AO2XP/gameview.py
2025-10-08 00:35:52 -03:00

4208 lines
175 KiB
Python

import thread, time, os, urllib, random, re , platform
import charselect, ini, AOsocket, images, packets, demo, buttons
from os.path import exists, basename
from ConfigParserEdit import ConfigParser
from constants import *
from collections import OrderedDict
from pybass_constants import *
from PyQt4 import QtGui, QtCore
from functools import partial
from ctypes import create_string_buffer
from urllib2 import Request, urlopen
DOWNLOAD_BLACKLIST = []
URL_REGEX = r"https?://(?:www\.)?[-a-zA-Z0-9@:%._\+~#=]{1,256}\.[a-zA-Z0-9()]{1,6}\b(?:[-a-zA-Z0-9()@:%_+.~#?&/=]*)"
bucket = ""
def delay(msec):
dieTime = QtCore.QTime.currentTime().addMSecs(msec)
while QtCore.QTime.currentTime() < dieTime:
QtCore.QCoreApplication.processEvents(QtCore.QEventLoop.AllEvents, 100)
def getCharIni(char, section, value, default=""):
tempini = ConfigParser()
return ini.read_ini(AOpath + 'characters/' + char.lower() + '/char.ini', section, value, default)
def getOption(section, value, default=""):
tempini = ConfigParser()
tempini.read("AO2XP.ini")
return ini.read_ini(tempini, section, value, default)
def getImageSuffix(path):
if exists(path): return path
if exists(path+".webp"): return path+".webp"
if exists(path+".apng"): return path+".apng"
if exists(path+".gif"): return path+".gif"
return path+".png"
def getTextColor(textColor):
if textColor == 0 or textColor == 6:
return QtGui.QColor(255, 255, 255)
elif textColor == 1:
return QtGui.QColor(0, 255, 0)
elif textColor == 2:
return QtGui.QColor(255, 0, 0)
elif textColor == 3:
return QtGui.QColor(255, 165, 0)
elif textColor == 4:
return QtGui.QColor(45, 150, 255)
elif textColor == 5:
return QtGui.QColor(255, 255, 0)
elif textColor == 7:
return QtGui.QColor(255, 192, 203)
elif textColor == 8:
return QtGui.QColor(0, 255, 255)
elif textColor == "_inline_grey":
return QtGui.QColor(187, 187, 187)
return QtGui.QColor(0, 0, 0)
def testPath(*args):
for path in args:
if exists(path):
return path
return False
def downloadThread(link, savepath):
global DOWNLOAD_BLACKLIST
if link in DOWNLOAD_BLACKLIST:
return
print "[client] Download missing: %s" % link
fp = urllib.urlopen(bucket + link)
if fp.getcode() == 200:
print savepath[:-1]
if not os.path.exists(savepath[:-1]):
os.makedirs(savepath[:-1])
with open(savepath, "wb") as f:
f.write(fp.read())
print "successfully downloaded:", link
return
DOWNLOAD_BLACKLIST.append(link)
print "couldn't download '%s'" % link
def mockString(text):
upper = random.choice([True, False])
if isinstance(text, QtCore.QString):
l = QtCore.QStringList(list(text))
for i in range(len(text)):
if text[i] == " ":
continue
l[i] = l[i].toUpper() if upper else l[i].toLower()
upper = not upper
return l.join("")
else:
l = list(text)
for i in range(len(text)):
if text[i] == " ":
continue
l[i] = l[i].upper() if upper else l[i].lower()
upper = not upper
return "".join(l)
class MusicDownloadThread(QtCore.QThread):
# Part of the evil HTTPS music download hack for XP systems
finished_signal = QtCore.pyqtSignal(int)
def __init__(self, caller, url):
super(MusicDownloadThread, self).__init__()
self.caller = caller
self.url = url
self.exiting = False
def run(self):
self.exiting = False
self.download(self.url)
def download(self, url):
if self.exiting:
return
headers = {
'User-Agent': "AO2XP %s" % (GAME_VERSION),
'Accept': '*/*',
'Accept-Encoding': 'gzip, deflate',
'Accept-Language': 'en-US,en;q=0.9',
'Connection': 'keep-alive',
'Upgrade-Insecure-Requests': '1'
}
request = Request(url, headers=headers)
request.get_method = lambda: 'HEAD'
try:
response = urlopen(request, timeout=5)
except Exception as e:
print "[audio] There's no response, aborting. Details below:"
print "[audio]", e, url
self.quit()
return
file_length = int(response.headers.get('Content-Length', 0))
if file_length > 0:
request = Request(url, headers=headers)
response = urlopen(request)
stream = ""
bytes_downloaded = 0
buffer_size = 8192
while bytes_downloaded < file_length:
if self.exiting:
self.quit()
break
chunk = response.read(buffer_size)
if not chunk:
break
stream += chunk
bytes_downloaded += len(chunk)
if not self.exiting:
self.caller.stream = create_string_buffer(stream)
self.finished_signal.emit(file_length)
else:
print "[audio] There's no response, aborting..."
self.quit()
return
def stop(self):
self.exiting = True
class ChatLogs(QtGui.QTextEdit):
def __init__(self, parent, logtype, logfile=None):
QtGui.QTextEdit.__init__(self, parent)
self.type = logtype
#self.setMouseTracking(True)
self.logfile = None
self.anchor = None
self.savelog = False
self.combinelog = False
self.setLogFiles(logfile)
def setLogFiles(self, logfile=None):
self.savelog = ini.read_ini_bool("AO2XP.ini", "General", "save logs")
self.combinelog = ini.read_ini_bool("AO2XP.ini", "General", "combined logs")
if not exists("logs"):
os.mkdir("logs")
if not self.logfile:
currtime = time.localtime()
if self.combinelog:
if self.type == 0:
self.logfile = logfile
else:
self.logfile = "logs/%d-%02d-%02d %02d.%02d.%02d.log" % (currtime[0], currtime[1], currtime[2], currtime[3], currtime[4], currtime[5])
else:
if self.type == 0:
self.logfile = "logs/%d-%02d-%02d %02d.%02d.%02d [IC].log" % (currtime[0], currtime[1], currtime[2], currtime[3], currtime[4], currtime[5])
else:
self.logfile = "logs/%d-%02d-%02d %02d.%02d.%02d [OOC].log" % (currtime[0], currtime[1], currtime[2], currtime[3], currtime[4], currtime[5])
else:
self.logfile = None
# def mouseMoveEvent(self, e):
# super(ChatLogs, self).mouseMoveEvent(e)
# self.anchor = self.anchorAt(e.pos())
# if self.anchor:
# QtGui.QApplication.setOverrideCursor(QtCore.Qt.PointingHandCursor)
# else:
# QtGui.QApplication.setOverrideCursor(QtCore.Qt.ArrowCursor)
# def mouseReleaseEvent(self, e):
# if self.anchor:
# QtGui.QDesktopServices.openUrl(QtCore.QUrl(self.anchor))
# self.anchor = None
# QtGui.QApplication.setOverrideCursor(QtCore.Qt.ArrowCursor)
def __del__(self):
if self.savelog:
self.logfile.close()
def append(self, text):
if self.savelog and not "Log started" in text:
with open(self.logfile, "a") as logfile:
if isinstance(text, str) or isinstance(text, unicode):
text_ = text.encode("utf-8")
if self.combinelog:
if self.type == 0:
logfile.write("[IC] " + text_.replace("<b>", "").replace("</b>", "") +"\n")
else:
logfile.write("[OOC] " + text_.replace("<b>", "").replace("</b>", "") +"\n")
else:
logfile.write(text_.replace("<b>", "").replace("</b>", "") + "\n")
else:
text_ = text.toUtf8()
if self.combinelog:
if self.type == 0:
logfile.write("[IC] " + text_.replace("<b>", "").replace("</b>", "") +"\n")
else:
logfile.write("[OOC] " + text_.replace("<b>", "").replace("</b>", "") +"\n")
else:
logfile.write(text_.replace("<b>", "").replace("</b>", "") +"\n")
# if "http" in text:
# text = unicode(text) # Get rid of QStrings
# text = re.sub(URL_REGEX, r'<a href="\g<0>">\g<0></a>', text)
super(ChatLogs, self).append(text)
class AOCharMovie(QtGui.QLabel):
done = QtCore.pyqtSignal()
usePillow = 0
pillowFrames = []
pillowFrame = 0
pillowSpeed = 0
xx = 0 # for restoring from screenshake
yy = 0 # for restoring from screenshake
def __init__(self, parent):
QtGui.QLabel.__init__(self, parent)
self.parent = parent
self.setAlignment(QtCore.Qt.AlignCenter)
self.timeMod = 60
self.playOnce = True
self.mFlipped = False
self.scaling = SCALING_AUTO
self.showOnPlay = True
self.mMovie = QtGui.QMovie()
self.preanimTimer = QtCore.QTimer(self)
self.preanimTimer.setSingleShot(True)
self.pillowTimer = QtCore.QTimer(self)
self.pillowTimer.setSingleShot(True)
self.preanimTimer.timeout.connect(self.timer_done)
self.pillowTimer.timeout.connect(self.pillowFrameChange)
self.mMovie.frameChanged.connect(self.frameChange)
self.prevGifPath = ""
def resize(self):
super(AOCharMovie, self).resize(self.parent.size())
def move(self, x, y, screenShaking=False):
if not screenShaking:
self.xx = x
self.yy = y
super(AOCharMovie, self).move(x, y)
def moveSlide(self, x):
super(AOCharMovie, self).move(x, self.y())
def setFlipped(self, flip):
self.mFlipped = flip
def play(self, pChar, pEmote, emotePrefix, scaling = SCALING_AUTO, singleFrameDuration = -1):
if not len(pEmote):
return
if pEmote[0] == "/" or pEmote[0] == "/":
pEmote = pEmote[1:]
elif "../../characters" in pEmote:
a = pEmote.split("/")
pChar = a[3]
emote = a[4]
emotePrefix = ""
pEmote = emote
self.pillowFrames = []
self.pillowFrame = 0
self.scaling = scaling
pChar = pChar.lower()
pEmote = pEmote.lower()
apngPath = testPath(
AOpath + "characters/" + pChar + "/" + emotePrefix + pEmote + ".apng",
AOpath + "characters/" + pChar + "/" + emotePrefix + "/" + pEmote + ".apng",
AOpath + "characters/" + pChar + "/" + pEmote + ".apng",
AOpath + "characters/" + pChar + "/(a)" + pEmote + ".apng",
AOpath + "characters/" + pChar + "/(b)" + pEmote + ".apng",
AOpath + "characters/" + pChar + "/(a)/" + pEmote + ".apng",
AOpath + "characters/" + pChar + "/(b)/" + pEmote + ".apng"
)
placeholderPath = AO2XPpath + "themes/default/oldplaceholder.gif"
imgPath = ""
if apngPath:
imgPath = apngPath
self.usePillow = 1
else:
if ini.read_ini_bool("AO2XP.ini", "General", "download characters"):
url = "base/characters/" + pChar.lower() + "/" + emotePrefix + pEmote.lower() + ".apng"
url = url.replace(" ", "%20")
thread.start_new_thread(downloadThread, (url, apngPath))
pngPath = testPath(
AOpath + "characters/" + pChar + "/" + emotePrefix + pEmote + ".png",
AOpath + "characters/" + pChar + "/" + emotePrefix + "/" + pEmote + ".png",
AOpath + "characters/" + pChar + "/" + pEmote + ".png",
AOpath + "characters/" + pChar + "/(a)" + pEmote + ".png",
AOpath + "characters/" + pChar + "/(b)" + pEmote + ".png",
AOpath + "characters/" + pChar + "/(a)/" + pEmote + ".png",
AOpath + "characters/" + pChar + "/(b)/" + pEmote + ".png"
)
if pngPath:
imgPath = pngPath
self.usePillow = 0
else:
if ini.read_ini_bool("AO2XP.ini", "General", "download characters"):
url = "base/characters/" + pChar.lower() + "/" + emotePrefix + pEmote.lower() + ".png"
url = url.replace(" ", "%20")
thread.start_new_thread(downloadThread, (url, pngPath))
webpPath = testPath(
AOpath + "characters/" + pChar + "/" + emotePrefix + pEmote + ".webp",
AOpath + "characters/" + pChar + "/" + emotePrefix + "/" + pEmote + ".webp",
AOpath + "characters/" + pChar + "/" + pEmote + ".webp",
AOpath + "characters/" + pChar + "/(a)" + pEmote + ".webp",
AOpath + "characters/" + pChar + "/(b)" + pEmote + ".webp",
AOpath + "characters/" + pChar + "/(a)/" + pEmote + ".webp",
AOpath + "characters/" + pChar + "/(b)/" + pEmote + ".webp"
)
if webpPath:
imgPath = webpPath
self.usePillow = 2
else:
if ini.read_ini_bool("AO2XP.ini", "General", "download characters"):
url = "base/characters/" + pChar.lower() + "/"+pEmote.lower() + ".webp"
url = url.replace(" ", "%20")
thread.start_new_thread(downloadThread, (url, webpPath))
gifPath = testPath(
AOpath + "characters/" + pChar + "/" + emotePrefix + pEmote + ".gif",
AOpath + "characters/" + pChar + "/" + emotePrefix + "/" + pEmote + ".gif",
AOpath + "characters/" + pChar + "/" + pEmote + ".gif",
AOpath + "characters/" + pChar + "/(a)" + pEmote + ".gif",
AOpath + "characters/" + pChar + "/(b)" + pEmote + ".gif",
AOpath + "characters/" + pChar + "/(a)/" + pEmote + ".gif",
AOpath + "characters/" + pChar + "/(b)/" + pEmote + ".gif"
)
if gifPath:
imgPath = gifPath
self.usePillow = 0
else:
if ini.read_ini_bool("AO2XP.ini", "General", "download characters"):
url = "base/characters/" + pChar.lower() + "/" + emotePrefix + pEmote.lower() + ".gif"
url = url.replace(" ", "%20")
thread.start_new_thread(downloadThread, (url, gifPath))
if exists(placeholderPath):
imgPath = placeholderPath
print "[debug] Sprite not found: ", pChar, pEmote, emotePrefix
else:
imgPath = ""
self.usePillow = 0
if imgPath == "":
imgPath = self.prevGifPath
# Second check just in case
if imgPath == "":
if exists(placeholderPath):
imgPath = placeholderPath
print "[debug] Sprite not found: ", pChar, pEmote, emotePrefix
else:
imgPath = "placeholder.png"
else:
self.prevGifPath = imgPath
#print "[debug]", pChar, emotePrefix, pEmote, "(!) path is null!" if imgPath == "" else imgPath
if not self.usePillow:
self.mMovie.setFileName(imgPath)
self.mMovie.start()
elif self.usePillow == 1: # apng
self.pillowFrames = images.load_apng(apngPath)
if len(self.pillowFrames) > 1:
self.pillowTimer.start(int(self.pillowFrames[0][1] * self.pillowSpeed))
else:
self.pillowTimer.start(int(singleFrameDuration * self.pillowSpeed))
self.setPillowFrame()
elif self.usePillow == 2: # webp
try:
self.pillowFrames = images.load_webp(webpPath)
if len(self.pillowFrames) > 1:
self.pillowTimer.start(int(self.pillowFrames[0][1] * self.pillowSpeed))
else:
self.pillowTimer.start(int(singleFrameDuration * self.pillowSpeed))
self.setPillowFrame()
except:
if exists(placeholderPath):
imgPath = placeholderPath
print "[debug] Couldn't load webp sprite!"
