Reset BASS when switching devices; drop Qt Multimedia support (#262)
* Allow changing audio device on the fly while in a server * Use default audio device if device in config doesn't exist * Automatically change audio device to default when current one is invalid * Destroy Qt Multimedia support It was decided that there was not enough attention being given to Qt Multimedia support to justify its continued maintenance simply as a libre alternative to BASS. While substantial changes to audio were being made in 2.8, the Qt Multimedia support code fell behind in disrepair. It's clear that there is no vested interest in implementing audio features twice for the sake of licensing. When it's time to switch to another audio library, it will be done unilaterally. * CI: Use BASS for Linux build Co-authored-by: oldmud0 <oldmud0@users.noreply.github.com>
This commit is contained in:
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@ -34,15 +34,15 @@ build linux x86_64:
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- clang --version
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# Extract BASS
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#- mkdir bass
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#- cd bass
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#- curl http://www.un4seen.com/files/bass24-linux.zip -o bass.zip
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#- unzip bass.zip
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#- cp x64/libbass.so ../lib
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#- curl http://www.un4seen.com/files/bassopus24-linux.zip -o bassopus.zip
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#- unzip bassopus.zip
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#- cp x64/libbassopus.so ../lib
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#- cd ..
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- mkdir bass
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- cd bass
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- curl http://www.un4seen.com/files/bass24-linux.zip -o bass.zip
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- unzip bass.zip
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- cp x64/libbass.so ../lib
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- curl http://www.un4seen.com/files/bassopus24-linux.zip -o bassopus.zip
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- unzip bassopus.zip
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- cp x64/libbassopus.so ../lib
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- cd ..
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# Extract Discord RPC
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- mkdir discord-rpc
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@ -61,7 +61,7 @@ build linux x86_64:
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- cd ..
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# Build
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- qmake -spec linux-clang "DEFINES += DISCORD QTAUDIO"
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- qmake -spec linux-clang "DEFINES += DISCORD"
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- make -j4
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# Post-processing
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@ -109,7 +109,7 @@ build windows i686:
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- ls lib
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# Build
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- /opt/mxe/usr/${TARGET_SPEC}/qt5/bin/qmake "DEFINES += DISCORD BASSAUDIO"
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- /opt/mxe/usr/${TARGET_SPEC}/qt5/bin/qmake "DEFINES += DISCORD"
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- make -j4
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# Post-processing
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@ -22,35 +22,15 @@ contains(DEFINES, DISCORD) {
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LIBS += -ldiscord-rpc
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}
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# Uncomment to enable the BASS audio engine
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# (Recommended for Windows)
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# DEFINES += BASSAUDIO
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contains(DEFINES, BASSAUDIO) {
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LIBS += -lbass
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LIBS += -lbassopus
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}
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# Uncomment to enable the Qt audio engine
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# (Recommended for non-Windows platforms)
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# DEFINES += QTAUDIO
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contains(DEFINES, QTAUDIO) {
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QT += multimedia
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}
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AUDIO_DEFINES = $$find(DEFINES, BASSAUDIO) $$find(DEFINES, QTAUDIO)
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count(AUDIO_DEFINES, 0) {
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warning("No audio system selected. Your build will not have audio.")
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}
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count(AUDIO_DEFINES, 2) {
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error("More than one audio system selected.")
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}
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# As of 2.8.5, BASS and BASSOPUS are required for all platforms. Qt Multimedia
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# is no longer an option due to outdated code and lack of versatility.
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# Download at un4seen.com and place the DLLs in the "lib" and "bin" folders.
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DEFINES += BASSAUDIO
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LIBS += -lbass
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LIBS += -lbassopus
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macx:LIBS += -framework CoreFoundation -framework Foundation -framework CoreServices
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CONFIG += c++14
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RESOURCES += resources.qrc
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@ -5,6 +5,9 @@
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#include "datatypes.h"
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#include "discord_rich_presence.h"
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#include "bass.h"
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#include "bassopus.h"
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#include <QApplication>
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#include <QFile>
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#include <QSettings>
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@ -23,9 +26,6 @@
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#include <QScreen>
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#include <QStringList>
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#include <QTextStream>
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#ifdef QTAUDIO
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#include <QAudioDeviceInfo>
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#endif
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class NetworkManager;
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class Lobby;
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@ -202,7 +202,8 @@ public:
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// Returns the value of whether custom chatboxes should be a thing.
