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COPYRIGHT
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COPYRIGHT
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||||
Music and other assets (except for those detailed below and bounce.wav)
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||||
were made by Cidoku and licensed under Creative Commons Attribution-ShareAlike
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||||
4.0 International.
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||||
|
||||
-----------------------------------------------------------------------------------
|
||||
|
||||
This game uses Godot Engine, available under the following license:
|
||||
|
||||
Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.
|
||||
Copyright (c) 2014-2021 Godot Engine contributors.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
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||||
|
||||
-----------------------------------------------------------------------------------
|
||||
|
||||
Godot demo projects
|
||||
|
||||
Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.
|
||||
Copyright (c) 2014-2021 Godot Engine contributors.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
this software and associated documentation files (the "Software"), to deal in
|
||||
the Software without restriction, including without limitation the rights to
|
||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||
of the Software, and to permit persons to whom the Software is furnished to do
|
||||
so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
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||||
|
||||
-----------------------------------------------------------------------------------
|
||||
|
||||
Portions of this software are copyright © 2020 The FreeType Project
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||||
(www.freetype.org). All rights reserved.
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||||
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-----------------------------------------------------------------------------------
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Kyrise's Free 16x16 RPG Icon Pack
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By Kyrise. Licensed under Creative Commons Attribution 4.0 International (CC BY 4.0).
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-----------------------------------------------------------------------------------
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Press Start 2P
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Copyright (c) 2011, Cody "CodeMan38" Boisclair (cody@zone38.net),
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||||
with Reserved Font Name "Press Start".
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||||
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||||
This Font Software is licensed under the SIL Open Font License, Version 1.1.
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||||
This license is copied below, and is also available with a FAQ at:
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||||
http://scripts.sil.org/OFL
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||||
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||||
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-----------------------------------------------------------
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||||
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
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||||
-----------------------------------------------------------
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||||
|
||||
PREAMBLE
|
||||
The goals of the Open Font License (OFL) are to stimulate worldwide
|
||||
development of collaborative font projects, to support the font creation
|
||||
efforts of academic and linguistic communities, and to provide a free and
|
||||
open framework in which fonts may be shared and improved in partnership
|
||||
with others.
|
||||
|
||||
The OFL allows the licensed fonts to be used, studied, modified and
|
||||
redistributed freely as long as they are not sold by themselves. The
|
||||
fonts, including any derivative works, can be bundled, embedded,
|
||||
redistributed and/or sold with any software provided that any reserved
|
||||
names are not used by derivative works. The fonts and derivatives,
|
||||
however, cannot be released under any other type of license. The
|
||||
requirement for fonts to remain under this license does not apply
|
||||
to any document created using the fonts or their derivatives.
|
||||
|
||||
DEFINITIONS
|
||||
"Font Software" refers to the set of files released by the Copyright
|
||||
Holder(s) under this license and clearly marked as such. This may
|
||||
include source files, build scripts and documentation.
|
||||
|
||||
"Reserved Font Name" refers to any names specified as such after the
|
||||
copyright statement(s).
|
||||
|
||||
"Original Version" refers to the collection of Font Software components as
|
||||
distributed by the Copyright Holder(s).
|
||||
|
||||
"Modified Version" refers to any derivative made by adding to, deleting,
|
||||
or substituting -- in part or in whole -- any of the components of the
|
||||
Original Version, by changing formats or by porting the Font Software to a
|
||||
new environment.
|
||||
|
||||
"Author" refers to any designer, engineer, programmer, technical
|
||||
writer or other person who contributed to the Font Software.
|
||||
|
||||
PERMISSION & CONDITIONS
|
||||
Permission is hereby granted, free of charge, to any person obtaining
|
||||
a copy of the Font Software, to use, study, copy, merge, embed, modify,
|
||||
redistribute, and sell modified and unmodified copies of the Font
|
||||
Software, subject to the following conditions:
|
||||
|
||||
1) Neither the Font Software nor any of its individual components,
|
||||
in Original or Modified Versions, may be sold by itself.