else:
imgPath = "placeholder.png"
self.mMovie.setFileName(imgPath)
self.mMovie.start()
if self.showOnPlay:
self.show()
def playPre(self, pChar, pEmote, duration, scaling = SCALING_AUTO):
pChar = pChar.lower()
gifPath = AOpath + "characters/" + pChar + "/" + pEmote + ".gif"
apngPath = AOpath + "characters/" + pChar + "/" + pEmote + ".apng"
webpPath = AOpath + "characters/" + pChar + "/" + pEmote + ".webp"
fullDuration = duration * self.timeMod
realDuration = 0
self.playOnce = False
self.mMovie.stop()
self.clear()
if exists(apngPath):
realDuration = images.get_apng_duration(apngPath)
elif exists(webpPath):
realDuration = images.get_webp_duration(webpPath)
elif exists(gifPath):
self.mMovie.setFileName(gifPath)
self.mMovie.jumpToFrame(0)
for nFrame in range(self.mMovie.frameCount()):
realDuration += self.mMovie.nextFrameDelay()
self.mMovie.jumpToFrame(nFrame + 1)
percentageModifier = 100.0
if realDuration != 0 and duration != 0:
modifier = fullDuration / float(realDuration)
percentageModifier = 100 / modifier
if percentageModifier > 100.0 or percentageModifier < 0.0:
percentageModifier = 100.0
self.pillow_fullduration = fullDuration
if fullDuration == 0 or fullDuration >= realDuration:
self.playOnce = True
else:
self.playOnce = False
if fullDuration >= 0:
self.preanimTimer.start(fullDuration)
self.mMovie.setSpeed(int(percentageModifier))
self.pillowSpeed = percentageModifier / 100.
if realDuration > 0:
self.play(pChar, pEmote, "", scaling)
else:
self.play(pChar, pEmote, "", scaling, fullDuration)
def playTalking(self, pChar, pEmote, scaling = SCALING_AUTO):
pChar = pChar.lower()
gifPath = AOpath + 'characters/' + pChar + '/(b)' + pEmote + '.gif'
self.mMovie.stop()
self.clear()
self.mMovie.setFileName(gifPath)
self.mMovie.jumpToFrame(0)
self.playOnce = False
self.mMovie.setSpeed(100)
self.pillowSpeed = 1
self.play(pChar, pEmote, '(b)', scaling)
def playIdle(self, pChar, pEmote, scaling = SCALING_AUTO):
pChar = pChar.lower()
gifPath = AOpath + 'characters/' + pChar + '/(a)' + pEmote + '.gif'
self.mMovie.stop()
self.clear()
self.mMovie.setFileName(gifPath)
self.mMovie.jumpToFrame(0)
self.playOnce = False
self.mMovie.setSpeed(100)
self.pillowSpeed = 1
self.play(pChar, pEmote, '(a)', scaling)
def stop(self):
self.mMovie.stop()
self.preanimTimer.stop()
self.hide()
def getTransform(self, smooth_condition=True):
if self.scaling == SCALING_PIXEL:
return QtCore.Qt.FastTransformation
elif self.scaling == SCALING_SMOOTH:
return QtCore.Qt.SmoothTransformation
elif smooth_condition:
return QtCore.Qt.SmoothTransformation
else:
return QtCore.Qt.FastTransformation
def getAspect(self, taller):
if taller:
return QtCore.Qt.KeepAspectRatio
else:
return QtCore.Qt.KeepAspectRatioByExpanding
def getScaledImage(self, f_img):
if not f_img.isNull():
transform = self.getTransform(f_img.size().height() > self.size().height())
aspect = self.getAspect(f_img.size().height() > f_img.size().width())
return f_img.scaled(self.size(), aspect, transform)
return f_img
@QtCore.pyqtSlot(int)
def frameChange(self, nFrame):
f_img = self.getScaledImage(self.mMovie.currentImage().mirrored(self.mFlipped, False))
fPixmap = QtGui.QPixmap.fromImage(f_img)
self.setPixmap(fPixmap)
if self.mMovie.frameCount() - 1 == nFrame and self.playOnce:
self.preanimTimer.start(self.mMovie.nextFrameDelay())
@QtCore.pyqtSlot()
def pillowFrameChange(self):
if not self.pillowFrames: return
if len(self.pillowFrames) - 1 == self.pillowFrame:
if self.playOnce:
self.preanimTimer.start(int(self.pillowFrames[self.pillowFrame][1] * self.pillowSpeed))
elif len(self.pillowFrames) > 1:
self.pillowFrame = 0
self.pillowTimer.start(int(self.pillowFrames[self.pillowFrame][1] * self.pillowSpeed))
else:
self.pillowFrame += 1
self.pillowTimer.start(int(self.pillowFrames[self.pillowFrame][1] * self.pillowSpeed))
self.setPillowFrame()
def setPillowFrame(self):
f_img = self.getScaledImage(self.pillowFrames[self.pillowFrame][0].mirrored(self.mFlipped, False))
fPixmap = QtGui.QPixmap.fromImage(f_img)
self.setPixmap(fPixmap)
@QtCore.pyqtSlot()
def timer_done(self):
self.done.emit()
class AOMovie(QtGui.QLabel):
playOnce = True
done = QtCore.pyqtSignal()
usePillow = 0
pillowFrames = []
pillowFrame = 0
pillowSpeed = 1
pillowLoops = 0
xx = 0 # for restoring from screenshake
yy = 0 # for restoring from screenshake
def __init__(self, parent):
QtGui.QLabel.__init__(self, parent)
self.parent = parent
self.mMovie = QtGui.QMovie()
self.setMovie(self.mMovie)
self.mMovie.frameChanged.connect(self.frameChange)
self.pillowTimer = QtCore.QTimer(self)
self.pillowTimer.setSingleShot(True)
self.pillowTimer.timeout.connect(self.pillowFrameChange)
self.pillowLabel = QtGui.QLabel(self)
self.pillowLabel.hide()
def resize(self):
super(AOMovie, self).resize(self.parent.size())
self.pillowLabel.setGeometry(0, 0, self.parent.size().width(), self.parent.size().height())
def move(self, x, y):
self.xx = x
self.yy = y
super(AOMovie, self).move(x, y)
def setPlayOnce(self, once):
self.playOnce = once
def play(self, pImage, pChar=""):
gifPath = pImage
pillowModes = {".gif": 0, ".apng": 1, ".webp": 2, ".png": 1}
pImage = unicode(pImage)
if not exists(gifPath):
pathlist = [
getImageSuffix(AO2XPpath + "themes/default/" + pImage + "_bubble"),
getImageSuffix(AOpath + "characters/" + pChar + "/" + pImage),
getImageSuffix(AOpath + "misc/default/" + pImage),
getImageSuffix(AO2XPpath + "themes/default/" + pImage)
]
for f in pathlist:
if exists(f):
gifPath = f
break
if not exists(gifPath):
self.done.emit()
return
self.usePillow = pillowModes[os.path.splitext(gifPath)[1]]
if not self.usePillow:
self.mMovie.setFileName(gifPath)
self.mMovie.start()
elif self.usePillow == 1: # apng
self.pillowLabel.show()
self.pillowFrames = images.load_apng(gifPath)
#if len(self.pillowFrames) > 1:
self.pillowTimer.start(int(self.pillowFrames[0][1] * self.pillowSpeed))
self.setPillowFrame()
elif self.usePillow == 2: # webp
self.pillowLabel.show()
self.pillowLoops = 0
self.pillowFrames, self.webpLoops = images.load_webp(gifPath)
#if len(self.pillowFrames) > 1:
self.pillowTimer.start(int(self.pillowFrames[0][1] * self.pillowSpeed))
self.setPillowFrame()
self.show()
def stop(self):
self.pillowFrames = []
self.pillowFrame = 0
self.pillowTimer.stop()
self.mMovie.stop()
self.pillowLabel.clear()
self.pillowLabel.hide()
self.hide()
@QtCore.pyqtSlot(int)
def frameChange(self, nFrame):
if nFrame == self.mMovie.frameCount() - 1 and self.playOnce:
delay(self.mMovie.nextFrameDelay())
self.stop()
self.done.emit()
@QtCore.pyqtSlot()
def pillowFrameChange(self):
if not self.pillowFrames: return
if len(self.pillowFrames) - 1 == self.pillowFrame:
if self.playOnce or (self.usePillow == 2 and self.pillowLoops+1 == self.webpLoops):
delay(int(self.pillowFrames[self.pillowFrame][1] * self.pillowSpeed))
self.stop()
self.done.emit()
elif len(self.pillowFrames) > 1: # loop
self.pillowLoops += 1
self.pillowFrame = 0
self.pillowTimer.start(int(self.pillowFrames[self.pillowFrame][1] * self.pillowSpeed))
elif len(self.pillowFrames) > 1:
self.pillowFrame += 1
self.pillowTimer.start(int(self.pillowFrames[self.pillowFrame][1] * self.pillowSpeed))
self.setPillowFrame()
def setPillowFrame(self):
if not self.pillowFrames: return
f_img = self.pillowFrames[self.pillowFrame][0]
if not f_img.isNull() and (f_img.size().width() != self.size().width() or f_img.size().height() != self.size().height()):
f_img = f_img.scaled(self.size().width(), self.size().height(), QtCore.Qt.KeepAspectRatioByExpanding, QtCore.Qt.FastTransformation)
fPixmap = QtGui.QPixmap.fromImage(f_img)
self.pillowLabel.setPixmap(fPixmap)
class ZoomLines(QtGui.QLabel):
def __init__(self, parent):
super(ZoomLines, self).__init__(parent)
self.parent = parent
self.setScaledContents(True)
self.movie = QtGui.QMovie()
self.movie.frameChanged.connect(self.frameChange)
def resize(self):
super(ZoomLines, self).resize(self.parent.size())
def frameChange(self):
img = self.movie.currentImage()
self.setPixmap(QtGui.QPixmap.fromImage(img))
def setZoom(self, on, dir=0):
self.movie.stop()
if not on:
self.hide()
return
self.show()
if dir == 0:
self.movie.setFileName(AO2XPpath + 'themes/default/defense_speedlines.gif')
else:
self.movie.setFileName(AO2XPpath + 'themes/default/prosecution_speedlines.gif')
self.movie.start()
class WTCEView(QtGui.QLabel):
def __init__(self, parent):
super(WTCEView, self).__init__(parent)
self.parent = parent
self.movie = QtGui.QMovie()
self.movie.frameChanged.connect(self.frameChange)
self.finalframeTimer = QtCore.QTimer()
self.finalframeTimer.setSingleShot(False)
self.finalframeTimer.timeout.connect(self.finished)
def resize(self):
super(WTCEView, self).move(self.parent.viewport.x(), self.parent.viewport.y())
super(WTCEView, self).resize(self.parent.viewport.size())
def frameChange(self, frame):
if self.movie.state() != QtGui.QMovie.Running:
return
img = self.movie.currentImage()
pixmap = QtGui.QPixmap.fromImage(img)
if not pixmap.isNull():
self.setPixmap(pixmap.scaled(self.size().width(), self.size().height(), QtCore.Qt.KeepAspectRatioByExpanding, QtCore.Qt.FastTransformation))
if self.movie.currentFrameNumber() == self.movie.frameCount() - 1:
self.finalframeTimer.start(self.movie.nextFrameDelay())
def finished(self):
self.finalframeTimer.stop()
self.movie.stop()
self.hide()
def showWTCE(self, wtce, variant=0):
self.finished()
if wtce == 'testimony1':
self.movie.setFileName(AO2XPpath + 'themes/default/witnesstestimony.gif')
elif wtce == 'testimony2':
self.movie.setFileName(AO2XPpath + 'themes/default/crossexamination.gif')
elif wtce == "judgeruling":
if variant == 0:
self.movie.setFileName(AO2XPpath + 'themes/default/notguilty.gif')
elif variant == 1:
self.movie.setFileName(AO2XPpath + 'themes/default/guilty.gif')
else:
return
self.show()
self.movie.start()
class EditEvidenceDialog(QtGui.QDialog):
def __init__(self, gamegui):
super(EditEvidenceDialog, self).__init__()
self.gamegui = gamegui
self.setTitle()
self.resize(512, 384)
self.setModal(True)
self.eviname = QtGui.QLineEdit(self)
self.eviname.setGeometry(8, 8, 410, 24)
self.evidesc = QtGui.QTextEdit(self)
self.evidesc.setGeometry(8, 192 - 105, 496, 255)
self.evidesc.setAcceptRichText(False)
self.evipicture = QtGui.QLabel(self)
self.filename = 'empty.png'
evipic = QtGui.QPixmap(AOpath + 'evidence/empty.png')
self.evipicture.setPixmap(evipic)
self.evipicture.move(434, 8)
self.evipicture.show()
self.save = QtGui.QPushButton(self)
self.save.setText('Save')
self.save.clicked.connect(self.onSaveClicked)
self.save.move(256 - self.save.size().width() - 8, 384 - self.save.size().height() - 2)
self.cancel = QtGui.QPushButton(self)
self.cancel.setText('Cancel')
self.cancel.clicked.connect(self.onCancelClicked)
self.cancel.move(264 + 16, 384 - self.cancel.size().height() - 2)
self.choosepic = QtGui.QComboBox(self)
self.choosepic.setGeometry(self.eviname.x() + self.eviname.size().width() - 128 - 84, self.eviname.y() + 70 - 32, 128, 24)
self.filenames = []
self.browse = QtGui.QPushButton(self)
self.browse.setText('Browse')
self.browse.clicked.connect(self.onBrowseClicked)
self.browse.move(self.choosepic.x() + self.choosepic.width() + 8, self.choosepic.y())
files = os.listdir(AOpath + 'evidence')
fileslength = len(files)
i = 0
while i < fileslength:
if not files[i].endswith('.png'):
del files[i]
fileslength = len(files)
i -= 1
i += 1
for i in range(len(files)):
if files[i].endswith('.png'):
self.choosepic.addItem(files[i].strip('.png'))
self.filenames.append(files[i])
if files[i].lower() == 'empty.png':
self.emptyfile = i
self.editing = False
self.choosepic.currentIndexChanged.connect(self.choosePicChange)
self.choosepic.setCurrentIndex(i)
def choosePicChange(self, ind):
self.filename = self.filenames[ind]
if exists(AOpath + 'evidence/' + self.filename):
self.evipicture.setPixmap(QtGui.QPixmap(AOpath + 'evidence/' + self.filename))
else:
self.evipicture.setPixmap(QtGui.QPixmap(AO2XPpath + 'themes/default/evidence_selected.png'))
def onSaveClicked(self):
name = encodeAOString(self.eviname.text())
desc = encodeAOString(self.evidesc.toPlainText())
if not self.gamegui.privateInventorySelected:
if self.editing:
self.gamegui.tcp.send('EE#' + str(self.editInd) + '#' + name + '#' + desc + '#' + self.filename + '#%')
else:
self.gamegui.tcp.send('PE#' + name + '#' + desc + '#' + self.filename + '#%')
else:
if self.editing:
self.gamegui.privateEvidence[self.gamegui.selectedEvidence] = [unicode(name), unicode(desc), unicode(self.filename)]
self.gamegui.boxPrivateEvidence.setItemText(self.gamegui.selectedEvidence, name)
evi = self.gamegui.privateEvidence[self.gamegui.selectedEvidence]
self.gamegui.evidenceDescription.setText(evi[1])
self.gamegui.setEvidenceImage(self.gamegui.evidenceImage, evi[2])
else:
self.gamegui.privateEvidence.append([name, desc, self.filename])
self.gamegui.boxPrivateEvidence.addItem(name)
self.gamegui.onExportEvidence(True)
self.eviname.setText('')
self.evidesc.setText('')
evipic = QtGui.QPixmap(AOpath + 'evidence/empty.png')
self.evipicture.setPixmap(evipic)
self.filename = 'empty.png'
self.editing = False
self.setTitle()
self.choosepic.setCurrentIndex(self.emptyfile)
self.hide()
def onCancelClicked(self):
self.eviname.setText('')
self.evidesc.setText('')
evipic = QtGui.QPixmap(AOpath + 'evidence/empty.png')
self.evipicture.setPixmap(evipic)
self.filename = 'empty.png'
self.editing = False
self.setTitle()
self.choosepic.setCurrentIndex(self.emptyfile)
self.hide()
def onBrowseClicked(self):
path = str(QtGui.QFileDialog.getOpenFileName(self, "Select an image", AOpath + 'evidence', "Images (*.png)"))
if path:
if not "/evidence/" in path.lower():
QtGui.QMessageBox.warning(self, 'Wrong directory', 'Please select a file from the "evidence" directory.')
