diff --git a/.clang-format b/.clang-format new file mode 100644 index 0000000..a050582 --- /dev/null +++ b/.clang-format @@ -0,0 +1,2 @@ +BasedOnStyle: LLVM +BreakBeforeBraces: Stroustrup diff --git a/include/aoapplication.h b/include/aoapplication.h index 67f9a0d..ef1a168 100644 --- a/include/aoapplication.h +++ b/include/aoapplication.h @@ -6,30 +6,29 @@ #include "discord_rich_presence.h" #include -#include #include #include +#include #include -#include #include +#include #include #include #include -#include -#include #include #include +#include +#include class NetworkManager; class Lobby; class Courtroom; -class AOApplication : public QApplication -{ +class AOApplication : public QApplication { Q_OBJECT public: @@ -78,7 +77,7 @@ public: ///////////////loading info/////////////////// - //player number, it's hardly used but might be needed for some old servers + // player number, it's hardly used but might be needed for some old servers int s_pv = 0; QString server_software = ""; @@ -103,19 +102,19 @@ public: /////////////////////////////////////////// void set_favorite_list(); - QVector& get_favorite_list() {return favorite_list;} + QVector &get_favorite_list() { return favorite_list; } void add_favorite_server(int p_server); void set_server_list(); - QVector& get_server_list() {return server_list;} + QVector &get_server_list() { return server_list; } - //reads the theme from config.ini and sets it accordingly + // reads the theme from config.ini and sets it accordingly void reload_theme(); - //Returns the character the player has currently selected + // Returns the character the player has currently selected QString get_current_char(); - //implementation in path_functions.cpp + // implementation in path_functions.cpp QString get_base_path(); QString get_data_path(); QString get_theme_path(QString p_file); @@ -135,25 +134,26 @@ public: // Instead of reinventing the wheel, we'll use a QSettings class. QSettings *configini; - //Reads the theme from config.ini and loads it into the current_theme variable + // Reads the theme from config.ini and loads it into the current_theme + // variable QString read_theme(); - //Returns the value of ooc_name in config.ini + // Returns the value of ooc_name in config.ini QString get_ooc_name(); - //Returns the blip rate from config.ini + // Returns the blip rate from config.ini int read_blip_rate(); - //Returns true if blank blips is enabled in config.ini and false otherwise + // Returns true if blank blips is enabled in config.ini and false otherwise bool get_blank_blip(); - //Returns the value of default_music in config.ini + // Returns the value of default_music in config.ini int get_default_music(); - //Returns the value of default_sfx in config.ini + // Returns the value of default_sfx in config.ini int get_default_sfx(); - //Returns the value of default_blip in config.ini + // Returns the value of default_blip in config.ini int get_default_blip(); // Returns the value of whether Discord should be enabled on startup @@ -177,101 +177,102 @@ public: // Returns whether the user would like to have custom shownames on by default. bool get_showname_enabled_by_default(); - //Returns the list of words in callwords.ini + // Returns the list of words in callwords.ini QStringList get_call_words(); - //Appends the argument string to serverlist.txt + // Appends the argument string to serverlist.txt void write_to_serverlist_txt(QString p_line); - //Returns the contents of serverlist.txt + // Returns the contents of serverlist.txt QVector read_serverlist_txt(); - //Returns the value of p_identifier in the design.ini file in p_design_path + // Returns the value of p_identifier in the design.ini file in p_design_path QString read_design_ini(QString p_identifier, QString p_design_path); - //Returns the coordinates of widget with p_identifier from p_file + // Returns the coordinates of widget with p_identifier from p_file QPoint get_button_spacing(QString p_identifier, QString p_file); - //Returns the dimensions of widget with specified identifier from p_file + // Returns the dimensions of widget with specified identifier from p_file pos_size_type get_element_dimensions(QString p_identifier, QString p_file); - //Returns the name of the font with p_identifier from p_file - QString get_font_name(QString p_identifier, QString p_file); + // Returns the name of the font with p_identifier from p_file + QString get_font_name(QString p_identifier, QString p_file); - - //Returns the value of font_size with p_identifier from p_file + // Returns the value of font_size with p_identifier from p_file int get_font_size(QString p_identifier, QString p_file); - //Returns the color with p_identifier from p_file + // Returns the color with p_identifier from p_file QColor get_color(QString p_identifier, QString p_file); // Returns the colour from the misc folder. QColor get_chat_color(QString p_identifier, QString p_chat); - //Returns the sfx with p_identifier from sounds.ini in the current theme path + // Returns the sfx with p_identifier from sounds.ini in the current theme path QString get_sfx(QString p_identifier); - //Figure out if we can opus this or if we should fall back to wav + // Figure out if we can opus this or if we should fall back to wav QString get_sfx_suffix(QString sound_to_check); // Can we use APNG for this? If not, fall back to a gif. QString get_image_suffix(QString path_to_check); - //Returns the value of p_search_line within target_tag and terminator_tag - QString read_char_ini(QString p_char, QString p_search_line, QString target_tag); + // Returns the value of p_search_line within target_tag and terminator_tag + QString read_char_ini(QString p_char, QString p_search_line, + QString target_tag); - //Returns the side of the p_char character from that characters ini file + // Returns the side of the p_char character from that characters ini file QString get_char_side(QString p_char); - //Returns the showname from the ini of p_char + // Returns the showname from the ini of p_char QString get_showname(QString p_char); - //Returns the value of chat from the specific p_char's ini file + // Returns the value of chat from the specific p_char's ini file QString get_chat(QString p_char); - //Returns the value of shouts from the specified p_char's ini file + // Returns the value of shouts from the specified p_char's ini file QString get_char_shouts(QString p_char); - //Returns the preanim duration of p_char's p_emote + // Returns the preanim duration of p_char's p_emote int get_preanim_duration(QString p_char, QString p_emote); - //Same as above, but only returns if it has a % in front(refer to Preanims section in the manual) + // Same as above, but only returns if it has a % in front(refer to Preanims + // section in the manual) int get_ao2_preanim_duration(QString p_char, QString p_emote); - //Not in use + // Not in use int get_text_delay(QString p_char, QString p_emote); // Returns the custom realisation used by the character. QString get_custom_realization(QString p_char); - //Returns the name of p_char + // Returns the name of p_char QString get_char_name(QString p_char); - //Returns the total amount of emotes of p_char + // Returns the total amount of emotes of p_char int get_emote_number(QString p_char); - //Returns the emote comment of p_char's p_emote + // Returns the emote comment of p_char's p_emote QString get_emote_comment(QString p_char, int p_emote); - //Returns the base name of p_char's p_emote + // Returns the base name of p_char's p_emote QString get_emote(QString p_char, int p_emote); - //Returns the preanimation name of p_char's p_emote + // Returns the preanimation name of p_char's p_emote QString get_pre_emote(QString p_char, int p_emote); - //Returns the sfx of p_char's p_emote + // Returns the sfx of p_char's p_emote QString get_sfx_name(QString p_char, int p_emote); - //Not in use + // Not in use int get_sfx_delay(QString p_char, int p_emote); - //Returns the modifier for p_char's p_emote + // Returns the modifier for p_char's p_emote int get_emote_mod(QString p_char, int p_emote); - //Returns the desk modifier for p_char's p_emote + // Returns the desk modifier for p_char's p_emote int get_desk_mod(QString p_char, int p_emote); - //Returns p_char's gender + // Returns p_char's gender QString get_gender(QString p_char); // ====== diff --git a/include/aoblipplayer.h b/include/aoblipplayer.h index 102a040..02bd3c6 100644 --- a/include/aoblipplayer.h +++ b/include/aoblipplayer.h @@ -9,13 +9,11 @@ #include "aoapplication.h" +#include #include #include -#include - -class AOBlipPlayer -{ +class AOBlipPlayer { public: AOBlipPlayer(QWidget *parent, AOApplication *p_ao_app); @@ -30,11 +28,11 @@ private: AOApplication *ao_app; int m_volume; - #if defined(BASSAUDIO) +#if defined(BASSAUDIO) HSTREAM m_stream_list[5]; - #elif defined(QTAUDIO) +#elif defined(QTAUDIO) QSoundEffect m_blips; - #endif +#endif }; #endif // AOBLIPPLAYER_H diff --git a/include/aobutton.h b/include/aobutton.h index 4b7209a..f575885 100644 --- a/include/aobutton.h +++ b/include/aobutton.h @@ -3,11 +3,10 @@ #include "aoapplication.h" -#include #include +#include -class AOButton : public QPushButton -{ +class AOButton : public QPushButton { Q_OBJECT public: diff --git a/include/aocaseannouncerdialog.h b/include/aocaseannouncerdialog.h index a238c3f..0ac8f07 100644 --- a/include/aocaseannouncerdialog.h +++ b/include/aocaseannouncerdialog.h @@ -4,20 +4,21 @@ #include "aoapplication.h" #include "courtroom.h" -#include #include -#include -#include #include +#include +#include #include #include +#include -class AOCaseAnnouncerDialog : public QDialog -{ +class AOCaseAnnouncerDialog : public QDialog { Q_OBJECT public: - explicit AOCaseAnnouncerDialog(QWidget *parent = nullptr, AOApplication *p_ao_app = nullptr, Courtroom *p_court = nullptr); + explicit AOCaseAnnouncerDialog(QWidget *parent = nullptr, + AOApplication *p_ao_app = nullptr, + Courtroom *p_court = nullptr); private: AOApplication *ao_app; diff --git a/include/aocharbutton.h b/include/aocharbutton.h index f372cdf..dd27e62 100644 --- a/include/aocharbutton.h +++ b/include/aocharbutton.h @@ -4,17 +4,17 @@ #include "aoapplication.h" #include "aoimage.h" +#include #include #include #include -#include -class AOCharButton : public QPushButton -{ +class AOCharButton : public QPushButton { Q_OBJECT public: - AOCharButton(QWidget *parent, AOApplication *p_ao_app, int x_pos, int y_pos, bool is_taken); + AOCharButton(QWidget *parent, AOApplication *p_ao_app, int x_pos, int y_pos, + bool is_taken); AOApplication *ao_app; diff --git a/include/aocharmovie.h b/include/aocharmovie.h index 7ef7da3..b4a8be2 100644 --- a/include/aocharmovie.h +++ b/include/aocharmovie.h @@ -1,16 +1,15 @@ #ifndef AOCHARMOVIE_H #define AOCHARMOVIE_H -#include -#include -#include #include #include +#include +#include +#include class AOApplication; -class AOCharMovie : public QLabel -{ +class AOCharMovie : public QLabel { Q_OBJECT public: @@ -21,7 +20,7 @@ public: void play_talking(QString p_char, QString p_emote); void play_idle(QString p_char, QString p_emote); - void set_flipped(bool p_flipped) {m_flipped = p_flipped;} + void set_flipped(bool p_flipped) { m_flipped = p_flipped; } void stop(); @@ -38,7 +37,8 @@ private: const int time_mod = 62; - // These are the X and Y values before they are fixed based on the sprite's width. + // These are the X and Y values before they are fixed based on the sprite's + // width. int x = 0; int y = 0; diff --git a/include/aoemotebutton.h b/include/aoemotebutton.h index c99a73b..acf0b48 100644 --- a/include/aoemotebutton.h +++ b/include/aoemotebutton.h @@ -3,22 +3,21 @@ #include "aoapplication.h" -#include #include +#include -class AOEmoteButton : public QPushButton -{ +class AOEmoteButton : public QPushButton { Q_OBJECT public: AOEmoteButton(QWidget *p_parent, AOApplication *p_ao_app, int p_x, int p_y); - //void set_on(QString p_char, int p_emote); - //void set_off(QString p_char, int p_emote); + // void set_on(QString p_char, int p_emote); + // void set_off(QString p_char, int p_emote); void set_image(QString p_char, int p_emote, QString suffix); - void set_id(int p_id) {m_id = p_id;} - int get_id() {return m_id;} + void set_id(int p_id) { m_id = p_id; } + int get_id() { return m_id; } private: QWidget *parent; diff --git a/include/aoevidencebutton.h b/include/aoevidencebutton.h index 80b747c..b56bfb1 100644 --- a/include/aoevidencebutton.h +++ b/include/aoevidencebutton.h @@ -4,21 +4,21 @@ #include "aoapplication.h" #include "aoimage.h" +#include #include #include -#include -class AOEvidenceButton : public QPushButton -{ +class AOEvidenceButton : public QPushButton { Q_OBJECT public: - AOEvidenceButton(QWidget *p_parent, AOApplication *p_ao_app, int p_x, int p_y); + AOEvidenceButton(QWidget *p_parent, AOApplication *p_ao_app, int p_x, + int p_y); void reset(); void set_image(QString p_image); void set_theme_image(QString p_image); - void set_id(int p_id) {m_id = p_id;} + void set_id(int p_id) { m_id = p_id; } void set_selected(bool p_selected); diff --git a/include/aoevidencedisplay.h b/include/aoevidencedisplay.h index 13ca00d..1d6280d 100644 --- a/include/aoevidencedisplay.h +++ b/include/aoevidencedisplay.h @@ -4,19 +4,18 @@ #include "aoapplication.h" #include "aosfxplayer.h" +#include #include #include -#include -class AOEvidenceDisplay : public QLabel -{ +class AOEvidenceDisplay : public QLabel { Q_OBJECT public: AOEvidenceDisplay(QWidget *p_parent, AOApplication *p_ao_app); void show_evidence(QString p_evidence_image, bool is_left_side, int p_volume); - QLabel* get_evidence_icon(); + QLabel *get_evidence_icon(); void reset(); private: diff --git a/include/aoimage.h b/include/aoimage.h index 4713be0..c4fdf2e 100644 --- a/include/aoimage.h +++ b/include/aoimage.h @@ -1,15 +1,14 @@ -//This class represents a static theme-dependent image +// This class represents a static theme-dependent image #ifndef AOIMAGE_H #define AOIMAGE_H #include "aoapplication.h" -#include #include +#include -class AOImage : public QLabel -{ +class AOImage : public QLabel { public: AOImage(QWidget *parent, AOApplication *p_ao_app); ~AOImage(); diff --git a/include/aolineedit.h b/include/aolineedit.h index ce17680..70f1f97 100644 --- a/include/aolineedit.h +++ b/include/aolineedit.h @@ -4,8 +4,7 @@ #include #include -class AOLineEdit : public QLineEdit -{ +class AOLineEdit : public QLineEdit { Q_OBJECT public: @@ -19,8 +18,6 @@ signals: private slots: void on_enter_pressed(); - - }; #endif // AOLINEEDIT_H diff --git a/include/aomovie.h b/include/aomovie.h index 1f278bf..d22f725 100644 --- a/include/aomovie.h +++ b/include/aomovie.h @@ -7,8 +7,7 @@ class Courtroom; class AOApplication; -class AOMovie : public QLabel -{ +class AOMovie : public QLabel { Q_OBJECT public: diff --git a/include/aomusicplayer.h b/include/aomusicplayer.h index b34267c..fd6b254 100644 --- a/include/aomusicplayer.h +++ b/include/aomusicplayer.h @@ -8,13 +8,12 @@ #endif #include "aoapplication.h" +#include #include #include -#include #if defined(BASSAUDIO) -class AOMusicPlayer -{ +class AOMusicPlayer { public: AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app); ~AOMusicPlayer(); @@ -30,8 +29,7 @@ private: HSTREAM m_stream; }; #elif defined(QTAUDIO) -class AOMusicPlayer -{ +class AOMusicPlayer { public: AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app); ~AOMusicPlayer(); @@ -47,8 +45,7 @@ private: int m_volume = 0; }; #else -class AOMusicPlayer -{ +class AOMusicPlayer { public: AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app); ~AOMusicPlayer(); diff --git a/include/aooptionsdialog.h b/include/aooptionsdialog.h index a65e3f5..ec0889b 100644 --- a/include/aooptionsdialog.h +++ b/include/aooptionsdialog.h @@ -23,93 +23,93 @@ #include #include -class AOOptionsDialog: public QDialog -{ - Q_OBJECT +class AOOptionsDialog : public QDialog { + Q_OBJECT public: - explicit AOOptionsDialog(QWidget *parent = nullptr, AOApplication *p_ao_app = nullptr); + explicit AOOptionsDialog(QWidget *parent = nullptr, + AOApplication *p_ao_app = nullptr); private: - AOApplication *ao_app; + AOApplication *ao_app; - QVBoxLayout *ui_vertical_layout; - QTabWidget *ui_settings_tabs; + QVBoxLayout *ui_vertical_layout; + QTabWidget *ui_settings_tabs; - QWidget *ui_gameplay_tab; - QWidget *ui_form_layout_widget; - QFormLayout *ui_gameplay_form; - QLabel *ui_theme_label; - QComboBox *ui_theme_combobox; - QFrame *ui_theme_log_divider; - QLabel *ui_downwards_lbl; - QCheckBox *ui_downwards_cb; - QLabel *ui_length_lbl; - QSpinBox *ui_length_spinbox; - QFrame *ui_log_names_divider; - QLineEdit *ui_username_textbox; - QLabel *ui_username_lbl; - QLabel *ui_showname_lbl; - QCheckBox *ui_showname_cb; - QFrame *ui_net_divider; - QLabel *ui_ms_lbl; - QLineEdit *ui_ms_textbox; - QLabel *ui_discord_lbl; - QCheckBox *ui_discord_cb; + QWidget *ui_gameplay_tab; + QWidget *ui_form_layout_widget; + QFormLayout *ui_gameplay_form; + QLabel *ui_theme_label; + QComboBox *ui_theme_combobox; + QFrame *ui_theme_log_divider; + QLabel *ui_downwards_lbl; + QCheckBox *ui_downwards_cb; + QLabel *ui_length_lbl; + QSpinBox *ui_length_spinbox; + QFrame *ui_log_names_divider; + QLineEdit *ui_username_textbox; + QLabel *ui_username_lbl; + QLabel *ui_showname_lbl; + QCheckBox *ui_showname_cb; + QFrame *ui_net_divider; + QLabel *ui_ms_lbl; + QLineEdit *ui_ms_textbox; + QLabel *ui_discord_lbl; + QCheckBox *ui_discord_cb; - QWidget *ui_callwords_tab; - QWidget *ui_callwords_widget; - QVBoxLayout *ui_callwords_layout; - QPlainTextEdit *ui_callwords_textbox; - QLabel *ui_callwords_explain_lbl; - QCheckBox *ui_callwords_char_textbox; + QWidget *ui_callwords_tab; + QWidget *ui_callwords_widget; + QVBoxLayout *ui_callwords_layout; + QPlainTextEdit *ui_callwords_textbox; + QLabel *ui_callwords_explain_lbl; + QCheckBox *ui_callwords_char_textbox; - QWidget *ui_audio_tab; - QWidget *ui_audio_widget; - QFormLayout *ui_audio_layout; - QLabel *ui_audio_device_lbl; - QComboBox *ui_audio_device_combobox; - QFrame *ui_audio_volume_divider; - QSpinBox *ui_music_volume_spinbox; - QLabel *ui_music_volume_lbl; - QSpinBox *ui_sfx_volume_spinbox; - QSpinBox *ui_blips_volume_spinbox; - QLabel *ui_sfx_volume_lbl; - QLabel *ui_blips_volume_lbl; - QFrame *ui_volume_blip_divider; - QSpinBox *ui_bliprate_spinbox; - QLabel *ui_bliprate_lbl; - QCheckBox *ui_blank_blips_cb; - QLabel *ui_blank_blips_lbl; - QDialogButtonBox *ui_settings_buttons; + QWidget *ui_audio_tab; + QWidget *ui_audio_widget; + QFormLayout *ui_audio_layout; + QLabel *ui_audio_device_lbl; + QComboBox *ui_audio_device_combobox; + QFrame *ui_audio_volume_divider; + QSpinBox *ui_music_volume_spinbox; + QLabel *ui_music_volume_lbl; + QSpinBox *ui_sfx_volume_spinbox; + QSpinBox *ui_blips_volume_spinbox; + QLabel *ui_sfx_volume_lbl; + QLabel *ui_blips_volume_lbl; + QFrame *ui_volume_blip_divider; + QSpinBox *ui_bliprate_spinbox; + QLabel *ui_bliprate_lbl; + QCheckBox *ui_blank_blips_cb; + QLabel *ui_blank_blips_lbl; + QDialogButtonBox *ui_settings_buttons; - QWidget *ui_casing_tab; - QWidget *ui_casing_widget; - QFormLayout *ui_casing_layout; - QLabel *ui_casing_supported_lbl; - QLabel *ui_casing_enabled_lbl; - QCheckBox *ui_casing_enabled_cb; - QLabel *ui_casing_def_lbl; - QCheckBox *ui_casing_def_cb; - QLabel *ui_casing_pro_lbl; - QCheckBox *ui_casing_pro_cb; - QLabel *ui_casing_jud_lbl; - QCheckBox *ui_casing_jud_cb; - QLabel *ui_casing_jur_lbl; - QCheckBox *ui_casing_jur_cb; - QLabel *ui_casing_steno_lbl; - QCheckBox *ui_casing_steno_cb; - QLabel *ui_casing_cm_lbl; - QCheckBox *ui_casing_cm_cb; - QLabel *ui_casing_cm_cases_lbl; - QLineEdit *ui_casing_cm_cases_textbox; + QWidget *ui_casing_tab; + QWidget *ui_casing_widget; + QFormLayout *ui_casing_layout; + QLabel *ui_casing_supported_lbl; + QLabel *ui_casing_enabled_lbl; + QCheckBox *ui_casing_enabled_cb; + QLabel *ui_casing_def_lbl; + QCheckBox *ui_casing_def_cb; + QLabel *ui_casing_pro_lbl; + QCheckBox *ui_casing_pro_cb; + QLabel *ui_casing_jud_lbl; + QCheckBox *ui_casing_jud_cb; + QLabel *ui_casing_jur_lbl; + QCheckBox *ui_casing_jur_cb; + QLabel *ui_casing_steno_lbl; + QCheckBox *ui_casing_steno_cb; + QLabel *ui_casing_cm_lbl; + QCheckBox *ui_casing_cm_cb; + QLabel *ui_casing_cm_cases_lbl; + QLineEdit *ui_casing_cm_cases_textbox; - bool needs_default_audiodev(); + bool needs_default_audiodev(); signals: public slots: - void save_pressed(); - void discard_pressed(); + void save_pressed(); + void discard_pressed(); }; #endif // AOOPTIONSDIALOG_H diff --git a/include/aopacket.h b/include/aopacket.h index 21f6e0f..4097be8 100644 --- a/include/aopacket.h +++ b/include/aopacket.h @@ -1,19 +1,18 @@ #ifndef AOPACKET_H #define AOPACKET_H +#include #include #include -#include -class AOPacket -{ +class AOPacket { public: AOPacket(QString p_packet_string); AOPacket(QString header, QStringList &p_contents); ~AOPacket(); - QString get_header() {return m_header;} - QStringList &get_contents() {return m_contents;} + QString get_header() { return m_header; } + QStringList &get_contents() { return m_contents; } QString to_string(); void encrypt_header(unsigned int p_key); diff --git a/include/aoscene.h b/include/aoscene.h index b58c0fd..1c258f2 100644 --- a/include/aoscene.h +++ b/include/aoscene.h @@ -1,15 +1,14 @@ #ifndef AOSCENE_H #define AOSCENE_H -#include #include +#include #include class Courtroom; class AOApplication; -class AOScene : public QLabel -{ +class AOScene : public QLabel { Q_OBJECT public: explicit AOScene(QWidget *parent, AOApplication *p_ao_app); @@ -21,7 +20,6 @@ private: QWidget *m_parent; QMovie *m_movie; AOApplication *ao_app; - }; #endif // AOSCENE_H diff --git a/include/aosfxplayer.h b/include/aosfxplayer.h index 4b97685..b6dce85 100644 --- a/include/aosfxplayer.h +++ b/include/aosfxplayer.h @@ -9,12 +9,11 @@ #include "aoapplication.h" +#include #include #include -#include -class AOSfxPlayer -{ +class AOSfxPlayer { public: AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app); @@ -25,11 +24,11 @@ public: private: QWidget *m_parent; AOApplication *ao_app; - #if defined(BASSAUDIO) +#if defined(BASSAUDIO) HSTREAM m_stream; - #elif defined(QTAUDIO) +#elif defined(QTAUDIO) QSoundEffect m_sfx; - #endif +#endif int m_volume = 0; }; diff --git a/include/aotextarea.h b/include/aotextarea.h index d44596b..13532d2 100644 --- a/include/aotextarea.h +++ b/include/aotextarea.h @@ -1,14 +1,13 @@ #ifndef AOTEXTAREA_H #define AOTEXTAREA_H -#include -#include -#include -#include #include +#include +#include +#include +#include -class AOTextArea : public QTextBrowser -{ +class AOTextArea : public QTextBrowser { public: AOTextArea(QWidget *p_parent = nullptr); @@ -18,7 +17,8 @@ public: private: const QRegExp omnis_dank_url_regex = QRegExp("\\b(https?://\\S+\\.\\S+)\\b"); - void auto_scroll(QTextCursor old_cursor, int scrollbar_value, bool is_scrolled_down); + void auto_scroll(QTextCursor old_cursor, int scrollbar_value, + bool is_scrolled_down); }; #endif // AOTEXTAREA_H diff --git a/include/aotextedit.h b/include/aotextedit.h index 85909c6..8d876f1 100644 --- a/include/aotextedit.h +++ b/include/aotextedit.h @@ -3,8 +3,7 @@ #include -class AOTextEdit : public QPlainTextEdit -{ +class AOTextEdit : public QPlainTextEdit { Q_OBJECT public: AOTextEdit(QWidget *parent); @@ -17,7 +16,6 @@ signals: private slots: void on_enter_pressed(); - }; #endif // AOTEXTEDIT_H diff --git a/include/bass.h b/include/bass.h index 1c50903..068b963 100644 --- a/include/bass.h +++ b/include/bass.h @@ -1,8 +1,8 @@ /* - BASS 2.4 C/C++ header file - Copyright (c) 1999-2018 Un4seen Developments Ltd. + BASS 2.4 C/C++ header file + Copyright (c) 1999-2018 Un4seen Developments Ltd. - See the BASS.CHM file for more detailed documentation + See the BASS.CHM file for more detailed documentation */ #ifndef BASS_H @@ -27,19 +27,19 @@ typedef int BOOL; #define FALSE 0 #endif #define LOBYTE(a) (BYTE)(a) -#define HIBYTE(a) (BYTE)((a)>>8) +#define HIBYTE(a) (BYTE)((a) >> 8) #define LOWORD(a) (WORD)(a) -#define HIWORD(a) (WORD)((a)>>16) -#define MAKEWORD(a,b) (WORD)(((a)&0xff)|((b)<<8)) -#define MAKELONG(a,b) (DWORD)(((a)&0xffff)|((b)<<16)) +#define HIWORD(a) (WORD)((a) >> 16) +#define MAKEWORD(a, b) (WORD)(((a)&0xff) | ((b) << 8)) +#define MAKELONG(a, b) (DWORD)(((a)&0xffff) | ((b) << 16)) #endif #ifdef __cplusplus extern "C" { #endif -#define BASSVERSION 0x204 // API version -#define BASSVERSIONTEXT "2.4" +#define BASSVERSION 0x204 // API version +#define BASSVERSIONTEXT "2.4" #ifndef BASSDEF #define BASSDEF(f) WINAPI f @@ -47,524 +47,548 @@ extern "C" { #define NOBASSOVERLOADS #endif -typedef DWORD HMUSIC; // MOD music handle -typedef DWORD HSAMPLE; // sample handle -typedef DWORD HCHANNEL; // playing sample's channel handle -typedef DWORD HSTREAM; // sample stream handle -typedef DWORD HRECORD; // recording handle -typedef DWORD HSYNC; // synchronizer handle -typedef DWORD HDSP; // DSP handle -typedef DWORD HFX; // DX8 effect handle -typedef DWORD HPLUGIN; // Plugin handle +typedef DWORD HMUSIC; // MOD music handle +typedef DWORD HSAMPLE; // sample handle +typedef DWORD HCHANNEL; // playing sample's channel handle +typedef DWORD HSTREAM; // sample stream handle +typedef DWORD HRECORD; // recording handle +typedef DWORD HSYNC; // synchronizer handle +typedef DWORD HDSP; // DSP handle +typedef DWORD HFX; // DX8 effect handle +typedef DWORD HPLUGIN; // Plugin handle // Error codes returned by BASS_ErrorGetCode -#define BASS_OK 0 // all is OK -#define BASS_ERROR_MEM 1 // memory error -#define BASS_ERROR_FILEOPEN 2 // can't open the file -#define BASS_ERROR_DRIVER 3 // can't find a free/valid driver -#define BASS_ERROR_BUFLOST 4 // the sample buffer was lost -#define BASS_ERROR_HANDLE 5 // invalid handle -#define BASS_ERROR_FORMAT 6 // unsupported sample format -#define BASS_ERROR_POSITION 7 // invalid position -#define BASS_ERROR_INIT 8 // BASS_Init has not been successfully called -#define BASS_ERROR_START 9 // BASS_Start has not been successfully called -#define BASS_ERROR_SSL 10 // SSL/HTTPS support isn't available -#define BASS_ERROR_ALREADY 14 // already initialized/paused/whatever -#define BASS_ERROR_NOCHAN 18 // can't get a free channel -#define BASS_ERROR_ILLTYPE 19 // an illegal type was specified -#define BASS_ERROR_ILLPARAM 20 // an illegal parameter was specified -#define BASS_ERROR_NO3D 21 // no 3D support -#define BASS_ERROR_NOEAX 22 // no EAX support -#define BASS_ERROR_DEVICE 23 // illegal device number -#define BASS_ERROR_NOPLAY 24 // not playing -#define BASS_ERROR_FREQ 25 // illegal sample rate -#define BASS_ERROR_NOTFILE 27 // the stream is not a file stream -#define BASS_ERROR_NOHW 29 // no hardware voices available -#define BASS_ERROR_EMPTY 31 // the MOD music has no sequence data -#define BASS_ERROR_NONET 32 // no internet connection could be opened -#define BASS_ERROR_CREATE 33 // couldn't create the file -#define BASS_ERROR_NOFX 34 // effects are not available -#define BASS_ERROR_NOTAVAIL 37 // requested data/action is not available -#define BASS_ERROR_DECODE 38 // the channel is/isn't a "decoding channel" -#define BASS_ERROR_DX 39 // a sufficient DirectX version is not installed -#define BASS_ERROR_TIMEOUT 40 // connection timedout -#define BASS_ERROR_FILEFORM 41 // unsupported file format -#define BASS_ERROR_SPEAKER 42 // unavailable speaker -#define BASS_ERROR_VERSION 43 // invalid BASS version (used by add-ons) -#define BASS_ERROR_CODEC 44 // codec is not available/supported -#define BASS_ERROR_ENDED 45 // the channel/file has ended -#define BASS_ERROR_BUSY 46 // the device is busy -#define BASS_ERROR_UNKNOWN -1 // some other mystery problem +#define BASS_OK 0 // all is OK +#define BASS_ERROR_MEM 1 // memory error +#define BASS_ERROR_FILEOPEN 2 // can't open the file +#define BASS_ERROR_DRIVER 3 // can't find a free/valid driver +#define BASS_ERROR_BUFLOST 4 // the sample buffer was lost +#define BASS_ERROR_HANDLE 5 // invalid handle +#define BASS_ERROR_FORMAT 6 // unsupported sample format +#define BASS_ERROR_POSITION 7 // invalid position +#define BASS_ERROR_INIT 8 // BASS_Init has not been successfully called +#define BASS_ERROR_START 9 // BASS_Start has not been successfully called +#define BASS_ERROR_SSL 10 // SSL/HTTPS support isn't available +#define BASS_ERROR_ALREADY 14 // already initialized/paused/whatever +#define BASS_ERROR_NOCHAN 18 // can't get a free channel +#define BASS_ERROR_ILLTYPE 19 // an illegal type was specified +#define BASS_ERROR_ILLPARAM 20 // an illegal parameter was specified +#define BASS_ERROR_NO3D 21 // no 3D support +#define BASS_ERROR_NOEAX 22 // no EAX support +#define BASS_ERROR_DEVICE 23 // illegal device number +#define BASS_ERROR_NOPLAY 24 // not playing +#define BASS_ERROR_FREQ 25 // illegal sample rate +#define BASS_ERROR_NOTFILE 27 // the stream is not a file stream +#define BASS_ERROR_NOHW 29 // no hardware voices available +#define BASS_ERROR_EMPTY 31 // the MOD music has no sequence data +#define BASS_ERROR_NONET 32 // no internet connection could be opened +#define BASS_ERROR_CREATE 33 // couldn't create the file +#define BASS_ERROR_NOFX 34 // effects are not available +#define BASS_ERROR_NOTAVAIL 37 // requested data/action is not available +#define BASS_ERROR_DECODE 38 // the channel is/isn't a "decoding channel" +#define BASS_ERROR_DX 39 // a sufficient DirectX version is not installed +#define BASS_ERROR_TIMEOUT 40 // connection timedout +#define BASS_ERROR_FILEFORM 41 // unsupported file format +#define BASS_ERROR_SPEAKER 42 // unavailable speaker +#define BASS_ERROR_VERSION 43 // invalid BASS version (used by add-ons) +#define BASS_ERROR_CODEC 44 // codec is not available/supported +#define BASS_ERROR_ENDED 45 // the channel/file has ended +#define BASS_ERROR_BUSY 46 // the device is busy +#define BASS_ERROR_UNKNOWN -1 // some other mystery problem // BASS_SetConfig options -#define BASS_CONFIG_BUFFER 0 -#define BASS_CONFIG_UPDATEPERIOD 1 -#define BASS_CONFIG_GVOL_SAMPLE 4 -#define BASS_CONFIG_GVOL_STREAM 5 -#define BASS_CONFIG_GVOL_MUSIC 6 -#define BASS_CONFIG_CURVE_VOL 7 -#define BASS_CONFIG_CURVE_PAN 8 -#define BASS_CONFIG_FLOATDSP 9 -#define BASS_CONFIG_3DALGORITHM 10 -#define BASS_CONFIG_NET_TIMEOUT 11 -#define BASS_CONFIG_NET_BUFFER 12 -#define BASS_CONFIG_PAUSE_NOPLAY 13 -#define BASS_CONFIG_NET_PREBUF 15 -#define BASS_CONFIG_NET_PASSIVE 18 -#define BASS_CONFIG_REC_BUFFER 19 -#define BASS_CONFIG_NET_PLAYLIST 21 -#define BASS_CONFIG_MUSIC_VIRTUAL 22 -#define BASS_CONFIG_VERIFY 23 -#define BASS_CONFIG_UPDATETHREADS 24 -#define BASS_CONFIG_DEV_BUFFER 27 -#define BASS_CONFIG_VISTA_TRUEPOS 30 -#define BASS_CONFIG_IOS_MIXAUDIO 34 -#define BASS_CONFIG_DEV_DEFAULT 36 -#define BASS_CONFIG_NET_READTIMEOUT 37 -#define BASS_CONFIG_VISTA_SPEAKERS 38 -#define BASS_CONFIG_IOS_SPEAKER 39 -#define BASS_CONFIG_MF_DISABLE 40 -#define BASS_CONFIG_HANDLES 41 -#define BASS_CONFIG_UNICODE 42 -#define BASS_CONFIG_SRC 43 -#define BASS_CONFIG_SRC_SAMPLE 44 -#define BASS_CONFIG_ASYNCFILE_BUFFER 45 -#define BASS_CONFIG_OGG_PRESCAN 47 -#define BASS_CONFIG_MF_VIDEO 48 -#define BASS_CONFIG_AIRPLAY 49 -#define BASS_CONFIG_DEV_NONSTOP 50 -#define BASS_CONFIG_IOS_NOCATEGORY 51 -#define BASS_CONFIG_VERIFY_NET 52 -#define BASS_CONFIG_DEV_PERIOD 53 -#define BASS_CONFIG_FLOAT 54 -#define BASS_CONFIG_NET_SEEK 56 -#define BASS_CONFIG_AM_DISABLE 58 -#define BASS_CONFIG_NET_PLAYLIST_DEPTH 59 -#define BASS_CONFIG_NET_PREBUF_WAIT 60 +#define BASS_CONFIG_BUFFER 0 +#define BASS_CONFIG_UPDATEPERIOD 1 +#define BASS_CONFIG_GVOL_SAMPLE 4 +#define BASS_CONFIG_GVOL_STREAM 5 +#define BASS_CONFIG_GVOL_MUSIC 6 +#define BASS_CONFIG_CURVE_VOL 7 +#define BASS_CONFIG_CURVE_PAN 8 +#define BASS_CONFIG_FLOATDSP 9 +#define BASS_CONFIG_3DALGORITHM 10 +#define BASS_CONFIG_NET_TIMEOUT 11 +#define BASS_CONFIG_NET_BUFFER 12 +#define BASS_CONFIG_PAUSE_NOPLAY 13 +#define BASS_CONFIG_NET_PREBUF 15 +#define BASS_CONFIG_NET_PASSIVE 18 +#define BASS_CONFIG_REC_BUFFER 19 +#define BASS_CONFIG_NET_PLAYLIST 21 +#define BASS_CONFIG_MUSIC_VIRTUAL 22 +#define BASS_CONFIG_VERIFY 23 +#define BASS_CONFIG_UPDATETHREADS 24 +#define BASS_CONFIG_DEV_BUFFER 27 +#define BASS_CONFIG_VISTA_TRUEPOS 30 +#define BASS_CONFIG_IOS_MIXAUDIO 34 +#define BASS_CONFIG_DEV_DEFAULT 36 +#define BASS_CONFIG_NET_READTIMEOUT 37 +#define BASS_CONFIG_VISTA_SPEAKERS 38 +#define BASS_CONFIG_IOS_SPEAKER 39 +#define BASS_CONFIG_MF_DISABLE 40 +#define BASS_CONFIG_HANDLES 41 +#define BASS_CONFIG_UNICODE 42 +#define BASS_CONFIG_SRC 43 +#define BASS_CONFIG_SRC_SAMPLE 44 +#define BASS_CONFIG_ASYNCFILE_BUFFER 45 +#define BASS_CONFIG_OGG_PRESCAN 47 +#define BASS_CONFIG_MF_VIDEO 48 +#define BASS_CONFIG_AIRPLAY 49 +#define BASS_CONFIG_DEV_NONSTOP 50 +#define BASS_CONFIG_IOS_NOCATEGORY 51 +#define BASS_CONFIG_VERIFY_NET 52 +#define BASS_CONFIG_DEV_PERIOD 53 +#define BASS_CONFIG_FLOAT 54 +#define BASS_CONFIG_NET_SEEK 56 +#define BASS_CONFIG_AM_DISABLE 58 +#define BASS_CONFIG_NET_PLAYLIST_DEPTH 59 +#define BASS_CONFIG_NET_PREBUF_WAIT 60 // BASS_SetConfigPtr options -#define BASS_CONFIG_NET_AGENT 16 -#define BASS_CONFIG_NET_PROXY 17 -#define BASS_CONFIG_IOS_NOTIFY 46 +#define BASS_CONFIG_NET_AGENT 16 +#define BASS_CONFIG_NET_PROXY 17 +#define BASS_CONFIG_IOS_NOTIFY 46 // BASS_Init flags -#define BASS_DEVICE_8BITS 1 // 8 bit -#define BASS_DEVICE_MONO 2 // mono -#define BASS_DEVICE_3D 4 // enable 3D functionality -#define BASS_DEVICE_16BITS 8 // limit output to 16 bit -#define BASS_DEVICE_LATENCY 0x100 // calculate device latency (BASS_INFO struct) -#define BASS_DEVICE_CPSPEAKERS 0x400 // detect speakers via Windows control panel -#define BASS_DEVICE_SPEAKERS 0x800 // force enabling of speaker assignment -#define BASS_DEVICE_NOSPEAKER 0x1000 // ignore speaker arrangement -#define BASS_DEVICE_DMIX 0x2000 // use ALSA "dmix" plugin -#define BASS_DEVICE_FREQ 0x4000 // set device sample rate -#define BASS_DEVICE_STEREO 0x8000 // limit output to stereo -#define BASS_DEVICE_HOG 0x10000 // hog/exclusive mode -#define BASS_DEVICE_AUDIOTRACK 0x20000 // use AudioTrack output -#define BASS_DEVICE_DSOUND 0x40000 // use DirectSound output +#define BASS_DEVICE_8BITS 1 // 8 bit +#define BASS_DEVICE_MONO 2 // mono +#define BASS_DEVICE_3D 4 // enable 3D functionality +#define BASS_DEVICE_16BITS 8 // limit output to 16 bit +#define BASS_DEVICE_LATENCY 0x100 // calculate device latency (BASS_INFO struct) +#define BASS_DEVICE_CPSPEAKERS \ + 0x400 // detect speakers via Windows control panel +#define BASS_DEVICE_SPEAKERS 0x800 // force enabling of speaker assignment +#define BASS_DEVICE_NOSPEAKER 0x1000 // ignore speaker arrangement +#define BASS_DEVICE_DMIX 0x2000 // use ALSA "dmix" plugin +#define BASS_DEVICE_FREQ 0x4000 // set device sample rate +#define BASS_DEVICE_STEREO 0x8000 // limit output to stereo +#define BASS_DEVICE_HOG 0x10000 // hog/exclusive mode +#define BASS_DEVICE_AUDIOTRACK 0x20000 // use AudioTrack output +#define BASS_DEVICE_DSOUND 0x40000 // use DirectSound output // DirectSound interfaces (for use with BASS_GetDSoundObject) -#define BASS_OBJECT_DS 1 // IDirectSound -#define BASS_OBJECT_DS3DL 2 // IDirectSound3DListener +#define BASS_OBJECT_DS 1 // IDirectSound +#define BASS_OBJECT_DS3DL 2 // IDirectSound3DListener // Device info structure typedef struct { -#if defined(_WIN32_WCE) || (WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP) - const wchar_t *name; // description - const wchar_t *driver; // driver +#if defined(_WIN32_WCE) || \ + (WINAPI_FAMILY && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) + const wchar_t *name; // description + const wchar_t *driver; // driver #else - const char *name; // description - const char *driver; // driver + const char *name; // description + const char *driver; // driver #endif - DWORD flags; + DWORD flags; } BASS_DEVICEINFO; // BASS_DEVICEINFO flags -#define BASS_DEVICE_ENABLED 1 -#define BASS_DEVICE_DEFAULT 2 -#define BASS_DEVICE_INIT 4 -#define BASS_DEVICE_LOOPBACK 8 +#define BASS_DEVICE_ENABLED 1 +#define BASS_DEVICE_DEFAULT 2 +#define BASS_DEVICE_INIT 4 +#define BASS_DEVICE_LOOPBACK 8 -#define BASS_DEVICE_TYPE_MASK 0xff000000 -#define BASS_DEVICE_TYPE_NETWORK 0x01000000 -#define BASS_DEVICE_TYPE_SPEAKERS 0x02000000 -#define BASS_DEVICE_TYPE_LINE 0x03000000 -#define BASS_DEVICE_TYPE_HEADPHONES 0x04000000 -#define BASS_DEVICE_TYPE_MICROPHONE 0x05000000 -#define BASS_DEVICE_TYPE_HEADSET 0x06000000 -#define BASS_DEVICE_TYPE_HANDSET 0x07000000 -#define BASS_DEVICE_TYPE_DIGITAL 0x08000000 -#define BASS_DEVICE_TYPE_SPDIF 0x09000000 -#define BASS_DEVICE_TYPE_HDMI 0x0a000000 -#define BASS_DEVICE_TYPE_DISPLAYPORT 0x40000000 +#define BASS_DEVICE_TYPE_MASK 0xff000000 +#define BASS_DEVICE_TYPE_NETWORK 0x01000000 +#define BASS_DEVICE_TYPE_SPEAKERS 0x02000000 +#define BASS_DEVICE_TYPE_LINE 0x03000000 +#define BASS_DEVICE_TYPE_HEADPHONES 0x04000000 +#define BASS_DEVICE_TYPE_MICROPHONE 0x05000000 +#define BASS_DEVICE_TYPE_HEADSET 0x06000000 +#define BASS_DEVICE_TYPE_HANDSET 0x07000000 +#define BASS_DEVICE_TYPE_DIGITAL 0x08000000 +#define BASS_DEVICE_TYPE_SPDIF 0x09000000 +#define BASS_DEVICE_TYPE_HDMI 0x0a000000 +#define BASS_DEVICE_TYPE_DISPLAYPORT 0x40000000 + +// BASS_GetDeviceInfo flags +#define BASS_DEVICES_AIRPLAY 0x1000000 -// BASS_GetDeviceInfo flags -#define BASS_DEVICES_AIRPLAY 0x1000000 - typedef struct { - DWORD flags; // device capabilities (DSCAPS_xxx flags) - DWORD hwsize; // size of total device hardware memory - DWORD hwfree; // size of free device hardware memory - DWORD freesam; // number of free sample slots in the hardware - DWORD free3d; // number of free 3D sample slots in the hardware - DWORD minrate; // min sample rate supported by the hardware - DWORD maxrate; // max sample rate supported by the hardware - BOOL eax; // device supports EAX? (always FALSE if BASS_DEVICE_3D was not used) - DWORD minbuf; // recommended minimum buffer length in ms (requires BASS_DEVICE_LATENCY) - DWORD dsver; // DirectSound version - DWORD latency; // delay (in ms) before start of playback (requires BASS_DEVICE_LATENCY) - DWORD initflags; // BASS_Init "flags" parameter - DWORD speakers; // number of speakers available - DWORD freq; // current output rate + DWORD flags; // device capabilities (DSCAPS_xxx flags) + DWORD hwsize; // size of total device hardware memory + DWORD hwfree; // size of free device hardware memory + DWORD freesam; // number of free sample slots in the hardware + DWORD free3d; // number of free 3D sample slots in the hardware + DWORD minrate; // min sample rate supported by the hardware + DWORD maxrate; // max sample rate supported by the hardware + BOOL + eax; // device supports EAX? (always FALSE if BASS_DEVICE_3D was not used) + DWORD minbuf; // recommended minimum buffer length in ms (requires + // BASS_DEVICE_LATENCY) + DWORD dsver; // DirectSound version + DWORD latency; // delay (in ms) before start of playback (requires + // BASS_DEVICE_LATENCY) + DWORD initflags; // BASS_Init "flags" parameter + DWORD speakers; // number of speakers available + DWORD freq; // current output rate } BASS_INFO; // BASS_INFO flags (from DSOUND.H) -#define DSCAPS_CONTINUOUSRATE 0x00000010 // supports all sample rates between min/maxrate -#define DSCAPS_EMULDRIVER 0x00000020 // device does NOT have hardware DirectSound support -#define DSCAPS_CERTIFIED 0x00000040 // device driver has been certified by Microsoft -#define DSCAPS_SECONDARYMONO 0x00000100 // mono -#define DSCAPS_SECONDARYSTEREO 0x00000200 // stereo -#define DSCAPS_SECONDARY8BIT 0x00000400 // 8 bit -#define DSCAPS_SECONDARY16BIT 0x00000800 // 16 bit +#define DSCAPS_CONTINUOUSRATE \ + 0x00000010 // supports all sample rates between min/maxrate +#define DSCAPS_EMULDRIVER \ + 0x00000020 // device does NOT have hardware DirectSound support +#define DSCAPS_CERTIFIED \ + 0x00000040 // device driver has been certified by Microsoft +#define DSCAPS_SECONDARYMONO 0x00000100 // mono +#define DSCAPS_SECONDARYSTEREO 0x00000200 // stereo +#define DSCAPS_SECONDARY8BIT 0x00000400 // 8 bit +#define DSCAPS_SECONDARY16BIT 0x00000800 // 16 bit // Recording device info structure typedef struct { - DWORD flags; // device capabilities (DSCCAPS_xxx flags) - DWORD formats; // supported standard formats (WAVE_FORMAT_xxx flags) - DWORD inputs; // number of inputs - BOOL singlein; // TRUE = only 1 input can be set at a time - DWORD freq; // current input rate + DWORD flags; // device capabilities (DSCCAPS_xxx flags) + DWORD formats; // supported standard formats (WAVE_FORMAT_xxx flags) + DWORD inputs; // number of inputs + BOOL singlein; // TRUE = only 1 input can be set at a time + DWORD freq; // current input rate } BASS_RECORDINFO; // BASS_RECORDINFO flags (from DSOUND.H) -#define DSCCAPS_EMULDRIVER DSCAPS_EMULDRIVER // device does NOT have hardware DirectSound recording support -#define DSCCAPS_CERTIFIED DSCAPS_CERTIFIED // device driver has been certified by Microsoft +#define DSCCAPS_EMULDRIVER \ + DSCAPS_EMULDRIVER // device does NOT have hardware DirectSound recording + // support +#define DSCCAPS_CERTIFIED \ + DSCAPS_CERTIFIED // device driver has been certified by Microsoft // defines for formats field of BASS_RECORDINFO (from MMSYSTEM.H) #ifndef WAVE_FORMAT_1M08 -#define WAVE_FORMAT_1M08 0x00000001 /* 11.025 kHz, Mono, 8-bit */ -#define WAVE_FORMAT_1S08 0x00000002 /* 11.025 kHz, Stereo, 8-bit */ -#define WAVE_FORMAT_1M16 0x00000004 /* 11.025 kHz, Mono, 16-bit */ -#define WAVE_FORMAT_1S16 0x00000008 /* 11.025 kHz, Stereo, 16-bit */ -#define WAVE_FORMAT_2M08 0x00000010 /* 22.05 kHz, Mono, 8-bit */ -#define WAVE_FORMAT_2S08 0x00000020 /* 22.05 kHz, Stereo, 8-bit */ -#define WAVE_FORMAT_2M16 0x00000040 /* 22.05 kHz, Mono, 16-bit */ -#define WAVE_FORMAT_2S16 0x00000080 /* 22.05 kHz, Stereo, 16-bit */ -#define WAVE_FORMAT_4M08 0x00000100 /* 44.1 kHz, Mono, 8-bit */ -#define WAVE_FORMAT_4S08 0x00000200 /* 44.1 kHz, Stereo, 8-bit */ -#define WAVE_FORMAT_4M16 0x00000400 /* 44.1 kHz, Mono, 16-bit */ -#define WAVE_FORMAT_4S16 0x00000800 /* 44.1 kHz, Stereo, 16-bit */ +#define WAVE_FORMAT_1M08 0x00000001 /* 11.025 kHz, Mono, 8-bit */ +#define WAVE_FORMAT_1S08 0x00000002 /* 11.025 kHz, Stereo, 8-bit */ +#define WAVE_FORMAT_1M16 0x00000004 /* 11.025 kHz, Mono, 16-bit */ +#define WAVE_FORMAT_1S16 0x00000008 /* 11.025 kHz, Stereo, 16-bit */ +#define WAVE_FORMAT_2M08 0x00000010 /* 22.05 kHz, Mono, 8-bit */ +#define WAVE_FORMAT_2S08 0x00000020 /* 22.05 kHz, Stereo, 8-bit */ +#define WAVE_FORMAT_2M16 0x00000040 /* 22.05 kHz, Mono, 16-bit */ +#define WAVE_FORMAT_2S16 0x00000080 /* 22.05 kHz, Stereo, 16-bit */ +#define WAVE_FORMAT_4M08 0x00000100 /* 44.1 kHz, Mono, 8-bit */ +#define WAVE_FORMAT_4S08 0x00000200 /* 44.1 kHz, Stereo, 8-bit */ +#define WAVE_FORMAT_4M16 0x00000400 /* 44.1 kHz, Mono, 16-bit */ +#define WAVE_FORMAT_4S16 0x00000800 /* 44.1 kHz, Stereo, 16-bit */ #endif // Sample info structure typedef struct { - DWORD freq; // default playback rate - float volume; // default volume (0-1) - float pan; // default pan (-1=left, 0=middle, 1=right) - DWORD flags; // BASS_SAMPLE_xxx flags - DWORD length; // length (in bytes) - DWORD max; // maximum simultaneous playbacks - DWORD origres; // original resolution - DWORD chans; // number of channels - DWORD mingap; // minimum gap (ms) between creating channels - DWORD mode3d; // BASS_3DMODE_xxx mode - float mindist; // minimum distance - float maxdist; // maximum distance - DWORD iangle; // angle of inside projection cone - DWORD oangle; // angle of outside projection cone - float outvol; // delta-volume outside the projection cone - DWORD vam; // voice allocation/management flags (BASS_VAM_xxx) - DWORD priority; // priority (0=lowest, 0xffffffff=highest) + DWORD freq; // default playback rate + float volume; // default volume (0-1) + float pan; // default pan (-1=left, 0=middle, 1=right) + DWORD flags; // BASS_SAMPLE_xxx flags + DWORD length; // length (in bytes) + DWORD max; // maximum simultaneous playbacks + DWORD origres; // original resolution + DWORD chans; // number of channels + DWORD mingap; // minimum gap (ms) between creating channels + DWORD mode3d; // BASS_3DMODE_xxx mode + float mindist; // minimum distance + float maxdist; // maximum distance + DWORD iangle; // angle of inside projection cone + DWORD oangle; // angle of outside projection cone + float outvol; // delta-volume outside the projection cone + DWORD vam; // voice allocation/management flags (BASS_VAM_xxx) + DWORD priority; // priority (0=lowest, 0xffffffff=highest) } BASS_SAMPLE; -#define BASS_SAMPLE_8BITS 1 // 8 bit -#define BASS_SAMPLE_FLOAT 256 // 32 bit floating-point -#define BASS_SAMPLE_MONO 2 // mono -#define BASS_SAMPLE_LOOP 4 // looped -#define BASS_SAMPLE_3D 8 // 3D functionality -#define BASS_SAMPLE_SOFTWARE 16 // not using hardware mixing -#define BASS_SAMPLE_MUTEMAX 32 // mute at max distance (3D only) -#define BASS_SAMPLE_VAM 64 // DX7 voice allocation & management -#define BASS_SAMPLE_FX 128 // old implementation of DX8 effects -#define BASS_SAMPLE_OVER_VOL 0x10000 // override lowest volume -#define BASS_SAMPLE_OVER_POS 0x20000 // override longest playing -#define BASS_SAMPLE_OVER_DIST 0x30000 // override furthest from listener (3D only) +#define BASS_SAMPLE_8BITS 1 // 8 bit +#define BASS_SAMPLE_FLOAT 256 // 32 bit floating-point +#define BASS_SAMPLE_MONO 2 // mono +#define BASS_SAMPLE_LOOP 4 // looped +#define BASS_SAMPLE_3D 8 // 3D functionality +#define BASS_SAMPLE_SOFTWARE 16 // not using hardware mixing +#define BASS_SAMPLE_MUTEMAX 32 // mute at max distance (3D only) +#define BASS_SAMPLE_VAM 64 // DX7 voice allocation & management +#define BASS_SAMPLE_FX 128 // old implementation of DX8 effects +#define BASS_SAMPLE_OVER_VOL 0x10000 // override lowest volume +#define BASS_SAMPLE_OVER_POS 0x20000 // override longest playing +#define BASS_SAMPLE_OVER_DIST \ + 0x30000 // override furthest from listener (3D only) -#define BASS_STREAM_PRESCAN 0x20000 // enable pin-point seeking/length (MP3/MP2/MP1) -#define BASS_STREAM_AUTOFREE 0x40000 // automatically free the stream when it stop/ends -#define BASS_STREAM_RESTRATE 0x80000 // restrict the download rate of internet file streams -#define BASS_STREAM_BLOCK 0x100000 // download/play internet file stream in small blocks -#define BASS_STREAM_DECODE 0x200000 // don't play the stream, only decode (BASS_ChannelGetData) -#define BASS_STREAM_STATUS 0x800000 // give server status info (HTTP/ICY tags) in DOWNLOADPROC +#define BASS_STREAM_PRESCAN \ + 0x20000 // enable pin-point seeking/length (MP3/MP2/MP1) +#define BASS_STREAM_AUTOFREE \ + 0x40000 // automatically free the stream when it stop/ends +#define BASS_STREAM_RESTRATE \ + 0x80000 // restrict the download rate of internet file streams +#define BASS_STREAM_BLOCK \ + 0x100000 // download/play internet file stream in small blocks +#define BASS_STREAM_DECODE \ + 0x200000 // don't play the stream, only decode (BASS_ChannelGetData) +#define BASS_STREAM_STATUS \ + 0x800000 // give server status info (HTTP/ICY tags) in DOWNLOADPROC -#define BASS_MP3_IGNOREDELAY 0x200 // ignore LAME/Xing/VBRI/iTunes delay & padding info -#define BASS_MP3_SETPOS BASS_STREAM_PRESCAN +#define BASS_MP3_IGNOREDELAY \ + 0x200 // ignore LAME/Xing/VBRI/iTunes delay & padding info +#define BASS_MP3_SETPOS BASS_STREAM_PRESCAN -#define BASS_MUSIC_FLOAT BASS_SAMPLE_FLOAT -#define BASS_MUSIC_MONO BASS_SAMPLE_MONO -#define BASS_MUSIC_LOOP BASS_SAMPLE_LOOP -#define BASS_MUSIC_3D BASS_SAMPLE_3D -#define BASS_MUSIC_FX BASS_SAMPLE_FX -#define BASS_MUSIC_AUTOFREE BASS_STREAM_AUTOFREE -#define BASS_MUSIC_DECODE BASS_STREAM_DECODE -#define BASS_MUSIC_PRESCAN BASS_STREAM_PRESCAN // calculate playback length -#define BASS_MUSIC_CALCLEN BASS_MUSIC_PRESCAN -#define BASS_MUSIC_RAMP 0x200 // normal ramping -#define BASS_MUSIC_RAMPS 0x400 // sensitive ramping -#define BASS_MUSIC_SURROUND 0x800 // surround sound -#define BASS_MUSIC_SURROUND2 0x1000 // surround sound (mode 2) -#define BASS_MUSIC_FT2PAN 0x2000 // apply FastTracker 2 panning to XM files -#define BASS_MUSIC_FT2MOD 0x2000 // play .MOD as FastTracker 2 does -#define BASS_MUSIC_PT1MOD 0x4000 // play .MOD as ProTracker 1 does -#define BASS_MUSIC_NONINTER 0x10000 // non-interpolated sample mixing -#define BASS_MUSIC_SINCINTER 0x800000 // sinc interpolated sample mixing -#define BASS_MUSIC_POSRESET 0x8000 // stop all notes when moving position -#define BASS_MUSIC_POSRESETEX 0x400000 // stop all notes and reset bmp/etc when moving position -#define BASS_MUSIC_STOPBACK 0x80000 // stop the music on a backwards jump effect -#define BASS_MUSIC_NOSAMPLE 0x100000 // don't load the samples +#define BASS_MUSIC_FLOAT BASS_SAMPLE_FLOAT +#define BASS_MUSIC_MONO BASS_SAMPLE_MONO +#define BASS_MUSIC_LOOP BASS_SAMPLE_LOOP +#define BASS_MUSIC_3D BASS_SAMPLE_3D +#define BASS_MUSIC_FX BASS_SAMPLE_FX +#define BASS_MUSIC_AUTOFREE BASS_STREAM_AUTOFREE +#define BASS_MUSIC_DECODE BASS_STREAM_DECODE +#define BASS_MUSIC_PRESCAN BASS_STREAM_PRESCAN // calculate playback length +#define BASS_MUSIC_CALCLEN BASS_MUSIC_PRESCAN +#define BASS_MUSIC_RAMP 0x200 // normal ramping +#define BASS_MUSIC_RAMPS 0x400 // sensitive ramping +#define BASS_MUSIC_SURROUND 0x800 // surround sound +#define BASS_MUSIC_SURROUND2 0x1000 // surround sound (mode 2) +#define BASS_MUSIC_FT2PAN 0x2000 // apply FastTracker 2 panning to XM files +#define BASS_MUSIC_FT2MOD 0x2000 // play .MOD as FastTracker 2 does +#define BASS_MUSIC_PT1MOD 0x4000 // play .MOD as ProTracker 1 does +#define BASS_MUSIC_NONINTER 0x10000 // non-interpolated sample mixing +#define BASS_MUSIC_SINCINTER 0x800000 // sinc interpolated sample mixing +#define BASS_MUSIC_POSRESET 0x8000 // stop all notes when moving position +#define BASS_MUSIC_POSRESETEX \ + 0x400000 // stop all notes and reset bmp/etc when moving position +#define BASS_MUSIC_STOPBACK 0x80000 // stop the music on a backwards jump effect +#define BASS_MUSIC_NOSAMPLE 0x100000 // don't load the samples // Speaker assignment flags -#define BASS_SPEAKER_FRONT 0x1000000 // front speakers -#define BASS_SPEAKER_REAR 0x2000000 // rear/side speakers -#define BASS_SPEAKER_CENLFE 0x3000000 // center & LFE speakers (5.1) -#define BASS_SPEAKER_REAR2 0x4000000 // rear center speakers (7.1) -#define BASS_SPEAKER_N(n) ((n)<<24) // n'th pair of speakers (max 15) -#define BASS_SPEAKER_LEFT 0x10000000 // modifier: left -#define BASS_SPEAKER_RIGHT 0x20000000 // modifier: right -#define BASS_SPEAKER_FRONTLEFT BASS_SPEAKER_FRONT|BASS_SPEAKER_LEFT -#define BASS_SPEAKER_FRONTRIGHT BASS_SPEAKER_FRONT|BASS_SPEAKER_RIGHT -#define BASS_SPEAKER_REARLEFT BASS_SPEAKER_REAR|BASS_SPEAKER_LEFT -#define BASS_SPEAKER_REARRIGHT BASS_SPEAKER_REAR|BASS_SPEAKER_RIGHT -#define BASS_SPEAKER_CENTER BASS_SPEAKER_CENLFE|BASS_SPEAKER_LEFT -#define BASS_SPEAKER_LFE BASS_SPEAKER_CENLFE|BASS_SPEAKER_RIGHT -#define BASS_SPEAKER_REAR2LEFT BASS_SPEAKER_REAR2|BASS_SPEAKER_LEFT -#define BASS_SPEAKER_REAR2RIGHT BASS_SPEAKER_REAR2|BASS_SPEAKER_RIGHT +#define BASS_SPEAKER_FRONT 0x1000000 // front speakers +#define BASS_SPEAKER_REAR 0x2000000 // rear/side speakers +#define BASS_SPEAKER_CENLFE 0x3000000 // center & LFE speakers (5.1) +#define BASS_SPEAKER_REAR2 0x4000000 // rear center speakers (7.1) +#define BASS_SPEAKER_N(n) ((n) << 24) // n'th pair of speakers (max 15) +#define BASS_SPEAKER_LEFT 0x10000000 // modifier: left +#define BASS_SPEAKER_RIGHT 0x20000000 // modifier: right +#define BASS_SPEAKER_FRONTLEFT BASS_SPEAKER_FRONT | BASS_SPEAKER_LEFT +#define BASS_SPEAKER_FRONTRIGHT BASS_SPEAKER_FRONT | BASS_SPEAKER_RIGHT +#define BASS_SPEAKER_REARLEFT BASS_SPEAKER_REAR | BASS_SPEAKER_LEFT +#define BASS_SPEAKER_REARRIGHT BASS_SPEAKER_REAR | BASS_SPEAKER_RIGHT +#define BASS_SPEAKER_CENTER BASS_SPEAKER_CENLFE | BASS_SPEAKER_LEFT +#define BASS_SPEAKER_LFE BASS_SPEAKER_CENLFE | BASS_SPEAKER_RIGHT +#define BASS_SPEAKER_REAR2LEFT BASS_SPEAKER_REAR2 | BASS_SPEAKER_LEFT +#define BASS_SPEAKER_REAR2RIGHT BASS_SPEAKER_REAR2 | BASS_SPEAKER_RIGHT -#define BASS_ASYNCFILE 0x40000000 -#define BASS_UNICODE 0x80000000 +#define BASS_ASYNCFILE 0x40000000 +#define BASS_UNICODE 0x80000000 -#define BASS_RECORD_PAUSE 0x8000 // start recording paused -#define BASS_RECORD_ECHOCANCEL 0x2000 -#define BASS_RECORD_AGC 0x4000 +#define BASS_RECORD_PAUSE 0x8000 // start recording paused +#define BASS_RECORD_ECHOCANCEL 0x2000 +#define BASS_RECORD_AGC 0x4000 // DX7 voice allocation & management flags -#define BASS_VAM_HARDWARE 1 -#define BASS_VAM_SOFTWARE 2 -#define BASS_VAM_TERM_TIME 4 -#define BASS_VAM_TERM_DIST 8 -#define BASS_VAM_TERM_PRIO 16 +#define BASS_VAM_HARDWARE 1 +#define BASS_VAM_SOFTWARE 2 +#define BASS_VAM_TERM_TIME 4 +#define