add es and ru to options and translate a lot more strings from the courtroom

This commit is contained in:
stonedDiscord 2019-08-06 20:29:04 +02:00
parent 4936de0f12
commit c974ab01ca
2 changed files with 14 additions and 12 deletions

View File

@ -176,7 +176,9 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app) : QDi
ui_language_combobox->addItem(" - Default"); ui_language_combobox->addItem(" - Default");
ui_language_combobox->addItem("en - English"); ui_language_combobox->addItem("en - English");
ui_language_combobox->addItem("de - German"); ui_language_combobox->addItem("de - German");
ui_language_combobox->addItem("es - Spanish");
ui_language_combobox->addItem("jp - Japanese"); ui_language_combobox->addItem("jp - Japanese");
ui_language_combobox->addItem("ru - Russian");
ui_gameplay_form->setWidget(10, QFormLayout::FieldRole, ui_language_combobox); ui_gameplay_form->setWidget(10, QFormLayout::FieldRole, ui_language_combobox);
// Here we start the callwords tab. // Here we start the callwords tab.

View File

@ -563,14 +563,14 @@ void Courtroom::set_widgets()
ui_prosecution_bar->set_image("prosecutionbar" + QString::number(prosecution_bar_state) + ".png"); ui_prosecution_bar->set_image("prosecutionbar" + QString::number(prosecution_bar_state) + ".png");
set_size_and_pos(ui_music_label, "music_label"); set_size_and_pos(ui_music_label, "music_label");
ui_music_label->setText("Music"); ui_music_label->setText(tr("Music"));
set_size_and_pos(ui_sfx_label, "sfx_label"); set_size_and_pos(ui_sfx_label, "sfx_label");
ui_sfx_label->setText("Sfx"); ui_sfx_label->setText(tr("Sfx"));
set_size_and_pos(ui_blip_label, "blip_label"); set_size_and_pos(ui_blip_label, "blip_label");
ui_blip_label->setText("Blips"); ui_blip_label->setText(tr("Blips"));
set_size_and_pos(ui_log_limit_label, "log_limit_label"); set_size_and_pos(ui_log_limit_label, "log_limit_label");
ui_log_limit_label->setText("Log limit"); ui_log_limit_label->setText(tr("Log limit"));
set_size_and_pos(ui_hold_it, "hold_it"); set_size_and_pos(ui_hold_it, "hold_it");
ui_hold_it->set_image("holdit.png"); ui_hold_it->set_image("holdit.png");
@ -580,7 +580,7 @@ void Courtroom::set_widgets()
ui_take_that->set_image("takethat.png"); ui_take_that->set_image("takethat.png");
set_size_and_pos(ui_ooc_toggle, "ooc_toggle"); set_size_and_pos(ui_ooc_toggle, "ooc_toggle");
ui_ooc_toggle->setText("Server"); ui_ooc_toggle->setText(tr("Server"));
set_size_and_pos(ui_witness_testimony, "witness_testimony"); set_size_and_pos(ui_witness_testimony, "witness_testimony");
ui_witness_testimony->set_image("witnesstestimony.png"); ui_witness_testimony->set_image("witnesstestimony.png");
@ -593,25 +593,25 @@ void Courtroom::set_widgets()
ui_not_guilty->set_image("notguilty.png"); ui_not_guilty->set_image("notguilty.png");
set_size_and_pos(ui_change_character, "change_character"); set_size_and_pos(ui_change_character, "change_character");
ui_change_character->setText("Change character"); ui_change_character->setText(tr("Change character"));
set_size_and_pos(ui_reload_theme, "reload_theme"); set_size_and_pos(ui_reload_theme, "reload_theme");
ui_reload_theme->setText("Reload theme"); ui_reload_theme->setText(tr("Reload theme"));
set_size_and_pos(ui_call_mod, "call_mod"); set_size_and_pos(ui_call_mod, "call_mod");
ui_call_mod->setText("Call mod"); ui_call_mod->setText(tr("Call mod"));
set_size_and_pos(ui_settings, "settings"); set_size_and_pos(ui_settings, "settings");
ui_settings->setText("Settings"); ui_settings->setText(tr("Settings"));
set_size_and_pos(ui_announce_casing, "casing_button"); set_size_and_pos(ui_announce_casing, "casing_button");
ui_announce_casing->setText("Casing"); ui_announce_casing->setText(tr("Casing"));
set_size_and_pos(ui_switch_area_music, "switch_area_music"); set_size_and_pos(ui_switch_area_music, "switch_area_music");
ui_switch_area_music->setText("A/M"); ui_switch_area_music->setText(tr("A/M"));
set_size_and_pos(ui_pre, "pre"); set_size_and_pos(ui_pre, "pre");
ui_pre->setText("Preanim"); ui_pre->setText(tr("Preanim"));
set_size_and_pos(ui_pre_non_interrupt, "pre_no_interrupt"); set_size_and_pos(ui_pre_non_interrupt, "pre_no_interrupt");
set_size_and_pos(ui_flip, "flip"); set_size_and_pos(ui_flip, "flip");