character list search

This commit is contained in:
cidoku 2025-03-07 18:42:48 -03:00
parent 33ad3c205c
commit ce91cf1867
2 changed files with 81 additions and 77 deletions

View File

@ -15,27 +15,29 @@ class CharIcon(QtGui.QLabel):
super(CharIcon, self).__init__(parent)
self.parent = parent
self.ind = ind
self.charid = 0
def setCharIndex(self, charid):
self.charid = charid
def mousePressEvent(self, event):
self.parent.onCharClicked(self.ind)
self.parent.onCharClicked(self.charid)
class charselect(QtGui.QWidget):
setBtnImage = QtCore.pyqtSignal(str, int)
setBtnImage = QtCore.pyqtSignal(str, int, int)
def __init__(self, parent):
super(charselect, self).__init__(parent)
self.parent = parent
self.populated = False
self.page = 0
self.image = QtGui.QLabel(self)
self.image.setPixmap(QtGui.QPixmap(AO2XPpath+"themes/default/charselect_background.png"))
self.image.show()
self.charDropdown = QtGui.QComboBox(self)
self.charDropdown.setEditable(True)
self.charDropdown.move(255, 7)
self.charDropdown.resize(200, self.charDropdown.sizeHint().height())
self.charDropdown.currentIndexChanged.connect(self.onDropdownSelect)
self.charDropdown.setToolTip("Select a character from the list")
self.charsearch = QtGui.QLineEdit(self)
self.charsearch.move(255, 7)
self.charsearch.resize(200, self.charsearch.sizeHint().height())
self.charsearch.textChanged.connect(self.onSearch)
self.charsearch.setPlaceholderText('Search...')
self.quittolobby = QtGui.QPushButton(self)
self.quittolobby.setText("Disconnect")
@ -52,6 +54,14 @@ class charselect(QtGui.QWidget):
self.buttons = []
self.chartaken = []
self.prevpage = PixmapButton(self, QtGui.QPixmap(AO2XPpath+"themes/default/arrow_left.png"))
self.nextpage = PixmapButton(self, QtGui.QPixmap(AO2XPpath+"themes/default/arrow_right.png"))
self.setButtons()
self.setBtnImage.connect(self.setButtonImage)
def setButtons(self):
#directly stolen from ao2 source code and default theme because i was stuck (i'm so sorry)
btn_width, btn_height = 60, 60
x_spacing, y_spacing = 7, 7
@ -61,12 +71,12 @@ class charselect(QtGui.QWidget):
columns = (width - btn_width) / (x_spacing + btn_width) +1
rows = (height - btn_height) / (y_spacing + btn_height) +1
self.max_chars_on_page = columns * rows
for i in range(self.max_chars_on_page):
self.buttons.append(CharIcon(self, i))
self.chartaken.append(QtGui.QLabel(self))
self.chartaken[i].setPixmap(QtGui.QPixmap(AO2XPpath+"themes/default/char_taken.png"))
self.chartaken[i].hide()
x_pos = (btn_width + x_spacing) * x_mod_count
y_pos = (btn_height + y_spacing) * y_mod_count
self.buttons[i].setGeometry(left+x_pos, top+y_pos, btn_width, btn_height)
@ -77,59 +87,24 @@ class charselect(QtGui.QWidget):
if x_mod_count == columns:
y_mod_count += 1
x_mod_count = 0
self.prevpage = PixmapButton(self, QtGui.QPixmap(AO2XPpath+"themes/default/arrow_left.png"))
self.prevpage.move(left - self.prevpage.pixmap.size().width(), top + height)
self.prevpage.clicked.connect(self.prevPageButton)
self.prevpage.show()
self.nextpage = PixmapButton(self, QtGui.QPixmap(AO2XPpath+"themes/default/arrow_right.png"))
self.nextpage.move(left + width, top + height)
self.nextpage.clicked.connect(self.nextPageButton)
self.nextpage.show()
self.setBtnImage.connect(self.setButtonImage)
def quitToLobby(self):
self.parent.gamewindow.returnToMenu()
def setPic(self, pixmap, ind):
self.buttons[ind].setPixmap(QtGui.QPixmap(pixmap))
def populateCharacterDropdown(self):
self.charDropdown.clear()
self.charDropdown.addItem("")
#model = self.charDropdown.model()
self.populated = True
# Disable characters not in filesystem
#for i, char in enumerate(self.charlist):
for char in self.charlist:
self.charDropdown.addItem(char[0])
# if not char[3]:
# model.item(i + 1).setEnabled(False)
def setCharList(self, charlist):
self.charlist = charlist
self.showCharPage()
if not self.populated:
self.populateCharacterDropdown()
def nextPageButton(self):
