
#include "courtroom.h"
#include <QPluginLoader>
#include "datatypes.h"
#include "lobby.h"
#include "networkmanager.h"
#include <QDebug>
#include <QPluginLoader>
int main(int argc, char *argv[])
{
#if QT_VERSION > QT_VERSION_CHECK(5, 6, 0)

View File

@ -4,6 +4,6 @@ void delay(int p_milliseconds)
{
QTime dieTime = QTime::currentTime().addMSecs(p_milliseconds);
while(QTime::currentTime() < dieTime)
while (QTime::currentTime() < dieTime)
QCoreApplication::processEvents(QEventLoop::AllEvents, 100);
}

View File

@ -13,21 +13,23 @@ NetworkManager::NetworkManager(AOApplication *parent) : QObject(parent)
ms_reconnect_timer = new QTimer(this);
ms_reconnect_timer->setSingleShot(true);
QObject::connect(ms_reconnect_timer, SIGNAL(timeout()), this, SLOT(retry_ms_connect()));
QObject::connect(ms_reconnect_timer, SIGNAL(timeout()), this,
SLOT(retry_ms_connect()));
QObject::connect(ms_socket, SIGNAL(readyRead()), this, SLOT(handle_ms_packet()));
QObject::connect(server_socket, SIGNAL(readyRead()), this, SLOT(handle_server_packet()));
QObject::connect(server_socket, SIGNAL(disconnected()), ao_app, SLOT(server_disconnected()));
QObject::connect(ms_socket, SIGNAL(readyRead()), this,
SLOT(handle_ms_packet()));
QObject::connect(server_socket, SIGNAL(readyRead()), this,
SLOT(handle_server_packet()));
QObject::connect(server_socket, SIGNAL(disconnected()), ao_app,
SLOT(server_disconnected()));
QString master_config = ao_app->configini->value("master", "").value<QString>();
QString master_config =
ao_app->configini->value("master", "").value<QString>();
if (master_config != "")
ms_nosrv_hostname = master_config;
}
NetworkManager::~NetworkManager()
{
}
NetworkManager::~NetworkManager() {}
void NetworkManager::connect_to_master()
{
@ -43,11 +45,11 @@ void NetworkManager::connect_to_master()
void NetworkManager::connect_to_master_nosrv()
{
QObject::connect(ms_socket, SIGNAL(error(QAbstractSocket::SocketError)),
this, SLOT(on_ms_socket_error(QAbstractSocket::SocketError)));
QObject::connect(ms_socket, SIGNAL(error(QAbstractSocket::SocketError)), this,
SLOT(on_ms_socket_error(QAbstractSocket::SocketError)));
QObject::connect(ms_socket, SIGNAL(connected()),
this, SLOT(on_ms_nosrv_connect_success()));
QObject::connect(ms_socket, SIGNAL(connected()), this,
SLOT(on_ms_nosrv_connect_success()));
ms_socket->connectToHost(ms_nosrv_hostname, ms_port);
}
@ -61,12 +63,10 @@ void NetworkManager::connect_to_server(server_type p_server)
void NetworkManager::ship_ms_packet(QString p_packet)
{
if (!ms_socket->isOpen())
{
if (!ms_socket->isOpen()) {
retry_ms_connect();
}
else
{
else {
ms_socket->write(p_packet.toUtf8());
}
}
@ -81,93 +81,86 @@ void NetworkManager::handle_ms_packet()
QByteArray buffer = ms_socket->readAll();
QString in_data = QString::fromUtf8(buffer, buffer.size());
if (!in_data.endsWith("%"))
{
if (!in_data.endsWith("%")) {
ms_partial_packet = true;
ms_temp_packet += in_data;
return;
}
else
{
if (ms_partial_packet)
{
else {
if (ms_partial_packet) {
in_data = ms_temp_packet + in_data;
ms_temp_packet = "";
ms_partial_packet = false;
}
}
QStringList packet_list = in_data.split("%", QString::SplitBehavior(QString::SkipEmptyParts));
QStringList packet_list =
in_data.split("%", QString::SplitBehavior(QString::SkipEmptyParts));
for (QString packet : packet_list)
{
for (QString packet : packet_list) {
AOPacket *f_packet = new AOPacket(packet);
ao_app->ms_packet_received(f_packet);
}
}
void NetworkManager::perform_srv_lookup()
{
#ifdef MS_FAILOVER_SUPPORTED
#ifdef MS_FAILOVER_SUPPORTED
ms_dns = new QDnsLookup(QDnsLookup::SRV, ms_srv_hostname, this);
connect(ms_dns, SIGNAL(finished()), this, SLOT(on_srv_lookup()));
ms_dns->lookup();
#endif
#endif
}
void NetworkManager::on_srv_lookup()
{
#ifdef MS_FAILOVER_SUPPORTED
#ifdef MS_FAILOVER_SUPPORTED
bool connected = false;
if (ms_dns->error() != QDnsLookup::NoError)
{
if (ms_dns->error() != QDnsLookup::NoError) {
qWarning("SRV lookup of the master server DNS failed.");
ms_dns->deleteLater();
}
else
{
else {
const auto srv_records = ms_dns->serviceRecords();
for (const QDnsServiceRecord &record : srv_records)
{
for (const QDnsServiceRecord &record : srv_records) {
#ifdef DEBUG_NETWORK
qDebug() << "Connecting to " << record.target() << ":" << record.port();
#endif
ms_socket->connectToHost(record.target(), record.port());
QTime timer;
timer.start();
do
{
do {
ao_app->processEvents();
if (ms_socket->state() == QAbstractSocket::ConnectedState)
{
if (ms_socket->state() == QAbstractSocket::ConnectedState) {
connected = true;
break;
}
else if (ms_socket->state() != QAbstractSocket::ConnectingState
&& ms_socket->state() != QAbstractSocket::HostLookupState
&& ms_socket->error() != -1)
{
else if (ms_socket->state() != QAbstractSocket::ConnectingState &&
ms_socket->state() != QAbstractSocket::HostLookupState &&
ms_socket->error() != -1) {
qDebug() << ms_socket->error();
qWarning() << "Error connecting to master server:" << ms_socket->errorString();
qWarning() << "Error connecting to master server:"
<< ms_socket->errorString();
ms_socket->abort();
ms_socket->close();
break;
}
} while (timer.elapsed() < timeout_milliseconds); // Very expensive spin-wait loop - it will bring CPU to 100%!
if (connected)
{
// Connect a one-shot signal in case the master server disconnects randomly
QObject::connect(ms_socket, SIGNAL(error(QAbstractSocket::SocketError)),
this, SLOT(on_ms_socket_error(QAbstractSocket::SocketError)));
} while (timer.elapsed() <
timeout_milliseconds); // Very expensive spin-wait loop - it will
// bring CPU to 100%!
