From f2f5b454e17e20091bfb233104755682bbd9e9c7 Mon Sep 17 00:00:00 2001 From: cidoku Date: Thu, 9 Oct 2025 01:18:10 -0300 Subject: [PATCH] improve sprite scaling on any res --- gameview.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gameview.py b/gameview.py index 80f28cc..7eaba38 100644 --- a/gameview.py +++ b/gameview.py @@ -544,7 +544,7 @@ class AOCharMovie(QtGui.QLabel): def getScaledImage(self, f_img): if not f_img.isNull(): transform = self.getTransform(f_img.size().height() > self.size().height()) - aspect = self.getAspect((f_img.size().height() > f_img.size().width()) or not (f_img.size().height() > self.size().height())) + aspect = self.getAspect(f_img.size().width() <= self.size().width()) return f_img.scaled(self.size(), aspect, transform) return f_img