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// from the config.ini.
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// I am increasingly maddened by the lack of dynamic auto-generation system for settings.
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// I am increasingly maddened by the lack of dynamic auto-generation system
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// for settings.
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bool is_customchat_enabled();
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// Returns the value of the maximum amount of lines the IC chatlog
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@ -227,9 +228,6 @@ public:
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// Returns the audio device used for the client.
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QString get_audio_output_device();
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#ifdef QTAUDIO
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QAudioDeviceInfo QtAudioDevice;
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#endif
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// Returns whether the user would like to have custom shownames on by default.
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bool get_showname_enabled_by_default();
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@ -442,6 +440,12 @@ public:
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// The file name of the log file in base/logs.
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QString log_filename;
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void initBASS();
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static void load_bass_opus_plugin();
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static void CALLBACK BASSreset(HSTREAM handle, DWORD channel, DWORD data,
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void *user);
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static void doBASSreset();
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private:
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const int RELEASE = 2;
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const int MAJOR_VERSION = 8;
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@ -1,12 +1,8 @@
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#ifndef AOBLIPPLAYER_H
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#define AOBLIPPLAYER_H
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#if defined(BASSAUDIO)
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#include "bass.h"
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#include "bassopus.h"
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#elif defined(QTAUDIO)
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#include <QSoundEffect>
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#endif
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#include "aoapplication.h"
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@ -35,11 +31,7 @@ private:
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void set_volume_internal(qreal p_volume);
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#if defined(BASSAUDIO)
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HSTREAM m_stream_list[5];
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#elif defined(QTAUDIO)
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QSoundEffect m_blips;
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#endif
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};
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#endif // AOBLIPPLAYER_H
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@ -2,12 +2,8 @@
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#define AOMUSICPLAYER_H
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#include "file_functions.h"
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#if defined(BASSAUDIO)
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#include "bass.h"
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#include "bassopus.h"
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#elif defined(QTAUDIO)
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#include <QMediaPlayer>
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#endif
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#include "aoapplication.h"
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@ -44,12 +40,8 @@ private:
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// Channel 1 = ambience
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// Channel 2 = extra
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// Channel 3 = extra
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#if defined(BASSAUDIO)
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HSTREAM m_stream_list[4];
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HSYNC loop_sync[4];
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#elif defined(QTAUDIO)
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QMediaPlayer m_stream_list[4];
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#endif
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};
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#endif // AOMUSICPLAYER_H
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@ -1,12 +1,8 @@
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#ifndef AOSFXPLAYER_H
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#define AOSFXPLAYER_H
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#if defined(BASSAUDIO)
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#include "bass.h"
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#include "bassopus.h"
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#elif defined(QTAUDIO)
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#include <QSoundEffect>
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#endif
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#include "aoapplication.h"
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@ -37,11 +33,7 @@ private:
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const int m_channelmax = 5;
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#if defined(BASSAUDIO)
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HSTREAM m_stream_list[5];
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#elif defined(QTAUDIO)
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QSoundEffect m_stream_list[5];
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#endif
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};
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#endif // AOSFXPLAYER_H
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@ -828,8 +828,6 @@ private slots:
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void on_casing_clicked();
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void ping_server();
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void load_bass_opus_plugin();
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};
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#endif // COURTROOM_H
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@ -177,3 +177,64 @@ void AOApplication::call_announce_menu(Courtroom *court)
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AOCaseAnnouncerDialog announcer(nullptr, this, court);
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announcer.exec();
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}
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// Callback for when BASS device is lost
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void CALLBACK AOApplication::BASSreset(HSTREAM handle, DWORD channel,
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DWORD data, void *user)
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{
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doBASSreset();
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}
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void AOApplication::doBASSreset()
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{
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BASS_Free();
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BASS_Init(-1, 48000, BASS_DEVICE_LATENCY, nullptr, nullptr);
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load_bass_opus_plugin();
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}
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void AOApplication::initBASS()
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{
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BASS_Free();
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// Change the default audio output device to be the one the user has given
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// in his config.ini file for now.