if (connected) {
// Connect a one-shot signal in case the master server disconnects
// randomly
QObject::connect(
ms_socket, SIGNAL(error(QAbstractSocket::SocketError)), this,
SLOT(on_ms_socket_error(QAbstractSocket::SocketError)));
break;
}
else
{
else {
ms_socket->abort();
ms_socket->close();
}
@ -179,29 +172,30 @@ void NetworkManager::on_srv_lookup()
connect_to_master_nosrv();
else
emit ms_connect_finished(connected, false);
#endif
#endif
}
void NetworkManager::on_ms_nosrv_connect_success()
{
emit ms_connect_finished(true, false);
QObject::disconnect(ms_socket, SIGNAL(connected()),
this, SLOT(on_ms_nosrv_connect_success()));
QObject::disconnect(ms_socket, SIGNAL(connected()), this,
SLOT(on_ms_nosrv_connect_success()));
QObject::connect(ms_socket, SIGNAL(error(QAbstractSocket::SocketError)),
this, SLOT(on_ms_socket_error(QAbstractSocket::SocketError)));
QObject::connect(ms_socket, SIGNAL(error(QAbstractSocket::SocketError)), this,
SLOT(on_ms_socket_error(QAbstractSocket::SocketError)));
}
void NetworkManager::on_ms_socket_error(QAbstractSocket::SocketError error)
{
qWarning() << "Master server socket error:" << ms_socket->errorString()
<< "(" << error << ")";
qWarning() << "Master server socket error:" << ms_socket->errorString() << "("
<< error << ")";
// Disconnect the one-shot signal - this way, failover connect attempts
// don't trigger a full retry
QObject::disconnect(ms_socket, SIGNAL(error(QAbstractSocket::SocketError)),
this, SLOT(on_ms_socket_error(QAbstractSocket::SocketError)));
this,
SLOT(on_ms_socket_error(QAbstractSocket::SocketError)));
emit ms_connect_finished(false, true);
@ -210,7 +204,8 @@ void NetworkManager::on_ms_socket_error(QAbstractSocket::SocketError error)
void NetworkManager::retry_ms_connect()
{
if (!ms_reconnect_timer->isActive() && ms_socket->state() != QAbstractSocket::ConnectingState)
if (!ms_reconnect_timer->isActive() &&
ms_socket->state() != QAbstractSocket::ConnectingState)
connect_to_master();
}
@ -219,27 +214,24 @@ void NetworkManager::handle_server_packet()
QByteArray buffer = server_socket->readAll();
QString in_data = QString::fromUtf8(buffer, buffer.size());
if (!in_data.endsWith("%"))
{
if (!in_data.endsWith("%")) {
partial_packet = true;
temp_packet += in_data;
return;
}
else
{
if (partial_packet)
{
else {
if (partial_packet) {
in_data = temp_packet + in_data;
temp_packet = "";
partial_packet = false;
}
}
QStringList packet_list = in_data.split("%", QString::SplitBehavior(QString::SkipEmptyParts));
QStringList packet_list =
in_data.split("%", QString::SplitBehavior(QString::SkipEmptyParts));
for (QString packet : packet_list)
{
for (QString packet : packet_list) {
AOPacket *f_packet = new AOPacket(packet);
ao_app->server_packet_received(f_packet);

View File

@ -1,11 +1,11 @@
#include "aoapplication.h"
#include "lobby.h"
#include "courtroom.h"
#include "networkmanager.h"
#include "debug_functions.h"
#include "encryption_functions.h"
#include "hardware_functions.h"
#include "debug_functions.h"
#include "lobby.h"
#include "networkmanager.h"
void AOApplication::ms_packet_received(AOPacket *p_packet)
{
@ -19,17 +19,14 @@ void AOApplication::ms_packet_received(AOPacket *p_packet)
qDebug() << "R(ms):" << p_packet->to_string();
#endif
if (header == "ALL")
{
if (header == "ALL") {
server_list.clear();
for (QString i_string : p_packet->get_contents())
{
for (QString i_string : p_packet->get_contents()) {
server_type f_server;
QStringList sub_contents = i_string.split("&");
if (sub_contents.size() < 4)
{
if (sub_contents.size() < 4) {
qDebug() << "W: malformed packet";
continue;
}
@ -42,39 +39,32 @@ void AOApplication::ms_packet_received(AOPacket *p_packet)
server_list.append(f_server);
}
if (lobby_constructed)
{
if (lobby_constructed) {
w_lobby->list_servers();
}
}
else if (header == "CT")
{
else if (header == "CT") {
QString f_name, f_message;
if (f_contents.size() == 1)
{
if (f_contents.size() == 1) {
f_name = "";
f_message = f_contents.at(0);
}
else if (f_contents.size() >= 2)
{
else if (f_contents.size() >= 2) {
f_name = f_contents.at(0);
f_message = f_contents.at(1);
}
else
goto end;
if (lobby_constructed)
{
if (lobby_constructed) {
w_lobby->append_chatmessage(f_name, f_message);
}
if (courtroom_constructed && courtroom_loaded)
{
if (courtroom_constructed && courtroom_loaded) {
w_courtroom->append_ms_chatmessage(f_name, f_message);
}
}
else if (header == "AO2CHECK")
{
else if (header == "AO2CHECK") {
send_ms_packet(new AOPacket("ID#AO2#" + get_version_string() + "#%"));
send_ms_packet(new AOPacket("HI#" + get_hdid() + "#%"));
@ -92,31 +82,28 @@ void AOApplication::ms_packet_received(AOPacket *p_packet)
if (get_release() > f_release)
goto end;
else if (get_release() == f_release)
{
else if (get_release() == f_release) {
if (get_major_version() > f_major)
goto end;
else if (get_major_version() == f_major)
{
else if (get_major_version() == f_major) {
if (get_minor_version() >= f_minor)
goto end;
}
}
call_notice("Outdated version! Your version: " + get_version_string()
+ "\nPlease go to aceattorneyonline.com to update.");
call_notice("Outdated version! Your version: " + get_version_string() +
"\nPlease go to aceattorneyonline.com to update.");
destruct_courtroom();
destruct_lobby();
}
else if (header == "DOOM")
{
else if (header == "DOOM") {
call_notice("You have been exiled from AO."
"Have a nice day.");
destruct_courtroom();
destruct_lobby();
}
end:
end:
delete p_packet;
}
@ -134,15 +121,14 @@ void AOApplication::server_packet_received(AOPacket *p_packet)
qDebug() << "R:" << f_packet;
#endif
if (header == "decryptor")
{
if (header == "decryptor") {
if (f_contents.size() == 0)
goto end;
//you may ask where 322 comes from. that would be a good question.