self.onBrowseClicked()
return
file = basename(path)
if file.lower().endswith('.png'):
ind = os.listdir(AOpath + 'evidence').index(file)
self.choosepic.setCurrentIndex(ind)
else:
QtGui.QMessageBox.warning(self, 'Not a valid file', 'Please select a PNG image.')
self.onBrowseClicked()
def editEvidence(self, ind):
self.editing = True
self.editInd = ind
evidence = self.gamegui.privateEvidence if self.gamegui.privateInventorySelected else self.gamegui.evidence
if evidence[ind][2] not in self.filenames:
self.filenames.append(evidence[ind][2])
self.choosepic.addItem(evidence[ind][2].split('.')[0])
self.choosepic.setCurrentIndex(self.filenames.index(evidence[ind][2]))
self.eviname.setText(evidence[ind][0])
self.evidesc.setText(evidence[ind][1])
self.setWindowTitle("Edit evidence" if not self.gamegui.privateInventorySelected else "Edit evidence in private inventory")
self.show()
def setTitle(self):
self.setWindowTitle('Add evidence' if not self.gamegui.privateInventorySelected else "Add evidence to private inventory")
class TCPThread(QtCore.QThread):
connectionError = QtCore.pyqtSignal(str, str, str)
MS_Chat = QtCore.pyqtSignal(list)
newChar = QtCore.pyqtSignal(str)
newBackground = QtCore.pyqtSignal(str, bool)
IC_Log = QtCore.pyqtSignal(str)
OOC_Log = QtCore.pyqtSignal(str)
charSlots = QtCore.pyqtSignal()
showCharSelect = QtCore.pyqtSignal()
loadAllEvidence = QtCore.pyqtSignal(list)
rainbowColor = QtCore.pyqtSignal(str)
updatePlayerList = QtCore.pyqtSignal(str, int, int, str)
timerUpdate = QtCore.pyqtSignal(int, int, int)
send_attempts = 0
max_attempts = 5
stop_now = False
def __init__(self, parent):
super(TCPThread, self).__init__(parent)
self.parent = parent
def run(self):
pingtimer = 150
rainbow = 0
sendtick = 0
tempdata = ""
color = QtGui.QColor()
color.setHsv(rainbow, 255, 255)
while True:
if self.stop_now:
self.parent.tcp.close()
self.parent.tcp = None
self.quit()
return
if self.parent.disconnectNow:
self.parent.disconnectCommon()
self.quit()
return
pingtimer -= 1
if pingtimer == 0:
pingbefore = time.time()
self.parent.tcp.send('CH#%')
pingtimer = 150
if self.parent.mChatMessage[TEXT_COLOR] == str(C_RAINBOW):
color.setHsv(rainbow, 255, 255)
rainbow += 5
if rainbow > 255:
rainbow = 0
#self.parent.text.setStyleSheet('color: rgb(' + str(color.red()) + ', ' + str(color.green()) + ', ' + str(color.blue()) + ')')
self.rainbowColor.emit('background-color: rgba(0, 0, 0, 0); color: rgb(' + str(color.red()) + ', ' + str(color.green()) + ', ' + str(color.blue()) + ')')
if sendtick:
sendtick -= 1
if self.parent.messageQueue and not sendtick:
self.parent.tcp.send(self.parent.messageQueue[0])
sendtick = 4
error, total = self.parent.tcp.recv()
if error == -2:
# if the message can't be sent, discard it
if sendtick == 4:
self.send_attempts += 1
if self.send_attempts >= self.max_attempts:
self.send_attempts = 0
#print "[warning] message discarded"
del self.parent.messageQueue[0]
self.parent.queueItems.takeItem(0)
continue
elif error == -1:
self.parent.emit(QtCore.SIGNAL('showMessage(QString, QString, QString)'), 'critical', 'Connection lost', "%s connection to server lost." % ("WebSocket" if self.parent.tcp.isWS else "TCP"))
self.parent.willDisconnect = True
self.quit()
return
elif error == -3:
self.parent.emit(QtCore.SIGNAL('showMessage(QString, QString, QString)'), 'critical', 'Connection lost', "There was a critical connection failure. Please check your internet connection.\n\nDetails: %s." % total)
self.parent.willDisconnect = True
self.quit()
return
else:
self.send_attempts = 0
packets.handlePackets(self, total)
def stop(self):
self.stop_now = True
class GUI(QtGui.QWidget):
gamewindow = None
sound = None
music = None
nextCharacterIsNotSpecial = False
messageIsCentered = False
currentDisplaySpeed = 3
messageDisplaySpeed = (30, 40, 50, 60, 75, 100, 120)
entireMessageIsBlue = False
inlineColorStack = []
inlineBlueDepth = 0
otherCharId = -1
offsetWithPair = 0
tickPos = 0
blipPos = 0
blipRate = 1
timeMod = 40
blip = "male"
blipSound = None
chatMessageSize = 33
mChatMessage = []
blankBlip = False
chatMessageIsEmpty = False
animIsEmpty = False
isAdditive = False
additiveChar = -1
animState = 3
textState = 2
objectionState = 0
textColor = 0
charini = ConfigParser()
chatmsg = ''
charid = -1
login = False
privateInventorySelected = False
scaling = [SCALING_AUTO, SCALING_AUTO]
wtceSignal = QtCore.pyqtSignal(str, int)
healthbars = QtCore.pyqtSignal(int, int)
gotPing = QtCore.pyqtSignal(int)
def __init__(self, parent=None):
super(GUI, self).__init__(parent)
self.gamewindow = parent
self.gotPing.connect(self.setPing)
for i in range(self.chatMessageSize):
self.mChatMessage.append("")
self.chatTickTimer = QtCore.QTimer(self)
self.chatTickTimer.timeout.connect(self.chatTick)
self.sfxDelayTimer = QtCore.QTimer(self)
self.sfxDelayTimer.setSingleShot(True)
self.sfxDelayTimer.timeout.connect(self.playSfx)
self.inboxTimer = QtCore.QTimer(self)
self.inboxTimer.setSingleShot(True)
self.inboxTimer.timeout.connect(self.inboxTimerTimeout)
self.modcall = None
self.healthbars.connect(self.netmsgHP)
self.disconnectNow = False
self.swapping = False
self.iniSwapIndex = 0
self.background = 'default'
self.viewport = QtGui.QWidget(self)
self.court = QtGui.QLabel(self.viewport)
self.slideBg = QtGui.QLabel(self.viewport)
self.slideBgAnimation = QtCore.QPropertyAnimation(self.slideBg, "geometry")
self.slideBgAnimation.finished.connect(self.slideDone)
self.slideBgAnimation.valueChanged.connect(self.slideChanged)
self.slideBg.hide()
self.zoom = ZoomLines(self.viewport)
self.char = AOCharMovie(self.viewport)
self.char.done.connect(self.preanimDone)
self.sideChar = AOCharMovie(self.viewport)
self.sideChar.hide()
self.slideLastWit = []
self.slideLastPos = None
self.slideWitness = AOCharMovie(self.viewport)
self.slideWitness.showOnPlay = False
self.slideWitness.hide()
self.slideSpeaker = AOCharMovie(self.viewport)
self.slideSpeaker.hide()
self.slideSpeaker.showOnPlay = False
self.slideOverlay = QtGui.QLabel(self.viewport)
self.slideOverlay.hide()
self.bench = QtGui.QLabel(self.viewport)
self.effectView = AOMovie(self.viewport)
self.effectView.setScaledContents(True)
self.chatbox = QtGui.QLabel(self.viewport)
self.chatbox.setScaledContents(True)
self.text = QtGui.QTextEdit(self.chatbox)
self.text.setFrameStyle(QtGui.QFrame.NoFrame)
self.text.setHorizontalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff)
self.text.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff)
self.text.setReadOnly(True)
self.text.setTextInteractionFlags(QtCore.Qt.NoTextInteraction)
self.ao2text = QtGui.QTextEdit(self.chatbox)
self.ao2text.setFrameStyle(QtGui.QFrame.NoFrame)
self.ao2text.setHorizontalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff)
self.ao2text.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff)
self.ao2text.setReadOnly(True)
self.ao2text.setTextInteractionFlags(QtCore.Qt.NoTextInteraction)
self.name = QtGui.QLabel(self.chatbox)
self.presentedEvidence = QtGui.QLabel(self)
self.presentedEvidence.setScaledContents(True)
self.presentedEvidence.hide()
self.wtceView = WTCEView(self)
self.wtceSignal.connect(self.wtceView.showWTCE)
self.objectionView = AOMovie(self.viewport)
self.objectionView.setScaledContents(True)
self.objectionView.done.connect(self.objectionDone)
self.whiteFlashLabel = QtGui.QLabel(self.viewport)
self.whiteFlashLabel.setPixmap(QtGui.QPixmap(AO2XPpath + 'themes/default/realizationflash.png'))
self.whiteFlashLabel.setScaledContents(True)
self.whiteFlashLabel.hide()
self.whiteFlash = QtCore.QTimer()
self.whiteFlash.setSingleShot(False)
self.whiteFlash.timeout.connect(partial(self.setWhiteFlash, False))
self.screenshake = QtCore.QTimer()
self.screenshake.timeout.connect(self.screenShakeTick)
self.shakesRemaining = 0
self.onscreenTimerLabels = []
self.onscreenTimerTimes = [0, 0, 0, 0, 0]
self.onscreenTimerPaused = [True, True, True, True, True]
self.onscreenTimer = QtCore.QTimer(self)
self.onscreenTimer.timeout.connect(self.updateOnscreenTimers)
self.onscreenTimerTick = 1000
for i in range(len(self.onscreenTimerTimes)):
label = QtGui.QLabel(self)
label.hide()
label.setText("00:00:00")
label.setStyleSheet('color: white;')
self.onscreenTimerLabels.append(label)
self.onscreenTimerLabels[0].setAlignment(QtCore.Qt.AlignCenter)
self.onscreenTimerLabels[3].setAlignment(QtCore.Qt.AlignRight)
self.onscreenTimerLabels[4].setAlignment(QtCore.Qt.AlignRight)
self.onscreenTimerLabels[2].move(self.onscreenTimerLabels[1].x(), self.onscreenTimerLabels[1].y() + self.onscreenTimerLabels[1].size().height() + 4)
self.onscreenTimerLabels[4].move(self.onscreenTimerLabels[3].x(), self.onscreenTimerLabels[3].y() + self.onscreenTimerLabels[3].size().height() + 4)
# GUI start
self.gameTabs = QtGui.QTabWidget(self)
self.serverTabs = QtGui.QTabWidget(self)
self.tabLog = QtGui.QWidget() # the IC chat log
self.tabEvidence = QtGui.QWidget() # court record
self.tabQueue = QtGui.QWidget() # IC messages pending to be sent
self.tabIniSwap = QtGui.QWidget() # self explanatory
self.tabMute = QtGui.QWidget() # mute a player
self.tabPair = QtGui.QWidget() # AO2 pair
self.tabMisc = QtGui.QWidget() # ao2xp misc/fun stuff
self.tabPlayers = QtGui.QWidget() # player list
self.tabMusic = QtGui.QWidget() # music list
self.tabBackgrounds = QtGui.QWidget() # backgrounds list
# OOC chat log
self.OOCLog = ChatLogs(self, 1)
self.OOCLog.setReadOnly(True)
self.OOCLog.textChanged.connect(self.onOOCLogChanged)
self.OOCNameInput = QtGui.QLineEdit(self)
self.OOCNameInput.setPlaceholderText('Enter a name...')
self.OOCInput = QtGui.QLineEdit(self)
self.OOCInput.setPlaceholderText('Server chat/OOC chat...')