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unsigned int a = 0;
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BASS_DEVICEINFO info;
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if (get_audio_output_device() == "default") {
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BASS_Init(-1, 48000, BASS_DEVICE_LATENCY, nullptr, nullptr);
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load_bass_opus_plugin();
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}
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else {
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for (a = 0; BASS_GetDeviceInfo(a, &info); a++) {
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if (get_audio_output_device() == info.name) {
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BASS_SetDevice(a);
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BASS_Init(static_cast<int>(a), 48000, BASS_DEVICE_LATENCY, nullptr,
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nullptr);
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load_bass_opus_plugin();
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qDebug() << info.name << "was set as the default audio output device.";
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return;
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}
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}
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BASS_Init(-1, 48000, BASS_DEVICE_LATENCY, nullptr, nullptr);
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load_bass_opus_plugin();
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}
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}
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#if (defined(_WIN32) || defined(_WIN64))
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void AOApplication::load_bass_opus_plugin()
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{
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BASS_PluginLoad("bassopus.dll", 0);
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}
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#elif (defined(LINUX) || defined(__linux__))
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void AOApplication::load_bass_opus_plugin()
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{
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BASS_PluginLoad("libbassopus.so", 0);
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}
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#elif defined __APPLE__
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void AOApplication::load_bass_opus_plugin()
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{
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BASS_PluginLoad("libbassopus.dylib", 0);
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}
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#else
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#error This operating system is unsupported for BASS plugins.
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#endif
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#include "aoblipplayer.h"
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#if defined(BASSAUDIO) // Using bass.dll for the blips
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AOBlipPlayer::AOBlipPlayer(QWidget *parent, AOApplication *p_ao_app)
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{
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m_parent = parent;
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@ -37,8 +36,14 @@ void AOBlipPlayer::blip_tick()
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m_cycle = 0;
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HSTREAM f_stream = m_stream_list[f_cycle];
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if (ao_app->get_audio_output_device() != "default")
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BASS_ChannelSetDevice(f_stream, BASS_GetDevice());
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int f_bass_error = BASS_ErrorGetCode();
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if (f_bass_error == BASS_ERROR_DEVICE) {
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ao_app->doBASSreset();
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BASS_ChannelSetDevice(f_stream, BASS_GetDevice());
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}
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BASS_ChannelPlay(f_stream, false);
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}
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@ -56,51 +61,3 @@ void AOBlipPlayer::set_volume_internal(qreal p_value)
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BASS_ChannelSetAttribute(m_stream_list[n_stream], BASS_ATTRIB_VOL, volume);
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}
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}
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#elif defined(QTAUDIO) // Using Qt's QSoundEffect class
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AOBlipPlayer::AOBlipPlayer(QWidget *parent, AOApplication *p_ao_app)