// you may ask where 322 comes from. that would be a good question.
s_decryptor = fanta_decrypt(f_contents.at(0), 322).toUInt();
//default(legacy) values
// default(legacy) values
encryption_needed = true;
yellow_text_enabled = false;
prezoom_enabled = false;
@ -156,7 +142,7 @@ void AOApplication::server_packet_received(AOPacket *p_packet)
casing_alerts_enabled = false;
modcall_reason_enabled = false;
//workaround for tsuserver4
// workaround for tsuserver4
if (f_contents.at(0) == "NOENCRYPT")
encryption_needed = false;
@ -166,8 +152,7 @@ void AOApplication::server_packet_received(AOPacket *p_packet)
AOPacket *hi_packet = new AOPacket("HI#" + f_hdid + "#%");
send_server_packet(hi_packet);
}
else if (header == "ID")
{
else if (header == "ID") {
if (f_contents.size() < 2)
goto end;
@ -176,55 +161,53 @@ void AOApplication::server_packet_received(AOPacket *p_packet)
send_server_packet(new AOPacket("ID#AO2#" + get_version_string() + "#%"));
}
else if (header == "CT")
{
else if (header == "CT") {
if (f_contents.size() < 2)
goto end;
if (courtroom_constructed)
{
if (courtroom_constructed) {
if (f_contents.size() == 3)
w_courtroom->append_server_chatmessage(f_contents.at(0), f_contents.at(1), f_contents.at(2));
w_courtroom->append_server_chatmessage(
f_contents.at(0), f_contents.at(1), f_contents.at(2));
else
w_courtroom->append_server_chatmessage(f_contents.at(0), f_contents.at(1), "0");
w_courtroom->append_server_chatmessage(f_contents.at(0),
f_contents.at(1), "0");
}
}
else if (header == "FL")
{
if (f_packet.contains("yellowtext",Qt::CaseInsensitive))
else if (header == "FL") {
if (f_packet.contains("yellowtext", Qt::CaseInsensitive))
yellow_text_enabled = true;
if (f_packet.contains("flipping",Qt::CaseInsensitive))
if (f_packet.contains("flipping", Qt::CaseInsensitive))
flipping_enabled = true;
if (f_packet.contains("customobjections",Qt::CaseInsensitive))
if (f_packet.contains("customobjections", Qt::CaseInsensitive))
custom_objection_enabled = true;
if (f_packet.contains("fastloading",Qt::CaseInsensitive))
if (f_packet.contains("fastloading", Qt::CaseInsensitive))
improved_loading_enabled = true;
if (f_packet.contains("noencryption",Qt::CaseInsensitive))
if (f_packet.contains("noencryption", Qt::CaseInsensitive))
encryption_needed = false;
if (f_packet.contains("deskmod",Qt::CaseInsensitive))
if (f_packet.contains("deskmod", Qt::CaseInsensitive))
desk_mod_enabled = true;
if (f_packet.contains("evidence",Qt::CaseInsensitive))
if (f_packet.contains("evidence", Qt::CaseInsensitive))
evidence_enabled = true;
if (f_packet.contains("cccc_ic_support",Qt::CaseInsensitive))
if (f_packet.contains("cccc_ic_support", Qt::CaseInsensitive))
cccc_ic_support_enabled = true;
if (f_packet.contains("arup",Qt::CaseInsensitive))
if (f_packet.contains("arup", Qt::CaseInsensitive))
arup_enabled = true;
if (f_packet.contains("casing_alerts",Qt::CaseInsensitive))
if (f_packet.contains("casing_alerts", Qt::CaseInsensitive))
casing_alerts_enabled = true;
if (f_packet.contains("modcall_reason",Qt::CaseInsensitive))
if (f_packet.contains("modcall_reason", Qt::CaseInsensitive))
modcall_reason_enabled = true;
w_lobby->enable_connect_button();
}
else if (header == "PN")
{
else if (header == "PN") {
if (f_contents.size() < 2)
goto end;
w_lobby->set_player_count(f_contents.at(0).toInt(), f_contents.at(1).toInt());
w_lobby->set_player_count(f_contents.at(0).toInt(),
f_contents.at(1).toInt());
}
else if (header == "SI")
{
else if (header == "SI") {
if (f_contents.size() != 3)
goto end;
@ -249,8 +232,7 @@ void AOApplication::server_packet_received(AOPacket *p_packet)
int selected_server = w_lobby->get_selected_server();
QString server_address = "", server_name = "";
if (w_lobby->public_servers_selected)
{
if (w_lobby->public_servers_selected) {
if (selected_server >= 0 && selected_server < server_list.size()) {
auto info = server_list.at(selected_server);
server_name = info.name;
@ -258,8 +240,7 @@ void AOApplication::server_packet_received(AOPacket *p_packet)
window_title += ": " + server_name;
}
}
else
{
else {
if (selected_server >= 0 && selected_server < favorite_list.size()) {
auto info = favorite_list.at(selected_server);
server_name = info.name;
@ -276,7 +257,7 @@ void AOApplication::server_packet_received(AOPacket *p_packet)
AOPacket *f_packet;
if(improved_loading_enabled)
if (improved_loading_enabled)
f_packet = new AOPacket("RC#%");
else
f_packet = new AOPacket("askchar2#%");
@ -286,19 +267,19 @@ void AOApplication::server_packet_received(AOPacket *p_packet)
QCryptographicHash hash(QCryptographicHash::Algorithm::Sha256);
hash.addData(server_address.toUtf8());
if (is_discord_enabled())
discord->state_server(server_name.toStdString(), hash.result().toBase64().toStdString());
discord->state_server(server_name.toStdString(),
hash.result().toBase64().toStdString());
}
else if (header == "CI")
{
else if (header == "CI") {
if (!courtroom_constructed)
goto end;
for (int n_element = 0 ; n_element < f_contents.size() ; n_element += 2)
{
for (int n_element = 0; n_element < f_contents.size(); n_element += 2) {
if (f_contents.at(n_element).toInt() != loaded_chars)
break;
//this means we are on the last element and checking n + 1 element will be game over so
// this means we are on the last element and checking n + 1 element will
// be game over so
if (n_element == f_contents.size() - 1)
break;
@ -310,37 +291,40 @@ void AOApplication::server_packet_received(AOPacket *p_packet)
f_char.name = sub_elements.at(0);
f_char.description = sub_elements.at(1);
f_char.evidence_string = sub_elements.at(3);
//temporary. the CharsCheck packet sets this properly
// temporary. the CharsCheck packet sets this properly
f_char.taken = false;
++loaded_chars;
w_lobby->set_loading_text("Loading chars:\n" + QString::number(loaded_chars) + "/" + QString::number(char_list_size));
w_lobby->set_loading_text("Loading chars:\n" +
QString::number(loaded_chars) + "/" +
QString::number(char_list_size));
w_courtroom->append_char(f_char);
int total_loading_size = char_list_size * 2 + evidence_list_size + music_list_size;
int loading_value = int(((loaded_chars + generated_chars + loaded_music + loaded_evidence) / static_cast<double>(total_loading_size)) * 100);
int total_loading_size =
char_list_size * 2 + evidence_list_size + music_list_size;
int loading_value = int(
((loaded_chars + generated_chars + loaded_music + loaded_evidence) /
static_cast<double>(total_loading_size)) *
100);
w_lobby->set_loading_value(loading_value);
}
if (improved_loading_enabled)
send_server_packet(new AOPacket("RE#%"));
else
{
QString next_packet_number = QString::number(((loaded_chars - 1) / 10) + 1);
else {
QString next_packet_number =
QString::number(((loaded_chars - 1) / 10) + 1);
send_server_packet(new AOPacket("AN#" + next_packet_number + "#%"));
}
}
else if (header == "EI")
{
else if (header == "EI") {
if (!courtroom_constructed)
goto end;
// +1 because evidence starts at 1 rather than 0 for whatever reason
//enjoy fanta
// enjoy fanta
if (f_contents.at(0).toInt() != loaded_evidence + 1)
goto end;
@ -354,33 +338,36 @@ void AOApplication::server_packet_received(AOPacket *p_packet)
evi_type f_evi;
f_evi.name = sub_elements.at(0);
f_evi.description = sub_elements.at(1);
//no idea what the number at position 2 is. probably an identifier?
