improve sprite scaling on any res
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@ -544,7 +544,7 @@ class AOCharMovie(QtGui.QLabel):
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def getScaledImage(self, f_img):
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if not f_img.isNull():
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transform = self.getTransform(f_img.size().height() > self.size().height())
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aspect = self.getAspect((f_img.size().height() > f_img.size().width()) or not (f_img.size().height() > self.size().height()))
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aspect = self.getAspect(f_img.size().width() <= self.size().width())
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return f_img.scaled(self.size(), aspect, transform)
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return f_img
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