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{
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m_parent = parent;
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ao_app = p_ao_app;
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}
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void AOBlipPlayer::set_blips(QString p_sfx)
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{
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QString f_path = ao_app->get_sounds_path(p_sfx);
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for (int n_stream = 0; n_stream < 5; ++n_stream) {
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m_blips.setSource(QUrl::fromLocalFile(f_path));
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}
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set_volume(m_volume);
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}
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void AOBlipPlayer::blip_tick()
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{
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int f_cycle = m_cycle++;
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if (m_cycle == 5)
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m_cycle = 0;
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m_blips.play();
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}
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void AOBlipPlayer::set_volume(int p_value)
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{
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m_volume = p_value;
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m_blips.setVolume(m_volume);
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}
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#else // No audio
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AOBlipPlayer::AOBlipPlayer(QWidget *parent, AOApplication *p_ao_app)
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{
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m_parent = parent;
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ao_app = p_ao_app;
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}
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void AOBlipPlayer::set_blips(QString p_sfx) {}
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void AOBlipPlayer::blip_tick() {}
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void AOBlipPlayer::set_volume(int p_value) {}
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void AOBlipPlayer::set_volume_internal(qreal p_value) {}
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#endif
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@ -1,14 +1,11 @@
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#include "aomusicplayer.h"
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AOMusicPlayer::AOMusicPlayer(QWidget *parent, AOApplication *p_ao_app)
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{
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m_parent = parent;
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ao_app = p_ao_app;
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}
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#ifdef BASSAUDIO
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AOMusicPlayer::~AOMusicPlayer()
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{
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for (int n_stream = 0; n_stream < m_channelmax; ++n_stream) {
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@ -111,8 +108,11 @@ void AOMusicPlayer::play(QString p_song, int channel, bool loop,
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else
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this->set_volume(m_volume[channel], channel);
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BASS_ChannelSetSync(m_stream_list[channel], BASS_SYNC_DEV_FAIL, 0,
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ao_app->BASSreset, 0);
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this->set_looping(loop, channel); // Have to do this here due to any
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// crossfading-related changes, etc.
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// crossfading-related changes, etc.
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}
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void AOMusicPlayer::stop(int channel)
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@ -164,62 +164,13 @@ void AOMusicPlayer::set_looping(bool toggle, int channel)
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}
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if (loop_start[channel] > 0) {
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if (loop_end[channel] == 0)
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loop_end[channel] = BASS_ChannelGetLength(m_stream_list[channel], BASS_POS_BYTE);
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if (loop_end[channel] > 0) // Don't loop zero length songs even if we're asked to