// no idea what the number at position 2 is. probably an identifier?
f_evi.image = sub_elements.at(3);
++loaded_evidence;
w_lobby->set_loading_text("Loading evidence:\n" + QString::number(loaded_evidence) + "/" + QString::number(evidence_list_size));
w_lobby->set_loading_text("Loading evidence:\n" +
QString::number(loaded_evidence) + "/" +
QString::number(evidence_list_size));
w_courtroom->append_evidence(f_evi);
int total_loading_size = char_list_size * 2 + evidence_list_size + music_list_size;
int loading_value = int(((loaded_chars + generated_chars + loaded_music + loaded_evidence) / static_cast<double>(total_loading_size)) * 100);
int total_loading_size =
char_list_size * 2 + evidence_list_size + music_list_size;
int loading_value =
int(((loaded_chars + generated_chars + loaded_music + loaded_evidence) /
static_cast<double>(total_loading_size)) *
100);
w_lobby->set_loading_value(loading_value);
QString next_packet_number = QString::number(loaded_evidence);
send_server_packet(new AOPacket("AE#" + next_packet_number + "#%"));
}
else if (header == "EM")
{
else if (header == "EM") {
if (!courtroom_constructed)
goto end;
bool musics_time = false;
int areas = 0;
for (int n_element = 0 ; n_element < f_contents.size() ; n_element += 2)
{
for (int n_element = 0; n_element < f_contents.size(); n_element += 2) {
if (f_contents.at(n_element).toInt() != loaded_music)
break;
@ -391,52 +378,49 @@ void AOApplication::server_packet_received(AOPacket *p_packet)
++loaded_music;
w_lobby->set_loading_text("Loading music:\n" + QString::number(loaded_music) + "/" + QString::number(music_list_size));
w_lobby->set_loading_text("Loading music:\n" +
QString::number(loaded_music) + "/" +
QString::number(music_list_size));
if (musics_time)
{
if (musics_time) {
w_courtroom->append_music(f_music);
}
else
{
if (f_music.endsWith(".wav") ||
f_music.endsWith(".mp3") ||
f_music.endsWith(".mp4") ||
f_music.endsWith(".ogg") ||
f_music.endsWith(".opus"))
{
else {
if (f_music.endsWith(".wav") || f_music.endsWith(".mp3") ||
f_music.endsWith(".mp4") || f_music.endsWith(".ogg") ||
f_music.endsWith(".opus")) {
musics_time = true;
areas--;
w_courtroom->fix_last_area();
w_courtroom->append_music(f_music);
}
else
{
else {
w_courtroom->append_area(f_music);
areas++;
}
}
for (int area_n = 0; area_n < areas; area_n++)
{
for (int area_n = 0; area_n < areas; area_n++) {
w_courtroom->arup_append(0, "Unknown", "Unknown", "Unknown");
}
int total_loading_size = char_list_size * 2 + evidence_list_size + music_list_size;
int loading_value = int(((loaded_chars + generated_chars + loaded_music + loaded_evidence) / static_cast<double>(total_loading_size)) * 100);
int total_loading_size =
char_list_size * 2 + evidence_list_size + music_list_size;
int loading_value = int(
((loaded_chars + generated_chars + loaded_music + loaded_evidence) /
static_cast<double>(total_loading_size)) *
100);
w_lobby->set_loading_value(loading_value);
}
QString next_packet_number = QString::number(((loaded_music - 1) / 10) + 1);
send_server_packet(new AOPacket("AM#" + next_packet_number + "#%"));
}
else if (header == "CharsCheck")
{
else if (header == "CharsCheck") {
if (!courtroom_constructed)
goto end;
for (int n_char = 0 ; n_char < f_contents.size() ; ++n_char)
{
for (int n_char = 0; n_char < f_contents.size(); ++n_char) {
if (f_contents.at(n_char) == "-1")
w_courtroom->set_taken(n_char, true);
else
@ -444,13 +428,11 @@ void AOApplication::server_packet_received(AOPacket *p_packet)
}
}
else if (header == "SC")
{
else if (header == "SC") {
if (!courtroom_constructed)
goto end;
for (int n_element = 0 ; n_element < f_contents.size() ; ++n_element)
{
for (int n_element = 0; n_element < f_contents.size(); ++n_element) {
QStringList sub_elements = f_contents.at(n_element).split("&");
char_type f_char;
@ -458,74 +440,78 @@ void AOApplication::server_packet_received(AOPacket *p_packet)
if (sub_elements.size() >= 2)
f_char.description = sub_elements.at(1);
//temporary. the CharsCheck packet sets this properly
// temporary. the CharsCheck packet sets this properly
f_char.taken = false;
++loaded_chars;
w_lobby->set_loading_text("Loading chars:\n" + QString::number(loaded_chars) + "/" + QString::number(char_list_size));
w_lobby->set_loading_text("Loading chars:\n" +
QString::number(loaded_chars) + "/" +
QString::number(char_list_size));
w_courtroom->append_char(f_char);
int total_loading_size = char_list_size * 2 + evidence_list_size + music_list_size;
int loading_value = int(((loaded_chars + generated_chars + loaded_music + loaded_evidence) / static_cast<double>(total_loading_size)) * 100);
int total_loading_size =
char_list_size * 2 + evidence_list_size + music_list_size;
int loading_value = int(
((loaded_chars + generated_chars + loaded_music + loaded_evidence) /
static_cast<double>(total_loading_size)) *
100);
w_lobby->set_loading_value(loading_value);
}
send_server_packet(new AOPacket("RM#%"));
}
else if (header == "SM")
{
else if (header == "SM") {
if (!courtroom_constructed)
goto end;
bool musics_time = false;
int areas = 0;
for (int n_element = 0 ; n_element < f_contents.size() ; ++n_element)
{
for (int n_element = 0; n_element < f_contents.size(); ++n_element) {
++loaded_music;
w_lobby->set_loading_text("Loading music:\n" + QString::number(loaded_music) + "/" + QString::number(music_list_size));
w_lobby->set_loading_text("Loading music:\n" +
QString::number(loaded_music) + "/" +
QString::number(music_list_size));
if (musics_time)
{
if (musics_time) {
w_courtroom->append_music(f_contents.at(n_element));
}
else
{
else {
if (f_contents.at(n_element).endsWith(".wav") ||
f_contents.at(n_element).endsWith(".mp3") ||
f_contents.at(n_element).endsWith(".mp4") ||
f_contents.at(n_element).endsWith(".ogg") ||
f_contents.at(n_element).endsWith(".opus"))
{
f_contents.at(n_element).endsWith(".opus")) {
musics_time = true;
w_courtroom->fix_last_area();