BASS_VAM_TERM_DIST 8 +#define BASS_VAM_TERM_PRIO 16 // Channel info structure typedef struct { - DWORD freq; // default playback rate - DWORD chans; // channels - DWORD flags; // BASS_SAMPLE/STREAM/MUSIC/SPEAKER flags - DWORD ctype; // type of channel - DWORD origres; // original resolution - HPLUGIN plugin; // plugin - HSAMPLE sample; // sample - const char *filename; // filename + DWORD freq; // default playback rate + DWORD chans; // channels + DWORD flags; // BASS_SAMPLE/STREAM/MUSIC/SPEAKER flags + DWORD ctype; // type of channel + DWORD origres; // original resolution + HPLUGIN plugin; // plugin + HSAMPLE sample; // sample + const char *filename; // filename } BASS_CHANNELINFO; -#define BASS_ORIGRES_FLOAT 0x10000 +#define BASS_ORIGRES_FLOAT 0x10000 // BASS_CHANNELINFO types -#define BASS_CTYPE_SAMPLE 1 -#define BASS_CTYPE_RECORD 2 -#define BASS_CTYPE_STREAM 0x10000 -#define BASS_CTYPE_STREAM_OGG 0x10002 -#define BASS_CTYPE_STREAM_MP1 0x10003 -#define BASS_CTYPE_STREAM_MP2 0x10004 -#define BASS_CTYPE_STREAM_MP3 0x10005 -#define BASS_CTYPE_STREAM_AIFF 0x10006 -#define BASS_CTYPE_STREAM_CA 0x10007 -#define BASS_CTYPE_STREAM_MF 0x10008 -#define BASS_CTYPE_STREAM_AM 0x10009 -#define BASS_CTYPE_STREAM_DUMMY 0x18000 -#define BASS_CTYPE_STREAM_DEVICE 0x18001 -#define BASS_CTYPE_STREAM_WAV 0x40000 // WAVE flag, LOWORD=codec -#define BASS_CTYPE_STREAM_WAV_PCM 0x50001 -#define BASS_CTYPE_STREAM_WAV_FLOAT 0x50003 -#define BASS_CTYPE_MUSIC_MOD 0x20000 -#define BASS_CTYPE_MUSIC_MTM 0x20001 -#define BASS_CTYPE_MUSIC_S3M 0x20002 -#define BASS_CTYPE_MUSIC_XM 0x20003 -#define BASS_CTYPE_MUSIC_IT 0x20004 -#define BASS_CTYPE_MUSIC_MO3 0x00100 // MO3 flag +#define BASS_CTYPE_SAMPLE 1 +#define BASS_CTYPE_RECORD 2 +#define BASS_CTYPE_STREAM 0x10000 +#define BASS_CTYPE_STREAM_OGG 0x10002 +#define BASS_CTYPE_STREAM_MP1 0x10003 +#define BASS_CTYPE_STREAM_MP2 0x10004 +#define BASS_CTYPE_STREAM_MP3 0x10005 +#define BASS_CTYPE_STREAM_AIFF 0x10006 +#define BASS_CTYPE_STREAM_CA 0x10007 +#define BASS_CTYPE_STREAM_MF 0x10008 +#define BASS_CTYPE_STREAM_AM 0x10009 +#define BASS_CTYPE_STREAM_DUMMY 0x18000 +#define BASS_CTYPE_STREAM_DEVICE 0x18001 +#define BASS_CTYPE_STREAM_WAV 0x40000 // WAVE flag, LOWORD=codec +#define BASS_CTYPE_STREAM_WAV_PCM 0x50001 +#define BASS_CTYPE_STREAM_WAV_FLOAT 0x50003 +#define BASS_CTYPE_MUSIC_MOD 0x20000 +#define BASS_CTYPE_MUSIC_MTM 0x20001 +#define BASS_CTYPE_MUSIC_S3M 0x20002 +#define BASS_CTYPE_MUSIC_XM 0x20003 +#define BASS_CTYPE_MUSIC_IT 0x20004 +#define BASS_CTYPE_MUSIC_MO3 0x00100 // MO3 flag typedef struct { - DWORD ctype; // channel type -#if defined(_WIN32_WCE) || (WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP) - const wchar_t *name; // format description - const wchar_t *exts; // file extension filter (*.ext1;*.ext2;etc...) + DWORD ctype; // channel type +#if defined(_WIN32_WCE) || \ + (WINAPI_FAMILY && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) + const wchar_t *name; // format description + const wchar_t *exts; // file extension filter (*.ext1;*.ext2;etc...) #else - const char *name; // format description - const char *exts; // file extension filter (*.ext1;*.ext2;etc...) + const char *name; // format description + const char *exts; // file extension filter (*.ext1;*.ext2;etc...) #endif } BASS_PLUGINFORM; typedef struct { - DWORD version; // version (same form as BASS_GetVersion) - DWORD formatc; // number of formats - const BASS_PLUGINFORM *formats; // the array of formats + DWORD version; // version (same form as BASS_GetVersion) + DWORD formatc; // number of formats + const BASS_PLUGINFORM *formats; // the array of formats } BASS_PLUGININFO; // 3D vector (for 3D positions/velocities/orientations) typedef struct BASS_3DVECTOR { #ifdef __cplusplus - BASS_3DVECTOR() {}; - BASS_3DVECTOR(float _x, float _y, float _z) : x(_x), y(_y), z(_z) {}; + BASS_3DVECTOR(){}; + BASS_3DVECTOR(float _x, float _y, float _z) : x(_x), y(_y), z(_z){}; #endif - float x; // +=right, -=left - float y; // +=up, -=down - float z; // +=front, -=behind + float x; // +=right, -=left + float y; // +=up, -=down + float z; // +=front, -=behind } BASS_3DVECTOR; // 3D channel modes -#define BASS_3DMODE_NORMAL 0 // normal 3D processing -#define BASS_3DMODE_RELATIVE 1 // position is relative to the listener -#define BASS_3DMODE_OFF 2 // no 3D processing +#define BASS_3DMODE_NORMAL 0 // normal 3D processing +#define BASS_3DMODE_RELATIVE 1 // position is relative to the listener +#define BASS_3DMODE_OFF 2 // no 3D processing // software 3D mixing algorithms (used with BASS_CONFIG_3DALGORITHM) -#define BASS_3DALG_DEFAULT 0 -#define BASS_3DALG_OFF 1 -#define BASS_3DALG_FULL 2 -#define BASS_3DALG_LIGHT 3 +#define BASS_3DALG_DEFAULT 0 +#define BASS_3DALG_OFF 1 +#define BASS_3DALG_FULL 2 +#define BASS_3DALG_LIGHT 3 // EAX environments, use with BASS_SetEAXParameters -enum -{ - EAX_ENVIRONMENT_GENERIC, - EAX_ENVIRONMENT_PADDEDCELL, - EAX_ENVIRONMENT_ROOM, - EAX_ENVIRONMENT_BATHROOM, - EAX_ENVIRONMENT_LIVINGROOM, - EAX_ENVIRONMENT_STONEROOM, - EAX_ENVIRONMENT_AUDITORIUM, - EAX_ENVIRONMENT_CONCERTHALL, - EAX_ENVIRONMENT_CAVE, - EAX_ENVIRONMENT_ARENA, - EAX_ENVIRONMENT_HANGAR, - EAX_ENVIRONMENT_CARPETEDHALLWAY, - EAX_ENVIRONMENT_HALLWAY, - EAX_ENVIRONMENT_STONECORRIDOR, - EAX_ENVIRONMENT_ALLEY, - EAX_ENVIRONMENT_FOREST, - EAX_ENVIRONMENT_CITY, - EAX_ENVIRONMENT_MOUNTAINS, - EAX_ENVIRONMENT_QUARRY, - EAX_ENVIRONMENT_PLAIN, - EAX_ENVIRONMENT_PARKINGLOT, - EAX_ENVIRONMENT_SEWERPIPE, - EAX_ENVIRONMENT_UNDERWATER, - EAX_ENVIRONMENT_DRUGGED, - EAX_ENVIRONMENT_DIZZY, - EAX_ENVIRONMENT_PSYCHOTIC, +enum { + EAX_ENVIRONMENT_GENERIC, + EAX_ENVIRONMENT_PADDEDCELL, + EAX_ENVIRONMENT_ROOM, + EAX_ENVIRONMENT_BATHROOM, + EAX_ENVIRONMENT_LIVINGROOM, + EAX_ENVIRONMENT_STONEROOM, + EAX_ENVIRONMENT_AUDITORIUM, + EAX_ENVIRONMENT_CONCERTHALL, + EAX_ENVIRONMENT_CAVE, + EAX_ENVIRONMENT_ARENA, + EAX_ENVIRONMENT_HANGAR, + EAX_ENVIRONMENT_CARPETEDHALLWAY, + EAX_ENVIRONMENT_HALLWAY, + EAX_ENVIRONMENT_STONECORRIDOR, + EAX_ENVIRONMENT_ALLEY, + EAX_ENVIRONMENT_FOREST, + EAX_ENVIRONMENT_CITY, + EAX_ENVIRONMENT_MOUNTAINS, + EAX_ENVIRONMENT_QUARRY, + EAX_ENVIRONMENT_PLAIN, + EAX_ENVIRONMENT_PARKINGLOT, + EAX_ENVIRONMENT_SEWERPIPE, + EAX_ENVIRONMENT_UNDERWATER, + EAX_ENVIRONMENT_DRUGGED, + EAX_ENVIRONMENT_DIZZY, + EAX_ENVIRONMENT_PSYCHOTIC, - EAX_ENVIRONMENT_COUNT // total number of environments + EAX_ENVIRONMENT_COUNT // total number of environments }; // EAX presets, usage: BASS_SetEAXParameters(EAX_PRESET_xxx) -#define EAX_PRESET_GENERIC EAX_ENVIRONMENT_GENERIC,0.5F,1.493F,0.5F -#define EAX_PRESET_PADDEDCELL EAX_ENVIRONMENT_PADDEDCELL,0.25F,0.1F,0.0F -#define EAX_PRESET_ROOM EAX_ENVIRONMENT_ROOM,0.417F,0.4F,0.666F -#define EAX_PRESET_BATHROOM EAX_ENVIRONMENT_BATHROOM,0.653F,1.499F,0.166F -#define EAX_PRESET_LIVINGROOM EAX_ENVIRONMENT_LIVINGROOM,0.208F,0.478F,0.0F -#define EAX_PRESET_STONEROOM EAX_ENVIRONMENT_STONEROOM,0.5F,2.309F,0.888F -#define EAX_PRESET_AUDITORIUM EAX_ENVIRONMENT_AUDITORIUM,0.403F,4.279F,0.5F -#define EAX_PRESET_CONCERTHALL EAX_ENVIRONMENT_CONCERTHALL,0.5F,3.961F,0.5F -#define EAX_PRESET_CAVE EAX_ENVIRONMENT_CAVE,0.5F,2.886F,1.304F -#define EAX_PRESET_ARENA EAX_ENVIRONMENT_ARENA,0.361F,7.284F,0.332F -#define EAX_PRESET_HANGAR EAX_ENVIRONMENT_HANGAR,0.5F,10.0F,0.3F -#define EAX_PRESET_CARPETEDHALLWAY EAX_ENVIRONMENT_CARPETEDHALLWAY,0.153F,0.259F,2.0F -#define EAX_PRESET_HALLWAY EAX_ENVIRONMENT_HALLWAY,0.361F,1.493F,0.0F -#define EAX_PRESET_STONECORRIDOR EAX_ENVIRONMENT_STONECORRIDOR,0.444F,2.697F,0.638F -#define EAX_PRESET_ALLEY EAX_ENVIRONMENT_ALLEY,0.25F,1.752F,0.776F -#define EAX_PRESET_FOREST EAX_ENVIRONMENT_FOREST,0.111F,3.145F,0.472F -#define EAX_PRESET_CITY EAX_ENVIRONMENT_CITY,0.111F,2.767F,0.224F -#define EAX_PRESET_MOUNTAINS EAX_ENVIRONMENT_MOUNTAINS,0.194F,7.841F,0.472F -#define EAX_PRESET_QUARRY EAX_ENVIRONMENT_QUARRY,1.0F,1.499F,0.5F -#define EAX_PRESET_PLAIN EAX_ENVIRONMENT_PLAIN,0.097F,2.767F,0.224F -#define EAX_PRESET_PARKINGLOT EAX_ENVIRONMENT_PARKINGLOT,0.208F,1.652F,1.5F -#define EAX_PRESET_SEWERPIPE EAX_ENVIRONMENT_SEWERPIPE,0.652F,2.886F,0.25F -#define EAX_PRESET_UNDERWATER EAX_ENVIRONMENT_UNDERWATER,1.0F,1.499F,0.0F -#define EAX_PRESET_DRUGGED EAX_ENVIRONMENT_DRUGGED,0.875F,8.392F,1.388F -#define EAX_PRESET_DIZZY EAX_ENVIRONMENT_DIZZY,0.139F,17.234F,0.666F -#define EAX_PRESET_PSYCHOTIC EAX_ENVIRONMENT_PSYCHOTIC,0.486F,7.563F,0.806F +#define EAX_PRESET_GENERIC EAX_ENVIRONMENT_GENERIC, 0.5F, 1.493F, 0.5F +#define EAX_PRESET_PADDEDCELL EAX_ENVIRONMENT_PADDEDCELL, 0.25F, 0.1F, 0.0F +#define EAX_PRESET_ROOM EAX_ENVIRONMENT_ROOM, 0.417F, 0.4F, 0.666F +#define EAX_PRESET_BATHROOM EAX_ENVIRONMENT_BATHROOM, 0.653F, 1.499F, 0.166F +#define EAX_PRESET_LIVINGROOM EAX_ENVIRONMENT_LIVINGROOM, 0.208F, 0.478F, 0.0F +#define EAX_PRESET_STONEROOM EAX_ENVIRONMENT_STONEROOM, 0.5F, 2.309F, 0.888F +#define EAX_PRESET_AUDITORIUM EAX_ENVIRONMENT_AUDITORIUM, 0.403F, 4.279F, 0.5F +#define EAX_PRESET_CONCERTHALL EAX_ENVIRONMENT_CONCERTHALL, 0.5F, 3.961F, 0.5F +#define EAX_PRESET_CAVE EAX_ENVIRONMENT_CAVE, 0.5F, 2.886F, 1.304F +#define EAX_PRESET_ARENA EAX_ENVIRONMENT_ARENA, 0.361F, 7.284F, 0.332F +#define EAX_PRESET_HANGAR EAX_ENVIRONMENT_HANGAR, 0.5F, 10.0F, 0.3F +#define EAX_PRESET_CARPETEDHALLWAY \ + EAX_ENVIRONMENT_CARPETEDHALLWAY, 0.153F, 0.259F, 2.0F +#define EAX_PRESET_HALLWAY EAX_ENVIRONMENT_HALLWAY, 0.361F, 1.493F, 0.0F +#define EAX_PRESET_STONECORRIDOR \ + EAX_ENVIRONMENT_STONECORRIDOR, 0.444F, 2.697F, 0.638F +#define EAX_PRESET_ALLEY EAX_ENVIRONMENT_ALLEY, 0.25F, 1.752F, 0.776F +#define EAX_PRESET_FOREST EAX_ENVIRONMENT_FOREST, 0.111F, 3.145F, 0.472F +#define EAX_PRESET_CITY EAX_ENVIRONMENT_CITY, 0.111F, 2.767F, 0.224F +#define EAX_PRESET_MOUNTAINS EAX_ENVIRONMENT_MOUNTAINS, 0.194F, 7.841F, 0.472F +#define EAX_PRESET_QUARRY EAX_ENVIRONMENT_QUARRY, 1.0F, 1.499F, 0.5F +#define EAX_PRESET_PLAIN EAX_ENVIRONMENT_PLAIN, 0.097F, 2.767F, 0.224F +#define EAX_PRESET_PARKINGLOT EAX_ENVIRONMENT_PARKINGLOT, 0.208F, 1.652F, 1.5F +#define EAX_PRESET_SEWERPIPE EAX_ENVIRONMENT_SEWERPIPE, 0.652F, 2.886F, 0.25F +#define EAX_PRESET_UNDERWATER EAX_ENVIRONMENT_UNDERWATER, 1.0F, 1.499F, 0.0F +#define EAX_PRESET_DRUGGED EAX_ENVIRONMENT_DRUGGED, 0.875F, 8.392F, 1.388F +#define EAX_PRESET_DIZZY EAX_ENVIRONMENT_DIZZY, 0.139F, 17.234F, 0.666F +#define EAX_PRESET_PSYCHOTIC EAX_ENVIRONMENT_PSYCHOTIC, 0.486F, 7.563F, 0.806F -typedef DWORD (CALLBACK STREAMPROC)(HSTREAM handle, void *buffer, DWORD length, void *user); -/* User stream callback function. NOTE: A stream function should obviously be as quick -as possible, other streams (and MOD musics) can't be mixed until it's finished. -handle : The stream that needs writing -buffer : Buffer to write the samples in -length : Number of bytes to write -user : The 'user' parameter value given when calling BASS_StreamCreate -RETURN : Number of bytes written. Set the BASS_STREAMPROC_END flag to end the stream. */ +typedef DWORD(CALLBACK STREAMPROC)(HSTREAM handle, void *buffer, DWORD length, + void *user); +/* User stream callback function. NOTE: A stream function should obviously be as +quick as possible, other streams (and MOD musics) can't be mixed until it's +finished. handle : The stream that needs writing buffer : Buffer to write the +samples in length : Number of bytes to write user : The 'user' parameter value +given when calling BASS_StreamCreate RETURN : Number of bytes written. Set the +BASS_STREAMPROC_END flag to end the stream. */ -#define BASS_STREAMPROC_END 0x80000000 // end of user stream flag +#define BASS_STREAMPROC_END 0x80000000 // end of user stream flag // special STREAMPROCs -#define STREAMPROC_DUMMY (STREAMPROC*)0 // "dummy" stream -#define STREAMPROC_PUSH (STREAMPROC*)-1 // push stream -#define STREAMPROC_DEVICE (STREAMPROC*)-2 // device mix stream +#define STREAMPROC_DUMMY (STREAMPROC *)0 // "dummy" stream +#define STREAMPROC_PUSH (STREAMPROC *)-1 // push stream +#define STREAMPROC_DEVICE (STREAMPROC *)-2 // device mix stream // BASS_StreamCreateFileUser file systems -#define STREAMFILE_NOBUFFER 0 -#define STREAMFILE_BUFFER 1 -#define STREAMFILE_BUFFERPUSH 2 +#define STREAMFILE_NOBUFFER 0 +#define STREAMFILE_BUFFER 1 +#define STREAMFILE_BUFFERPUSH 2 // User file stream callback functions -typedef void (CALLBACK FILECLOSEPROC)(void *user); -typedef QWORD (CALLBACK FILELENPROC)(void *user); -typedef DWORD (CALLBACK FILEREADPROC)(void *buffer, DWORD length, void *user); -typedef BOOL (CALLBACK FILESEEKPROC)(QWORD offset, void *user); +typedef void(CALLBACK FILECLOSEPROC)(void *user); +typedef QWORD(CALLBACK FILELENPROC)(void *user); +typedef DWORD(CALLBACK FILEREADPROC)(void *buffer, DWORD length, void *user); +typedef BOOL(CALLBACK FILESEEKPROC)(QWORD offset, void *user); typedef struct { - FILECLOSEPROC *close; - FILELENPROC *length; - FILEREADPROC *read; - FILESEEKPROC *seek; + FILECLOSEPROC *close; + FILELENPROC *length; + FILEREADPROC *read; + FILESEEKPROC *seek; } BASS_FILEPROCS; // BASS_StreamPutFileData options -#define BASS_FILEDATA_END 0 // end & close the file +#define BASS_FILEDATA_END 0 // end & close the file // BASS_StreamGetFilePosition modes -#define BASS_FILEPOS_CURRENT 0 -#define BASS_FILEPOS_DECODE BASS_FILEPOS_CURRENT -#define BASS_FILEPOS_DOWNLOAD 1 -#define BASS_FILEPOS_END 2 -#define BASS_FILEPOS_START 3 -#define BASS_FILEPOS_CONNECTED 4 -#define BASS_FILEPOS_BUFFER 5 -#define BASS_FILEPOS_SOCKET 6 -#define BASS_FILEPOS_ASYNCBUF 7 -#define BASS_FILEPOS_SIZE 8 -#define BASS_FILEPOS_BUFFERING 9 +#define BASS_FILEPOS_CURRENT 0 +#define BASS_FILEPOS_DECODE BASS_FILEPOS_CURRENT +#define BASS_FILEPOS_DOWNLOAD 1 +#define BASS_FILEPOS_END 2 +#define BASS_FILEPOS_START 3 +#define BASS_FILEPOS_CONNECTED 4 +#define BASS_FILEPOS_BUFFER 5 +#define BASS_FILEPOS_SOCKET 6 +#define BASS_FILEPOS_ASYNCBUF 7 +#define BASS_FILEPOS_SIZE 8 +#define BASS_FILEPOS_BUFFERING 9 -typedef void (CALLBACK DOWNLOADPROC)(const void *buffer, DWORD length, void *user); +typedef void(CALLBACK DOWNLOADPROC)(const void *buffer, DWORD length, + void *user); /* Internet stream download callback function. buffer : Buffer containing the downloaded data... NULL=end of download length : Number of bytes in the buffer user : The 'user' parameter value given when calling BASS_StreamCreateURL */ // BASS_ChannelSetSync types -#define BASS_SYNC_POS 0 -#define BASS_SYNC_END 2 -#define BASS_SYNC_META 4 -#define BASS_SYNC_SLIDE 5 -#define BASS_SYNC_STALL 6 -#define BASS_SYNC_DOWNLOAD 7 -#define BASS_SYNC_FREE 8 -#define BASS_SYNC_SETPOS 11 -#define BASS_SYNC_MUSICPOS 10 -#define BASS_SYNC_MUSICINST 1 -#define BASS_SYNC_MUSICFX 3 -#define BASS_SYNC_OGG_CHANGE 12 -#define BASS_SYNC_MIXTIME 0x40000000 // flag: sync at mixtime, else at playtime -#define BASS_SYNC_ONETIME 0x80000000 // flag: sync only once, else continuously +#define BASS_SYNC_POS 0 +#define BASS_SYNC_END 2 +#define BASS_SYNC_META 4 +#define BASS_SYNC_SLIDE 5 +#define BASS_SYNC_STALL 6 +#define BASS_SYNC_DOWNLOAD 7 +#define BASS_SYNC_FREE 8 +#define BASS_SYNC_SETPOS 11 +#define BASS_SYNC_MUSICPOS 10 +#define BASS_SYNC_MUSICINST 1 +#define BASS_SYNC_MUSICFX 3 +#define BASS_SYNC_OGG_CHANGE 12 +#define BASS_SYNC_MIXTIME 0x40000000 // flag: sync at mixtime, else at playtime +#define BASS_SYNC_ONETIME 0x80000000 // flag: sync only once, else continuously -typedef void (CALLBACK SYNCPROC)(HSYNC handle, DWORD channel, DWORD data, void *user); +typedef void(CALLBACK SYNCPROC)(HSYNC handle, DWORD channel, DWORD data, + void *user); /* Sync callback function. NOTE: a sync callback function should be very quick as other syncs can't be processed until it has finished. If the sync is a "mixtime" sync, then other streams and MOD musics can't be mixed until @@ -574,7 +598,8 @@ channel: Channel that the sync occured in data : Additional data associated with the sync's occurance user : The 'user' parameter given when calling BASS_ChannelSetSync */ -typedef void (CALLBACK DSPPROC)(HDSP handle, DWORD channel, void *buffer, DWORD length, void *user); +typedef void(CALLBACK DSPPROC)(HDSP handle, DWORD channel, void *buffer, + DWORD length, void *user); /* DSP callback function. NOTE: A DSP function should obviously be as quick as possible... other DSP functions, streams and MOD musics can not be processed until it's finished. @@ -584,7 +609,8 @@ buffer : Buffer to apply the DSP to length : Number of bytes in the buffer user : The 'user' parameter given when calling BASS_ChannelSetDSP */ -typedef BOOL (CALLBACK RECORDPROC)(HRECORD handle, const void *buffer, DWORD length, void *user); +typedef BOOL(CALLBACK RECORDPROC)(HRECORD handle, const void *buffer, + DWORD length, void *user); /* Recording callback function. handle : The recording handle buffer : Buffer containing the recorded sample data @@ -593,394 +619,398 @@ user : The 'user' parameter value given when calling BASS_RecordStart RETURN : TRUE = continue recording, FALSE = stop */ // BASS_ChannelIsActive return values -#define BASS_ACTIVE_STOPPED 0 -#define BASS_ACTIVE_PLAYING 1 -#define BASS_ACTIVE_STALLED 2 -#define BASS_ACTIVE_PAUSED 3 +#define BASS_ACTIVE_STOPPED 0 +#define BASS_ACTIVE_PLAYING 1 +#define BASS_ACTIVE_STALLED 2 +#define BASS_ACTIVE_PAUSED 3 // Channel attributes -#define BASS_ATTRIB_FREQ 1 -#define BASS_ATTRIB_VOL 2 -#define BASS_ATTRIB_PAN 3 -#define BASS_ATTRIB_EAXMIX 4 -#define BASS_ATTRIB_NOBUFFER 5 -#define BASS_ATTRIB_VBR 6 -#define BASS_ATTRIB_CPU 7 -#define BASS_ATTRIB_SRC 8 -#define BASS_ATTRIB_NET_RESUME 9 -#define BASS_ATTRIB_SCANINFO 10 -#define BASS_ATTRIB_NORAMP 11 -#define BASS_ATTRIB_BITRATE 12 -#define BASS_ATTRIB_BUFFER 13 -#define BASS_ATTRIB_MUSIC_AMPLIFY 0x100 -#define BASS_ATTRIB_MUSIC_PANSEP 0x101 -#define BASS_ATTRIB_MUSIC_PSCALER 0x102 -#define BASS_ATTRIB_MUSIC_BPM 0x103 -#define BASS_ATTRIB_MUSIC_SPEED 0x104 +#define BASS_ATTRIB_FREQ 1 +#define BASS_ATTRIB_VOL 2 +#define BASS_ATTRIB_PAN 3 +#define BASS_ATTRIB_EAXMIX 4 +#define BASS_ATTRIB_NOBUFFER 5 +#define BASS_ATTRIB_VBR 6 +#define BASS_ATTRIB_CPU 7 +#define BASS_ATTRIB_SRC 8 +#define BASS_ATTRIB_NET_RESUME 9 +#define BASS_ATTRIB_SCANINFO 10 +#define BASS_ATTRIB_NORAMP 11 +#define BASS_ATTRIB_BITRATE 12 +#define BASS_ATTRIB_BUFFER 13 +#define BASS_ATTRIB_MUSIC_AMPLIFY 0x100 +#define BASS_ATTRIB_MUSIC_PANSEP 0x101 +#define BASS_ATTRIB_MUSIC_PSCALER 0x102 +#define BASS_ATTRIB_MUSIC_BPM 0x103 +#define BASS_ATTRIB_MUSIC_SPEED 0x104 #define BASS_ATTRIB_MUSIC_VOL_GLOBAL 0x105 -#define BASS_ATTRIB_MUSIC_ACTIVE 0x106 -#define BASS_ATTRIB_MUSIC_VOL_CHAN 0x200 // + channel # -#define BASS_ATTRIB_MUSIC_VOL_INST 0x300 // + instrument # +#define BASS_ATTRIB_MUSIC_ACTIVE 0x106 +#define BASS_ATTRIB_MUSIC_VOL_CHAN 0x200 // + channel # +#define BASS_ATTRIB_MUSIC_VOL_INST 0x300 // + instrument # // BASS_ChannelSlideAttribute flags -#define BASS_SLIDE_LOG 0x1000000 +#define BASS_SLIDE_LOG 0x1000000 // BASS_ChannelGetData flags -#define BASS_DATA_AVAILABLE 0 // query how much data is buffered -#define BASS_DATA_FIXED 0x20000000 // flag: return 8.24 fixed-point data -#define BASS_DATA_FLOAT 0x40000000 // flag: return floating-point sample data -#define BASS_DATA_FFT256 0x80000000 // 256 sample FFT -#define BASS_DATA_FFT512 0x80000001 // 512 FFT -#define BASS_DATA_FFT1024 0x80000002 // 1024 FFT -#define BASS_DATA_FFT2048 0x80000003 // 2048 FFT -#define BASS_DATA_FFT4096 0x80000004 // 4096 FFT -#define BASS_DATA_FFT8192 0x80000005 // 8192 FFT -#define BASS_DATA_FFT16384 0x80000006 // 16384 FFT -#define BASS_DATA_FFT32768 0x80000007 // 32768 FFT -#define BASS_DATA_FFT_INDIVIDUAL 0x10 // FFT flag: FFT for each channel, else all combined -#define BASS_DATA_FFT_NOWINDOW 0x20 // FFT flag: no Hanning window -#define BASS_DATA_FFT_REMOVEDC 0x40 // FFT flag: pre-remove DC bias -#define BASS_DATA_FFT_COMPLEX 0x80 // FFT flag: return complex data +#define BASS_DATA_AVAILABLE 0 // query how much data is buffered +#define BASS_DATA_FIXED 0x20000000 // flag: return 8.24 fixed-point data +#define BASS_DATA_FLOAT 0x40000000 // flag: return floating-point sample data +#define BASS_DATA_FFT256 0x80000000 // 256 sample FFT +#define BASS_DATA_FFT512 0x80000001 // 512 FFT +#define BASS_DATA_FFT1024 0x80000002 // 1024 FFT +#define BASS_DATA_FFT2048 0x80000003 // 2048 FFT +#define BASS_DATA_FFT4096 0x80000004 // 4096 FFT +#define BASS_DATA_FFT8192 0x80000005 // 8192 FFT +#define BASS_DATA_FFT16384 0x80000006 // 16384 FFT +#define BASS_DATA_FFT32768 0x80000007 // 32768 FFT +#define BASS_DATA_FFT_INDIVIDUAL \ + 0x10 // FFT flag: FFT for each channel, else all combined +#define BASS_DATA_FFT_NOWINDOW 0x20 // FFT flag: no Hanning window +#define BASS_DATA_FFT_REMOVEDC 0x40 // FFT flag: pre-remove DC bias +#define BASS_DATA_FFT_COMPLEX 0x80 // FFT flag: return complex data // BASS_ChannelGetLevelEx flags -#define BASS_LEVEL_MONO 1 -#define BASS_LEVEL_STEREO 2 -#define BASS_LEVEL_RMS 4 -#define BASS_LEVEL_VOLPAN 8 +#define BASS_LEVEL_MONO 1 +#define BASS_LEVEL_STEREO 2 +#define BASS_LEVEL_RMS 4 +#define BASS_LEVEL_VOLPAN 8 // BASS_ChannelGetTags types : what's returned -#define BASS_TAG_ID3 0 // ID3v1 tags : TAG_ID3 structure -#define BASS_TAG_ID3V2 1 // ID3v2 tags : variable length block -#define BASS_TAG_OGG 2 // OGG comments : series of null-terminated UTF-8 strings -#define BASS_TAG_HTTP 3 // HTTP headers : series of null-terminated ANSI strings -#define BASS_TAG_ICY 4 // ICY headers : series of null-terminated ANSI strings -#define BASS_TAG_META 5 // ICY metadata : ANSI string -#define BASS_TAG_APE 6 // APE tags : series of null-terminated UTF-8 strings -#define BASS_TAG_MP4 7 // MP4/iTunes metadata : series of null-terminated UTF-8 strings -#define BASS_TAG_WMA 8 // WMA tags : series of null-terminated UTF-8 strings -#define BASS_TAG_VENDOR 9 // OGG encoder : UTF-8 string -#define BASS_TAG_LYRICS3 10 // Lyric3v2 tag : ASCII string -#define BASS_TAG_CA_CODEC 11 // CoreAudio codec info : TAG_CA_CODEC structure -#define BASS_TAG_MF 13 // Media Foundation tags : series of null-terminated UTF-8 strings -#define BASS_TAG_WAVEFORMAT 14 // WAVE format : WAVEFORMATEEX structure -#define BASS_TAG_AM_MIME 15 // Android Media MIME type : ASCII string -#define BASS_TAG_AM_NAME 16 // Android Media codec name : ASCII string -#define BASS_TAG_RIFF_INFO 0x100 // RIFF "INFO" tags : series of null-terminated ANSI strings -#define BASS_TAG_RIFF_BEXT 0x101 // RIFF/BWF "bext" tags : TAG_BEXT structure -#define BASS_TAG_RIFF_CART 0x102 // RIFF/BWF "cart" tags : TAG_CART structure -#define BASS_TAG_RIFF_DISP 0x103 // RIFF "DISP" text tag : ANSI string -#define BASS_TAG_RIFF_CUE 0x104 // RIFF "cue " chunk : TAG_CUE structure -#define BASS_TAG_RIFF_SMPL 0x105 // RIFF "smpl" chunk : TAG_SMPL structure -#define BASS_TAG_APE_BINARY 0x1000 // + index #, binary APE tag : TAG_APE_BINARY structure -#define BASS_TAG_MUSIC_NAME 0x10000 // MOD music name : ANSI string -#define BASS_TAG_MUSIC_MESSAGE 0x10001 // MOD message : ANSI string -#define BASS_TAG_MUSIC_ORDERS 0x10002 // MOD order list : BYTE array of pattern numbers -#define BASS_TAG_MUSIC_AUTH 0x10003 // MOD author : UTF-8 string -#define BASS_TAG_MUSIC_INST 0x10100 // + instrument #, MOD instrument name : ANSI string -#define BASS_TAG_MUSIC_SAMPLE 0x10300 // + sample #, MOD sample name : ANSI string - +#define BASS_TAG_ID3 0 // ID3v1 tags : TAG_ID3 structure +#define BASS_TAG_ID3V2 1 // ID3v2 tags : variable length block +#define BASS_TAG_OGG 2 // OGG comments : series of null-terminated UTF-8 strings +#define BASS_TAG_HTTP 3 // HTTP headers : series of null-terminated ANSI strings +#define BASS_TAG_ICY 4 // ICY headers : series of null-terminated ANSI strings +#define BASS_TAG_META 5 // ICY metadata : ANSI string +#define BASS_TAG_APE 6 // APE tags : series of null-terminated UTF-8 strings +#define BASS_TAG_MP4 \ + 7 // MP4/iTunes metadata : series of null-terminated UTF-8 strings +#define BASS_TAG_WMA 8 // WMA tags : series of null-terminated UTF-8 strings +#define BASS_TAG_VENDOR 9 // OGG encoder : UTF-8 string +#define BASS_TAG_LYRICS3 10 // Lyric3v2 tag : ASCII string +#define BASS_TAG_CA_CODEC 11 // CoreAudio codec info : TAG_CA_CODEC structure +#define BASS_TAG_MF \ + 13 // Media Foundation tags : series of null-terminated UTF-8 strings +#define BASS_TAG_WAVEFORMAT 14 // WAVE format : WAVEFORMATEEX structure +#define BASS_TAG_AM_MIME 15 // Android Media MIME type : ASCII string +#define BASS_TAG_AM_NAME 16 // Android Media codec name : ASCII string +#define BASS_TAG_RIFF_INFO \ + 0x100 // RIFF "INFO" tags : series of null-terminated ANSI strings +#define BASS_TAG_RIFF_BEXT 0x101 // RIFF/BWF "bext" tags : TAG_BEXT structure +#define BASS_TAG_RIFF_CART 0x102 // RIFF/BWF "cart" tags : TAG_CART structure +#define BASS_TAG_RIFF_DISP 0x103 // RIFF "DISP" text tag : ANSI string +#define BASS_TAG_RIFF_CUE 0x104 // RIFF "cue " chunk : TAG_CUE structure +#define BASS_TAG_RIFF_SMPL 0x105 // RIFF "smpl" chunk : TAG_SMPL structure +#define BASS_TAG_APE_BINARY \ + 0x1000 // + index #, binary APE tag : TAG_APE_BINARY structure +#define BASS_TAG_MUSIC_NAME 0x10000 // MOD music name : ANSI string +#define BASS_TAG_MUSIC_MESSAGE 0x10001 // MOD message : ANSI string +#define BASS_TAG_MUSIC_ORDERS \ + 0x10002 // MOD order list : BYTE array of pattern numbers +#define BASS_TAG_MUSIC_AUTH 0x10003 // MOD author : UTF-8 string +#define BASS_TAG_MUSIC_INST \ + 0x10100 // + instrument #, MOD instrument name : ANSI string +#define BASS_TAG_MUSIC_SAMPLE \ + 0x10300 // + sample #, MOD sample name : ANSI string + // ID3v1 tag structure typedef struct { - char id[3]; - char title[30]; - char artist[30]; - char album[30]; - char year[4]; - char comment[30]; - BYTE genre; + char id[3]; + char title[30]; + char artist[30]; + char album[30]; + char year[4]; + char comment[30]; + BYTE genre; } TAG_ID3; - + // Binary APE tag structure -typedef struct { - const char *key; - const void *data; - DWORD length; -} TAG_APE_BINARY; - -// BWF "bext" tag structure +typedef struct { + const char *key; + const void *data; + DWORD length; +} TAG_APE_BINARY; + +// BWF "bext" tag structure #ifdef _MSC_VER #pragma warning(push) -#pragma warning(disable:4200) +#pragma warning(disable : 4200) #endif -#pragma pack(push,1) +#pragma pack(push, 1) typedef struct { - char Description[256]; // description - char Originator[32]; // name of the originator - char OriginatorReference[32]; // reference of the originator - char OriginationDate[10]; // date of creation (yyyy-mm-dd) - char OriginationTime[8]; // time of creation (hh-mm-ss) - QWORD TimeReference; // first sample count since midnight (little-endian) - WORD Version; // BWF version (little-endian) - BYTE UMID[64]; // SMPTE UMID - BYTE Reserved[190]; -#if defined(__GNUC__) && __GNUC__<3 - char CodingHistory[0]; // history -#elif 1 // change to 0 if compiler fails the following line - char CodingHistory[]; // history + char Description[256]; // description + char Originator[32]; // name of the originator + char OriginatorReference[32]; // reference of the originator + char OriginationDate[10]; // date of creation (yyyy-mm-dd) + char OriginationTime[8]; // time of creation (hh-mm-ss) + QWORD TimeReference; // first sample count since midnight (little-endian) + WORD Version; // BWF version (little-endian) + BYTE UMID[64]; // SMPTE UMID + BYTE Reserved[190]; +#if defined(__GNUC__) && __GNUC__ < 3 + char CodingHistory[0]; // history +#elif 1 // change to 0 if compiler fails the following line + char CodingHistory[]; // history #else - char CodingHistory[1]; // history + char CodingHistory[1]; // history #endif } TAG_BEXT; -#pragma pack(pop) - -// BWF "cart" tag structures -typedef struct -{ - DWORD dwUsage; // FOURCC timer usage ID - DWORD dwValue; // timer value in samples from head -} TAG_CART_TIMER; - -typedef struct -{ - char Version[4]; // version of the data structure - char Title[64]; // title of cart audio sequence - char Artist[64]; // artist or creator name - char CutID[64]; // cut number identification - char ClientID[64]; // client identification - char Category[64]; // category ID, PSA, NEWS, etc - char Classification[64]; // classification or auxiliary key - char OutCue[64]; // out cue text - char StartDate[10]; // yyyy-mm-dd - char StartTime[8]; // hh:mm:ss - char EndDate[10]; // yyyy-mm-dd - char EndTime[8]; // hh:mm:ss - char ProducerAppID[64]; // name of vendor or application - char ProducerAppVersion[64]; // version of producer application - char UserDef[64]; // user defined text - DWORD dwLevelReference; // sample value for 0 dB reference - TAG_CART_TIMER PostTimer[8]; // 8 time markers after head - char Reserved[276]; - char URL[1024]; // uniform resource locator -#if defined(__GNUC__) && __GNUC__<3 - char TagText[0]; // free form text for scripts or tags -#elif 1 // change to 0 if compiler fails the following line - char TagText[]; // free form text for scripts or tags -#else - char TagText[1]; // free form text for scripts or tags -#endif -} TAG_CART; - -// RIFF "cue " tag structures -typedef struct -{ - DWORD dwName; - DWORD dwPosition; - DWORD fccChunk; - DWORD dwChunkStart; - DWORD dwBlockStart; - DWORD dwSampleOffset; -} TAG_CUE_POINT; - -typedef struct -{ - DWORD dwCuePoints; -#if defined(__GNUC__) && __GNUC__<3 - TAG_CUE_POINT CuePoints[0]; -#elif 1 // change to 0 if compiler fails the following line - TAG_CUE_POINT CuePoints[]; -#else - TAG_CUE_POINT CuePoints[1]; -#endif -} TAG_CUE; - -// RIFF "smpl" tag structures -typedef struct -{ - DWORD dwIdentifier; - DWORD dwType; - DWORD dwStart; - DWORD dwEnd; - DWORD dwFraction; - DWORD dwPlayCount; -} TAG_SMPL_LOOP; - -typedef struct -{ - DWORD dwManufacturer; - DWORD dwProduct; - DWORD dwSamplePeriod; - DWORD dwMIDIUnityNote; - DWORD dwMIDIPitchFraction; - DWORD dwSMPTEFormat; - DWORD dwSMPTEOffset; - DWORD cSampleLoops; - DWORD cbSamplerData; -#if defined(__GNUC__) && __GNUC__<3 - TAG_SMPL_LOOP SampleLoops[0]; -#elif 1 // change to 0 if compiler fails the following line - TAG_SMPL_LOOP SampleLoops[]; -#else - TAG_SMPL_LOOP SampleLoops[1]; -#endif -} TAG_SMPL; -#ifdef _MSC_VER -#pragma warning(pop) -#endif - +#pragma pack(pop) + +// BWF "cart" tag structures +typedef struct { + DWORD dwUsage; // FOURCC timer usage ID + DWORD dwValue; // timer value in samples from head +} TAG_CART_TIMER; + +typedef struct { + char Version[4]; // version of the data structure + char Title[64]; // title of cart audio sequence + char Artist[64]; // artist or creator name + char CutID[64]; // cut number identification + char ClientID[64]; // client identification + char Category[64]; // category ID, PSA, NEWS, etc + char Classification[64]; // classification or auxiliary key + char OutCue[64]; // out cue text + char StartDate[10]; // yyyy-mm-dd + char StartTime[8]; // hh:mm:ss + char EndDate[10]; // yyyy-mm-dd + char EndTime[8]; // hh:mm:ss + char ProducerAppID[64]; // name of vendor or application + char ProducerAppVersion[64]; // version of producer application + char UserDef[64]; // user defined text + DWORD dwLevelReference; // sample value for 0 dB reference + TAG_CART_TIMER PostTimer[8]; // 8 time markers after head + char Reserved[276]; + char URL[1024]; // uniform resource locator +#if defined(__GNUC__) && __GNUC__ < 3 + char TagText[0]; // free form text for scripts or tags +#elif 1 // change to 0 if compiler fails the following line + char TagText[]; // free form text for scripts or tags +#else + char TagText[1]; // free form text for scripts or tags +#endif +} TAG_CART; + +// RIFF "cue " tag structures +typedef struct { + DWORD dwName; + DWORD dwPosition; + DWORD fccChunk; + DWORD dwChunkStart; + DWORD dwBlockStart; + DWORD dwSampleOffset; +} TAG_CUE_POINT; + +typedef struct { + DWORD dwCuePoints; +#if defined(__GNUC__) && __GNUC__ < 3 + TAG_CUE_POINT CuePoints[0]; +#elif 1 // change to 0 if compiler fails the following line + TAG_CUE_POINT CuePoints[]; +#else + TAG_CUE_POINT CuePoints[1]; +#endif +} TAG_CUE; + +// RIFF "smpl" tag structures +typedef struct { + DWORD dwIdentifier; + DWORD dwType; + DWORD dwStart; + DWORD dwEnd; + DWORD dwFraction; + DWORD dwPlayCount; +} TAG_SMPL_LOOP; + +typedef struct { + DWORD dwManufacturer; + DWORD dwProduct; + DWORD dwSamplePeriod; + DWORD dwMIDIUnityNote; + DWORD dwMIDIPitchFraction; + DWORD dwSMPTEFormat; + DWORD dwSMPTEOffset; + DWORD cSampleLoops; + DWORD cbSamplerData; +#if defined(__GNUC__) && __GNUC__ < 3 + TAG_SMPL_LOOP SampleLoops[0]; +#elif 1 // change to 0 if compiler fails the following line + TAG_SMPL_LOOP SampleLoops[]; +#else + TAG_SMPL_LOOP SampleLoops[1]; +#endif +} TAG_SMPL; +#ifdef _MSC_VER +#pragma warning(pop) +#endif + // CoreAudio codec info structure typedef struct { - DWORD ftype; // file format - DWORD atype; // audio format - const char *name; // description + DWORD ftype; // file format + DWORD atype; // audio format + const char *name; // description } TAG_CA_CODEC; -#ifndef _WAVEFORMATEX_ -#define _WAVEFORMATEX_ -#pragma pack(push,1) -typedef struct tWAVEFORMATEX -{ - WORD wFormatTag; - WORD nChannels; - DWORD nSamplesPerSec; - DWORD nAvgBytesPerSec; - WORD nBlockAlign; - WORD wBitsPerSample; - WORD cbSize; -} WAVEFORMATEX, *PWAVEFORMATEX, *LPWAVEFORMATEX; -typedef const WAVEFORMATEX *LPCWAVEFORMATEX; -#pragma pack(pop) -#endif - +#ifndef _WAVEFORMATEX_ +#define _WAVEFORMATEX_ +#pragma pack(push, 1) +typedef struct tWAVEFORMATEX { + WORD wFormatTag; + WORD nChannels; + DWORD nSamplesPerSec; + DWORD nAvgBytesPerSec; + WORD nBlockAlign; + WORD wBitsPerSample; + WORD cbSize; +} WAVEFORMATEX, *PWAVEFORMATEX, *LPWAVEFORMATEX; +typedef const WAVEFORMATEX *LPCWAVEFORMATEX; +#pragma pack(pop) +#endif + // BASS_ChannelGetLength/GetPosition/SetPosition modes -#define BASS_POS_BYTE 0 // byte position -#define BASS_POS_MUSIC_ORDER 1 // order.row position, MAKELONG(order,row) -#define BASS_POS_OGG 3 // OGG bitstream number -#define BASS_POS_RESET 0x2000000 // flag: reset user file buffers -#define BASS_POS_RELATIVE 0x4000000 // flag: seek relative to the current position -#define BASS_POS_INEXACT 0x8000000 // flag: allow seeking to inexact position -#define BASS_POS_DECODE 0x10000000 // flag: get the decoding (not playing) position -#define BASS_POS_DECODETO 0x20000000 // flag: decode to the position instead of seeking -#define BASS_POS_SCAN 0x40000000 // flag: scan to the position +#define BASS_POS_BYTE 0 // byte position +#define BASS_POS_MUSIC_ORDER 1 // order.row position, MAKELONG(order,row) +#define BASS_POS_OGG 3 // OGG bitstream number +#define BASS_POS_RESET 0x2000000 // flag: reset user file buffers +#define BASS_POS_RELATIVE \ + 0x4000000 // flag: seek relative to the current position +#define BASS_POS_INEXACT 0x8000000 // flag: allow seeking to inexact position +#define BASS_POS_DECODE \ + 0x10000000 // flag: get the decoding (not playing) position +#define BASS_POS_DECODETO \ + 0x20000000 // flag: decode to the position instead of seeking +#define BASS_POS_SCAN 0x40000000 // flag: scan to the position // BASS_ChannelSetDevice/GetDevice option -#define BASS_NODEVICE 0x20000 +#define BASS_NODEVICE 0x20000 // BASS_RecordSetInput flags -#define BASS_INPUT_OFF 0x10000 -#define BASS_INPUT_ON 0x20000 +#define BASS_INPUT_OFF 0x10000 +#define BASS_INPUT_ON 0x20000 -#define BASS_INPUT_TYPE_MASK 0xff000000 -#define BASS_INPUT_TYPE_UNDEF 0x00000000 -#define BASS_INPUT_TYPE_DIGITAL 0x01000000 -#define BASS_INPUT_TYPE_LINE 0x02000000 -#define BASS_INPUT_TYPE_MIC 0x03000000 -#define BASS_INPUT_TYPE_SYNTH 0x04000000 -#define BASS_INPUT_TYPE_CD 0x05000000 -#define BASS_INPUT_TYPE_PHONE 0x06000000 -#define BASS_INPUT_TYPE_SPEAKER 0x07000000 -#define BASS_INPUT_TYPE_WAVE 0x08000000 -#define BASS_INPUT_TYPE_AUX 0x09000000 -#define BASS_INPUT_TYPE_ANALOG 0x0a000000 +#define BASS_INPUT_TYPE_MASK 0xff000000 +#define BASS_INPUT_TYPE_UNDEF 0x00000000 +#define BASS_INPUT_TYPE_DIGITAL 0x01000000 +#define BASS_INPUT_TYPE_LINE 0x02000000 +#define BASS_INPUT_TYPE_MIC 0x03000000 +#define BASS_INPUT_TYPE_SYNTH 0x04000000 +#define BASS_INPUT_TYPE_CD 0x05000000 +#define BASS_INPUT_TYPE_PHONE 0x06000000 +#define BASS_INPUT_TYPE_SPEAKER 0x07000000 +#define BASS_INPUT_TYPE_WAVE 0x08000000 +#define BASS_INPUT_TYPE_AUX 0x09000000 +#define BASS_INPUT_TYPE_ANALOG 0x0a000000 // BASS_ChannelSetFX effect types -#define BASS_FX_DX8_CHORUS 0 -#define BASS_FX_DX8_COMPRESSOR 1 -#define BASS_FX_DX8_DISTORTION 2 -#define BASS_FX_DX8_ECHO 3 -#define BASS_FX_DX8_FLANGER 4 -#define BASS_FX_DX8_GARGLE 5 -#define BASS_FX_DX8_I3DL2REVERB 6 -#define BASS_FX_DX8_PARAMEQ 7 -#define BASS_FX_DX8_REVERB 8 -#define BASS_FX_VOLUME 9 +#define BASS_FX_DX8_CHORUS 0 +#define BASS_FX_DX8_COMPRESSOR 1 +#define BASS_FX_DX8_DISTORTION 2 +#define BASS_FX_DX8_ECHO 3 +#define BASS_FX_DX8_FLANGER 4 +#define BASS_FX_DX8_GARGLE 5 +#define BASS_FX_DX8_I3DL2REVERB 6 +#define BASS_FX_DX8_PARAMEQ 7 +#define BASS_FX_DX8_REVERB 8 +#define BASS_FX_VOLUME 9 typedef struct { - float fWetDryMix; - float fDepth; - float fFeedback; - float fFrequency; - DWORD lWaveform; // 0=triangle, 1=sine - float fDelay; - DWORD lPhase; // BASS_DX8_PHASE_xxx + float fWetDryMix; + float fDepth; + float fFeedback; + float fFrequency; + DWORD lWaveform; // 0=triangle, 1=sine + float fDelay; + DWORD lPhase; // BASS_DX8_PHASE_xxx } BASS_DX8_CHORUS; typedef struct { - float fGain; - float fAttack; - float fRelease; - float fThreshold; - float fRatio; - float fPredelay; + float fGain; + float fAttack; + float fRelease; + float fThreshold; + float fRatio; + float fPredelay; } BASS_DX8_COMPRESSOR; typedef struct { - float fGain; - float fEdge; - float fPostEQCenterFrequency; - float fPostEQBandwidth; - float fPreLowpassCutoff; + float fGain; + float fEdge; + float fPostEQCenterFrequency; + float fPostEQBandwidth; + float fPreLowpassCutoff; } BASS_DX8_DISTORTION; typedef struct { - float fWetDryMix; - float fFeedback; - float fLeftDelay; - float fRightDelay; - BOOL lPanDelay; + float fWetDryMix; + float fFeedback; + float fLeftDelay; + float fRightDelay; + BOOL lPanDelay; } BASS_DX8_ECHO; typedef struct { - float fWetDryMix; - float fDepth; - float fFeedback; - float fFrequency; - DWORD lWaveform; // 0=triangle, 1=sine - float fDelay; - DWORD lPhase; // BASS_DX8_PHASE_xxx + float fWetDryMix; + float fDepth; + float fFeedback; + float fFrequency; + DWORD lWaveform; // 0=triangle, 1=sine + float fDelay; + DWORD lPhase; // BASS_DX8_PHASE_xxx } BASS_DX8_FLANGER; typedef struct { - DWORD dwRateHz; // Rate of modulation in hz - DWORD dwWaveShape; // 0=triangle, 1=square + DWORD dwRateHz; // Rate of modulation in hz + DWORD dwWaveShape; // 0=triangle, 1=square } BASS_DX8_GARGLE; typedef struct { - int lRoom; // [-10000, 0] default: -1000 mB - int lRoomHF; // [-10000, 0] default: 0 mB - float flRoomRolloffFactor; // [0.0, 10.0] default: 0.0 - float flDecayTime; // [0.1, 20.0] default: 1.49s - float flDecayHFRatio; // [0.1, 2.0] default: 0.83 - int lReflections; // [-10000, 1000] default: -2602 mB - float flReflectionsDelay; // [0.0, 0.3] default: 0.007 s - int lReverb; // [-10000, 2000] default: 200 mB - float flReverbDelay; // [0.0, 0.1] default: 0.011 s - float flDiffusion; // [0.0, 100.0] default: 100.0 % - float flDensity; // [0.0, 100.0] default: 100.0 % - float flHFReference; // [20.0, 20000.0] default: 5000.0 Hz + int lRoom; // [-10000, 0] default: -1000 mB + int lRoomHF; // [-10000, 0] default: 0 mB + float flRoomRolloffFactor; // [0.0, 10.0] default: 0.0 + float flDecayTime; // [0.1, 20.0] default: 1.49s + float flDecayHFRatio; // [0.1, 2.0] default: 0.83 + int lReflections; // [-10000, 1000] default: -2602 mB + float flReflectionsDelay; // [0.0, 0.3] default: 0.007 s + int lReverb; // [-10000, 2000] default: 200 mB + float flReverbDelay; // [0.0, 0.1] default: 0.011 s + float flDiffusion; // [0.0, 100.0] default: 100.0 % + float flDensity; // [0.0, 100.0] default: 100.0 % + float flHFReference; // [20.0, 20000.0] default: 5000.0 Hz } BASS_DX8_I3DL2REVERB; typedef struct { - float fCenter; - float fBandwidth; - float fGain; + float fCenter; + float fBandwidth; + float fGain; } BASS_DX8_PARAMEQ; typedef struct { - float fInGain; // [-96.0,0.0] default: 0.0 dB - float fReverbMix; // [-96.0,0.0] default: 0.0 db - float fReverbTime; // [0.001,3000.0] default: 1000.0 ms - float fHighFreqRTRatio; // [0.001,0.999] default: 0.001 + float fInGain; // [-96.0,0.0] default: 0.0 dB + float fReverbMix; // [-96.0,0.0] default: 0.0 db + float fReverbTime; // [0.001,3000.0] default: 1000.0 ms + float fHighFreqRTRatio; // [0.001,0.999] default: 0.001 } BASS_DX8_REVERB; -#define BASS_DX8_PHASE_NEG_180 0 -#define BASS_DX8_PHASE_NEG_90 1 -#define BASS_DX8_PHASE_ZERO 2 -#define BASS_DX8_PHASE_90 3 -#define BASS_DX8_PHASE_180 4 - +#define BASS_DX8_PHASE_NEG_180 0 +#define BASS_DX8_PHASE_NEG_90 1 +#define BASS_DX8_PHASE_ZERO 2 +#define BASS_DX8_PHASE_90 3 +#define BASS_DX8_PHASE_180 4 + typedef struct { - float fTarget; - float fCurrent; - float fTime; - DWORD lCurve; + float fTarget; + float fCurrent; + float fTime; + DWORD lCurve; } BASS_FX_VOLUME_PARAM; - -typedef void (CALLBACK IOSNOTIFYPROC)(DWORD status); -/* iOS notification callback function. -status : The notification (BASS_IOSNOTIFY_xxx) */ - -#define BASS_IOSNOTIFY_INTERRUPT 1 // interruption started -#define BASS_IOSNOTIFY_INTERRUPT_END 2 // interruption ended + +typedef void(CALLBACK IOSNOTIFYPROC)(DWORD status); +/* iOS notification callback function. +status : The notification (BASS_IOSNOTIFY_xxx) */ + +#define BASS_IOSNOTIFY_INTERRUPT 1 // interruption started +#define BASS_IOSNOTIFY_INTERRUPT_END 2 // interruption ended BOOL BASSDEF(BASS_SetConfig)(DWORD option, DWORD value); DWORD BASSDEF(BASS_GetConfig)(DWORD option); @@ -989,15 +1019,19 @@ void *BASSDEF(BASS_GetConfigPtr)(DWORD option); DWORD BASSDEF(BASS_GetVersion)(); int BASSDEF(BASS_ErrorGetCode)(); BOOL BASSDEF(BASS_GetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info); -#if defined(_WIN32) && !defined(_WIN32_WCE) && !(WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP) -BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, HWND win, const GUID *dsguid); +#if defined(_WIN32) && !defined(_WIN32_WCE) && \ + !(WINAPI_FAMILY && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) +BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, HWND win, + const GUID *dsguid); #else -BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, void *win, void *dsguid); +BOOL BASSDEF(BASS_Init)(int device, DWORD freq, DWORD flags, void *win, + void *dsguid); #endif BOOL BASSDEF(BASS_SetDevice)(DWORD device); DWORD BASSDEF(BASS_GetDevice)(); BOOL BASSDEF(BASS_Free)(); -#if defined(_WIN32) && !defined(_WIN32_WCE) && !(WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP) +#if defined(_WIN32) && !defined(_WIN32_WCE) && \ + !(WINAPI_FAMILY && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) void *BASSDEF(BASS_GetDSoundObject)(DWORD object); #endif BOOL BASSDEF(BASS_GetInfo)(BASS_INFO *info); @@ -1015,19 +1049,29 @@ const BASS_PLUGININFO *BASSDEF(BASS_PluginGetInfo)(HPLUGIN handle); BOOL BASSDEF(BASS_Set3DFactors)(float distf, float rollf, float doppf); BOOL BASSDEF(BASS_Get3DFactors)(float *distf, float *rollf, float *doppf); -BOOL BASSDEF(BASS_Set3DPosition)(const BASS_3DVECTOR *pos, const BASS_3DVECTOR *vel, const BASS_3DVECTOR *front, const BASS_3DVECTOR *top); -BOOL BASSDEF(BASS_Get3DPosition)(BASS_3DVECTOR *pos, BASS_3DVECTOR *vel, BASS_3DVECTOR *front, BASS_3DVECTOR *top); +BOOL BASSDEF(BASS_Set3DPosition)(const BASS_3DVECTOR *pos, + const BASS_3DVECTOR *vel, + const BASS_3DVECTOR *front, + const BASS_3DVECTOR *top); +BOOL BASSDEF(BASS_Get3DPosition)(BASS_3DVECTOR *pos, BASS_3DVECTOR *vel, + BASS_3DVECTOR *front, BASS_3DVECTOR *top); void BASSDEF(BASS_Apply3D)(); -#if defined(_WIN32) && !defined(_WIN32_WCE) && !(WINAPI_FAMILY && WINAPI_FAMILY!=WINAPI_FAMILY_DESKTOP_APP) -BOOL BASSDEF(BASS_SetEAXParameters)(int env, float vol, float decay, float damp); -BOOL BASSDEF(BASS_GetEAXParameters)(DWORD *env, float *vol, float *decay, float *damp); +#if defined(_WIN32) && !defined(_WIN32_WCE) && \ + !(WINAPI_FAMILY && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP) +BOOL BASSDEF(BASS_SetEAXParameters)(int env, float vol, float decay, + float damp); +BOOL BASSDEF(BASS_GetEAXParameters)(DWORD *env, float *vol, float *decay, + float *damp); #endif -HMUSIC BASSDEF(BASS_MusicLoad)(BOOL mem, const void *file, QWORD offset, DWORD length, DWORD flags, DWORD freq); +HMUSIC BASSDEF(BASS_MusicLoad)(BOOL mem, const void *file, QWORD offset, + DWORD length, DWORD flags, DWORD freq); BOOL BASSDEF(BASS_MusicFree)(HMUSIC handle); -HSAMPLE BASSDEF(BASS_SampleLoad)(BOOL mem, const void *file, QWORD offset, DWORD length, DWORD max, DWORD flags); -HSAMPLE BASSDEF(BASS_SampleCreate)(DWORD length, DWORD freq, DWORD chans, DWORD max, DWORD flags); +HSAMPLE BASSDEF(BASS_SampleLoad)(BOOL mem, const void *file, QWORD offset, + DWORD length, DWORD max, DWORD flags); +HSAMPLE BASSDEF(BASS_SampleCreate)(DWORD length, DWORD freq, DWORD chans, + DWORD max, DWORD flags); BOOL BASSDEF(BASS_SampleFree)(HSAMPLE handle); BOOL BASSDEF(BASS_SampleSetData)(HSAMPLE handle, const void *buffer); BOOL BASSDEF(BASS_SampleGetData)(HSAMPLE handle, void *buffer); @@ -1037,14 +1081,22 @@ HCHANNEL BASSDEF(BASS_SampleGetChannel)(HSAMPLE handle, BOOL onlynew); DWORD BASSDEF(BASS_SampleGetChannels)(HSAMPLE handle, HCHANNEL *channels); BOOL BASSDEF(BASS_SampleStop)(HSAMPLE handle); -HSTREAM BASSDEF(BASS_StreamCreate)(DWORD freq, DWORD chans, DWORD flags, STREAMPROC *proc, void *user); -HSTREAM BASSDEF(BASS_StreamCreateFile)(BOOL mem, const void *file, QWORD offset, QWORD length, DWORD flags); -HSTREAM BASSDEF(BASS_StreamCreateURL)(const char *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user); -HSTREAM BASSDEF(BASS_StreamCreateFileUser)(DWORD system, DWORD flags, const BASS_FILEPROCS *proc, void *user); +HSTREAM BASSDEF(BASS_StreamCreate)(DWORD freq, DWORD chans, DWORD flags, + STREAMPROC *proc, void *user); +HSTREAM BASSDEF(BASS_StreamCreateFile)(BOOL mem, const void *file, QWORD offset, + QWORD length, DWORD flags); +HSTREAM BASSDEF(BASS_StreamCreateURL)(const char *url, DWORD offset, + DWORD flags, DOWNLOADPROC *proc, + void *user); +HSTREAM BASSDEF(BASS_StreamCreateFileUser)(DWORD system, DWORD flags, + const BASS_FILEPROCS *proc, + void *user); BOOL BASSDEF(BASS_StreamFree)(HSTREAM handle); QWORD BASSDEF(BASS_StreamGetFilePosition)(HSTREAM handle, DWORD mode); -DWORD BASSDEF(BASS_StreamPutData)(HSTREAM handle, const void *buffer, DWORD length); -DWORD BASSDEF(BASS_StreamPutFileData)(HSTREAM handle, const void *buffer, DWORD length); +DWORD BASSDEF(BASS_StreamPutData)(HSTREAM handle, const void *buffer, + DWORD length); +DWORD BASSDEF(BASS_StreamPutFileData)(HSTREAM handle, const void *buffer, + DWORD length); BOOL BASSDEF(BASS_RecordGetDeviceInfo)(DWORD device, BASS_DEVICEINFO *info); BOOL BASSDEF(BASS_RecordInit)(int device); @@ -1055,7 +1107,8 @@ BOOL BASSDEF(BASS_RecordGetInfo)(BASS_RECORDINFO *info); const char *BASSDEF(BASS_RecordGetInputName)(int input); BOOL BASSDEF(BASS_RecordSetInput)(int input, DWORD flags, float volume); DWORD BASSDEF(BASS_RecordGetInput)(int input, float *volume); -HRECORD BASSDEF(BASS_RecordStart)(DWORD freq, DWORD chans, DWORD flags, RECORDPROC *proc, void *user); +HRECORD BASSDEF(BASS_RecordStart)(DWORD freq, DWORD chans, DWORD flags, + RECORDPROC *proc, void *user); double BASSDEF(BASS_ChannelBytes2Seconds)(DWORD handle, QWORD pos); QWORD BASSDEF(BASS_ChannelSeconds2Bytes)(DWORD handle, double pos); @@ -1071,24 +1124,39 @@ BOOL BASSDEF(BASS_ChannelPlay)(DWORD handle, BOOL restart); BOOL BASSDEF(BASS_ChannelStop)(DWORD handle); BOOL BASSDEF(BASS_ChannelPause)(DWORD handle); BOOL BASSDEF(BASS_ChannelSetAttribute)(DWORD handle, DWORD attrib, float value); -BOOL BASSDEF(BASS_ChannelGetAttribute)(DWORD handle, DWORD attrib, float *value); -BOOL BASSDEF(BASS_ChannelSlideAttribute)(DWORD handle, DWORD attrib, float value, DWORD time); +BOOL BASSDEF(BASS_ChannelGetAttribute)(DWORD handle, DWORD attrib, + float *value); +BOOL BASSDEF(BASS_ChannelSlideAttribute)(DWORD handle, DWORD attrib, + float value, DWORD time); BOOL BASSDEF(BASS_ChannelIsSliding)(DWORD handle, DWORD attrib); -BOOL BASSDEF(BASS_ChannelSetAttributeEx)(DWORD handle, DWORD attrib, void *value, DWORD size); -DWORD BASSDEF(BASS_ChannelGetAttributeEx)(DWORD handle, DWORD attrib, void *value, DWORD size); -BOOL BASSDEF(BASS_ChannelSet3DAttributes)(DWORD handle, int mode, float min, float max, int iangle, int oangle, float outvol); -BOOL BASSDEF(BASS_ChannelGet3DAttributes)(DWORD handle, DWORD *mode, float *min, float *max, DWORD *iangle, DWORD *oangle, float *outvol); -BOOL BASSDEF(BASS_ChannelSet3DPosition)(DWORD handle, const BASS_3DVECTOR *pos, const BASS_3DVECTOR *orient, const BASS_3DVECTOR *vel); -BOOL BASSDEF(BASS_ChannelGet3DPosition)(DWORD handle, BASS_3DVECTOR *pos, BASS_3DVECTOR *orient, BASS_3DVECTOR *vel); +BOOL BASSDEF(BASS_ChannelSetAttributeEx)(DWORD handle, DWORD attrib, + void *value, DWORD size); +DWORD BASSDEF(BASS_ChannelGetAttributeEx)(DWORD handle, DWORD attrib, + void *value, DWORD size); +BOOL BASSDEF(BASS_ChannelSet3DAttributes)(DWORD handle, int mode, float min, + float max, int iangle, int oangle, + float outvol); +BOOL BASSDEF(BASS_ChannelGet3DAttributes)(DWORD handle, DWORD *mode, float *min, + float *max, DWORD *iangle, + DWORD *oangle, float *outvol); +BOOL BASSDEF(BASS_ChannelSet3DPosition)(DWORD handle, const BASS_3DVECTOR *pos, + const BASS_3DVECTOR *orient, + const BASS_3DVECTOR *vel); +BOOL BASSDEF(BASS_ChannelGet3DPosition)(DWORD handle, BASS_3DVECTOR *pos, + BASS_3DVECTOR *orient, + BASS_3DVECTOR *vel); QWORD BASSDEF(BASS_ChannelGetLength)(DWORD handle, DWORD mode); BOOL BASSDEF(BASS_ChannelSetPosition)(DWORD handle, QWORD pos, DWORD mode); QWORD BASSDEF(BASS_ChannelGetPosition)(DWORD handle, DWORD mode); DWORD BASSDEF(BASS_ChannelGetLevel)(DWORD handle); -BOOL BASSDEF(BASS_ChannelGetLevelEx)(DWORD handle, float *levels, float length, DWORD flags); +BOOL BASSDEF(BASS_ChannelGetLevelEx)(DWORD handle, float *levels, float length, + DWORD flags); DWORD BASSDEF(BASS_ChannelGetData)(DWORD handle, void *buffer, DWORD length); -HSYNC BASSDEF(BASS_ChannelSetSync)(DWORD handle, DWORD type, QWORD param, SYNCPROC *proc, void *user); +HSYNC BASSDEF(BASS_ChannelSetSync)(DWORD handle, DWORD type, QWORD param, + SYNCPROC *proc, void *user); BOOL BASSDEF(BASS_ChannelRemoveSync)(DWORD handle, HSYNC sync); -HDSP BASSDEF(BASS_ChannelSetDSP)(DWORD handle, DSPPROC *proc, void *user, int priority); +HDSP BASSDEF(BASS_ChannelSetDSP)(DWORD handle, DSPPROC *proc, void *user, + int priority); BOOL BASSDEF(BASS_ChannelRemoveDSP)(DWORD handle, HDSP dsp); BOOL BASSDEF(BASS_ChannelSetLink)(DWORD handle, DWORD chan); BOOL BASSDEF(BASS_ChannelRemoveLink)(DWORD handle, DWORD chan); @@ -1099,41 +1167,51 @@ BOOL BASSDEF(BASS_FXSetParameters)(HFX handle, const void *params); BOOL BASSDEF(BASS_FXGetParameters)(HFX handle, void *params); BOOL BASSDEF(BASS_FXReset)(HFX handle); BOOL BASSDEF(BASS_FXSetPriority)(HFX handle, int priority); - + #ifdef __cplusplus } - -#if defined(_WIN32) && !defined(NOBASSOVERLOADS) -static inline HPLUGIN BASS_PluginLoad(const WCHAR *file, DWORD flags) -{ - return BASS_PluginLoad((const char*)file, flags|BASS_UNICODE); -} - -static inline HMUSIC BASS_MusicLoad(BOOL mem, const WCHAR *file, QWORD offset, DWORD length, DWORD flags, DWORD freq) -{ - return BASS_MusicLoad(mem, (const void*)file, offset, length, flags|BASS_UNICODE, freq); -} - -static inline HSAMPLE BASS_SampleLoad(BOOL mem, const WCHAR *file, QWORD offset, DWORD length, DWORD max, DWORD flags) -{ - return BASS_SampleLoad(mem, (const void*)file, offset, length, max, flags|BASS_UNICODE); -} - -static inline HSTREAM BASS_StreamCreateFile(BOOL mem, const WCHAR *file, QWORD offset, QWORD length, DWORD flags) -{ - return BASS_StreamCreateFile(mem, (const void*)file, offset, length, flags|BASS_UNICODE); -} - -static inline HSTREAM BASS_StreamCreateURL(const WCHAR *url, DWORD offset, DWORD flags, DOWNLOADPROC *proc, void *user) -{ - return BASS_StreamCreateURL((const char*)url, offset, flags|BASS_UNICODE, proc, user); -} - -static inline BOOL BASS_SetConfigPtr(DWORD option, const WCHAR *value) -{ - return BASS_SetConfigPtr(option|BASS_UNICODE, (const void*)value); -} -#endif + +#if defined(_WIN32) && !defined(NOBASSOVERLOADS) +static inline HPLUGIN BASS_PluginLoad(const WCHAR *file, DWORD flags) +{ + return BASS_PluginLoad((const char *)file, flags | BASS_UNICODE); +} + +static inline HMUSIC BASS_MusicLoad(BOOL mem, const WCHAR *file, QWORD offset, + DWORD length, DWORD flags, DWORD freq) +{ + return