self.page += 1
self.showCharPage()
def prevPageButton(self):
self.page -= 1
self.showCharPage()
def showCharSelect(self, can_cancel = True):
self.show()
self.cancelbtn.setEnabled(can_cancel)
def showCharPage(self):
for ind in range(self.page * self.max_chars_on_page, self.max_chars_on_page * (self.page+1)):
def showCharPage(self, charlist=None):
if not charlist:
filtered = False
charlist = self.charlist
else:
filtered = True
for ind in range(self.page * self.max_chars_on_page, self.max_chars_on_page * (self.page + 1)):
i = ind - (self.page * self.max_chars_on_page)
if ind >= len(self.charlist):
if ind >= len(charlist):
self.chartaken[i].hide()
self.buttons[i].hide()
self.nextpage.hide()
@ -142,37 +117,70 @@ class charselect(QtGui.QWidget):
else:
self.prevpage.hide()
char = self.charlist[ind][0].lower()
if exists(AOpath+"characters/"+ char +"/char_icon.png"): # AO2
self.setBtnImage.emit(AOpath+"characters/"+ char +"/char_icon.png", i)
elif exists(AOpath+"misc/demothings/"+ char +"_char_icon.png"): # AO 1.7.5/1.8
self.setBtnImage.emit(AOpath+"misc/demothings/"+ char +"_char_icon.png", i)
else:
self.setBtnImage.emit("placeholder.png", i)
char = charlist[ind][0].lower()
charid = charlist[ind][2] if filtered else ind
if self.charlist[ind][1] == 0: # free slot
if exists(AOpath+"characters/"+ char +"/char_icon.png"): # AO2
self.setBtnImage.emit(AOpath+"characters/"+ char +"/char_icon.png", i, charid)
elif exists(AOpath+"misc/demothings/"+ char +"_char_icon.png"): # AO 1.7.5/1.8
self.setBtnImage.emit(AOpath+"misc/demothings/"+ char +"_char_icon.png", i, charid)
else:
self.setBtnImage.emit("placeholder.png", i, charid)
if charlist[ind][1] == 0: # free slot
self.chartaken[i].hide()
else:
self.chartaken[i].setAttribute(QtCore.Qt.WA_TransparentForMouseEvents)
self.chartaken[i].show()
self.buttons[i].show()
self.buttons[i].setToolTip(self.charlist[ind][0])
self.buttons[i].setToolTip(charlist[ind][0])
def showCharPageFiltered(self, name):
charlist = []
for i, char in enumerate(self.charlist):
if name.lower() in char[0].lower():
charlist.append([char[0], char[1], i])
self.showCharPage(charlist)
def setButtonImage(self, filename, ind):
self.buttons[ind].setPixmap(QtGui.QPixmap(filename))
def quitToLobby(self):
self.parent.gamewindow.returnToMenu()
def setCharList(self, charlist):
self.charlist = charlist
self.showCharPage()
def onCharClicked(self, ind):
char = self.charlist[ind + self.page * self.max_chars_on_page]
def nextPageButton(self):
self.page += 1
self.showCharPage()
def prevPageButton(self):
self.page -= 1
self.showCharPage()
def showCharSelect(self, can_cancel = True):
self.show()
self.cancelbtn.setEnabled(can_cancel)
self.charsearch.setText("") # Automatically calls showCharPage
def setButtonImage(self, filename, i, charid):
self.buttons[i].setPixmap(QtGui.QPixmap(filename))
self.buttons[i].setCharIndex(charid)
def onCharClicked(self, charid):
char = self.charlist[charid]
if self.parent.charname.lower() == char[0].lower():
self.onCancel()
return
self.selectChar(ind+(self.page*self.max_chars_on_page))
self.selectChar(charid)
def onDropdownSelect(self, index):
if index < 1 or self.charDropdown.count() <= 1:
return
self.selectChar(index - 1)
def onSearch(self):
self.page = 0
text = self.charsearch.text()
if text:
self.showCharPageFiltered(unicode(text))
else:
self.showCharPage()
def selectChar(self, charIndex):
self.parent.tcp.send("CC#0#"+str(charIndex)+"#ur mom gay#%")
@ -181,9 +189,6 @@ class charselect(QtGui.QWidget):
self.hide()
self.parent.gamewindow.setFixedSize(self.parent.width, self.parent.height)
self.parent.gamewindow.center()
def onDisconnect(self):
self.populated = False
def show(self):
super(charselect, self).show()

View File

@ -2107,7 +2107,6 @@ class gui(QtGui.QWidget):
self.ooclogin.setText("Lo&gin")
self.login = False
self.privateinv = False
self.charselect.onDisconnect()
self.tcp.close()
self.stopMusic()