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loop_end[channel] =
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BASS_ChannelGetLength(m_stream_list[channel], BASS_POS_BYTE);
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if (loop_end[channel] >
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0) // Don't loop zero length songs even if we're asked to
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loop_sync[channel] = BASS_ChannelSetSync(
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m_stream_list[channel], BASS_SYNC_POS | BASS_SYNC_MIXTIME, loop_end[channel],
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loopProc, &loop_start[channel]);
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m_stream_list[channel], BASS_SYNC_POS | BASS_SYNC_MIXTIME,
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loop_end[channel], loopProc, &loop_start[channel]);
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}
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}
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}
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#elif defined(QTAUDIO)
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AOMusicPlayer::~AOMusicPlayer() {
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for (int n_stream = 0; n_stream < m_channelmax; ++n_stream) {
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m_stream_list[n_stream].stop();
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}
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}
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void AOMusicPlayer::play(QString p_song, int channel, bool loop,
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int effect_flags)
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{
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channel = channel % m_channelmax;
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if (channel < 0) // wtf?
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return;
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QString f_path = ao_app->get_music_path(p_song);
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m_stream_list[channel].stop();
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m_stream_list[channel].setMedia(QUrl::fromLocalFile(f_path));
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this->set_volume(m_volume[channel], channel);
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m_stream_list[channel].play();
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}
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void AOMusicPlayer::stop(int channel)
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{
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m_stream_list[channel].stop();
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}
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void AOMusicPlayer::set_volume(int p_value, int channel)
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{
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m_volume[channel] = p_value;
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m_stream_list[channel].setVolume(m_volume[channel]);
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}
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#else
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AOMusicPlayer::~AOMusicPlayer() {}
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void AOMusicPlayer::play(QString p_song, int channel, bool loop,
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int effect_flags) {}
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void AOMusicPlayer::stop(int channel) {}
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void AOMusicPlayer::set_volume(int p_value, int channel) {}
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void loopProc(int handle, int channel, int data, int *user) {}
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void AOMusicPlayer::set_looping(bool toggle, int channel) {}
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#endif
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|
@ -445,7 +445,6 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app)
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ui_audio_device_combobox->addItem("default"); //TODO translate this without breaking the default audio device
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}
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#ifdef BASSAUDIO
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BASS_DEVICEINFO info;
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for (a = 0; BASS_GetDeviceInfo(a, &info); a++) {
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ui_audio_device_combobox->addItem(info.name);
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@ -453,15 +452,6 @@ AOOptionsDialog::AOOptionsDialog(QWidget *parent, AOApplication *p_ao_app)
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ui_audio_device_combobox->setCurrentIndex(
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ui_audio_device_combobox->count() - 1);
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}