BASS_MusicLoad(mem, (const void *)file, offset, length, + flags | BASS_UNICODE, freq); +} + +static inline HSAMPLE BASS_SampleLoad(BOOL mem, const WCHAR *file, QWORD offset, + DWORD length, DWORD max, DWORD flags) +{ + return BASS_SampleLoad(mem, (const void *)file, offset, length, max, + flags | BASS_UNICODE); +} + +static inline HSTREAM BASS_StreamCreateFile(BOOL mem, const WCHAR *file, + QWORD offset, QWORD length, + DWORD flags) +{ + return BASS_StreamCreateFile(mem, (const void *)file, offset, length, + flags | BASS_UNICODE); +} + +static inline HSTREAM BASS_StreamCreateURL(const WCHAR *url, DWORD offset, + DWORD flags, DOWNLOADPROC *proc, + void *user) +{ + return BASS_StreamCreateURL((const char *)url, offset, flags | BASS_UNICODE, + proc, user); +} + +static inline BOOL BASS_SetConfigPtr(DWORD option, const WCHAR *value) +{ + return BASS_SetConfigPtr(option | BASS_UNICODE, (const void *)value); +} +#endif #endif #endif diff --git a/include/chatlogpiece.h b/include/chatlogpiece.h index 34c5926..1fbca25 100644 --- a/include/chatlogpiece.h +++ b/include/chatlogpiece.h @@ -1,15 +1,16 @@ #ifndef CHATLOGPIECE_H #define CHATLOGPIECE_H -#include #include +#include -class chatlogpiece -{ +class chatlogpiece { public: chatlogpiece(); - chatlogpiece(QString p_name, QString p_showname, QString p_message, bool p_song); - chatlogpiece(QString p_name, QString p_showname, QString p_message, bool p_song, QDateTime p_datetime); + chatlogpiece(QString p_name, QString p_showname, QString p_message, + bool p_song); + chatlogpiece(QString p_name, QString p_showname, QString p_message, + bool p_song, QDateTime p_datetime); QString get_name(); QString get_showname(); diff --git a/include/courtroom.h b/include/courtroom.h index 99a090b..5d9a4b8 100644 --- a/include/courtroom.h +++ b/include/courtroom.h @@ -1,73 +1,70 @@ #ifndef COURTROOM_H #define COURTROOM_H -#include "aoimage.h" +#include "aoapplication.h" +#include "aoblipplayer.h" #include "aobutton.h" #include "aocharbutton.h" +#include "aocharmovie.h" #include "aoemotebutton.h" +#include "aoevidencebutton.h" +#include "aoevidencedisplay.h" +#include "aoimage.h" +#include "aolineedit.h" +#include "aomovie.h" +#include "aomusicplayer.h" #include "aopacket.h" #include "aoscene.h" -#include "aomovie.h" -#include "aocharmovie.h" -#include "aomusicplayer.h" #include "aosfxplayer.h" -#include "aoblipplayer.h" -#include "aoevidencebutton.h" #include "aotextarea.h" -#include "aolineedit.h" #include "aotextedit.h" -#include "aoevidencedisplay.h" -#include "datatypes.h" -#include "aoapplication.h" -#include "lobby.h" -#include "hardware_functions.h" -#include "file_functions.h" +#include "chatlogpiece.h" #include "datatypes.h" #include "debug_functions.h" -#include "chatlogpiece.h" +#include "file_functions.h" +#include "hardware_functions.h" +#include "lobby.h" -#include -#include -#include -#include #include -#include -#include -#include #include +#include +#include +#include +#include #include -#include +#include +#include #include +#include +#include -#include -#include -#include #include -#include +#include +#include #include #include -#include +#include +#include #include +#include #include class AOApplication; -class Courtroom : public QMainWindow -{ +class Courtroom : public QMainWindow { Q_OBJECT public: explicit Courtroom(AOApplication *p_ao_app); - void append_char(char_type p_char){char_list.append(p_char);} - void append_evidence(evi_type p_evi){evidence_list.append(p_evi);} - void append_music(QString f_music){music_list.append(f_music);} - void append_area(QString f_area){area_list.append(f_area);} + void append_char(char_type p_char) { char_list.append(p_char); } + void append_evidence(evi_type p_evi) { evidence_list.append(p_evi); } + void append_music(QString f_music) { music_list.append(f_music); } + void append_area(QString f_area) { area_list.append(f_area); } void fix_last_area() { - if (area_list.size() > 0) - { + if (area_list.size() > 0) { QString malplaced = area_list.last(); area_list.removeLast(); append_music(malplaced); @@ -76,31 +73,27 @@ public: void arup_append(int players, QString status, QString cm, QString locked) { - arup_players.append(players); - arup_statuses.append(status); - arup_cms.append(cm); - arup_locks.append(locked); + arup_players.append(players); + arup_statuses.append(status); + arup_cms.append(cm); + arup_locks.append(locked); } void arup_modify(int type, int place, QString value) { - if (type == 0) - { + if (type == 0) { if (arup_players.size() > place) arup_players[place] = value.toInt(); } - else if (type == 1) - { + else if (type == 1) { if (arup_statuses.size() > place) arup_statuses[place] = value; } - else if (type == 2) - { + else if (type == 2) { if (arup_cms.size() > place) arup_cms[place] = value; } - else if (type == 3) - { + else if (type == 3) { if (arup_locks.size() > place) arup_locks[place] = value; } @@ -109,105 +102,114 @@ public: void character_loading_finished(); - //sets position of widgets based on theme ini files + // sets position of widgets based on theme ini files void set_widgets(); - //sets font size based on theme ini files + // sets font size based on theme ini files void set_font(QWidget *widget, QString p_identifier); - //helper function that calls above function on the relevant widgets + // helper function that calls above function on the relevant widgets void set_fonts(); void set_window_title(QString p_title); - //reads theme inis and sets size and pos based on the identifier + // reads theme inis and sets size and pos based on the identifier void set_size_and_pos(QWidget *p_widget, QString p_identifier); - //sets status as taken on character with cid n_char and places proper shading on charselect + // sets status as taken on character with cid n_char and places proper shading + // on charselect void set_taken(int n_char, bool p_taken); - //sets the current background to argument. also does some checks to see if it's a legacy bg + // sets the current background to argument. also does some checks to see if + // it's a legacy bg void set_background(QString p_background); - //sets the evidence list member variable to argument + // sets the evidence list member variable to argument void set_evidence_list(QVector &p_evi_list); - //called when a DONE#% from the server was received + // called when a DONE#% from the server was received void done_received(); - //sets the local mute list based on characters available on the server + // sets the local mute list based on characters available on the server void set_mute_list(); // Sets the local pair list based on the characters available on the server. void set_pair_list(); - //sets desk and bg based on pos in chatmessage + // sets desk and bg based on pos in chatmessage void set_scene(); - //sets text color based on text color in chatmessage + // sets text color based on text color in chatmessage void set_text_color(); // And gets the colour, too! QColor get_text_color(QString color); - //takes in serverD-formatted IP list as prints a converted version to server OOC - //admittedly poorly named + // takes in serverD-formatted IP list as prints a converted version to server + // OOC admittedly poorly named void set_ip_list(QString p_list); - //disables chat if current cid matches second argument - //enables if p_muted is false + // disables chat if current cid matches second argument + // enables if p_muted is false void set_mute(bool p_muted, int p_cid); - //send a message that the player is banned and quits the server + // send a message that the player is banned and quits the server void set_ban(int p_cid); - //cid = character id, returns the cid of the currently selected character - int get_cid() {return m_cid;} - QString get_current_char() {return current_char;} - QString get_current_background() {return current_background;} + // cid = character id, returns the cid of the currently selected character + int get_cid() { return m_cid; } + QString get_current_char() { return current_char; } + QString get_current_background() { return current_background; } - //properly sets up some varibles: resets user state + // properly sets up some varibles: resets user state void enter_courtroom(int p_cid); - //helper function that populates ui_music_list with the contents of music_list + // helper function that populates ui_music_list with the contents of + // music_list void list_music(); void list_areas(); - //these are for OOC chat + // these are for OOC chat void append_ms_chatmessage(QString f_name, QString f_message); - void append_server_chatmessage(QString p_name, QString p_message, QString p_colour); + void append_server_chatmessage(QString p_name, QString p_message, + QString p_colour); - //these functions handle chatmessages sequentially. - //The process itself is very convoluted and merits separate documentation - //But the general idea is objection animation->pre animation->talking->idle + // these functions handle chatmessages sequentially. + // The process itself is very convoluted and merits separate documentation + // But the general idea is objection animation->pre animation->talking->idle void handle_chatmessage(QStringList *p_contents); void handle_chatmessage_2(); void handle_chatmessage_3(); - //This function filters out the common CC inline text trickery, for appending to - //the IC chatlog. + // This function filters out the common CC inline text trickery, for appending + // to the IC chatlog. QString filter_ic_text(QString p_text); - //adds text to the IC chatlog. p_name first as bold then p_text then a newlin - //this function keeps the chatlog scrolled to the top unless there's text selected + // adds text to the IC chatlog. p_name first as bold then p_text then a newlin + // this function keeps the chatlog scrolled to the top unless there's text + // selected // or the user isn't already scrolled to the top - void append_ic_text(QString p_text, QString p_name = "", bool is_songchange = false); + void append_ic_text(QString p_text, QString p_name = "", + bool is_songchange = false); - //prints who played the song to IC chat and plays said song(if found on local filesystem) - //takes in a list where the first element is the song name and the second is the char id of who played it + // prints who played the song to IC chat and plays said song(if found on local + // filesystem) takes in a list where the first element is the song name and the + // second is the char id of who played it void handle_song(QStringList *p_contents); void play_preanim(bool noninterrupting); - //plays the witness testimony or cross examination animation based on argument + // plays the witness testimony or cross examination animation based on + // argument void handle_wtce(QString p_wtce, int variant); - //sets the hp bar of defense(p_bar 1) or pro(p_bar 2) - //state is an number between 0 and 10 inclusive + // sets the hp bar of defense(p_bar 1) or pro(p_bar 2) + // state is an number between 0 and 10 inclusive void set_hp_bar(int p_bar, int p_state); - //Toggles the judge buttons, whether they should appear or not. + // Toggles the judge buttons, whether they should appear or not. void toggle_judge_buttons(bool is_on); - void announce_case(QString title, bool def, bool pro, bool jud, bool jur, bool steno); + void announce_case(QString title, bool def, bool pro, bool jud, bool jur, + bool steno); void check_connection_received(); @@ -230,18 +232,13 @@ private: // This is for inline message-colouring. - enum INLINE_COLOURS { - INLINE_BLUE, - INLINE_GREEN, - INLINE_ORANGE, - INLINE_GREY - }; + enum INLINE_COLOURS { INLINE_BLUE, INLINE_GREEN, INLINE_ORANGE, INLINE_GREY }; // A stack of inline colours. std::stack inline_colour_stack; bool next_character_is_not_special = false; // If true, write the - // next character as it is. + // next character as it is. bool message_is_centered = false; @@ -278,15 +275,15 @@ private: QVector music_row_to_number; QVector area_row_to_number; - //triggers ping_server() every 60 seconds + // triggers ping_server() every 60 seconds QTimer *keepalive_timer; - //determines how fast messages tick onto screen + // determines how fast messages tick onto screen QTimer *chat_tick_timer; - //int chat_tick_interval = 60; - //which tick position(character in chat message) we are at + // int chat_tick_interval = 60; + // which tick position(character in chat message) we are at int tick_pos = 0; - //used to determine how often blips sound + // used to determine how often blips sound int blip_pos = 0; int blip_rate = 1; int rainbow_counter = 0; @@ -299,21 +296,23 @@ private: // True, if the log should go downwards. bool log_goes_downwards = false; - //delay before chat messages starts ticking + // delay before chat messages starts ticking QTimer *text_delay_timer; - //delay before sfx plays + // delay before sfx plays QTimer *sfx_delay_timer; - //keeps track of how long realization is visible(it's just a white square and should be visible less than a second) + // keeps track of how long realization is visible(it's just a white square and + // should be visible less than a second) QTimer *realization_timer; - //times how long the blinking testimony should be shown(green one in the corner) + // times how long the blinking testimony should be shown(green one in the + // corner) QTimer *testimony_show_timer; - //times how long the blinking testimony should be hidden + // times how long the blinking testimony should be hidden QTimer *testimony_hide_timer; - //every time point in char.inis times this equals the final time + // every time point in char.inis times this equals the final time const int time_mod = 40; static const int chatmessage_size = 23; @@ -324,28 +323,30 @@ private: bool testimony_in_progress = false; - //in milliseconds + // in milliseconds const int testimony_show_time = 1500; - //in milliseconds + // in milliseconds const int testimony_hide_time = 500; - //char id, muted or not + // char id, muted or not QMap mute_map; - //QVector muted_cids; + // QVector muted_cids; bool is_muted = false; - //state of animation, 0 = objecting, 1 = preanim, 2 = talking, 3 = idle, 4 = noniterrupting preanim + // state of animation, 0 = objecting, 1 = preanim, 2 = talking, 3 = idle, 4 = + // noniterrupting preanim int anim_state = 3; - //state of text ticking, 0 = not yet ticking, 1 = ticking in progress, 2 = ticking done + // state of text ticking, 0 = not yet ticking, 1 = ticking in progress, 2 = + // ticking done int text_state = 2; - //character id, which index of the char_list the player is + // character id, which index of the char_list the player is int m_cid = -1; - //cid and this may differ in cases of ini-editing + // cid and this may differ in cases of ini-editing QString current_char = ""; int objection_state = 0; @@ -378,10 +379,11 @@ private: int evidence_rows = 3; int max_evidence_on_page = 18; - //is set to true if the bg folder contains defensedesk.png, prosecutiondesk.png and stand.png + // is set to true if the bg folder contains defensedesk.png, + // prosecutiondesk.png and stand.png bool is_ao2_bg = false; - //whether the ooc chat is server or master chat, true is server + // whether the ooc chat is server or master chat, true is server bool server_ooc = true; QString current_background = "default"; @@ -430,11 +432,11 @@ private: QLineEdit *ui_ooc_chat_message; QLineEdit *ui_ooc_chat_name; - //QLineEdit *ui_area_password; + // QLineEdit *ui_area_password; QLineEdit *ui_music_search; QWidget *ui_emotes; - QVector ui_emote_list; + QVector ui_emote_list; AOButton *ui_emote_left; AOButton *ui_emote_right; @@ -499,7 +501,7 @@ private: AOImage *ui_evidence; AOLineEdit *ui_evidence_name; QWidget *ui_evidence_buttons; - QVector ui_evidence_list; + QVector ui_evidence_list; AOButton *ui_evidence_left; AOButton *ui_evidence_right; AOButton *ui_evidence_present; @@ -512,11 +514,11 @@ private: AOImage *ui_char_select_background; - //abstract widget to hold char buttons + // abstract widget to hold char buttons QWidget *ui_char_buttons; - QVector ui_char_button_list; - QVector ui_char_button_list_filtered; + QVector ui_char_button_list; + QVector ui_char_button_list_filtered; AOImage *ui_selector; AOButton *ui_back_to_lobby; @@ -557,7 +559,8 @@ public slots: void mod_called(QString p_ip); - void case_called(QString msg, bool def, bool pro, bool jud, bool jur, bool steno); + void case_called(QString msg, bool def, bool pro, bool jud, bool jur, + bool steno); private slots: void start_chat_ticking(); diff --git a/include/datatypes.h b/include/datatypes.h index aaa5de5..207f506 100644 --- a/include/datatypes.h +++ b/include/datatypes.h @@ -3,16 +3,14 @@ #include -struct server_type -{ +struct server_type { QString name; QString desc; QString ip; int port; }; -struct emote_type -{ +struct emote_type { QString comment; QString preanim; QString anim; @@ -22,23 +20,20 @@ struct emote_type int sfx_duration; }; -struct char_type -{ +struct char_type { QString name; QString description; QString evidence_string; bool taken; }; -struct evi_type -{ +struct evi_type { QString name; QString description; QString image; }; -struct chatmessage_type -{ +struct chatmessage_type { QString message; QString character; QString side; @@ -55,29 +50,25 @@ struct chatmessage_type int flip; }; -struct area_type -{ +struct area_type { QString name; QString background; bool passworded; }; -struct pos_type -{ +struct pos_type { int x; int y; }; -struct pos_size_type -{ +struct pos_size_type { int x = 0; int y = 0; int width = 0; int height = 0; }; -enum CHAT_MESSAGE -{ +enum CHAT_MESSAGE { DESK_MOD = 0, PRE_EMOTE, CHAR_NAME, @@ -103,17 +94,6 @@ enum CHAT_MESSAGE NONINTERRUPTING_PRE }; -enum COLOR -{ - WHITE = 0, - GREEN, - RED, - ORANGE, - BLUE, - YELLOW, - RAINBOW, - PINK, - CYAN -}; +enum COLOR { WHITE = 0, GREEN, RED, ORANGE, BLUE, YELLOW, RAINBOW, PINK, CYAN }; #endif // DATATYPES_H diff --git a/include/debug_functions.h b/include/debug_functions.h index 160274c..383431a 100644 --- a/include/debug_functions.h +++ b/include/debug_functions.h @@ -1,8 +1,8 @@ #ifndef DEBUG_FUNCTIONS_H #define DEBUG_FUNCTIONS_H -#include #include +#include void call_error(QString message); void call_notice(QString message); diff --git a/include/discord-rpc.h b/include/discord-rpc.h index feb874b..455f62a 100644 --- a/include/discord-rpc.h +++ b/include/discord-rpc.h @@ -24,61 +24,63 @@ extern "C" { #endif typedef struct DiscordRichPresence { - const char* state; /* max 128 bytes */ - const char* details; /* max 128 bytes */ - int64_t startTimestamp; - int64_t endTimestamp; - const char* largeImageKey; /* max 32 bytes */ - const char* largeImageText; /* max 128 bytes */ - const char* smallImageKey; /* max 32 bytes */ - const char* smallImageText; /* max 128 bytes */ - const char* partyId; /* max 128 bytes */ - int partySize; - int partyMax; - const char* matchSecret; /* max 128 bytes */ - const char* joinSecret; /* max 128 bytes */ - const char* spectateSecret; /* max 128 bytes */ - int8_t instance; + const char *state; /* max 128 bytes */ + const char *details; /* max 128 bytes */ + int64_t startTimestamp; + int64_t endTimestamp; + const char *largeImageKey; /* max 32 bytes */ + const char *largeImageText; /* max 128 bytes */ + const char *smallImageKey; /* max 32 bytes */ + const char *smallImageText; /* max 128 bytes */ + const char *partyId; /* max 128 bytes */ + int partySize; + int partyMax; + const char *matchSecret; /* max 128 bytes */ + const char *joinSecret; /* max 128 bytes */ + const char *spectateSecret; /* max 128 bytes */ + int8_t instance; } DiscordRichPresence; typedef struct DiscordJoinRequest { - const char* userId; - const char* username; - const char* discriminator; - const char* avatar; + const char *userId; + const char *username; + const char *discriminator; + const char *avatar; } DiscordJoinRequest; typedef struct DiscordEventHandlers { - void (*ready)(void); - void (*disconnected)(int errorCode, const char* message); - void (*errored)(int errorCode, const char* message); - void (*joinGame)(const char* joinSecret); - void (*spectateGame)(const char* spectateSecret); - void (*joinRequest)(const DiscordJoinRequest* request); + void (*ready)(void); + void (*disconnected)(int errorCode, const char *message); + void (*errored)(int errorCode, const char *message); + void (*joinGame)(const char *joinSecret); + void (*spectateGame)(const char *spectateSecret); + void (*joinRequest)(const DiscordJoinRequest *request); } DiscordEventHandlers; #define DISCORD_REPLY_NO 0 #define DISCORD_REPLY_YES 1 #define DISCORD_REPLY_IGNORE 2 -DISCORD_EXPORT void Discord_Initialize(const char* applicationId, - DiscordEventHandlers* handlers, +DISCORD_EXPORT void Discord_Initialize(const char *applicationId, + DiscordEventHandlers *handlers, int autoRegister, - const char* optionalSteamId); + const char *optionalSteamId); DISCORD_EXPORT void Discord_Shutdown(void); /* checks for incoming messages, dispatches callbacks */ DISCORD_EXPORT void Discord_RunCallbacks(void); -/* If you disable the lib starting its own io thread, you'll need to call this from your own */ +/* If you disable the lib starting its own io thread, you'll need to call this + * from your own */ #ifdef DISCORD_DISABLE_IO_THREAD DISCORD_EXPORT void Discord_UpdateConnection(void); #endif -DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence* presence); +DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence *presence); DISCORD_EXPORT void Discord_ClearPresence(void); -DISCORD_EXPORT void Discord_Respond(const char* userid, /* DISCORD_REPLY_ */ int reply); +DISCORD_EXPORT void Discord_Respond(const char *userid, + /* DISCORD_REPLY_ */ int reply); #ifdef __cplusplus } /* extern "C" */ diff --git a/include/discord_register.h b/include/discord_register.h index 4c16b68..655a3df 100644 --- a/include/discord_register.h +++ b/include/discord_register.h @@ -1,25 +1,27 @@ #pragma once #if defined(DISCORD_DYNAMIC_LIB) -# if defined(_WIN32) -# if defined(DISCORD_BUILDING_SDK) -# define DISCORD_EXPORT __declspec(dllexport) -# else -# define DISCORD_EXPORT __declspec(dllimport) -# endif -# else -# define DISCORD_EXPORT __attribute__((visibility("default"))) -# endif +#if defined(_WIN32) +#if defined(DISCORD_BUILDING_SDK) +#define DISCORD_EXPORT __declspec(dllexport) #else -# define DISCORD_EXPORT +#define DISCORD_EXPORT __declspec(dllimport) +#endif +#else +#define DISCORD_EXPORT __attribute__((visibility("default"))) +#endif +#else +#define DISCORD_EXPORT #endif #ifdef __cplusplus extern "C" { #endif -DISCORD_EXPORT void Discord_Register(const char* applicationId, const char* command); -DISCORD_EXPORT void Discord_RegisterSteamGame(const char* applicationId, const char* steamId); +DISCORD_EXPORT void Discord_Register(const char *applicationId, + const char *command); +DISCORD_EXPORT void Discord_RegisterSteamGame(const char *applicationId, + const char *steamId); #ifdef __cplusplus } diff --git a/include/discord_rich_presence.h b/include/discord_rich_presence.h index e7ecc6e..77c0eff 100644 --- a/include/discord_rich_presence.h +++ b/include/discord_rich_presence.h @@ -1,11 +1,11 @@ #ifndef DISCORD_RICH_PRESENCE_H #define DISCORD_RICH_PRESENCE_H +#include #include #include -#include -#include #include +#include #include #include @@ -14,12 +14,12 @@ namespace AttorneyOnline { -class Discord -{ +class Discord { private: - const char* APPLICATION_ID = "399779271737868288"; + const char *APPLICATION_ID = "399779271737868288"; std::string server_name, server_id; int64_t timestamp; + public: Discord(); ~Discord(); @@ -30,5 +30,5 @@ public: void state_spectate(); }; -} +} // namespace AttorneyOnline #endif // DISCORD_RICH_PRESENCE_H diff --git a/include/discord_rpc.h b/include/discord_rpc.h index 3e1441e..6bd4404 100644 --- a/include/discord_rpc.h +++ b/include/discord_rpc.h @@ -24,63 +24,65 @@ extern "C" { #endif typedef struct DiscordRichPresence { - const char* state; /* max 128 bytes */ - const char* details; /* max 128 bytes */ - int64_t startTimestamp; - int64_t endTimestamp; - const char* largeImageKey; /* max 32 bytes */ - const char* largeImageText; /* max 128 bytes */ - const char* smallImageKey; /* max 32 bytes */ - const char* smallImageText; /* max 128 bytes */ - const char* partyId; /* max 128 bytes */ - int partySize; - int partyMax; - const char* matchSecret; /* max 128 bytes */ - const char* joinSecret; /* max 128 bytes */ - const char* spectateSecret; /* max 128 bytes */ - int8_t instance; + const char *state; /* max 128 bytes */ + const char *details; /* max 128 bytes */ + int64_t startTimestamp; + int64_t endTimestamp; + const char *largeImageKey; /* max 32 bytes */ + const char *largeImageText; /* max 128 bytes */ + const char *smallImageKey; /* max 32 bytes */ + const char *smallImageText; /* max 128 bytes */ + const char *partyId; /* max 128 bytes */ + int partySize; + int partyMax; + const char *matchSecret; /* max 128 bytes */ + const char *joinSecret; /* max 128 bytes */ + const char *spectateSecret; /* max 128 bytes */ + int8_t instance; } DiscordRichPresence; typedef struct DiscordUser { - const char* userId; - const char* username; - const char* discriminator; - const char* avatar; + const char *userId; + const char *username; + const char *discriminator; + const char *avatar; } DiscordUser; typedef struct DiscordEventHandlers { - void (*ready)(const DiscordUser* request); - void (*disconnected)(int errorCode, const char* message); - void (*errored)(int errorCode, const char* message); - void (*joinGame)(const char* joinSecret); - void (*spectateGame)(const char* spectateSecret); - void (*joinRequest)(const DiscordUser* request); + void (*ready)(const DiscordUser *request); + void (*disconnected)(int errorCode, const char *message); + void (*errored)(int errorCode, const char *message); + void (*joinGame)(const char *joinSecret); + void (*spectateGame)(const char *spectateSecret); + void (*joinRequest)(const DiscordUser *request); } DiscordEventHandlers; #define DISCORD_REPLY_NO 0 #define DISCORD_REPLY_YES 1 #define DISCORD_REPLY_IGNORE 2 -DISCORD_EXPORT void Discord_Initialize(const char* applicationId, - DiscordEventHandlers* handlers, +DISCORD_EXPORT void Discord_Initialize(const char *applicationId, + DiscordEventHandlers *handlers, int autoRegister, - const char* optionalSteamId); + const char *optionalSteamId); DISCORD_EXPORT void Discord_Shutdown(void); /* checks for incoming messages, dispatches callbacks */ DISCORD_EXPORT void Discord_RunCallbacks(void); -/* If you disable the lib starting its own io thread, you'll need to call this from your own */ +/* If you disable the lib starting its own io thread, you'll need to call this + * from your own */ #ifdef DISCORD_DISABLE_IO_THREAD DISCORD_EXPORT void Discord_UpdateConnection(void); #endif -DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence* presence); +DISCORD_EXPORT void Discord_UpdatePresence(const DiscordRichPresence *presence); DISCORD_EXPORT void Discord_ClearPresence(void); -DISCORD_EXPORT void Discord_Respond(const char* userid, /* DISCORD_REPLY_ */ int reply); +DISCORD_EXPORT void Discord_Respond(const char *userid, + /* DISCORD_REPLY_ */ int reply); -DISCORD_EXPORT void Discord_UpdateHandlers(DiscordEventHandlers* handlers); +DISCORD_EXPORT void Discord_UpdateHandlers(DiscordEventHandlers *handlers); #ifdef __cplusplus } /* extern "C" */ diff --git a/include/encryption_functions.h b/include/encryption_functions.h index dc67d12..b70e8e6 100644 --- a/include/encryption_functions.h +++ b/include/encryption_functions.h @@ -3,11 +3,11 @@ #include -#include -#include -#include -#include #include +#include +#include +#include +#include QString fanta_encrypt(QString p_input, unsigned int key); QString fanta_decrypt(QString p_input, unsigned int key); diff --git a/include/file_functions.h b/include/file_functions.h index 6937ed8..8bb2e5f 100644 --- a/include/file_functions.h +++ b/include/file_functions.h @@ -1,8 +1,8 @@ #ifndef FILE_FUNCTIONS_H #define FILE_FUNCTIONS_H -#include #include +#include #include bool file_exists(QString file_path); diff --git a/include/hex_functions.h b/include/hex_functions.h index 285f096..d178ba1 100644 --- a/include/hex_functions.h +++ b/include/hex_functions.h @@ -1,17 +1,16 @@ #ifndef HEX_OPERATIONS_H #define HEX_OPERATIONS_H +#include #include #include -#include -#include -#include #include +#include #include +#include -namespace omni -{ - std::string int_to_hex(unsigned int input); +namespace omni { +std::string int_to_hex(unsigned int input); } -#endif //HEX_OPERATIONS_H +#endif // HEX_OPERATIONS_H diff --git a/include/lobby.h b/include/lobby.h index 19276a7..833450d 100644 --- a/include/lobby.h +++ b/include/lobby.h @@ -1,16 +1,16 @@ #ifndef LOBBY_H #define LOBBY_H -#include "aoimage.h" #include "aobutton.h" +#include "aoimage.h" #include "aopacket.h" #include "aotextarea.h" -#include -#include #include -#include #include +#include +#include +#include #include #include @@ -19,8 +19,7 @@ class AOApplication; -class Lobby : public QMainWindow -{ +class Lobby : public QMainWindow { Q_OBJECT public: @@ -33,8 +32,8 @@ public: void append_error(QString f_message); void set_player_count(int players_online, int max_players); void set_loading_text(QString p_text); - void show_loading_overlay(){ui_loading_background->show();} - void hide_loading_overlay(){ui_loading_background->hide();} + void show_loading_overlay() { ui_loading_background->show(); } + void hide_loading_overlay() { ui_loading_background->hide(); } QString get_chatlog(); int get_selected_server(); void enable_connect_button(); diff --git a/include/misc_functions.h b/include/misc_functions.h index 026c635..5287bee 100644 --- a/include/misc_functions.h +++ b/include/misc_functions.h @@ -1,8 +1,8 @@ #ifndef MISC_FUNCTIONS_H #define MISC_FUNCTIONS_H -#include #include +#include void delay(int p_milliseconds); diff --git a/include/networkmanager.h b/include/networkmanager.h index 08b10db..ed57a95 100644 --- a/include/networkmanager.h +++ b/include/networkmanager.h @@ -1,8 +1,8 @@ #ifndef NETWORKMANAGER_H #define NETWORKMANAGER_H -// Qt for Android has stubbed QDnsLookup. This is not documented in any part of their wiki. -// This prevents SRV lookup/failover behavior from functioning. +// Qt for Android has stubbed QDnsLookup. This is not documented in any part of +// their wiki. This prevents SRV lookup/failover behavior from functioning. // https://bugreports.qt.io/browse/QTBUG-56143 #ifndef ANDROID #define MS_FAILOVER_SUPPORTED @@ -14,17 +14,16 @@ #undef MS_FAILOVER_SUPPORTED #endif -#include "aopacket.h" #include "aoapplication.h" +#include "aopacket.h" -#include #include +#include #include #include #include -class NetworkManager : public QObject -{ +class NetworkManager : public QObject { Q_OBJECT public: diff --git a/include/text_file_functions.h b/include/text_file_functions.h index 119f38e..1da4d92 100644 --- a/include/text_file_functions.h +++ b/include/text_file_functions.h @@ -3,11 +3,11 @@ #include "aoapplication.h" #include "file_functions.h" -#include -#include -#include -#include #include +#include #include +#include +#include +#include #endif // TEXT_FILE_FUNCTIONS_H diff --git a/src/aoapplication.cpp b/src/aoapplication.cpp index 4ef1edd..9bed218 100644 --- a/src/aoapplication.cpp +++ b/src/aoapplication.cpp @@ -1,17 +1,18 @@ #include "aoapplication.h" -#include "lobby.h" #include "courtroom.h" -#include "networkmanager.h" #include "debug_functions.h" +#include "lobby.h" +#include "networkmanager.h" -#include "aooptionsdialog.h" #include "aocaseannouncerdialog.h" +#include "aooptionsdialog.h" AOApplication::AOApplication(int &argc, char **argv) : QApplication(argc, argv) { // Create the QSettings class that points to the config.ini. - configini = new QSettings(get_base_path() + "config.ini", QSettings::IniFormat); + configini = + new QSettings(get_base_path() + "config.ini", QSettings::IniFormat); net_manager = new NetworkManager(this); discord = new AttorneyOnline::Discord(); @@ -28,8 +29,7 @@ AOApplication::~AOApplication() void AOApplication::construct_lobby() { - if (lobby_constructed) - { + if (lobby_constructed) { qDebug() << "W: lobby was attempted constructed when it already exists"; return; } @@ -38,8 +38,8 @@ void AOApplication::construct_lobby() lobby_constructed = true; QRect geometry = QGuiApplication::primaryScreen()->geometry(); - int x = (geometry.width()-w_lobby->width()) / 2; - int y = (geometry.height()-w_lobby->height()) / 2; + int x = (geometry.width() - w_lobby->width()) / 2; + int y = (geometry.height() - w_lobby->height()) / 2; w_lobby->move(x, y); if (is_discord_enabled()) @@ -50,8 +50,7 @@ void AOApplication::construct_lobby() void AOApplication::destruct_lobby() { - if(!lobby_constructed) - { + if (!lobby_constructed) { qDebug() << "W: lobby was attempted destructed when it did not exist"; return; } @@ -63,8 +62,7 @@ void AOApplication::destruct_lobby() void AOApplication::construct_courtroom() { - if (courtroom_constructed) - { + if (courtroom_constructed) { qDebug() << "W: courtroom was attempted constructed when it already exists"; return; } @@ -73,15 +71,14 @@ void AOApplication::construct_courtroom() courtroom_constructed = true; QRect geometry = QGuiApplication::primaryScreen()->geometry(); - int x = (geometry.width()-w_courtroom->width()) / 2; - int y = (geometry.height()-w_courtroom->height()) / 2; + int x = (geometry.width() - w_courtroom->width()) / 2; + int y = (geometry.height() - w_courtroom->height()) / 2; w_courtroom->move(x, y); } void AOApplication::destruct_courtroom() { - if (!courtroom_constructed) - { + if (!courtroom_constructed) { qDebug() << "W: courtroom was attempted destructed when it did not exist"; return; } @@ -93,16 +90,11 @@ void AOApplication::destruct_courtroom() QString AOApplication::get_version_string() { - return - QString::number(RELEASE) + "." + - QString::number(MAJOR_VERSION) + "." + - QString::number(MINOR_VERSION); + return QString::number(RELEASE) + "." + QString::number(MAJOR_VERSION) + "." + + QString::number(MINOR_VERSION); } -void AOApplication::reload_theme() -{ - current_theme = read_theme(); -} +void AOApplication::reload_theme() { current_theme = read_theme(); } void AOApplication::set_favorite_list() { @@ -133,8 +125,7 @@ void AOApplication::add_favorite_server(int p_server) void AOApplication::server_disconnected() { - if (courtroom_constructed) - { + if (courtroom_constructed) { call_notice("Disconnected from server."); construct_lobby(); destruct_courtroom(); @@ -150,38 +141,38 @@ void AOApplication::loading_cancelled() void AOApplication::ms_connect_finished(bool connected, bool will_retry) { - if (connected) - { + if (connected) { AOPacket *f_packet = new AOPacket("ALL#%"); send_ms_packet(f_packet); } - else - { - if (will_retry) - { + else { + if (will_retry) { if (lobby_constructed) - w_lobby->append_error("Error connecting to master server. Will try again in " - + QString::number(net_manager->ms_reconnect_delay) + " seconds."); + w_lobby->append_error( + "Error connecting to master server. Will try again in " + + QString::number(net_manager->ms_reconnect_delay) + " seconds."); } - else - { + else { call_error("There was an error connecting to the master server.\n" - "We deploy multiple master servers to mitigate any possible downtime, " - "but the client appears to have exhausted all possible methods of finding " + "We deploy multiple master servers to mitigate any possible " + "downtime, " + "but the client appears to have exhausted all possible " + "methods of finding " "and connecting to one.\n" - "Please check your Internet connection and firewall, and please try again."); + "Please check your Internet connection and firewall, and " + "please try again."); } } } void AOApplication::call_settings_menu() { - AOOptionsDialog settings(nullptr, this); - settings.exec(); + AOOptionsDialog settings(nullptr, this); + settings.exec(); } void AOApplication::call_announce_menu(Courtroom *court) { - AOCaseAnnouncerDialog announcer(nullptr, this, court); - announcer.exec(); + AOCaseAnnouncerDialog announcer(nullptr, this, court); + announcer.exec(); } diff --git a/src/aoblipplayer.cpp b/src/aoblipplayer.cpp index 4dfb895..0355414 100644 --- a/src/aoblipplayer.cpp +++ b/src/aoblipplayer.cpp @@ -1,6 +1,6 @@ #include "aoblipplayer.h" -#if defined(BASSAUDIO) //Using bass.dll for the blips +#if defined(BASSAUDIO) // Using bass.dll for the blips AOBlipPlayer::AOBlipPlayer(QWidget *parent, AOApplication *p_ao_app) { m_parent = parent; @@ -11,11 +11,11 @@ void AOBlipPlayer::set_blips(QString p_sfx) { QString f_path = ao_app->get_sounds_path(p_sfx); - for (int n_stream = 0 ; n_stream < 5 ; ++n_stream) - { + for (int n_stream = 0; n_stream < 5; ++n_stream) { BASS_StreamFree(m_stream_list[n_stream]); - m_stream_list[n_stream] = BASS_StreamCreateFile(FALSE, f_path.utf16(), 0, 0, BASS_UNICODE | BASS_ASYNCFILE); + m_stream_list[n_stream] = BASS_StreamCreateFile( + FALSE, f_path.utf16(), 0, 0, BASS_UNICODE | BASS_ASYNCFILE); } set_volume(m_volume); @@ -40,12 +40,11 @@ void AOBlipPlayer::set_volume(int p_value) float volume = p_value / 100.0f; - for (int n_stream = 0 ; n_stream < 5 ; ++n_stream) - { + for (int n_stream = 0; n_stream < 5; ++n_stream) { BASS_ChannelSetAttribute(m_stream_list[n_stream], BASS_ATTRIB_VOL, volume); } } -#elif defined(QTAUDIO) //Using Qt's QSoundEffect class +#elif defined(QTAUDIO) // Using Qt's QSoundEffect class AOBlipPlayer::AOBlipPlayer(QWidget *parent, AOApplication *p_ao_app) { m_parent = parent; @@ -56,8 +55,7 @@ void AOBlipPlayer::set_blips(QString p_sfx) { QString f_path = ao_app->get_sounds_path(p_sfx); - for (int n_stream = 0 ; n_stream < 5 ; ++n_stream) - { + for (int n_stream = 0; n_stream < 5; ++n_stream) { m_blips.setSource(QUrl::fromLocalFile(f_path)); } @@ -79,25 +77,16 @@ void AOBlipPlayer::set_volume(int p_value) m_volume = p_value; m_blips.setVolume(m_volume); } -#else //No audio +#else // No audio AOBlipPlayer::AOBlipPlayer(QWidget *parent, AOApplication *p_ao_app) { m_parent = parent; ao_app = p_ao_app; } -void AOBlipPlayer::set_blips(QString p_sfx) -{ +void AOBlipPlayer::set_blips(QString p_sfx) {} -} +void AOBlipPlayer::blip_tick() {} -void AOBlipPlayer::blip_tick() -{ - -} - -void AOBlipPlayer::set_volume(int p_value) -{ - -} +void AOBlipPlayer::set_volume(int p_value) {} #endif diff --git a/src/aobutton.cpp b/src/aobutton.cpp index 5be2e67..fee946a 100644 --- a/src/aobutton.cpp +++ b/src/aobutton.cpp @@ -3,15 +3,13 @@ #include "debug_functions.h" #include "file_functions.h" -AOButton::AOButton(QWidget *parent, AOApplication *p_ao_app) : QPushButton(parent) +AOButton::AOButton(QWidget *parent, AOApplication *p_ao_app) + : QPushButton(parent) { ao_app = p_ao_app; } -AOButton::~AOButton() -{ - -} +AOButton::~AOButton() {} void AOButton::set_image(QString p_image) { @@ -23,4 +21,3 @@ void AOButton::set_image(QString p_image) else this->setStyleSheet("border-image:url(\"" + default_image_path + "\")"); } - diff --git a/src/aocaseannouncerdialog.cpp b/src/aocaseannouncerdialog.cpp index 5b82b64..d91433a 100644 --- a/src/aocaseannouncerdialog.cpp +++ b/src/aocaseannouncerdialog.cpp @@ -1,7 +1,9 @@ #include "aocaseannouncerdialog.h" -AOCaseAnnouncerDialog::AOCaseAnnouncerDialog(QWidget *parent, AOApplication *p_ao_app, Courtroom *p_court) - : QDialog(parent) +AOCaseAnnouncerDialog::AOCaseAnnouncerDialog(QWidget *parent, + AOApplication *p_ao_app, + Courtroom *p_court) + : QDialog(parent) { ao_app = p_ao_app; court = p_court; @@ -14,21 +16,27 @@ AOCaseAnnouncerDialog::AOCaseAnnouncerDialog(QWidget *parent, AOApplication *p_a QSizePolicy sizepolicy(QSizePolicy::Expanding, QSizePolicy::Fixed); sizepolicy.setHorizontalStretch(0); sizepolicy.setVerticalStretch(0); - sizepolicy.setHeightForWidth(ui_announcer_buttons->sizePolicy().hasHeightForWidth()); + sizepolicy.setHeightForWidth( + ui_announcer_buttons->sizePolicy().hasHeightForWidth()); ui_announcer_buttons->setSizePolicy(sizepolicy); ui_announcer_buttons->setOrientation(Qt::Horizontal); - ui_announcer_buttons->setStandardButtons(QDialogButtonBox::Ok | QDialogButtonBox::Cancel); + ui_announcer_buttons->setStandardButtons(QDialogButtonBox::Ok | + QDialogButtonBox::Cancel); - QObject::connect(ui_announcer_buttons, SIGNAL(accepted()), this, SLOT(ok_pressed())); - QObject::connect(ui_announcer_buttons, SIGNAL(rejected()), this, SLOT(cancel_pressed())); + QObject::connect(ui_announcer_buttons, SIGNAL(accepted()), this, + SLOT(ok_pressed())); + QObject::connect(ui_announcer_buttons, SIGNAL(rejected()), this, + SLOT(cancel_pressed())); setUpdatesEnabled(false); ui_vbox_layout = new QVBoxLayout(this); ui_form_layout = new QFormLayout(this); - ui_form_layout->setLabelAlignment(Qt::AlignLeading | Qt::AlignLeft | Qt::AlignVCenter); - ui_form_layout->setFormAlignment(Qt::AlignLeading | Qt::AlignLeft | Qt::AlignTop); + ui_form_layout->setLabelAlignment(Qt::AlignLeading | Qt::AlignLeft | + Qt::AlignVCenter); + ui_form_layout->setFormAlignment(Qt::AlignLeading | Qt::AlignLeft | + Qt::AlignTop); ui_form_layout->setContentsMargins(6, 6, 6, 6); ui_vbox_layout->addItem(ui_form_layout); @@ -66,17 +74,12 @@ AOCaseAnnouncerDialog::AOCaseAnnouncerDialog(QWidget *parent, AOApplication *p_a void AOCaseAnnouncerDialog::ok_pressed() { - court->announce_case(ui_case_title_textbox->text(), - ui_defense_needed->isChecked(), - ui_prosecutor_needed->isChecked(), - ui_judge_needed->isChecked(), - ui_juror_needed->isChecked(), - ui_steno_needed->isChecked()); + court->announce_case( + ui_case_title_textbox->text(), ui_defense_needed->isChecked(), + ui_prosecutor_needed->isChecked(), ui_judge_needed->isChecked(), + ui_juror_needed->isChecked(), ui_steno_needed->isChecked()); done(0); } -void AOCaseAnnouncerDialog::cancel_pressed() -{ - done(0); -} +void AOCaseAnnouncerDialog::cancel_pressed() { done(0); } diff --git a/src/aocharbutton.cpp b/src/aocharbutton.cpp index 7661027..6c27e3e 100644 --- a/src/aocharbutton.cpp +++ b/src/aocharbutton.cpp @@ -2,7 +2,9 @@ #include "file_functions.h" -AOCharButton::AOCharButton(QWidget *parent, AOApplication *p_ao_app, int x_pos, int y_pos, bool is_taken) : QPushButton(parent) +AOCharButton::AOCharButton(QWidget *parent, AOApplication *p_ao_app, int x_pos, + int y_pos, bool is_taken) + : QPushButton(parent) { m_parent = parent; @@ -40,28 +42,20 @@ void AOCharButton::reset() ui_selector->hide(); } -void AOCharButton::set_taken(bool is_taken) -{ - taken = is_taken; -} +void AOCharButton::set_taken(bool is_taken) { taken = is_taken; } void AOCharButton::apply_taken_image() { - if (taken) - { - ui_taken->move(0,0); + if (taken) { + ui_taken->move(0, 0); ui_taken->show(); } - else - { + else { ui_taken->hide(); } } -void AOCharButton::set_passworded() -{ - ui_passworded->show(); -} +void AOCharButton::set_passworded() { ui_passworded->show(); } void AOCharButton::set_image(QString p_character) { @@ -71,14 +65,13 @@ void AOCharButton::set_image(QString p_character) if (file_exists(image_path)) this->setStyleSheet("border-image:url(\"" + image_path + "\")"); - else - { + else { this->setStyleSheet("border-image:url()"); this->setText(p_character); } } -void AOCharButton::enterEvent(QEvent * e) +void AOCharButton::enterEvent(QEvent *e) { ui_selector->move(this->x() - 1, this->y() - 1); ui_selector->raise(); @@ -88,10 +81,8 @@ void AOCharButton::enterEvent(QEvent * e) QPushButton::enterEvent(e); } -void AOCharButton::leaveEvent(QEvent * e) +void AOCharButton::leaveEvent(QEvent *e) { ui_selector->hide(); QPushButton::leaveEvent(e); } - - diff --git a/src/aocharmovie.cpp b/src/aocharmovie.cpp index 5748723..3e0a4de 100644 --- a/src/aocharmovie.cpp +++ b/src/aocharmovie.cpp @@ -1,10 +1,11 @@ #include "aocharmovie.h" -#include "misc_functions.h" -#include "file_functions.h" #include "aoapplication.h" +#include "file_functions.h" +#include "misc_functions.h" -AOCharMovie::AOCharMovie(QWidget *p_parent, AOApplication *p_ao_app) : QLabel(p_parent) +AOCharMovie::AOCharMovie(QWidget *p_parent, AOApplication *p_ao_app) + : QLabel(p_parent) { ao_app = p_ao_app; @@ -19,11 +20,14 @@ AOCharMovie::AOCharMovie(QWidget *p_parent, AOApplication *p_ao_app) : QLabel(p_ void AOCharMovie::play(QString p_char, QString p_emote, QString emote_prefix) { - QString original_path = ao_app->get_character_path(p_char, emote_prefix + p_emote + ".gif"); + QString original_path = + ao_app->get_character_path(p_char, emote_prefix + p_emote + ".gif"); QString alt_path = ao_app->get_character_path(p_char, p_emote + ".png"); - QString apng_path = ao_app->get_character_path(p_char, emote_prefix + p_emote + ".apng"); + QString apng_path = + ao_app->get_character_path(p_char, emote_prefix + p_emote + ".apng"); QString placeholder_path = ao_app->get_theme_path("placeholder.gif"); - QString placeholder_default_path = ao_app->get_default_theme_path("placeholder.gif"); + QString placeholder_default_path = + ao_app->get_default_theme_path("placeholder.gif"); QString gif_path; if (file_exists(apng_path)) @@ -44,8 +48,7 @@ void AOCharMovie::play(QString p_char, QString p_emote, QString emote_prefix) movie_frames.clear(); QImage f_image = reader->read(); - while (!f_image.isNull()) - { + while (!f_image.isNull()) { if (m_flipped) movie_frames.append(f_image.mirrored(true, false)); else @@ -73,8 +76,7 @@ void AOCharMovie::play_pre(QString p_char, QString p_emote, int duration) play_once = false; - for (int n_frame = 0 ; n_frame < m_movie->frameCount() ; ++n_frame) - { + for (int n_frame = 0; n_frame < m_movie->frameCount(); ++n_frame) { real_duration += m_movie->nextFrameDelay(); m_movie->jumpToFrame(n_frame + 1); } @@ -86,8 +88,7 @@ void AOCharMovie::play_pre(QString p_char, QString p_emote, int duration) double percentage_modifier = 100.0; - if (real_duration != 0 && duration != 0) - { + if (real_duration != 0 && duration != 0) { double modifier = full_duration / static_cast(real_duration); percentage_modifier = 100 / modifier; @@ -99,17 +100,14 @@ void AOCharMovie::play_pre(QString p_char, QString p_emote, int duration) qDebug() << "% mod: " << percentage_modifier; #endif - if (full_duration == 0 || full_duration >= real_duration) - { + if (full_duration == 0 || full_duration >= real_duration) { play_once = true; } - else - { + else { play_once = false; preanim_timer->start(full_duration); } - m_movie->setSpeed(static_cast(percentage_modifier)); play(p_char, p_emote, ""); } @@ -142,7 +140,8 @@ void AOCharMovie::play_idle(QString p_char, QString p_emote) void AOCharMovie::stop() { - //for all intents and purposes, stopping is the same as hiding. at no point do we want a frozen gif to display + // for all intents and purposes, stopping is the same as hiding. at no point + // do we want a frozen gif to display m_movie->stop(); preanim_timer->stop(); this->hide(); @@ -165,31 +164,28 @@ void AOCharMovie::move(int ax, int ay) void AOCharMovie::frame_change(int n_frame) { - if (movie_frames.size() > n_frame) - { + if (movie_frames.size() > n_frame) { QPixmap f_pixmap = QPixmap::fromImage(movie_frames.at(n_frame)); auto aspect_ratio = Qt::KeepAspectRatio; if (f_pixmap.size().width() > f_pixmap.size().height()) aspect_ratio = Qt::KeepAspectRatioByExpanding; - if (f_pixmap.size().width() > this->size().width() || f_pixmap.size().height() > this->size().height()) - this->setPixmap(f_pixmap.scaled(this->width(), this->height(), aspect_ratio, Qt::SmoothTransformation)); + if (f_pixmap.size().width() > this->size().width() || + f_pixmap.size().height() > this->size().height()) + this->setPixmap(f_pixmap.scaled(this->width(), this->height(), + aspect_ratio, Qt::SmoothTransformation)); else - this->setPixmap(f_pixmap.scaled(this->width(), this->height(), aspect_ratio, Qt::FastTransformation)); + this->setPixmap(f_pixmap.scaled(this->width(), this->height(), + aspect_ratio, Qt::FastTransformation)); - QLabel::move(x + (this->width() - this->pixmap()->width())/2, y); - } + QLabel::move(x + (this->width() - this->pixmap()->width()) / 2, y); + } - if (m_movie->frameCount() - 1 == n_frame && play_once) - { + if (m_movie->frameCount() - 1 == n_frame && play_once) { preanim_timer->start(m_movie->nextFrameDelay()); m_movie->stop(); } } -void AOCharMovie::timer_done() -{ - - done(); -} +void AOCharMovie::timer_done() { done(); } diff --git a/src/aoemotebutton.cpp b/src/aoemotebutton.cpp index 9c1d388..29329c9 100644 --- a/src/aoemotebutton.cpp +++ b/src/aoemotebutton.cpp @@ -2,7 +2,9 @@ #include "file_functions.h" -AOEmoteButton::AOEmoteButton(QWidget *p_parent, AOApplication *p_ao_app, int p_x, int p_y) : QPushButton(p_parent) +AOEmoteButton::AOEmoteButton(QWidget *p_parent, AOApplication *p_ao_app, + int p_x, int p_y) + : QPushButton(p_parent) { parent = p_parent; ao_app = p_ao_app; @@ -16,21 +18,17 @@ AOEmoteButton::AOEmoteButton(QWidget *p_parent, AOApplication *p_ao_app, int p_x void AOEmoteButton::set_image(QString p_char, int p_emote, QString suffix) { QString emotion_number = QString::number(p_emote + 1); - QString image_path = ao_app->get_character_path(p_char, "emotions/button" + emotion_number + suffix); + QString image_path = ao_app->get_character_path( + p_char, "emotions/button" + emotion_number + suffix); - if (file_exists(image_path)) - { + if (file_exists(image_path)) { this->setText(""); this->setStyleSheet("border-image:url(\"" + image_path + "\")"); } - else - { + else { this->setText(ao_app->get_emote_comment(p_char, p_emote)); this->setStyleSheet("border-image:url(\"\")"); } } -void AOEmoteButton::on_clicked() -{ - emote_clicked(m_id); -} +void AOEmoteButton::on_clicked() { emote_clicked(m_id); } diff --git a/src/aoevidencebutton.cpp b/src/aoevidencebutton.cpp index 15b598f..a94519e 100644 --- a/src/aoevidencebutton.cpp +++ b/src/aoevidencebutton.cpp @@ -2,7 +2,9 @@ #include "file_functions.h" -AOEvidenceButton::AOEvidenceButton(QWidget *p_parent, AOApplication *p_ao_app, int p_x, int p_y) : QPushButton(p_parent) +AOEvidenceButton::AOEvidenceButton(QWidget *p_parent, AOApplication *p_ao_app, + int p_x, int p_y) + : QPushButton(p_parent) { ao_app = p_ao_app; m_parent = p_parent; @@ -39,13 +41,11 @@ void AOEvidenceButton::set_image(QString p_image) { QString image_path = ao_app->get_evidence_path(p_image); - if (file_exists(image_path)) - { + if (file_exists(image_path)) { this->setText(""); this->setStyleSheet("border-image:url(\"" + image_path + "\")"); } - else - { + else { this->setText(p_image); this->setStyleSheet(""); } @@ -75,10 +75,7 @@ void AOEvidenceButton::set_selected(bool p_selected) ui_selected->hide(); } -void AOEvidenceButton::on_clicked() -{ - evidence_clicked(m_id); -} +void AOEvidenceButton::on_clicked() { evidence_clicked(m_id); } void AOEvidenceButton::mouseDoubleClickEvent(QMouseEvent *e) { @@ -102,7 +99,7 @@ void AOEvidenceButton::dragEnterEvent(QMouseEvent *e) } */ -void AOEvidenceButton::enterEvent(QEvent * e) +void AOEvidenceButton::enterEvent(QEvent *e) { ui_selector->show(); @@ -112,7 +109,7 @@ void AOEvidenceButton::enterEvent(QEvent * e) QPushButton::enterEvent(e); } -void AOEvidenceButton::leaveEvent(QEvent * e) +void AOEvidenceButton::leaveEvent(QEvent *e) { ui_selector->hide(); diff --git a/src/aoevidencedisplay.cpp b/src/aoevidencedisplay.cpp index 9ec105d..9dd062b 100644 --- a/src/aoevidencedisplay.cpp +++ b/src/aoevidencedisplay.cpp @@ -1,10 +1,11 @@ #include "aoevidencedisplay.h" -#include "file_functions.h" #include "datatypes.h" +#include "file_functions.h" #include "misc_functions.h" -AOEvidenceDisplay::AOEvidenceDisplay(QWidget *p_parent, AOApplication *p_ao_app) : QLabel(p_parent) +AOEvidenceDisplay::AOEvidenceDisplay(QWidget *p_parent, AOApplication *p_ao_app) + : QLabel(p_parent) { ao_app = p_ao_app; @@ -12,10 +13,12 @@ AOEvidenceDisplay::AOEvidenceDisplay(QWidget *p_parent, AOApplication *p_ao_app) evidence_icon = new QLabel(this); sfx_player = new AOSfxPlayer(this, ao_app); - connect(evidence_movie, SIGNAL(frameChanged(int)), this, SLOT(frame_change(int))); + connect(evidence_movie, SIGNAL(frameChanged(int)), this, + SLOT(frame_change(int))); } -void AOEvidenceDisplay::show_evidence(QString p_evidence_image, bool is_left_side, int p_volume) +void AOEvidenceDisplay::show_evidence(QString p_evidence_image, + bool is_left_side, int p_volume) { this->reset(); @@ -29,23 +32,23 @@ void AOEvidenceDisplay::show_evidence(QString p_evidence_image, bool is_left_sid QString gif_name; QString icon_identifier; - if (is_left_side) - { + if (is_left_side) { icon_identifier = "left_evidence_icon"; gif_name = "evidence_appear_left.gif"; } - else - { + else { icon_identifier = "right_evidence_icon"; gif_name = "evidence_appear_right.gif"; } - pos_size_type icon_dimensions = ao_app->get_element_dimensions(icon_identifier, "courtroom_design.ini"); + pos_size_type icon_dimensions = + ao_app->get_element_dimensions(icon_identifier, "courtroom_design.ini"); evidence_icon->move(icon_dimensions.x, icon_dimensions.y); evidence_icon->resize(icon_dimensions.width, icon_dimensions.height); - evidence_icon->setPixmap(f_pixmap.scaled(evidence_icon->width(), evidence_icon->height(), Qt::IgnoreAspectRatio)); + evidence_icon->setPixmap(f_pixmap.scaled( + evidence_icon->width(), evidence_icon->height(), Qt::IgnoreAspectRatio)); QString f_default_gif_path = ao_app->get_default_theme_path(gif_name); QString f_gif_path = ao_app->get_theme_path(gif_name); @@ -57,7 +60,7 @@ void AOEvidenceDisplay::show_evidence(QString p_evidence_image, bool is_left_sid evidence_movie->setFileName(final_gif_path); - if(evidence_movie->frameCount() < 1) + if (evidence_movie->frameCount() < 1) return; this->setMovie(evidence_movie); @@ -68,9 +71,8 @@ void AOEvidenceDisplay::show_evidence(QString p_evidence_image, bool is_left_sid void AOEvidenceDisplay::frame_change(int p_frame) { - if (p_frame == (evidence_movie->frameCount() - 1)) - { - //we need this or else the last frame wont show + if (p_frame == (evidence_movie->frameCount() - 1)) { + // we need this or else the last frame wont show delay(evidence_movie->nextFrameDelay()); evidence_movie->stop(); @@ -88,9 +90,4 @@ void AOEvidenceDisplay::reset() this->clear(); } -QLabel* AOEvidenceDisplay::get_evidence_icon() -{ - return evidence_icon; -} - - +QLabel *AOEvidenceDisplay::get_evidence_icon() { return evidence_icon; } diff --git a/src/aoimage.cpp b/src/aoimage.cpp index 7bb56bb..ffdf25a 100644 --- a/src/aoimage.cpp +++ b/src/aoimage.cpp @@ -8,10 +8,7 @@ AOImage::AOImage(QWidget *parent, AOApplication *p_ao_app) : QLabel(parent) ao_app = p_ao_app; } -AOImage::~AOImage() -{ - -} +AOImage::~AOImage() {} void AOImage::set_image(QString p_image) { @@ -27,7 +24,8 @@ void AOImage::set_image(QString p_image) QPixmap f_pixmap(final_image_path); - this->setPixmap(f_pixmap.scaled(this->width(), this->height(), Qt::IgnoreAspectRatio)); + this->setPixmap( + f_pixmap.scaled(this->width(), this->height(), Qt::IgnoreAspectRatio)); } void AOImage::set_image_from_path(QString p_path) @@ -43,5 +41,6 @@ void AOImage::set_image_from_path(QString p_path) QPixmap f_pixmap(final_path); - this->setPixmap(f_pixmap.scaled(this->width(), this->height(), Qt::IgnoreAspectRatio)); + this->setPixmap( + f_pixmap.scaled(this->width(), this->height(), Qt::IgnoreAspectRatio)); } diff --git a/src/aolineedit.cpp b/src/aolineedit.cpp index f6026e1..211d9f7 100644 --- a/src/aolineedit.cpp +++ b/src/aolineedit.cpp @@ -15,7 +15,4 @@ void AOLineEdit::mouseDoubleClickEvent(QMouseEvent *e) this->setReadOnly(false); } -void AOLineEdit::on_enter_pressed() -{ - this->setReadOnly(true); -} +void AOLineEdit::on_enter_pressed() { this->setReadOnly(true); } diff --git a/src/aomovie.cpp b/src/aomovie.cpp index edf5bdb..8642688 100644 --- a/src/aomovie.cpp +++ b/src/aomovie.cpp @@ -1,7 +1,7 @@ #include "aomovie.h" -#include "file_functions.h" #include "courtroom.h" +#include "file_functions.h" #include "misc_functions.h" AOMovie::AOMovie(QWidget *p_parent, AOApplication *p_ao_app) : QLabel(p_parent) @@ -15,10 +15,7 @@ AOMovie::AOMovie(QWidget *p_parent, AOApplication *p_ao_app) : QLabel(p_parent) connect(m_movie, SIGNAL(frameChanged(int)), this, SLOT(frame_change(int))); } -void AOMovie::set_play_once(bool p_play_once) -{ - play_once = p_play_once; -} +void AOMovie::set_play_once(bool p_play_once) { play_once = p_play_once; } void AOMovie::play(QString p_gif, QString p_char, QString p_custom_theme) { @@ -28,16 +25,21 @@ void AOMovie::play(QString p_gif, QString p_char, QString p_custom_theme) QString custom_path; if (p_gif == "custom") - custom_path = ao_app->get_image_suffix(ao_app->get_character_path(p_char, p_gif)); + custom_path = + ao_app->get_image_suffix(ao_app->get_character_path(p_char, p_gif)); else - custom_path = ao_app->get_image_suffix(ao_app->get_character_path(p_char, p_gif + "_bubble")); + custom_path = ao_app->get_image_suffix( + ao_app->get_character_path(p_char, p_gif + "_bubble")); - QString misc_path = ao_app->get_base_path() + "misc/" + p_custom_theme + "/" + p_gif + "_bubble.gif"; - QString custom_theme_path = ao_app->get_custom_theme_path(p_custom_theme, p_gif + ".gif"); + QString misc_path = ao_app->get_base_path() + "misc/" + p_custom_theme + "/" + + p_gif + "_bubble.gif"; + QString custom_theme_path = + ao_app->get_custom_theme_path(p_custom_theme, p_gif + ".gif"); QString theme_path = ao_app->get_theme_path(p_gif + ".gif"); QString default_theme_path = ao_app->get_default_theme_path(p_gif + ".gif"); QString placeholder_path = ao_app->get_theme_path("placeholder.gif"); - QString default_placeholder_path = ao_app->get_default_theme_path("placeholder.gif"); + QString default_placeholder_path = + ao_app->get_default_theme_path("placeholder.gif"); if (file_exists(custom_path)) gif_path = custom_path; @@ -70,14 +72,13 @@ void AOMovie::stop() void AOMovie::frame_change(int n_frame) { - if (n_frame == (m_movie->frameCount() - 1) && play_once) - { - //we need this or else the last frame wont show + if (n_frame == (m_movie->frameCount() - 1) && play_once) { + // we need this or else the last frame wont show delay(m_movie->nextFrameDelay()); this->stop(); - //signal connected to courtroom object, let it figure out what to do + // signal connected to courtroom object, let it figure out what to do done(); } } diff --git a/src/aomusicplayer.cpp b/src/aomusicplayer.cpp index 2791809..e61555a 100644 --- a/src/aomusicplayer.cpp +++ b/src/aomusicplayer.cpp @@ -7,10 +7,7 @@ AOMusicPlayer::AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app) ao_app = p_ao_app; } -AOMusicPlayer::~AOMusicPlayer() -{ - BASS_ChannelStop(m_stream); -} +AOMusicPlayer::~AOMusicPlayer() { BASS_ChannelStop(m_stream); } void AOMusicPlayer::play(QString p_song) { @@ -18,7 +15,9 @@ void AOMusicPlayer::play(QString p_song) QString f_path = ao_app->get_music_path(p_song); - m_stream = BASS_StreamCreateFile(FALSE, f_path.utf16(), 0, 0, BASS_STREAM_AUTOFREE | BASS_UNICODE | BASS_ASYNCFILE); + m_stream = BASS_StreamCreateFile(FALSE, f_path.utf16(), 0, 0, + BASS_STREAM_AUTOFREE | BASS_UNICODE | + BASS_ASYNCFILE); this->set_volume(m_volume); @@ -40,10 +39,7 @@ AOMusicPlayer::AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app) ao_app = p_ao_app; } -AOMusicPlayer::~AOMusicPlayer() -{ - m_player.stop(); -} +AOMusicPlayer::~AOMusicPlayer() { m_player.stop(); } void AOMusicPlayer::play(QString p_song) { @@ -70,18 +66,9 @@ AOMusicPlayer::AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app) ao_app = p_ao_app; } -AOMusicPlayer::~AOMusicPlayer() -{ +AOMusicPlayer::~AOMusicPlayer() {} -} +void AOMusicPlayer::play(QString p_song) {} -void AOMusicPlayer::play(QString p_song) -{ - -} - -void AOMusicPlayer::set_volume(int p_value) -{ - -} +void AOMusicPlayer::set_volume(int p_value) {} #endif diff --git a/src/aooptionsdialog.cpp b/src/aooptionsdialog.cpp index 0f6a054..5653fd9 100644 --- a/src/aooptionsdialog.cpp +++ b/src/aooptionsdialog.cpp @@ -2,523 +2,554 @@ #include "aoapplication.h" #include "bass.h" -AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) : QDialog(parent) +AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) + : QDialog(parent) { - ao_app = p_ao_app; + ao_app = p_ao_app; + + // Setting up the basics. + // setAttribute(Qt::WA_DeleteOnClose); + setWindowTitle(tr("Settings")); + resize(398, 320); + + ui_settings_buttons = new QDialogButtonBox(this); + + QSizePolicy sizePolicy1(QSizePolicy::Expanding, QSizePolicy::Fixed); + sizePolicy1.setHorizontalStretch(0); + sizePolicy1.setVerticalStretch(0); + sizePolicy1.setHeightForWidth( + ui_settings_buttons->sizePolicy().hasHeightForWidth()); + ui_settings_buttons->setSizePolicy(sizePolicy1); + ui_settings_buttons->setOrientation(Qt::Horizontal); + ui_settings_buttons->setStandardButtons(QDialogButtonBox::Cancel | + QDialogButtonBox::Save); + + QObject::connect(ui_settings_buttons, SIGNAL(accepted()), this, + SLOT(save_pressed())); + QObject::connect(ui_settings_buttons, SIGNAL(rejected()), this, + SLOT(discard_pressed())); + + // We'll stop updates so that the window won't flicker while it's being made. + setUpdatesEnabled(false); + + // First of all, we want a tabbed dialog, so let's add some layout. + ui_vertical_layout = new QVBoxLayout(this); + ui_settings_tabs = new QTabWidget(this); + + ui_vertical_layout->addWidget(ui_settings_tabs); + ui_vertical_layout->addWidget(ui_settings_buttons); + + // Let's add the tabs one by one. + // First, we'll start with 'Gameplay'. + ui_gameplay_tab = new QWidget(); + ui_settings_tabs->addTab(ui_gameplay_tab, tr("Gameplay")); + + ui_form_layout_widget = new QWidget(ui_gameplay_tab); + ui_form_layout_widget->setGeometry(QRect(10, 10, 361, 211)); - // Setting up the basics. - // setAttribute(Qt::WA_DeleteOnClose); - setWindowTitle(tr("Settings")); - resize(398, 320); + ui_gameplay_form = new QFormLayout(ui_form_layout_widget); + ui_gameplay_form->setLabelAlignment(Qt::AlignLeading | Qt::AlignLeft | + Qt::AlignVCenter); + ui_gameplay_form->setFormAlignment(Qt::AlignLeading | Qt::AlignLeft | + Qt::AlignTop); + ui_gameplay_form->setContentsMargins(0, 0, 0, 0); - ui_settings_buttons = new QDialogButtonBox(this); + ui_theme_label = new QLabel(ui_form_layout_widget); + ui_theme_label->setText(tr("Theme:")); + ui_theme_label->setToolTip( + tr("Sets the theme used in-game. If the new theme changes " + "the lobby's look as well, you'll need to reload the " + "lobby for the changes to take effect, such as by joining " + "a server and leaving it.")); + ui_gameplay_form->setWidget(0, QFormLayout::LabelRole, ui_theme_label); - QSizePolicy sizePolicy1(QSizePolicy::Expanding, QSizePolicy::Fixed); - sizePolicy1.setHorizontalStretch(0); - sizePolicy1.setVerticalStretch(0); - sizePolicy1.setHeightForWidth(ui_settings_buttons->sizePolicy().hasHeightForWidth()); - ui_settings_buttons->setSizePolicy(sizePolicy1); - ui_settings_buttons->setOrientation(Qt::Horizontal); - ui_settings_buttons->setStandardButtons(QDialogButtonBox::Cancel | QDialogButtonBox::Save); + ui_theme_combobox = new QComboBox(ui_form_layout_widget); - QObject::connect(ui_settings_buttons, SIGNAL(accepted()), this, SLOT(save_pressed())); - QObject::connect(ui_settings_buttons, SIGNAL(rejected()), this, SLOT(discard_pressed())); + // Fill the combobox with the names of the themes. + QDirIterator it(p_ao_app->get_base_path() + "themes", QDir::Dirs, + QDirIterator::NoIteratorFlags); + while (it.hasNext()) { + QString actualname = QDir(it.next()).dirName(); + if (actualname != "." && actualname != "..") + ui_theme_combobox->addItem(actualname); + if (actualname == p_ao_app->read_theme()) + ui_theme_combobox->setCurrentIndex(ui_theme_combobox->count() - 1); + } - // We'll stop updates so that the window won't flicker while it's being made. - setUpdatesEnabled(false); + ui_gameplay_form->setWidget(0, QFormLayout::FieldRole, ui_theme_combobox); - // First of all, we want a tabbed dialog, so let's add some layout. - ui_vertical_layout = new QVBoxLayout(this); - ui_settings_tabs = new QTabWidget(this); + ui_theme_log_divider = new QFrame(ui_form_layout_widget); + ui_theme_log_divider->setMidLineWidth(0); + ui_theme_log_divider->setFrameShape(QFrame::HLine); + ui_theme_log_divider->setFrameShadow(QFrame::Sunken); - ui_vertical_layout->addWidget(ui_settings_tabs); - ui_vertical_layout->addWidget(ui_settings_buttons); + ui_gameplay_form->setWidget(1, QFormLayout::FieldRole, ui_theme_log_divider); - // Let's add the tabs one by one. - // First, we'll start with 'Gameplay'. - ui_gameplay_tab = new QWidget(); - ui_settings_tabs->addTab(ui_gameplay_tab, tr("Gameplay")); + ui_downwards_lbl = new QLabel(ui_form_layout_widget); + ui_downwards_lbl->setText(tr("Log goes downwards:")); + ui_downwards_lbl->setToolTip( + tr("If ticked, new messages will appear at " + "the bottom (like the OOC chatlog). The traditional " + "(AO1) behaviour is equivalent to this being unticked.")); - ui_form_layout_widget = new QWidget(ui_gameplay_tab); - ui_form_layout_widget->setGeometry(QRect(10, 10, 361, 211)); + ui_gameplay_form->setWidget(2, QFormLayout::LabelRole, ui_downwards_lbl); - ui_gameplay_form = new QFormLayout(ui_form_layout_widget); - ui_gameplay_form->setLabelAlignment(Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter); - ui_gameplay_form->setFormAlignment(Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop); - ui_gameplay_form->setContentsMargins(0, 0, 0, 0); + ui_downwards_cb = new QCheckBox(ui_form_layout_widget); + ui_downwards_cb->setChecked(p_ao_app->get_log_goes_downwards()); - ui_theme_label = new QLabel(ui_form_layout_widget); - ui_theme_label->setText(tr("Theme:")); - ui_theme_label->setToolTip(tr("Sets the theme used in-game. If the new theme changes " - "the lobby's look as well, you'll need to reload the " - "lobby for the changes to take effect, such as by joining " - "a server and leaving it.")); - ui_gameplay_form->setWidget(0, QFormLayout::LabelRole, ui_theme_label); + ui_gameplay_form->setWidget(2, QFormLayout::FieldRole, ui_downwards_cb); - ui_theme_combobox = new QComboBox(ui_form_layout_widget); + ui_length_lbl = new QLabel(ui_form_layout_widget); + ui_length_lbl->setText(tr("Log length:")); + ui_length_lbl->setToolTip(tr( + "The amount of messages the IC chatlog will keep before " + "deleting older messages. A value of 0 or below counts as 'infinite'.")); - // Fill the combobox with the names of the themes. - QDirIterator it(p_ao_app->get_base_path() + "themes", QDir::Dirs, QDirIterator::NoIteratorFlags); - while (it.hasNext()) - { - QString actualname = QDir(it.next()).dirName(); - if (actualname != "." && actualname != "..") - ui_theme_combobox->addItem(actualname); - if (actualname == p_ao_app->read_theme()) - ui_theme_combobox->setCurrentIndex(ui_theme_combobox->count()-1); - } + ui_gameplay_form->setWidget(3, QFormLayout::LabelRole, ui_length_lbl); - ui_gameplay_form->setWidget(0, QFormLayout::FieldRole, ui_theme_combobox); + ui_length_spinbox = new QSpinBox(ui_form_layout_widget); + ui_length_spinbox->setMaximum(10000); + ui_length_spinbox->setValue(p_ao_app->get_max_log_size()); - ui_theme_log_divider = new QFrame(ui_form_layout_widget); - ui_theme_log_divider->setMidLineWidth(0); - ui_theme_log_divider->setFrameShape(QFrame::HLine); - ui_theme_log_divider->setFrameShadow(QFrame::Sunken); + ui_gameplay_form->setWidget(3, QFormLayout::FieldRole, ui_length_spinbox); + + ui_log_names_divider = new QFrame(ui_form_layout_widget); + ui_log_names_divider->setFrameShape(QFrame::HLine); + ui_log_names_divider->setFrameShadow(QFrame::Sunken); + + ui_gameplay_form->setWidget(4, QFormLayout::FieldRole, ui_log_names_divider); - ui_gameplay_form->setWidget(1, QFormLayout::FieldRole, ui_theme_log_divider); + ui_username_lbl = new QLabel(ui_form_layout_widget); + ui_username_lbl->setText(tr("Default username:")); + ui_username_lbl->setToolTip( + tr("Your OOC name will be automatically set to this value " + "when you join a server.")); - ui_downwards_lbl = new QLabel(ui_form_layout_widget); - ui_downwards_lbl->setText(tr("Log goes downwards:")); - ui_downwards_lbl->setToolTip(tr("If ticked, new messages will appear at " - "the bottom (like the OOC chatlog). The traditional " - "(AO1) behaviour is equivalent to this being unticked.")); + ui_gameplay_form->setWidget(5, QFormLayout::LabelRole, ui_username_lbl); - ui_gameplay_form->setWidget(2, QFormLayout::LabelRole, ui_downwards_lbl); + ui_username_textbox = new QLineEdit(ui_form_layout_widget); + ui_username_textbox->setMaxLength(30); + ui_username_textbox->setText(p_ao_app->get_default_username()); - ui_downwards_cb = new QCheckBox(ui_form_layout_widget); - ui_downwards_cb->setChecked(p_ao_app->get_log_goes_downwards()); + ui_gameplay_form->setWidget(5, QFormLayout::FieldRole, ui_username_textbox); - ui_gameplay_form->setWidget(2, QFormLayout::FieldRole, ui_downwards_cb); + ui_showname_lbl = new QLabel(ui_form_layout_widget); + ui_showname_lbl->setText(tr("Custom shownames:")); + ui_showname_lbl->setToolTip( + tr("Gives the default value for the in-game 'Custom shownames' " + "tickbox, which in turn determines whether the client should " + "display custom in-character names.")); - ui_length_lbl = new QLabel(ui_form_layout_widget); - ui_length_lbl->setText(tr("Log length:")); - ui_length_lbl->setToolTip(tr("The amount of messages the IC chatlog will keep before " - "deleting older messages. A value of 0 or below counts as 'infinite'.")); + ui_gameplay_form->setWidget(6, QFormLayout::LabelRole, ui_showname_lbl); - ui_gameplay_form->setWidget(3, QFormLayout::LabelRole, ui_length_lbl); + ui_showname_cb = new QCheckBox(ui_form_layout_widget); + ui_showname_cb->setChecked(p_ao_app->get_showname_enabled_by_default()); - ui_length_spinbox = new QSpinBox(ui_form_layout_widget); - ui_length_spinbox->setMaximum(10000); - ui_length_spinbox->setValue(p_ao_app->get_max_log_size()); + ui_gameplay_form->setWidget(6, QFormLayout::FieldRole, ui_showname_cb); - ui_gameplay_form->setWidget(3, QFormLayout::FieldRole, ui_length_spinbox); + ui_net_divider = new QFrame(ui_form_layout_widget); + ui_net_divider->setFrameShape(QFrame::HLine); + ui_net_divider->setFrameShadow(QFrame::Sunken); - ui_log_names_divider = new QFrame(ui_form_layout_widget); - ui_log_names_divider->setFrameShape(QFrame::HLine); - ui_log_names_divider->setFrameShadow(QFrame::Sunken); + ui_gameplay_form->setWidget(7, QFormLayout::FieldRole, ui_net_divider); - ui_gameplay_form->setWidget(4, QFormLayout::FieldRole, ui_log_names_divider); + ui_ms_lbl = new QLabel(ui_form_layout_widget); + ui_ms_lbl->setText(tr("Backup MS:")); + ui_ms_lbl->setToolTip( + tr("If the built-in server lookups fail, the game will try the " + "address given here and use it as a backup master server address.")); - ui_username_lbl = new QLabel(ui_form_layout_widget); - ui_username_lbl->setText(tr("Default username:")); - ui_username_lbl->setToolTip(tr("Your OOC name will be automatically set to this value " - "when you join a server.")); + ui_gameplay_form->setWidget(8, QFormLayout::LabelRole, ui_ms_lbl); - ui_gameplay_form->setWidget(5, QFormLayout::LabelRole, ui_username_lbl); + QSettings *configini = ao_app->configini; + ui_ms_textbox = new QLineEdit(ui_form_layout_widget); + ui_ms_textbox->setText(configini->value("master", "").value()); - ui_username_textbox = new QLineEdit(ui_form_layout_widget); - ui_username_textbox->setMaxLength(30); - ui_username_textbox->setText(p_ao_app->get_default_username()); + ui_gameplay_form->setWidget(8, QFormLayout::FieldRole, ui_ms_textbox); - ui_gameplay_form->setWidget(5, QFormLayout::FieldRole, ui_username_textbox); + ui_discord_lbl = new QLabel(ui_form_layout_widget); + ui_discord_lbl->setText(tr("Discord:")); + ui_discord_lbl->setToolTip( + tr("Allows others on Discord to see what server you are in, " + "what character are you playing, and how long you have " + "been playing for.")); - ui_showname_lbl = new QLabel(ui_form_layout_widget); - ui_showname_lbl->setText(tr("Custom shownames:")); - ui_showname_lbl->setToolTip(tr("Gives the default value for the in-game 'Custom shownames' " - "tickbox, which in turn determines whether the client should " - "display custom in-character names.")); + ui_gameplay_form->setWidget(9, QFormLayout::LabelRole, ui_discord_lbl); - ui_gameplay_form->setWidget(6, QFormLayout::LabelRole, ui_showname_lbl); + ui_discord_cb = new QCheckBox(ui_form_layout_widget); + ui_discord_cb->setChecked(ao_app->is_discord_enabled()); - ui_showname_cb = new QCheckBox(ui_form_layout_widget); - ui_showname_cb->setChecked(p_ao_app->get_showname_enabled_by_default()); + ui_gameplay_form->setWidget(9, QFormLayout::FieldRole, ui_discord_cb); - ui_gameplay_form->setWidget(6, QFormLayout::FieldRole, ui_showname_cb); + // Here we start the callwords tab. + ui_callwords_tab = new QWidget(); + ui_settings_tabs->addTab(ui_callwords_tab, tr("Callwords")); - ui_net_divider = new QFrame(ui_form_layout_widget); - ui_net_divider->setFrameShape(QFrame::HLine); - ui_net_divider->setFrameShadow(QFrame::Sunken); + ui_callwords_widget = new QWidget(ui_callwords_tab); + ui_callwords_widget->setGeometry(QRect(10, 10, 361, 211)); - ui_gameplay_form->setWidget(7, QFormLayout::FieldRole, ui_net_divider); + ui_callwords_layout = new QVBoxLayout(ui_callwords_widget); + ui_callwords_layout->setContentsMargins(0, 0, 0, 0); - ui_ms_lbl = new QLabel(ui_form_layout_widget); - ui_ms_lbl->setText(tr("Backup MS:")); - ui_ms_lbl->setToolTip(tr("If the built-in server lookups fail, the game will try the " - "address given here and use it as a backup master server address.")); + ui_callwords_textbox = new QPlainTextEdit(ui_callwords_widget); + QSizePolicy sizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding); + sizePolicy.setHorizontalStretch(0); + sizePolicy.setVerticalStretch(0); + sizePolicy.setHeightForWidth( + ui_callwords_textbox->sizePolicy().hasHeightForWidth()); + ui_callwords_textbox->setSizePolicy(sizePolicy); - ui_gameplay_form->setWidget(8, QFormLayout::LabelRole, ui_ms_lbl); + // Let's fill the callwords text edit with the already present callwords. + ui_callwords_textbox->document()->clear(); + foreach (QString callword, p_ao_app->get_call_words()) { + ui_callwords_textbox->appendPlainText(callword); + } - QSettings* configini = ao_app->configini; - ui_ms_textbox = new QLineEdit(ui_form_layout_widget); - ui_ms_textbox->setText(configini->value("master", "").value()); + ui_callwords_layout->addWidget(ui_callwords_textbox); - ui_gameplay_form->setWidget(8, QFormLayout::FieldRole, ui_ms_textbox); + ui_callwords_explain_lbl = new QLabel(ui_callwords_widget); + ui_callwords_explain_lbl->setWordWrap(true); + ui_callwords_explain_lbl->setText( + tr("Enter as many callwords as you would like. These " + "are case insensitive. Make sure to leave every callword in its own " + "line!
Do not leave a line with a space at the end -- you will be " + "alerted everytime someone uses a space in their " + "messages.")); - ui_discord_lbl = new QLabel(ui_form_layout_widget); - ui_discord_lbl->setText(tr("Discord:")); - ui_discord_lbl->setToolTip(tr("Allows others on Discord to see what server you are in, " - "what character are you playing, and how long you have " - "been playing for.")); + ui_callwords_layout->addWidget(ui_callwords_explain_lbl); - ui_gameplay_form->setWidget(9, QFormLayout::LabelRole, ui_discord_lbl); +// The audio tab. +#ifdef BASSAUDIO + ui_audio_tab = new QWidget(); + ui_settings_tabs->addTab(ui_audio_tab, tr("Audio")); - ui_discord_cb = new QCheckBox(ui_form_layout_widget); - ui_discord_cb->setChecked(ao_app->is_discord_enabled()); + ui_audio_widget = new QWidget(ui_audio_tab); + ui_audio_widget->setGeometry(QRect(10, 10, 361, 211)); - ui_gameplay_form->setWidget(9, QFormLayout::FieldRole, ui_discord_cb); + ui_audio_layout = new QFormLayout(ui_audio_widget); + ui_audio_layout->setLabelAlignment(Qt::AlignLeading | Qt::AlignLeft | + Qt::AlignVCenter); + ui_audio_layout->setFormAlignment(Qt::AlignLeading | Qt::AlignLeft | + Qt::AlignTop); + ui_audio_layout->setContentsMargins(0, 0, 0, 0); - // Here we start the callwords tab. - ui_callwords_tab = new QWidget(); - ui_settings_tabs->addTab(ui_callwords_tab, tr("Callwords")); + ui_audio_device_lbl = new QLabel(ui_audio_widget); + ui_audio_device_lbl->setText(tr("Audio device:")); + ui_audio_device_lbl->setToolTip(tr("Sets the audio device for all sounds.")); - ui_callwords_widget = new QWidget(ui_callwords_tab); - ui_callwords_widget->setGeometry(QRect(10, 10, 361, 211)); + ui_audio_layout->setWidget(0, QFormLayout::LabelRole, ui_audio_device_lbl); - ui_callwords_layout = new QVBoxLayout(ui_callwords_widget); - ui_callwords_layout->setContentsMargins(0,0,0,0); + ui_audio_device_combobox = new QComboBox(ui_audio_widget); - ui_callwords_textbox = new QPlainTextEdit(ui_callwords_widget); - QSizePolicy sizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding); - sizePolicy.setHorizontalStretch(0); - sizePolicy.setVerticalStretch(0); - sizePolicy.setHeightForWidth(ui_callwords_textbox->sizePolicy().hasHeightForWidth()); - ui_callwords_textbox->setSizePolicy(sizePolicy); + // Let's fill out the combobox with the available audio devices. Or don't if + // there is no audio + int a = 0; + BASS_DEVICEINFO info; - // Let's fill the callwords text edit with the already present callwords. - ui_callwords_textbox->document()->clear(); - foreach (QString callword, p_ao_app->get_call_words()) { - ui_callwords_textbox->appendPlainText(callword); - } + if (needs_default_audiodev()) { + ui_audio_device_combobox->addItem("default"); + } - ui_callwords_layout->addWidget(ui_callwords_textbox); + for (a = 0; BASS_GetDeviceInfo(a, &info); a++) { + ui_audio_device_combobox->addItem(info.name); + if (p_ao_app->get_audio_output_device() == info.name) + ui_audio_device_combobox->setCurrentIndex( + ui_audio_device_combobox->count() - 1); + } - ui_callwords_explain_lbl = new QLabel(ui_callwords_widget); - ui_callwords_explain_lbl->setWordWrap(true); - ui_callwords_explain_lbl->setText(tr("Enter as many callwords as you would like. These are case insensitive. Make sure to leave every callword in its own line!
Do not leave a line with a space at the end -- you will be alerted everytime someone uses a space in their messages.")); + ui_audio_layout->setWidget(0, QFormLayout::FieldRole, + ui_audio_device_combobox); - ui_callwords_layout->addWidget(ui_callwords_explain_lbl); + ui_audio_volume_divider = new QFrame(ui_audio_widget); + ui_audio_volume_divider->setFrameShape(QFrame::HLine); + ui_audio_volume_divider->setFrameShadow(QFrame::Sunken); - // The audio tab. - #ifdef BASSAUDIO - ui_audio_tab = new QWidget(); - ui_settings_tabs->addTab(ui_audio_tab, tr("Audio")); + ui_audio_layout->setWidget(1, QFormLayout::FieldRole, + ui_audio_volume_divider); - ui_audio_widget = new QWidget(ui_audio_tab); - ui_audio_widget->setGeometry(QRect(10, 10, 361, 211)); + ui_music_volume_lbl = new QLabel(ui_audio_widget); + ui_music_volume_lbl->setText(tr("Music:")); + ui_music_volume_lbl->setToolTip(tr("Sets the music's default volume.")); - ui_audio_layout = new QFormLayout(ui_audio_widget); - ui_audio_layout->setLabelAlignment(Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter); - ui_audio_layout->setFormAlignment(Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop); - ui_audio_layout->setContentsMargins(0, 0, 0, 0); + ui_audio_layout->setWidget(2, QFormLayout::LabelRole, ui_music_volume_lbl); - ui_audio_device_lbl = new QLabel(ui_audio_widget); - ui_audio_device_lbl->setText(tr("Audio device:")); - ui_audio_device_lbl->setToolTip(tr("Sets the audio device for all sounds.")); + ui_music_volume_spinbox = new QSpinBox(ui_audio_widget); + ui_music_volume_spinbox->setValue(p_ao_app->get_default_music()); + ui_music_volume_spinbox->setMaximum(100); + ui_music_volume_spinbox->setSuffix("%"); - ui_audio_layout->setWidget(0, QFormLayout::LabelRole, ui_audio_device_lbl); + ui_audio_layout->setWidget(2, QFormLayout::FieldRole, + ui_music_volume_spinbox); - ui_audio_device_combobox = new QComboBox(ui_audio_widget); + ui_sfx_volume_lbl = new QLabel(ui_audio_widget); + ui_sfx_volume_lbl->setText(tr("SFX:")); + ui_sfx_volume_lbl->setToolTip( + tr("Sets the SFX's default volume. " + "Interjections and actual sound effects count as 'SFX'.")); - // Let's fill out the combobox with the available audio devices. Or don't if there is no audio - int a = 0; - BASS_DEVICEINFO info; + ui_audio_layout->setWidget(3, QFormLayout::LabelRole, ui_sfx_volume_lbl); - if (needs_default_audiodev()) - { - ui_audio_device_combobox->addItem("default"); - } + ui_sfx_volume_spinbox = new QSpinBox(ui_audio_widget); + ui_sfx_volume_spinbox->setValue(p_ao_app->get_default_sfx()); + ui_sfx_volume_spinbox->setMaximum(100); + ui_sfx_volume_spinbox->setSuffix("%"); - for (a = 0; BASS_GetDeviceInfo(a, &info); a++) - { - ui_audio_device_combobox->addItem(info.name); - if (p_ao_app->get_audio_output_device() == info.name) - ui_audio_device_combobox->setCurrentIndex(ui_audio_device_combobox->count()-1); - } + ui_audio_layout->setWidget(3, QFormLayout::FieldRole, ui_sfx_volume_spinbox); - ui_audio_layout->setWidget(0, QFormLayout::FieldRole, ui_audio_device_combobox); + ui_blips_volume_lbl = new QLabel(ui_audio_widget); + ui_blips_volume_lbl->setText(tr("Blips:")); + ui_blips_volume_lbl->setToolTip( + tr("Sets the volume of the blips, the talking sound effects.")); - ui_audio_volume_divider = new QFrame(ui_audio_widget); - ui_audio_volume_divider->setFrameShape(QFrame::HLine); - ui_audio_volume_divider->setFrameShadow(QFrame::Sunken); + ui_audio_layout->setWidget(4, QFormLayout::LabelRole, ui_blips_volume_lbl); - ui_audio_layout->setWidget(1, QFormLayout::FieldRole, ui_audio_volume_divider); + ui_blips_volume_spinbox = new QSpinBox(ui_audio_widget); + ui_blips_volume_spinbox->setValue(p_ao_app->get_default_blip()); + ui_blips_volume_spinbox->setMaximum(100); + ui_blips_volume_spinbox->setSuffix("%"); - ui_music_volume_lbl = new QLabel(ui_audio_widget); - ui_music_volume_lbl->setText(tr("Music:")); - ui_music_volume_lbl->setToolTip(tr("Sets the music's default volume.")); + ui_audio_layout->setWidget(4, QFormLayout::FieldRole, + ui_blips_volume_spinbox); - ui_audio_layout->setWidget(2, QFormLayout::LabelRole, ui_music_volume_lbl); + ui_volume_blip_divider = new QFrame(ui_audio_widget); + ui_volume_blip_divider->setFrameShape(QFrame::HLine); + ui_volume_blip_divider->setFrameShadow(QFrame::Sunken); - ui_music_volume_spinbox = new QSpinBox(ui_audio_widget); - ui_music_volume_spinbox->setValue(p_ao_app->get_default_music()); - ui_music_volume_spinbox->setMaximum(100); - ui_music_volume_spinbox->setSuffix("%"); + ui_audio_layout->setWidget(5, QFormLayout::FieldRole, ui_volume_blip_divider); - ui_audio_layout->setWidget(2, QFormLayout::FieldRole, ui_music_volume_spinbox); + ui_bliprate_lbl = new QLabel(ui_audio_widget); + ui_bliprate_lbl->setText(tr("Blip rate:")); + ui_bliprate_lbl->setToolTip( + tr("Sets the delay between playing the blip sounds.")); - ui_sfx_volume_lbl = new QLabel(ui_audio_widget); - ui_sfx_volume_lbl->setText(tr("SFX:")); - ui_sfx_volume_lbl->setToolTip(tr("Sets the SFX's default volume. " - "Interjections and actual sound effects count as 'SFX'.")); + ui_audio_layout->setWidget(6, QFormLayout::LabelRole, ui_bliprate_lbl); - ui_audio_layout->setWidget(3, QFormLayout::LabelRole, ui_sfx_volume_lbl); + ui_bliprate_spinbox = new QSpinBox(ui_audio_widget); + ui_bliprate_spinbox->setValue(p_ao_app->read_blip_rate()); + ui_bliprate_spinbox->setMinimum(1); - ui_sfx_volume_spinbox = new QSpinBox(ui_audio_widget); - ui_sfx_volume_spinbox->setValue(p_ao_app->get_default_sfx()); - ui_sfx_volume_spinbox->setMaximum(100); - ui_sfx_volume_spinbox->setSuffix("%"); + ui_audio_layout->setWidget(6, QFormLayout::FieldRole, ui_bliprate_spinbox); - ui_audio_layout->setWidget(3, QFormLayout::FieldRole, ui_sfx_volume_spinbox); + ui_blank_blips_lbl = new QLabel(ui_audio_widget); + ui_blank_blips_lbl->setText(tr("Blank blips:")); + ui_blank_blips_lbl->setToolTip( + tr("If true, the game will play a blip sound even " + "when a space is 'being said'.")); - ui_blips_volume_lbl = new QLabel(ui_audio_widget); - ui_blips_volume_lbl->setText(tr("Blips:")); - ui_blips_volume_lbl->setToolTip(tr("Sets the volume of the blips, the talking sound effects.")); + ui_audio_layout->setWidget(7, QFormLayout::LabelRole, ui_blank_blips_lbl); - ui_audio_layout->setWidget(4, QFormLayout::LabelRole, ui_blips_volume_lbl); + ui_blank_blips_cb = new QCheckBox(ui_audio_widget); + ui_blank_blips_cb->setChecked(p_ao_app->get_blank_blip()); - ui_blips_volume_spinbox = new QSpinBox(ui_audio_widget); - ui_blips_volume_spinbox->setValue(p_ao_app->get_default_blip()); - ui_blips_volume_spinbox->setMaximum(100); - ui_blips_volume_spinbox->setSuffix("%"); + ui_audio_layout->setWidget(7, QFormLayout::FieldRole, ui_blank_blips_cb); +#endif - ui_audio_layout->setWidget(4, QFormLayout::FieldRole, ui_blips_volume_spinbox); + // The casing tab! + ui_casing_tab = new QWidget(); + ui_settings_tabs->addTab(ui_casing_tab, tr("Casing")); - ui_volume_blip_divider = new QFrame(ui_audio_widget); - ui_volume_blip_divider->setFrameShape(QFrame::HLine); - ui_volume_blip_divider->setFrameShadow(QFrame::Sunken); + ui_casing_widget = new QWidget(ui_casing_tab); + ui_casing_widget->setGeometry(QRect(10, 10, 361, 211)); - ui_audio_layout->setWidget(5, QFormLayout::FieldRole, ui_volume_blip_divider); + ui_casing_layout = new QFormLayout(ui_casing_widget); + ui_casing_layout->setLabelAlignment(Qt::AlignLeading | Qt::AlignLeft | + Qt::AlignVCenter); + ui_casing_layout->setFormAlignment(Qt::AlignLeading | Qt::AlignLeft | + Qt::AlignTop); + ui_casing_layout->setContentsMargins(0, 0, 0, 0); - ui_bliprate_lbl = new QLabel(ui_audio_widget); - ui_bliprate_lbl->setText(tr("Blip rate:")); - ui_bliprate_lbl->setToolTip(tr("Sets the delay between playing the blip sounds.")); + // -- SERVER SUPPORTS CASING - ui_audio_layout->setWidget(6, QFormLayout::LabelRole, ui_bliprate_lbl); + ui_casing_supported_lbl = new QLabel(ui_casing_widget); + if (ao_app->casing_alerts_enabled) + ui_casing_supported_lbl->setText(tr("This server supports case alerts.")); + else + ui_casing_supported_lbl->setText( + tr("This server does not support case alerts.")); + ui_casing_supported_lbl->setToolTip(tr("Pretty self-explanatory.")); - ui_bliprate_spinbox = new QSpinBox(ui_audio_widget); - ui_bliprate_spinbox->setValue(p_ao_app->read_blip_rate()); - ui_bliprate_spinbox->setMinimum(1); + ui_casing_layout->setWidget(0, QFormLayout::FieldRole, + ui_casing_supported_lbl); - ui_audio_layout->setWidget(6, QFormLayout::FieldRole, ui_bliprate_spinbox); + // -- CASE ANNOUNCEMENTS - ui_blank_blips_lbl = new QLabel(ui_audio_widget); - ui_blank_blips_lbl->setText(tr("Blank blips:")); - ui_blank_blips_lbl->setToolTip(tr("If true, the game will play a blip sound even " - "when a space is 'being said'.")); + ui_casing_enabled_lbl = new QLabel(ui_casing_widget); + ui_casing_enabled_lbl->setText(tr("Casing:")); + ui_casing_enabled_lbl->setToolTip( + tr("If checked, you will get alerts about case " + "announcements.")); - ui_audio_layout->setWidget(7, QFormLayout::LabelRole, ui_blank_blips_lbl); + ui_casing_layout->setWidget(1, QFormLayout::LabelRole, ui_casing_enabled_lbl); - ui_blank_blips_cb = new QCheckBox(ui_audio_widget); - ui_blank_blips_cb->setChecked(p_ao_app->get_blank_blip()); + ui_casing_enabled_cb = new QCheckBox(ui_casing_widget); + ui_casing_enabled_cb->setChecked(ao_app->get_casing_enabled()); - ui_audio_layout->setWidget(7, QFormLayout::FieldRole, ui_blank_blips_cb); - #endif + ui_casing_layout->setWidget(1, QFormLayout::FieldRole, ui_casing_enabled_cb); - // The casing tab! - ui_casing_tab = new QWidget(); - ui_settings_tabs->addTab(ui_casing_tab, tr("Casing")); + // -- DEFENSE ANNOUNCEMENTS - ui_casing_widget = new QWidget(ui_casing_tab); - ui_casing_widget->setGeometry(QRect(10,10, 361, 211)); + ui_casing_def_lbl = new QLabel(ui_casing_widget); + ui_casing_def_lbl->setText(tr("Defense:")); + ui_casing_def_lbl->setToolTip(tr("If checked, you will get alerts about case " + "announcements if a defense spot is open.")); - ui_casing_layout = new QFormLayout(ui_casing_widget); - ui_casing_layout->setLabelAlignment(Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter); - ui_casing_layout->setFormAlignment(Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop); - ui_casing_layout->setContentsMargins(0, 0, 0, 0); + ui_casing_layout->setWidget(2, QFormLayout::LabelRole, ui_casing_def_lbl); - // -- SERVER SUPPORTS CASING + ui_casing_def_cb = new QCheckBox(ui_casing_widget); + ui_casing_def_cb->setChecked(ao_app->get_casing_defence_enabled()); - ui_casing_supported_lbl = new QLabel(ui_casing_widget); - if (ao_app->casing_alerts_enabled) - ui_casing_supported_lbl->setText(tr("This server supports case alerts.")); - else - ui_casing_supported_lbl->setText(tr("This server does not support case alerts.")); - ui_casing_supported_lbl->setToolTip(tr("Pretty self-explanatory.")); + ui_casing_layout->setWidget(2, QFormLayout::FieldRole, ui_casing_def_cb); - ui_casing_layout->setWidget(0, QFormLayout::FieldRole, ui_casing_supported_lbl); + // -- PROSECUTOR ANNOUNCEMENTS - // -- CASE ANNOUNCEMENTS + ui_casing_pro_lbl = new QLabel(ui_casing_widget); + ui_casing_pro_lbl->setText(tr("Prosecution:")); + ui_casing_pro_lbl->setToolTip( + tr("If checked, you will get alerts about case " + "announcements if a prosecutor spot is open.")); - ui_casing_enabled_lbl = new QLabel(ui_casing_widget); - ui_casing_enabled_lbl->setText(tr("Casing:")); - ui_casing_enabled_lbl->setToolTip(tr("If checked, you will get alerts about case " - "announcements.")); + ui_casing_layout->setWidget(3, QFormLayout::LabelRole, ui_casing_pro_lbl); - ui_casing_layout->setWidget(1, QFormLayout::LabelRole, ui_casing_enabled_lbl); + ui_casing_pro_cb = new QCheckBox(ui_casing_widget); + ui_casing_pro_cb->setChecked(ao_app->get_casing_prosecution_enabled()); - ui_casing_enabled_cb = new QCheckBox(ui_casing_widget); - ui_casing_enabled_cb->setChecked(ao_app->get_casing_enabled()); + ui_casing_layout->setWidget(3, QFormLayout::FieldRole, ui_casing_pro_cb); - ui_casing_layout->setWidget(1, QFormLayout::FieldRole, ui_casing_enabled_cb); + // -- JUDGE ANNOUNCEMENTS - // -- DEFENSE ANNOUNCEMENTS + ui_casing_jud_lbl = new QLabel(ui_casing_widget); + ui_casing_jud_lbl->setText(tr("Judge:")); + ui_casing_jud_lbl->setToolTip(tr("If checked, you will get alerts about case " + "announcements if the judge spot is open.")); - ui_casing_def_lbl = new QLabel(ui_casing_widget); - ui_casing_def_lbl->setText(tr("Defense:")); - ui_casing_def_lbl->setToolTip(tr("If checked, you will get alerts about case " - "announcements if a defense spot is open.")); + ui_casing_layout->setWidget(4, QFormLayout::LabelRole, ui_casing_jud_lbl); - ui_casing_layout->setWidget(2, QFormLayout::LabelRole, ui_casing_def_lbl); + ui_casing_jud_cb = new QCheckBox(ui_casing_widget); + ui_casing_jud_cb->setChecked(ao_app->get_casing_judge_enabled()); - ui_casing_def_cb = new QCheckBox(ui_casing_widget); - ui_casing_def_cb->setChecked(ao_app->get_casing_defence_enabled()); + ui_casing_layout->setWidget(4, QFormLayout::FieldRole, ui_casing_jud_cb); - ui_casing_layout->setWidget(2, QFormLayout::FieldRole, ui_casing_def_cb); + // -- JUROR ANNOUNCEMENTS - // -- PROSECUTOR ANNOUNCEMENTS + ui_casing_jur_lbl = new QLabel(ui_casing_widget); + ui_casing_jur_lbl->setText(tr("Juror:")); + ui_casing_jur_lbl->setToolTip(tr("If checked, you will get alerts about case " + "announcements if a juror spot is open.")); - ui_casing_pro_lbl = new QLabel(ui_casing_widget); - ui_casing_pro_lbl->setText(tr("Prosecution:")); - ui_casing_pro_lbl->setToolTip(tr("If checked, you will get alerts about case " - "announcements if a prosecutor spot is open.")); + ui_casing_layout->setWidget(5, QFormLayout::LabelRole, ui_casing_jur_lbl); - ui_casing_layout->setWidget(3, QFormLayout::LabelRole, ui_casing_pro_lbl); + ui_casing_jur_cb = new QCheckBox(ui_casing_widget); + ui_casing_jur_cb->setChecked(ao_app->get_casing_juror_enabled()); - ui_casing_pro_cb = new QCheckBox(ui_casing_widget); - ui_casing_pro_cb->setChecked(ao_app->get_casing_prosecution_enabled()); + ui_casing_layout->setWidget(5, QFormLayout::FieldRole, ui_casing_jur_cb); - ui_casing_layout->setWidget(3, QFormLayout::FieldRole, ui_casing_pro_cb); + // -- STENO ANNOUNCEMENTS - // -- JUDGE ANNOUNCEMENTS + ui_casing_steno_lbl = new QLabel(ui_casing_widget); + ui_casing_steno_lbl->setText(tr("Stenographer:")); + ui_casing_steno_lbl->setToolTip( + tr("If checked, you will get alerts about case " + "announcements if a stenographer spot is open.")); - ui_casing_jud_lbl = new QLabel(ui_casing_widget); - ui_casing_jud_lbl->setText(tr("Judge:")); - ui_casing_jud_lbl->setToolTip(tr("If checked, you will get alerts about case " - "announcements if the judge spot is open.")); + ui_casing_layout->setWidget(6, QFormLayout::LabelRole, ui_casing_steno_lbl); - ui_casing_layout->setWidget(4, QFormLayout::LabelRole, ui_casing_jud_lbl); + ui_casing_steno_cb = new QCheckBox(ui_casing_widget); + ui_casing_steno_cb->setChecked(ao_app->get_casing_steno_enabled()); - ui_casing_jud_cb = new QCheckBox(ui_casing_widget); - ui_casing_jud_cb->setChecked(ao_app->get_casing_judge_enabled()); + ui_casing_layout->setWidget(6, QFormLayout::FieldRole, ui_casing_steno_cb); - ui_casing_layout->setWidget(4, QFormLayout::FieldRole, ui_casing_jud_cb); + // -- CM ANNOUNCEMENTS - // -- JUROR ANNOUNCEMENTS + ui_casing_cm_lbl = new QLabel(ui_casing_widget); + ui_casing_cm_lbl->setText(tr("CM:")); + ui_casing_cm_lbl->setToolTip( + tr("If checked, you will appear amongst the potential " + "CMs on the server.")); - ui_casing_jur_lbl = new QLabel(ui_casing_widget); - ui_casing_jur_lbl->setText(tr("Juror:")); - ui_casing_jur_lbl->setToolTip(tr("If checked, you will get alerts about case " - "announcements if a juror spot is open.")); + ui_casing_layout->setWidget(7, QFormLayout::LabelRole, ui_casing_cm_lbl); - ui_casing_layout->setWidget(5, QFormLayout::LabelRole, ui_casing_jur_lbl); + ui_casing_cm_cb = new QCheckBox(ui_casing_widget); + ui_casing_cm_cb->setChecked(ao_app->get_casing_cm_enabled()); - ui_casing_jur_cb = new QCheckBox(ui_casing_widget); - ui_casing_jur_cb->setChecked(ao_app->get_casing_juror_enabled()); + ui_casing_layout->setWidget(7, QFormLayout::FieldRole, ui_casing_cm_cb); - ui_casing_layout->setWidget(5, QFormLayout::FieldRole, ui_casing_jur_cb); + // -- CM CASES ANNOUNCEMENTS - // -- STENO ANNOUNCEMENTS + ui_casing_cm_cases_lbl = new QLabel(ui_casing_widget); + ui_casing_cm_cases_lbl->setText(tr("Hosting cases:")); + ui_casing_cm_cases_lbl->setToolTip( + tr("If you're a CM, enter what cases you are " + "willing to host.")); - ui_casing_steno_lbl = new QLabel(ui_casing_widget); - ui_casing_steno_lbl->setText(tr("Stenographer:")); - ui_casing_steno_lbl->setToolTip(tr("If checked, you will get alerts about case " - "announcements if a stenographer spot is open.")); + ui_casing_layout->setWidget(8, QFormLayout::LabelRole, + ui_casing_cm_cases_lbl); - ui_casing_layout->setWidget(6, QFormLayout::LabelRole, ui_casing_steno_lbl); + ui_casing_cm_cases_textbox = new QLineEdit(ui_casing_widget); + ui_casing_cm_cases_textbox->setText(ao_app->get_casing_can_host_cases()); - ui_casing_steno_cb = new QCheckBox(ui_casing_widget); - ui_casing_steno_cb->setChecked(ao_app->get_casing_steno_enabled()); + ui_casing_layout->setWidget(8, QFormLayout::FieldRole, + ui_casing_cm_cases_textbox); - ui_casing_layout->setWidget(6, QFormLayout::FieldRole, ui_casing_steno_cb); - - // -- CM ANNOUNCEMENTS - - ui_casing_cm_lbl = new QLabel(ui_casing_widget); - ui_casing_cm_lbl->setText(tr("CM:")); - ui_casing_cm_lbl->setToolTip(tr("If checked, you will appear amongst the potential " - "CMs on the server.")); - - ui_casing_layout->setWidget(7, QFormLayout::LabelRole, ui_casing_cm_lbl); - - ui_casing_cm_cb = new QCheckBox(ui_casing_widget); - ui_casing_cm_cb->setChecked(ao_app->get_casing_cm_enabled()); - - ui_casing_layout->setWidget(7, QFormLayout::FieldRole, ui_casing_cm_cb); - - // -- CM CASES ANNOUNCEMENTS - - ui_casing_cm_cases_lbl = new QLabel(ui_casing_widget); - ui_casing_cm_cases_lbl->setText(tr("Hosting cases:")); - ui_casing_cm_cases_lbl->setToolTip(tr("If you're a CM, enter what cases you are " - "willing to host.")); - - ui_casing_layout->setWidget(8, QFormLayout::LabelRole, ui_casing_cm_cases_lbl); - - ui_casing_cm_cases_textbox = new QLineEdit(ui_casing_widget); - ui_casing_cm_cases_textbox->setText(ao_app->get_casing_can_host_cases()); - - ui_casing_layout->setWidget(8, QFormLayout::FieldRole, ui_casing_cm_cases_textbox); - - // When we're done, we should continue the updates! - setUpdatesEnabled(true); + // When we're done, we should continue the updates! + setUpdatesEnabled(true); } void AOOptionsDialog::save_pressed() { - // Save everything into the config.ini. - QSettings* configini = ao_app->configini; + // Save everything into the config.ini. + QSettings *configini = ao_app->configini; - configini->setValue("theme", ui_theme_combobox->currentText()); - configini->setValue("log_goes_downwards", ui_downwards_cb->isChecked()); - configini->setValue("log_maximum", ui_length_spinbox->value()); - configini->setValue("default_username", ui_username_textbox->text()); - configini->setValue("show_custom_shownames", ui_showname_cb->isChecked()); - configini->setValue("master", ui_ms_textbox->text()); - configini->setValue("discord", ui_discord_cb->isChecked()); + configini->setValue("theme", ui_theme_combobox->currentText()); + configini->setValue("log_goes_downwards", ui_downwards_cb->isChecked()); + configini->setValue("log_maximum", ui_length_spinbox->value()); + configini->setValue("default_username", ui_username_textbox->text()); + configini->setValue("show_custom_shownames", ui_showname_cb->isChecked()); + configini->setValue("master", ui_ms_textbox->text()); + configini->setValue("discord", ui_discord_cb->isChecked()); - QFile* callwordsini = new QFile(ao_app->get_base_path() + "callwords.ini"); - - if (!callwordsini->open(QIODevice::WriteOnly | QIODevice::Truncate | QIODevice::Text)) - { - // Nevermind! - } - else - { - QTextStream out(callwordsini); - out << ui_callwords_textbox->toPlainText(); - callwordsini->close(); - } - - configini->setValue("default_audio_device", ui_audio_device_combobox->currentText()); - configini->setValue("default_music", ui_music_volume_spinbox->value()); - configini->setValue("default_sfx", ui_sfx_volume_spinbox->value()); - configini->setValue("default_blip", ui_blips_volume_spinbox->value()); - configini->setValue("blip_rate", ui_bliprate_spinbox->value()); - configini->setValue("blank_blip", ui_blank_blips_cb->isChecked()); - - configini->setValue("casing_enabled", ui_casing_enabled_cb->isChecked()); - configini->setValue("casing_defence_enabled", ui_casing_def_cb->isChecked()); - configini->setValue("casing_prosecution_enabled", ui_casing_pro_cb->isChecked()); - configini->setValue("casing_judge_enabled", ui_casing_jud_cb->isChecked()); - configini->setValue("casing_juror_enabled", ui_casing_jur_cb->isChecked()); - configini->setValue("casing_steno_enabled", ui_casing_steno_cb->isChecked()); - configini->setValue("casing_cm_enabled", ui_casing_cm_cb->isChecked()); - configini->setValue("casing_can_host_cases", ui_casing_cm_cases_textbox->text()); + QFile *callwordsini = new QFile(ao_app->get_base_path() + "callwords.ini"); + if (!callwordsini->open(QIODevice::WriteOnly | QIODevice::Truncate | + QIODevice::Text)) { + // Nevermind! + } + else { + QTextStream out(callwordsini); + out << ui_callwords_textbox->toPlainText(); callwordsini->close(); - done(0); + } + + configini->setValue("default_audio_device", + ui_audio_device_combobox->currentText()); + configini->setValue("default_music", ui_music_volume_spinbox->value()); + configini->setValue("default_sfx", ui_sfx_volume_spinbox->value()); + configini->setValue("default_blip", ui_blips_volume_spinbox->value()); + configini->setValue("blip_rate", ui_bliprate_spinbox->value()); + configini->setValue("blank_blip", ui_blank_blips_cb->isChecked()); + + configini->setValue("casing_enabled", ui_casing_enabled_cb->isChecked()); + configini->setValue("casing_defence_enabled", ui_casing_def_cb->isChecked()); + configini->setValue("casing_prosecution_enabled", + ui_casing_pro_cb->isChecked()); + configini->setValue("casing_judge_enabled", ui_casing_jud_cb->isChecked()); + configini->setValue("casing_juror_enabled", ui_casing_jur_cb->isChecked()); + configini->setValue("casing_steno_enabled", ui_casing_steno_cb->isChecked()); + configini->setValue("casing_cm_enabled", ui_casing_cm_cb->isChecked()); + configini->setValue("casing_can_host_cases", + ui_casing_cm_cases_textbox->text()); + + callwordsini->close(); + done(0); } -void AOOptionsDialog::discard_pressed() -{ - done(0); -} +void AOOptionsDialog::discard_pressed() { done(0); } -#if (defined (_WIN32) || defined (_WIN64)) -bool AOOptionsDialog::needs_default_audiodev() -{ - return true; -} -#elif (defined (LINUX) || defined (__linux__)) -bool AOOptionsDialog::needs_default_audiodev() -{ - return false; -} +#if (defined(_WIN32) || defined(_WIN64)) +bool AOOptionsDialog::needs_default_audiodev() { return true; } +#elif (defined(LINUX) || defined(__linux__)) +bool AOOptionsDialog::needs_default_audiodev() { return false; } #elif defined __APPLE__ -bool AOOptionsDialog::needs_default_audiodev() -{ - return true; -} +bool AOOptionsDialog::needs_default_audiodev() { return true; } #else #error This operating system is not supported. #endif diff --git a/src/aopacket.cpp b/src/aopacket.cpp index b957efe..6afd39e 100644 --- a/src/aopacket.cpp +++ b/src/aopacket.cpp @@ -8,8 +8,7 @@ AOPacket::AOPacket(QString p_packet_string) m_header = packet_contents.at(0); - for(int n_string = 1 ; n_string < packet_contents.size() - 1 ; ++n_string) - { + for (int n_string = 1; n_string < packet_contents.size() - 1; ++n_string) { m_contents.append(packet_contents.at(n_string)); } } @@ -20,23 +19,18 @@ AOPacket::AOPacket(QString p_header, QStringList &p_contents) m_contents = p_contents; } -AOPacket::~AOPacket() -{ - -} +AOPacket::~AOPacket() {} QString AOPacket::to_string() { QString f_string = m_header; - for (QString i_string : m_contents) - { + for (QString i_string : m_contents) { f_string += ("#" + i_string); } f_string += "#%"; - if (encrypted) return "#" + f_string; else @@ -59,10 +53,12 @@ void AOPacket::decrypt_header(unsigned int p_key) void AOPacket::net_encode() { - for (int n_element = 0 ; n_element < m_contents.size() ; ++n_element) - { + for (int n_element = 0; n_element < m_contents.size(); ++n_element) { QString f_element = m_contents.at(n_element); - f_element.replace("#", "").replace("%", "").replace("$", "").replace("&", ""); + f_element.replace("#", "") + .replace("%", "") + .replace("$", "") + .replace("&", ""); m_contents.removeAt(n_element); m_contents.insert(n_element, f_element); @@ -71,13 +67,14 @@ void AOPacket::net_encode() void AOPacket::net_decode() { - for (int n_element = 0 ; n_element < m_contents.size() ; ++n_element) - { + for (int n_element = 0; n_element < m_contents.size(); ++n_element) { QString f_element = m_contents.at(n_element); - f_element.replace("", "#").replace("", "%").replace("", "$").replace("", "&"); + f_element.replace("", "#") + .replace("", "%") + .replace("", "$") + .replace("", "&"); m_contents.removeAt(n_element); m_contents.insert(n_element, f_element); } } - diff --git a/src/aoscene.cpp b/src/aoscene.cpp index 344522b..aad6c10 100644 --- a/src/aoscene.cpp +++ b/src/aoscene.cpp @@ -12,7 +12,8 @@ AOScene::AOScene(QWidget *parent, AOApplication *p_ao_app) : QLabel(parent) void AOScene::set_image(QString p_image) { QString background_path = ao_app->get_background_path(p_image + ".png"); - QString animated_background_path = ao_app->get_background_path(p_image + ".gif"); + QString animated_background_path = + ao_app->get_background_path(p_image + ".gif"); QString default_path = ao_app->get_default_background_path(p_image + ".png"); QPixmap background(background_path); @@ -28,25 +29,22 @@ void AOScene::set_image(QString p_image) m_movie->setFileName(animated_background_path); m_movie->setScaledSize(QSize(w, h)); - if (m_movie->isValid()) - { + if (m_movie->isValid()) { this->setMovie(m_movie); m_movie->start(); } - else if (file_exists(background_path)) - { + else if (file_exists(background_path)) { this->setPixmap(background.scaled(w, h)); } - else - { + else { this->setPixmap(default_bg.scaled(w, h)); } } void AOScene::set_legacy_desk(QString p_image) { - //vanilla desks vary in both width and height. in order to make that work with viewport rescaling, - //some INTENSE math is needed. + // vanilla desks vary in both width and height. in order to make that work + // with viewport rescaling, some INTENSE math is needed. QString desk_path = ao_app->get_background_path(p_image); QString default_path = ao_app->get_default_background_path(p_image); @@ -61,16 +59,16 @@ void AOScene::set_legacy_desk(QString p_image) int vp_width = m_parent->width(); int vp_height = m_parent->height(); - //double y_modifier = 147 / 192; - //double w_modifier = vp_width / 256; + // double y_modifier = 147 / 192; + // double w_modifier = vp_width / 256; double h_modifier = vp_height / 192; - //int final_y = y_modifier * vp_height; - //int final_w = w_modifier * f_desk.width(); + // int final_y = y_modifier * vp_height; + // int final_w = w_modifier * f_desk.width(); int final_h = static_cast(h_modifier * f_desk.height()); - //this->resize(final_w, final_h); - //this->setPixmap(f_desk.scaled(final_w, final_h)); + // this->resize(final_w, final_h); + // this->setPixmap(f_desk.scaled(final_w, final_h)); this->resize(vp_width, final_h); this->setPixmap(f_desk.scaled(vp_width, final_h)); } diff --git a/src/aosfxplayer.cpp b/src/aosfxplayer.cpp index 710d7a8..543da5c 100644 --- a/src/aosfxplayer.cpp +++ b/src/aosfxplayer.cpp @@ -1,7 +1,7 @@ #include "aosfxplayer.h" #include "file_functions.h" -#if defined(BASSAUDIO) //Using bass.dll for sfx +#if defined(BASSAUDIO) // Using bass.dll for sfx AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app) { m_parent = parent; @@ -11,7 +11,7 @@ AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app) void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout) { BASS_ChannelStop(m_stream); - + QString misc_path = ""; QString char_path = ""; QString sound_path = ao_app->get_sounds_path(p_sfx); @@ -24,13 +24,15 @@ void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout) QString f_path; if (file_exists(char_path)) - f_path = char_path; + f_path = char_path; else if (file_exists(misc_path)) f_path = misc_path; else f_path = sound_path; - m_stream = BASS_StreamCreateFile(FALSE, f_path.utf16(), 0, 0, BASS_STREAM_AUTOFREE | BASS_UNICODE | BASS_ASYNCFILE); + m_stream = BASS_StreamCreateFile(FALSE, f_path.utf16(), 0, 0, + BASS_STREAM_AUTOFREE | BASS_UNICODE | + BASS_ASYNCFILE); set_volume(m_volume); @@ -39,10 +41,7 @@ void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout) BASS_ChannelPlay(m_stream, false); } -void AOSfxPlayer::stop() -{ - BASS_ChannelStop(m_stream); -} +void AOSfxPlayer::stop() { BASS_ChannelStop(m_stream); } void AOSfxPlayer::set_volume(int p_value) { @@ -50,7 +49,7 @@ void AOSfxPlayer::set_volume(int p_value) float volume = p_value / 100.0f; BASS_ChannelSetAttribute(m_stream, BASS_ATTRIB_VOL, volume); } -#elif defined(QTAUDIO) //Using Qt's QSoundEffect class +#elif defined(QTAUDIO) // Using Qt's QSoundEffect class AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app) { m_parent = parent; @@ -73,26 +72,23 @@ void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout) QString f_path; if (file_exists(char_path)) - f_path = char_path; + f_path = char_path; else if (file_exists(misc_path)) f_path = misc_path; else f_path = sound_path; - if (file_exists(f_path)) //if its missing, it will glitch out + if (file_exists(f_path)) // if its missing, it will glitch out { - m_sfx.setSource(QUrl::fromLocalFile(f_path)); + m_sfx.setSource(QUrl::fromLocalFile(f_path)); - set_volume(m_volume); + set_volume(m_volume); - m_sfx.play(); + m_sfx.play(); } } -void AOSfxPlayer::stop() -{ - m_sfx.stop(); -} +void AOSfxPlayer::stop() { m_sfx.stop(); } void AOSfxPlayer::set_volume(int p_value) { @@ -106,18 +102,9 @@ AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app) ao_app = p_ao_app; } -void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout) -{ +void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout) {} -} +void AOSfxPlayer::stop() {} -void AOSfxPlayer::stop() -{ - -} - -void AOSfxPlayer::set_volume(int p_value) -{ - -} +void AOSfxPlayer::set_volume(int p_value) {} #endif diff --git a/src/aotextarea.cpp b/src/aotextarea.cpp index 5e14632..ebc75e2 100644 --- a/src/aotextarea.cpp +++ b/src/aotextarea.cpp @@ -1,24 +1,26 @@ #include "aotextarea.h" -AOTextArea::AOTextArea(QWidget *p_parent) : QTextBrowser(p_parent) -{ +AOTextArea::AOTextArea(QWidget *p_parent) : QTextBrowser(p_parent) {} -} - -void AOTextArea::append_chatmessage(QString p_name, QString p_message, QString p_colour) +void AOTextArea::append_chatmessage(QString p_name, QString p_message, + QString p_colour) { const QTextCursor old_cursor = this->textCursor(); const int old_scrollbar_value = this->verticalScrollBar()->value(); - const bool is_scrolled_down = old_scrollbar_value == this->verticalScrollBar()->maximum(); + const bool is_scrolled_down = + old_scrollbar_value == this->verticalScrollBar()->maximum(); this->moveCursor(QTextCursor::End); this->append(""); - this->insertHtml("" + p_name.toHtmlEscaped() + ": "); + this->insertHtml("" + p_name.toHtmlEscaped() + + ": "); - //cheap workarounds ahoy + // cheap workarounds ahoy p_message += " "; - QString result = p_message.toHtmlEscaped().replace("\n", "
