missed 2 lobby related ones
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@ -160,8 +160,7 @@ void AOApplication::ms_connect_finished(bool connected, bool will_retry)
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if (will_retry)
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{
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if (lobby_constructed)
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w_lobby->append_error("Error connecting to master server. Will try again in "
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+ QString::number(net_manager->ms_reconnect_delay) + " seconds.");
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w_lobby->append_error(tr("Error connecting to master server. Will try again in %1 seconds.").arg(QString::number(net_manager->ms_reconnect_delay)));
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}
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else
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{
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@ -373,7 +373,7 @@ void Lobby::append_error(QString f_message)
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void Lobby::set_player_count(int players_online, int max_players)
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{
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QString f_string = "Online: " + QString::number(players_online) + "/" + QString::number(max_players);
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QString f_string = tr("Online: %1/%2").arg(QString::number(players_online)).arg(QString::number(max_players));
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ui_player_count->setText(f_string);
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}
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