Commit Graph

12 Commits

Author SHA1 Message Date
Crystalwarrior
a49c4a503b add .opus support 2019-11-04 16:10:54 +03:00
Crystalwarrior
773a61f3d4 Make the music search bar search in music metadata instead of just the displayed name (aka the filepath)
Make sfx player able to play sfx without the file extension provided
Allow blipsounds to seek in blips/ folder to allow better categorization, as well as direct sound references
add get_emote_blip for detecting the blipsound used by an emote. Currently unused.
Less strict/hardcoded custom objection detection system
Allow system (charid -1) messages, and don't do the same message detection on blankposting
Allow objection, hold it, take that and custom sound players to detect sounds that are not exclusively .wav
2019-11-04 15:32:01 +03:00
Crystalwarrior
3899dbe0bd I dunno what the fuck was I doing for the past 4 hours but I made crossfading music work.
Music packets can receive channel to play the song in and the crossfading option too.
2019-09-20 05:30:07 +03:00
Crystalwarrior
e94640b349 Looping SFX system - Defined this way:
[SoundL]
sfx-roar = 1
2019-09-15 17:44:47 +03:00
stonedDiscord
5520c24869 bass blips were slightly too quiet 2019-08-22 21:02:09 +02:00
stonedDiscord
49be444d74 OOP 🏪 2019-08-17 21:09:13 +02:00
stonedDiscord
4700902551 fix qaudio volume 2019-08-17 20:47:41 +02:00
stonedDiscord
44d433d941 sfx glitch 2019-03-13 22:05:24 +01:00
stonedDiscord
ece08930e3 setVolume doesn't take floats 2019-03-13 13:06:11 +01:00
stonedDiscord
71da60b5d6 sfx tested and works 2019-03-12 20:14:54 +01:00
stonedDiscord
49938eea0f makes all the bass stuff optional 2019-03-12 00:26:40 +01:00
David Skoland
00cfd2750d moved headers into include and cpp files into src + logo into resource 2018-12-26 16:43:08 +01:00