w_courtroom->append_music(f_contents.at(n_element));
areas--;
}
else
{
else {
w_courtroom->append_area(f_contents.at(n_element));
areas++;
}
}
for (int area_n = 0; area_n < areas; area_n++)
{
for (int area_n = 0; area_n < areas; area_n++) {
w_courtroom->arup_append(0, "Unknown", "Unknown", "Unknown");
}
int total_loading_size = char_list_size * 2 + evidence_list_size + music_list_size;
int loading_value = int(((loaded_chars + generated_chars + loaded_music + loaded_evidence) / static_cast<double>(total_loading_size)) * 100);
int total_loading_size =
char_list_size * 2 + evidence_list_size + music_list_size;
int loading_value = int(
((loaded_chars + generated_chars + loaded_music + loaded_evidence) /
static_cast<double>(total_loading_size)) *
100);
w_lobby->set_loading_value(loading_value);
}
send_server_packet(new AOPacket("RD#%"));
}
else if (header == "DONE")
{
else if (header == "DONE") {
if (!courtroom_constructed)
goto end;
@ -539,39 +525,33 @@ void AOApplication::server_packet_received(AOPacket *p_packet)
destruct_lobby();
}
else if (header == "BN")
{
else if (header == "BN") {
if (f_contents.size() < 1)
goto end;
if (courtroom_constructed)
w_courtroom->set_background(f_contents.at(0));
}
//server accepting char request(CC) packet
else if (header == "PV")
{
// server accepting char request(CC) packet
else if (header == "PV") {
if (f_contents.size() < 3)
goto end;
if (courtroom_constructed)
w_courtroom->enter_courtroom(f_contents.at(2).toInt());
}
else if (header == "MS")
{
else if (header == "MS") {
if (courtroom_constructed && courtroom_loaded)
w_courtroom->handle_chatmessage(&p_packet->get_contents());
}
else if (header == "MC")
{
else if (header == "MC") {
if (courtroom_constructed && courtroom_loaded)
w_courtroom->handle_song(&p_packet->get_contents());
}
else if (header == "RT")
{
else if (header == "RT") {
if (f_contents.size() < 1)
goto end;
if (courtroom_constructed)
{
if (courtroom_constructed) {
if (f_contents.size() == 1)
w_courtroom->handle_wtce(f_contents.at(0), 0);
else if (f_contents.size() == 2) {
@ -579,19 +559,16 @@ void AOApplication::server_packet_received(AOPacket *p_packet)
}
}
}
else if (header == "HP")
{
else if (header == "HP") {
if (courtroom_constructed && f_contents.size() > 1)
w_courtroom->set_hp_bar(f_contents.at(0).toInt(), f_contents.at(1).toInt());
w_courtroom->set_hp_bar(f_contents.at(0).toInt(),
f_contents.at(1).toInt());
}
else if (header == "LE")
{
if (courtroom_constructed)
{
else if (header == "LE") {
if (courtroom_constructed) {
QVector<evi_type> f_evi_list;
for (QString f_string : f_contents)
{
for (QString f_string : f_contents) {
QStringList sub_contents = f_string.split("&");
if (sub_contents.size() < 3)
@ -608,67 +585,59 @@ void AOApplication::server_packet_received(AOPacket *p_packet)
w_courtroom->set_evidence_list(f_evi_list);
}
}
else if (header == "ARUP")
{
if (courtroom_constructed)
{
else if (header == "ARUP") {
if (courtroom_constructed) {
int arup_type = f_contents.at(0).toInt();
for (int n_element = 1 ; n_element < f_contents.size() ; n_element++)
{
w_courtroom->arup_modify(arup_type, n_element - 1, f_contents.at(n_element));
for (int n_element = 1; n_element < f_contents.size(); n_element++) {
w_courtroom->arup_modify(arup_type, n_element - 1,
f_contents.at(n_element));
}
}
}
else if (header == "IL")
{
else if (header == "IL") {
if (courtroom_constructed && f_contents.size() > 0)
w_courtroom->set_ip_list(f_contents.at(0));
}
else if (header == "MU")
{
else if (header == "MU") {
if (courtroom_constructed && f_contents.size() > 0)
w_courtroom->set_mute(true, f_contents.at(0).toInt());
}
else if (header == "UM")
{
else if (header == "UM") {
if (courtroom_constructed && f_contents.size() > 0)
w_courtroom->set_mute(false, f_contents.at(0).toInt());
}
else if (header == "KK")
{
if (courtroom_constructed && f_contents.size() >= 1)
{
call_notice("You have been kicked from the server.\nReason: " + f_contents.at(0));
else if (header == "KK") {
if (courtroom_constructed && f_contents.size() >= 1) {
call_notice("You have been kicked from the server.\nReason: " +
f_contents.at(0));
construct_lobby();
destruct_courtroom();
}
}
else if (header == "KB")
{
if (courtroom_constructed && f_contents.size() >= 1)
{
call_notice("You have been banned from the server.\nReason: " + f_contents.at(0));
else if (header == "KB") {
if (courtroom_constructed && f_contents.size() >= 1) {
call_notice("You have been banned from the server.\nReason: " +
f_contents.at(0));
construct_lobby();
destruct_courtroom();
}
}
else if (header == "BD")
{
else if (header == "BD") {
call_notice("You are banned on this server.\nReason: " + f_contents.at(0));
}
else if (header == "ZZ")
{
else if (header == "ZZ") {
if (courtroom_constructed && f_contents.size() > 0)
w_courtroom->mod_called(f_contents.at(0));
}
else if (header == "CASEA")
{
else if (header == "CASEA") {
if (courtroom_constructed && f_contents.size() > 6)
w_courtroom->case_called(f_contents.at(0), f_contents.at(1) == "1", f_contents.at(2) == "1", f_contents.at(3) == "1", f_contents.at(4) == "1", f_contents.at(5) == "1");
w_courtroom->case_called(f_contents.at(0), f_contents.at(1) == "1",
f_contents.at(2) == "1", f_contents.at(3) == "1",
f_contents.at(4) == "1",
f_contents.at(5) == "1");
}
end:
end:
delete p_packet;
}
@ -695,8 +664,7 @@ void AOApplication::send_server_packet(AOPacket *p_packet, bool encoded)
QString f_packet = p_packet->to_string();
if (encryption_needed)
{
if (encryption_needed) {
#ifdef DEBUG_NETWORK
qDebug() << "S(e):" << f_packet;
#endif
@ -704,8 +672,7 @@ void AOApplication::send_server_packet(AOPacket *p_packet, bool encoded)
p_packet->encrypt_header(s_decryptor);
f_packet = p_packet->to_string();
}
else
{
else {
#ifdef DEBUG_NETWORK
qDebug() << "S:" << f_packet;
#endif

View File

@ -3,18 +3,18 @@
#include "file_functions.h"
#include <QDir>
#include <QStandardPaths>
#include <QRegExp>
