extends Control var time_bonus = 50000 var secret_bonus = 0 var final_score = 0 var time = 0 var label_number = 0 onready var main_label = $Center/Results/Label onready var score_label = $Center/Results/Score func _ready(): set_process(false) $MonoBackground/Back.color = Color(randf(),randf(),randf()) time = global.hud.seconds + global.hud.minutes*60 if global.secrets_found == 0: secret_bonus = 0 elif global.secrets_found > 0 and global.secrets_found <= 6: secret_bonus = pow(22,global.secrets_found) else: secret_bonus = 113379904 + pow(11,global.secrets_found) match global.current_level: 0: if time <= 60: time_bonus = 99999999900 elif time <= 70: time_bonus = 7500000000 elif time <= 80: time_bonus = 250000000 elif time <= 90: #Doable by exploiting quirks in the design (Sandro, 01:24) time_bonus = 50000000 elif time <= 100: #My record (01:35) time_bonus = 1000000 elif time <= 120: time_bonus = 50000 else: time_bonus = 100 final_score = (time_bonus + secret_bonus) $Timer.start() func _process(delta): if Input.is_action_just_pressed("shoot") or Input.is_action_just_pressed("special") : if label_number != -1: $MonoBackground/Back.color = Color(randf(),randf(),randf()) show_results() else: set_process(false) #global.score += final_score global.reset_everything() global.game_root.change_scene("res://src/Main/MainMenu.tscn",true,"fade_out",global.STATE.CUTSCENE) func _on_Timer_timeout(): if label_number != -1: $MonoBackground/Back.color = Color(randf(),randf(),randf()) match label_number: 0: set_process(true) $AudioStreamPlayer.play() score_label.visible = true score_label.text = str(time_bonus)+"\n("+("%02d" % global.hud.minutes) + ":" +("%02d" % global.hud.seconds)+ ")" main_label.text = "Time bonus" label_number += 1 1: $AudioStreamPlayer.play() score_label.text = str(secret_bonus) main_label.text = str(global.secrets_found)+" secret"+ ("s" if global.secrets_found > 1 else "") + " found" if global.secrets_found > 0 else "No secrets found" label_number += 1 2: show_results() func _on_BlinkTimer_timeout(): $PressShoot.visible = !$PressShoot.visible func show_results(): $AudioStreamPlayer.play() label_number = -1 main_label.text = "Final score" score_label.text = str(global.score + final_score)+"\n("+("%02d" % global.hud.minutes) + ":" +("%02d" % global.hud.seconds)+ ")" $BlinkTimer.start()