self.OOCInput.returnPressed.connect(self.onOOCReturn)
self.OOCLogin = QtGui.QPushButton("Lo&gin", self)
self.OOCLogin.clicked.connect(self.onOOCLoginClicked)
# IC chat log
self.ICLog = ChatLogs(self.tabLog, 0, self.OOCLog.logfile)
self.ICLog.setReadOnly(True)
self.ICLog.textChanged.connect(self.onICLogChanged)
# Evidence
self.boxEvidence = QtGui.QComboBox(self.tabEvidence)
self.boxEvidence.currentIndexChanged.connect(self.changeGlobalEvidence)
self.boxEvidence.setEditable(1)
self.boxPrivateEvidence = QtGui.QComboBox(self.tabEvidence)
self.boxPrivateEvidence.currentIndexChanged.connect(self.changePrivateEvidence)
self.evidenceDescription = QtGui.QTextEdit(self.tabEvidence)
self.evidenceDescription.setReadOnly(True)
self.evidenceImage = QtGui.QLabel(self.tabEvidence)
self.evidenceImage.setPixmap(QtGui.QPixmap(AOpath + 'evidence/empty.png'))
self.evidenceImage.show()
self.btnEvidenceAdd = QtGui.QPushButton(QtGui.QIcon(AO2XPpath + "icons/" + "add.png"), "", self.tabEvidence)
self.btnEvidenceAdd.setToolTip('Add new evidence')
self.btnEvidenceAdd.clicked.connect(self.onAddEvidence)
self.btnEvidenceEdit = QtGui.QPushButton(QtGui.QIcon(AO2XPpath + "icons/" + "edit.png"), "", self.tabEvidence)
self.btnEvidenceEdit.setToolTip('Edit selected evidence')
self.btnEvidenceEdit.clicked.connect(self.onEditEvidence)
self.btnEvidenceDelete = QtGui.QPushButton(QtGui.QIcon(AO2XPpath + "icons/" + "delete.png"), "", self.tabEvidence)
self.btnEvidenceDelete.setToolTip('Delete selected evidence')
self.btnEvidenceDelete.clicked.connect(self.onDeleteEvidence)
self.btnEvidenceLoad = QtGui.QPushButton(QtGui.QIcon(AO2XPpath + "icons/" + "folder.png"), "", self.tabEvidence)
self.btnEvidenceLoad.setToolTip('Import all evidence from a file')
self.btnEvidenceLoad.clicked.connect(self.onImportEvidence)
self.btnEvidenceSave = QtGui.QPushButton(QtGui.QIcon(AO2XPpath + "icons/" + "disk.png"), "", self.tabEvidence)
self.btnEvidenceSave.setToolTip('Export all evidence to a file')
self.btnEvidenceSave.clicked.connect(self.onExportEvidence)
self.btnEvidenceMoveToPrivate = QtGui.QPushButton(QtGui.QIcon(AO2XPpath + "icons/" + "arrow_right.png"), "", self.tabEvidence)
self.btnEvidenceMoveToPrivate.setToolTip('Transfer selected evidence to the private inventory')
self.btnEvidenceMoveToPrivate.clicked.connect(self.onTransferEvidence)
self.btnEvidenceMoveAllToPrivate = QtGui.QPushButton(QtGui.QIcon(AO2XPpath + "icons/" + "arrow_right2.png"), "", self.tabEvidence)
self.btnEvidenceMoveAllToPrivate.setToolTip('Transfer all evidence to the private inventory')
self.btnEvidenceMoveAllToPrivate.clicked.connect(self.onTransferAllEvidence)
self.btnEvidenceMoveToGlobal = QtGui.QPushButton(QtGui.QIcon(AO2XPpath + "icons/" + "arrow_left.png"), "", self.tabEvidence)
self.btnEvidenceMoveToGlobal.setToolTip('Transfer selected evidence to the global inventory')
self.btnEvidenceMoveToGlobal.clicked.connect(self.onTransferEvidence)
self.btnEvidenceMoveAllToGlobal = QtGui.QPushButton(QtGui.QIcon(AO2XPpath + "icons/" + "arrow_left2.png"), "", self.tabEvidence)
self.btnEvidenceMoveAllToGlobal.setToolTip('Transfer all evidence to the global inventory')
self.btnEvidenceMoveAllToGlobal.clicked.connect(self.onTransferAllEvidence)
self.btnEvidenceSwitchToPrivate = QtGui.QPushButton(QtGui.QIcon(AO2XPpath + "icons/" + "world.png"), "", self.tabEvidence)
self.btnEvidenceSwitchToPrivate.setToolTip('Switch to the private inventory')
self.btnEvidenceSwitchToPrivate.clicked.connect(self.onSwitchInventory)
self.btnEvidenceSwitchToGlobal = QtGui.QPushButton(QtGui.QIcon(AO2XPpath + "icons/" + "briefcase.png"), "", self.tabEvidence)
self.btnEvidenceSwitchToGlobal.setToolTip('Switch to the global inventory')
self.btnEvidenceSwitchToGlobal.clicked.connect(self.onSwitchInventory)
self.btnEvidencePresent = buttons.PresentButton(self, self.tabEvidence)
self.boxPrivateEvidence.hide()
self.btnEvidenceMoveToGlobal.hide()
self.btnEvidenceMoveAllToGlobal.hide()
self.btnEvidenceSwitchToGlobal.hide()
# Muting
self.unmutedList = QtGui.QListWidget(self.tabMute)
self.unmutedList.itemClicked.connect(self.changeUnmuteIndex)
self.mutedList = QtGui.QListWidget(self.tabMute)
self.mutedList.itemClicked.connect(self.changeMuteIndex)
self.btnMute = QtGui.QPushButton(self.tabMute)
self.btnMute.setText('>>')
self.btnMute.clicked.connect(self.onMuteClicked)
self.btnUnmute = QtGui.QPushButton(self.tabMute)
self.btnUnmute.setText('<<')
self.btnUnmute.clicked.connect(self.onUnmuteClicked)
self.lblNotMuted = QtGui.QLabel(self.tabMute)
self.lblNotMuted.setText('Not muted')
self.lblMuted = QtGui.QLabel(self.tabMute)
self.lblMuted.setText('Muted')
# Ini swaps
self.iniSwapList = QtGui.QComboBox(self.tabIniSwap)
self.iniSwapList.currentIndexChanged.connect(self.iniSwapIndexChange)
self.iniSwapList.setEditable(1)
self.btnIniSwapConfirm = QtGui.QPushButton(self.tabIniSwap)
self.btnIniSwapConfirm.setText('Swap')
self.btnIniSwapConfirm.clicked.connect(self.onIniSwapConfirmClicked)
self.btnIniSwapReset = QtGui.QPushButton(self.tabIniSwap)
self.btnIniSwapReset.setText('Reset')
self.btnIniSwapReset.clicked.connect(self.resetIniSwap)
self.btnIniSwapRefresh = QtGui.QPushButton(self.tabIniSwap)
self.btnIniSwapRefresh.setText('Refresh characters')
self.btnIniSwapRefresh.clicked.connect(self.loadSwapCharacters)
self.lblIniSwapInfo = QtGui.QLabel(self.tabIniSwap)
self.lblIniSwapInfo.setText('Not swapped')
# Pairing
self.cbPair = QtGui.QCheckBox(self.tabPair)
self.cbPair.setChecked(False)
self.boxPair = QtGui.QComboBox(self.tabPair)
self.sliPairOffset = QtGui.QSlider(QtCore.Qt.Horizontal, self.tabPair)
self.sliPairOffset.setRange(-100, 100)
self.sliPairOffset.setValue(0)
self.lblPairOffset = QtGui.QLabel("X offset", self.tabPair)
self.sliPairOffsetY = QtGui.QSlider(QtCore.Qt.Vertical, self.tabPair)
self.sliPairOffsetY.setRange(-100, 100)
self.sliPairOffsetY.setValue(0)
self.lblPairOffsetY = QtGui.QLabel("Y offset", self.tabPair)
self.btnPairOffsetReset = QtGui.QPushButton("Reset", self.tabPair)
self.btnPairOffsetReset.clicked.connect(self.resetPairOffsets)
self.boxPairOrder = QtGui.QComboBox(self.tabPair)
self.boxPairOrder.addItem("Front")
self.boxPairOrder.addItem("Behind")
self.lblPairOrder = QtGui.QLabel("Pairing order", self.tabPair)
# Misc
self.layMisc = QtGui.QVBoxLayout(self.tabMisc)
self.layMisc.setAlignment(QtCore.Qt.AlignTop)
self.cbMockText = QtGui.QCheckBox()
self.cbMockText.setChecked(False)
self.cbMockText.setText(mockString("mock text"))
self.cbSpacing = QtGui.QCheckBox()
self.cbSpacing.setChecked(False)
self.cbSpacing.setText("S p a c i n g")
self.cbAutoCaps = QtGui.QCheckBox()
self.cbAutoCaps.setChecked(False)
self.cbAutoCaps.setText("Automatic caps and period")
self.layMisc.addWidget(self.cbMockText)
self.layMisc.addWidget(self.cbSpacing)
self.layMisc.addWidget(self.cbAutoCaps)
# Message queue
self.queueItems = QtGui.QListWidget(self.tabQueue)
self.queueItems.itemClicked.connect(self.onMessageQueueItemClicked)
self.btnQueueRemove = QtGui.QPushButton(self.tabQueue)
self.btnQueueRemove.setText('Delete')
self.btnQueueRemove.clicked.connect(self.onRemoveQueueClicked)
self.btnQueueClear = QtGui.QPushButton(self.tabQueue)
self.btnQueueClear.setText('Clear')
self.btnQueueClear.clicked.connect(self.onClearQueueClicked)
self.gameTabs.addTab(self.tabLog, '&Log')
self.gameTabs.addTab(self.tabEvidence, '&Evidence')
self.gameTabs.addTab(self.tabMute, 'Mu&te')
self.gameTabs.addTab(self.tabIniSwap, '&INI swap')
self.gameTabs.addTab(self.tabPair, 'Pai&r')
self.gameTabs.addTab(self.tabMisc, 'E&xtras')
self.gameTabs.addTab(self.tabQueue, '&Queue')
# Music list
self.musicItems = QtGui.QListWidget(self.tabMusic)
self.musicItems.itemDoubleClicked.connect(self.onMusicItemClicked)
self.musicSearch = QtGui.QLineEdit(self.tabMusic)
self.musicSearch.setPlaceholderText("Search...")
self.musicSearch.textChanged.connect(self.onMusicSearch)
self.foundSongItemColor = "background: #80FF80;"
# Areas list
self.areaItems = QtGui.QListWidget()
self.areaItems.itemDoubleClicked.connect(self.onAreaItemClicked)
# Player list
self.playerItems = QtGui.QListWidget(self.tabPlayers)
self.playerItems.itemClicked.connect(self.onPlayerItemClicked)
self.btnPlayerPair = QtGui.QPushButton(self.tabPlayers)
self.btnPlayerPair.setText('Pair')
self.btnPlayerPair.clicked.connect(self.onPlayerPairClicked)
self.btnPlayerKick = QtGui.QPushButton(self.tabPlayers)
self.btnPlayerKick.setText('Kick')
self.btnPlayerKick.clicked.connect(self.onPlayerKickClicked)
self.btnPlayerKick.setDisabled(True)
self.btnPlayerBan = QtGui.QPushButton(self.tabPlayers)
self.btnPlayerBan.setText('Ban')
self.btnPlayerBan.clicked.connect(self.onPlayerBanClicked)
self.btnPlayerBan.setDisabled(True)
# Background list
self.backgrounds = []
self.backgroundItems = QtGui.QListWidget(self.tabBackgrounds)
self.backgroundItems.itemDoubleClicked.connect(self.onBackgroundItemClicked)
self.backgroundSearch = QtGui.QLineEdit(self.tabBackgrounds)
self.backgroundSearch.setPlaceholderText("Search...")
self.backgroundSearch.textChanged.connect(self.onBackgroundSearch)
self.btnBackgroundsRefresh = QtGui.QPushButton(self.tabBackgrounds)
self.btnBackgroundsRefresh.setText('Refresh')
self.btnBackgroundsRefresh.clicked.connect(self.loadBackgrounds)
self.loadBackgrounds()
# Demo list
self.demoItems = demo.get_demo_treeview()
self.demoItems.doubleClicked.connect(self.onDemoClicked)
self.serverTabs.addTab(self.tabMusic, "&Music")
self.serverTabs.addTab(self.areaItems, "&Areas")
self.serverTabs.addTab(self.tabPlayers, 'Pla&yers')
self.serverTabs.addTab(self.tabBackgrounds, "&Backs")
self.serverTabs.addTab(self.demoItems, "Demos")
# IC options
self.ICChatInput = QtGui.QLineEdit(self)
self.ICChatInput.returnPressed.connect(self.onICReturn)
self.ICChatInput.setPlaceholderText('Game chat')
self.btnChangeChar = QtGui.QPushButton(self)
self.btnChangeChar.clicked.connect(self.onChangeCharClicked)
self.btnCallMod = QtGui.QPushButton(self)
self.btnCallMod.setText('Call mod')
self.btnCallMod.clicked.connect(self.onCallModClicked)
self.btnSettings = QtGui.QPushButton("Settings", self)
self.btnSettings.clicked.connect(self.gamewindow.showSettings)
self.boxEmotes = QtGui.QComboBox(self)
self.boxEmotes.currentIndexChanged.connect(partial(self.changeEmote, True))
self.boxEmotes.setToolTip('Select an emotion for your character')
self.boxColors = QtGui.QComboBox(self)
self.boxColors.currentIndexChanged.connect(self.setChatColor)
self.boxColors.setToolTip('Change the color of your message')
self.defaultPositions = ["def", "pro", "wit", "hld", "hlp", "jud", "jur", "sea"]
self.boxPositions = QtGui.QComboBox(self)
self.boxPositions.addItems(self.defaultPositions)
self.boxPositions.currentIndexChanged.connect(self.setPosition)
self.boxPositions.setToolTip('Select your position in the courtroom')
self.boxEffects = QtGui.QComboBox(self)
self.boxEffects.currentIndexChanged.connect(self.ICChatFocus)
self.boxEffects.setToolTip('Show this effect on your next message')
self.showname = ""
self.shownameEdit = QtGui.QLineEdit(self)
self.shownameEdit.textChanged.connect(self.onShownameChanged)
self.shownameEdit.setPlaceholderText("Showname")
self.shownameEdit.setToolTip('Set a custom name for your character')
self.cbFlip = QtGui.QCheckBox(self)
self.cbFlip.stateChanged.connect(self.changeFlipCheck)
self.cbFlip.setText('&Flip')
self.cbFlip.resize(self.cbFlip.sizeHint())
self.cbFlip.setToolTip("Mirror your character horizontally")
self.cbPreanim = QtGui.QCheckBox(self)
self.cbPreanim.setChecked(True)
self.cbPreanim.stateChanged.connect(self.changePreanimCheck)
self.cbPreanim.setText('&Pre-anim')
self.cbPreanim.setToolTip("Play a character-specific animation before the next message")
self.cbBench = QtGui.QCheckBox(self)
self.cbBench.setChecked(True)
self.cbBench.setText('&Desk')
self.cbBench.stateChanged.connect(self.ICChatFocus)
self.cbBench.setToolTip('Show or hide the desk in front of your character')
self.cbSlide = QtGui.QCheckBox(self)
self.cbSlide.stateChanged.connect(self.ICChatFocus)
self.cbSlide.setText('&Slide')
self.cbSlide.resize(self.cbSlide.sizeHint())
self.cbSlide.setToolTip("Tell clients to play courtroom slide animations for your message")
self.cbNoInterrupt = QtGui.QCheckBox(self)
self.cbNoInterrupt.setChecked(False)
self.cbNoInterrupt.stateChanged.connect(self.ICChatFocus)
self.cbNoInterrupt.setText('&No interrupt')
self.cbNoInterrupt.setToolTip("Show the next message immediately, ignoring animations")
self.cbAdditive = QtGui.QCheckBox(self)
self.cbAdditive.setChecked(False)
self.cbAdditive.setText('Additi&ve')
self.cbAdditive.resize(self.cbAdditive.sizeHint())
self.cbAdditive.clicked.connect(self.ICChatFocus)
self.cbAdditive.setToolTip('Append the next message to the previous one, without a new textbox')
# Emotions
self.btnPrevEmotePage = buttons.BackEmoteButton(self)
self.btnPrevEmotePage.hide()
self.btnNextEmotePage = buttons.NextEmoteButton(self)
self.btnNextEmotePage.show()
self.currentEmotePage = 0
self.maxEmotesOnPage = 0
self.emoteButtons = []
# Special effects
self.btnRealization = buttons.AOToggleButton(self, "realization")
self.btnRealization.clicked.connect(self.onRealizationClicked)
self.btnRealization.setToolTip('Show the next message with a realization effect')
self.sndRealization = audio.loadHandle(False, AOpath + 'sounds/general/sfx-realization.wav', 0, 0, 0)
self.btnShake = buttons.AOToggleButton(self, "screenshake") # AO 2.8
self.btnShake.clicked.connect(self.onShakeClicked)
self.btnShake.setToolTip('Show the next message with a shaking effect')
#self.sndShake = audio.loadHandle(False, AOpath + 'sounds/general/sfx-damage.wav', 0, 0, 0)
# Objections
self.btnCustomObjection = buttons.CustomObjection(self)
self.btnCustomObjection.clicked.connect(self.ICChatFocus)
self.btnTakeThat = buttons.Objections(self, 3)
self.btnTakeThat.clicked.connect(self.ICChatFocus)
self.btnObjection = buttons.Objections(self, 2)
self.btnObjection.clicked.connect(self.ICChatFocus)
self.btnHoldIt = buttons.Objections(self, 1)
self.btnHoldIt.clicked.connect(self.ICChatFocus)
self.objectSound = 0
# Judge buttons
self.btnDefenseBar = buttons.PenaltyBars(self, 1)
self.btnDefenseBar.minusClicked.connect(self.onPenaltyBarMinusClicked)
self.btnDefenseBar.plusClicked.connect(self.onPenaltyBarPlusClicked)
self.btnProsecutionBar = buttons.PenaltyBars(self, 2)
self.btnProsecutionBar.minusClicked.connect(self.onPenaltyBarMinusClicked)
self.btnProsecutionBar.plusClicked.connect(self.onPenaltyBarPlusClicked)
self.btnWitnessTestimony = buttons.WTCEbuttons(self, 0)
self.btnWitnessTestimony.clicked.connect(self.OnWTCEButtonClicked)
self.btnCrossExamination = buttons.WTCEbuttons(self, 1)
self.btnCrossExamination.clicked.connect(self.OnWTCEButtonClicked)
self.btnNotGuilty = buttons.WTCEbuttons(self, 2, 0)
self.btnNotGuilty.clicked.connect(self.OnWTCEButtonClicked)
self.btnGuilty = buttons.WTCEbuttons(self, 2, 1)
self.btnGuilty.clicked.connect(self.OnWTCEButtonClicked)
self.btnWitnessTestimony.show()
self.btnCrossExamination.show()
self.btnNotGuilty.show()
self.btnGuilty.show()