|
||||
|
||||
2) Original or Modified Versions of the Font Software may be bundled,
|
||||
redistributed and/or sold with any software, provided that each copy
|
||||
contains the above copyright notice and this license. These can be
|
||||
included either as stand-alone text files, human-readable headers or
|
||||
in the appropriate machine-readable metadata fields within text or
|
||||
binary files as long as those fields can be easily viewed by the user.
|
||||
|
||||
3) No Modified Version of the Font Software may use the Reserved Font
|
||||
Name(s) unless explicit written permission is granted by the corresponding
|
||||
Copyright Holder. This restriction only applies to the primary font name as
|
||||
presented to the users.
|
||||
|
||||
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
|
||||
Software shall not be used to promote, endorse or advertise any
|
||||
Modified Version, except to acknowledge the contribution(s) of the
|
||||
Copyright Holder(s) and the Author(s) or with their explicit written
|
||||
permission.
|
||||
|
||||
5) The Font Software, modified or unmodified, in part or in whole,
|
||||
must be distributed entirely under this license, and must not be
|
||||
distributed under any other license. The requirement for fonts to
|
||||
remain under this license does not apply to any document created
|
||||
using the Font Software.
|
||||
|
||||
TERMINATION
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||||
This license becomes null and void if any of the above conditions are
|
||||
not met.
|
||||
|
||||
DISCLAIMER
|
||||
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
|
||||
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
|
||||
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
|
||||
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
|
||||
OTHER DEALINGS IN THE FONT SOFTWARE.
|
||||
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||||
-----------------------------------------------------------------------------------
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||||
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||||
Binary
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||||
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||||
By Brian Kent. It is free for personal and commercial use,
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||||
but it can't be altered in any way or be sold or distributed for profit without
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||||
the permission of the author.
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||||
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||||
-----------------------------------------------------------------------------------
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||||
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||||
Sci-fi platformer tiles (32x32)
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||||
By bart and rubberduck. Public domain.
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||||
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||||
-----------------------------------------------------------------------------------
|
3
LICENSE
3
LICENSE
@ -1,6 +1,6 @@
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||||
MIT License
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||||
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||||
Copyright (c) 2020 Cidoku
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||||
Copyright (c) 2021 Cidoku
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||||
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||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
@ -19,3 +19,4 @@ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
|
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15
assets/audio/music/protector.ogg.import
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15
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@ -1,12 +1,8 @@
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|
||||
|
||||
[node name="UI" type="CanvasLayer" parent="."]
|
||||
layer = 0
|
||||
|
||||
[node name="Left" type="TouchScreenButton" parent="UI"]
|
||||
visible = false
|
||||
position = Vector2( 27.7593, 360.87 )
|
||||
scale = Vector2( 1.49157, 1.46265 )
|
||||
normal = ExtResource( 5 )
|
||||
passby_press = true
|
||||
action = "move_left"
|
||||
visibility_mode = 1
|
||||
|
||||
[node name="Right" type="TouchScreenButton" parent="UI"]
|
||||
visible = false
|
||||
position = Vector2( 121.542, 361.415 )
|
||||
scale = Vector2( 1.49157, 1.46265 )
|
||||
normal = ExtResource( 6 )
|
||||
passby_press = true
|
||||
action = "move_right"
|
||||
visibility_mode = 1
|
||||
|
||||
[node name="Jump" type="TouchScreenButton" parent="UI"]
|
||||
visible = false
|
||||
position = Vector2( 666.224, 359.02 )
|
||||
scale = Vector2( 1.49157, 1.46265 )
|
||||
normal = ExtResource( 7 )
|
||||
action = "jump"
|
||||
visibility_mode = 1
|
||||
|
||||
[node name="Fire" type="TouchScreenButton" parent="UI"]
|
||||
visible = false
|
||||
position = Vector2( 668.073, 262.788 )
|
||||
scale = Vector2( 1.49157, 1.46265 )
|
||||
normal = ExtResource( 8 )
|
||||
action = "shoot"
|
||||
visibility_mode = 1
|
||||
|
||||
[node name="jump" type="AudioStreamPlayer" parent="."]