").replace(omnis_dank_url_regex, "\\1" ); + QString result = p_message.toHtmlEscaped() + .replace("\n", "
") + .replace(omnis_dank_url_regex, "\\1"); this->insertHtml(result); @@ -29,32 +31,35 @@ void AOTextArea::append_error(QString p_message) { const QTextCursor old_cursor = this->textCursor(); const int old_scrollbar_value = this->verticalScrollBar()->value(); - const bool is_scrolled_down = old_scrollbar_value == this->verticalScrollBar()->maximum(); + const bool is_scrolled_down = + old_scrollbar_value == this->verticalScrollBar()->maximum(); this->moveCursor(QTextCursor::End); this->append(""); p_message += " "; - QString result = p_message.replace("\n", "
").replace(omnis_dank_url_regex, "\\1" ); + QString result = p_message.replace("\n", "
") + .replace(omnis_dank_url_regex, "\\1"); this->insertHtml("" + result + ""); this->auto_scroll(old_cursor, old_scrollbar_value, is_scrolled_down); } -void AOTextArea::auto_scroll(QTextCursor old_cursor, int old_scrollbar_value, bool is_scrolled_down) +void AOTextArea::auto_scroll(QTextCursor old_cursor, int old_scrollbar_value, + bool is_scrolled_down) { - if (old_cursor.hasSelection() || !is_scrolled_down) - { - // The user has selected text or scrolled away from the bottom: maintain position. - this->setTextCursor(old_cursor); - this->verticalScrollBar()->setValue(old_scrollbar_value); + if (old_cursor.hasSelection() || !is_scrolled_down) { + // The user has selected text or scrolled away from the bottom: maintain + // position. + this->setTextCursor(old_cursor); + this->verticalScrollBar()->setValue(old_scrollbar_value); } - else - { - // The user hasn't selected any text and the scrollbar is at the bottom: scroll to the bottom. - this->moveCursor(QTextCursor::End); - this->verticalScrollBar()->setValue(this->verticalScrollBar()->maximum()); + else { + // The user hasn't selected any text and the scrollbar is at the bottom: + // scroll to the bottom. + this->moveCursor(QTextCursor::End); + this->verticalScrollBar()->setValue(this->verticalScrollBar()->maximum()); } } diff --git a/src/aotextedit.cpp b/src/aotextedit.cpp index 30e48b7..22d9a62 100644 --- a/src/aotextedit.cpp +++ b/src/aotextedit.cpp @@ -4,7 +4,7 @@ AOTextEdit::AOTextEdit(QWidget *parent) : QPlainTextEdit(parent) { this->setReadOnly(true); - //connect(this, SIGNAL(returnPressed()), this, SLOT(on_enter_pressed())); + // connect(this, SIGNAL(returnPressed()), this, SLOT(on_enter_pressed())); } void AOTextEdit::mouseDoubleClickEvent(QMouseEvent *e) @@ -14,8 +14,4 @@ void AOTextEdit::mouseDoubleClickEvent(QMouseEvent *e) this->setReadOnly(false); } -void AOTextEdit::on_enter_pressed() -{ - this->setReadOnly(true); -} - +void AOTextEdit::on_enter_pressed() { this->setReadOnly(true); } diff --git a/src/charselect.cpp b/src/charselect.cpp index 4987cf5..c207d57 100644 --- a/src/charselect.cpp +++ b/src/charselect.cpp @@ -1,8 +1,8 @@ #include "courtroom.h" #include "lobby.h" -#include "file_functions.h" #include "debug_functions.h" +#include "file_functions.h" #include "hardware_functions.h" void Courtroom::construct_char_select() @@ -44,27 +44,34 @@ void Courtroom::construct_char_select() set_size_and_pos(ui_char_buttons, "char_buttons"); - connect(ui_back_to_lobby, SIGNAL(clicked()), this, SLOT(on_back_to_lobby_clicked())); + connect(ui_back_to_lobby, SIGNAL(clicked()), this, + SLOT(on_back_to_lobby_clicked())); - connect(ui_char_select_left, SIGNAL(clicked()), this, SLOT(on_char_select_left_clicked())); - connect(ui_char_select_right, SIGNAL(clicked()), this, SLOT(on_char_select_right_clicked())); + connect(ui_char_select_left, SIGNAL(clicked()), this, + SLOT(on_char_select_left_clicked())); + connect(ui_char_select_right, SIGNAL(clicked()), this, + SLOT(on_char_select_right_clicked())); connect(ui_spectator, SIGNAL(clicked()), this, SLOT(on_spectator_clicked())); - connect(ui_char_search, SIGNAL(textEdited(const QString&)), this, SLOT(on_char_search_changed())); - connect(ui_char_passworded, SIGNAL(stateChanged(int)), this, SLOT(on_char_passworded_clicked())); - connect(ui_char_taken, SIGNAL(stateChanged(int)), this, SLOT(on_char_taken_clicked())); + connect(ui_char_search, SIGNAL(textEdited(const QString &)), this, + SLOT(on_char_search_changed())); + connect(ui_char_passworded, SIGNAL(stateChanged(int)), this, + SLOT(on_char_passworded_clicked())); + connect(ui_char_taken, SIGNAL(stateChanged(int)), this, + SLOT(on_char_taken_clicked())); } void Courtroom::set_char_select() { QString filename = "courtroom_design.ini"; - pos_size_type f_charselect = ao_app->get_element_dimensions("char_select", filename); + pos_size_type f_charselect = + ao_app->get_element_dimensions("char_select", filename); - if (f_charselect.width < 0 || f_charselect.height < 0) - { - qDebug() << "W: did not find courtroom width or height in courtroom_design.ini!"; + if (f_charselect.width < 0 || f_charselect.height < 0) { + qDebug() + << "W: did not find courtroom width or height in courtroom_design.ini!"; this->resize(714, 668); } else @@ -85,25 +92,22 @@ void Courtroom::set_char_select_page() ui_char_select_left->hide(); ui_char_select_right->hide(); - for (AOCharButton *i_button : ui_char_button_list) - { + for (AOCharButton *i_button : ui_char_button_list) { i_button->reset(); i_button->hide(); - i_button->move(0,0); + i_button->move(0, 0); } int total_pages = ui_char_button_list_filtered.size() / max_chars_on_page; int chars_on_page = 0; - if (ui_char_button_list_filtered.size() % max_chars_on_page != 0) - { + if (ui_char_button_list_filtered.size() % max_chars_on_page != 0) { ++total_pages; - //i. e. not on the last page + // i. e. not on the last page if (total_pages > current_char_page + 1) chars_on_page = max_chars_on_page; else chars_on_page = ui_char_button_list_filtered.size() % max_chars_on_page; - } else chars_on_page = max_chars_on_page; @@ -119,23 +123,23 @@ void Courtroom::set_char_select_page() void Courtroom::char_clicked(int n_char) { - QString char_ini_path = ao_app->get_character_path(char_list.at(n_char).name, "char.ini"); + QString char_ini_path = + ao_app->get_character_path(char_list.at(n_char).name, "char.ini"); qDebug() << "char_ini_path" << char_ini_path; - if (!file_exists(char_ini_path)) - { + if (!file_exists(char_ini_path)) { call_notice("Could not find " + char_ini_path); return; } - if (n_char == m_cid) - { + if (n_char == m_cid) { enter_courtroom(m_cid); } - else - { - ao_app->send_server_packet(new AOPacket("CC#" + QString::number(ao_app->s_pv) + "#" + QString::number(n_char) + "#" + get_hdid() + "#%")); + else { + ao_app->send_server_packet( + new AOPacket("CC#" + QString::number(ao_app->s_pv) + "#" + + QString::number(n_char) + "#" + get_hdid() + "#%")); } ui_ic_chat_name->setPlaceholderText(char_list.at(n_char).name); @@ -143,126 +147,125 @@ void Courtroom::char_clicked(int n_char) void Courtroom::put_button_in_place(int starting, int chars_on_this_page) { - if (ui_char_button_list_filtered.size() == 0) - return; + if (ui_char_button_list_filtered.size() == 0) + return; - QPoint f_spacing = ao_app->get_button_spacing("char_button_spacing", "courtroom_design.ini"); + QPoint f_spacing = + ao_app->get_button_spacing("char_button_spacing", "courtroom_design.ini"); - int x_spacing = f_spacing.x(); - int x_mod_count = 0; + int x_spacing = f_spacing.x(); + int x_mod_count = 0; - int y_spacing = f_spacing.y(); - int y_mod_count = 0; + int y_spacing = f_spacing.y(); + int y_mod_count = 0; - char_columns = ((ui_char_buttons->width() - button_width) / (x_spacing + button_width)) + 1; - char_rows = ((ui_char_buttons->height() - button_height) / (y_spacing + button_height)) + 1; + char_columns = + ((ui_char_buttons->width() - button_width) / (x_spacing + button_width)) + + 1; + char_rows = ((ui_char_buttons->height() - button_height) / + (y_spacing + button_height)) + + 1; - max_chars_on_page = char_columns * char_rows; + max_chars_on_page = char_columns * char_rows; - int startout = starting; - for (int n = starting ; n < startout+chars_on_this_page ; ++n) - { - int x_pos = (button_width + x_spacing) * x_mod_count; - int y_pos = (button_height + y_spacing) * y_mod_count; + int startout = starting; + for (int n = starting; n < startout + chars_on_this_page; ++n) { + int x_pos = (button_width + x_spacing) * x_mod_count; + int y_pos = (button_height + y_spacing) * y_mod_count; - ui_char_button_list_filtered.at(n)->move(x_pos, y_pos); - ui_char_button_list_filtered.at(n)->show(); - ui_char_button_list_filtered.at(n)->apply_taken_image(); + ui_char_button_list_filtered.at(n)->move(x_pos, y_pos); + ui_char_button_list_filtered.at(n)->show(); + ui_char_button_list_filtered.at(n)->apply_taken_image(); - ++x_mod_count; + ++x_mod_count; - if (x_mod_count == char_columns) - { - ++y_mod_count; - x_mod_count = 0; - } + if (x_mod_count == char_columns) { + ++y_mod_count; + x_mod_count = 0; } + } } void Courtroom::character_loading_finished() { - // Zeroeth, we'll clear any leftover characters from previous server visits. - ao_app->generated_chars = 0; - if (ui_char_button_list.size() > 0) - { - foreach (AOCharButton* item, ui_char_button_list) { - delete item; - } - ui_char_button_list.clear(); + // Zeroeth, we'll clear any leftover characters from previous server visits. + ao_app->generated_chars = 0; + if (ui_char_button_list.size() > 0) { + foreach (AOCharButton *item, ui_char_button_list) { + delete item; } + ui_char_button_list.clear(); + } - // First, we'll make all the character buttons in the very beginning. - // We also hide them all, so they can't be accidentally clicked. - // Later on, we'll be revealing buttons as we need them. - for (int n = 0; n < char_list.size(); n++) - { - AOCharButton* char_button = new AOCharButton(ui_char_buttons, ao_app, 0, 0, char_list.at(n).taken); - char_button->reset(); - char_button->hide(); - char_button->set_image(char_list.at(n).name); - ui_char_button_list.append(char_button); + // First, we'll make all the character buttons in the very beginning. + // We also hide them all, so they can't be accidentally clicked. + // Later on, we'll be revealing buttons as we need them. + for (int n = 0; n < char_list.size(); n++) { + AOCharButton *char_button = + new AOCharButton(ui_char_buttons, ao_app, 0, 0, char_list.at(n).taken); + char_button->reset(); + char_button->hide(); + char_button->set_image(char_list.at(n).name); + ui_char_button_list.append(char_button); - connect(char_button, &AOCharButton::clicked, [this, n](){ - this->char_clicked(n); - }); + connect(char_button, &AOCharButton::clicked, + [this, n]() { this->char_clicked(n); }); - // This part here serves as a way of showing to the player that the game is still running, it is - // just loading the pictures of the characters. - if (ao_app->lobby_constructed) - { - ao_app->generated_chars++; - int total_loading_size = ao_app->char_list_size * 2 + ao_app->evidence_list_size + ao_app->music_list_size; - int loading_value = int(((ao_app->loaded_chars + ao_app->generated_chars + ao_app->loaded_music + ao_app->loaded_evidence) / static_cast(total_loading_size)) * 100); - ao_app->w_lobby->set_loading_value(loading_value); - ao_app->w_lobby->set_loading_text("Generating chars:\n" + QString::number(ao_app->generated_chars) + "/" + QString::number(ao_app->char_list_size)); - } + // This part here serves as a way of showing to the player that the game is + // still running, it is just loading the pictures of the characters. + if (ao_app->lobby_constructed) { + ao_app->generated_chars++; + int total_loading_size = ao_app->char_list_size * 2 + + ao_app->evidence_list_size + + ao_app->music_list_size; + int loading_value = + int(((ao_app->loaded_chars + ao_app->generated_chars + + ao_app->loaded_music + ao_app->loaded_evidence) / + static_cast(total_loading_size)) * + 100); + ao_app->w_lobby->set_loading_value(loading_value); + ao_app->w_lobby->set_loading_text( + "Generating chars:\n" + QString::number(ao_app->generated_chars) + + "/" + QString::number(ao_app->char_list_size)); } + } - filter_character_list(); + filter_character_list(); } void Courtroom::filter_character_list() { - ui_char_button_list_filtered.clear(); - for (int i = 0; i < char_list.size(); i++) - { - AOCharButton* current_char = ui_char_button_list.at(i); + ui_char_button_list_filtered.clear(); + for (int i = 0; i < char_list.size(); i++) { + AOCharButton *current_char = ui_char_button_list.at(i); - // It seems passwording characters is unimplemented yet? - // Until then, this will stay here, I suppose. - //if (ui_char_passworded->isChecked() && character_is_passworded??) - // continue; + // It seems passwording characters is unimplemented yet? + // Until then, this will stay here, I suppose. + // if (ui_char_passworded->isChecked() && character_is_passworded??) + // continue; - if (!ui_char_taken->isChecked() && char_list.at(i).taken) - continue; + if (!ui_char_taken->isChecked() && char_list.at(i).taken) + continue; - if (!char_list.at(i).name.contains(ui_char_search->text(), Qt::CaseInsensitive)) - continue; + if (!char_list.at(i).name.contains(ui_char_search->text(), + Qt::CaseInsensitive)) + continue; - // We only really need to update the fact that a character is taken - // for the buttons that actually appear. - // You'd also update the passwordedness and etc. here later. - current_char->reset(); - current_char->set_taken(char_list.at(i).taken); + // We only really need to update the fact that a character is taken + // for the buttons that actually appear. + // You'd also update the passwordedness and etc. here later. + current_char->reset(); + current_char->set_taken(char_list.at(i).taken); - ui_char_button_list_filtered.append(current_char); - } + ui_char_button_list_filtered.append(current_char); + } - current_char_page = 0; - set_char_select_page(); + current_char_page = 0; + set_char_select_page(); } -void Courtroom::on_char_search_changed() -{ - filter_character_list(); -} +void Courtroom::on_char_search_changed() { filter_character_list(); } -void Courtroom::on_char_passworded_clicked() -{ - filter_character_list(); -} +void Courtroom::on_char_passworded_clicked() { filter_character_list(); } -void Courtroom::on_char_taken_clicked() -{ - filter_character_list(); -} +void Courtroom::on_char_taken_clicked() { filter_character_list(); } diff --git a/src/chatlogpiece.cpp b/src/chatlogpiece.cpp index 6c861f0..be3be4a 100644 --- a/src/chatlogpiece.cpp +++ b/src/chatlogpiece.cpp @@ -9,7 +9,8 @@ chatlogpiece::chatlogpiece() datetime = QDateTime::currentDateTime().toUTC(); } -chatlogpiece::chatlogpiece(QString p_name, QString p_showname, QString p_message, bool p_song) +chatlogpiece::chatlogpiece(QString p_name, QString p_showname, + QString p_message, bool p_song) { name = p_name; showname = p_showname; @@ -18,7 +19,8 @@ chatlogpiece::chatlogpiece(QString p_name, QString p_showname, QString p_message datetime = QDateTime::currentDateTime().toUTC(); } -chatlogpiece::chatlogpiece(QString p_name, QString p_showname, QString p_message, bool p_song, QDateTime p_datetime) +chatlogpiece::chatlogpiece(QString p_name, QString p_showname, + QString p_message, bool p_song, QDateTime p_datetime) { name = p_name; showname = p_showname; @@ -27,36 +29,17 @@ chatlogpiece::chatlogpiece(QString p_name, QString p_showname, QString p_message datetime = p_datetime.toUTC(); } -QString chatlogpiece::get_name() -{ - return name; -} +QString chatlogpiece::get_name() { return name; } -QString chatlogpiece::get_showname() -{ - return showname; -} +QString chatlogpiece::get_showname() { return showname; } -QString chatlogpiece::get_message() -{ - return message; -} +QString chatlogpiece::get_message() { return message; } -QDateTime chatlogpiece::get_datetime() -{ - return datetime; -} +QDateTime chatlogpiece::get_datetime() { return datetime; } -bool chatlogpiece::get_is_song() -{ - return is_song; -} - -QString chatlogpiece::get_datetime_as_string() -{ - return datetime.toString(); -} +bool chatlogpiece::get_is_song() { return is_song; } +QString chatlogpiece::get_datetime_as_string() { return datetime.toString(); } QString chatlogpiece::get_full() { diff --git a/src/courtroom.cpp b/src/courtroom.cpp index cd01f64..25b4826 100644 --- a/src/courtroom.cpp +++ b/src/courtroom.cpp @@ -3,32 +3,29 @@ Courtroom::Courtroom(AOApplication *p_ao_app) : QMainWindow() { ao_app = p_ao_app; - #ifdef BASSAUDIO +#ifdef BASSAUDIO // Change the default audio output device to be the one the user has given // in his config.ini file for now. unsigned int a = 0; BASS_DEVICEINFO info; - if (ao_app->get_audio_output_device() == "default") - { - BASS_Init(-1, 48000, BASS_DEVICE_LATENCY, nullptr, nullptr); - load_bass_opus_plugin(); + if (ao_app->get_audio_output_device() == "default") { + BASS_Init(-1, 48000, BASS_DEVICE_LATENCY, nullptr, nullptr); + load_bass_opus_plugin(); } - else - { - for (a = 0; BASS_GetDeviceInfo(a, &info); a++) - { - if (ao_app->get_audio_output_device() == info.name) - { - BASS_SetDevice(a); - BASS_Init(static_cast(a), 48000, BASS_DEVICE_LATENCY, nullptr, nullptr); - load_bass_opus_plugin(); - qDebug() << info.name << "was set as the default audio output device."; - break; - } + else { + for (a = 0; BASS_GetDeviceInfo(a, &info); a++) { + if (ao_app->get_audio_output_device() == info.name) { + BASS_SetDevice(a); + BASS_Init(static_cast(a), 48000, BASS_DEVICE_LATENCY, nullptr, + nullptr); + load_bass_opus_plugin(); + qDebug() << info.name << "was set as the default audio output device."; + break; } + } } - #endif +#endif keepalive_timer = new QTimer(this); keepalive_timer->start(60000); @@ -131,8 +128,8 @@ Courtroom::Courtroom(AOApplication *p_ao_app) : QMainWindow() ui_ooc_chat_name->setMaxLength(30); ui_ooc_chat_name->setText(p_ao_app->get_default_username()); - //ui_area_password = new QLineEdit(this); - //ui_area_password->setFrame(false); + // ui_area_password = new QLineEdit(this); + // ui_area_password->setFrame(false); ui_music_search = new QLineEdit(this); ui_music_search->setFrame(false); ui_music_search->setPlaceholderText(tr("Search")); @@ -154,7 +151,7 @@ Courtroom::Courtroom(AOApplication *p_ao_app) : QMainWindow() ui_pos_dropdown->addItem("sea"); ui_defense_bar = new AOImage(this, ao_app); - ui_prosecution_bar = new AOImage(this, ao_app); + ui_prosecution_bar = new AOImage(this, ao_app); ui_music_label = new QLabel(this); ui_sfx_label = new QLabel(this); @@ -244,7 +241,7 @@ Courtroom::Courtroom(AOApplication *p_ao_app) : QMainWindow() ui_pair_list = new QListWidget(this); ui_pair_offset_spinbox = new QSpinBox(this); - ui_pair_offset_spinbox->setRange(-100,100); + ui_pair_offset_spinbox->setRange(-100, 100); ui_pair_offset_spinbox->setSuffix("% offset"); ui_pair_button = new AOButton(this, ao_app); @@ -259,81 +256,117 @@ Courtroom::Courtroom(AOApplication *p_ao_app) : QMainWindow() connect(ui_vp_objection, SIGNAL(done()), this, SLOT(objection_done())); connect(ui_vp_player_char, SIGNAL(done()), this, SLOT(preanim_done())); - connect(text_delay_timer, SIGNAL(timeout()), this, SLOT(start_chat_ticking())); + connect(text_delay_timer, SIGNAL(timeout()), this, + SLOT(start_chat_ticking())); connect(sfx_delay_timer, SIGNAL(timeout()), this, SLOT(play_sfx())); connect(chat_tick_timer, SIGNAL(timeout()), this, SLOT(chat_tick())); connect(realization_timer, SIGNAL(timeout()), this, SLOT(realization_done())); - connect(testimony_show_timer, SIGNAL(timeout()), this, SLOT(hide_testimony())); - connect(testimony_hide_timer, SIGNAL(timeout()), this, SLOT(show_testimony())); + connect(testimony_show_timer, SIGNAL(timeout()), this, + SLOT(hide_testimony())); + connect(testimony_hide_timer, SIGNAL(timeout()), this, + SLOT(show_testimony())); - connect(ui_emote_left, SIGNAL(clicked()), this, SLOT(on_emote_left_clicked())); - connect(ui_emote_right, SIGNAL(clicked()), this, SLOT(on_emote_right_clicked())); + connect(ui_emote_left, SIGNAL(clicked()), this, + SLOT(on_emote_left_clicked())); + connect(ui_emote_right, SIGNAL(clicked()), this, + SLOT(on_emote_right_clicked())); - connect(ui_emote_dropdown, SIGNAL(activated(int)), this, SLOT(on_emote_dropdown_changed(int))); - connect(ui_pos_dropdown, SIGNAL(currentIndexChanged(int)), this, SLOT(on_pos_dropdown_changed(int))); + connect(ui_emote_dropdown, SIGNAL(activated(int)), this, + SLOT(on_emote_dropdown_changed(int))); + connect(ui_pos_dropdown, SIGNAL(currentIndexChanged(int)), this, + SLOT(on_pos_dropdown_changed(int))); - connect(ui_mute_list, SIGNAL(clicked(QModelIndex)), this, SLOT(on_mute_list_clicked(QModelIndex))); + connect(ui_mute_list, SIGNAL(clicked(QModelIndex)), this, + SLOT(on_mute_list_clicked(QModelIndex))); - connect(ui_ic_chat_message, SIGNAL(returnPressed()), this, SLOT(on_chat_return_pressed())); + connect(ui_ic_chat_message, SIGNAL(returnPressed()), this, + SLOT(on_chat_return_pressed())); - connect(ui_ooc_chat_message, SIGNAL(returnPressed()), this, SLOT(on_ooc_return_pressed())); + connect(ui_ooc_chat_message, SIGNAL(returnPressed()), this, + SLOT(on_ooc_return_pressed())); - connect(ui_music_list, SIGNAL(doubleClicked(QModelIndex)), this, SLOT(on_music_list_double_clicked(QModelIndex))); - connect(ui_area_list, SIGNAL(doubleClicked(QModelIndex)), this, SLOT(on_area_list_double_clicked(QModelIndex))); + connect(ui_music_list, SIGNAL(doubleClicked(QModelIndex)), this, + SLOT(on_music_list_double_clicked(QModelIndex))); + connect(ui_area_list, SIGNAL(doubleClicked(QModelIndex)), this, + SLOT(on_area_list_double_clicked(QModelIndex))); connect(ui_hold_it, SIGNAL(clicked()), this, SLOT(on_hold_it_clicked())); connect(ui_objection, SIGNAL(clicked()), this, SLOT(on_objection_clicked())); connect(ui_take_that, SIGNAL(clicked()), this, SLOT(on_take_that_clicked())); - connect(ui_custom_objection, SIGNAL(clicked()), this, SLOT(on_custom_objection_clicked())); + connect(ui_custom_objection, SIGNAL(clicked()), this, + SLOT(on_custom_objection_clicked())); - connect(ui_realization, SIGNAL(clicked()), this, SLOT(on_realization_clicked())); + connect(ui_realization, SIGNAL(clicked()), this, + SLOT(on_realization_clicked())); connect(ui_mute, SIGNAL(clicked()), this, SLOT(on_mute_clicked())); - connect(ui_defense_minus, SIGNAL(clicked()), this, SLOT(on_defense_minus_clicked())); - connect(ui_defense_plus, SIGNAL(clicked()), this, SLOT(on_defense_plus_clicked())); - connect(ui_prosecution_minus, SIGNAL(clicked()), this, SLOT(on_prosecution_minus_clicked())); - connect(ui_prosecution_plus, SIGNAL(clicked()), this, SLOT(on_prosecution_plus_clicked())); + connect(ui_defense_minus, SIGNAL(clicked()), this, + SLOT(on_defense_minus_clicked())); + connect(ui_defense_plus, SIGNAL(clicked()), this, + SLOT(on_defense_plus_clicked())); + connect(ui_prosecution_minus, SIGNAL(clicked()), this, + SLOT(on_prosecution_minus_clicked())); + connect(ui_prosecution_plus, SIGNAL(clicked()), this, + SLOT(on_prosecution_plus_clicked())); - connect(ui_text_color, SIGNAL(currentIndexChanged(int)), this, SLOT(on_text_color_changed(int))); + connect(ui_text_color, SIGNAL(currentIndexChanged(int)), this, + SLOT(on_text_color_changed(int))); - connect(ui_music_slider, SIGNAL(valueChanged(int)), this, SLOT(on_music_slider_moved(int))); - connect(ui_sfx_slider, SIGNAL(valueChanged(int)), this, SLOT(on_sfx_slider_moved(int))); - connect(ui_blip_slider, SIGNAL(valueChanged(int)), this, SLOT(on_blip_slider_moved(int))); + connect(ui_music_slider, SIGNAL(valueChanged(int)), this, + SLOT(on_music_slider_moved(int))); + connect(ui_sfx_slider, SIGNAL(valueChanged(int)), this, + SLOT(on_sfx_slider_moved(int))); + connect(ui_blip_slider, SIGNAL(valueChanged(int)), this, + SLOT(on_blip_slider_moved(int))); - connect(ui_log_limit_spinbox, SIGNAL(valueChanged(int)), this, SLOT(on_log_limit_changed(int))); + connect(ui_log_limit_spinbox, SIGNAL(valueChanged(int)), this, + SLOT(on_log_limit_changed(int))); - connect(ui_ooc_toggle, SIGNAL(clicked()), this, SLOT(on_ooc_toggle_clicked())); + connect(ui_ooc_toggle, SIGNAL(clicked()), this, + SLOT(on_ooc_toggle_clicked())); - connect(ui_music_search, SIGNAL(textChanged(QString)), this, SLOT(on_music_search_edited(QString))); + connect(ui_music_search, SIGNAL(textChanged(QString)), this, + SLOT(on_music_search_edited(QString))); - connect(ui_witness_testimony, SIGNAL(clicked()), this, SLOT(on_witness_testimony_clicked())); - connect(ui_cross_examination, SIGNAL(clicked()), this, SLOT(on_cross_examination_clicked())); + connect(ui_witness_testimony, SIGNAL(clicked()), this, + SLOT(on_witness_testimony_clicked())); + connect(ui_cross_examination, SIGNAL(clicked()), this, + SLOT(on_cross_examination_clicked())); connect(ui_guilty, SIGNAL(clicked()), this, SLOT(on_guilty_clicked())); - connect(ui_not_guilty, SIGNAL(clicked()), this, SLOT(on_not_guilty_clicked())); + connect(ui_not_guilty, SIGNAL(clicked()), this, + SLOT(on_not_guilty_clicked())); - connect(ui_change_character, SIGNAL(clicked()), this, SLOT(on_change_character_clicked())); - connect(ui_reload_theme, SIGNAL(clicked()), this, SLOT(on_reload_theme_clicked())); + connect(ui_change_character, SIGNAL(clicked()), this, + SLOT(on_change_character_clicked())); + connect(ui_reload_theme, SIGNAL(clicked()), this, + SLOT(on_reload_theme_clicked())); connect(ui_call_mod, SIGNAL(clicked()), this, SLOT(on_call_mod_clicked())); connect(ui_settings, SIGNAL(clicked()), this, SLOT(on_settings_clicked())); - connect(ui_announce_casing, SIGNAL(clicked()), this, SLOT(on_announce_casing_clicked())); - connect(ui_switch_area_music, SIGNAL(clicked()), this, SLOT(on_switch_area_music_clicked())); + connect(ui_announce_casing, SIGNAL(clicked()), this, + SLOT(on_announce_casing_clicked())); + connect(ui_switch_area_music, SIGNAL(clicked()), this, + SLOT(on_switch_area_music_clicked())); connect(ui_pre, SIGNAL(clicked()), this, SLOT(on_pre_clicked())); connect(ui_flip, SIGNAL(clicked()), this, SLOT(on_flip_clicked())); connect(ui_guard, SIGNAL(clicked()), this, SLOT(on_guard_clicked())); connect(ui_casing, SIGNAL(clicked()), this, SLOT(on_casing_clicked())); - connect(ui_showname_enable, SIGNAL(clicked()), this, SLOT(on_showname_enable_clicked())); + connect(ui_showname_enable, SIGNAL(clicked()), this, + SLOT(on_showname_enable_clicked())); connect(ui_pair_button, SIGNAL(clicked()), this, SLOT(on_pair_clicked())); - connect(ui_pair_list, SIGNAL(clicked(QModelIndex)), this, SLOT(on_pair_list_clicked(QModelIndex))); - connect(ui_pair_offset_spinbox, SIGNAL(valueChanged(int)), this, SLOT(on_pair_offset_changed(int))); + connect(ui_pair_list, SIGNAL(clicked(QModelIndex)), this, + SLOT(on_pair_list_clicked(QModelIndex))); + connect(ui_pair_offset_spinbox, SIGNAL(valueChanged(int)), this, + SLOT(on_pair_offset_changed(int))); - connect(ui_evidence_button, SIGNAL(clicked()), this, SLOT(on_evidence_button_clicked())); + connect(ui_evidence_button, SIGNAL(clicked()), this, + SLOT(on_evidence_button_clicked())); set_widgets(); @@ -344,9 +377,8 @@ void Courtroom::set_mute_list() { mute_map.clear(); - //maps which characters are muted based on cid, none are muted by default - for (int n_cid = 0 ; n_cid < char_list.size() ; n_cid++) - { + // maps which characters are muted based on cid, none are muted by default + for (int n_cid = 0; n_cid < char_list.size(); n_cid++) { mute_map.insert(n_cid, false); } @@ -357,9 +389,8 @@ void Courtroom::set_mute_list() sorted_mute_list.sort(); - for (QString i_name : sorted_mute_list) - { - //mute_map.insert(i_name, false); + for (QString i_name : sorted_mute_list) { + // mute_map.insert(i_name, false); ui_mute_list->addItem(i_name); } } @@ -373,8 +404,7 @@ void Courtroom::set_pair_list() sorted_pair_list.sort(); - for (QString i_name : sorted_pair_list) - { + for (QString i_name : sorted_pair_list) { ui_pair_list->addItem(i_name); } } @@ -386,16 +416,15 @@ void Courtroom::set_widgets() QString filename = "courtroom_design.ini"; - pos_size_type f_courtroom = ao_app->get_element_dimensions("courtroom", filename); + pos_size_type f_courtroom = + ao_app->get_element_dimensions("courtroom", filename); - if (f_courtroom.width < 0 || f_courtroom.height < 0) - { + if (f_courtroom.width < 0 || f_courtroom.height < 0) { qDebug() << "W: did not find courtroom width or height in " << filename; this->resize(714, 668); } - else - { + else { m_courtroom_width = f_courtroom.width; m_courtroom_height = f_courtroom.height; @@ -411,17 +440,16 @@ void Courtroom::set_widgets() set_size_and_pos(ui_viewport, "viewport"); // If there is a point to it, show all CCCC features. - // We also do this this soon so that set_size_and_pos can hide them all later, if needed. - if (ao_app->cccc_ic_support_enabled) - { + // We also do this this soon so that set_size_and_pos can hide them all later, + // if needed. + if (ao_app->cccc_ic_support_enabled) { ui_pair_button->show(); ui_pre_non_interrupt->show(); ui_showname_enable->show(); ui_ic_chat_name->show(); ui_ic_chat_name->setEnabled(true); } - else - { + else { ui_pair_button->hide(); ui_pre_non_interrupt->hide(); ui_showname_enable->hide(); @@ -429,17 +457,16 @@ void Courtroom::set_widgets() ui_ic_chat_name->setEnabled(false); } - if (ao_app->casing_alerts_enabled) - { + if (ao_app->casing_alerts_enabled) { ui_announce_casing->show(); } - else - { + else { ui_announce_casing->hide(); } // We also show the non-server-dependent client additions. - // Once again, if the theme can't display it, set_move_and_pos will catch them. + // Once again, if the theme can't display it, set_move_and_pos will catch + // them. ui_settings->show(); ui_log_limit_label->show(); ui_log_limit_spinbox->show(); @@ -454,13 +481,15 @@ void Courtroom::set_widgets() ui_vp_player_char->combo_resize(ui_viewport->width(), ui_viewport->height()); ui_vp_sideplayer_char->move(0, 0); - ui_vp_sideplayer_char->combo_resize(ui_viewport->width(), ui_viewport->height()); + ui_vp_sideplayer_char->combo_resize(ui_viewport->width(), + ui_viewport->height()); - //the AO2 desk element + // the AO2 desk element ui_vp_desk->move(0, 0); ui_vp_desk->resize(ui_viewport->width(), ui_viewport->height()); - //the size of the ui_vp_legacy_desk element relies on various factors and is set in set_scene() + // the size of the ui_vp_legacy_desk element relies on various factors and is + // set in set_scene() double y_modifier = 147.0 / 192.0; int final_y = static_cast(y_modifier * ui_viewport->height()); @@ -514,21 +543,21 @@ void Courtroom::set_widgets() set_size_and_pos(ui_music_list, "music_list"); - if (is_ao2_bg) - { + if (is_ao2_bg) { set_size_and_pos(ui_ic_chat_message, "ao2_ic_chat_message"); set_size_and_pos(ui_vp_chatbox, "ao2_chatbox"); set_size_and_pos(ui_ic_chat_name, "ao2_ic_chat_name"); } - else - { + else { set_size_and_pos(ui_ic_chat_message, "ic_chat_message"); set_size_and_pos(ui_vp_chatbox, "chatbox"); set_size_and_pos(ui_ic_chat_name, "ic_chat_name"); } - ui_ic_chat_message->setStyleSheet("QLineEdit{background-color: rgba(100, 100, 100, 255);}"); - ui_ic_chat_name->setStyleSheet("QLineEdit{background-color: rgba(180, 180, 180, 255);}"); + ui_ic_chat_message->setStyleSheet( + "QLineEdit{background-color: rgba(100, 100, 100, 255);}"); + ui_ic_chat_name->setStyleSheet( + "QLineEdit{background-color: rgba(180, 180, 180, 255);}"); ui_vp_chatbox->set_image("chatmed.png"); ui_vp_chatbox->hide(); @@ -542,7 +571,7 @@ void Courtroom::set_widgets() set_size_and_pos(ui_ooc_chat_name, "ooc_chat_name"); ui_ooc_chat_name->setStyleSheet("background-color: rgba(0, 0, 0, 0);"); - //set_size_and_pos(ui_area_password, "area_password"); + // set_size_and_pos(ui_area_password, "area_password"); set_size_and_pos(ui_music_search, "music_search"); set_size_and_pos(ui_emotes, "emotes"); @@ -557,10 +586,12 @@ void Courtroom::set_widgets() set_size_and_pos(ui_pos_dropdown, "pos_dropdown"); set_size_and_pos(ui_defense_bar, "defense_bar"); - ui_defense_bar->set_image("defensebar" + QString::number(defense_bar_state) + ".png"); + ui_defense_bar->set_image("defensebar" + QString::number(defense_bar_state) + + ".png"); set_size_and_pos(ui_prosecution_bar, "prosecution_bar"); - ui_prosecution_bar->set_image("prosecutionbar" + QString::number(prosecution_bar_state) + ".png"); + ui_prosecution_bar->set_image( + "prosecutionbar" + QString::number(prosecution_bar_state) + ".png"); set_size_and_pos(ui_music_label, "music_label"); ui_music_label->setText("Music"); @@ -717,12 +748,13 @@ void Courtroom::set_fonts() // Set color of labels and checkboxes const QString design_file = "courtroom_fonts.ini"; QColor f_color = ao_app->get_color("label_color", design_file); - QString color_string = "color: rgba(" + - QString::number(f_color.red()) + ", " + - QString::number(f_color.green()) + ", " + - QString::number(f_color.blue()) + ", 255); }"; - QString style_sheet_string = "QLabel {" + color_string + "}" - "QCheckBox {" + color_string + "}"; + QString color_string = "color: rgba(" + QString::number(f_color.red()) + + ", " + QString::number(f_color.green()) + ", " + + QString::number(f_color.blue()) + ", 255); }"; + QString style_sheet_string = "QLabel {" + color_string + + "}" + "QCheckBox {" + + color_string + "}"; setStyleSheet(style_sheet_string); } @@ -733,16 +765,14 @@ void Courtroom::set_font(QWidget *widget, QString p_identifier) QString class_name = widget->metaObject()->className(); QString fontt = ao_app->get_font_name(p_identifier + "_font", design_file); - widget->setFont(QFont(fontt, f_weight)); - + widget->setFont(QFont(fontt, f_weight)); QColor f_color = ao_app->get_color(p_identifier + "_color", design_file); - QString style_sheet_string = class_name + " { background-color: rgba(0, 0, 0, 0);\n" + - "color: rgba(" + - QString::number(f_color.red()) + ", " + - QString::number(f_color.green()) + ", " + - QString::number(f_color.blue()) + ", 255); }"; + QString style_sheet_string = + class_name + " { background-color: rgba(0, 0, 0, 0);\n" + "color: rgba(" + + QString::number(f_color.red()) + ", " + QString::number(f_color.green()) + + ", " + QString::number(f_color.blue()) + ", 255); }"; widget->setStyleSheet(style_sheet_string); } @@ -756,15 +786,14 @@ void Courtroom::set_size_and_pos(QWidget *p_widget, QString p_identifier) { QString filename = "courtroom_design.ini"; - pos_size_type design_ini_result = ao_app->get_element_dimensions(p_identifier, filename); + pos_size_type design_ini_result = + ao_app->get_element_dimensions(p_identifier, filename); - if (design_ini_result.width < 0 || design_ini_result.height < 0) - { + if (design_ini_result.width < 0 || design_ini_result.height < 0) { qDebug() << "W: could not find \"" << p_identifier << "\" in " << filename; p_widget->hide(); } - else - { + else { p_widget->move(design_ini_result.x, design_ini_result.y); p_widget->resize(design_ini_result.width, design_ini_result.height); } @@ -772,9 +801,9 @@ void Courtroom::set_size_and_pos(QWidget *p_widget, QString p_identifier) void Courtroom::set_taken(int n_char, bool p_taken) { - if (n_char >= char_list.size()) - { - qDebug() << "W: set_taken attempted to set an index bigger than char_list size"; + if (n_char >= char_list.size()) { + qDebug() + << "W: set_taken attempted to set an index bigger than char_list size"; return; } @@ -818,32 +847,28 @@ void Courtroom::set_background(QString p_background) file_exists(ao_app->get_background_path("prosecutiondesk.png")) && file_exists(ao_app->get_background_path("stand.png")); - if (is_ao2_bg) - { + if (is_ao2_bg) { set_size_and_pos(ui_vp_chatbox, "ao2_chatbox"); set_size_and_pos(ui_ic_chat_message, "ao2_ic_chat_message"); } - else - { + else { set_size_and_pos(ui_vp_chatbox, "chatbox"); set_size_and_pos(ui_ic_chat_message, "ic_chat_message"); } } void Courtroom::enter_courtroom(int p_cid) -{ +{ m_cid = p_cid; QString f_char; - if (m_cid == -1) - { + if (m_cid == -1) { if (ao_app->is_discord_enabled()) ao_app->discord->state_spectate(); f_char = ""; } - else - { + else { f_char = ao_app->get_char_name(char_list.at(m_cid).name); if (ao_app->is_discord_enabled()) @@ -870,8 +895,7 @@ void Courtroom::enter_courtroom(int p_cid) QString side = ao_app->get_char_side(f_char); - if (side == "jud") - { + if (side == "jud") { ui_witness_testimony->show(); ui_cross_examination->show(); ui_not_guilty->show(); @@ -881,8 +905,7 @@ void Courtroom::enter_courtroom(int p_cid) ui_prosecution_minus->show(); ui_prosecution_plus->show(); } - else - { + else { ui_witness_testimony->hide(); ui_cross_examination->hide(); ui_guilty->hide(); @@ -895,7 +918,7 @@ void Courtroom::enter_courtroom(int p_cid) if (ao_app->custom_objection_enabled && (file_exists(ao_app->get_character_path(current_char, "custom.gif")) || - file_exists(ao_app->get_character_path(current_char, "custom.apng"))) && + file_exists(ao_app->get_character_path(current_char, "custom.apng"))) && file_exists(ao_app->get_character_path(current_char, "custom.wav"))) ui_custom_objection->show(); else @@ -923,7 +946,7 @@ void Courtroom::enter_courtroom(int p_cid) set_widgets(); - //ui_server_chatlog->setHtml(ui_server_chatlog->toHtml()); + // ui_server_chatlog->setHtml(ui_server_chatlog->toHtml()); ui_char_select_background->hide(); @@ -943,14 +966,12 @@ void Courtroom::list_music() int n_listed_songs = 0; - for (int n_song = 0 ; n_song < music_list.size() ; ++n_song) - { + for (int n_song = 0; n_song < music_list.size(); ++n_song) { QString i_song = music_list.at(n_song); QString i_song_listname = i_song; i_song_listname = i_song_listname.left(i_song_listname.lastIndexOf(".")); - if (i_song.toLower().contains(ui_music_search->text().toLower())) - { + if (i_song.toLower().contains(ui_music_search->text().toLower())) { ui_music_list->addItem(i_song_listname); music_row_to_number.append(n_song); @@ -983,8 +1004,7 @@ void Courtroom::list_areas() int n_listed_areas = 0; - for (int n_area = 0 ; n_area < area_list.size() ; ++n_area) - { + for (int n_area = 0; n_area < area_list.size(); ++n_area) { QString i_area = ""; i_area.append("["); i_area.append(QString::number(n_area)); @@ -992,8 +1012,7 @@ void Courtroom::list_areas() i_area.append(area_list.at(n_area)); - if (ao_app->arup_enabled) - { + if (ao_app->arup_enabled) { i_area.append("\n "); i_area.append(arup_statuses.at(n_area)); @@ -1008,35 +1027,30 @@ void Courtroom::list_areas() i_area.append(arup_locks.at(n_area)); } - if (i_area.toLower().contains(ui_music_search->text().toLower())) - { + if (i_area.toLower().contains(ui_music_search->text().toLower())) { ui_area_list->addItem(i_area); area_row_to_number.append(n_area); - if (ao_app->arup_enabled) - { + if (ao_app->arup_enabled) { // Colouring logic here. ui_area_list->item(n_listed_areas)->setBackground(free_brush); - if (arup_locks.at(n_area) == "LOCKED") - { - ui_area_list->item(n_listed_areas)->setBackground(locked_brush); + if (arup_locks.at(n_area) == "LOCKED") { + ui_area_list->item(n_listed_areas)->setBackground(locked_brush); } - else - { - if (arup_statuses.at(n_area) == "LOOKING-FOR-PLAYERS") - ui_area_list->item(n_listed_areas)->setBackground(lfp_brush); - else if (arup_statuses.at(n_area) == "CASING") - ui_area_list->item(n_listed_areas)->setBackground(casing_brush); - else if (arup_statuses.at(n_area) == "RECESS") - ui_area_list->item(n_listed_areas)->setBackground(recess_brush); - else if (arup_statuses.at(n_area) == "RP") - ui_area_list->item(n_listed_areas)->setBackground(rp_brush); - else if (arup_statuses.at(n_area) == "GAMING") - ui_area_list->item(n_listed_areas)->setBackground(gaming_brush); + else { + if (arup_statuses.at(n_area) == "LOOKING-FOR-PLAYERS") + ui_area_list->item(n_listed_areas)->setBackground(lfp_brush); + else if (arup_statuses.at(n_area) == "CASING") + ui_area_list->item(n_listed_areas)->setBackground(casing_brush); + else if (arup_statuses.at(n_area) == "RECESS") + ui_area_list->item(n_listed_areas)->setBackground(recess_brush); + else if (arup_statuses.at(n_area) == "RP") + ui_area_list->item(n_listed_areas)->setBackground(rp_brush); + else if (arup_statuses.at(n_area) == "GAMING") + ui_area_list->item(n_listed_areas)->setBackground(gaming_brush); } } - else - { + else { ui_area_list->item(n_listed_areas)->setBackground(free_brush); } @@ -1047,17 +1061,22 @@ void Courtroom::list_areas() void Courtroom::append_ms_chatmessage(QString f_name, QString f_message) { - ui_ms_chatlog->append_chatmessage(f_name, f_message, ao_app->get_color("ooc_default_color", "courtroom_design.ini").name()); + ui_ms_chatlog->append_chatmessage( + f_name, f_message, + ao_app->get_color("ooc_default_color", "courtroom_design.ini").name()); } -void Courtroom::append_server_chatmessage(QString p_name, QString p_message, QString p_colour) +void Courtroom::append_server_chatmessage(QString p_name, QString p_message, + QString p_colour) { QString colour = "#000000"; if (p_colour == "0") - colour = ao_app->get_color("ooc_default_color", "courtroom_design.ini").name(); + colour = + ao_app->get_color("ooc_default_color", "courtroom_design.ini").name(); if (p_colour == "1") - colour = ao_app->get_color("ooc_server_color", "courtroom_design.ini").name(); + colour = + ao_app->get_color("ooc_server_color", "courtroom_design.ini").name(); ui_server_chatlog->append_chatmessage(p_name, p_message, colour); } @@ -1067,33 +1086,32 @@ void Courtroom::on_chat_return_pressed() if (ui_ic_chat_message->text() == "" || is_muted) return; - if ((anim_state < 3 || text_state < 2) && - objection_state == 0) + if ((anim_state < 3 || text_state < 2) && objection_state == 0) return; - //MS# - //deskmod# - //pre-emote# - //character# - //emote# - //message# - //side# - //sfx-name# - //emote_modifier# - //char_id# - //sfx_delay# - //objection_modifier# - //evidence# - //placeholder# - //realization# - //text_color#% + // MS# + // deskmod# + // pre-emote# + // character# + // emote# + // message# + // side# + // sfx-name# + // emote_modifier# + // char_id# + // sfx_delay# + // objection_modifier# + // evidence# + // placeholder# + // realization# + // text_color#% // Additionally, in our case: - //showname# - //other_charid# - //self_offset# - //noninterrupting_preanim#% + // showname# + // other_charid# + // self_offset# + // noninterrupting_preanim#% QStringList packet_contents; @@ -1101,9 +1119,9 @@ void Courtroom::on_chat_return_pressed() QString f_desk_mod = "chat"; - if (ao_app->desk_mod_enabled) - { - f_desk_mod = QString::number(ao_app->get_desk_mod(current_char, current_emote)); + if (ao_app->desk_mod_enabled) { + f_desk_mod = + QString::number(ao_app->get_desk_mod(current_char, current_emote)); if (f_desk_mod == "-1") f_desk_mod = "chat"; } @@ -1124,26 +1142,22 @@ void Courtroom::on_chat_return_pressed() int f_emote_mod = ao_app->get_emote_mod(current_char, current_emote); - //needed or else legacy won't understand what we're saying - if (objection_state > 0) - { - if (ui_pre->isChecked()) - { + // needed or else legacy won't understand what we're saying + if (objection_state > 0) { + if (ui_pre->isChecked()) { if (f_emote_mod == 5) f_emote_mod = 6; else f_emote_mod = 2; } } - else if (ui_pre->isChecked() and !ui_pre_non_interrupt->isChecked()) - { + else if (ui_pre->isChecked() and !ui_pre_non_interrupt->isChecked()) { if (f_emote_mod == 0) f_emote_mod = 1; else if (f_emote_mod == 5 && ao_app->prezoom_enabled) f_emote_mod = 4; } - else - { + else { if (f_emote_mod == 1) f_emote_mod = 0; else if (f_emote_mod == 4) @@ -1153,12 +1167,13 @@ void Courtroom::on_chat_return_pressed() packet_contents.append(QString::number(f_emote_mod)); packet_contents.append(QString::number(m_cid)); - packet_contents.append(QString::number(ao_app->get_sfx_delay(current_char, current_emote))); + packet_contents.append( + QString::number(ao_app->get_sfx_delay(current_char, current_emote))); QString f_obj_state; if ((objection_state == 4 && !ao_app->custom_objection_enabled) || - (objection_state < 0)) + (objection_state < 0)) f_obj_state = "0"; else f_obj_state = QString::number(objection_state); @@ -1166,16 +1181,15 @@ void Courtroom::on_chat_return_pressed() packet_contents.append(f_obj_state); if (is_presenting_evidence) - //the evidence index is shifted by 1 because 0 is no evidence per legacy standards - //besides, older clients crash if we pass -1 + // the evidence index is shifted by 1 because 0 is no evidence per legacy + // standards besides, older clients crash if we pass -1 packet_contents.append(QString::number(current_evidence + 1)); else packet_contents.append("0"); QString f_flip; - if (ao_app->flipping_enabled) - { + if (ao_app->flipping_enabled) { if (ui_flip->isChecked()) f_flip = "1"; else @@ -1200,38 +1214,32 @@ void Courtroom::on_chat_return_pressed() packet_contents.append(f_text_color); // If the server we're on supports CCCC stuff, we should use it! - if (ao_app->cccc_ic_support_enabled) - { - // If there is a showname entered, use that -- else, just send an empty packet-part. - if (!ui_ic_chat_name->text().isEmpty()) - { + if (ao_app->cccc_ic_support_enabled) { + // If there is a showname entered, use that -- else, just send an empty + // packet-part. + if (!ui_ic_chat_name->text().isEmpty()) { packet_contents.append(ui_ic_chat_name->text()); } - else - { + else { packet_contents.append(""); } - // Similarly, we send over whom we're paired with, unless we have chosen ourselves. - // Or a charid of -1 or lower, through some means. - if (other_charid > -1 && other_charid != m_cid) - { + // Similarly, we send over whom we're paired with, unless we have chosen + // ourselves. Or a charid of -1 or lower, through some means. + if (other_charid > -1 && other_charid != m_cid) { packet_contents.append(QString::number(other_charid)); packet_contents.append(QString::number(offset_with_pair)); } - else - { + else { packet_contents.append("-1"); packet_contents.append("0"); } // Finally, we send over if we want our pres to not interrupt. - if (ui_pre_non_interrupt->isChecked() && ui_pre->isChecked()) - { + if (ui_pre_non_interrupt->isChecked() && ui_pre->isChecked()) { packet_contents.append("1"); } - else - { + else { packet_contents.append("0"); } } @@ -1247,21 +1255,19 @@ void Courtroom::handle_chatmessage(QStringList *p_contents) if (p_contents->size() < 15) return; - for (int n_string = 0 ; n_string < chatmessage_size ; ++n_string) - { - //m_chatmessage[n_string] = p_contents->at(n_string); + for (int n_string = 0; n_string < chatmessage_size; ++n_string) { + // m_chatmessage[n_string] = p_contents->at(n_string); - // Note that we have added stuff that vanilla clients and servers simply won't send. - // So now, we have to check if the thing we want even exists amongst the packet's content. - // We also have to check if the server even supports CCCC's IC features, or if it's just japing us. - // Also, don't forget! A size 15 message will have indices from 0 to 14. + // Note that we have added stuff that vanilla clients and servers simply + // won't send. So now, we have to check if the thing we want even exists + // amongst the packet's content. We also have to check if the server even + // supports CCCC's IC features, or if it's just japing us. Also, don't + // forget! A size 15 message will have indices from 0 to 14. if (n_string < p_contents->size() && - (n_string < 15 || ao_app->cccc_ic_support_enabled)) - { + (n_string < 15 || ao_app->cccc_ic_support_enabled)) { m_chatmessage[n_string] = p_contents->at(n_string); } - else - { + else { m_chatmessage[n_string] = ""; } } @@ -1275,16 +1281,13 @@ void Courtroom::handle_chatmessage(QStringList *p_contents) return; QString f_showname; - if (m_chatmessage[SHOWNAME].isEmpty() || !ui_showname_enable->isChecked()) - { - f_showname = ao_app->get_showname(char_list.at(f_char_id).name); + if (m_chatmessage[SHOWNAME].isEmpty() || !ui_showname_enable->isChecked()) { + f_showname = ao_app->get_showname(char_list.at(f_char_id).name); } - else - { - f_showname = m_chatmessage[SHOWNAME]; + else { + f_showname = m_chatmessage[SHOWNAME]; } - QString f_message = f_showname + ": " + m_chatmessage[MESSAGE] + '\n'; if (f_message == previous_ic_message) @@ -1297,10 +1300,11 @@ void Courtroom::handle_chatmessage(QStringList *p_contents) chat_tick_timer->stop(); ui_vp_evidence_display->reset(); - chatmessage_is_empty = m_chatmessage[MESSAGE] == " " || m_chatmessage[MESSAGE] == ""; + chatmessage_is_empty = + m_chatmessage[MESSAGE] == " " || m_chatmessage[MESSAGE] == ""; - if (m_chatmessage[MESSAGE] == ui_ic_chat_message->text() && m_chatmessage[CHAR_ID].toInt() == m_cid) - { + if (m_chatmessage[MESSAGE] == ui_ic_chat_message->text() && + m_chatmessage[CHAR_ID].toInt() == m_cid) { ui_ic_chat_message->clear(); objection_state = 0; realization_state = 0; @@ -1314,11 +1318,13 @@ void Courtroom::handle_chatmessage(QStringList *p_contents) ui_evidence_present->set_image("present_disabled.png"); } - chatlogpiece* temp = new chatlogpiece(ao_app->get_showname(char_list.at(f_char_id).name), f_showname, ": " + m_chatmessage[MESSAGE], false); + chatlogpiece *temp = + new chatlogpiece(ao_app->get_showname(char_list.at(f_char_id).name), + f_showname, ": " + m_chatmessage[MESSAGE], false); ic_chatlog_history.append(*temp); - while(ic_chatlog_history.size() > log_maximum_blocks && log_maximum_blocks > 0) - { + while (ic_chatlog_history.size() > log_maximum_blocks && + log_maximum_blocks > 0) { ic_chatlog_history.removeFirst(); } @@ -1330,11 +1336,9 @@ void Courtroom::handle_chatmessage(QStringList *p_contents) QString f_char = m_chatmessage[CHAR_NAME]; QString f_custom_theme = ao_app->get_char_shouts(f_char); - //if an objection is used - if (objection_mod <= 4 && objection_mod >= 1) - { - switch (objection_mod) - { + // if an objection is used + if (objection_mod <= 4 && objection_mod >= 1) { + switch (objection_mod) { case 1: ui_vp_objection->play("holdit", f_char, f_custom_theme); objection_player->play("holdit.wav", f_char, f_custom_theme); @@ -1347,7 +1351,7 @@ void Courtroom::handle_chatmessage(QStringList *p_contents) ui_vp_objection->play("takethat", f_char, f_custom_theme); objection_player->play("takethat.wav", f_char, f_custom_theme); break; - //case 4 is AO2 only + // case 4 is AO2 only case 4: ui_vp_objection->play("custom", f_char, f_custom_theme); objection_player->play("custom.wav", f_char, f_custom_theme); @@ -1365,27 +1369,22 @@ void Courtroom::handle_chatmessage(QStringList *p_contents) handle_chatmessage_2(); } -void Courtroom::objection_done() -{ - handle_chatmessage_2(); -} +void Courtroom::objection_done() { handle_chatmessage_2(); } void Courtroom::handle_chatmessage_2() { ui_vp_speedlines->stop(); ui_vp_player_char->stop(); - if (m_chatmessage[SHOWNAME].isEmpty() || !ui_showname_enable->isChecked()) - { - QString real_name = char_list.at(m_chatmessage[CHAR_ID].toInt()).name; + if (m_chatmessage[SHOWNAME].isEmpty() || !ui_showname_enable->isChecked()) { + QString real_name = char_list.at(m_chatmessage[CHAR_ID].toInt()).name; - QString f_showname = ao_app->get_showname(real_name); + QString f_showname = ao_app->get_showname(real_name); - ui_vp_showname->setText(f_showname); + ui_vp_showname->setText(f_showname); } - else - { - ui_vp_showname->setText(m_chatmessage[SHOWNAME]); + else { + ui_vp_showname->setText(m_chatmessage[SHOWNAME]); } ui_vp_message->clear(); @@ -1395,36 +1394,32 @@ void Courtroom::handle_chatmessage_2() if (chatbox == "") ui_vp_chatbox->set_image("chatmed.png"); - else - { - QString chatbox_path = ao_app->get_base_path() + "misc/" + chatbox + "/chatbox.png"; + else { + QString chatbox_path = + ao_app->get_base_path() + "misc/" + chatbox + "/chatbox.png"; ui_vp_chatbox->set_image_from_path(chatbox_path); } - ui_vp_showname->setStyleSheet("QLabel { color : " + get_text_color("_showname").name() + "; }"); + ui_vp_showname->setStyleSheet( + "QLabel { color : " + get_text_color("_showname").name() + "; }"); set_scene(); set_text_color(); // Check if the message needs to be centered. QString f_message = m_chatmessage[MESSAGE]; - if (f_message.size() >= 2) - { - if (f_message.startsWith("~~")) - { - message_is_centered = true; - } - else - { - message_is_centered = false; - } + if (f_message.size() >= 2) { + if (f_message.startsWith("~~")) { + message_is_centered = true; + } + else { + message_is_centered = false; + } } - else - { - ui_vp_message->setAlignment(Qt::AlignLeft); + else { + ui_vp_message->setAlignment(Qt::AlignLeft); } - int emote_mod = m_chatmessage[EMOTE_MOD].toInt(); if (ao_app->flipping_enabled && m_chatmessage[FLIP].toInt() == 1) @@ -1435,98 +1430,91 @@ void Courtroom::handle_chatmessage_2() QString side = m_chatmessage[SIDE]; // Making the second character appear. - if (m_chatmessage[OTHER_CHARID].isEmpty()) - { + if (m_chatmessage[OTHER_CHARID].isEmpty()) { // If there is no second character, hide 'em, and center the first. ui_vp_sideplayer_char->hide(); - ui_vp_sideplayer_char->move(0,0); + ui_vp_sideplayer_char->move(0, 0); - ui_vp_player_char->move(0,0); + ui_vp_player_char->move(0, 0); } - else - { + else { bool ok; int got_other_charid = m_chatmessage[OTHER_CHARID].toInt(&ok); - if (ok) - { - if (got_other_charid > -1) - { + if (ok) { + if (got_other_charid > -1) { // If there is, show them! ui_vp_sideplayer_char->show(); - // Depending on where we are, we offset the characters, and reorder their stacking. - if (side == "def") - { - // We also move the character down depending on how far the are to the right. + // Depending on where we are, we offset the characters, and reorder + // their stacking. + if (side == "def") { + // We also move the character down depending on how far the are to the + // right. int hor_offset = m_chatmessage[SELF_OFFSET].toInt(); int vert_offset = 0; - if (hor_offset > 0) - { + if (hor_offset > 0) { vert_offset = hor_offset / 10; } - ui_vp_player_char->move(ui_viewport->width() * hor_offset / 100, ui_viewport->height() * vert_offset / 100); + ui_vp_player_char->move(ui_viewport->width() * hor_offset / 100, + ui_viewport->height() * vert_offset / 100); // We do the same with the second character. int hor2_offset = m_chatmessage[OTHER_OFFSET].toInt(); int vert2_offset = 0; - if (hor2_offset > 0) - { + if (hor2_offset > 0) { vert2_offset = hor2_offset / 10; } - ui_vp_sideplayer_char->move(ui_viewport->width() * hor2_offset / 100, ui_viewport->height() * vert2_offset / 100); + ui_vp_sideplayer_char->move(ui_viewport->width() * hor2_offset / 100, + ui_viewport->height() * vert2_offset / + 100); // Finally, we reorder them based on who is more to the left. // The person more to the left is more in the front. - if (hor2_offset >= hor_offset) - { + if (hor2_offset >= hor_offset) { ui_vp_sideplayer_char->raise(); ui_vp_player_char->raise(); } - else - { + else { ui_vp_player_char->raise(); ui_vp_sideplayer_char->raise(); } ui_vp_desk->raise(); ui_vp_legacy_desk->raise(); } - else if (side == "pro") - { + else if (side == "pro") { // Almost the same thing happens here, but in reverse. int hor_offset = m_chatmessage[SELF_OFFSET].toInt(); int vert_offset = 0; - if (hor_offset < 0) - { + if (hor_offset < 0) { // We don't want to RAISE the char off the floor. vert_offset = -1 * hor_offset / 10; } - ui_vp_player_char->move(ui_viewport->width() * hor_offset / 100, ui_viewport->height() * vert_offset / 100); + ui_vp_player_char->move(ui_viewport->width() * hor_offset / 100, + ui_viewport->height() * vert_offset / 100); // We do the same with the second character. int hor2_offset = m_chatmessage[OTHER_OFFSET].toInt(); int vert2_offset = 0; - if (hor2_offset < 0) - { + if (hor2_offset < 0) { vert2_offset = -1 * hor2_offset / 10; } - ui_vp_sideplayer_char->move(ui_viewport->width() * hor2_offset / 100, ui_viewport->height() * vert2_offset / 100); + ui_vp_sideplayer_char->move(ui_viewport->width() * hor2_offset / 100, + ui_viewport->height() * vert2_offset / + 100); // Finally, we reorder them based on who is more to the right. - if (hor2_offset <= hor_offset) - { + if (hor2_offset <= hor_offset) { ui_vp_sideplayer_char->raise(); ui_vp_player_char->raise(); } - else - { + else { ui_vp_player_char->raise(); ui_vp_sideplayer_char->raise(); } ui_vp_desk->raise(); ui_vp_legacy_desk->raise(); } - else - { + else { // In every other case, the person more to the left is on top. // These cases also don't move the characters down. int hor_offset = m_chatmessage[SELF_OFFSET].toInt(); @@ -1534,17 +1522,16 @@ void Courtroom::handle_chatmessage_2() // We do the same with the second character. int hor2_offset = m_chatmessage[OTHER_OFFSET].toInt(); - ui_vp_sideplayer_char->move(ui_viewport->width() * hor2_offset / 100, 0); + ui_vp_sideplayer_char->move(ui_viewport->width() * hor2_offset / 100, + 0); // Finally, we reorder them based on who is more to the left. // The person more to the left is more in the front. - if (hor2_offset >= hor_offset) - { + if (hor2_offset >= hor_offset) { ui_vp_sideplayer_char->raise(); ui_vp_player_char->raise(); } - else - { + else { ui_vp_player_char->raise(); ui_vp_sideplayer_char->raise(); } @@ -1556,26 +1543,28 @@ void Courtroom::handle_chatmessage_2() ui_vp_sideplayer_char->set_flipped(true); else ui_vp_sideplayer_char->set_flipped(false); - ui_vp_sideplayer_char->play_idle(m_chatmessage[OTHER_NAME], m_chatmessage[OTHER_EMOTE]); + ui_vp_sideplayer_char->play_idle(m_chatmessage[OTHER_NAME], + m_chatmessage[OTHER_EMOTE]); } - else - { - // If the server understands other characters, but there - // really is no second character, hide 'em, and center the first. - ui_vp_sideplayer_char->hide(); - ui_vp_sideplayer_char->move(0,0); + else { + // If the server understands other characters, but there + // really is no second character, hide 'em, and center the first. + ui_vp_sideplayer_char->hide(); + ui_vp_sideplayer_char->move(0, 0); - ui_vp_player_char->move(0,0); + ui_vp_player_char->move(0, 0); } } } - switch (emote_mod) - { - case 1: case 2: case 6: + switch (emote_mod) { + case 1: + case 2: + case 6: play_preanim(false); break; - case 0: case 5: + case 0: + case 5: if (m_chatmessage[NONINTERRUPTING_PRE].toInt() == 0) handle_chatmessage_3(); else @@ -1593,51 +1582,45 @@ void Courtroom::handle_chatmessage_3() int f_evi_id = m_chatmessage[EVIDENCE_ID].toInt(); QString f_side = m_chatmessage[SIDE]; - if (f_evi_id > 0 && f_evi_id <= local_evidence_list.size()) - { - //shifted by 1 because 0 is no evidence per legacy standards + if (f_evi_id > 0 && f_evi_id <= local_evidence_list.size()) { + // shifted by 1 because 0 is no evidence per legacy standards QString f_image = local_evidence_list.at(f_evi_id - 1).image; - //def jud and hlp should display the evidence icon on the RIGHT side - bool is_left_side = !(f_side == "def" || f_side == "hlp" || f_side == "jud" || f_side == "jur"); - ui_vp_evidence_display->show_evidence(f_image, is_left_side, ui_sfx_slider->value()); + // def jud and hlp should display the evidence icon on the RIGHT side + bool is_left_side = !(f_side == "def" || f_side == "hlp" || + f_side == "jud" || f_side == "jur"); + ui_vp_evidence_display->show_evidence(f_image, is_left_side, + ui_sfx_slider->value()); } int emote_mod = m_chatmessage[EMOTE_MOD].toInt(); QString side = m_chatmessage[SIDE]; - if (emote_mod == 5 || - emote_mod == 6) - { + if (emote_mod == 5 || emote_mod == 6) { ui_vp_desk->hide(); ui_vp_legacy_desk->hide(); // Since we're zooming, hide the second character, and centre the first. - ui_vp_sideplayer_char->hide(); - ui_vp_player_char->move(0,0); + ui_vp_sideplayer_char->hide(); + ui_vp_player_char->move(0, 0); - if (side == "pro" || - side == "hlp" || - side == "wit") + if (side == "pro" || side == "hlp" || side == "wit") ui_vp_speedlines->play("prosecution_speedlines"); else ui_vp_speedlines->play("defense_speedlines"); - } int f_anim_state = 0; - //BLUE is from an enum in datatypes.h + // BLUE is from an enum in datatypes.h bool text_is_blue = m_chatmessage[TEXT_COLOR].toInt() == BLUE; - if (!text_is_blue && text_state == 1) - { - //talking + if (!text_is_blue && text_state == 1) { + // talking f_anim_state = 2; entire_message_is_blue = false; } - else - { - //idle + else { + // idle f_anim_state = 3; entire_message_is_blue = true; } @@ -1653,8 +1636,7 @@ void Courtroom::handle_chatmessage_3() ui_vp_player_char->play_talking(f_char, f_emote); anim_state = 2; } - else - { + else { ui_vp_player_char->play_idle(f_char, f_emote); anim_state = 3; } @@ -1662,31 +1644,27 @@ void Courtroom::handle_chatmessage_3() QString f_message = m_chatmessage[MESSAGE]; QStringList call_words = ao_app->get_call_words(); - for (QString word : call_words) - { - if (f_message.contains(word, Qt::CaseInsensitive)) - { + for (QString word : call_words) { + if (f_message.contains(word, Qt::CaseInsensitive)) { modcall_player->play(ao_app->get_sfx("word_call")); ao_app->alert(this); break; } } - } QString Courtroom::filter_ic_text(QString p_text) { // Get rid of centering. - if(p_text.startsWith(": ~~")) - { - // Don't forget, the p_text part actually everything after the name! - // Hence why we check for ': ~~'. + if (p_text.startsWith(": ~~")) { + // Don't forget, the p_text part actually everything after the name! + // Hence why we check for ': ~~'. - // Let's remove those two tildes, then. - // : _ ~ ~ - // 0 1 2 3 - p_text.remove(2,2); + // Let's remove those two tildes, then. + // : _ ~ ~ + // 0 1 2 3 + p_text.remove(2, 2); } // Get rid of the inline-colouring. @@ -1696,123 +1674,101 @@ QString Courtroom::filter_ic_text(QString p_text) bool ic_next_is_not_special = false; QString f_character = p_text.at(trick_check_pos); std::stack ic_colour_stack; - while (trick_check_pos < p_text.size()) - { - f_character = p_text.at(trick_check_pos); + while (trick_check_pos < p_text.size()) { + f_character = p_text.at(trick_check_pos); - // Escape character. - if (f_character == "\\" and !ic_next_is_not_special) - { - ic_next_is_not_special = true; - p_text.remove(trick_check_pos,1); - } + // Escape character. + if (f_character == "\\" and !ic_next_is_not_special) { + ic_next_is_not_special = true; + p_text.remove(trick_check_pos, 1); + } - // Text speed modifier. - else if (f_character == "{" and !ic_next_is_not_special) - { - p_text.remove(trick_check_pos,1); - } - else if (f_character == "}" and !ic_next_is_not_special) - { - p_text.remove(trick_check_pos,1); - } + // Text speed modifier. + else if (f_character == "{" and !ic_next_is_not_special) { + p_text.remove(trick_check_pos, 1); + } + else if (f_character == "}" and !ic_next_is_not_special) { + p_text.remove(trick_check_pos, 1); + } - // Orange inline colourisation. - else if (f_character == "|" and !ic_next_is_not_special) - { - if (!ic_colour_stack.empty()) - { - if (ic_colour_stack.top() == INLINE_ORANGE) - { - ic_colour_stack.pop(); - p_text.remove(trick_check_pos,1); - } - else - { - ic_colour_stack.push(INLINE_ORANGE); - p_text.remove(trick_check_pos,1); - } - } - else - { - ic_colour_stack.push(INLINE_ORANGE); - p_text.remove(trick_check_pos,1); - } + // Orange inline colourisation. + else if (f_character == "|" and !ic_next_is_not_special) { + if (!ic_colour_stack.empty()) { + if (ic_colour_stack.top() == INLINE_ORANGE) { + ic_colour_stack.pop(); + p_text.remove(trick_check_pos, 1); + } + else { + ic_colour_stack.push(INLINE_ORANGE); + p_text.remove(trick_check_pos, 1); + } } + else { + ic_colour_stack.push(INLINE_ORANGE); + p_text.remove(trick_check_pos, 1); + } + } - // Blue inline colourisation. - else if (f_character == "(" and !ic_next_is_not_special) - { - ic_colour_stack.push(INLINE_BLUE); - trick_check_pos++; + // Blue inline colourisation. + else if (f_character == "(" and !ic_next_is_not_special) { + ic_colour_stack.push(INLINE_BLUE); + trick_check_pos++; + } + else if (f_character == ")" and !ic_next_is_not_special and + !ic_colour_stack.empty()) { + if (ic_colour_stack.top() == INLINE_BLUE) { + ic_colour_stack.pop(); + trick_check_pos++; } - else if (f_character == ")" and !ic_next_is_not_special - and !ic_colour_stack.empty()) - { - if (ic_colour_stack.top() == INLINE_BLUE) - { - ic_colour_stack.pop(); - trick_check_pos++; - } - else - { - ic_next_is_not_special = true; - } + else { + ic_next_is_not_special = true; } + } - // Grey inline colourisation. - else if (f_character == "[" and !ic_next_is_not_special) - { - ic_colour_stack.push(INLINE_GREY); - trick_check_pos++; + // Grey inline colourisation. + else if (f_character == "[" and !ic_next_is_not_special) { + ic_colour_stack.push(INLINE_GREY); + trick_check_pos++; + } + else if (f_character == "]" and !ic_next_is_not_special and + !ic_colour_stack.empty()) { + if (ic_colour_stack.top() == INLINE_GREY) { + ic_colour_stack.pop(); + trick_check_pos++; } - else if (f_character == "]" and !ic_next_is_not_special - and !ic_colour_stack.empty()) - { - if (ic_colour_stack.top() == INLINE_GREY) - { - ic_colour_stack.pop(); - trick_check_pos++; - } - else - { - ic_next_is_not_special = true; - } + else { + ic_next_is_not_special = true; } + } - // Green inline colourisation. - else if (f_character == "`" and !ic_next_is_not_special) - { - if (!ic_colour_stack.empty()) - { - if (ic_colour_stack.top() == INLINE_GREEN) - { - ic_colour_stack.pop(); - p_text.remove(trick_check_pos,1); - } - else - { - ic_colour_stack.push(INLINE_GREEN); - p_text.remove(trick_check_pos,1); - } - } - else - { - ic_colour_stack.push(INLINE_GREEN); - p_text.remove(trick_check_pos,1); - } + // Green inline colourisation. + else if (f_character == "`" and !ic_next_is_not_special) { + if (!ic_colour_stack.empty()) { + if (ic_colour_stack.top() == INLINE_GREEN) { + ic_colour_stack.pop(); + p_text.remove(trick_check_pos, 1); + } + else { + ic_colour_stack.push(INLINE_GREEN); + p_text.remove(trick_check_pos, 1); + } } - else - { - trick_check_pos++; - ic_next_is_not_special = false; + else { + ic_colour_stack.push(INLINE_GREEN); + p_text.remove(trick_check_pos, 1); } + } + else { + trick_check_pos++; + ic_next_is_not_special = false; + } } return p_text; } -void Courtroom::append_ic_text(QString p_text, QString p_name, bool is_songchange) +void Courtroom::append_ic_text(QString p_text, QString p_name, + bool is_songchange) { QTextCharFormat bold; QTextCharFormat normal; @@ -1826,95 +1782,94 @@ void Courtroom::append_ic_text(QString p_text, QString p_name, bool is_songchang if (!is_songchange) p_text = filter_ic_text(p_text); - if (log_goes_downwards) - { - const bool is_scrolled_down = old_scrollbar_value == ui_ic_chatlog->verticalScrollBar()->maximum(); + if (log_goes_downwards) { + const bool is_scrolled_down = + old_scrollbar_value == ui_ic_chatlog->verticalScrollBar()->maximum(); - ui_ic_chatlog->moveCursor(QTextCursor::End); - - if (!first_message_sent) - { - ui_ic_chatlog->textCursor().insertText(p_name, bold); - first_message_sent = true; - } - else - { - ui_ic_chatlog->textCursor().insertText('\n' + p_name, bold); - } - - if (is_songchange) - { - ui_ic_chatlog->textCursor().insertText(" has played a song: ", normal); - ui_ic_chatlog->textCursor().insertText(p_text + ".", italics); - } - else - { - ui_ic_chatlog->textCursor().insertText(p_text, normal); - } - - // If we got too many blocks in the current log, delete some from the top. - while (ui_ic_chatlog->document()->blockCount() > log_maximum_blocks && log_maximum_blocks > 0) - { - ui_ic_chatlog->moveCursor(QTextCursor::Start); - ui_ic_chatlog->textCursor().select(QTextCursor::BlockUnderCursor); - ui_ic_chatlog->textCursor().removeSelectedText(); - ui_ic_chatlog->textCursor().deleteChar(); - //qDebug() << ui_ic_chatlog->document()->blockCount() << " < " << log_maximum_blocks; - } - - if (old_cursor.hasSelection() || !is_scrolled_down) - { - // The user has selected text or scrolled away from the bottom: maintain position. - ui_ic_chatlog->setTextCursor(old_cursor); - ui_ic_chatlog->verticalScrollBar()->setValue(old_scrollbar_value); - } - else - { - // The user hasn't selected any text and the scrollbar is at the bottom: scroll to the bottom. - ui_ic_chatlog->moveCursor(QTextCursor::End); - ui_ic_chatlog->verticalScrollBar()->setValue(ui_ic_chatlog->verticalScrollBar()->maximum()); - } - } - else - { - const bool is_scrolled_up = old_scrollbar_value == ui_ic_chatlog->verticalScrollBar()->minimum(); - - ui_ic_chatlog->moveCursor(QTextCursor::Start); + ui_ic_chatlog->moveCursor(QTextCursor::End); + if (!first_message_sent) { ui_ic_chatlog->textCursor().insertText(p_name, bold); + first_message_sent = true; + } + else { + ui_ic_chatlog->textCursor().insertText('\n' + p_name, bold); + } - if (is_songchange) - { - ui_ic_chatlog->textCursor().insertText(" has played a song: ", normal); - ui_ic_chatlog->textCursor().insertText(p_text + "." + '\n', italics); - } - else - { - ui_ic_chatlog->textCursor().insertText(p_text + '\n', normal); - } + if (is_songchange) { + ui_ic_chatlog->textCursor().insertText(" has played a song: ", normal); + ui_ic_chatlog->textCursor().insertText(p_text + ".", italics); + } + else { + ui_ic_chatlog->textCursor().insertText(p_text, normal); + } - // If we got too many blocks in the current log, delete some from the bottom. - while (ui_ic_chatlog->document()->blockCount() > log_maximum_blocks && log_maximum_blocks > 0) - { - ui_ic_chatlog->moveCursor(QTextCursor::End); - ui_ic_chatlog->textCursor().select(QTextCursor::BlockUnderCursor); - ui_ic_chatlog->textCursor().removeSelectedText(); - ui_ic_chatlog->textCursor().deletePreviousChar(); - //qDebug() << ui_ic_chatlog->document()->blockCount() << " < " << log_maximum_blocks; - } + // If we got too many blocks in the current log, delete some from the top. + while (ui_ic_chatlog->document()->blockCount() > log_maximum_blocks && + log_maximum_blocks > 0) { + ui_ic_chatlog->moveCursor(QTextCursor::Start); + ui_ic_chatlog->textCursor().select(QTextCursor::BlockUnderCursor); + ui_ic_chatlog->textCursor().removeSelectedText(); + ui_ic_chatlog->textCursor().deleteChar(); + // qDebug() << ui_ic_chatlog->document()->blockCount() << " < " << + // log_maximum_blocks; + } - if (old_cursor.hasSelection() || !is_scrolled_up) - { - // The user has selected text or scrolled away from the top: maintain position. - ui_ic_chatlog->setTextCursor(old_cursor); - ui_ic_chatlog->verticalScrollBar()->setValue(old_scrollbar_value); - } - else - { - // The user hasn't selected any text and the scrollbar is at the top: scroll to the top. - ui_ic_chatlog->moveCursor(QTextCursor::Start); - ui_ic_chatlog->verticalScrollBar()->setValue(ui_ic_chatlog->verticalScrollBar()->minimum()); - } + if (old_cursor.hasSelection() || !is_scrolled_down) { + // The user has selected text or scrolled away from the bottom: maintain + // position. + ui_ic_chatlog->setTextCursor(old_cursor); + ui_ic_chatlog->verticalScrollBar()->setValue(old_scrollbar_value); + } + else { + // The user hasn't selected any text and the scrollbar is at the bottom: + // scroll to the bottom. + ui_ic_chatlog->moveCursor(QTextCursor::End); + ui_ic_chatlog->verticalScrollBar()->setValue( + ui_ic_chatlog->verticalScrollBar()->maximum()); + } + } + else { + const bool is_scrolled_up = + old_scrollbar_value == ui_ic_chatlog->verticalScrollBar()->minimum(); + + ui_ic_chatlog->moveCursor(QTextCursor::Start); + + ui_ic_chatlog->textCursor().insertText(p_name, bold); + + if (is_songchange) { + ui_ic_chatlog->textCursor().insertText(" has played a song: ", normal); + ui_ic_chatlog->textCursor().insertText(p_text + "." + '\n', italics); + } + else { + ui_ic_chatlog->textCursor().insertText(p_text + '\n', normal); + } + + // If we got too many blocks in the current log, delete some from the + // bottom. + while (ui_ic_chatlog->document()->blockCount() > log_maximum_blocks && + log_maximum_blocks > 0) { + ui_ic_chatlog->moveCursor(QTextCursor::End); + ui_ic_chatlog->textCursor().select(QTextCursor::BlockUnderCursor); + ui_ic_chatlog->textCursor().removeSelectedText(); + ui_ic_chatlog->textCursor().deletePreviousChar(); + // qDebug() << ui_ic_chatlog->document()->blockCount() << " < " << + // log_maximum_blocks; + } + + if (old_cursor.hasSelection() || !is_scrolled_up) { + // The user has selected text or scrolled away from the top: maintain + // position. + ui_ic_chatlog->setTextCursor(old_cursor); + ui_ic_chatlog->verticalScrollBar()->setValue(old_scrollbar_value); + } + else { + // The user hasn't selected any text and the scrollbar is at the top: + // scroll to the top. + ui_ic_chatlog->moveCursor(QTextCursor::Start); + ui_ic_chatlog->verticalScrollBar()->setValue( + ui_ic_chatlog->verticalScrollBar()->minimum()); + } } } @@ -1923,7 +1878,8 @@ void Courtroom::play_preanim(bool noninterrupting) QString f_char = m_chatmessage[CHAR_NAME]; QString f_preanim = m_chatmessage[PRE_EMOTE]; - //all time values in char.inis are multiplied by a constant(time_mod) to get the actual time + // all time values in char.inis are multiplied by a constant(time_mod) to get + // the actual time int ao2_duration = ao_app->get_ao2_preanim_duration(f_char, f_preanim); int text_delay = ao_app->get_text_delay(f_char, f_preanim) * time_mod; int sfx_delay = m_chatmessage[SFX_DELAY].toInt() * 60; @@ -1936,10 +1892,9 @@ void Courtroom::play_preanim(bool noninterrupting) preanim_duration = ao2_duration; sfx_delay_timer->start(sfx_delay); - QString anim_to_find = ao_app->get_image_suffix(ao_app->get_character_path(f_char, f_preanim)); - if (!file_exists(anim_to_find) || - preanim_duration < 0) - { + QString anim_to_find = + ao_app->get_image_suffix(ao_app->get_character_path(f_char, f_preanim)); + if (!file_exists(anim_to_find) || preanim_duration < 0) { if (noninterrupting) anim_state = 4; else @@ -1969,19 +1924,16 @@ void Courtroom::preanim_done() handle_chatmessage_3(); } -void Courtroom::realization_done() -{ - ui_vp_realization->hide(); -} +void Courtroom::realization_done() { ui_vp_realization->hide(); } void Courtroom::start_chat_ticking() { - //we need to ensure that the text isn't already ticking because this function can be called by two logic paths + // we need to ensure that the text isn't already ticking because this function + // can be called by two logic paths if (text_state != 0) return; - if (m_chatmessage[REALIZATION] == "1") - { + if (m_chatmessage[REALIZATION] == "1") { realization_timer->start(60); ui_vp_realization->show(); sfx_player->play(ao_app->get_custom_realization(m_chatmessage[CHAR_NAME])); @@ -1991,18 +1943,16 @@ void Courtroom::start_chat_ticking() set_text_color(); rainbow_counter = 0; - if (chatmessage_is_empty) - { - //since the message is empty, it's technically done ticking + if (chatmessage_is_empty) { + // since the message is empty, it's technically done ticking text_state = 2; return; } // At this point, we'd do well to clear the inline colour stack. // This stops it from flowing into next messages. - while (!inline_colour_stack.empty()) - { - inline_colour_stack.pop(); + while (!inline_colour_stack.empty()) { + inline_colour_stack.pop(); } ui_vp_chatbox->show(); @@ -2010,8 +1960,8 @@ void Courtroom::start_chat_ticking() tick_pos = 0; blip_pos = 0; - // Just in case we somehow got inline blue text left over from a previous message, - // let's set it to false. + // Just in case we somehow got inline blue text left over from a previous + // message, let's set it to false. inline_blue_depth = 0; // At the start of every new message, we set the text speed to the default. @@ -2022,14 +1972,14 @@ void Courtroom::start_chat_ticking() blip_player->set_blips(ao_app->get_sfx_suffix("sfx-blip" + f_gender)); - //means text is currently ticking + // means text is currently ticking text_state = 1; } void Courtroom::chat_tick() { - //note: this is called fairly often(every 60 ms when char is talking) - //do not perform heavy operations here + // note: this is called fairly often(every 60 ms when char is talking) + // do not perform heavy operations here QString f_message = m_chatmessage[MESSAGE]; f_message.remove(0, tick_pos); @@ -2042,23 +1992,20 @@ void Courtroom::chat_tick() // If previously, we have detected that the message is centered, now // is the time to remove those two tildes at the start. - if (message_is_centered) - { - f_message.remove(0,2); + if (message_is_centered) { + f_message.remove(0, 2); } - if (f_message.size() == 0) - { + if (f_message.size() == 0) { text_state = 2; - if (anim_state != 4) - { + if (anim_state != 4) { anim_state = 3; - ui_vp_player_char->play_idle(m_chatmessage[CHAR_NAME], m_chatmessage[EMOTE]); + ui_vp_player_char->play_idle(m_chatmessage[CHAR_NAME], + m_chatmessage[EMOTE]); } } - else - { + else { QTextBoundaryFinder tbf(QTextBoundaryFinder::Grapheme, f_message); QString f_character; int f_char_length; @@ -2073,174 +2020,163 @@ void Courtroom::chat_tick() f_char_length = f_character.length(); f_character = f_character.toHtmlEscaped(); - if (f_character == " ") ui_vp_message->insertPlainText(" "); // Escape character. - else if (f_character == "\\" and !next_character_is_not_special) - { - next_character_is_not_special = true; - formatting_char = true; + else if (f_character == "\\" and !next_character_is_not_special) { + next_character_is_not_special = true; + formatting_char = true; } // Text speed modifier. - else if (f_character == "{" and !next_character_is_not_special) - { - // ++, because it INCREASES delay! - current_display_speed++; - formatting_char = true; + else if (f_character == "{" and !next_character_is_not_special) { + // ++, because it INCREASES delay! + current_display_speed++; + formatting_char = true; } - else if (f_character == "}" and !next_character_is_not_special) - { - current_display_speed--; - formatting_char = true; + else if (f_character == "}" and !next_character_is_not_special) { + current_display_speed--; + formatting_char = true; } // Orange inline colourisation. - else if (f_character == "|" and !next_character_is_not_special) - { - if (!inline_colour_stack.empty()) - { - if (inline_colour_stack.top() == INLINE_ORANGE) - { - inline_colour_stack.pop(); - } - else - { - inline_colour_stack.push(INLINE_ORANGE); - } + else if (f_character == "|" and !next_character_is_not_special) { + if (!inline_colour_stack.empty()) { + if (inline_colour_stack.top() == INLINE_ORANGE) { + inline_colour_stack.pop(); } - else - { - inline_colour_stack.push(INLINE_ORANGE); + else { + inline_colour_stack.push(INLINE_ORANGE); } - formatting_char = true; + } + else { + inline_colour_stack.push(INLINE_ORANGE); + } + formatting_char = true; } // Blue inline colourisation. - else if (f_character == "(" and !next_character_is_not_special) - { - inline_colour_stack.push(INLINE_BLUE); - ui_vp_message->insertHtml("" + f_character + ""); + else if (f_character == "(" and !next_character_is_not_special) { + inline_colour_stack.push(INLINE_BLUE); + ui_vp_message->insertHtml("" + f_character + ""); - // Increase how deep we are in inline blues. - inline_blue_depth++; + // Increase how deep we are in inline blues. + inline_blue_depth++; - // Here, we check if the entire message is blue. - // If it isn't, we stop talking. - if (!entire_message_is_blue and anim_state != 4) - { - QString f_char = m_chatmessage[CHAR_NAME]; - QString f_emote = m_chatmessage[EMOTE]; - ui_vp_player_char->play_idle(f_char, f_emote); - } + // Here, we check if the entire message is blue. + // If it isn't, we stop talking. + if (!entire_message_is_blue and anim_state != 4) { + QString f_char = m_chatmessage[CHAR_NAME]; + QString f_emote = m_chatmessage[EMOTE]; + ui_vp_player_char->play_idle(f_char, f_emote); + } } - else if (f_character == ")" and !next_character_is_not_special - and !inline_colour_stack.empty()) - { - if (inline_colour_stack.top() == INLINE_BLUE) - { - inline_colour_stack.pop(); - ui_vp_message->insertHtml("" + f_character + ""); + else if (f_character == ")" and !next_character_is_not_special and + !inline_colour_stack.empty()) { + if (inline_colour_stack.top() == INLINE_BLUE) { + inline_colour_stack.pop(); + ui_vp_message->insertHtml("" + f_character + ""); - // Decrease how deep we are in inline blues. - // Just in case, we do a check if we're above zero, but we should be. - if (inline_blue_depth > 0) - { - inline_blue_depth--; - // Here, we check if the entire message is blue. - // If it isn't, we start talking if we have completely climbed out of inline blues. - if (!entire_message_is_blue) - { - // We should only go back to talking if we're out of inline blues, not during a non. int. pre, and not on the last character. - if (inline_blue_depth == 0 and anim_state != 4 and !(tick_pos+1 >= f_message.size())) - { - QString f_char = m_chatmessage[CHAR_NAME]; - QString f_emote = m_chatmessage[EMOTE]; - ui_vp_player_char->play_talking(f_char, f_emote); - } - } + // Decrease how deep we are in inline blues. + // Just in case, we do a check if we're above zero, but we should be. + if (inline_blue_depth > 0) { + inline_blue_depth--; + // Here, we check if the entire message is blue. + // If it isn't, we start talking if we have completely climbed out of + // inline blues. + if (!entire_message_is_blue) { + // We should only go back to talking if we're out of inline blues, + // not during a non. int. pre, and not on the last character. + if (inline_blue_depth == 0 and anim_state != 4 and + !(tick_pos + 1 >= f_message.size())) { + QString f_char = m_chatmessage[CHAR_NAME]; + QString f_emote = m_chatmessage[EMOTE]; + ui_vp_player_char->play_talking(f_char, f_emote); } + } } - else - { - next_character_is_not_special = true; - tick_pos -= f_char_length; - } + } + else { + next_character_is_not_special = true; + tick_pos -= f_char_length; + } } // Grey inline colourisation. - else if (f_character == "[" and !next_character_is_not_special) - { - inline_colour_stack.push(INLINE_GREY); - ui_vp_message->insertHtml("" + f_character + ""); + else if (f_character == "[" and !next_character_is_not_special) { + inline_colour_stack.push(INLINE_GREY); + ui_vp_message->insertHtml("" + + f_character + ""); } - else if (f_character == "]" and !next_character_is_not_special - and !inline_colour_stack.empty()) - { - if (inline_colour_stack.top() == INLINE_GREY) - { - inline_colour_stack.pop(); - ui_vp_message->insertHtml("" + f_character + ""); - } - else - { - next_character_is_not_special = true; - tick_pos -= f_char_length; - } + else if (f_character == "]" and !next_character_is_not_special and + !inline_colour_stack.empty()) { + if (inline_colour_stack.top() == INLINE_GREY) { + inline_colour_stack.pop(); + ui_vp_message->insertHtml("" + f_character + ""); + } + else { + next_character_is_not_special = true; + tick_pos -= f_char_length; + } } // Green inline colourisation. - else if (f_character == "`" and !next_character_is_not_special) - { - if (!inline_colour_stack.empty()) - { - if (inline_colour_stack.top() == INLINE_GREEN) - { - inline_colour_stack.pop(); - formatting_char = true; - } - else - { - inline_colour_stack.push(INLINE_GREEN); - formatting_char = true; - } + else if (f_character == "`" and !next_character_is_not_special) { + if (!inline_colour_stack.empty()) { + if (inline_colour_stack.top() == INLINE_GREEN) { + inline_colour_stack.pop(); + formatting_char = true; } - else - { - inline_colour_stack.push(INLINE_GREEN); - formatting_char = true; + else { + inline_colour_stack.push(INLINE_GREEN); + formatting_char = true; } - } - else - { - next_character_is_not_special = false; - if (!inline_colour_stack.empty()) - { - switch (inline_colour_stack.top()) { - case INLINE_ORANGE: - ui_vp_message->insertHtml("" + f_character + ""); - break; - case INLINE_BLUE: - ui_vp_message->insertHtml("" + f_character + ""); - break; - case INLINE_GREEN: - ui_vp_message->insertHtml("" + f_character + ""); - break; - case INLINE_GREY: - ui_vp_message->insertHtml("" + f_character + ""); - break; - } } - else - { - if (m_chatmessage[TEXT_COLOR].toInt() == RAINBOW) - { + else { + inline_colour_stack.push(INLINE_GREEN); + formatting_char = true; + } + } + else { + next_character_is_not_special = false; + if (!inline_colour_stack.empty()) { + switch (inline_colour_stack.top()) { + case INLINE_ORANGE: + ui_vp_message->insertHtml( + "" + + f_character + ""); + break; + case INLINE_BLUE: + ui_vp_message->insertHtml( + "" + f_character + ""); + break; + case INLINE_GREEN: + ui_vp_message->insertHtml( + "" + f_character + ""); + break; + case INLINE_GREY: + ui_vp_message->insertHtml("" + f_character + ""); + break; + } + } + else { + if (m_chatmessage[TEXT_COLOR].toInt() == RAINBOW) { QString html_color; - switch (rainbow_counter) - { + switch (rainbow_counter) { case 0: html_color = get_text_color(QString::number(RED)).name(); break; @@ -2260,33 +2196,30 @@ void Courtroom::chat_tick() ++rainbow_counter; - ui_vp_message->insertHtml("" + f_character + ""); + ui_vp_message->insertHtml("" + + f_character + ""); } else ui_vp_message->insertHtml(f_character); } - if (message_is_centered) - { - ui_vp_message->setAlignment(Qt::AlignCenter); + if (message_is_centered) { + ui_vp_message->setAlignment(Qt::AlignCenter); } - else - { - ui_vp_message->setAlignment(Qt::AlignLeft); + else { + ui_vp_message->setAlignment(Qt::AlignLeft); } } QScrollBar *scroll = ui_vp_message->verticalScrollBar(); scroll->setValue(scroll->maximum()); - if(blank_blip) + if (blank_blip) qDebug() << "blank_blip found true"; - if (f_character != ' ' || blank_blip) - { + if (f_character != ' ' || blank_blip) { - if (blip_pos % blip_rate == 0 && !formatting_char) - { + if (blip_pos % blip_rate == 0 && !formatting_char) { blip_pos = 0; blip_player->blip_tick(); } @@ -2296,32 +2229,27 @@ void Courtroom::chat_tick() tick_pos += f_char_length; - // Restart the timer, but according to the newly set speeds, if there were any. - // Keep the speed at bay. - if (current_display_speed < 0) - { - current_display_speed = 0; + // Restart the timer, but according to the newly set speeds, if there were + // any. Keep the speed at bay. + if (current_display_speed < 0) { + current_display_speed = 0; } - if (current_display_speed > 6) - { - current_display_speed = 6; + if (current_display_speed > 6) { + current_display_speed = 6; } - // If we had a formatting char, we shouldn't wait so long again, as it won't appear! - if (formatting_char) - { - chat_tick_timer->start(1); + // If we had a formatting char, we shouldn't wait so long again, as it won't + // appear! + if (formatting_char) { + chat_tick_timer->start(1); } - else - { - chat_tick_timer->start(message_display_speed[current_display_speed]); + else { + chat_tick_timer->start(message_display_speed[current_display_speed]); } - } } - void Courtroom::show_testimony() { if (!testimony_in_progress || m_chatmessage[SIDE] != "wit") @@ -2357,57 +2285,51 @@ void Courtroom::set_scene() if (testimony_in_progress) show_testimony(); - //witness is default if pos is invalid + // witness is default if pos is invalid QString f_background = "witnessempty"; QString f_desk_image = "stand"; QString f_desk_mod = m_chatmessage[DESK_MOD]; QString f_side = m_chatmessage[SIDE]; - if (f_side == "def") - { + if (f_side == "def") { f_background = "defenseempty"; if (is_ao2_bg) f_desk_image = "defensedesk"; else f_desk_image = "bancodefensa"; } - else if (f_side == "pro") - { + else if (f_side == "pro") { f_background = "prosecutorempty"; if (is_ao2_bg) f_desk_image = "prosecutiondesk"; else f_desk_image = "bancoacusacion"; } - else if (f_side == "jud") - { + else if (f_side == "jud") { f_background = "judgestand"; f_desk_image = "judgedesk"; } - else if (f_side == "hld") - { + else if (f_side == "hld") { f_background = "helperstand"; f_desk_image = "helperdesk"; } - else if (f_side == "hlp") - { + else if (f_side == "hlp") { f_background = "prohelperstand"; f_desk_image = "prohelperdesk"; } - else if (f_side == "jur" && (file_exists(ao_app->get_background_path("jurystand.png")) || - file_exists(ao_app->get_background_path("jurystand.gif")))) - { + else if (f_side == "jur" && + (file_exists(ao_app->get_background_path("jurystand.png")) || + file_exists(ao_app->get_background_path("jurystand.gif")))) { f_background = "jurystand"; f_desk_image = "jurydesk"; } - else if (f_side == "sea" && (file_exists(ao_app->get_background_path("seancestand.png")) || - file_exists(ao_app->get_background_path("seancestand.gif")))) - { + else if (f_side == "sea" && + (file_exists(ao_app->get_background_path("seancestand.png")) || + file_exists(ao_app->get_background_path("seancestand.gif")))) { f_background = "seancestand"; f_desk_image = "seancedesk"; } - else - { + else { if (is_ao2_bg) f_desk_image = "stand"; else @@ -2418,30 +2340,23 @@ void Courtroom::set_scene() ui_vp_desk->set_image(f_desk_image); ui_vp_legacy_desk->set_legacy_desk(f_desk_image); - if (f_desk_mod == "0" || (f_desk_mod != "1" && - (f_side == "jud" || - f_side == "hld" || - f_side == "hlp"))) - { + if (f_desk_mod == "0" || + (f_desk_mod != "1" && + (f_side == "jud" || f_side == "hld" || f_side == "hlp"))) { ui_vp_desk->hide(); ui_vp_legacy_desk->hide(); } - else if (is_ao2_bg || (f_side == "jud" || - f_side == "hld" || - f_side == "hlp")) - { + else if (is_ao2_bg || + (f_side == "jud" || f_side == "hld" || f_side == "hlp")) { ui_vp_legacy_desk->hide(); ui_vp_desk->show(); } - else - { - if (f_side == "wit") - { + else { + if (f_side == "wit") { ui_vp_desk->show(); ui_vp_legacy_desk->hide(); } - else - { + else { ui_vp_desk->hide(); ui_vp_legacy_desk->show(); } @@ -2450,9 +2365,10 @@ void Courtroom::set_scene() void Courtroom::set_text_color() { - QColor textcolor = ao_app->get_chat_color(m_chatmessage[TEXT_COLOR], ao_app->get_chat(m_chatmessage[CHAR_NAME])); + QColor textcolor = ao_app->get_chat_color( + m_chatmessage[TEXT_COLOR], ao_app->get_chat(m_chatmessage[CHAR_NAME])); - ui_vp_message->setTextBackgroundColor(QColor(0,0,0,0)); + ui_vp_message->setTextBackgroundColor(QColor(0, 0, 0, 0)); ui_vp_message->setTextColor(textcolor); QString style = "background-color: rgba(0, 0, 0, 0);"; @@ -2469,7 +2385,8 @@ void Courtroom::set_text_color() QColor Courtroom::get_text_color(QString color) { - return ao_app->get_chat_color(color, ao_app->get_chat(m_chatmessage[CHAR_NAME])); + return ao_app->get_chat_color(color, + ao_app->get_chat(m_chatmessage[CHAR_NAME])); } void Courtroom::set_ip_list(QString p_list) @@ -2486,8 +2403,7 @@ void Courtroom::set_mute(bool p_muted, int p_cid) if (p_muted) ui_muted->show(); - else - { + else { ui_muted->hide(); ui_ic_chat_message->setFocus(); } @@ -2522,27 +2438,23 @@ void Courtroom::handle_song(QStringList *p_contents) f_song_clear = f_song_clear.left(f_song_clear.lastIndexOf(".")); int n_char = f_contents.at(1).toInt(); - if (n_char < 0 || n_char >= char_list.size()) - { + if (n_char < 0 || n_char >= char_list.size()) { music_player->play(f_song); } - else - { + else { QString str_char = char_list.at(n_char).name; QString str_show = char_list.at(n_char).name; - if (p_contents->length() > 2) - { - str_show = p_contents->at(2); + if (p_contents->length() > 2) { + str_show = p_contents->at(2); } - if (!mute_map.value(n_char)) - { - chatlogpiece* temp = new chatlogpiece(str_char, str_show, f_song, true); + if (!mute_map.value(n_char)) { + chatlogpiece *temp = new chatlogpiece(str_char, str_show, f_song, true); ic_chatlog_history.append(*temp); - while(ic_chatlog_history.size() > log_maximum_blocks && log_maximum_blocks > 0) - { + while (ic_chatlog_history.size() > log_maximum_blocks && + log_maximum_blocks > 0) { ic_chatlog_history.removeFirst(); } @@ -2556,33 +2468,29 @@ void Courtroom::handle_wtce(QString p_wtce, int variant) { QString sfx_file = "courtroom_sounds.ini"; - //witness testimony - if (p_wtce == "testimony1") - { + // witness testimony + if (p_wtce == "testimony1") { sfx_player->play(ao_app->get_sfx("witness_testimony")); ui_vp_wtce->play("witnesstestimony"); testimony_in_progress = true; show_testimony(); } - //cross examination - else if (p_wtce == "testimony2") - { + // cross examination + else if (p_wtce == "testimony2") { sfx_player->play(ao_app->get_sfx("cross_examination")); ui_vp_wtce->play("crossexamination"); testimony_in_progress = false; } - else if (p_wtce == "judgeruling") - { - if (variant == 0) - { - sfx_player->play(ao_app->get_sfx("not_guilty")); - ui_vp_wtce->play("notguilty"); - testimony_in_progress = false; + else if (p_wtce == "judgeruling") { + if (variant == 0) { + sfx_player->play(ao_app->get_sfx("not_guilty")); + ui_vp_wtce->play("notguilty"); + testimony_in_progress = false; } else if (variant == 1) { - sfx_player->play(ao_app->get_sfx("guilty")); - ui_vp_wtce->play("guilty"); - testimony_in_progress = false; + sfx_player->play(ao_app->get_sfx("guilty")); + ui_vp_wtce->play("guilty"); + testimony_in_progress = false; } } } @@ -2592,22 +2500,20 @@ void Courtroom::set_hp_bar(int p_bar, int p_state) if (p_state < 0 || p_state > 10) return; - if (p_bar == 1) - { + if (p_bar == 1) { ui_defense_bar->set_image("defensebar" + QString::number(p_state) + ".png"); defense_bar_state = p_state; } - else if (p_bar == 2) - { - ui_prosecution_bar->set_image("prosecutionbar" + QString::number(p_state) + ".png"); + else if (p_bar == 2) { + ui_prosecution_bar->set_image("prosecutionbar" + QString::number(p_state) + + ".png"); prosecution_bar_state = p_state; } } void Courtroom::toggle_judge_buttons(bool is_on) { - if (is_on) - { + if (is_on) { ui_witness_testimony->show(); ui_cross_examination->show(); ui_guilty->show(); @@ -2617,8 +2523,7 @@ void Courtroom::toggle_judge_buttons(bool is_on) ui_prosecution_minus->show(); ui_prosecution_plus->show(); } - else - { + else { ui_witness_testimony->hide(); ui_cross_examination->hide(); ui_guilty->hide(); @@ -2633,26 +2538,24 @@ void Courtroom::toggle_judge_buttons(bool is_on) void Courtroom::mod_called(QString p_ip) { ui_server_chatlog->append(p_ip); - if (ui_guard->isChecked()) - { + if (ui_guard->isChecked()) { modcall_player->play(ao_app->get_sfx("mod_call")); ao_app->alert(this); } } -void Courtroom::case_called(QString msg, bool def, bool pro, bool jud, bool jur, bool steno) +void Courtroom::case_called(QString msg, bool def, bool pro, bool jud, bool jur, + bool steno) { - if (ui_casing->isChecked()) - { + if (ui_casing->isChecked()) { ui_server_chatlog->append(msg); if ((ao_app->get_casing_defence_enabled() && def) || (ao_app->get_casing_prosecution_enabled() && pro) || (ao_app->get_casing_judge_enabled() && jud) || (ao_app->get_casing_juror_enabled() && jur) || - (ao_app->get_casing_steno_enabled() && steno)) - { - modcall_player->play(ao_app->get_sfx("case_call")); - ao_app->alert(this); + (ao_app->get_casing_steno_enabled() && steno)) { + modcall_player->play(ao_app->get_sfx("case_call")); + ao_app->alert(this); } } } @@ -2664,104 +2567,100 @@ void Courtroom::on_ooc_return_pressed() if (ooc_message == "" || ui_ooc_chat_name->text() == "") return; - if (ooc_message.startsWith("/pos")) - { - if (ooc_message == "/pos jud") - { + if (ooc_message.startsWith("/pos")) { + if (ooc_message == "/pos jud") { toggle_judge_buttons(true); } - else - { + else { toggle_judge_buttons(false); } } - else if (ooc_message.startsWith("/login")) - { + else if (ooc_message.startsWith("/login")) { ui_guard->show(); - append_server_chatmessage("CLIENT", "You were granted the Guard button.", "1"); + append_server_chatmessage("CLIENT", "You were granted the Guard button.", + "1"); } - else if (ooc_message.startsWith("/rainbow") && ao_app->yellow_text_enabled && !rainbow_appended) - { - //ui_text_color->addItem("Rainbow"); + else if (ooc_message.startsWith("/rainbow") && ao_app->yellow_text_enabled && + !rainbow_appended) { + // ui_text_color->addItem("Rainbow"); ui_ooc_chat_message->clear(); - //rainbow_appended = true; - append_server_chatmessage("CLIENT", "This does nohing, but there you go.", "1"); + // rainbow_appended = true; + append_server_chatmessage("CLIENT", "This does nohing, but there you go.", + "1"); return; } - else if (ooc_message.startsWith("/settings")) - { + else if (ooc_message.startsWith("/settings")) { ui_ooc_chat_message->clear(); ao_app->call_settings_menu(); append_server_chatmessage("CLIENT", "You opened the settings menu.", "1"); return; } - else if (ooc_message.startsWith("/pair")) - { + else if (ooc_message.startsWith("/pair")) { ui_ooc_chat_message->clear(); - ooc_message.remove(0,6); - + ooc_message.remove(0, 6); + bool ok; int whom = ooc_message.toInt(&ok); - if (ok) - { - if (whom > -1) - { + if (ok) { + if (whom > -1) { other_charid = whom; QString msg = "You will now pair up with "; msg.append(char_list.at(whom).name); msg.append(" if they also choose your character in return."); append_server_chatmessage("CLIENT", msg, "1"); } - else - { + else { other_charid = -1; - append_server_chatmessage("CLIENT", "You are no longer paired with anyone.", "1"); + append_server_chatmessage("CLIENT", + "You are no longer paired with anyone.", "1"); } } - else - { - append_server_chatmessage("CLIENT", "Are you sure you typed that well? The char ID could not be recognised.", "1"); + else { + append_server_chatmessage("CLIENT", + "Are you sure you typed that well? The char ID " + "could not be recognised.", + "1"); } return; } - else if (ooc_message.startsWith("/offset")) - { + else if (ooc_message.startsWith("/offset")) { ui_ooc_chat_message->clear(); - ooc_message.remove(0,8); - + ooc_message.remove(0, 8); + bool ok; int off = ooc_message.toInt(&ok); - if (ok) - { - if (off >= -100 && off <= 100) - { + if (ok) { + if (off >= -100 && off <= 100) { offset_with_pair = off; QString msg = "You have set your offset to "; msg.append(QString::number(off)); msg.append("%."); append_server_chatmessage("CLIENT", msg, "1"); } - else - { - append_server_chatmessage("CLIENT", "Your offset must be between -100% and 100%!", "1"); + else { + append_server_chatmessage( + "CLIENT", "Your offset must be between -100% and 100%!", "1"); } } - else - { - append_server_chatmessage("CLIENT", "That offset does not look like one.", "1"); + else { + append_server_chatmessage("CLIENT", "That offset does not look like one.", + "1"); } return; } - else if (ooc_message.startsWith("/switch_am")) - { - append_server_chatmessage("CLIENT", "You switched your music and area list.", "1"); - on_switch_area_music_clicked(); - ui_ooc_chat_message->clear(); - return; + else if (ooc_message.startsWith("/switch_am")) { + append_server_chatmessage("CLIENT", + "You switched your music and area list.", "1"); + on_switch_area_music_clicked(); + ui_ooc_chat_message->clear(); + return; } - else if (ooc_message.startsWith("/enable_blocks")) - { - append_server_chatmessage("CLIENT", "You have forcefully enabled features that the server may not support. You may not be able to talk IC, or worse, because of this.", "1"); + else if (ooc_message.startsWith("/enable_blocks")) { + append_server_chatmessage( + "CLIENT", + "You have forcefully enabled features that the server may not support. " + "You may not be able to talk IC, or worse, because of this.", + "1"); ao_app->cccc_ic_support_enabled = true; ao_app->arup_enabled = true; ao_app->modcall_reason_enabled = true; @@ -2769,23 +2668,24 @@ void Courtroom::on_ooc_return_pressed() ui_ooc_chat_message->clear(); return; } - else if (ooc_message.startsWith("/non_int_pre")) - { + else if (ooc_message.startsWith("/non_int_pre")) { if (ui_pre_non_interrupt->isChecked()) - append_server_chatmessage("CLIENT", "Your pre-animations interrupt again.", "1"); + append_server_chatmessage("CLIENT", + "Your pre-animations interrupt again.", "1"); else - append_server_chatmessage("CLIENT", "Your pre-animations will not interrupt text.", "1"); + append_server_chatmessage( + "CLIENT", "Your pre-animations will not interrupt text.", "1"); ui_pre_non_interrupt->setChecked(!ui_pre_non_interrupt->isChecked()); ui_ooc_chat_message->clear(); return; } - else if (ooc_message.startsWith("/save_chatlog")) - { + else if (ooc_message.startsWith("/save_chatlog")) { QFile file("chatlog.txt"); - if (!file.open(QIODevice::WriteOnly | QIODevice::Text | QIODevice::Truncate)) - { - append_server_chatmessage("CLIENT", "Couldn't open chatlog.txt to write into.", "1"); + if (!file.open(QIODevice::WriteOnly | QIODevice::Text | + QIODevice::Truncate)) { + append_server_chatmessage( + "CLIENT", "Couldn't open chatlog.txt to write into.", "1"); ui_ooc_chat_message->clear(); return; } @@ -2793,8 +2693,8 @@ void Courtroom::on_ooc_return_pressed() QTextStream out(&file); foreach (chatlogpiece item, ic_chatlog_history) { - out << item.get_full() << '\n'; - } + out << item.get_full() << '\n'; + } file.close(); @@ -2802,39 +2702,49 @@ void Courtroom::on_ooc_return_pressed() ui_ooc_chat_message->clear(); return; } - else if (ooc_message.startsWith("/load_case")) - { + else if (ooc_message.startsWith("/load_case")) { QStringList command = ooc_message.split(" ", QString::SkipEmptyParts); QDir casefolder("base/cases"); - if (!casefolder.exists()) - { - QDir::current().mkdir("base/" + casefolder.dirName()); - append_server_chatmessage("CLIENT", "You don't have a `base/cases/` folder! It was just made for you, but seeing as it WAS just made for you, it's likely the case file you're looking for can't be found in there.", "1"); - ui_ooc_chat_message->clear(); - return; + if (!casefolder.exists()) { + QDir::current().mkdir("base/" + casefolder.dirName()); + append_server_chatmessage( + "CLIENT", + "You don't have a `base/cases/` folder! It was just made for you, " + "but seeing as it WAS just made for you, it's likely the case file " + "you're looking for can't be found in there.", + "1"); + ui_ooc_chat_message->clear(); + return; } QStringList caseslist = casefolder.entryList(); caseslist.removeOne("."); caseslist.removeOne(".."); - caseslist.replaceInStrings(".ini",""); + caseslist.replaceInStrings(".ini", ""); - if (command.size() < 2) - { - append_server_chatmessage("CLIENT", "You need to give a filename to load (extension not needed)! Make sure that it is in the `base/cases/` folder, and that it is a correctly formatted ini.