self.presenting = -1
# Volume sliders, etc.
self.sliMusicVolume = QtGui.QSlider(QtCore.Qt.Horizontal, self)
self.sliSoundVolume = QtGui.QSlider(QtCore.Qt.Horizontal, self)
self.sliBlipsVolume = QtGui.QSlider(QtCore.Qt.Horizontal, self)
self.sliMusicVolume.setRange(0, 100)
self.sliSoundVolume.setRange(0, 100)
self.sliBlipsVolume.setRange(0, 100)
self.sliMusicVolume.valueChanged.connect(self.changeMusicVolume)
self.sliSoundVolume.valueChanged.connect(self.changeSoundVolume)
self.sliBlipsVolume.valueChanged.connect(self.changeBlipVolume)
self.lblMusicVolume = QtGui.QLabel("Music", self)
self.lblSoundVolume = QtGui.QLabel("SFX", self)
self.lblBlipsVolume = QtGui.QLabel("Blips", self)
self.lblPing = QtGui.QLabel(self)
# Demo playback seekbar
self.sliDemoSeekbar = QtGui.QSlider(QtCore.Qt.Horizontal, self)
self.sliDemoSeekbar.valueChanged.connect(self.demoSeek)
self.sliDemoSeekbar.setVisible(False)
self.sliDemoSeekbar.setMinimum(0)
# GUI end
self.name.show()
self.char.show()
self.court.show()
self.bench.show()
self.chatbox.show()
self.areas = []
self.areasLen = 0
self.noARUP = False
self.muteSelected = -1
self.unmuteSelected = -1
self.muted = []
self.myChar = -1
self.myChatColor = 0
self.charEmotes = []
self.selectedEmote = 0
self.charName = ''
self.charShowname = ''
self.charSide = 'def'
self.lastMessage = ''
self.inboxQueue = []
self.textWaitTime = int(getOption("General", "text stay time", 200))
self.messageQueue = []
self.selectedMessage = -1
self.evidence = []
self.privateEvidence = []
self.selectedEvidence = -1
self.present = False
self.playerList = {}
self.selectedPlayer = -1
self.myFlip = 0
self.playPreanim = 1
self.demoRecorder = None
self.demoPlaying = False
self.musicList = {}
self.userPickedMusicItem = False
self.slideEnabled = getOption("General", "slide", False) == 'True'
self.slideAvailable = False
self.slideHasOverlay = False
self.slideKind = 0 # 0 = def-pro, 1 = def-wit, 2 = pro-wit
self.slideDirection = 0 # 0 = left to right, 1 = right to left
# slideMap[oldPos][newPos] = [kind, direction]
self.slideMap = {
"def": { "pro": [0, 0], "wit": [1, 0] },
"wit": { "def": [1, 1], "pro": [2, 0] },
"pro": { "def": [0, 1], "wit": [2, 1] },
}
self.loadSwapCharacters()
self.iniSwapList.setCurrentIndex(0)
self.evidenceEditor = EditEvidenceDialog(self)
self.connect(self, QtCore.SIGNAL('showMessage(QString, QString, QString)'), self.showMessage)
self.charSelect = charselect.charselect(self)
self.wtceSfx = 0
self.guiltySfx = 0
self.notGuiltySfx = 0
self.stream = 0
self.specialStream = False
self.downloadThread = None
self.tcp = None
self.demoPlayer = None
# Finally, load the theme
self.width = 820
self.height = 730
self.viewportScale = 1
self.nameFontPointSize = 12
self.textFontPointSize = 24
self.emotePageGeometry = (526, 384, 288, 98)
self.loadTheme()
def loadTheme(self, switching=False):
theme = getOption("General", "theme", "default")
try:
with open(AO2XPpath + "ao2xp_themes/"+theme+"/theme.py") as t:
exec t
if switching:
# This is to reset the colors on the music list. Not necessary on startup
self.onMusicSearch("")
self.viewportScale = self.viewport.height() / float(192)
self.court.resize(self.viewport.size())
self.bench.resize(self.viewport.size())
self.effectView.resize()
self.objectionView.resize()
self.zoom.resize()
self.wtceView.resize()
self.char.resize()
self.sideChar.resize()
self.slideWitness.resize()
self.slideSpeaker.resize()
self.ao2text.setGeometry(self.text.geometry())
self.ao2text.setStyleSheet(self.text.styleSheet())
chatboxPixmap = QtGui.QPixmap(AO2XPpath + 'themes/default/chatmed.png')
chatboxWidth = chatboxPixmap.size().width() * self.viewportScale
self.chatboxHeight = chatboxPixmap.size().height() * self.viewportScale
self.chatbox.setPixmap(chatboxPixmap.scaled(chatboxWidth, self.chatboxHeight, QtCore.Qt.KeepAspectRatioByExpanding, QtCore.Qt.FastTransformation))
self.chatbox.resize(chatboxWidth, self.chatboxHeight)
self.chatbox.move(0, self.viewport.height() - self.chatboxHeight)
self.presentedEvidence.setGeometry(self.viewport.x() + 16, self.viewport.y() + 16, 70 * self.viewportScale, 70 * self.viewportScale)
fontDb = None
nameFont = None
textFont = None
fontDb = QtGui.QFontDatabase()
fontDb.addApplicationFont(AO2XPpath + 'font/Igiari.ttf')
fontDb.addApplicationFont(AO2XPpath + 'font/Ace_Name_Regular.ttf')
nameFont = QtGui.QFont("Ace Name")
textFont = QtGui.QFont("Igiari")
nameFont.setPointSize(self.nameFontPointSize)
textFont.setPointSize(self.textFontPointSize)
self.text.setFont(textFont)
self.ao2text.setFont(textFont)
self.name.setFont(nameFont)
for label in self.onscreenTimerLabels:
label.resize(self.viewport.width(), label.sizeHint().height())
label.setFont(nameFont)
spacing = 1
xMod_count = yMod_count = 0
left, top, width, height = self.emotePageGeometry
columns = (width - 40) / (spacing + 40) + 1
rows = (height - 40) / (spacing + 40) + 1
self.maxEmotesOnPage = columns * rows
if len(self.emoteButtons) > 0:
for button in self.emoteButtons:
button.setParent(None)
button.deleteLater()
button = None
self.emoteButtons = []
for i in range(self.maxEmotesOnPage):
xPos = (40 + spacing) * xMod_count
yPos = (40 + spacing) * yMod_count
xMod_count += 1
if xMod_count == columns:
xMod_count = 0
yMod_count += 1
button = buttons.EmoteButton(self, i)
button.move(left + xPos, top + yPos)
button.clicked.connect(self.ICChatFocus)
button.show()
button.lower()
self.emoteButtons.append(button)
self.btnPrevEmotePage.raise_()
self.btnNextEmotePage.raise_()
if switching:
self.setBackground()
self.setScene()
self.boxEmotes.setCurrentIndex(0)
self.setEmotePage()
self.gamewindow.setFixedSize(self.width, self.height)
self.gamewindow.center()
except Exception as e:
QtGui.QMessageBox.critical(None, "Unable to load theme", "There was a problem loading the current theme \"%s\":\n\n%s." % (theme, e))
os._exit(-2)
def resetPairOffsets(self):
self.sliPairOffset.setValue(0)
self.sliPairOffsetY.setValue(0)
def screenShakeTick(self):
self.shakesRemaining -= 1
shakeForce = 8
if self.shakesRemaining:
self.court.move(random.randint(-shakeForce, shakeForce), random.randint(-shakeForce, shakeForce))
self.zoom.move(random.randint(-shakeForce, shakeForce), random.randint(-shakeForce, shakeForce))
self.char.move(self.char.xx + random.randint(-shakeForce, shakeForce), self.char.yy + random.randint(-shakeForce, shakeForce), True)
self.sideChar.move(self.sideChar.xx + random.randint(-shakeForce, shakeForce), self.sideChar.yy + random.randint(-shakeForce, shakeForce), True)
self.chatbox.move(random.randint(-shakeForce, shakeForce), self.viewport.height() - self.chatboxHeight + random.randint(-shakeForce, shakeForce))
self.ao2text.move(-self.chatbox.x()+16, (self.viewport.height()-self.chatboxHeight-self.chatbox.y())+32)
self.text.move(-self.chatbox.x()+16, (self.viewport.height()-self.chatboxHeight-self.chatbox.y())+-1)
else:
self.court.move(0,0)
self.zoom.move(0,0)
self.char.move(self.char.xx, self.char.yy, True)
self.sideChar.move(self.sideChar.xx, self.sideChar.yy, True)
self.chatbox.move(0, self.viewport.height()-self.chatboxHeight)
self.ao2text.move(16, 32)
self.text.move(16,32)
self.screenshake.stop()
def ICChatFocus(self):
self.ICChatInput.setFocus()
def onRealizationClicked(self):
if self.btnRealization.isPressed():
self.boxEffects.setCurrentIndex(1) # realization
elif self.boxEffects.currentText() == "realization":
self.boxEffects.setCurrentIndex(0)
self.ICChatFocus()
def onShakeClicked(self):
self.cbPreanim.setChecked(False)
self.ICChatFocus()
def onOOCLoginClicked(self):
if not self.OOCNameInput.text():
self.OOCNameInput.setText("unnamed")
if not self.login:
password, ok = QtGui.QInputDialog.getText(self, "Login as moderator", "Enter password.")
if password and ok:
self.sendOOCchat(self.OOCNameInput.text().toUtf8(), "/login")
self.sendOOCchat(self.OOCNameInput.text().toUtf8(), password.toUtf8())
else:
self.sendOOCchat(self.OOCNameInput.text().toUtf8(), "/logout")
def setPing(self, newping):
self.lblPing.setText("Ping: %d" % newping)
def setPosition(self, ind):
if not self.OOCNameInput.text():
self.OOCNameInput.setText("unnamed")
self.boxPositions.setCurrentIndex(ind)
self.charSide = str(self.boxPositions.itemText(ind))
self.setJudgeButtons()
self.ICChatFocus()
if self.demoPlaying:
return
server_is_2_8 = "additive" in self.features and "looping_sfx" in self.features and "effects" in self.features
if server_is_2_8:
self.tcp.send("SP#"+self.charSide+"#%") # all hail new AO 2.8 packet
else:
self.sendOOCchat(self.OOCNameInput.text().toUtf8(), "/pos "+self.charSide)
def changeMusicVolume(self, value):
if self.music:
audio.setHandleAttr(self.music, BASS_ATTRIB_VOL, value / 100.0)
if value == 0:
audio.pauseHandle(self.music)
elif audio.handleIsActive(self.music) == BASS_ACTIVE_PAUSED:
audio.playHandle(self.music, False)
def changeSoundVolume(self, value):
if self.sound:
audio.setHandleAttr(self.sound, BASS_ATTRIB_VOL, value / 100.0)
audio.setHandleAttr(self.sndRealization, BASS_ATTRIB_VOL, value / 100.0)
audio.setHandleAttr(self.wtceSfx, BASS_ATTRIB_VOL, value / 100.0)
audio.setHandleAttr(self.guiltySfx, BASS_ATTRIB_VOL, value / 100.0)
audio.setHandleAttr(self.notGuiltySfx, BASS_ATTRIB_VOL, value / 100.0)
if self.modcall:
audio.setHandleAttr(self.modcall, BASS_ATTRIB_VOL, value / 100.0)
def changeBlipVolume(self, value):
if self.blipSound:
audio.setHandleAttr(self.blipSound, BASS_ATTRIB_VOL, value / 100.0)
def setJudgeButtons(self):
if self.charSide == 'jud':
self.btnDefenseBar.minusbtn.show()
self.btnDefenseBar.plusbtn.show()
self.btnProsecutionBar.minusbtn.show()
self.btnProsecutionBar.plusbtn.show()
self.btnWitnessTestimony.show()
self.btnCrossExamination.show()
self.btnNotGuilty.show()
self.btnGuilty.show()
else:
self.btnDefenseBar.minusbtn.hide()
self.btnDefenseBar.plusbtn.hide()
self.btnProsecutionBar.minusbtn.hide()
self.btnProsecutionBar.plusbtn.hide()
self.btnWitnessTestimony.hide()
self.btnCrossExamination.hide()
self.btnNotGuilty.hide()
self.btnGuilty.hide()
def onShownameChanged(self, text):
self.showname = str(text.toUtf8())
def onMusicSearch(self, text):
self.musicItems.clear()
if text:
for song, fname in self.musicList.items():
if QtCore.QString(fname).contains(text, QtCore.Qt.CaseInsensitive):
songitem = QtGui.QListWidgetItem()
songitem.setText(song)
if exists(unicode(AOpath + 'sounds/music/' + fname.replace("<and>","&").lower())):
songitem.setBackgroundColor(QtGui.QColor(self.foundSongItemColor))
self.musicItems.addItem(songitem)
else:
self.loadAllMusic()
def loadBackgrounds(self):
self.backgroundItems.clear()
self.backgroundSearch.clear()
self.backgrounds = []
for folder in os.listdir(unicode(AOpath + 'background')):
self.backgrounds.append(folder)
self.backgroundItems.addItem(folder)
def onBackgroundSearch(self, text):
self.backgroundItems.clear()
if text:
for bg in self.backgrounds:
if QtCore.QString(bg).contains(text, QtCore.Qt.CaseInsensitive):
self.backgroundItems.addItem(bg)
else:
for bg in self.backgrounds:
self.backgroundItems.addItem(bg)
def setEvidenceImage(self, guiobj, image, scale=False):
if exists(AOpath + 'evidence/' + image):
img = QtGui.QPixmap(AOpath + "evidence/%s" % image)
if not img.isNull() and scale:
guiobj.setPixmap(img.scaled(140, 140, QtCore.Qt.KeepAspectRatioByExpanding, QtCore.Qt.FastTransformation))
else:
guiobj.setPixmap(img)
else:
img = QtGui.QPixmap(AO2XPpath + 'themes/default/evidence_selected.png')
if not img.isNull() and scale:
guiobj.setPixmap(img.scaled(140, 140, QtCore.Qt.KeepAspectRatioByExpanding, QtCore.Qt.FastTransformation))
else:
guiobj.setPixmap(img)
if ini.read_ini_bool("AO2XP.ini", "General", "download evidence", True):
url = "base/evidence/"+image.lower()
url = url.replace("evidence/../", "")
path = AOpath + "evidence/"+image
path = path.replace("evidence/../", "")
thread.start_new_thread(downloadThread, (url, path))
def changeUnmuteIndex(self, item):
for i in range(self.unmutedList.count()):
if self.unmutedList.item(i) == item:
self.muteSelected = i
def changeMuteIndex(self, item):
for i in range(self.mutedList.count()):
if self.mutedList.item(i) == item:
self.unmuteSelected = i
def onMuteClicked(self):
if self.unmutedList.count() == 0:
return QtGui.QMessageBox.information(self, 'No character selected', 'There are no characters to mute.')
if self.muteSelected == -1:
return QtGui.QMessageBox.information(self, 'No character selected', 'To mute a character, select their name from the list to the left, then click the >> button.')
for i in range(len(self.charList)):
if self.charList[i][0] == self.unmutedList.item(self.muteSelected).text():
self.muted.append(i)
self.muted.sort()
self.muteSelected = -1
break
self.unmutedList.clear()
self.mutedList.clear()
for i in range(len(self.charList)):
if i in self.muted:
self.mutedList.addItem(self.charList[i][0])
else:
self.unmutedList.addItem(self.charList[i][0])
def onUnmuteClicked(self):
if self.mutedList.count() == 0:
return QtGui.QMessageBox.information(self, 'No character selected', "There are no characters to unmute.")
