shirogamis-maze/src/Objects/TriggerResults.gd
2021-05-27 01:44:39 -04:00

11 lines
292 B
GDScript

extends Area2D
signal touched
func _on_TriggerResults_body_entered(body):
if body.name == "Player":
emit_signal("touched")
set_deferred("monitoring",false)
global.hud.stop_clock()
global.game_root.change_scene("res://src/Main/ResultsScreen.tscn",true,"fade_out",global.STATE.MENU)