#include <QStandardPaths>
#ifdef BASE_OVERRIDE
#include "base_override.h"
#endif
//this is a quite broad generalization
//the most common OSes(mac and windows) are _usually_ case insensitive
//however, there do exist mac installations with case sensitive filesystems
//in that case, define CASE_SENSITIVE_FILESYSTEM and compile on a mac
#if (defined (LINUX) || defined (__linux__))
// this is a quite broad generalization
// the most common OSes(mac and windows) are _usually_ case insensitive
// however, there do exist mac installations with case sensitive filesystems
// in that case, define CASE_SENSITIVE_FILESYSTEM and compile on a mac
#if (defined(LINUX) || defined(__linux__))
#define CASE_SENSITIVE_FILESYSTEM
#endif
@ -23,7 +23,7 @@ QString AOApplication::get_base_path()
QString base_path = "";
#ifdef ANDROID
QString sdcard_storage = getenv("SECONDARY_STORAGE");
if (dir_exists(sdcard_storage + "/AO2/")){
if (dir_exists(sdcard_storage + "/AO2/")) {
base_path = sdcard_storage + "/AO2/";
}
else {
@ -37,10 +37,7 @@ QString AOApplication::get_base_path()
return base_path;
}
QString AOApplication::get_data_path()
{
return get_base_path() + "data/";
}
QString AOApplication::get_data_path() { return get_base_path() + "data/"; }
QString AOApplication::get_default_theme_path(QString p_file)
{
@ -104,7 +101,8 @@ QString AOApplication::get_music_path(QString p_song)
QString AOApplication::get_background_path(QString p_file)
{
QString path = get_base_path() + "background/" + w_courtroom->get_current_background() + "/" + p_file;
QString path = get_base_path() + "background/" +
w_courtroom->get_current_background() + "/" + p_file;
if (courtroom_constructed) {
#ifndef CASE_SENSITIVE_FILESYSTEM
return path;
@ -135,21 +133,25 @@ QString AOApplication::get_evidence_path(QString p_file)
#endif
}
QString AOApplication::get_case_sensitive_path(QString p_file) {
//first, check to see if it's actually there (also serves as base case for recursion)
if (exists(p_file)) return p_file;
QString AOApplication::get_case_sensitive_path(QString p_file)
{
// first, check to see if it's actually there (also serves as base case for
// recursion)
if (exists(p_file))
return p_file;
QFileInfo file(p_file);
QString file_basename = file.fileName();
QString file_parent_dir = get_case_sensitive_path(file.absolutePath());
//second, does it exist in the new parent dir?
// second, does it exist in the new parent dir?
if (exists(file_parent_dir + "/" + file_basename))
return file_parent_dir + "/" + file_basename;
//last resort, dirlist parent dir and find case insensitive match
QRegExp file_rx = QRegExp(file_basename, Qt::CaseInsensitive, QRegExp::FixedString);
// last resort, dirlist parent dir and find case insensitive match
QRegExp file_rx =
QRegExp(file_basename, Qt::CaseInsensitive, QRegExp::FixedString);
QStringList files = QDir(file_parent_dir).entryList();
int result = files.indexOf(file_rx);
@ -157,6 +159,6 @@ QString AOApplication::get_case_sensitive_path(QString p_file) {
if (result != -1)
return file_parent_dir + "/" + files.at(result);
//if nothing is found, let the caller handle the missing file
// if nothing is found, let the caller handle the missing file
return file_parent_dir + "/" + file_basename;
}

View File

@ -48,13 +48,15 @@ int AOApplication::get_max_log_size()
bool AOApplication::get_log_goes_downwards()
{
QString result = configini->value("log_goes_downwards", "false").value<QString>();
QString result =
configini->value("log_goes_downwards", "false").value<QString>();
return result.startsWith("true");
}
bool AOApplication::get_showname_enabled_by_default()
{
QString result = configini->value("show_custom_shownames", "true").value<QString>();
QString result =
configini->value("show_custom_shownames", "true").value<QString>();
return result.startsWith("true");
}
@ -69,7 +71,8 @@ QString AOApplication::get_default_username()
QString AOApplication::get_audio_output_device()
{
QString result = configini->value("default_audio_device", "default").value<QString>();
QString result =
configini->value("default_audio_device", "default").value<QString>();
return result;
}
@ -86,8 +89,7 @@ QStringList AOApplication::get_call_words()
QTextStream in(&callwords_ini);
while (!in.atEnd())
{
while (!in.atEnd()) {
QString line = in.readLine();
return_value.append(line);
}
@ -102,8 +104,7 @@ void AOApplication::write_to_serverlist_txt(QString p_line)
serverlist_txt.setFileName(serverlist_txt_path);
if (!serverlist_txt.open(QIODevice::WriteOnly | QIODevice::Append))
{
if (!serverlist_txt.open(QIODevice::WriteOnly | QIODevice::Append)) {
return;
}
@ -123,15 +124,13 @@ QVector<server_type> AOApplication::read_serverlist_txt()
serverlist_txt.setFileName(serverlist_txt_path);
if (!serverlist_txt.open(QIODevice::ReadOnly))
{
if (!serverlist_txt.open(QIODevice::ReadOnly)) {
return f_server_list;
}
QTextStream in(&serverlist_txt);
while(!in.atEnd())
{
while (!in.atEnd()) {
QString line = in.readLine();
server_type f_server;
QStringList line_contents = line.split(":");
@ -150,13 +149,15 @@ QVector<server_type> AOApplication::read_serverlist_txt()
return f_server_list;
}
QString AOApplication::read_design_ini(QString p_identifier, QString p_design_path)
QString AOApplication::read_design_ini(QString p_identifier,
QString p_design_path)
{
QSettings settings(p_design_path, QSettings::IniFormat);
QVariant value = settings.value(p_identifier);
if (value.type() == QVariant::StringList) {
return value.toStringList().join(",");
} else {
}
else {
return value.toString();
}
}
@ -172,8 +173,7 @@ QPoint AOApplication::get_button_spacing(QString p_identifier, QString p_file)
return_value.setX(0);
return_value.setY(0);
if (f_result == "")
{
if (f_result == "") {
f_result = read_design_ini(p_identifier, default_path);
if (f_result == "")
@ -191,7 +191,8 @@ QPoint AOApplication::get_button_spacing(QString p_identifier, QString p_file)