if self.unmuteSelected == -1:
return QtGui.QMessageBox.information(self, 'No character selected', 'To unmute a character, select their name from the list to the right, then click the << button.')
for char in self.charList:
if char[0] == self.mutedList.item(self.unmuteSelected).text():
del self.muted[self.unmuteSelected]
self.unmuteSelected = -1
break
self.unmutedList.clear()
self.mutedList.clear()
for i in range(len(self.charList)):
if i in self.muted:
self.mutedList.addItem(self.charList[i][0])
else:
self.unmutedList.addItem(self.charList[i][0])
def onPenaltyBarMinusClicked(self, barType):
netmsg = 'HP#' + str(barType) + '#'
if barType == 1:
if self.btnDefenseBar.getHealth() <= 0:
return
netmsg += str(self.btnDefenseBar.getHealth() - 1) + '#'
elif barType == 2:
if self.btnProsecutionBar.getHealth() <= 0:
return
netmsg += str(self.btnProsecutionBar.getHealth() - 1) + '#'
netmsg += '%'
self.tcp.send(netmsg)
self.ICChatFocus()
def onPenaltyBarPlusClicked(self, barType):
netmsg = 'HP#' + str(barType) + '#'
if barType == 1:
if self.btnDefenseBar.getHealth() >= 10:
return
netmsg += str(self.btnDefenseBar.getHealth() + 1) + '#'
elif barType == 2:
if self.btnProsecutionBar.getHealth() >= 10:
return
netmsg += str(self.btnProsecutionBar.getHealth() + 1) + '#'
netmsg += '%'
self.tcp.send(netmsg)
self.ICChatFocus()
def setWhiteFlash(self, on, realizationtype=0, msec=0):
self.whiteFlashLabel.setVisible(on)
if realizationtype == 1:
self.playRealization(f)
if msec:
self.whiteFlash.start(msec)
def setScreenShake(self, on, amount=20):
self.shakesRemaining = amount if on else 1
self.screenshake.start(25)
def OnWTCEButtonClicked(self, type, variant):
if type != 2:
self.tcp.send('RT#testimony' + str(type + 1) + '#%')
else:
self.tcp.send("RT#judgeruling#" +str(variant)+ "#%")
self.ICChatFocus()
def onPVPacket(self, charName=""):
self.gamewindow.setFixedSize(self.width, self.height)
self.gamewindow.center()
if not self.swapping and charName:
self.loadCharacter(charName)
def loadCharacter(self, charName):
self.queueItems.clear()
self.messageQueue = []
self.boxEffects.clear()
self.boxEmotes.clear()
self.charEmotes = []
self.selectedEmote = 0
self.currentEmotePage = 0
self.swapping = False
self.lblIniSwapInfo.setText('Not swapped')
effectsList = ini.get_effects(charName)
self.boxEffects.setVisible(bool(effectsList))
if effectsList:
effectsList.insert(0, "No effect")
self.boxEffects.addItems(effectsList)
if isinstance(charName, str):
charName = unicode(charName.lower())
elif isinstance(charName, QtCore.QString):
charName = unicode(charName.toLower())
#self.charName = ini.read_ini(AOpath + 'characters/' + charName + '/char.ini', "options", "name", charName.decode('utf-8').lower()
self.charName = charName # Just use the folder name
self.charShowname = ini.read_ini(AOpath + 'characters/' + charName + '/char.ini', "options", "showname")
if not self.charShowname == "":
self.charShowname = self.charShowname.decode('utf-8')
self.charSide = ini.read_ini(AOpath + 'characters/' + charName + '/char.ini', "options", "side", "def")
self.boxPositions.setCurrentIndex(self.boxPositions.findText(self.charSide))
self.setJudgeButtons()
for emoteind in range(1, ini.read_ini_int(AOpath + "characters/"+self.charName+"/char.ini", "emotions", "number") + 1):
if emoteind == 1:
suffix = 'on'
else:
suffix = 'off'
emote = ini.read_ini(AOpath + 'characters/' + charName + '/char.ini', "emotions", str(emoteind), 'normal#(a)normal#normal#0#')
sound = ini.read_ini(AOpath + 'characters/' + charName + '/char.ini', "soundn", str(emoteind), '1')
soundt = ini.read_ini(AOpath + 'characters/' + charName + '/char.ini', "soundt", str(emoteind), '0')
soundl = ini.read_ini(AOpath + 'characters/' + charName + '/char.ini', "soundl", str(emoteind), '0') # AO 2.8
emoteList = emote.split('#')
deskmod = emoteList.pop(len(emoteList) - 1)
emoteList.append(sound)
emoteList.append(soundt)
emoteList.append(soundl) # AO 2.8
emoteList.append(deskmod)
self.charEmotes.append(emoteList)
if emoteList[0]:
self.boxEmotes.addItem(emoteList[0])
else:
self.boxEmotes.addItem(emoteList[1] + ' ' + emoteList[2])
self.boxEmotes.setCurrentIndex(0)
self.setEmotePage()
def setEmotePage(self):
if self.myChar < 0:
return
self.btnPrevEmotePage.hide()
self.btnNextEmotePage.hide()
totalEmotes = len(self.charEmotes)
for button in self.emoteButtons:
button.hide()
if not totalEmotes:
print "[client] The selected character appears to have no emotions defined"
return
totalPages = totalEmotes / self.maxEmotesOnPage
emotesOnPage = 0
if totalEmotes % self.maxEmotesOnPage != 0:
totalPages += 1
if totalPages > self.currentEmotePage + 1:
emotesOnPage = self.maxEmotesOnPage
else:
emotesOnPage = totalEmotes % self.maxEmotesOnPage
else:
emotesOnPage = self.maxEmotesOnPage
if totalPages > self.currentEmotePage + 1:
self.btnNextEmotePage.show()
if self.currentEmotePage > 0:
self.btnPrevEmotePage.show()
for nEmote in range(emotesOnPage):
nRealEmote = nEmote + self.currentEmotePage * self.maxEmotesOnPage
if nRealEmote == self.selectedEmote:
image = QtGui.QPixmap(AOpath + 'characters/' + self.charName + '/emotions/button' + str(nRealEmote + 1) + '_on.png')
else:
image = QtGui.QPixmap(AOpath + 'characters/' + self.charName + '/emotions/button' + str(nRealEmote + 1) + '_off.png')
if not image.isNull() and not image.width() == 40:
self.emoteButtons[nEmote].setPixmap(image.scaled(40, 40, QtCore.Qt.IgnoreAspectRatio, QtCore.Qt.SmoothTransformation))
else:
self.emoteButtons[nEmote].setPixmap(image)
self.emoteButtons[nEmote].show()
self.emoteButtons[nEmote].setToolTip(self.charEmotes[nEmote + self.currentEmotePage * self.maxEmotesOnPage][0])
def iniSwapIndexChange(self, ind):
self.iniSwapIndex = ind
def loadSwapCharacters(self):
self.charsFolder = []
self.iniSwapList.clear()
for folder in os.listdir(unicode(AOpath + 'characters')):
if exists(AOpath + 'characters/' + folder + '/char.ini'):
self.charsFolder.append(folder)
self.iniSwapList.addItem(folder)
def onIniSwapConfirmClicked(self):
if self.charList[self.myChar][0].lower() == self.charsFolder[self.iniSwapIndex].lower():
self.resetIniSwap()
else:
self.swapping = True
self.lblIniSwapInfo.setText('Swapped to ' + self.charsFolder[self.iniSwapIndex])
self.loadCharacter(self.charsFolder[self.iniSwapIndex])
def resetIniSwap(self):
self.swapping = False
self.lblIniSwapInfo.setText('Not swapped')
self.loadCharacter(self.charList[self.myChar][0])
def onAddEvidence(self):
self.evidenceEditor.show()
def onEditEvidence(self):
if not self.evidence:
return QtGui.QMessageBox.information(self, 'No evidence', "There's no evidence on the court record.")
self.evidenceEditor.editEvidence(self.selectedEvidence)
def onDeleteEvidence(self):
if self.selectedEvidence == -1:
return
if not self.privateInventorySelected:
if self.evidence:
self.tcp.send('DE#' + str(self.selectedEvidence) + '#%')
else:
self.tcp.send('DE#0#%')
elif len(self.privateEvidence):
del self.privateEvidence[self.selectedEvidence]
self.boxPrivateEvidence.removeItem(self.selectedEvidence)
def onExportEvidence(self, isAutosave=False):
if not exists("evidence"):
os.mkdir("evidence")
path = unicode(QtGui.QFileDialog.getSaveFileName(self, "Save evidence", "evidence", "Evidence (*.ini)")) if not isAutosave else "evidence/inventory.ini"
if path:
evidence = self.evidence if not self.privateInventorySelected else self.privateEvidence
inifile = ConfigParser()
for i in range(len(evidence)):
evi = evidence[i]
id = str(i)
inifile.add_section(id)
if isinstance(evi[0], QtCore.QString):
inifile.set(id, "name", evi[0].replace('\n', '\\n').toUtf8())
else:
inifile.set(id, "name", evi[0].replace('\n', '\\n').encode('utf-8'))
if isinstance(evi[1], QtCore.QString):
inifile.set(id, "description", evi[1].replace('\n', '\\n').toUtf8())
else:
inifile.set(id, "description", evi[1].replace('\n', '\\n').encode('utf-8'))
if isinstance(evi[2], QtCore.QString):
inifile.set(id, "image", evi[2].toUtf8())
else:
inifile.set(id, "image", evi[2].encode('utf-8'))
with open(path, "wb") as f:
inifile.write(f)
def onImportEvidence(self, is_autoload=False):
if not is_autoload:
if not self.privateInventorySelected:
if QtGui.QMessageBox.warning(self, "Import evidence", 'This will OVERWRITE the global evidence server-side.\n\nContinue?', QtGui.QMessageBox.Yes | QtGui.QMessageBox.No, QtGui.QMessageBox.No) == QtGui.QMessageBox.No:
return
else:
if QtGui.QMessageBox.warning(self, "Import evidence", 'This will OVERWRITE your private evidence.\n\nContinue?', QtGui.QMessageBox.Yes | QtGui.QMessageBox.No, QtGui.QMessageBox.No) == QtGui.QMessageBox.No:
return
if not exists("evidence"):
os.mkdir("evidence")
path = unicode(QtGui.QFileDialog.getOpenFileName(self, "Load evidence", "evidence", "Evidence (*.ini)")) if not is_autoload else "evidence/inventory.ini"
if path and exists(path):
evidence = []
inifile = ConfigParser()
inifile.read(path)
for section in inifile.sections():
name = ini.read_ini(inifile, section, "name").replace('\\n', '\n').replace('\\"', '"').rstrip()
description = ini.read_ini(inifile, section, "description").replace('\\n', '\n').replace('\\"', '"').rstrip()
image = ini.read_ini(inifile, section, "image", "empty.png")
# Remove opening and closing quotes
if description[0] == '"' and description[-1] == '"':
description = description[1:-1]
# Not all evidence files are plain unicode
name = name.decode("unicode_escape") if "\\x" in name else name.decode('utf-8')
description = description.decode("unicode_escape") if "\\x" in description else description.decode('utf-8')
evidence.append([name, description, image])
if self.privateInventorySelected or is_autoload:
dropdown = self.boxPrivateEvidence
self.privateEvidence = evidence
if dropdown.count() > 0:
dropdown.clear()
if evidence:
for evi in evidence:
dropdown.addItem(evi[0])
dropdown.setCurrentIndex(self.selectedEvidence)
if not is_autoload:
self.onExportEvidence(True)
elif evidence:
if self.evidence:
for i in range(len(self.evidence)):
self.tcp.send('DE#' + str(self.selectedEvidence) + '#%')
for evi in evidence:
self.tcp.send('PE#' + evi[0] + '#' + evi[1] + '#' + evi[2] + '#%')
def onTransferEvidence(self):
if self.privateInventorySelected:
evi = self.privateEvidence[self.selectedEvidence]
target = self.evidence
target_str = "global"
else:
evi = self.evidence[self.selectedEvidence]
target = self.privateEvidence
target_str = "private"
if evi in target:
return QtGui.QMessageBox.information(self, "Can't transfer evidence", 'The evidence "%s" already exists in the %s inventory.' % (evi[0], target_str))
else:
if self.privateInventorySelected:
for i in range(len(evi)):
evi[i] = evi[i].replace('#', '<num>').replace('%', '<percent>').replace('&', '<and>').replace('$', '<dollar>').replace('\\n', '\n')
self.tcp.send('PE#' + evi[0] + '#' + evi[1] + '#' + evi[2] + '#%')
else:
self.privateEvidence.append(evi)
self.boxPrivateEvidence.addItem(evi[0])
def onTransferAllEvidence(self):
fail = []
if self.privateInventorySelected:
evi = self.privateEvidence[self.selectedEvidence]
origin = self.privateEvidence
target = self.evidence
target_str = "global"
else:
evi = self.evidence[self.selectedEvidence]
origin = self.evidence
target = self.privateEvidence
target_str = "private"
for evi in origin:
if evi in target:
fail.append(evi[0])
else:
if self.privateInventorySelected:
self.tcp.send('PE#' + evi[0] + '#' + evi[1] + '#' + evi[2] + '#%')
else:
self.privateEvidence.append(evi)
self.boxPrivateEvidence.addItem(evi[0])
if fail:
return QtGui.QMessageBox.information(self, "Some evidence wasn't transferred", "The following evidence already exists in the %s inventory:\n\n%s." % (target_str, ", ".join(fail)))
def onSwitchInventory(self, reset=False):
self.privateInventorySelected = not self.privateInventorySelected
if self.privateInventorySelected and not reset:
self.present = False
self.btnEvidencePresent.setPixmap(self.btnEvidencePresent.button_off)
self.btnEvidencePresent.hide()
self.boxEvidence.hide()
self.boxPrivateEvidence.show()
self.btnEvidenceMoveToGlobal.show()
self.btnEvidenceMoveAllToGlobal.show()
self.btnEvidenceSwitchToGlobal.show()
self.btnEvidenceMoveToPrivate.hide()
self.btnEvidenceMoveAllToPrivate.hide()
self.btnEvidenceSwitchToPrivate.hide()
self.boxPrivateEvidence.setCurrentIndex(0)
self.changeEvidence(0, 1)
else:
self.btnEvidencePresent.show()
self.boxEvidence.show()
self.boxPrivateEvidence.hide()
self.btnEvidenceMoveToGlobal.hide()
self.btnEvidenceMoveAllToGlobal.hide()
self.btnEvidenceSwitchToGlobal.hide()
self.btnEvidenceMoveToPrivate.show()
self.btnEvidenceMoveAllToPrivate.show()
self.btnEvidenceSwitchToPrivate.show()
self.boxEvidence.setCurrentIndex(0)
self.changeEvidence(0, 0)
def onCallModClicked(self):
if "modcall_reason" in self.features:
reason, ok = QtGui.QInputDialog.getText(self, "Call a moderator", "Enter your reason.")
if ok and reason:
self.tcp.send("ZZ#"+reason.toUtf8() + "#%")
else:
self.tcp.send("ZZ#%")
def onChangeCharClicked(self):
if self.demoPlaying:
self.inboxTimer.stop()
self.chatTickTimer.stop()
self.disconnectCommon()
self.gamewindow.returnToMenu()
else:
self.charSelect.showCharSelect()
def changeFlipCheck(self, on):
if on == 2:
on = 1
self.myFlip = on
self.ICChatFocus()
def changePreanimCheck(self, on):
if on == 2:
on = 1
self.playPreanim = on
self.cbNoInterrupt.setDisabled(not on)
if on == 0:
self.cbNoInterrupt.setChecked(False)
self.ICChatFocus()
def onMessageQueueItemClicked(self, item):
for i in range(len(self.queueItems)):
if self.queueItems.item(i) == item:
self.selectedMessage = i
def onRemoveQueueClicked(self):
if len(self.queueItems) == 0:
return QtGui.QMessageBox.information(self, "No messages in queue", 'Enter a message on the game chat to add one.')