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#elif defined QTAUDIO
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||||
foreach (const QAudioDeviceInfo &deviceInfo,
|
||||
QAudioDeviceInfo::availableDevices(QAudio::AudioOutput)) {
|
||||
ui_audio_device_combobox->addItem(deviceInfo.deviceName());
|
||||
if (p_ao_app->get_audio_output_device() == deviceInfo.deviceName())
|
||||
ui_audio_device_combobox->setCurrentIndex(
|
||||
ui_audio_device_combobox->count() - 1);
|
||||
}
|
||||
#endif
|
||||
ui_audio_layout->setWidget(row, QFormLayout::FieldRole,
|
||||
ui_audio_device_combobox);
|
||||
|
||||
@ -816,6 +806,7 @@ void AOOptionsDialog::save_pressed()
|
||||
configini->setValue("casing_can_host_cases",
|
||||
ui_casing_cm_cases_textbox->text());
|
||||
|
||||
ao_app->initBASS();
|
||||
callwordsini->close();
|
||||
done(0);
|
||||
}
|
||||
|
@ -1,14 +1,12 @@
|
||||
#include "aosfxplayer.h"
|
||||
#include "file_functions.h"
|
||||
|
||||
|
||||
AOSfxPlayer::AOSfxPlayer(QWidget *parent, AOApplication *p_ao_app)
|
||||
{
|
||||
m_parent = parent;
|
||||
ao_app = p_ao_app;
|
||||
}
|
||||
|
||||
#if defined(BASSAUDIO) // Using bass.dll for sfx
|
||||
void AOSfxPlayer::clear()
|
||||
{
|
||||
for (int n_stream = 0; n_stream < m_channelmax; ++n_stream) {
|
||||
@ -68,9 +66,16 @@ void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout,
|
||||
|
||||
set_volume_internal(m_volume);
|
||||
|
||||
if (ao_app->get_audio_output_device() != "default")
|
||||
BASS_ChannelSetDevice(m_stream_list[m_channel], BASS_GetDevice());
|
||||
int f_bass_error = BASS_ErrorGetCode();
|
||||
if (f_bass_error == BASS_ERROR_DEVICE) {
|
||||
ao_app->doBASSreset();
|
||||
BASS_ChannelSetDevice(m_stream_list[m_channel], BASS_GetDevice());
|
||||
}
|
||||
|
||||
BASS_ChannelPlay(m_stream_list[m_channel], false);
|
||||
BASS_ChannelSetSync(m_stream_list[channel], BASS_SYNC_DEV_FAIL, 0,
|
||||
ao_app->BASSreset, 0);
|
||||
}
|
||||
|
||||
void AOSfxPlayer::stop(int channel)
|
||||
@ -112,100 +117,3 @@ void AOSfxPlayer::set_looping(bool toggle, int channel)
|
||||
BASS_SAMPLE_LOOP); // set the LOOP flag
|
||||
}
|
||||
}
|
||||
#elif defined(QTAUDIO) // Using Qt's QSoundEffect class
|
||||
|
||||
void AOSfxPlayer::clear()
|
||||
{
|
||||
for (int n_stream = 0; n_stream < m_channelmax; ++n_stream) {
|
||||
m_stream_list[n_stream].stop();
|
||||
}
|
||||
set_volume_internal(m_volume);
|
||||
}
|
||||
|
||||
void AOSfxPlayer::loop_clear()
|
||||
{
|
||||
for (int n_stream = 0; n_stream < m_channelmax; ++n_stream) {
|
||||
m_stream_list[n_stream].stop();
|
||||
}
|
||||
set_volume_internal(m_volume);
|
||||
}
|
||||
|
||||
void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout,
|
||||
int channel)
|
||||
{
|
||||
m_stream_list[channel].stop();
|
||||
|
||||
QString misc_path = "";
|
||||
QString char_path = "";
|
||||
QString sound_path = ao_app->get_sounds_path(p_sfx);
|
||||
|
||||
if (shout != "")
|
||||
misc_path = ao_app->get_base_path() + "misc/" + shout + "/" + p_sfx;
|
||||
if (p_char != "")
|
||||
char_path = ao_app->get_character_path(p_char, p_sfx);
|
||||
|
||||
QString f_path;
|
||||
|
||||
if (file_exists(char_path))
|
||||
f_path = char_path;
|
||||
else if (file_exists(misc_path))
|
||||
f_path = misc_path;
|
||||
else
|
||||
f_path = sound_path;
|
||||
|
||||
if (file_exists(f_path)) // if its missing, it will glitch out
|
||||
{
|
||||
m_stream_list[channel].setSource(QUrl::fromLocalFile(f_path));
|
||||
|
||||
set_volume_internal(m_volume);
|
||||
|
||||
m_stream_list[channel].play();
|
||||
}
|
||||
}
|
||||
|
||||
void AOSfxPlayer::stop(int channel)
|
||||
{
|
||||
if (channel == -1) {
|
||||
channel = m_channel;
|
||||
}
|
||||
m_stream_list[channel].stop();
|
||||
}
|
||||
|
||||
void AOSfxPlayer::set_volume(qreal p_value)
|
||||
{
|
||||
m_volume = p_value / 100;
|
||||
set_volume_internal(m_volume);
|
||||
}
|
||||
|
||||
void AOSfxPlayer::set_volume_internal(qreal p_value)
|
||||
{
|
||||
float volume = static_cast<float>(p_value);
|
||||
for (int n_stream = 0; n_stream < m_channelmax; ++n_stream) {
|
||||
m_stream_list[n_stream].setVolume(volume);
|
||||
}
|
||||
}
|
||||
|
||||
void AOSfxPlayer::set_looping(bool toggle, int channel)
|
||||
{
|
||||
if (channel == -1) {
|
||||
channel = m_channel;
|
||||
}
|
||||
m_looping = toggle;
|
||||
// TODO
|
||||
}
|
||||
#else
|
||||
void AOSfxPlayer::clear() {}
|
||||
|
||||
void AOSfxPlayer::loop_clear() {}
|
||||
|
||||
void AOSfxPlayer::play(QString p_sfx, QString p_char, QString shout,
|
||||
int channel) {}
|
||||
|
||||
void AOSfxPlayer::stop(int channel) {}
|
||||
|
||||
void AOSfxPlayer::set_volume(qreal p_value) {}
|
||||
|
||||
void AOSfxPlayer::set_volume_internal(qreal p_value) {}
|
||||
|
||||
void AOSfxPlayer::set_looping(bool toggle, int channel) {}
|
||||
#endif
|
||||
|
@ -3,42 +3,7 @@
|
||||
Courtroom::Courtroom(AOApplication *p_ao_app) : QMainWindow()
|
||||
{
|
||||
ao_app = p_ao_app;
|
||||
#ifdef BASSAUDIO
|
||||
// Change the default audio output device to be the one the user has given
|
||||
// in his config.ini file for now.