return return_value;
}
pos_size_type AOApplication::get_element_dimensions(QString p_identifier, QString p_file)
pos_size_type AOApplication::get_element_dimensions(QString p_identifier,
QString p_file)
{
QString design_ini_path = get_theme_path(p_file);
QString default_path = get_default_theme_path(p_file);
@ -204,8 +205,7 @@ pos_size_type AOApplication::get_element_dimensions(QString p_identifier, QStrin
return_value.width = -1;
return_value.height = -1;
if (f_result == "")
{
if (f_result == "") {
f_result = read_design_ini(p_identifier, default_path);
if (f_result == "")
@ -229,8 +229,7 @@ QString AOApplication::get_font_name(QString p_identifier, QString p_file)
QString design_ini_path = get_theme_path(p_file);
QString f_result = read_design_ini(p_identifier, design_ini_path);
QString default_path = get_default_theme_path(p_file);
if (f_result == "")
{
if (f_result == "") {
f_result = read_design_ini(p_identifier, default_path);
if (f_result == "")
return "Sans";
@ -243,8 +242,7 @@ int AOApplication::get_font_size(QString p_identifier, QString p_file)
QString default_path = get_default_theme_path(p_file);
QString f_result = read_design_ini(p_identifier, design_ini_path);
if (f_result == "")
{
if (f_result == "") {
f_result = read_design_ini(p_identifier, default_path);
if (f_result == "")
@ -262,8 +260,7 @@ QColor AOApplication::get_color(QString p_identifier, QString p_file)
QColor return_color(0, 0, 0);
if (f_result == "")
{
if (f_result == "") {
f_result = read_design_ini(p_identifier, default_path);
if (f_result == "")
@ -286,12 +283,10 @@ QColor AOApplication::get_chat_color(QString p_identifier, QString p_chat)
{
QColor return_color(255, 255, 255);
if (p_identifier == "_inline_grey")
{
if (p_identifier == "_inline_grey") {
return_color = QColor(187, 187, 187);
}
else
{
else {
switch (p_identifier.toInt()) {
case 1:
return_color = QColor(0, 255, 0);
@ -327,8 +322,7 @@ QColor AOApplication::get_chat_color(QString p_identifier, QString p_chat)
QString default_path = get_base_path() + "misc/default/config.ini";
QString f_result = read_design_ini(p_identifier, design_ini_path);
if (f_result == "")
{
if (f_result == "") {
f_result = read_design_ini(p_identifier, default_path);
if (f_result == "")
@ -355,8 +349,7 @@ QString AOApplication::get_sfx(QString p_identifier)
QString return_sfx = "";
if (f_result == "")
{
if (f_result == "") {
f_result = read_design_ini(p_identifier, default_path);
if (f_result == "")
@ -372,12 +365,10 @@ QString AOApplication::get_sfx_suffix(QString sound_to_check)
{
QString mp3_check = get_sounds_path(sound_to_check + ".mp3");
QString opus_check = get_sounds_path(sound_to_check + ".opus");
if (file_exists(opus_check))
{
if (file_exists(opus_check)) {
return sound_to_check + ".opus";
}
else if (file_exists(mp3_check))
{
else if (file_exists(mp3_check)) {
return sound_to_check + ".mp3";
}
return sound_to_check + ".wav";
@ -386,19 +377,20 @@ QString AOApplication::get_sfx_suffix(QString sound_to_check)
QString AOApplication::get_image_suffix(QString path_to_check)
{
QString apng_check = path_to_check + ".apng";
if (file_exists(apng_check))
{
if (file_exists(apng_check)) {
return apng_check;
}
return path_to_check + ".gif";
}
//returns whatever is to the right of "search_line =" within target_tag and terminator_tag, trimmed
//returns the empty string if the search line couldnt be found
QString AOApplication::read_char_ini(QString p_char, QString p_search_line, QString target_tag)
// returns whatever is to the right of "search_line =" within target_tag and
// terminator_tag, trimmed returns the empty string if the search line couldnt
// be found
QString AOApplication::read_char_ini(QString p_char, QString p_search_line,
QString target_tag)
{
QSettings settings(get_character_path(p_char, "char.ini"), QSettings::IniFormat);
QSettings settings(get_character_path(p_char, "char.ini"),
QSettings::IniFormat);
settings.beginGroup(target_tag);
QString value = settings.value(p_search_line).toString();
settings.endGroup();
@ -411,7 +403,8 @@ QString AOApplication::get_char_name(QString p_char)
if (f_result == "")
return p_char;
else return f_result;
else
return f_result;
}
QString AOApplication::get_showname(QString p_char)
@ -423,7 +416,8 @@ QString AOApplication::get_showname(QString p_char)
return "";
if (f_result == "")
return p_char;
else return f_result;
else
return f_result;
}
QString AOApplication::get_char_side(QString p_char)
@ -432,7 +426,8 @@ QString AOApplication::get_char_side(QString p_char)
if (f_result == "")
return "wit";
else return f_result;
else
return f_result;
}
QString AOApplication::get_gender(QString p_char)
@ -441,14 +436,16 @@ QString AOApplication::get_gender(QString p_char)
if (f_result == "")
return "male";
else return f_result;
else
return f_result;
}
QString AOApplication::get_chat(QString p_char)
{
QString f_result = read_char_ini(p_char, "chat", "Options");
//handling the correct order of chat is a bit complicated, we let the caller do it
// handling the correct order of chat is a bit complicated, we let the caller
// do it
return f_result;
}
@ -457,7 +454,8 @@ QString AOApplication::get_char_shouts(QString p_char)
QString f_result = read_char_ini(p_char, "shouts", "Options");
if (f_result == "")
return "default";
else return f_result;
else
return f_result;
}
int AOApplication::get_preanim_duration(QString p_char, QString p_emote)
@ -466,7 +464,8 @@ int AOApplication::get_preanim_duration(QString p_char, QString p_emote)
if (f_result == "")
return -1;
else return f_result.toInt();
else
return f_result.toInt();
}
int AOApplication::get_ao2_preanim_duration(QString p_char, QString p_emote)
@ -475,7 +474,8 @@ int AOApplication::get_ao2_preanim_duration(QString p_char, QString p_emote)
if (f_result == "")
return -1;
else return f_result.toInt();
else
return f_result.toInt();
}
int AOApplication::get_emote_number(QString p_char)