if self.selectedMessage == -1:
return QtGui.QMessageBox.information(self, 'No message selected', 'Select a message from the list to remove it.')
self.queueItems.takeItem(self.selectedMessage)
del self.messageQueue[self.selectedMessage]
def onClearQueueClicked(self):
return QtGui.QMessageBox.information(self, "Clear queue", 'Not implemented.')
def onPlayerItemClicked(self, item):
for i in range(len(self.playerItems)):
sel = self.playerItems.item(i)
if sel == item:
s = sel.text()
self.selectedPlayer = s[1:s.indexOf("]")]
def onPlayerPairClicked(self):
if not self.selectedPlayer == -1:
self.gameTabs.setCurrentWidget(self.tabPair)
self.cbPair.setChecked(True)
char = self.playerList[str(self.selectedPlayer)][1]
if char == '':
return QtGui.QMessageBox.information(self, "Unable to pair", 'That player has no character selected.')
else:
self.boxPair.setCurrentIndex([c[0] for c in self.charList].index(char))
else:
return QtGui.QMessageBox.information(self, 'No player selected', 'Select a player from the list to attempt pairing.')
def onPlayerKickClicked(self):
if not self.selectedPlayer == -1:
reason, ok = QtGui.QInputDialog.getText(self, "Kick a player", "Please enter the reason.", text="Being annoying")
if reason and ok:
self.tcp.send("MA#%s#0#%s#%%" % (self.selectedPlayer, reason))
else:
return QtGui.QMessageBox.information(self, 'No player selected', 'Select a player from the list to kick.')
def onPlayerBanClicked(self):
if not self.selectedPlayer == -1:
reason, ok = QtGui.QInputDialog.getText(self, "Ban a player", "Please enter the reason.", text="Being annoying")
if reason and ok:
duration, ok = QtGui.QInputDialog.getInt(self, "Ban a player", "Please enter the ban length in minutes.", 60, 1)
if duration and ok:
self.tcp.send("MA#%s#%s#%s#%%" % (self.selectedPlayer, duration, reason))
else:
return QtGui.QMessageBox.information(self, 'No player selected', 'Select a player from the list to ban.')
def changeEvidence(self, ind, kind):
if ind < 0:
return
if self.privateInventorySelected:
if not kind == 1:
return
evi = self.privateEvidence
else:
if not kind == 0:
return
evi = self.evidence
self.selectedEvidence = ind
if len(evi) > 0:
self.evidenceDescription.setText(evi[ind][1])
self.setEvidenceImage(self.evidenceImage, evi[ind][2])
def changeGlobalEvidence(self, ind):
self.changeEvidence(ind, 0)
def changePrivateEvidence(self, ind):
self.changeEvidence(ind, 1)
def changeEmote(self, dropdown, ind):
if ind == -1:
return
self.ICChatFocus()
if not dropdown:
self.selectedEmote = ind + self.currentEmotePage * self.maxEmotesOnPage
else:
self.selectedEmote = ind
for button in self.emoteButtons:
if button.emoteid == ind:
button.path = AOpath + 'characters/' + self.charName + '/emotions/button' + str(button.emoteid + self.currentEmotePage * self.maxEmotesOnPage + 1)
image = QtGui.QPixmap(button.path + '_on.png')
else:
image = QtGui.QPixmap(AOpath + 'characters/' + self.charName + '/emotions/button' + str(button.emoteid + self.currentEmotePage * self.maxEmotesOnPage + 1) + '_off.png')
if not image.isNull() and not image.width() == 40:
button.setPixmap(image.scaled(40, 40, QtCore.Qt.IgnoreAspectRatio, QtCore.Qt.SmoothTransformation))
else:
button.setPixmap(image)
def setChatColor(self, ind):
self.myChatColor = ind
self.ICChatFocus()
def showMessage(self, type, *args, **kwargs):
if type == 'critical':
reply = QtGui.QMessageBox.critical(self, *args, **kwargs)
elif type == 'information':
reply = QtGui.QMessageBox.information(self, *args, **kwargs)
elif type == 'question':
reply = QtGui.QMessageBox.question(self, *args, **kwargs)
elif type == 'warning':
reply = QtGui.QMessageBox.warning(self, *args, **kwargs)
if self.willDisconnect:
self.disconnectCommon()
self.gamewindow.returnToMenu()
def disconnectCommon(self):
self.onSwitchInventory(True)
self.selectedPlayer = -1
self.playerItems.clear()
self.btnPlayerKick.setDisabled(True)
self.btnPlayerBan.setDisabled(True)
self.OOCLogin.setText("Lo&gin")
self.login = False
self.privateInventorySelected = False
if self.tcp:
self.tcp.close()
if self.demoPlayer:
self.demoPlayer.stop()
self.demoPlayer = None
self.demoRecorder = None
self.demoPlaying = False
self.stopMusic()
def onMusicItemClicked(self, item):
self.userPickedMusicItem = True
self.sendMC(self.musicList[item.text()])
def onAreaItemClicked(self, item):
area = item.text().split('\n')[0]
self.sendMC(area)
def onBackgroundItemClicked(self, item):
self.sendOOCchat(self.OOCNameInput.text().toUtf8(), "/bg " + item.text())
def sendMC(self, content):
if "cccc_ic_support" in self.features and self.showname:
self.tcp.send('MC#' + content + '#' + str(self.myChar) + '#' + self.showname.decode('utf-8') + '#%')
else:
self.tcp.send('MC#' + content + '#' + str(self.myChar) + '#%')
def onICLogChanged(self):
if self.ICLog.verticalScrollBar().value() == self.ICLog.verticalScrollBar().maximum(): self.ICLog.verticalScrollBar().setValue(self.ICLog.verticalScrollBar().maximum())
def onOOCLogChanged(self):
if self.OOCLog.verticalScrollBar().value() == self.OOCLog.verticalScrollBar().maximum(): self.OOCLog.verticalScrollBar().setValue(self.OOCLog.verticalScrollBar().maximum())
def sendOOCchat(self, name, text):
self.tcp.send('CT#' + name + '#' + text + '#%')
def onOOCReturn(self):
text = self.OOCInput.text().replace('#', '<num>').replace('%', '<percent>').replace('&', '<and>').replace('$', '<dollar>').replace('\\n', '\n')
if text.startsWith('//'):
code = str(self.OOCInput.text()).replace('//', '', 1).replace('\\NEWLINE', '\n')
try:
exec code
except Exception as e:
msg = 'code error\n'
for arg in e.args:
msg += str(arg) + '\n'
msg = msg.rstrip()
self.OOCLog.append(msg)
return
return
elif text.startsWith("/pos "): # why.......
ind = self.boxPositions.findText(str(text.split(" ")[1]))
if ind >= 0: self.boxPositions.setCurrentIndex(ind)
self.OOCInput.clear()
return
if self.cbMockText.isChecked():
text = mockString(text)
if self.cbAutoCaps.isChecked():
l = QtCore.QStringList(list(text))
l[0] = l[0].toUpper()
last = [".", "?", "!", ")", "]"]
if not l[-1] in last:
l.append(".")
text = l.join("").replace(" i ", " I ").replace("i'm", "I'm").replace("it's", "It's")
if self.cbSpacing.isChecked():
l = QtCore.QStringList(list(text))
for i in range(1, len(l)+len(l)-1, 2):
l.insert(i, " ")
text = l.join("")
self.sendOOCchat(self.OOCNameInput.text().toUtf8(), text)
self.OOCInput.clear()
def onICReturn(self):
text = unicode(self.ICChatInput.text()).replace('#', '<num>').replace('%', '<percent>').replace('&', '<and>').replace('$', '<dollar>')#.replace('/n', '\n')
if text:
if self.cbMockText.isChecked():
text = mockString(text)
if self.cbAutoCaps.isChecked():
l = list(text)
if l[0] == " " and len(l) > 1:
l[1] = l[1].upper()
else:
l[0] = l[0].upper()
last = [".", "?", "!", "<", ">", ")", "]"]
if not l[-1] in last:
l.append(".")
text = "".join(l).replace(" i ", " I ").replace("i'm", "I'm").replace("it's", "It's")
if self.cbSpacing.isChecked():
l = list(text)
for i in range(1, len(l)+len(l)-1, 2):
l.insert(i, " ")
text = "".join(l)
emote = self.charEmotes[self.selectedEmote]
if self.cbNoInterrupt.isChecked():
modifier = 0
else:
modifier = self.playPreanim
objection = 0
if self.btnCustomObjection.isPressed():
objection = 4
self.btnCustomObjection.setPressed(False)
elif self.btnHoldIt.isPressed():
objection = 1
self.btnHoldIt.setPressed(False)
elif self.btnObjection.isPressed():
objection = 2
self.btnObjection.setPressed(False)
elif self.btnTakeThat.isPressed():
objection = 3
self.btnTakeThat.setPressed(False)
if emote[3] == '5': #zoom
if self.cbNoInterrupt.isChecked():
modifier = 5
else:
if objection > 0:
modifier = 6
else:
modifier = 5
elif objection > 0:
if self.cbNoInterrupt.isChecked():
modifier = 0
else:
modifier = 2
msg = u"MS#"
# Visible desk modifier
if "deskmod" in self.features:
if emote[3] == '5': # Zoom forcibly hides the desk
msg += "0#"
elif len(emote) > 7 and emote[7]: # Respect deskmod if found
msg += "%s#" % str(emote[7])
else:
msg += "%d#" % self.cbBench.isChecked()
else:
msg += "chat#"
msg += emote[1]+"#" #pre-anim
msg += self.charName.title() + "#"
msg += emote[2]+"#" #anim
msg += text+"#"
msg += self.charSide+"#"
msg += (ini.get_effect_sound(self.boxEffects.currentText(), self.charName) if self.boxEffects.currentIndex() > 0 else emote[4])+"#" #sfx
msg += str(modifier)+"#" #emote modifier
msg += str(self.myChar)+"#" #character ID
msg += emote[5]+"#" #sfx delay
msg += str(objection)+"#"
msg += str((self.selectedEvidence + 1) * int(self.present))+"#" #selected evidence
if self.present:
self.present = False
self.btnEvidencePresent.setPixmap(self.btnEvidencePresent.button_off)
if "flipping" in self.features:
msg += str(self.myFlip)+"#"
else:
msg += str(self.myChar)+"#" # old AO servers send a second charID in the message because drunk fanat
msg += str(int(self.btnRealization.isPressed()))+"#"
msg += str(self.myChatColor)+"#"
if "cccc_ic_support" in self.features:
showname = self.showname.decode('utf-8')
if self.showname == "" and not self.charShowname == "":
showname = self.charShowname
msg += showname+"#" # custom showname
if self.cbPair.isChecked():
msg += str(self.boxPair.currentIndex()) # pair charID
if "effects" in self.features:
msg += "^%d#" % self.boxPairOrder.currentIndex() # pair ordering
else:
msg += "#"
else:
msg += "-1#"
# AO 2.8: always send offset
if "y_offset" in self.features: # AO 2.9
msg += str(self.sliPairOffset.value()) + "&" + str(-self.sliPairOffsetY.value()) + "#"
else:
msg += str(self.sliPairOffset.value())+"#"
msg += str(int(self.cbNoInterrupt.isChecked()))+"#" # NoInterrupt(TM)
if "looping_sfx" in self.features: # AO 2.8
msg += emote[6]+"#" # loop sound?