|
||||
unsigned int a = 0;
|
||||
BASS_DEVICEINFO info;
|
||||
|
||||
if (ao_app->get_audio_output_device() == "default") {
|
||||
BASS_Init(-1, 48000, BASS_DEVICE_LATENCY, nullptr, nullptr);
|
||||
load_bass_opus_plugin();
|
||||
}
|
||||
else {
|
||||
for (a = 0; BASS_GetDeviceInfo(a, &info); a++) {
|
||||
if (ao_app->get_audio_output_device() == info.name) {
|
||||
BASS_SetDevice(a);
|
||||
BASS_Init(static_cast<int>(a), 48000, BASS_DEVICE_LATENCY, nullptr,
|
||||
nullptr);
|
||||
load_bass_opus_plugin();
|
||||
qDebug() << info.name << "was set as the default audio output device.";
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
#elif defined QTAUDIO
|
||||
|
||||
if (ao_app->get_audio_output_device() != "default") {
|
||||
foreach (const QAudioDeviceInfo &deviceInfo,
|
||||
QAudioDeviceInfo::availableDevices(QAudio::AudioOutput)) {
|
||||
if (ao_app->get_audio_output_device() == deviceInfo.deviceName()) {
|
||||
ao_app->QtAudioDevice = deviceInfo;
|
||||
qDebug() << deviceInfo.deviceName()
|
||||
<< "was set as the default audio output device.";
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
ao_app->initBASS();
|
||||
|
||||
qsrand(static_cast<uint>(QDateTime::currentMSecsSinceEpoch() / 1000));
|
||||
|
||||
@ -4750,28 +4715,3 @@ Courtroom::~Courtroom()
|
||||
delete objection_player;
|
||||
delete blip_player;
|
||||
}
|
||||
|
||||
#if (defined(_WIN32) || defined(_WIN64))
|
||||
void Courtroom::load_bass_opus_plugin()
|
||||
{
|
||||
#ifdef BASSAUDIO
|
||||
BASS_PluginLoad("bassopus.dll", 0);
|
||||
#endif
|
||||
}
|
||||
#elif (defined(LINUX) || defined(__linux__))
|
||||
void Courtroom::load_bass_opus_plugin()
|
||||
{
|
||||
#ifdef BASSAUDIO
|
||||
BASS_PluginLoad("libbassopus.so", 0);
|
||||
#endif
|
||||
}
|
||||
#elif defined __APPLE__
|
||||
void Courtroom::load_bass_opus_plugin()
|
||||
{
|
||||
#ifdef BASSAUDIO
|
||||
BASS_PluginLoad("libbassopus.dylib", 0);
|
||||
#endif
|
||||
}
|
||||
#else
|
||||
#error This operating system is unsupported for bass plugins.
|
||||
#endif
|
||||
|
@ -5,6 +5,8 @@
|
||||
#include "debug_functions.h"
|
||||
#include "networkmanager.h"
|
||||
|
||||
#include <QImageReader>
|
||||
|
||||
Lobby::Lobby(AOApplication *p_ao_app) : QMainWindow()
|
||||
{
|
||||
ao_app = p_ao_app;
|
||||
@ -353,13 +355,7 @@ void Lobby::on_connect_released()
|
||||
|
||||
void Lobby::on_about_clicked()
|
||||
{
|
||||
#ifdef BASSAUDIO
|
||||
const QString audio = "BASS";
|
||||
#elif defined(QTAUDIO)
|
||||
const QString audio = "Qt Multimedia";
|
||||
#else
|
||||
const QString audio = "null";
|
||||
#endif
|
||||
const bool hasApng = QImageReader::supportedImageFormats().contains("APNG");
|
||||
|
||||
QString msg =
|
||||
tr("<h2>Attorney Online %1</h2>"
|
||||
@ -389,11 +385,12 @@ void Lobby::on_about_clicked()
|
||||
"is copyright (c) 2016-2020 Attorney Online developers. Open-source "
|
||||
"licenses apply. All other assets are the property of their "
|
||||
"respective owners."
|
||||
"<p>Running on Qt version %2 with the %3 audio engine."
|
||||
"<p>Running on Qt version %2 with the BASS audio engine.<br>"
|
||||
"APNG plugin loaded: %3"
|
||||
"<p>Built on %4")
|
||||
.arg(ao_app->get_version_string())
|
||||
.arg(QLatin1String(QT_VERSION_STR))
|
||||
.arg(audio)
|
||||
.arg(hasApng ? tr("Yes") : tr("No"))
|
||||
.arg(QLatin1String(__DATE__));
|
||||
QMessageBox::about(this, tr("About"), msg);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user