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Add settings option for "sfx_on_idle" which allows you to play a custom SFX alongside an Idle emote (#744)
* Add an "sfx_on_idle" FL packet flag, UNFORTUNATELY servers have to go out of their way to support this feature due to clients below 2.10 fucking spamming sfx for 2.10 otherwise

* Revert feature flag, implement a method that works regardless of server instead

* Revert "Revert feature flag, implement a method that works regardless of server instead"

This reverts commit c14b4fb2a1bbf2796db4a26e83609ba743826655.

* Stop using FL packet, but make SFX on Idle a client-side setting to reduce confusion and reliance on servers for a client feature to a minimum.

This reverts commit 687e64e37839b77923c93d13f971ee6750bd4330.

* Update src/aooptionsdialog.cpp

Co-authored-by: stonedDiscord <Tukz@gmx.de>
Co-authored-by: oldmud0 <oldmud0@users.noreply.github.com>
2022-07-30 14:55:58 +02:00
.github Linux apng (#820) 2022-07-21 18:10:53 +02:00
android GitHub android ci (#767) 2022-05-24 21:16:04 +02:00
base Code to support effects ini version 2 (#813) 2022-07-27 21:43:50 +02:00
include Add settings option for "sfx_on_idle" which allows you to play a custom SFX alongside an Idle emote (#744) 2022-07-30 14:55:58 +02:00
lib adjusted gitignore files 2018-12-26 18:11:08 +01:00
resource Polish translation update (#779) 2022-06-06 19:15:31 +02:00
scripts Linux ci (#816) 2022-07-19 09:13:48 +02:00
shared-release GitHub android ci (#767) 2022-05-24 21:16:04 +02:00
src Add settings option for "sfx_on_idle" which allows you to play a custom SFX alongside an Idle emote (#744) 2022-07-30 14:55:58 +02:00
test Midi music (#614) 2022-03-25 15:58:59 +03:00
.clang-format Shutup ci (#782) 2022-06-15 22:16:30 -05:00
.gitignore GitHub android ci (#767) 2022-05-24 21:16:04 +02:00
.gitmodules Bring back AO themes submodule 2020-05-31 17:05:55 -05:00
Attorney_Online.pro Shutup ci (#782) 2022-06-15 22:16:30 -05:00
CMakeLists.txt Dual-Stack AO2 Client to handle both TCP and Websocket connections seemlessly (#696) 2022-06-06 19:14:44 +02:00
CONTRIBUTING.md Update readme (#172) 2020-06-28 19:53:42 -05:00
LICENSE.GPLv3 Relicense/dual-license under MIT 2018-03-15 20:38:58 -05:00
LICENSE.MIT Update readme and license 2018-12-06 14:38:02 -06:00
README_BUILD.md Mac improvements 2019-06-29 00:27:31 +00:00
README_TEST.md Add a note to readme on the noci tag for disabling test on CI 2021-01-28 11:05:42 -06:00
README.md Update readme (#172) 2020-06-28 19:53:42 -05:00
resources.qrc include the translations with the client or they can't get loaded 2020-05-23 21:01:43 +02:00

Attorney Online

Attorney Online is an online version of the world-renowned courtroom drama simulator that allows you to create and play out cases in an off-the-cuff format.

Refer to the docs for more information.

Credits

This is a open-source remake of Attorney Online written by OmniTroid. The original Attorney Online client was written by FanatSors in Delphi.

The logo (logo.png and logo.ico) was designed by Lucas Carbi. The characters depicted in the logo are owned by Capcom.

Project

The project is dual-licensed; you are free to copy, modify and distribute AO2 under the GPLv3 or the MIT license.

Copyright (c) 2016-2018 David "OmniTroid" Skoland

Modifications copyright (c) 2017-2018 oldmud0

Case Café additions copyright (c) 2018 Cerapter

Killing Fever Online additions copyright (c) 2019 Crystalwarrior

Qt

This project uses Qt 5, which is licensed under the GNU Lesser General Public License with certain licensing restrictions and exceptions. To comply with licensing requirements for static linking, object code is available if you would like to relink with an alternative version of Qt, and the source code for Qt may be found at https://github.com/qt/qtbase, http://code.qt.io/cgit/, or at https://qt.io.

Copyright (c) 2016 The Qt Company Ltd.

BASS

This project depends on the BASS shared library. Get it here: http://www.un4seen.com/

Copyright (c) 1999-2016 Un4seen Developments Ltd. All rights reserved.