\nCases you can load: " + caseslist.join(", "), "1"); + if (command.size() < 2) { + append_server_chatmessage( + "CLIENT", + "You need to give a filename to load (extension not needed)! Make " + "sure that it is in the `base/cases/` folder, and that it is a " + "correctly formatted ini.\nCases you can load: " + + caseslist.join(", "), + "1"); ui_ooc_chat_message->clear(); return; } - - if (command.size() > 2) - { - append_server_chatmessage("CLIENT", "Too many arguments to load a case! You only need one filename, without extension.", "1"); + if (command.size() > 2) { + append_server_chatmessage("CLIENT", + "Too many arguments to load a case! You only " + "need one filename, without extension.", + "1"); ui_ooc_chat_message->clear(); return; } - QSettings casefile("base/cases/" + command[1] + ".ini", QSettings::IniFormat); + QSettings casefile("base/cases/" + command[1] + ".ini", + QSettings::IniFormat); QString caseauth = casefile.value("author", "").value(); QString casedoc = casefile.value("doc", "").value(); @@ -2842,88 +2752,108 @@ void Courtroom::on_ooc_return_pressed() QString casestatus = casefile.value("status", "").value(); if (!caseauth.isEmpty()) - append_server_chatmessage("CLIENT", "Case made by " + caseauth + ".", "1"); + append_server_chatmessage("CLIENT", "Case made by " + caseauth + ".", + "1"); if (!casedoc.isEmpty()) - ao_app->send_server_packet(new AOPacket("CT#" + ui_ooc_chat_name->text() + "#/doc " + casedoc + "#%")); + ao_app->send_server_packet(new AOPacket("CT#" + ui_ooc_chat_name->text() + + "#/doc " + casedoc + "#%")); if (!casestatus.isEmpty()) - ao_app->send_server_packet(new AOPacket("CT#" + ui_ooc_chat_name->text() + "#/status " + casestatus + "#%")); + ao_app->send_server_packet(new AOPacket("CT#" + ui_ooc_chat_name->text() + + "#/status " + casestatus + "#%")); if (!cmdoc.isEmpty()) - append_server_chatmessage("CLIENT", "Navigate to " + cmdoc + " for the CM doc.", "1"); + append_server_chatmessage( + "CLIENT", "Navigate to " + cmdoc + " for the CM doc.", "1"); for (int i = local_evidence_list.size() - 1; i >= 0; i--) { - ao_app->send_server_packet(new AOPacket("DE#" + QString::number(i) + "#%")); + ao_app->send_server_packet( + new AOPacket("DE#" + QString::number(i) + "#%")); } foreach (QString evi, casefile.childGroups()) { - if (evi == "General") - continue; + if (evi == "General") + continue; - QStringList f_contents; + QStringList f_contents; - f_contents.append(casefile.value(evi + "/name", "UNKNOWN").value()); - f_contents.append(casefile.value(evi + "/description", "UNKNOWN").value()); - f_contents.append(casefile.value(evi + "/image", "UNKNOWN.png").value()); + f_contents.append( + casefile.value(evi + "/name", "UNKNOWN").value()); + f_contents.append( + casefile.value(evi + "/description", "UNKNOWN").value()); + f_contents.append( + casefile.value(evi + "/image", "UNKNOWN.png").value()); - ao_app->send_server_packet(new AOPacket("PE", f_contents)); - } + ao_app->send_server_packet(new AOPacket("PE", f_contents)); + } - append_server_chatmessage("CLIENT", "Your case \"" + command[1] + "\" was loaded!", "1"); + append_server_chatmessage( + "CLIENT", "Your case \"" + command[1] + "\" was loaded!", "1"); ui_ooc_chat_message->clear(); return; } - else if(ooc_message.startsWith("/save_case")) - { - QStringList command = ooc_message.split(" ", QString::SkipEmptyParts); + else if (ooc_message.startsWith("/save_case")) { + QStringList command = ooc_message.split(" ", QString::SkipEmptyParts); - QDir casefolder("base/cases"); - if (!casefolder.exists()) - { - QDir::current().mkdir("base/" + casefolder.dirName()); - append_server_chatmessage("CLIENT", "You don't have a `base/cases/` folder! It was just made for you, but seeing as it WAS just made for you, it's likely that you somehow deleted it.", "1"); - ui_ooc_chat_message->clear(); - return; - } - QStringList caseslist = casefolder.entryList(); - caseslist.removeOne("."); - caseslist.removeOne(".."); - caseslist.replaceInStrings(".ini",""); - - if (command.size() < 3) - { - append_server_chatmessage("CLIENT", "You need to give a filename to save (extension not needed) and the courtroom status!", "1"); - ui_ooc_chat_message->clear(); - return; - } - - - if (command.size() > 3) - { - append_server_chatmessage("CLIENT", "Too many arguments to save a case! You only need a filename without extension and the courtroom status!", "1"); - ui_ooc_chat_message->clear(); - return; - } - QSettings casefile("base/cases/" + command[1] + ".ini", QSettings::IniFormat); - casefile.setValue("author",ui_ooc_chat_name->text()); - casefile.setValue("cmdoc",""); - casefile.setValue("doc", ""); - casefile.setValue("status",command[2]); - casefile.sync(); - for(int i = local_evidence_list.size() - 1; i >= 0; i--) - { - QString clean_evidence_dsc = local_evidence_list[i].description.replace(QRegularExpression("..."), ""); - clean_evidence_dsc = clean_evidence_dsc.replace(clean_evidence_dsc.lastIndexOf(">"), 1, ""); - casefile.beginGroup(QString::number(i)); - casefile.sync(); - casefile.setValue("name",local_evidence_list[i].name); - casefile.setValue("description",local_evidence_list[i].description); - casefile.setValue("image",local_evidence_list[i].image); - casefile.endGroup(); - } - casefile.sync(); - append_server_chatmessage("CLIENT", "Succesfully saved, edit doc and cmdoc link on the ini!", "1"); + QDir casefolder("base/cases"); + if (!casefolder.exists()) { + QDir::current().mkdir("base/" + casefolder.dirName()); + append_server_chatmessage( + "CLIENT", + "You don't have a `base/cases/` folder! It was just made for you, " + "but seeing as it WAS just made for you, it's likely that you " + "somehow deleted it.", + "1"); ui_ooc_chat_message->clear(); return; + } + QStringList caseslist = casefolder.entryList(); + caseslist.removeOne("."); + caseslist.removeOne(".."); + caseslist.replaceInStrings(".ini", ""); + if (command.size() < 3) { + append_server_chatmessage( + "CLIENT", + "You need to give a filename to save (extension not needed) and the " + "courtroom status!", + "1"); + ui_ooc_chat_message->clear(); + return; + } + + if (command.size() > 3) { + append_server_chatmessage( + "CLIENT", + "Too many arguments to save a case! You only need a filename without " + "extension and the courtroom status!", + "1"); + ui_ooc_chat_message->clear(); + return; + } + QSettings casefile("base/cases/" + command[1] + ".ini", + QSettings::IniFormat); + casefile.setValue("author", ui_ooc_chat_name->text()); + casefile.setValue("cmdoc", ""); + casefile.setValue("doc", ""); + casefile.setValue("status", command[2]); + casefile.sync(); + for (int i = local_evidence_list.size() - 1; i >= 0; i--) { + QString clean_evidence_dsc = local_evidence_list[i].description.replace( + QRegularExpression("..."), ""); + clean_evidence_dsc = clean_evidence_dsc.replace( + clean_evidence_dsc.lastIndexOf(">"), 1, ""); + casefile.beginGroup(QString::number(i)); + casefile.sync(); + casefile.setValue("name", local_evidence_list[i].name); + casefile.setValue("description", local_evidence_list[i].description); + casefile.setValue("image", local_evidence_list[i].image); + casefile.endGroup(); + } + casefile.sync(); + append_server_chatmessage( + "CLIENT", "Succesfully saved, edit doc and cmdoc link on the ini!", + "1"); + ui_ooc_chat_message->clear(); + return; } QStringList packet_contents; @@ -2944,16 +2874,14 @@ void Courtroom::on_ooc_return_pressed() void Courtroom::on_ooc_toggle_clicked() { - if (server_ooc) - { + if (server_ooc) { ui_ms_chatlog->show(); ui_server_chatlog->hide(); ui_ooc_toggle->setText("Master"); server_ooc = false; } - else - { + else { ui_ms_chatlog->hide(); ui_server_chatlog->show(); ui_ooc_toggle->setText("Server"); @@ -2964,7 +2892,7 @@ void Courtroom::on_ooc_toggle_clicked() void Courtroom::on_music_search_edited(QString p_text) { - //preventing compiler warnings + // preventing compiler warnings p_text += "a"; list_music(); list_areas(); @@ -2981,8 +2909,7 @@ void Courtroom::on_pos_dropdown_changed(int p_index) QString f_pos; - switch (p_index) - { + switch (p_index) { case 0: f_pos = "wit"; break; @@ -3009,7 +2936,8 @@ void Courtroom::on_pos_dropdown_changed(int p_index) if (f_pos == "" || ui_ooc_chat_name->text() == "") return; - ao_app->send_server_packet(new AOPacket("CT#" + ui_ooc_chat_name->text() + "#/pos " + f_pos + "#%")); + ao_app->send_server_packet( + new AOPacket("CT#" + ui_ooc_chat_name->text() + "#/pos " + f_pos + "#%")); } void Courtroom::on_mute_list_clicked(QModelIndex p_index) @@ -3025,25 +2953,21 @@ void Courtroom::on_mute_list_clicked(QModelIndex p_index) int f_cid = -1; - for (int n_char = 0 ; n_char < char_list.size() ; n_char++) - { + for (int n_char = 0; n_char < char_list.size(); n_char++) { if (char_list.at(n_char).name == real_char) f_cid = n_char; } - if (f_cid < 0 || f_cid >= char_list.size()) - { + if (f_cid < 0 || f_cid >= char_list.size()) { qDebug() << "W: " << real_char << " not present in char_list"; return; } - if (mute_map.value(f_cid)) - { + if (mute_map.value(f_cid)) { mute_map.insert(f_cid, false); f_item->setText(real_char); } - else - { + else { mute_map.insert(f_cid, true); f_item->setText(real_char + " [x]"); } @@ -3056,26 +2980,19 @@ void Courtroom::on_pair_list_clicked(QModelIndex p_index) QString real_char; int f_cid = -1; - if (f_char.endsWith(" [x]")) - { + if (f_char.endsWith(" [x]")) { real_char = f_char.left(f_char.size() - 4); f_item->setText(real_char); } - else - { - real_char = f_char; - for (int n_char = 0 ; n_char < char_list.size() ; n_char++) - { - if (char_list.at(n_char).name == real_char) - f_cid = n_char; - } + else { + real_char = f_char; + for (int n_char = 0; n_char < char_list.size(); n_char++) { + if (char_list.at(n_char).name == real_char) + f_cid = n_char; + } } - - - - if (f_cid < -2 || f_cid >= char_list.size()) - { + if (f_cid < -2 || f_cid >= char_list.size()) { qDebug() << "W: " << real_char << " not present in char_list"; return; } @@ -3093,9 +3010,8 @@ void Courtroom::on_pair_list_clicked(QModelIndex p_index) for (int i = 0; i < ui_pair_list->count(); i++) { ui_pair_list->item(i)->setText(sorted_pair_list.at(i)); } - if(other_charid != -1) - { - f_item->setText(real_char + " [x]"); + if (other_charid != -1) { + f_item->setText(real_char + " [x]"); } } @@ -3106,31 +3022,34 @@ void Courtroom::on_music_list_double_clicked(QModelIndex p_model) QString p_song = music_list.at(music_row_to_number.at(p_model.row())); - if (!ui_ic_chat_name->text().isEmpty() && ao_app->cccc_ic_support_enabled) - { - ao_app->send_server_packet(new AOPacket("MC#" + p_song + "#" + QString::number(m_cid) + "#" + ui_ic_chat_name->text() + "#%"), false); + if (!ui_ic_chat_name->text().isEmpty() && ao_app->cccc_ic_support_enabled) { + ao_app->send_server_packet(new AOPacket("MC#" + p_song + "#" + + QString::number(m_cid) + "#" + + ui_ic_chat_name->text() + "#%"), + false); } - else - { - ao_app->send_server_packet(new AOPacket("MC#" + p_song + "#" + QString::number(m_cid) + "#%"), false); + else { + ao_app->send_server_packet( + new AOPacket("MC#" + p_song + "#" + QString::number(m_cid) + "#%"), + false); } } void Courtroom::on_area_list_double_clicked(QModelIndex p_model) { - QString p_area = area_list.at(area_row_to_number.at(p_model.row())); - ao_app->send_server_packet(new AOPacket("MC#" + p_area + "#" + QString::number(m_cid) + "#%"), false); + QString p_area = area_list.at(area_row_to_number.at(p_model.row())); + ao_app->send_server_packet( + new AOPacket("MC#" + p_area + "#" + QString::number(m_cid) + "#%"), + false); } void Courtroom::on_hold_it_clicked() { - if (objection_state == 1) - { + if (objection_state == 1) { ui_hold_it->set_image("holdit.png"); objection_state = 0; } - else - { + else { ui_objection->set_image("objection.png"); ui_take_that->set_image("takethat.png"); ui_custom_objection->set_image("custom.png"); @@ -3144,13 +3063,11 @@ void Courtroom::on_hold_it_clicked() void Courtroom::on_objection_clicked() { - if (objection_state == 2) - { + if (objection_state == 2) { ui_objection->set_image("objection.png"); objection_state = 0; } - else - { + else { ui_hold_it->set_image("holdit.png"); ui_take_that->set_image("takethat.png"); ui_custom_objection->set_image("custom.png"); @@ -3164,13 +3081,11 @@ void Courtroom::on_objection_clicked() void Courtroom::on_take_that_clicked() { - if (objection_state == 3) - { + if (objection_state == 3) { ui_take_that->set_image("takethat.png"); objection_state = 0; } - else - { + else { ui_objection->set_image("objection.png"); ui_hold_it->set_image("holdit.png"); ui_custom_objection->set_image("custom.png"); @@ -3184,13 +3099,11 @@ void Courtroom::on_take_that_clicked() void Courtroom::on_custom_objection_clicked() { - if (objection_state == 4) - { + if (objection_state == 4) { ui_custom_objection->set_image("custom.png"); objection_state = 0; } - else - { + else { ui_objection->set_image("objection.png"); ui_take_that->set_image("takethat.png"); ui_hold_it->set_image("holdit.png"); @@ -3204,13 +3117,11 @@ void Courtroom::on_custom_objection_clicked() void Courtroom::on_realization_clicked() { - if (realization_state == 0) - { + if (realization_state == 0) { realization_state = 1; ui_realization->set_image("realization_pressed.png"); } - else - { + else { realization_state = 0; ui_realization->set_image("realization.png"); } @@ -3220,16 +3131,14 @@ void Courtroom::on_realization_clicked() void Courtroom::on_mute_clicked() { - if (ui_mute_list->isHidden()) - { + if (ui_mute_list->isHidden()) { ui_mute_list->show(); ui_pair_list->hide(); ui_pair_offset_spinbox->hide(); ui_pair_button->set_image("pair_button.png"); ui_mute->set_image("mute_pressed.png"); } - else - { + else { ui_mute_list->hide(); ui_mute->set_image("mute.png"); } @@ -3237,16 +3146,14 @@ void Courtroom::on_mute_clicked() void Courtroom::on_pair_clicked() { - if (ui_pair_list->isHidden()) - { + if (ui_pair_list->isHidden()) { ui_pair_list->show(); ui_pair_offset_spinbox->show(); ui_mute_list->hide(); ui_mute->set_image("mute.png"); ui_pair_button->set_image("pair_button_pressed.png"); } - else - { + else { ui_pair_list->hide(); ui_pair_offset_spinbox->hide(); ui_pair_button->set_image("pair_button.png"); @@ -3258,7 +3165,8 @@ void Courtroom::on_defense_minus_clicked() int f_state = defense_bar_state - 1; if (f_state >= 0) - ao_app->send_server_packet(new AOPacket("HP#1#" + QString::number(f_state) + "#%")); + ao_app->send_server_packet( + new AOPacket("HP#1#" + QString::number(f_state) + "#%")); } void Courtroom::on_defense_plus_clicked() @@ -3266,7 +3174,8 @@ void Courtroom::on_defense_plus_clicked() int f_state = defense_bar_state + 1; if (f_state <= 10) - ao_app->send_server_packet(new AOPacket("HP#1#" + QString::number(f_state) + "#%")); + ao_app->send_server_packet( + new AOPacket("HP#1#" + QString::number(f_state) + "#%")); } void Courtroom::on_prosecution_minus_clicked() @@ -3274,7 +3183,8 @@ void Courtroom::on_prosecution_minus_clicked() int f_state = prosecution_bar_state - 1; if (f_state >= 0) - ao_app->send_server_packet(new AOPacket("HP#2#" + QString::number(f_state) + "#%")); + ao_app->send_server_packet( + new AOPacket("HP#2#" + QString::number(f_state) + "#%")); } void Courtroom::on_prosecution_plus_clicked() @@ -3282,7 +3192,8 @@ void Courtroom::on_prosecution_plus_clicked() int f_state = prosecution_bar_state + 1; if (f_state <= 10) - ao_app->send_server_packet(new AOPacket("HP#2#" + QString::number(f_state) + "#%")); + ao_app->send_server_packet( + new AOPacket("HP#2#" + QString::number(f_state) + "#%")); } void Courtroom::on_text_color_changed(int p_color) @@ -3310,15 +3221,9 @@ void Courtroom::on_blip_slider_moved(int p_value) ui_ic_chat_message->setFocus(); } -void Courtroom::on_log_limit_changed(int value) -{ - log_maximum_blocks = value; -} +void Courtroom::on_log_limit_changed(int value) { log_maximum_blocks = value; } -void Courtroom::on_pair_offset_changed(int value) -{ - offset_with_pair = value; -} +void Courtroom::on_pair_offset_changed(int value) { offset_with_pair = value; } void Courtroom::on_witness_testimony_clicked() { @@ -3374,10 +3279,10 @@ void Courtroom::on_change_character_clicked() } void Courtroom::on_reload_theme_clicked() -{ +{ ao_app->reload_theme(); - //to update status on the background + // to update status on the background set_background(current_background); enter_courtroom(m_cid); @@ -3430,7 +3335,8 @@ void Courtroom::on_call_mod_clicked() if (text.isEmpty()) { errorBox.critical(nullptr, "Error", "You must provide a reason."); return; - } else if (text.length() > 256) { + } + else if (text.length() > 256) { errorBox.critical(nullptr, "Error", "The message is too long."); return; } @@ -3439,37 +3345,26 @@ void Courtroom::on_call_mod_clicked() mod_reason.append(text); ao_app->send_server_packet(new AOPacket("ZZ", mod_reason)); - } else { + } + else { ao_app->send_server_packet(new AOPacket("ZZ#%")); } ui_ic_chat_message->setFocus(); } -void Courtroom::on_settings_clicked() -{ - ao_app->call_settings_menu(); -} +void Courtroom::on_settings_clicked() { ao_app->call_settings_menu(); } void Courtroom::on_announce_casing_clicked() { - ao_app->call_announce_menu(this); + ao_app->call_announce_menu(this); } -void Courtroom::on_pre_clicked() -{ - ui_ic_chat_message->setFocus(); -} +void Courtroom::on_pre_clicked() { ui_ic_chat_message->setFocus(); } -void Courtroom::on_flip_clicked() -{ - ui_ic_chat_message->setFocus(); -} +void Courtroom::on_flip_clicked() { ui_ic_chat_message->setFocus(); } -void Courtroom::on_guard_clicked() -{ - ui_ic_chat_message->setFocus(); -} +void Courtroom::on_guard_clicked() { ui_ic_chat_message->setFocus(); } void Courtroom::on_showname_enable_clicked() { @@ -3477,69 +3372,63 @@ void Courtroom::on_showname_enable_clicked() first_message_sent = false; foreach (chatlogpiece item, ic_chatlog_history) { - if (ui_showname_enable->isChecked()) - { - if (item.get_is_song()) - append_ic_text(item.get_message(), item.get_showname(), true); - else - append_ic_text(item.get_message(), item.get_showname()); - } + if (ui_showname_enable->isChecked()) { + if (item.get_is_song()) + append_ic_text(item.get_message(), item.get_showname(), true); else - { - if (item.get_is_song()) - append_ic_text(item.get_message(), item.get_name(), true); - else - append_ic_text(item.get_message(), item.get_name()); - } + append_ic_text(item.get_message(), item.get_showname()); } + else { + if (item.get_is_song()) + append_ic_text(item.get_message(), item.get_name(), true); + else + append_ic_text(item.get_message(), item.get_name()); + } + } ui_ic_chat_message->setFocus(); } void Courtroom::on_evidence_button_clicked() { - if (ui_evidence->isHidden()) - { + if (ui_evidence->isHidden()) { ui_evidence->show(); ui_evidence_overlay->hide(); } - else - { + else { ui_evidence->hide(); } } void Courtroom::on_switch_area_music_clicked() { - if (ui_area_list->isHidden()) - { - ui_area_list->show(); - ui_music_list->hide(); - } - else - { - ui_area_list->hide(); - ui_music_list->show(); - } + if (ui_area_list->isHidden()) { + ui_area_list->show(); + ui_music_list->hide(); + } + else { + ui_area_list->hide(); + ui_music_list->show(); + } } void Courtroom::ping_server() { - ao_app->send_server_packet(new AOPacket("CH#" + QString::number(m_cid) + "#%")); + ao_app->send_server_packet( + new AOPacket("CH#" + QString::number(m_cid) + "#%")); } void Courtroom::on_casing_clicked() { - if (ao_app->casing_alerts_enabled) - { - if (ui_casing->isChecked()) - { + if (ao_app->casing_alerts_enabled) { + if (ui_casing->isChecked()) { QStringList f_packet; f_packet.append(ao_app->get_casing_can_host_cases()); f_packet.append(QString::number(ao_app->get_casing_cm_enabled())); f_packet.append(QString::number(ao_app->get_casing_defence_enabled())); - f_packet.append(QString::number(ao_app->get_casing_prosecution_enabled())); + f_packet.append( + QString::number(ao_app->get_casing_prosecution_enabled())); f_packet.append(QString::number(ao_app->get_casing_judge_enabled())); f_packet.append(QString::number(ao_app->get_casing_juror_enabled())); f_packet.append(QString::number(ao_app->get_casing_steno_enabled())); @@ -3551,10 +3440,10 @@ void Courtroom::on_casing_clicked() } } -void Courtroom::announce_case(QString title, bool def, bool pro, bool jud, bool jur, bool steno) +void Courtroom::announce_case(QString title, bool def, bool pro, bool jud, + bool jur, bool steno) { - if (ao_app->casing_alerts_enabled) - { + if (ao_app->casing_alerts_enabled) { QStringList f_packet; f_packet.append(title); @@ -3565,7 +3454,7 @@ void Courtroom::announce_case(QString title, bool def, bool pro, bool jud, bool f_packet.append(QString::number(steno)); ao_app->send_server_packet(new AOPacket("CASEA", f_packet)); - } + } } Courtroom::~Courtroom() @@ -3576,29 +3465,29 @@ Courtroom::~Courtroom() delete blip_player; } - -#if (defined (_WIN32) || defined (_WIN64)) +#if (defined(_WIN32) || defined(_WIN64)) void Courtroom::load_bass_opus_plugin() { - #ifdef BASSAUDIO +#ifdef BASSAUDIO BASS_PluginLoad("bassopus.dll", 0); - #endif +#endif } -#elif (defined (LINUX) || defined (__linux__)) +#elif (defined(LINUX) || defined(__linux__)) void Courtroom::load_bass_opus_plugin() { - #ifdef BASSAUDIO +#ifdef BASSAUDIO BASS_PluginLoad("libbassopus.so", 0); - #endif +#endif } #elif defined __APPLE__ void Courtroom::load_bass_opus_plugin() { - QString libpath = ao_app->get_base_path() + "../../Frameworks/libbassopus.dylib"; + QString libpath = + ao_app->get_base_path() + "../../Frameworks/libbassopus.dylib"; QByteArray ba = libpath.toLocal8Bit(); - #ifdef BASSAUDIO +#ifdef BASSAUDIO BASS_PluginLoad(ba.data(), 0); - #endif +#endif } #else #error This operating system is unsupported for bass plugins. diff --git a/src/debug_functions.cpp b/src/debug_functions.cpp index 77f2f35..f33a2c6 100644 --- a/src/debug_functions.cpp +++ b/src/debug_functions.cpp @@ -7,8 +7,7 @@ void call_error(QString p_message) msgBox->setText("Error: " + p_message); msgBox->setWindowTitle("Error"); - - //msgBox->setWindowModality(Qt::NonModal); + // msgBox->setWindowModality(Qt::NonModal); msgBox->exec(); } @@ -19,7 +18,6 @@ void call_notice(QString p_message) msgBox->setText(p_message); msgBox->setWindowTitle("Notice"); - - //msgBox->setWindowModality(Qt::NonModal); + // msgBox->setWindowModality(Qt::NonModal); msgBox->exec(); } diff --git a/src/discord_rich_presence.cpp b/src/discord_rich_presence.cpp index 95a824a..aea07e5 100644 --- a/src/discord_rich_presence.cpp +++ b/src/discord_rich_presence.cpp @@ -8,23 +8,18 @@ Discord::Discord() DiscordEventHandlers handlers; std::memset(&handlers, 0, sizeof(handlers)); handlers = {}; - handlers.ready = [] { - qInfo() << "Discord RPC ready"; - }; - handlers.disconnected = [](int errorCode, const char* message) { + handlers.ready = [] { qInfo() << "Discord RPC ready"; }; + handlers.disconnected = [](int errorCode, const char *message) { qInfo() << "Discord RPC disconnected! " << message << errorCode; }; - handlers.errored = [](int errorCode, const char* message) { + handlers.errored = [](int errorCode, const char *message) { qWarning() << "Discord RPC errored out! " << message << errorCode; }; qInfo() << "Initializing Discord RPC"; Discord_Initialize(APPLICATION_ID, &handlers, 1, nullptr); } -Discord::~Discord() -{ - Discord_Shutdown(); -} +Discord::~Discord() { Discord_Shutdown(); } void Discord::state_lobby() { @@ -64,10 +59,12 @@ void Discord::state_server(std::string name, std::string server_id) void Discord::state_character(std::string name) { - auto name_internal = QString(name.c_str()).toLower().replace(' ', '_').toStdString(); + auto name_internal = + QString(name.c_str()).toLower().replace(' ', '_').toStdString(); auto name_friendly = QString(name.c_str()).replace('_', ' ').toStdString(); const std::string playing_as = "Playing as " + name_friendly; - qDebug() << "Discord RPC: Setting character state (" << playing_as.c_str() << ")"; + qDebug() << "Discord RPC: Setting character state (" << playing_as.c_str() + << ")"; DiscordRichPresence presence; std::memset(&presence, 0, sizeof(presence)); @@ -101,20 +98,11 @@ void Discord::state_spectate() Discord_UpdatePresence(&presence); } #else -Discord::Discord() -{ +Discord::Discord() {} -} +Discord::~Discord() {} -Discord::~Discord() -{ - -} - -void Discord::state_lobby() -{ - -} +void Discord::state_lobby() {} void Discord::state_server(std::string name, std::string server_id) { @@ -129,7 +117,6 @@ void Discord::state_character(std::string name) void Discord::state_spectate() { qDebug() << "Discord RPC: Setting specator state"; - } #endif -} +} // namespace AttorneyOnline diff --git a/src/emotes.cpp b/src/emotes.cpp index b6a217e..bbe2f5c 100644 --- a/src/emotes.cpp +++ b/src/emotes.cpp @@ -8,7 +8,8 @@ void Courtroom::construct_emotes() set_size_and_pos(ui_emotes, "emotes"); - QPoint f_spacing = ao_app->get_button_spacing("emote_button_spacing", "courtroom_design.ini"); + QPoint f_spacing = ao_app->get_button_spacing("emote_button_spacing", + "courtroom_design.ini"); const int button_width = 40; int x_spacing = f_spacing.x(); @@ -18,13 +19,14 @@ void Courtroom::construct_emotes() int y_spacing = f_spacing.y(); int y_mod_count = 0; - emote_columns = ((ui_emotes->width() - button_width) / (x_spacing + button_width)) + 1; - emote_rows = ((ui_emotes->height() - button_height) / (y_spacing + button_height)) + 1; + emote_columns = + ((ui_emotes->width() - button_width) / (x_spacing + button_width)) + 1; + emote_rows = + ((ui_emotes->height() - button_height) / (y_spacing + button_height)) + 1; max_emotes_on_page = emote_columns * emote_rows; - for (int n = 0 ; n < max_emotes_on_page ; ++n) - { + for (int n = 0; n < max_emotes_on_page; ++n) { int x_pos = (button_width + x_spacing) * x_mod_count; int y_pos = (button_height + y_spacing) * y_mod_count; @@ -34,12 +36,12 @@ void Courtroom::construct_emotes() f_emote->set_id(n); - connect(f_emote, SIGNAL(emote_clicked(int)), this, SLOT(on_emote_clicked(int))); + connect(f_emote, SIGNAL(emote_clicked(int)), this, + SLOT(on_emote_clicked(int))); ++x_mod_count; - if (x_mod_count == emote_columns) - { + if (x_mod_count == emote_columns) { ++y_mod_count; x_mod_count = 0; } @@ -56,23 +58,20 @@ void Courtroom::set_emote_page() ui_emote_left->hide(); ui_emote_right->hide(); - for (AOEmoteButton *i_button : ui_emote_list) - { + for (AOEmoteButton *i_button : ui_emote_list) { i_button->hide(); } int total_pages = total_emotes / max_emotes_on_page; int emotes_on_page = 0; - if (total_emotes % max_emotes_on_page != 0) - { + if (total_emotes % max_emotes_on_page != 0) { ++total_pages; - //i. e. not on the last page + // i. e. not on the last page if (total_pages > current_emote_page + 1) emotes_on_page = max_emotes_on_page; else emotes_on_page = total_emotes % max_emotes_on_page; - } else emotes_on_page = max_emotes_on_page; @@ -83,8 +82,7 @@ void Courtroom::set_emote_page() if (current_emote_page > 0) ui_emote_left->show(); - for (int n_emote = 0 ; n_emote < emotes_on_page ; ++n_emote) - { + for (int n_emote = 0; n_emote < emotes_on_page; ++n_emote) { int n_real_emote = n_emote + current_emote_page * max_emotes_on_page; AOEmoteButton *f_emote = ui_emote_list.at(n_emote); @@ -95,7 +93,6 @@ void Courtroom::set_emote_page() f_emote->show(); } - } void Courtroom::set_emote_dropdown() @@ -105,8 +102,7 @@ void Courtroom::set_emote_dropdown() int total_emotes = ao_app->get_emote_number(current_char); QStringList emote_list; - for (int n = 0 ; n < total_emotes ; ++n) - { + for (int n = 0; n < total_emotes; ++n) { emote_list.append(ao_app->get_emote_comment(current_char, n)); } @@ -119,19 +115,20 @@ void Courtroom::select_emote(int p_id) int max = (max_emotes_on_page - 1) + current_emote_page * max_emotes_on_page; if (current_emote >= min && current_emote <= max) - ui_emote_list.at(current_emote % max_emotes_on_page)->set_image(current_char, current_emote, "_off.png"); + ui_emote_list.at(current_emote % max_emotes_on_page) + ->set_image(current_char, current_emote, "_off.png"); int old_emote = current_emote; current_emote = p_id; if (current_emote >= min && current_emote <= max) - ui_emote_list.at(current_emote % max_emotes_on_page)->set_image(current_char, current_emote, "_on.png"); + ui_emote_list.at(current_emote % max_emotes_on_page) + ->set_image(current_char, current_emote, "_on.png"); int emote_mod = ao_app->get_emote_mod(current_char, current_emote); - if (old_emote == current_emote) - { + if (old_emote == current_emote) { ui_pre->setChecked(!ui_pre->isChecked()); } else if (emote_mod == 1) diff --git a/src/encryption_functions.cpp b/src/encryption_functions.cpp index ffbe0cd..6669fe1 100644 --- a/src/encryption_functions.cpp +++ b/src/encryption_functions.cpp @@ -4,8 +4,8 @@ QString fanta_encrypt(QString temp_input, unsigned int p_key) { - //using standard stdlib types is actually easier here because of implicit char<->int conversion - //which in turn makes encryption arithmetic easier + // using standard stdlib types is actually easier here because of implicit + // char<->int conversion which in turn makes encryption arithmetic easier unsigned int key = p_key; unsigned int C1 = 53761; @@ -14,8 +14,7 @@ QString fanta_encrypt(QString temp_input, unsigned int p_key) QVector temp_result; std::string input = temp_input.toUtf8().constData(); - for (unsigned int pos = 0 ; pos < input.size() ; ++pos) - { + for (unsigned int pos = 0; pos < input.size(); ++pos) { uint_fast8_t output = input.at(pos) ^ (key >> 8) % 256; temp_result.append(output); key = (temp_result.at(pos) + key) * C1 + C2; @@ -23,8 +22,7 @@ QString fanta_encrypt(QString temp_input, unsigned int p_key) std::string result = ""; - for (uint_fast8_t i_int : temp_result) - { + for (uint_fast8_t i_int : temp_result) { result += omni::int_to_hex(i_int); } @@ -39,9 +37,8 @@ QString fanta_decrypt(QString temp_input, unsigned int key) QVector unhexed_vector; - for(unsigned int i=0; i< input.length(); i+=2) - { - std::string byte = input.substr(i,2); + for (unsigned int i = 0; i < input.length(); i += 2) { + std::string byte = input.substr(i, 2); unsigned int hex_int = strtoul(byte.c_str(), nullptr, 16); unhexed_vector.append(hex_int); } @@ -51,13 +48,11 @@ QString fanta_decrypt(QString temp_input, unsigned int key) std::string result = ""; - for (int pos = 0 ; pos < unhexed_vector.size() ; ++pos) - { + for (int pos = 0; pos < unhexed_vector.size(); ++pos) { unsigned char output = unhexed_vector.at(pos) ^ (key >> 8) % 256; result += output; key = (unhexed_vector.at(pos) + key) * C1 + C2; } return QString::fromStdString(result); - } diff --git a/src/evidence.cpp b/src/evidence.cpp index ebef749..128156c 100644 --- a/src/evidence.cpp +++ b/src/evidence.cpp @@ -4,7 +4,7 @@ void Courtroom::construct_evidence() { ui_evidence = new AOImage(this, ao_app); - //ui_evidence_name = new QLabel(ui_evidence); + // ui_evidence_name = new QLabel(ui_evidence); ui_evidence_name = new AOLineEdit(ui_evidence); ui_evidence_name->setAlignment(Qt::AlignCenter); ui_evidence_name->setFont(QFont("Arial", 14, QFont::Bold)); @@ -32,7 +32,8 @@ void Courtroom::construct_evidence() set_size_and_pos(ui_evidence, "evidence_background"); set_size_and_pos(ui_evidence_buttons, "evidence_buttons"); - QPoint f_spacing = ao_app->get_button_spacing("evidence_button_spacing", "courtroom_design.ini"); + QPoint f_spacing = ao_app->get_button_spacing("evidence_button_spacing", + "courtroom_design.ini"); const int button_width = 70; int x_spacing = f_spacing.x(); @@ -42,43 +43,57 @@ void Courtroom::construct_evidence() int y_spacing = f_spacing.y(); int y_mod_count = 0; - evidence_columns = ((ui_evidence_buttons->width() - button_width) / (x_spacing + button_width)) + 1; - evidence_rows = ((ui_evidence_buttons->height() - button_height) / (y_spacing + button_height)) + 1; + evidence_columns = ((ui_evidence_buttons->width() - button_width) / + (x_spacing + button_width)) + + 1; + evidence_rows = ((ui_evidence_buttons->height() - button_height) / + (y_spacing + button_height)) + + 1; max_evidence_on_page = evidence_columns * evidence_rows; - for (int n = 0 ; n < max_evidence_on_page ; ++n) - { + for (int n = 0; n < max_evidence_on_page; ++n) { int x_pos = (button_width + x_spacing) * x_mod_count; int y_pos = (button_height + y_spacing) * y_mod_count; - AOEvidenceButton *f_evidence = new AOEvidenceButton(ui_evidence_buttons, ao_app, x_pos, y_pos); + AOEvidenceButton *f_evidence = + new AOEvidenceButton(ui_evidence_buttons, ao_app, x_pos, y_pos); ui_evidence_list.append(f_evidence); f_evidence->set_id(n); - connect(f_evidence, SIGNAL(evidence_clicked(int)), this, SLOT(on_evidence_clicked(int))); - connect(f_evidence, SIGNAL(evidence_double_clicked(int)), this, SLOT(on_evidence_double_clicked(int))); - connect(f_evidence, SIGNAL(on_hover(int, bool)), this, SLOT(on_evidence_hover(int, bool))); + connect(f_evidence, SIGNAL(evidence_clicked(int)), this, + SLOT(on_evidence_clicked(int))); + connect(f_evidence, SIGNAL(evidence_double_clicked(int)), this, + SLOT(on_evidence_double_clicked(int))); + connect(f_evidence, SIGNAL(on_hover(int, bool)), this, + SLOT(on_evidence_hover(int, bool))); ++x_mod_count; - if (x_mod_count == evidence_columns) - { + if (x_mod_count == evidence_columns) { ++y_mod_count; x_mod_count = 0; } } - connect(ui_evidence_name, SIGNAL(returnPressed()), this, SLOT(on_evidence_name_edited())); - connect(ui_evidence_left, SIGNAL(clicked()), this, SLOT(on_evidence_left_clicked())); - connect(ui_evidence_right, SIGNAL(clicked()), this, SLOT(on_evidence_right_clicked())); - connect(ui_evidence_present, SIGNAL(clicked()), this, SLOT(on_evidence_present_clicked())); - connect(ui_evidence_delete, SIGNAL(clicked()), this, SLOT(on_evidence_delete_clicked())); - connect(ui_evidence_image_name, SIGNAL(returnPressed()), this, SLOT(on_evidence_image_name_edited())); - connect(ui_evidence_image_button, SIGNAL(clicked()), this, SLOT(on_evidence_image_button_clicked())); - connect(ui_evidence_x, SIGNAL(clicked()), this, SLOT(on_evidence_x_clicked())); + connect(ui_evidence_name, SIGNAL(returnPressed()), this, + SLOT(on_evidence_name_edited())); + connect(ui_evidence_left, SIGNAL(clicked()), this, + SLOT(on_evidence_left_clicked())); + connect(ui_evidence_right, SIGNAL(clicked()), this, + SLOT(on_evidence_right_clicked())); + connect(ui_evidence_present, SIGNAL(clicked()), this, + SLOT(on_evidence_present_clicked())); + connect(ui_evidence_delete, SIGNAL(clicked()), this, + SLOT(on_evidence_delete_clicked())); + connect(ui_evidence_image_name, SIGNAL(returnPressed()), this, + SLOT(on_evidence_image_name_edited())); + connect(ui_evidence_image_button, SIGNAL(clicked()), this, + SLOT(on_evidence_image_button_clicked())); + connect(ui_evidence_x, SIGNAL(clicked()), this, + SLOT(on_evidence_x_clicked())); ui_evidence->hide(); } @@ -98,26 +113,23 @@ void Courtroom::set_evidence_page() ui_evidence_left->hide(); ui_evidence_right->hide(); - for (AOEvidenceButton *i_button : ui_evidence_list) - { + for (AOEvidenceButton *i_button : ui_evidence_list) { i_button->reset(); } - //to account for the "add evidence" button + // to account for the "add evidence" button ++total_evidence; int total_pages = total_evidence / max_evidence_on_page; int evidence_on_page = 0; - if ((total_evidence % max_evidence_on_page) != 0) - { + if ((total_evidence % max_evidence_on_page) != 0) { ++total_pages; - //i. e. not on the last page + // i. e. not on the last page if (total_pages > current_evidence_page + 1) evidence_on_page = max_evidence_on_page; else evidence_on_page = total_evidence % max_evidence_on_page; - } else evidence_on_page = max_evidence_on_page; @@ -128,17 +140,19 @@ void Courtroom::set_evidence_page() if (current_evidence_page > 0) ui_evidence_left->show(); - for (int n_evidence_button = 0 ; n_evidence_button < evidence_on_page ; ++n_evidence_button) - { - int n_real_evidence = n_evidence_button + current_evidence_page * max_evidence_on_page; - AOEvidenceButton *f_evidence_button = ui_evidence_list.at(n_evidence_button); + for (int n_evidence_button = 0; n_evidence_button < evidence_on_page; + ++n_evidence_button) { + int n_real_evidence = + n_evidence_button + current_evidence_page * max_evidence_on_page; + AOEvidenceButton *f_evidence_button = + ui_evidence_list.at(n_evidence_button); - //ie. the add evidence button + // ie. the add evidence button if (n_real_evidence == (total_evidence - 1)) f_evidence_button->set_theme_image("addevidence.png"); - else if (n_real_evidence < (total_evidence - 1)) - { - f_evidence_button->set_image(local_evidence_list.at(n_real_evidence).image); + else if (n_real_evidence < (total_evidence - 1)) { + f_evidence_button->set_image( + local_evidence_list.at(n_real_evidence).image); if (n_real_evidence == current_evidence) f_evidence_button->set_selected(true); @@ -198,7 +212,7 @@ void Courtroom::on_evidence_image_button_clicked() QStringList filenames; if (dialog.exec()) - filenames = dialog.selectedFiles(); + filenames = dialog.selectedFiles(); if (filenames.size() != 1) return; @@ -215,9 +229,9 @@ void Courtroom::on_evidence_clicked(int p_id) int f_real_id = p_id + max_evidence_on_page * current_evidence_page; - if (f_real_id == local_evidence_list.size()) - { - ao_app->send_server_packet(new AOPacket("PE###empty.png#%")); + if (f_real_id == local_evidence_list.size()) { + ao_app->send_server_packet( + new AOPacket("PE###empty.png#%")); return; } else if (f_real_id > local_evidence_list.size()) @@ -233,7 +247,6 @@ void Courtroom::on_evidence_clicked(int p_id) current_evidence = f_real_id; ui_ic_chat_message->setFocus(); - } void Courtroom::on_evidence_double_clicked(int p_id) @@ -262,8 +275,7 @@ void Courtroom::on_evidence_hover(int p_id, bool p_state) ui_evidence_name->setReadOnly(true); int final_id = p_id + max_evidence_on_page * current_evidence_page; - if (p_state) - { + if (p_state) { if (final_id == local_evidence_list.size()) ui_evidence_name->setText("Add new evidence..."); else if (final_id < local_evidence_list.size()) @@ -310,7 +322,8 @@ void Courtroom::on_evidence_delete_clicked() ui_evidence_description->setReadOnly(true); ui_evidence_overlay->hide(); - ao_app->send_server_packet(new AOPacket("DE#" + QString::number(current_evidence) + "#%")); + ao_app->send_server_packet( + new AOPacket("DE#" + QString::number(current_evidence) + "#%")); current_evidence = 0; @@ -338,4 +351,3 @@ void Courtroom::on_evidence_x_clicked() ui_ic_chat_message->setFocus(); } - diff --git a/src/file_functions.cpp b/src/file_functions.cpp index f93ee15..e64a46b 100644 --- a/src/file_functions.cpp +++ b/src/file_functions.cpp @@ -14,7 +14,8 @@ bool dir_exists(QString dir_path) return check_dir.exists(); } -bool exists(QString p_path) { +bool exists(QString p_path) +{ QFile file(p_path); return file.exists(); diff --git a/src/hardware_functions.cpp b/src/hardware_functions.cpp index 5d6b6ff..4dbc438 100644 --- a/src/hardware_functions.cpp +++ b/src/hardware_functions.cpp @@ -2,7 +2,7 @@ #include -#if (defined (_WIN32) || defined (_WIN64)) +#if (defined(_WIN32) || defined(_WIN64)) #include static DWORD dwVolSerial; @@ -10,17 +10,18 @@ static BOOL bIsRetrieved; QString get_hdid() { - bIsRetrieved = GetVolumeInformation(TEXT("C:\\"), nullptr, 0, &dwVolSerial, nullptr, nullptr, nullptr, 0); + bIsRetrieved = GetVolumeInformation(TEXT("C:\\"), nullptr, 0, &dwVolSerial, + nullptr, nullptr, nullptr, 0); if (bIsRetrieved) return QString::number(dwVolSerial, 16); else - //a totally random string - //what could possibly go wrong + // a totally random string + // what could possibly go wrong return "gxsps32sa9fnwic92mfbs0"; } -#elif (defined (LINUX) || defined (__linux__)) +#elif (defined(LINUX) || defined(__linux__)) #include #include @@ -33,12 +34,10 @@ QString get_hdid() QTextStream in(&fstab_file); - while(!in.atEnd()) - { + while (!in.atEnd()) { QString line = in.readLine(); - if (line.startsWith("UUID")) - { + if (line.startsWith("UUID")) { QStringList line_elements = line.split("="); if (line_elements.size() > 1) @@ -52,7 +51,7 @@ QString get_hdid() #elif defined __APPLE__ QString get_hdid() { - //hdids are broken at this point anyways + // hdids are broken at this point anyways return "just a mac passing by"; } diff --git a/src/hex_functions.cpp b/src/hex_functions.cpp index 4a58d2b..1e35718 100644 --- a/src/hex_functions.cpp +++ b/src/hex_functions.cpp @@ -1,18 +1,17 @@ #include "hex_functions.h" -namespace omni +namespace omni { +std::string int_to_hex(unsigned int input) { - std::string int_to_hex(unsigned int input) - { - if (input > 255) - return "FF"; + if (input > 255) + return "FF"; - std::stringstream stream; - stream << std::setfill('0') << std::setw(sizeof(char)*2) - << std::hex << input; - std::string result(stream.str()); - std::transform(result.begin(), result.end(), result.begin(), ::toupper); + std::stringstream stream; + stream << std::setfill('0') << std::setw(sizeof(char) * 2) << std::hex + << input; + std::string result(stream.str()); + std::transform(result.begin(), result.end(), result.begin(), ::toupper); - return result; - } + return result; } +} // namespace omni diff --git a/src/lobby.cpp b/src/lobby.cpp index 4a96e56..79a37be 100644 --- a/src/lobby.cpp +++ b/src/lobby.cpp @@ -1,9 +1,9 @@ #include "lobby.h" -#include "debug_functions.h" #include "aoapplication.h" -#include "networkmanager.h" #include "aosfxplayer.h" +#include "debug_functions.h" +#include "networkmanager.h" Lobby::Lobby(AOApplication *p_ao_app) : QMainWindow() { @@ -37,17 +37,22 @@ Lobby::Lobby(AOApplication *p_ao_app) : QMainWindow() ui_progress_bar->setStyleSheet("QProgressBar{ color: white; }"); ui_cancel = new AOButton(ui_loading_background, ao_app); - connect(ui_public_servers, SIGNAL(clicked()), this, SLOT(on_public_servers_clicked())); + connect(ui_public_servers, SIGNAL(clicked()), this, + SLOT(on_public_servers_clicked())); connect(ui_favorites, SIGNAL(clicked()), this, SLOT(on_favorites_clicked())); connect(ui_refresh, SIGNAL(pressed()), this, SLOT(on_refresh_pressed())); connect(ui_refresh, SIGNAL(released()), this, SLOT(on_refresh_released())); - connect(ui_add_to_fav, SIGNAL(pressed()), this, SLOT(on_add_to_fav_pressed())); - connect(ui_add_to_fav, SIGNAL(released()), this, SLOT(on_add_to_fav_released())); + connect(ui_add_to_fav, SIGNAL(pressed()), this, + SLOT(on_add_to_fav_pressed())); + connect(ui_add_to_fav, SIGNAL(released()), this, + SLOT(on_add_to_fav_released())); connect(ui_connect, SIGNAL(pressed()), this, SLOT(on_connect_pressed())); connect(ui_connect, SIGNAL(released()), this, SLOT(on_connect_released())); connect(ui_about, SIGNAL(clicked()), this, SLOT(on_about_clicked())); - connect(ui_server_list, SIGNAL(clicked(QModelIndex)), this, SLOT(on_server_list_clicked(QModelIndex))); - connect(ui_chatmessage, SIGNAL(returnPressed()), this, SLOT(on_chatfield_return_pressed())); + connect(ui_server_list, SIGNAL(clicked(QModelIndex)), this, + SLOT(on_server_list_clicked(QModelIndex))); + connect(ui_chatmessage, SIGNAL(returnPressed()), this, + SLOT(on_chatfield_return_pressed())); connect(ui_cancel, SIGNAL(clicked()), ao_app, SLOT(loading_cancelled())); ui_connect->setEnabled(false); @@ -57,7 +62,7 @@ Lobby::Lobby(AOApplication *p_ao_app) : QMainWindow() set_widgets(); } -//sets images, position and size +// sets images, position and size void Lobby::set_widgets() { ao_app->reload_theme(); @@ -66,8 +71,7 @@ void Lobby::set_widgets() pos_size_type f_lobby = ao_app->get_element_dimensions("lobby", filename); - if (f_lobby.width < 0 || f_lobby.height < 0) - { + if (f_lobby.width < 0 || f_lobby.height < 0) { qDebug() << "W: did not find lobby width or height in " << filename; // Most common symptom of bad config files and missing assets. @@ -77,8 +81,7 @@ void Lobby::set_widgets() this->resize(517, 666); } - else - { + else { this->resize(f_lobby.width, f_lobby.height); } @@ -108,7 +111,7 @@ void Lobby::set_widgets() set_size_and_pos(ui_server_list, "server_list"); ui_server_list->setStyleSheet("background-color: rgba(0, 0, 0, 0);" - "font: bold;"); + "font: bold;"); set_size_and_pos(ui_player_count, "player_count"); ui_player_count->setText("Offline"); @@ -123,20 +126,21 @@ void Lobby::set_widgets() set_size_and_pos(ui_chatbox, "chatbox"); ui_chatbox->setReadOnly(true); - ui_chatbox->setStyleSheet("QTextBrowser{background-color: rgba(0, 0, 0, 0);}"); + ui_chatbox->setStyleSheet( + "QTextBrowser{background-color: rgba(0, 0, 0, 0);}"); set_size_and_pos(ui_chatname, "chatname"); ui_chatname->setStyleSheet("background-color: rgba(0, 0, 0, 0);" "selection-background-color: rgba(0, 0, 0, 0);"); set_size_and_pos(ui_chatmessage, "chatmessage"); - ui_chatmessage->setStyleSheet("background-color: rgba(0, 0, 0, 0);" - "selection-background-color: rgba(0, 0, 0, 0);"); + ui_chatmessage->setStyleSheet( + "background-color: rgba(0, 0, 0, 0);" + "selection-background-color: rgba(0, 0, 0, 0);"); ui_loading_background->resize(this->width(), this->height()); ui_loading_background->set_image("loadingbackground.png"); - set_size_and_pos(ui_loading_text, "loading_label"); ui_loading_text->setFont(QFont("Arial", 20, QFont::Bold)); ui_loading_text->setReadOnly(true); @@ -151,22 +155,20 @@ void Lobby::set_widgets() ui_cancel->setText("Cancel"); ui_loading_background->hide(); - } void Lobby::set_size_and_pos(QWidget *p_widget, QString p_identifier) { QString filename = "lobby_design.ini"; - pos_size_type design_ini_result = ao_app->get_element_dimensions(p_identifier, filename); + pos_size_type design_ini_result = + ao_app->get_element_dimensions(p_identifier, filename); - if (design_ini_result.width < 0 || design_ini_result.height < 0) - { + if (design_ini_result.width < 0 || design_ini_result.height < 0) { qDebug() << "W: could not find " << p_identifier << " in " << filename; p_widget->hide(); } - else - { + else { p_widget->move(design_ini_result.x, design_ini_result.y); p_widget->resize(design_ini_result.width, design_ini_result.height); } @@ -186,10 +188,7 @@ QString Lobby::get_chatlog() return return_value; } -int Lobby::get_selected_server() -{ - return ui_server_list->currentRow(); -} +int Lobby::get_selected_server() { return ui_server_list->currentRow(); } void Lobby::set_loading_value(int p_value) { @@ -212,7 +211,7 @@ void Lobby::on_favorites_clicked() ui_public_servers->set_image("publicservers.png"); ao_app->set_favorite_list(); - //ao_app->favorite_list = read_serverlist_txt(); + // ao_app->favorite_list = read_serverlist_txt(); list_favorites(); @@ -242,7 +241,7 @@ void Lobby::on_add_to_fav_released() { ui_add_to_fav->set_image("addtofav.png"); - //you cant add favorites from favorites m8 + // you cant add favorites from favorites m8 if (!public_servers_selected) return; @@ -267,17 +266,18 @@ void Lobby::on_connect_released() void Lobby::on_about_clicked() { - QString msg = tr("

Attorney Online %1

" - "The courtroom drama simulator" - "

Source code: " - "" - "https://github.com/AttorneyOnline/AO2-Client" - "

Major development:
" - "OmniTroid, stonedDiscord, longbyte1, gameboyprinter, Cerapter" - "

Special thanks:
" - "Remy, Iamgoofball, Hibiki, Qubrick (webAO), Ruekasu (UI design), " - "Draxirch (UI design), Unishred, Argoneus (tsuserver), Fiercy, " - "Noevain, Cronnicossy") + QString msg = + tr("

Attorney Online %1

" + "The courtroom drama simulator" + "

Source code: " + "" + "https://github.com/AttorneyOnline/AO2-Client" + "

Major development:
" + "OmniTroid, stonedDiscord, longbyte1, gameboyprinter, Cerapter" + "

Special thanks:
" + "Remy, Iamgoofball, Hibiki, Qubrick (webAO), Ruekasu (UI design), " + "Draxirch (UI design), Unishred, Argoneus (tsuserver), Fiercy, " + "Noevain, Cronnicossy") .arg(ao_app->get_version_string()); QMessageBox::about(this, "About", msg); } @@ -290,8 +290,7 @@ void Lobby::on_server_list_clicked(QModelIndex p_model) if (n_server < 0) return; - if (public_servers_selected) - { + if (public_servers_selected) { QVector f_server_list = ao_app->get_server_list(); if (n_server >= f_server_list.size()) @@ -299,8 +298,7 @@ void Lobby::on_server_list_clicked(QModelIndex p_model) f_server = f_server_list.at(p_model.row()); } - else - { + else { if (n_server >= ao_app->get_favorite_list().size()) return; @@ -322,11 +320,10 @@ void Lobby::on_server_list_clicked(QModelIndex p_model) void Lobby::on_chatfield_return_pressed() { - //no you can't send empty messages + // no you can't send empty messages if (ui_chatname->text() == "" || ui_chatmessage->text() == "") return; - QString f_header = "CT"; QStringList f_contents{ui_chatname->text(), ui_chatmessage->text()}; @@ -345,8 +342,7 @@ void Lobby::list_servers() ui_server_list->clear(); - for (server_type i_server : ao_app->get_server_list()) - { + for (server_type i_server : ao_app->get_server_list()) { ui_server_list->addItem(i_server.name); } } @@ -355,15 +351,16 @@ void Lobby::list_favorites() { ui_server_list->clear(); - for (server_type i_server : ao_app->get_favorite_list()) - { + for (server_type i_server : ao_app->get_favorite_list()) { ui_server_list->addItem(i_server.name); } } void Lobby::append_chatmessage(QString f_name, QString f_message) { - ui_chatbox->append_chatmessage(f_name, f_message, ao_app->get_color("ooc_default_color", "courtroom_design.ini").name()); + ui_chatbox->append_chatmessage( + f_name, f_message, + ao_app->get_color("ooc_default_color", "courtroom_design.ini").name()); } void Lobby::append_error(QString f_message) @@ -373,16 +370,11 @@ void Lobby::append_error(QString f_message) void Lobby::set_player_count(int players_online, int max_players) { - QString f_string = "Online: " + QString::number(players_online) + "/" + QString::number(max_players); + QString f_string = "Online: " + QString::number(players_online) + "/" + + QString::number(max_players); ui_player_count->setText(f_string); } -void Lobby::enable_connect_button() -{ - ui_connect->setEnabled(true); -} +void Lobby::enable_connect_button() { ui_connect->setEnabled(true); } -Lobby::~Lobby() -{ - -} +Lobby::~Lobby() {} diff --git a/src/main.cpp b/src/main.cpp index 80ea93b..1caa394 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1,24 +1,24 @@ #include "aoapplication.h" -#include "datatypes.h" -#include "networkmanager.h" -#include "lobby.h" #include "courtroom.h" -#include +#include "datatypes.h" +#include "lobby.h" +#include "networkmanager.h" #include +#include int main(int argc, char *argv[]) { #if QT_VERSION > QT_VERSION_CHECK(5, 6, 0) - // High-DPI support is for Qt version >=5.6. - // However, many Linux distros still haven't brought their stable/LTS - // packages up to Qt 5.6, so this is conditional. - AOApplication::setAttribute(Qt::AA_EnableHighDpiScaling); + // High-DPI support is for Qt version >=5.6. + // However, many Linux distros still haven't brought their stable/LTS + // packages up to Qt 5.6, so this is conditional. + AOApplication::setAttribute(Qt::AA_EnableHighDpiScaling); #endif - AOApplication main_app(argc, argv); - main_app.construct_lobby(); - main_app.net_manager->connect_to_master(); - main_app.w_lobby->show(); - return main_app.exec(); + AOApplication main_app(argc, argv); + main_app.construct_lobby(); + main_app.net_manager->connect_to_master(); + main_app.w_lobby->show(); + return main_app.exec(); } diff --git a/src/misc_functions.cpp b/src/misc_functions.cpp index 2352055..cc14415 100644 --- a/src/misc_functions.cpp +++ b/src/misc_functions.cpp @@ -4,6 +4,6 @@ void delay(int p_milliseconds) { QTime dieTime = QTime::currentTime().addMSecs(p_milliseconds); - while(QTime::currentTime() < dieTime) + while (QTime::currentTime() < dieTime) QCoreApplication::processEvents(QEventLoop::AllEvents, 100); } diff --git a/src/networkmanager.cpp b/src/networkmanager.cpp index a9810d4..cf89d0a 100644 --- a/src/networkmanager.cpp +++ b/src/networkmanager.cpp @@ -13,21 +13,23 @@ NetworkManager::NetworkManager(AOApplication *parent) : QObject(parent) ms_reconnect_timer = new QTimer(this); ms_reconnect_timer->setSingleShot(true); - QObject::connect(ms_reconnect_timer, SIGNAL(timeout()), this, SLOT(retry_ms_connect())); + QObject::connect(ms_reconnect_timer, SIGNAL(timeout()), this, + SLOT(retry_ms_connect())); - QObject::connect(ms_socket, SIGNAL(readyRead()), this, SLOT(handle_ms_packet())); - QObject::connect(server_socket, SIGNAL(readyRead()), this, SLOT(handle_server_packet())); - QObject::connect(server_socket, SIGNAL(disconnected()), ao_app, SLOT(server_disconnected())); + QObject::connect(ms_socket, SIGNAL(readyRead()), this, + SLOT(handle_ms_packet())); + QObject::connect(server_socket, SIGNAL(readyRead()), this, + SLOT(handle_server_packet())); + QObject::connect(server_socket, SIGNAL(disconnected()), ao_app, + SLOT(server_disconnected())); - QString master_config = ao_app->configini->value("master", "").value(); + QString master_config = + ao_app->configini->value("master", "").value(); if (master_config != "") ms_nosrv_hostname = master_config; } -NetworkManager::~NetworkManager() -{ - -} +NetworkManager::~NetworkManager() {} void NetworkManager::connect_to_master() { @@ -43,11 +45,11 @@ void NetworkManager::connect_to_master() void NetworkManager::connect_to_master_nosrv() { - QObject::connect(ms_socket, SIGNAL(error(QAbstractSocket::SocketError)), - this, SLOT(on_ms_socket_error(QAbstractSocket::SocketError))); + QObject::connect(ms_socket, SIGNAL(error(QAbstractSocket::SocketError)), this, + SLOT(on_ms_socket_error(QAbstractSocket::SocketError))); - QObject::connect(ms_socket, SIGNAL(connected()), - this, SLOT(on_ms_nosrv_connect_success())); + QObject::connect(ms_socket, SIGNAL(connected()), this, + SLOT(on_ms_nosrv_connect_success())); ms_socket->connectToHost(ms_nosrv_hostname, ms_port); } @@ -61,12 +63,10 @@ void NetworkManager::connect_to_server(server_type p_server) void NetworkManager::ship_ms_packet(QString p_packet) { - if (!ms_socket->isOpen()) - { + if (!ms_socket->isOpen()) { retry_ms_connect(); } - else - { + else { ms_socket->write(p_packet.toUtf8()); } } @@ -81,93 +81,86 @@ void NetworkManager::handle_ms_packet() QByteArray buffer = ms_socket->readAll(); QString in_data = QString::fromUtf8(buffer, buffer.size()); - if (!in_data.endsWith("%")) - { + if (!in_data.endsWith("%")) { ms_partial_packet = true; ms_temp_packet += in_data; return; } - else - { - if (ms_partial_packet) - { + else { + if (ms_partial_packet) { in_data = ms_temp_packet + in_data; ms_temp_packet = ""; ms_partial_packet = false; } } - QStringList packet_list = in_data.split("%", QString::SplitBehavior(QString::SkipEmptyParts)); + QStringList packet_list = + in_data.split("%", QString::SplitBehavior(QString::SkipEmptyParts)); - for (QString packet : packet_list) - { + for (QString packet : packet_list) { AOPacket *f_packet = new AOPacket(packet); ao_app->ms_packet_received(f_packet); } } - void NetworkManager::perform_srv_lookup() { - #ifdef MS_FAILOVER_SUPPORTED +#ifdef MS_FAILOVER_SUPPORTED ms_dns = new QDnsLookup(QDnsLookup::SRV, ms_srv_hostname, this); connect(ms_dns, SIGNAL(finished()), this, SLOT(on_srv_lookup())); ms_dns->lookup(); - #endif +#endif } void NetworkManager::on_srv_lookup() { - #ifdef MS_FAILOVER_SUPPORTED +#ifdef MS_FAILOVER_SUPPORTED bool connected = false; - if (ms_dns->error() != QDnsLookup::NoError) - { + if (ms_dns->error() != QDnsLookup::NoError) { qWarning("SRV lookup of the master server DNS failed."); ms_dns->deleteLater(); } - else - { + else { const auto srv_records = ms_dns->serviceRecords(); - for (const QDnsServiceRecord &record : srv_records) - { + for (const QDnsServiceRecord &record : srv_records) { #ifdef DEBUG_NETWORK qDebug() << "Connecting to " << record.target() << ":" << record.port(); #endif ms_socket->connectToHost(record.target(), record.port()); QTime timer; timer.start(); - do - { + do { ao_app->processEvents(); - if (ms_socket->state() == QAbstractSocket::ConnectedState) - { + if (ms_socket->state() == QAbstractSocket::ConnectedState) { connected = true; break; } - else if (ms_socket->state() != QAbstractSocket::ConnectingState - && ms_socket->state() != QAbstractSocket::HostLookupState - && ms_socket->error() != -1) - { + else if (ms_socket->state() != QAbstractSocket::ConnectingState && + ms_socket->state() != QAbstractSocket::HostLookupState && + ms_socket->error() != -1) { qDebug() << ms_socket->error(); - qWarning() << "Error connecting to master server:" << ms_socket->errorString(); + qWarning() << "Error connecting to master server:" + << ms_socket->errorString(); ms_socket->abort(); ms_socket->close(); break; } - } while (timer.elapsed() < timeout_milliseconds); // Very expensive spin-wait loop - it will bring CPU to 100%! - if (connected) - { - // Connect a one-shot signal in case the master server disconnects randomly - QObject::connect(ms_socket, SIGNAL(error(QAbstractSocket::SocketError)), - this, SLOT(on_ms_socket_error(QAbstractSocket::SocketError))); + } while (timer.elapsed() < + timeout_milliseconds); // Very expensive spin-wait loop - it will + // bring CPU to 100%! + if (connected) { + // Connect a one-shot signal in case the master server disconnects + // randomly + QObject::connect( + ms_socket, SIGNAL(error(QAbstractSocket::SocketError)), this, + SLOT(on_ms_socket_error(QAbstractSocket::SocketError))); break; } - else - { + else { ms_socket->abort(); ms_socket->close(); } @@ -179,29 +172,30 @@ void NetworkManager::on_srv_lookup() connect_to_master_nosrv(); else emit ms_connect_finished(connected, false); - #endif +#endif } void NetworkManager::on_ms_nosrv_connect_success() { emit ms_connect_finished(true, false); - QObject::disconnect(ms_socket, SIGNAL(connected()), - this, SLOT(on_ms_nosrv_connect_success())); + QObject::disconnect(ms_socket, SIGNAL(connected()), this, + SLOT(on_ms_nosrv_connect_success())); - QObject::connect(ms_socket, SIGNAL(error(QAbstractSocket::SocketError)), - this, SLOT(on_ms_socket_error(QAbstractSocket::SocketError))); + QObject::connect(ms_socket, SIGNAL(error(QAbstractSocket::SocketError)), this, + SLOT(on_ms_socket_error(QAbstractSocket::SocketError))); } void NetworkManager::on_ms_socket_error(QAbstractSocket::SocketError error) { - qWarning() << "Master server socket error:" << ms_socket->errorString() - << "(" << error << ")"; + qWarning() << "Master server socket error:" << ms_socket->errorString() << "(" + << error << ")"; // Disconnect the one-shot signal - this way, failover connect attempts // don't trigger a full retry QObject::disconnect(ms_socket, SIGNAL(error(QAbstractSocket::SocketError)), - this, SLOT(on_ms_socket_error(QAbstractSocket::SocketError))); + this, + SLOT(on_ms_socket_error(QAbstractSocket::SocketError))); emit ms_connect_finished(false, true); @@ -210,7 +204,8 @@ void NetworkManager::on_ms_socket_error(QAbstractSocket::SocketError error) void NetworkManager::retry_ms_connect() { - if (!ms_reconnect_timer->isActive() && ms_socket->state() != QAbstractSocket::ConnectingState) + if (!ms_reconnect_timer->isActive() && + ms_socket->state() != QAbstractSocket::ConnectingState) connect_to_master(); } @@ -219,27 +214,24 @@ void NetworkManager::handle_server_packet() QByteArray buffer = server_socket->readAll(); QString in_data = QString::fromUtf8(buffer, buffer.size()); - if (!in_data.endsWith("%")) - { + if (!in_data.endsWith("%")) { partial_packet = true; temp_packet += in_data; return; } - else - { - if (partial_packet) - { + else { + if (partial_packet) { in_data = temp_packet + in_data; temp_packet = ""; partial_packet = false; } } - QStringList packet_list = in_data.split("%", QString::SplitBehavior(QString::SkipEmptyParts)); + QStringList packet_list = + in_data.split("%", QString::SplitBehavior(QString::SkipEmptyParts)); - for (QString packet : packet_list) - { + for (QString packet : packet_list) { AOPacket *f_packet = new AOPacket(packet); ao_app->server_packet_received(f_packet); diff --git a/src/packet_distribution.cpp b/src/packet_distribution.cpp index 942c275..baba0ea 100644 --- a/src/packet_distribution.cpp +++ b/src/packet_distribution.cpp @@ -1,11 +1,11 @@ #include "aoapplication.h" -#include "lobby.h" #include "courtroom.h" -#include "networkmanager.h" +#include "debug_functions.h" #include "encryption_functions.h" #include "hardware_functions.h" -#include "debug_functions.h" +#include "lobby.h" +#include "networkmanager.h" void AOApplication::ms_packet_received(AOPacket *p_packet) { @@ -19,17 +19,14 @@ void AOApplication::ms_packet_received(AOPacket *p_packet) qDebug() << "R(ms):" << p_packet->to_string(); #endif - if (header == "ALL") - { + if (header == "ALL") { server_list.clear(); - for (QString i_string : p_packet->get_contents()) - { + for (QString i_string : p_packet->get_contents()) { server_type f_server; QStringList sub_contents = i_string.split("&"); - if (sub_contents.size() < 4) - { + if (sub_contents.size() < 4) { qDebug() << "W: malformed packet"; continue; } @@ -42,39 +39,32 @@ void AOApplication::ms_packet_received(AOPacket *p_packet) server_list.append(f_server); } - if (lobby_constructed) - { + if (lobby_constructed) { w_lobby->list_servers(); } } - else if (header == "CT") - { + else if (header == "CT") { QString f_name, f_message; - if (f_contents.size() == 1) - { + if (f_contents.size() == 1) { f_name = ""; f_message = f_contents.at(0); } - else if (f_contents.size() >= 2) - { + else if (f_contents.size() >= 2) { f_name = f_contents.at(0); f_message = f_contents.at(1); } else goto end; - if (lobby_constructed) - { + if (lobby_constructed) { w_lobby->append_chatmessage(f_name, f_message); } - if (courtroom_constructed && courtroom_loaded) - { + if (courtroom_constructed && courtroom_loaded) { w_courtroom->append_ms_chatmessage(f_name, f_message); } } - else if (header == "AO2CHECK") - { + else if (header == "AO2CHECK") { send_ms_packet(new AOPacket("ID#AO2#" + get_version_string() + "#%")); send_ms_packet(new AOPacket("HI#" + get_hdid() + "#%")); @@ -92,31 +82,28 @@ void AOApplication::ms_packet_received(AOPacket *p_packet) if (get_release() > f_release) goto end; - else if (get_release() == f_release) - { + else if (get_release() == f_release) { if (get_major_version() > f_major) goto end; - else if (get_major_version() == f_major) - { + else if (get_major_version() == f_major) { if (get_minor_version() >= f_minor) goto end; } } - call_notice("Outdated version! Your version: " + get_version_string() - + "\nPlease go to aceattorneyonline.com to update."); + call_notice("Outdated version! Your version: " + get_version_string() + + "\nPlease go to aceattorneyonline.com to update."); destruct_courtroom(); destruct_lobby(); } - else if (header == "DOOM") - { + else if (header == "DOOM") { call_notice("You have been exiled from AO." "Have a nice day."); destruct_courtroom(); destruct_lobby(); } - end: +end: delete p_packet; } @@ -134,15 +121,14 @@ void AOApplication::server_packet_received(AOPacket *p_packet) qDebug() << "R:" << f_packet; #endif - if (header == "decryptor") - { + if (header == "decryptor") { if (f_contents.size() == 0) goto end; - //you may ask where 322 comes from. that would be a good question. + // you may ask where 322 comes from. that would be a good question. s_decryptor = fanta_decrypt(f_contents.at(0), 322).toUInt(); - //default(legacy) values + // default(legacy) values encryption_needed = true; yellow_text_enabled = false; prezoom_enabled = false; @@ -156,7 +142,7 @@ void AOApplication::server_packet_received(AOPacket *p_packet) casing_alerts_enabled = false; modcall_reason_enabled = false; - //workaround for tsuserver4 + // workaround for tsuserver4 if (f_contents.at(0) == "NOENCRYPT") encryption_needed = false; @@ -166,8 +152,7 @@ void AOApplication::server_packet_received(AOPacket *p_packet) AOPacket *hi_packet = new AOPacket("HI#" + f_hdid + "#%"); send_server_packet(hi_packet); } - else if (header == "ID") - { + else if (header == "ID") { if (f_contents.size() < 2) goto end; @@ -176,55 +161,53 @@ void AOApplication::server_packet_received(AOPacket *p_packet) send_server_packet(new AOPacket("ID#AO2#" + get_version_string() + "#%")); } - else if (header == "CT") - { + else if (header == "CT") { if (f_contents.size() < 2) goto end; - if (courtroom_constructed) - { + if (courtroom_constructed) { if (f_contents.size() == 3) - w_courtroom->append_server_chatmessage(f_contents.at(0), f_contents.at(1), f_contents.at(2)); + w_courtroom->append_server_chatmessage( + f_contents.at(0), f_contents.at(1), f_contents.at(2)); else - w_courtroom->append_server_chatmessage(f_contents.at(0), f_contents.at(1), "0"); + w_courtroom->append_server_chatmessage(f_contents.at(0), + f_contents.at(1), "0"); } } - else if (header == "FL") - { - if (f_packet.contains("yellowtext",Qt::CaseInsensitive)) + else if (header == "FL") { + if (f_packet.contains("yellowtext", Qt::CaseInsensitive)) yellow_text_enabled = true; - if (f_packet.contains("flipping",Qt::CaseInsensitive)) + if (f_packet.contains("flipping", Qt::CaseInsensitive)) flipping_enabled = true; - if (f_packet.contains("customobjections",Qt::CaseInsensitive)) + if (f_packet.contains("customobjections", Qt::CaseInsensitive)) custom_objection_enabled = true; - if (f_packet.contains("fastloading",Qt::CaseInsensitive)) + if (f_packet.contains("fastloading", Qt::CaseInsensitive)) improved_loading_enabled = true; - if (f_packet.contains("noencryption",Qt::CaseInsensitive)) + if (f_packet.contains("noencryption", Qt::CaseInsensitive)) encryption_needed = false; - if (f_packet.contains("deskmod",Qt::CaseInsensitive)) + if (f_packet.contains("deskmod", Qt::CaseInsensitive)) desk_mod_enabled = true; - if (f_packet.contains("evidence",Qt::CaseInsensitive)) + if (f_packet.contains("evidence", Qt::CaseInsensitive)) evidence_enabled = true; - if (f_packet.contains("cccc_ic_support",Qt::CaseInsensitive)) + if (f_packet.contains("cccc_ic_support", Qt::CaseInsensitive)) cccc_ic_support_enabled = true; - if (f_packet.contains("arup",Qt::CaseInsensitive)) + if (f_packet.contains("arup", Qt::CaseInsensitive)) arup_enabled = true; - if (f_packet.contains("casing_alerts",Qt::CaseInsensitive)) + if (f_packet.contains("casing_alerts", Qt::CaseInsensitive)) casing_alerts_enabled = true; - if (f_packet.contains("modcall_reason",Qt::CaseInsensitive)) + if (f_packet.contains("modcall_reason", Qt::CaseInsensitive)) modcall_reason_enabled = true; w_lobby->enable_connect_button(); } - else if (header == "PN") - { + else if (header == "PN") { if (f_contents.size() < 2) goto end; - w_lobby->set_player_count(f_contents.at(0).toInt(), f_contents.at(1).toInt()); + w_lobby->set_player_count(f_contents.at(0).toInt(), + f_contents.at(1).toInt()); } - else if (header == "SI") - { + else if (header == "SI") { if (f_contents.size() != 3) goto end; @@ -249,8 +232,7 @@ void AOApplication::server_packet_received(AOPacket *p_packet) int selected_server = w_lobby->get_selected_server(); QString server_address = "", server_name = ""; - if (w_lobby->public_servers_selected) - { + if (w_lobby->public_servers_selected) { if (selected_server >= 0 && selected_server < server_list.size()) { auto info = server_list.at(selected_server); server_name = info.name; @@ -258,8 +240,7 @@ void AOApplication::server_packet_received(AOPacket *p_packet) window_title += ": " + server_name; } } - else - { + else { if (selected_server >= 0 && selected_server < favorite_list.size()) { auto info = favorite_list.at(selected_server); server_name = info.name; @@ -276,7 +257,7 @@ void AOApplication::server_packet_received(AOPacket *p_packet) AOPacket *f_packet; - if(improved_loading_enabled) + if (improved_loading_enabled) f_packet = new AOPacket("RC#%"); else f_packet = new AOPacket("askchar2#%"); @@ -286,19 +267,19 @@ void AOApplication::server_packet_received(AOPacket *p_packet) QCryptographicHash hash(QCryptographicHash::Algorithm::Sha256); hash.addData(server_address.toUtf8()); if (is_discord_enabled()) - discord->state_server(server_name.toStdString(), hash.result().toBase64().toStdString()); + discord->state_server(server_name.toStdString(), + hash.result().toBase64().toStdString()); } - else if (header == "CI") - { + else if (header == "CI") { if (!courtroom_constructed) goto end; - for (int n_element = 0 ; n_element < f_contents.size() ; n_element += 2) - { + for (int n_element = 0; n_element < f_contents.size(); n_element += 2) { if (f_contents.at(n_element).toInt() != loaded_chars) break; - //this means we are on the last element and checking n + 1 element will be game over so + // this means we are on the last element and checking n + 1 element will + // be game over so if (n_element == f_contents.size() - 1) break; @@ -310,37 +291,40 @@ void AOApplication::server_packet_received(AOPacket *p_packet) f_char.name = sub_elements.at(0); f_char.description = sub_elements.at(1); f_char.evidence_string = sub_elements.at(3); - //temporary. the CharsCheck packet sets this properly + // temporary. the CharsCheck packet sets this properly f_char.taken = false; ++loaded_chars; - w_lobby->set_loading_text("Loading chars:\n" + QString::number(loaded_chars) + "/" + QString::number(char_list_size)); + w_lobby->set_loading_text("Loading chars:\n" + + QString::number(loaded_chars) + "/" + + QString::number(char_list_size)); w_courtroom->append_char(f_char); - int total_loading_size = char_list_size * 2 + evidence_list_size + music_list_size; - int loading_value = int(((loaded_chars + generated_chars + loaded_music + loaded_evidence) / static_cast(total_loading_size)) * 100); + int total_loading_size = + char_list_size * 2 + evidence_list_size + music_list_size; + int loading_value = int( + ((loaded_chars + generated_chars + loaded_music + loaded_evidence) / + static_cast(total_loading_size)) * + 100); w_lobby->set_loading_value(loading_value); } if (improved_loading_enabled) send_server_packet(new AOPacket("RE#%")); - else - { - QString next_packet_number = QString::number(((loaded_chars - 1) / 10) + 1); + else { + QString next_packet_number = + QString::number(((loaded_chars - 1) / 10) + 1); send_server_packet(new AOPacket("AN#" + next_packet_number + "#%")); } - } - else if (header == "EI") - { + else if (header == "EI") { if (!courtroom_constructed) goto end; - // +1 because evidence starts at 1 rather than 0 for whatever reason - //enjoy fanta + // enjoy fanta if (f_contents.at(0).toInt() != loaded_evidence + 1) goto end; @@ -354,33 +338,36 @@ void AOApplication::server_packet_received(AOPacket *p_packet) evi_type f_evi; f_evi.name = sub_elements.at(0); f_evi.description = sub_elements.at(1); - //no idea what the number at position 2 is. probably an identifier? + // no idea what the number at position 2 is. probably an identifier? f_evi.image = sub_elements.at(3); ++loaded_evidence; - w_lobby->set_loading_text("Loading evidence:\n" + QString::number(loaded_evidence) + "/" + QString::number(evidence_list_size)); + w_lobby->set_loading_text("Loading evidence:\n" + + QString::number(loaded_evidence) + "/" + + QString::number(evidence_list_size)); w_courtroom->append_evidence(f_evi); - int total_loading_size = char_list_size * 2 + evidence_list_size + music_list_size; - int loading_value = int(((loaded_chars + generated_chars + loaded_music + loaded_evidence) / static_cast(total_loading_size)) * 100); + int total_loading_size = + char_list_size * 2 + evidence_list_size + music_list_size; + int loading_value = + int(((loaded_chars + generated_chars + loaded_music + loaded_evidence) / + static_cast(total_loading_size)) * + 100); w_lobby->set_loading_value(loading_value); QString next_packet_number = QString::number(loaded_evidence); send_server_packet(new AOPacket("AE#" + next_packet_number + "#%")); - } - else if (header == "EM") - { + else if (header == "EM") { if (!courtroom_constructed) goto end; bool musics_time = false; int areas = 0; - for (int n_element = 0 ; n_element < f_contents.size() ; n_element += 2) - { + for (int n_element = 0; n_element < f_contents.size(); n_element += 2) { if (f_contents.at(n_element).toInt() != loaded_music) break; @@ -391,52 +378,49 @@ void AOApplication::server_packet_received(AOPacket *p_packet) ++loaded_music; - w_lobby->set_loading_text("Loading music:\n" + QString::number(loaded_music) + "/" + QString::number(music_list_size)); + w_lobby->set_loading_text("Loading music:\n" + + QString::number(loaded_music) + "/" + + QString::number(music_list_size)); - if (musics_time) - { + if (musics_time) { + w_courtroom->append_music(f_music); + } + else { + if (f_music.endsWith(".wav") || f_music.endsWith(".mp3") || + f_music.endsWith(".mp4") || f_music.endsWith(".ogg") || + f_music.endsWith(".opus")) { + musics_time = true; + areas--; + w_courtroom->fix_last_area(); w_courtroom->append_music(f_music); - } - else - { - if (f_music.endsWith(".wav") || - f_music.endsWith(".mp3") || - f_music.endsWith(".mp4") || - f_music.endsWith(".ogg") || - f_music.endsWith(".opus")) - { - musics_time = true; - areas--; - w_courtroom->fix_last_area(); - w_courtroom->append_music(f_music); - } - else - { - w_courtroom->append_area(f_music); - areas++; - } + } + else { + w_courtroom->append_area(f_music); + areas++; + } } - for (int area_n = 0; area_n < areas; area_n++) - { - w_courtroom->arup_append(0, "Unknown", "Unknown", "Unknown"); + for (int area_n = 0; area_n < areas; area_n++) { + w_courtroom->arup_append(0, "Unknown", "Unknown", "Unknown"); } - int total_loading_size = char_list_size * 2 + evidence_list_size + music_list_size; - int loading_value = int(((loaded_chars + generated_chars + loaded_music + loaded_evidence) / static_cast(total_loading_size)) * 100); + int total_loading_size = + char_list_size * 2 + evidence_list_size + music_list_size; + int loading_value = int( + ((loaded_chars + generated_chars + loaded_music + loaded_evidence) / + static_cast(total_loading_size)) * + 100); w_lobby->set_loading_value(loading_value); } QString next_packet_number = QString::number(((loaded_music - 1) / 10) + 1); send_server_packet(new AOPacket("AM#" + next_packet_number + "#%")); } - else if (header == "CharsCheck") - { + else if (header == "CharsCheck") { if (!courtroom_constructed) goto end; - for (int n_char = 0 ; n_char < f_contents.size() ; ++n_char) - { + for (int n_char = 0; n_char < f_contents.size(); ++n_char) { if (f_contents.at(n_char) == "-1") w_courtroom->set_taken(n_char, true); else @@ -444,13 +428,11 @@ void AOApplication::server_packet_received(AOPacket *p_packet) } } - else if (header == "SC") - { + else if (header == "SC") { if (!courtroom_constructed) goto end; - for (int n_element = 0 ; n_element < f_contents.size() ; ++n_element) - { + for (int n_element = 0; n_element < f_contents.size(); ++n_element) { QStringList sub_elements = f_contents.at(n_element).split("&"); char_type f_char; @@ -458,74 +440,78 @@ void AOApplication::server_packet_received(AOPacket *p_packet) if (sub_elements.size() >= 2) f_char.description = sub_elements.at(1); - //temporary. the CharsCheck packet sets this properly + // temporary. the CharsCheck packet sets this properly f_char.taken = false; ++loaded_chars; - w_lobby->set_loading_text("Loading chars:\n" + QString::number(loaded_chars) + "/" + QString::number(char_list_size)); + w_lobby->set_loading_text("Loading chars:\n" + + QString::number(loaded_chars) + "/" + + QString::number(char_list_size)); w_courtroom->append_char(f_char); - int total_loading_size = char_list_size * 2 + evidence_list_size + music_list_size; - int loading_value = int(((loaded_chars + generated_chars + loaded_music + loaded_evidence) / static_cast(total_loading_size)) * 100); + int total_loading_size = + char_list_size * 2 + evidence_list_size + music_list_size; + int loading_value = int( + ((loaded_chars + generated_chars + loaded_music + loaded_evidence) / + static_cast(total_loading_size)) * + 100); w_lobby->set_loading_value(loading_value); } send_server_packet(new AOPacket("RM#%")); } - else if (header == "SM") - { + else if (header == "SM") { if (!courtroom_constructed) goto end; bool musics_time = false; int areas = 0; - for (int n_element = 0 ; n_element < f_contents.size() ; ++n_element) - { + for (int n_element = 0; n_element < f_contents.size(); ++n_element) { ++loaded_music; - w_lobby->set_loading_text("Loading music:\n" + QString::number(loaded_music) + "/" + QString::number(music_list_size)); + w_lobby->set_loading_text("Loading music:\n" + + QString::number(loaded_music) + "/" + + QString::number(music_list_size)); - if (musics_time) - { + if (musics_time) { + w_courtroom->append_music(f_contents.at(n_element)); + } + else { + if (f_contents.at(n_element).endsWith(".wav") || + f_contents.at(n_element).endsWith(".mp3") || + f_contents.at(n_element).endsWith(".mp4") || + f_contents.at(n_element).endsWith(".ogg") || + f_contents.at(n_element).endsWith(".opus")) { + musics_time = true; + w_courtroom->fix_last_area(); w_courtroom->append_music(f_contents.at(n_element)); - } - else - { - if (f_contents.at(n_element).endsWith(".wav") || - f_contents.at(n_element).endsWith(".mp3") || - f_contents.at(n_element).endsWith(".mp4") || - f_contents.at(n_element).endsWith(".ogg") || - f_contents.at(n_element).endsWith(".opus")) - { - musics_time = true; - w_courtroom->fix_last_area(); - w_courtroom->append_music(f_contents.at(n_element)); - areas--; - } - else - { - w_courtroom->append_area(f_contents.at(n_element)); - areas++; - } + areas--; + } + else { + w_courtroom->append_area(f_contents.at(n_element)); + areas++; + } } - for (int area_n = 0; area_n < areas; area_n++) - { - w_courtroom->arup_append(0, "Unknown", "Unknown", "Unknown"); + for (int area_n = 0; area_n < areas; area_n++) { + w_courtroom->arup_append(0, "Unknown", "Unknown", "Unknown"); } - int total_loading_size = char_list_size * 2 + evidence_list_size + music_list_size; - int loading_value = int(((loaded_chars + generated_chars + loaded_music + loaded_evidence) / static_cast(total_loading_size)) * 100); + int total_loading_size = + char_list_size * 2 + evidence_list_size + music_list_size; + int loading_value = int( + ((loaded_chars + generated_chars + loaded_music + loaded_evidence) / + static_cast(total_loading_size)) * + 100); w_lobby->set_loading_value(loading_value); } send_server_packet(new AOPacket("RD#%")); } - else if (header == "DONE") - { + else if (header == "DONE") { if (!courtroom_constructed) goto end; @@ -539,59 +525,50 @@ void AOApplication::server_packet_received(AOPacket *p_packet) destruct_lobby(); } - else if (header == "BN") - { + else if (header == "BN") { if (f_contents.size() < 1) goto end; if (courtroom_constructed) w_courtroom->set_background(f_contents.at(0)); } - //server accepting char request(CC) packet - else if (header == "PV") - { + // server accepting char request(CC) packet + else if (header == "PV") { if (f_contents.size() < 3) goto end; if (courtroom_constructed) w_courtroom->enter_courtroom(f_contents.at(2).toInt()); } - else if (header == "MS") - { + else if (header == "MS") { if (courtroom_constructed && courtroom_loaded) w_courtroom->handle_chatmessage(&p_packet->get_contents()); } - else if (header == "MC") - { + else if (header == "MC") { if (courtroom_constructed && courtroom_loaded) w_courtroom->handle_song(&p_packet->get_contents()); } - else if (header == "RT") - { + else if (header == "RT") { if (f_contents.size() < 1) goto end; - if (courtroom_constructed) - { + if (courtroom_constructed) { if (f_contents.size() == 1) - w_courtroom->handle_wtce(f_contents.at(0), 0); + w_courtroom->handle_wtce(f_contents.at(0), 0); else if (f_contents.size() == 2) { - w_courtroom->handle_wtce(f_contents.at(0), f_contents.at(1).toInt()); + w_courtroom->handle_wtce(f_contents.at(0), f_contents.at(1).toInt()); } } } - else if (header == "HP") - { + else if (header == "HP") { if (courtroom_constructed && f_contents.size() > 1) - w_courtroom->set_hp_bar(f_contents.at(0).toInt(), f_contents.at(1).toInt()); + w_courtroom->set_hp_bar(f_contents.at(0).toInt(), + f_contents.at(1).toInt()); } - else if (header == "LE") - { - if (courtroom_constructed) - { + else if (header == "LE") { + if (courtroom_constructed) { QVector f_evi_list; - for (QString f_string : f_contents) - { + for (QString f_string : f_contents) { QStringList sub_contents = f_string.split("&"); if (sub_contents.size() < 3) @@ -608,67 +585,59 @@ void AOApplication::server_packet_received(AOPacket *p_packet) w_courtroom->set_evidence_list(f_evi_list); } } - else if (header == "ARUP") - { - if (courtroom_constructed) - { - int arup_type = f_contents.at(0).toInt(); - for (int n_element = 1 ; n_element < f_contents.size() ; n_element++) - { - w_courtroom->arup_modify(arup_type, n_element - 1, f_contents.at(n_element)); - } + else if (header == "ARUP") { + if (courtroom_constructed) { + int arup_type = f_contents.at(0).toInt(); + for (int n_element = 1; n_element < f_contents.size(); n_element++) { + w_courtroom->arup_modify(arup_type, n_element - 1, + f_contents.at(n_element)); } + } } - else if (header == "IL") - { + else if (header == "IL") { if (courtroom_constructed && f_contents.size() > 0) w_courtroom->set_ip_list(f_contents.at(0)); } - else if (header == "MU") - { + else if (header == "MU") { if (courtroom_constructed && f_contents.size() > 0) w_courtroom->set_mute(true, f_contents.at(0).toInt()); } - else if (header == "UM") - { + else if (header == "UM") { if (courtroom_constructed && f_contents.size() > 0) w_courtroom->set_mute(false, f_contents.at(0).toInt()); } - else if (header == "KK") - { - if (courtroom_constructed && f_contents.size() >= 1) - { - call_notice("You have been kicked from the server.\nReason: " + f_contents.at(0)); + else if (header == "KK") { + if (courtroom_constructed && f_contents.size() >= 1) { + call_notice("You have been kicked from the server.\nReason: " + + f_contents.at(0)); construct_lobby(); destruct_courtroom(); } } - else if (header == "KB") - { - if (courtroom_constructed && f_contents.size() >= 1) - { - call_notice("You have been banned from the server.\nReason: " + f_contents.at(0)); + else if (header == "KB") { + if (courtroom_constructed && f_contents.size() >= 1) { + call_notice("You have been banned from the server.\nReason: " + + f_contents.at(0)); construct_lobby(); destruct_courtroom(); } - } - else if (header == "BD") - { + else if (header == "BD") { call_notice("You are banned on this server.\nReason: " + f_contents.at(0)); } - else if (header == "ZZ") - { + else if (header == "ZZ") { if (courtroom_constructed && f_contents.size() > 0) w_courtroom->mod_called(f_contents.at(0)); } - else if (header == "CASEA") - { + else if (header == "CASEA") { if (courtroom_constructed && f_contents.size() > 6) - w_courtroom->case_called(f_contents.at(0), f_contents.at(1) == "1", f_contents.at(2) == "1", f_contents.at(3) == "1", f_contents.at(4) == "1", f_contents.at(5) == "1"); + w_courtroom->case_called(f_contents.at(0), f_contents.at(1) == "1", + f_contents.at(2) == "1", f_contents.at(3) == "1", + f_contents.at(4) == "1", + f_contents.at(5) == "1"); } - end: +end: delete p_packet; } @@ -695,8 +664,7 @@ void AOApplication::send_server_packet(AOPacket *p_packet, bool encoded) QString f_packet = p_packet->to_string(); - if (encryption_needed) - { + if (encryption_needed) { #ifdef DEBUG_NETWORK qDebug() << "S(e):" << f_packet; #endif @@ -704,8 +672,7 @@ void AOApplication::send_server_packet(AOPacket *p_packet, bool encoded) p_packet->encrypt_header(s_decryptor); f_packet = p_packet->to_string(); } - else - { + else { #ifdef DEBUG_NETWORK qDebug() << "S:" << f_packet; #endif diff --git a/src/path_functions.cpp b/src/path_functions.cpp index c51cfde..811ca76 100644 --- a/src/path_functions.cpp +++ b/src/path_functions.cpp @@ -3,18 +3,18 @@ #include "file_functions.h" #include -#include #include +#include #ifdef BASE_OVERRIDE #include "base_override.h" #endif -//this is a quite broad generalization -//the most common OSes(mac and windows) are _usually_ case insensitive -//however, there do exist mac installations with case sensitive filesystems -//in that case, define CASE_SENSITIVE_FILESYSTEM and compile on a mac -#if (defined (LINUX) || defined (__linux__)) +// this is a quite broad generalization +// the most common OSes(mac and windows) are _usually_ case insensitive +// however, there do exist mac installations with case sensitive filesystems +// in that case, define CASE_SENSITIVE_FILESYSTEM and compile on a mac +#if (defined(LINUX) || defined(__linux__)) #define CASE_SENSITIVE_FILESYSTEM #endif @@ -23,7 +23,7 @@ QString AOApplication::get_base_path() QString base_path = ""; #ifdef ANDROID QString sdcard_storage = getenv("SECONDARY_STORAGE"); - if (dir_exists(sdcard_storage + "/AO2/")){ + if (dir_exists(sdcard_storage + "/AO2/")) { base_path = sdcard_storage + "/AO2/"; } else { @@ -37,10 +37,7 @@ QString AOApplication::get_base_path() return base_path; } -QString AOApplication::get_data_path() -{ - return get_base_path() + "data/"; -} +QString AOApplication::get_data_path() { return get_base_path() + "data/"; } QString AOApplication::get_default_theme_path(QString p_file) { @@ -104,7 +101,8 @@ QString AOApplication::get_music_path(QString p_song) QString AOApplication::get_background_path(QString p_file) { - QString path = get_base_path() + "background/" + w_courtroom->get_current_background() + "/" + p_file; + QString path = get_base_path() + "background/" + + w_courtroom->get_current_background() + "/" + p_file; if (courtroom_constructed) { #ifndef CASE_SENSITIVE_FILESYSTEM return path; @@ -135,21 +133,25 @@ QString AOApplication::get_evidence_path(QString p_file) #endif } -QString AOApplication::get_case_sensitive_path(QString p_file) { - //first, check to see if it's actually there (also serves as base case for recursion) - if (exists(p_file)) return p_file; +QString AOApplication::get_case_sensitive_path(QString p_file) +{ + // first, check to see if it's actually there (also serves as base case for + // recursion) + if (exists(p_file)) + return p_file; QFileInfo file(p_file); QString file_basename = file.fileName(); QString file_parent_dir = get_case_sensitive_path(file.absolutePath()); - //second, does it exist in the new parent dir? + // second, does it exist in the new parent dir? if (exists(file_parent_dir + "/" + file_basename)) return file_parent_dir + "/" + file_basename; - //last resort, dirlist parent dir and find case insensitive match - QRegExp file_rx = QRegExp(file_basename, Qt::CaseInsensitive, QRegExp::FixedString); + // last resort, dirlist parent dir and find case insensitive match + QRegExp file_rx = + QRegExp(file_basename, Qt::CaseInsensitive, QRegExp::FixedString); QStringList files = QDir(file_parent_dir).entryList(); int result = files.indexOf(file_rx); @@ -157,6 +159,6 @@ QString AOApplication::get_case_sensitive_path(QString p_file) { if (result != -1) return file_parent_dir + "/" + files.at(result); - //if nothing is found, let the caller handle the missing file + // if nothing is found, let the caller handle the missing file return file_parent_dir + "/" + file_basename; } diff --git a/src/text_file_functions.cpp b/src/text_file_functions.cpp index 5a34ac8..18f0e4c 100644 --- a/src/text_file_functions.cpp +++ b/src/text_file_functions.cpp @@ -48,13 +48,15 @@ int AOApplication::get_max_log_size() bool AOApplication::get_log_goes_downwards() { - QString result = configini->value("log_goes_downwards", "false").value(); + QString result = + configini->value("log_goes_downwards", "false").value(); return result.startsWith("true"); } bool AOApplication::get_showname_enabled_by_default() { - QString result = configini->value("show_custom_shownames", "true").value(); + QString result = + configini->value("show_custom_shownames", "true").value(); return result.startsWith("true"); } @@ -62,14 +64,15 @@ QString AOApplication::get_default_username() { QString result = configini->value("default_username", "").value(); if (result.isEmpty()) - return get_ooc_name(); + return get_ooc_name(); else - return result; + return result; } QString AOApplication::get_audio_output_device() { - QString result = configini->value("default_audio_device", "default").value(); + QString result = + configini->value("default_audio_device", "default").value(); return result; } @@ -86,8 +89,7 @@ QStringList AOApplication::get_call_words() QTextStream in(&callwords_ini); - while (!in.atEnd()) - { + while (!in.atEnd()) { QString line = in.readLine(); return_value.append(line); } @@ -102,8 +104,7 @@ void AOApplication::write_to_serverlist_txt(QString p_line) serverlist_txt.setFileName(serverlist_txt_path); - if (!serverlist_txt.open(QIODevice::WriteOnly | QIODevice::Append)) - { + if (!serverlist_txt.open(QIODevice::WriteOnly | QIODevice::Append)) { return; } @@ -123,21 +124,19 @@ QVector AOApplication::read_serverlist_txt() serverlist_txt.setFileName(serverlist_txt_path); - if (!serverlist_txt.open(QIODevice::ReadOnly)) - { + if (!serverlist_txt.open(QIODevice::ReadOnly)) { return f_server_list; } QTextStream in(&serverlist_txt); - while(!in.atEnd()) - { + while (!in.atEnd()) { QString line = in.readLine(); server_type f_server; QStringList line_contents = line.split(":"); if (line_contents.size() < 3) - continue; + continue; f_server.ip = line_contents.at(0); f_server.port = line_contents.at(1).toInt(); @@ -150,13 +149,15 @@ QVector AOApplication::read_serverlist_txt() return f_server_list; } -QString AOApplication::read_design_ini(QString p_identifier, QString p_design_path) +QString AOApplication::read_design_ini(QString p_identifier, + QString p_design_path) { QSettings settings(p_design_path, QSettings::IniFormat); QVariant value = settings.value(p_identifier); if (value.type() == QVariant::StringList) { return value.toStringList().join(","); - } else { + } + else { return value.toString(); } } @@ -172,8 +173,7 @@ QPoint AOApplication::get_button_spacing(QString p_identifier, QString p_file) return_value.setX(0); return_value.setY(0); - if (f_result == "") - { + if (f_result == "") { f_result = read_design_ini(p_identifier, default_path); if (f_result == "") @@ -191,7 +191,8 @@ QPoint AOApplication::get_button_spacing(QString p_identifier, QString p_file) return return_value; } -pos_size_type AOApplication::get_element_dimensions(QString p_identifier, QString p_file) +pos_size_type AOApplication::get_element_dimensions(QString p_identifier, + QString p_file) { QString design_ini_path = get_theme_path(p_file); QString default_path = get_default_theme_path(p_file); @@ -204,8 +205,7 @@ pos_size_type AOApplication::get_element_dimensions(QString p_identifier, QStrin return_value.width = -1; return_value.height = -1; - if (f_result == "") - { + if (f_result == "") { f_result = read_design_ini(p_identifier, default_path); if (f_result == "") @@ -229,8 +229,7 @@ QString AOApplication::get_font_name(QString p_identifier, QString p_file) QString design_ini_path = get_theme_path(p_file); QString f_result = read_design_ini(p_identifier, design_ini_path); QString default_path = get_default_theme_path(p_file); - if (f_result == "") - { + if (f_result == "") { f_result = read_design_ini(p_identifier, default_path); if (f_result == "") return "Sans"; @@ -243,8 +242,7 @@ int AOApplication::get_font_size(QString p_identifier, QString p_file) QString default_path = get_default_theme_path(p_file); QString f_result = read_design_ini(p_identifier, design_ini_path); - if (f_result == "") - { + if (f_result == "") { f_result = read_design_ini(p_identifier, default_path); if (f_result == "") @@ -262,8 +260,7 @@ QColor AOApplication::get_color(QString p_identifier, QString p_file) QColor return_color(0, 0, 0); - if (f_result == "") - { + if (f_result == "") { f_result = read_design_ini(p_identifier, default_path); if (f_result == "") @@ -286,39 +283,37 @@ QColor AOApplication::get_chat_color(QString p_identifier, QString p_chat) { QColor return_color(255, 255, 255); - if (p_identifier == "_inline_grey") - { + if (p_identifier == "_inline_grey") { return_color = QColor(187, 187, 187); } - else - { + else { switch (p_identifier.toInt()) { - case 1: - return_color = QColor(0, 255, 0); - break; - case 2: - return_color = QColor(255, 0, 0); - break; - case 3: - return_color = QColor(255, 165, 0); - break; - case 4: - return_color = QColor(45, 150, 255); - break; - case 5: - return_color = QColor(255, 255, 0); - break; - case 7: - return_color = QColor(255, 192, 203); - break; - case 8: - return_color = QColor(0, 255, 255); - break; - case 0: - case 6: // 6 is rainbow. - default: - return_color = QColor(255, 255, 255); - break; + case 1: + return_color = QColor(0, 255, 0); + break; + case 2: + return_color = QColor(255, 0, 0); + break; + case 3: + return_color = QColor(255, 165, 0); + break; + case 4: + return_color = QColor(45, 150, 255); + break; + case 5: + return_color = QColor(255, 255, 0); + break; + case 7: + return_color = QColor(255, 192, 203); + break; + case 8: + return_color = QColor(0, 255, 255); + break; + case 0: + case 6: // 6 is rainbow. + default: + return_color = QColor(255, 255, 255); + break; } } @@ -327,8 +322,7 @@ QColor AOApplication::get_chat_color(QString p_identifier, QString p_chat) QString default_path = get_base_path() + "misc/default/config.ini"; QString f_result = read_design_ini(p_identifier, design_ini_path); - if (f_result == "") - { + if (f_result == "") { f_result = read_design_ini(p_identifier, default_path); if (f_result == "") @@ -355,8 +349,7 @@ QString AOApplication::get_sfx(QString p_identifier) QString return_sfx = ""; - if (f_result == "") - { + if (f_result == "") { f_result = read_design_ini(p_identifier, default_path); if (f_result == "") @@ -370,35 +363,34 @@ QString AOApplication::get_sfx(QString p_identifier) QString AOApplication::get_sfx_suffix(QString sound_to_check) { - QString mp3_check = get_sounds_path(sound_to_check + ".mp3"); - QString opus_check = get_sounds_path(sound_to_check + ".opus"); - if (file_exists(opus_check)) - { - return sound_to_check + ".opus"; - } - else if (file_exists(mp3_check)) - { - return sound_to_check + ".mp3"; - } - return sound_to_check + ".wav"; + QString mp3_check = get_sounds_path(sound_to_check + ".mp3"); + QString opus_check = get_sounds_path(sound_to_check + ".opus"); + if (file_exists(opus_check)) { + return sound_to_check + ".opus"; + } + else if (file_exists(mp3_check)) { + return sound_to_check + ".mp3"; + } + return sound_to_check + ".wav"; } QString AOApplication::get_image_suffix(QString path_to_check) { - QString apng_check = path_to_check + ".apng"; - if (file_exists(apng_check)) - { - return apng_check; - } - return path_to_check + ".gif"; + QString apng_check = path_to_check + ".apng"; + if (file_exists(apng_check)) { + return apng_check; + } + return path_to_check + ".gif"; } - -//returns whatever is to the right of "search_line =" within target_tag and terminator_tag, trimmed -//returns the empty string if the search line couldnt be found -QString AOApplication::read_char_ini(QString p_char, QString p_search_line, QString target_tag) +// returns whatever is to the right of "search_line =" within target_tag and +// terminator_tag, trimmed returns the empty string if the search line couldnt +// be found +QString AOApplication::read_char_ini(QString p_char, QString p_search_line, + QString target_tag) { - QSettings settings(get_character_path(p_char, "char.ini"), QSettings::IniFormat); + QSettings settings(get_character_path(p_char, "char.ini"), + QSettings::IniFormat); settings.beginGroup(target_tag); QString value = settings.value(p_search_line).toString(); settings.endGroup(); @@ -411,7 +403,8 @@ QString AOApplication::get_char_name(QString p_char) if (f_result == "") return p_char; - else return f_result; + else + return f_result; } QString AOApplication::get_showname(QString p_char) @@ -423,7 +416,8 @@ QString AOApplication::get_showname(QString p_char) return ""; if (f_result == "") return p_char; - else return f_result; + else + return f_result; } QString AOApplication::get_char_side(QString p_char) @@ -432,7 +426,8 @@ QString AOApplication::get_char_side(QString p_char) if (f_result == "") return "wit"; - else return f_result; + else + return f_result; } QString AOApplication::get_gender(QString p_char) @@ -441,14 +436,16 @@ QString AOApplication::get_gender(QString p_char) if (f_result == "") return "male"; - else return f_result; + else + return f_result; } QString AOApplication::get_chat(QString p_char) { QString f_result = read_char_ini(p_char, "chat", "Options"); - //handling the correct order of chat is a bit complicated, we let the caller do it + // handling the correct order of chat is a bit complicated, we let the caller + // do it return f_result; } @@ -457,7 +454,8 @@ QString AOApplication::get_char_shouts(QString p_char) QString f_result = read_char_ini(p_char, "shouts", "Options"); if (f_result == "") return "default"; - else return f_result; + else + return f_result; } int AOApplication::get_preanim_duration(QString p_char, QString p_emote) @@ -466,7 +464,8 @@ int AOApplication::get_preanim_duration(QString p_char, QString p_emote) if (f_result == "") return -1; - else return f_result.toInt(); + else + return f_result.toInt(); } int AOApplication::get_ao2_preanim_duration(QString p_char, QString p_emote) @@ -475,7 +474,8 @@ int AOApplication::get_ao2_preanim_duration(QString p_char, QString p_emote) if (f_result == "") return -1; - else return f_result.toInt(); + else + return f_result.toInt(); } int AOApplication::get_emote_number(QString p_char) @@ -484,68 +484,75 @@ int AOApplication::get_emote_number(QString p_char) if (f_result == "") return 0; - else return f_result.toInt(); + else + return f_result.toInt(); } QString AOApplication::get_emote_comment(QString p_char, int p_emote) { - QString f_result = read_char_ini(p_char, QString::number(p_emote + 1), "Emotions"); + QString f_result = + read_char_ini(p_char, QString::number(p_emote + 1), "Emotions"); QStringList result_contents = f_result.split("#"); - if (result_contents.size() < 4) - { + if (result_contents.size() < 4) { qDebug() << "W: misformatted char.ini: " << p_char << ", " << p_emote; return "normal"; } - else return result_contents.at(0); + else + return result_contents.at(0); } QString AOApplication::get_pre_emote(QString p_char, int p_emote) { - QString f_result = read_char_ini(p_char, QString::number(p_emote + 1), "Emotions"); + QString f_result = + read_char_ini(p_char, QString::number(p_emote + 1), "Emotions"); QStringList result_contents = f_result.split("#"); - if (result_contents.size() < 4) - { + if (result_contents.size() < 4) { qDebug() << "W: misformatted char.ini: " << p_char << ", " << p_emote; return ""; } - else return result_contents.at(1); + else + return result_contents.at(1); } QString AOApplication::get_emote(QString p_char, int p_emote) { - QString f_result = read_char_ini(p_char, QString::number(p_emote + 1), "Emotions"); + QString f_result = + read_char_ini(p_char, QString::number(p_emote + 1), "Emotions"); QStringList result_contents = f_result.split("#"); - if (result_contents.size() < 4) - { + if (result_contents.size() < 4) { qDebug() << "W: misformatted char.ini: " << p_char << ", " << p_emote; return "normal"; } - else return result_contents.at(2); + else + return result_contents.at(2); } int AOApplication::get_emote_mod(QString p_char, int p_emote) { - QString f_result = read_char_ini(p_char, QString::number(p_emote + 1), "Emotions"); + QString f_result = + read_char_ini(p_char, QString::number(p_emote + 1), "Emotions"); QStringList result_contents = f_result.split("#"); - if (result_contents.size() < 4) - { - qDebug() << "W: misformatted char.ini: " << p_char << ", " << QString::number(p_emote); + if (result_contents.size() < 4) { + qDebug() << "W: misformatted char.ini: " << p_char << ", " + << QString::number(p_emote); return 0; } - else return result_contents.at(3).toInt(); + else + return result_contents.at(3).toInt(); } int AOApplication::get_desk_mod(QString p_char, int p_emote) { - QString f_result = read_char_ini(p_char, QString::number(p_emote + 1), "Emotions"); + QString f_result = + read_char_ini(p_char, QString::number(p_emote + 1), "Emotions"); QStringList result_contents = f_result.split("#"); @@ -556,25 +563,30 @@ int AOApplication::get_desk_mod(QString p_char, int p_emote) if (string_result == "") return -1; - else return string_result.toInt(); + else + return string_result.toInt(); } QString AOApplication::get_sfx_name(QString p_char, int p_emote) { - QString f_result = read_char_ini(p_char, QString::number(p_emote + 1), "SoundN"); + QString f_result = + read_char_ini(p_char, QString::number(p_emote + 1), "SoundN"); if (f_result == "") return "1"; - else return f_result; + else + return f_result; } int AOApplication::get_sfx_delay(QString p_char, int p_emote) { - QString f_result = read_char_ini(p_char, QString::number(p_emote + 1), "SoundT"); + QString f_result = + read_char_ini(p_char, QString::number(p_emote + 1), "SoundT"); if (f_result == "") return 1; - else return f_result.toInt(); + else + return f_result.toInt(); } int AOApplication::get_text_delay(QString p_char, QString p_emote) @@ -583,7 +595,8 @@ int AOApplication::get_text_delay(QString p_char, QString p_emote) if (f_result == "") return -1; - else return f_result.toInt(); + else + return f_result.toInt(); } QString AOApplication::get_custom_realization(QString p_char) @@ -592,65 +605,74 @@ QString AOApplication::get_custom_realization(QString p_char) if (f_result == "") return get_sfx("realization"); - else return f_result; + else + return f_result; } bool AOApplication::get_blank_blip() { - QString result = configini->value("blank_blip", "false").value(); - return result.startsWith("true"); + QString result = configini->value("blank_blip", "false").value(); + return result.startsWith("true"); } bool AOApplication::is_discord_enabled() { - QString result = configini->value("discord", "true").value(); - return result.startsWith("true"); + QString result = configini->value("discord", "true").value(); + return result.startsWith("true"); } bool AOApplication::get_casing_enabled() { - QString result = configini->value("casing_enabled", "false").value(); - return result.startsWith("true"); + QString result = configini->value("casing_enabled", "false").value(); + return result.startsWith("true"); } bool AOApplication::get_casing_defence_enabled() { - QString result = configini->value("casing_defence_enabled", "false").value(); - return result.startsWith("true"); + QString result = + configini->value("casing_defence_enabled", "false").value(); + return result.startsWith("true"); } bool AOApplication::get_casing_prosecution_enabled() { - QString result = configini->value("casing_prosecution_enabled", "false").value(); - return result.startsWith("true"); + QString result = + configini->value("casing_prosecution_enabled", "false").value(); + return result.startsWith("true"); } bool AOApplication::get_casing_judge_enabled() { - QString result = configini->value("casing_judge_enabled", "false").value(); - return result.startsWith("true"); + QString result = + configini->value("casing_judge_enabled", "false").value(); + return result.startsWith("true"); } bool AOApplication::get_casing_juror_enabled() { - QString result = configini->value("casing_juror_enabled", "false").value(); - return result.startsWith("true"); + QString result = + configini->value("casing_juror_enabled", "false").value(); + return result.startsWith("true"); } bool AOApplication::get_casing_steno_enabled() { - QString result = configini->value("casing_steno_enabled", "false").value(); + QString result = + configini->value("casing_steno_enabled", "false").value(); return result.startsWith("true"); } bool AOApplication::get_casing_cm_enabled() { - QString result = configini->value("casing_cm_enabled", "false").value(); - return result.startsWith("true"); + QString result = + configini->value("casing_cm_enabled", "false").value(); + return result.startsWith("true"); } QString AOApplication::get_casing_can_host_cases() { - QString result = configini->value("casing_can_host_cases", "Turnabout Check Your Settings").value(); + QString result = + configini->value("casing_can_host_cases", "Turnabout Check Your Settings") + .value(); return result; }