|
||||
stream = ExtResource( 3 )
|
||||
volume_db = -3.714
|
||||
|
@ -7,7 +7,7 @@
|
||||
[ext_resource path="res://src/Level/Googolplexian.gd" type="Script" id=5]
|
||||
[ext_resource path="res://src/Objects/InventoryItemPickup.tscn" type="PackedScene" id=6]
|
||||
[ext_resource path="res://src/Objects/LockedDoor.tscn" type="PackedScene" id=7]
|
||||
[ext_resource path="res://assets/audio/music/44 - Holiday.ogg" type="AudioStream" id=8]
|
||||
[ext_resource path="res://assets/audio/music/protector.ogg" type="AudioStream" id=8]
|
||||
[ext_resource path="res://src/Level/Music.gd" type="Script" id=9]
|
||||
[ext_resource path="res://src/Actors/Player.tscn" type="PackedScene" id=10]
|
||||
[ext_resource path="res://src/Objects/TriggerResults.tscn" type="PackedScene" id=11]
|
||||
|
@ -6,7 +6,7 @@
|
||||
[ext_resource path="res://src/Objects/Spring.tscn" type="PackedScene" id=4]
|
||||
[ext_resource path="res://src/Level/Level.gd" type="Script" id=5]
|
||||
[ext_resource path="res://src/Objects/LockedDoor.tscn" type="PackedScene" id=7]
|
||||
[ext_resource path="res://assets/audio/music/44 - Holiday.ogg" type="AudioStream" id=8]
|
||||
[ext_resource path="res://assets/audio/music/protector.ogg" type="AudioStream" id=8]
|
||||
[ext_resource path="res://src/Level/Music.gd" type="Script" id=9]
|
||||
[ext_resource path="res://src/Actors/Player.tscn" type="PackedScene" id=10]
|
||||
|
||||
|
@ -2,7 +2,7 @@
|
||||
|
||||
[ext_resource path="res://src/Objects/Spring.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://assets/art/background/bgTrash.png" type="Texture" id=2]
|
||||
[ext_resource path="res://assets/audio/music/44 - Holiday.ogg" type="AudioStream" id=3]
|
||||
[ext_resource path="res://assets/audio/music/protector.ogg" type="AudioStream" id=3]
|
||||
[ext_resource path="res://assets/art/background/bgPurpleMountains.png" type="Texture" id=4]
|
||||
[ext_resource path="res://assets/art/background/bgBlue.png" type="Texture" id=5]
|
||||
[ext_resource path="res://src/Level/Music.gd" type="Script" id=6]
|
||||
|
@ -12,7 +12,7 @@ func _ready():
|
||||
title_label.text = global.level_names[global.current_level]
|
||||
|
||||
func _process(delta):
|
||||
if Input.is_action_just_pressed("shoot") or Input.is_action_just_pressed("special") :
|
||||
if Input.is_action_just_pressed("shoot"):
|
||||
go()
|
||||
|
||||
func _on_Timer_timeout():
|
||||
|
@ -1,6 +1,4 @@
|
||||
[gd_scene load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://assets/art/platforms/moving_platform.png" type="Texture" id=2]
|
||||
[gd_scene load_steps=2 format=2]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=1]
|
||||
extents = Vector2( 47, 6 )
|
||||
@ -13,7 +11,6 @@ collision/safe_margin = 0.12
|
||||
motion/sync_to_physics = true
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="."]
|
||||
texture = ExtResource( 2 )
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
position = Vector2( 0, -4 )
|
||||
|
Loading…
Reference in New Issue
Block a user