@ -484,68 +484,75 @@ int AOApplication::get_emote_number(QString p_char)
if (f_result == "")
return 0;
else return f_result.toInt();
else
return f_result.toInt();
}
QString AOApplication::get_emote_comment(QString p_char, int p_emote)
{
QString f_result = read_char_ini(p_char, QString::number(p_emote + 1), "Emotions");
QString f_result =
read_char_ini(p_char, QString::number(p_emote + 1), "Emotions");
QStringList result_contents = f_result.split("#");
if (result_contents.size() < 4)
{
if (result_contents.size() < 4) {
qDebug() << "W: misformatted char.ini: " << p_char << ", " << p_emote;
return "normal";
}
else return result_contents.at(0);
else
return result_contents.at(0);
}
QString AOApplication::get_pre_emote(QString p_char, int p_emote)
{
QString f_result = read_char_ini(p_char, QString::number(p_emote + 1), "Emotions");
QString f_result =
read_char_ini(p_char, QString::number(p_emote + 1), "Emotions");
QStringList result_contents = f_result.split("#");
if (result_contents.size() < 4)
{
if (result_contents.size() < 4) {
qDebug() << "W: misformatted char.ini: " << p_char << ", " << p_emote;
return "";
}
else return result_contents.at(1);
else
return result_contents.at(1);
}
QString AOApplication::get_emote(QString p_char, int p_emote)
{
QString f_result = read_char_ini(p_char, QString::number(p_emote + 1), "Emotions");
QString f_result =
read_char_ini(p_char, QString::number(p_emote + 1), "Emotions");
QStringList result_contents = f_result.split("#");
if (result_contents.size() < 4)
{
if (result_contents.size() < 4) {
qDebug() << "W: misformatted char.ini: " << p_char << ", " << p_emote;
return "normal";
}
else return result_contents.at(2);
else
return result_contents.at(2);
}
int AOApplication::get_emote_mod(QString p_char, int p_emote)
{
QString f_result = read_char_ini(p_char, QString::number(p_emote + 1), "Emotions");
QString f_result =
read_char_ini(p_char, QString::number(p_emote + 1), "Emotions");
QStringList result_contents = f_result.split("#");
if (result_contents.size() < 4)
{
qDebug() << "W: misformatted char.ini: " << p_char << ", " << QString::number(p_emote);
if (result_contents.size() < 4) {
qDebug() << "W: misformatted char.ini: " << p_char << ", "
<< QString::number(p_emote);
return 0;
}
else return result_contents.at(3).toInt();
else
return result_contents.at(3).toInt();
}
int AOApplication::get_desk_mod(QString p_char, int p_emote)
{
QString f_result = read_char_ini(p_char, QString::number(p_emote + 1), "Emotions");
QString f_result =
read_char_ini(p_char, QString::number(p_emote + 1), "Emotions");
QStringList result_contents = f_result.split("#");
@ -556,25 +563,30 @@ int AOApplication::get_desk_mod(QString p_char, int p_emote)
if (string_result == "")
return -1;
else return string_result.toInt();
else
return string_result.toInt();
}
QString AOApplication::get_sfx_name(QString p_char, int p_emote)
{
QString f_result = read_char_ini(p_char, QString::number(p_emote + 1), "SoundN");
QString f_result =
read_char_ini(p_char, QString::number(p_emote + 1), "SoundN");
if (f_result == "")
return "1";
else return f_result;
else
return f_result;
}
int AOApplication::get_sfx_delay(QString p_char, int p_emote)
{
QString f_result = read_char_ini(p_char, QString::number(p_emote + 1), "SoundT");
QString f_result =
read_char_ini(p_char, QString::number(p_emote + 1), "SoundT");
if (f_result == "")
return 1;
else return f_result.toInt();
else
return f_result.toInt();
}
int AOApplication::get_text_delay(QString p_char, QString p_emote)
@ -583,7 +595,8 @@ int AOApplication::get_text_delay(QString p_char, QString p_emote)
if (f_result == "")
return -1;
else return f_result.toInt();
else
return f_result.toInt();
}
QString AOApplication::get_custom_realization(QString p_char)
@ -592,7 +605,8 @@ QString AOApplication::get_custom_realization(QString p_char)
if (f_result == "")
return get_sfx("realization");
else return f_result;
else
return f_result;
}
bool AOApplication::get_blank_blip()
@ -615,42 +629,50 @@ bool AOApplication::get_casing_enabled()
bool AOApplication::get_casing_defence_enabled()
{
QString result = configini->value("casing_defence_enabled", "false").value<QString>();
QString result =
configini->value("casing_defence_enabled", "false").value<QString>();
return result.startsWith("true");
}
bool AOApplication::get_casing_prosecution_enabled()
{
QString result = configini->value("casing_prosecution_enabled", "false").value<QString>();
QString result =
configini->value("casing_prosecution_enabled", "false").value<QString>();
return result.startsWith("true");
}
bool AOApplication::get_casing_judge_enabled()
{
QString result = configini->value("casing_judge_enabled", "false").value<QString>();
QString result =
configini->value("casing_judge_enabled", "false").value<QString>();
return result.startsWith("true");
}
bool AOApplication::get_casing_juror_enabled()
{
QString result = configini->value("casing_juror_enabled", "false").value<QString>();
QString result =
configini->value("casing_juror_enabled", "false").value<QString>();
return result.startsWith("true");
}
bool AOApplication::get_casing_steno_enabled()
{
QString result = configini->value("casing_steno_enabled", "false").value<QString>();
QString result =
configini->value("casing_steno_enabled", "false").value<QString>();
return result.startsWith("true");
}
bool AOApplication::get_casing_cm_enabled()
{
QString result = configini->value("casing_cm_enabled", "false").value<QString>();
QString result =
configini->value("casing_cm_enabled", "false").value<QString>();
return result.startsWith("true");
}
QString AOApplication::get_casing_can_host_cases()
{
QString result = configini->value("casing_can_host_cases", "Turnabout Check Your Settings").value<QString>();
QString result =
configini->value("casing_can_host_cases", "Turnabout Check Your Settings")
.value<QString>();
return result;
}