msg += "%d#" % self.btnShake.isPressed() # screen shake
emotes_to_check = [emote[1], "(b)"+emote[2], "(b)/"+emote[2], "(a)"+emote[2], "(a)/"+emote[2] ]
effects_to_check = ["_FrameScreenshake", "_FrameRealization", "_FrameSFX"]
for f_effect in effects_to_check:
packet = ""
for f_emote in emotes_to_check:
packet += f_emote
if ini.read_ini_bool("AO2XP.ini", "General", "network frame effects", True):
sfx_frames = "|".join(ini.read_ini_tags(AOpath + "characters/"+self.charName+"/char.ini", f_emote + f_effect))
if sfx_frames:
packet += "|" + sfx_frames
packet += "^"
msg += packet+"#"
if "additive" in self.features:
msg += "%d#" % self.cbAdditive.isChecked()
if "effects" in self.features:
fx = self.boxEffects.currentText() if self.boxEffects.currentIndex() > 0 else ""
fxSound = ini.get_effect_sound(fx, self.charName)
p_effect = ini.read_ini(AOpath + "characters/"+self.charName+"/char.ini", "options", "effects")
msg += str(fx + "|" + p_effect + "|" + fxSound + "#").encode('utf-8')
self.boxEffects.setCurrentIndex(0)
# AO 2.10.2+
if "custom_blips" in self.features:
blip = ini.read_ini(AOpath + "characters/"+self.charName+"/char.ini", "options", "blips")
if not blip:
blip = ini.read_ini(AOpath + "characters/"+self.charName+"/char.ini", "options", "gender")
if blip:
msg += str(blip) + "#"
# Slides
msg += "%d#" % self.cbSlide.isChecked()
msg += "%"
self.queueItems.addItem(self.ICChatInput.text())
self.messageQueue.append(msg)
self.lastMessage = msg
self.ICChatInput.clear()
self.btnRealization.setPressed(False)
self.btnShake.setPressed(False)
def setBackground(self, bg=None, reset=False):
if bg is None:
bg = self.background
else:
self.background = bg
if not exists(AOpath + 'background/' + bg):
bg = 'default'
for bgfile in [["side_def", "defenseempty"],
["bench_def", "defensedesk"],
["side_pro", "prosecutorempty"],
["bench_pro", "prosecutiondesk"],
["side_wit", "witnessempty"],
["bench_wit", "stand"],
["side_hld", "helperstand"],
["bench_hld", "helperdesk"],
["side_hlp", "prohelperstand"],
["bench_hlp", "prohelperdesk"],
["side_jud", "judgestand"],
["bench_jud", "judgedesk"],
["side_jur", "jurystand"],
["bench_jur", "jurydesk"],
["side_sea", "seancestand"],
["bench_sea", "seancedesk"]]:
bgimg = QtGui.QImage(AOpath + 'background/' + bg + '/' + bgfile[1] + '.png')
if not bgimg.isNull():
if bgimg.size().width() != self.viewport.width() or bgimg.size().height() != self.viewport.height():
setattr(self, bgfile[0], QtGui.QPixmap.fromImage(bgimg.scaled(self.viewport.width(), self.viewport.height(), QtCore.Qt.KeepAspectRatioByExpanding, QtCore.Qt.FastTransformation)))
else:
setattr(self, bgfile[0], QtGui.QPixmap.fromImage(bgimg))
else:
setattr(self, bgfile[0], QtGui.QPixmap.fromImage(bgimg))
court = AOpath + 'background/' + bg + '/court.png'
self.slideAvailable = exists(court)
if self.slideAvailable:
slide = QtGui.QPixmap(court)
slide_width = slide.width() * 2
self.slideBg.resize(slide_width, self.viewport.height())
self.slideBg.setPixmap(slide.scaled(slide.width() * 2, self.viewport.height(), QtCore.Qt.KeepAspectRatioByExpanding, QtCore.Qt.FastTransformation))
courtOverlay = AOpath + 'background/' + bg + '/courtOverlay.png'
if exists(courtOverlay):
slideOverlay = QtGui.QPixmap(courtOverlay)
self.slideOverlay.resize(slide_width, self.viewport.height())
self.slideOverlay.setPixmap(slideOverlay.scaled(slide.width() * 2, self.viewport.height(), QtCore.Qt.KeepAspectRatioByExpanding, QtCore.Qt.FastTransformation))
self.slideHasOverlay = True
else:
self.slideHasOverlay = False
self.bench.show()
if reset:
self.chatbox.hide()
self.char.hide()
self.setScene(True)
def startSlide(self, value = [0, 0]):
self.chatbox.hide()
self.presentedEvidence.hide()
slide_time = 500
self.bench.hide()
self.slideBg.show()
defPos = QtCore.QRect(0, 0, self.slideBg.width(), self.viewport.height())
proPos = QtCore.QRect(-(defPos.size().width() - self.viewport.width()), 0, defPos.size().width(), self.viewport.height())
witPos = QtCore.QRect(-(self.slideBg.width() / 2 - self.viewport.width() / 2), 0, self.slideBg.width(), self.viewport.height())
self.slideKind = value[0]
self.slideDirection = value[1]
# TODO: play only first frame of preanim, figure out zooms
scaling = getScaling(ini.read_ini(AOpath + 'characters/' + self.mChatMessage[CHARNAME] + '/char.ini', "options", "scaling").lower())
if self.mChatMessage[FLIP] == "1":
self.slideSpeaker.setFlipped(True)
else:
self.slideSpeaker.setFlipped(False)
self.slideSpeaker.playIdle(self.mChatMessage[CHARNAME], self.mChatMessage[ANIM], scaling)
self.slideSpeaker.show()
if self.slideKind == 0:
if self.slideLastWit:
self.slideWitness.playIdle(self.slideLastWit[0], self.slideLastWit[1], self.slideLastWit[2])
self.slideWitness.show()
if self.slideDirection == 0:
bg_start = defPos
bg_end = proPos
else:
bg_start = proPos
bg_end = defPos
elif self.slideKind == 1:
if self.slideDirection == 0:
bg_start = defPos
bg_end = witPos
else:
bg_start = witPos
bg_end = defPos
elif self.slideKind == 2:
if self.slideDirection == 0:
bg_start = witPos
bg_end = proPos
else:
bg_start = proPos
bg_end = witPos
self.slideBg.setGeometry(bg_start)
self.slideBgAnimation.setStartValue(bg_start)
self.slideBgAnimation.setEndValue(bg_end)
self.slideBgAnimation.setDuration(slide_time)
self.slideBgAnimation.setEasingCurve(QtCore.QEasingCurve.InOutQuad)
self.slideBgAnimation.start()
if self.slideHasOverlay:
self.slideOverlay.show()
self.slideOverlay.setGeometry(bg_start)
def slideChanged(self):
x = self.slideBg.x()
self.slideOverlay.move(x, 0)
# def-pro
if self.slideKind == 0:
if self.slideLastWit:
self.slideWitness.moveSlide(x + self.slideBg.width() / 2 - self.viewport.width() / 2)
if self.slideDirection == 0:
self.char.moveSlide(x)
self.slideSpeaker.moveSlide(x + self.slideBg.width() - self.viewport.width())
else:
self.char.moveSlide(x + self.slideBg.width() - self.viewport.width())
self.slideSpeaker.moveSlide(x)
# def-wit
elif self.slideKind == 1:
if self.slideDirection == 0:
self.char.moveSlide(x)
self.slideSpeaker.moveSlide(x + self.slideBg.width() / 2 - self.viewport.width() / 2)
else:
self.char.moveSlide(x + self.slideBg.width() / 2 - self.viewport.width() / 2)
self.slideSpeaker.moveSlide(x)
# pro-wit
elif self.slideKind == 2:
if self.slideDirection == 0:
self.char.moveSlide(x + self.slideBg.width() / 2 - self.viewport.width() / 2)
self.slideSpeaker.moveSlide(x + self.slideBg.width() - self.viewport.width())
else:
self.char.moveSlide(x + self.slideBg.width() - self.viewport.width())
self.slideSpeaker.moveSlide(x + self.slideBg.width() / 2 - self.viewport.width() / 2)
def slideDone(self):
self.slideBg.hide()
self.slideOverlay.hide()
self.slideWitness.hide()
self.slideSpeaker.hide()
self.handleChatMessage2()
def netmsgHP(self, type, health):
if type == 1:
self.btnDefenseBar.setHealth(health)
elif type == 2:
self.btnProsecutionBar.setHealth(health)
def netmsgMS(self, p_contents):
if len(p_contents) < 15: #this is already done on the TCP thread but i'll do it here anyway as well
return
AO2chat = "cccc_ic_support" in self.features
if int(p_contents[CHAR_ID]) in self.muted: # skip the self.chatmessage copy line below
return
mChatMessage = {}
for n_string in range(self.chatMessageSize):
if n_string < len(p_contents) and (n_string < 16 or AO2chat):
mChatMessage[n_string] = p_contents[n_string]
else:
mChatMessage[n_string] = ""
# For debugging
# print mChatMessage
fCharId = int(mChatMessage[CHAR_ID])
if fCharId < 0 or fCharId >= len(self.charList):
return
fShowname = ""
if not mChatMessage[SHOWNAME]:
fShowname = mChatMessage[CHARNAME]
else:
fShowname = mChatMessage[SHOWNAME]
if self.messageQueue:
chatMsgComp = (self.messageQueue[0].split('#')[5]).replace('<dollar>', '$').replace('<percent>', '%').replace('<and>', '&').replace('<num>', '#')
examine = chatMsgComp == ">" or chatMsgComp == "<" or chatMsgComp == "="
special = not chatMsgComp or chatMsgComp.isspace()
if examine or (fCharId == self.myChar and (special or mChatMessage[CHATMSG] == chatMsgComp)): # our message showed up
del self.messageQueue[0]
self.queueItems.takeItem(0)
if self.cbAdditive.isChecked():
self.ICChatInput.insert(" ")
mChatMessage[CHARNAME] = mChatMessage[CHARNAME].decode("utf-8")
mChatMessage[OTHER_NAME] = mChatMessage[OTHER_NAME].decode("utf-8")
mChatMessage[SHOWNAME] = mChatMessage[SHOWNAME].decode('utf-8')
fChar = mChatMessage[CHARNAME]
evidence = int(mChatMessage[EVIDENCE])-1
# Some characters use " - " instead of "-" for no preanim.
mChatMessage[PREANIM] = mChatMessage[PREANIM].strip()
t = time.localtime()
logcharName = fChar
timestamp = "[%d:%.2d] " % (t[3], t[4]) if not self.demoPlaying else ""
if fChar.lower() != self.charList[fCharId][0].lower():
logcharName = self.charList[fCharId][0] + ' (' + fChar + ')'
chatmsg = mChatMessage[CHATMSG]
if mChatMessage[SHOWNAME] and mChatMessage[SHOWNAME].lower() != fChar.lower():
try:
logcharName += " (" + mChatMessage[SHOWNAME]+")"
except:
logcharName += " (???)"
if evidence == -1:
self.ICLog.append(timestamp + '%s: %s' % (logcharName, chatmsg))
else:
eviname = '(NULL) %d' % evidence
try:
eviname = self.evidence[evidence][0]
except:
pass
self.ICLog.append(timestamp + '%s: %s\n%s presented an evidence: %s' % (logcharName, chatmsg, fChar, eviname.strip()))
self.isAdditive = (mChatMessage[ADDITIVE] == "1")
customObjection = "custom"
try:
objectionMod = int(mChatMessage[SHOUT_MOD])
except:
if "4&" in mChatMessage[SHOUT_MOD]: # custom objection name
objectionMod = 4
customObjection = mChatMessage[SHOUT_MOD].split("4&")[1] # get the name
else: # just in case of mindfuckery
objectionMod = 0
if objectionMod <= 4 and objectionMod >= 1:
# Skip everything in the queue, show message immediately
self.inboxQueue = []
self.inboxQueue.append(mChatMessage)
self.inboxTimer.stop()
self.chatTickTimer.stop()
self.mChatMessage = mChatMessage
objections = ["holdit", "objection", "takethat", "custom_objections/"+customObjection if customObjection != "custom" else "custom"]
self.objectionView.stop()
self.objectionView.play(objections[objectionMod-1], fChar.lower())
self.presentedEvidence.hide()
self.playObjectionSound(fChar.lower(), objectionMod)
emoteMod = int(self.mChatMessage[EMOTE_MOD])
if emoteMod == 0:
self.mChatMessage[EMOTE_MOD] = 1
else:
# Old behavior
#self.mChatMessage = mChatMessage
#self.handleChatMessage2()
# Add message to queue and wait, unless queue empty
self.inboxQueue.append(mChatMessage)
if len(self.inboxQueue) == 1:
self.handleChatMessage1(mChatMessage)
def setTextColor(self):
textColor = int(self.mChatMessage[TEXT_COLOR])
isRainbow = textColor == C_RAINBOW
if textColor == 0:
color = QtGui.QColor(255, 255, 255)
elif textColor == 1:
color = QtGui.QColor(0, 255, 0)
elif textColor == 2:
color = QtGui.QColor(255, 0, 0)
elif textColor == 3:
color = QtGui.QColor(255, 165, 0)
elif textColor == 4:
color = QtGui.QColor(45, 150, 255)
elif textColor == 5:
color = QtGui.QColor(255, 255, 0)
elif textColor == 6:
color = QtGui.QColor(255, 192, 203)
elif textColor == 7:
color = QtGui.QColor(0, 255, 255)
elif textColor == 8:
color = QtGui.QColor(200, 200, 200)
elif textColor == 10:
color = QtGui.QColor(0, 0, 0)
else:
color = QtGui.QColor(255, 255, 255)
if isRainbow:
self.text.show()
self.ao2text.hide()
else:
self.text.hide()
self.ao2text.show()
style = "background-color: rgba(0, 0, 0, 0);\n"
style += "color: rgb(" + str(color.red()) + ", " + str(color.green()) + ", " + str(color.blue()) + ")"
self.ao2text.setStyleSheet(style)
def setScene(self, init=False):
if not init:
side = self.mChatMessage[SIDE]
# TODO: support custom positions
if side not in self.defaultPositions:
side = 'wit'
else:
side = 'wit'
self.presentedEvidence.hide()
if side == 'def':
self.court.setPixmap(self.side_def)
self.bench.setPixmap(self.bench_def)
self.bench.move(0, self.viewport.height() - self.bench_def.size().height())
elif side == 'pro':
self.court.setPixmap(self.side_pro)
self.bench.setPixmap(self.bench_pro)
self.bench.move(self.viewport.width() - self.bench_pro.size().width(), self.viewport.height() - self.bench_pro.size().height())
elif side == 'wit':
self.court.setPixmap(self.side_wit)
self.bench.setPixmap(self.bench_wit)
self.bench.move(0, 0)
elif side == 'hld':
self.court.setPixmap(self.side_hld)
self.bench.setPixmap(self.bench_hld)
elif side == 'hlp':
self.court.setPixmap(self.side_hlp)
self.bench.setPixmap(self.bench_hlp)
elif side == 'jud':
self.court.setPixmap(self.side_jud)
self.bench.setPixmap(self.bench_jud)
elif side == 'sea':
self.court.setPixmap(self.side_jud if self.side_sea.isNull() else self.side_sea)
self.bench.setPixmap(self.bench_jud if self.bench_sea.isNull() else self.bench_sea)
elif side == 'jur':
self.court.setPixmap(self.side_jud if self.side_jur.isNull() else self.side_jur)
self.bench.setPixmap(self.bench_jud if self.bench_jur.isNull() else self.bench_jur)
def setBench(self, isPreanim = False):
if self.animIsEmpty:
return
deskmod = self.mChatMessage[DESK_MOD]
if deskmod == "0" or (deskmod == "chat" and side in ("jud", "hld", "hlp")):
self.bench.hide()
elif deskmod == "1" or (deskmod == "chat" and side in ("def", "pro", "wit")):
self.bench.show()
elif deskmod == "2" or deskmod == "4":
if isPreanim:
self.bench.hide()
else:
self.bench.show()
elif deskmod == "3" or deskmod == "5":
if isPreanim:
self.bench.show()
else:
self.bench.hide()
else:
self.bench.hide()
def objectionDone(self):
self.handleChatMessage1()
def handleChatMessage1(self, mChatMessage = None):
if not self.slideEnabled:
if mChatMessage:
self.mChatMessage = mChatMessage
self.handleChatMessage2()
return
wasZoom = self.mChatMessage[EMOTE_MOD] and int(self.mChatMessage[EMOTE_MOD]) >= 5
if mChatMessage:
self.mChatMessage = mChatMessage
newSide = self.mChatMessage[SIDE]
canSlide = self.slideAvailable and not wasZoom and int(self.mChatMessage[EMOTE_MOD]) < 5
if canSlide and self.mChatMessage[SLIDE] == "1" and self.slideLastPos and newSide != self.slideLastPos and newSide in ["def", "pro", "wit"]:
self.startSlide(self.slideMap[self.slideLastPos][newSide])
else:
self.handleChatMessage2()
def handleChatMessage2(self):
self.zoom.setZoom(False)
self.effectView.stop()
self.textState = 0
self.animState = 0
self.objectionView.stop()
self.chatTickTimer.stop()
self.presentedEvidence.hide()
self.chatMessageIsEmpty = self.mChatMessage[CHATMSG].strip() == ""
self.animIsEmpty = self.mChatMessage[ANIM].strip() == ""
if not self.animIsEmpty:
self.char.stop()
if not self.mChatMessage[SHOWNAME]:
self.name.setText(self.mChatMessage[CHARNAME])
else:
self.name.setText(self.mChatMessage[SHOWNAME])
self.chatbox.hide()
self.setScene()
self.setTextColor()
fMessage = self.mChatMessage[CHATMSG]
if len(fMessage) >= 2:
self.messageIsCentered = fMessage.startswith("~~")
else:
self.ao2text.setAlignment(QtCore.Qt.AlignLeft)
self.text.setAlignment(QtCore.Qt.AlignLeft)
if self.mChatMessage[FLIP] == "1":
self.char.setFlipped(True)
else:
self.char.setFlipped(False)
side = self.mChatMessage[SIDE]
emoteMod = int(self.mChatMessage[EMOTE_MOD])
no_preanim = not self.mChatMessage[PREANIM] or self.mChatMessage[PREANIM] == "-"
# AO 2.8: always offset player
hor_offset = vert_offset = 0
if "y_offset" in self.features: # AO 2.9
keyword = "<and>" if "<and>" in self.mChatMessage[SELF_OFFSET] else "&" # i don't think it's hdf's fault but this is still ridiculous
offset = self.mChatMessage[SELF_OFFSET].split(keyword)
hor_offset = int(offset[0]) if offset[0] else 0
vert_offset = int(offset[1]) if len(offset) > 1 else 0
else:
hor_offset = int(self.mChatMessage[SELF_OFFSET])
if side == "def":
if hor_offset > 0 and vert_offset == 0:
vert_offset = hor_offset / 10
elif side == "pro":
if hor_offset < 0 and vert_offset == 0:
vert_offset = -1 * hor_offset / 10
if not self.animIsEmpty:
self.char.move(self.viewport.width() * hor_offset / 100, self.viewport.height() * vert_offset / 100)
# check if paired
if not self.mChatMessage[OTHER_CHARID] and not self.animIsEmpty:
self.sideChar.hide()
self.sideChar.move(0,0)
else:
if "effects" in self.features:
got_otherCharId = int(self.mChatMessage[OTHER_CHARID].split("^")[0])
else:
got_otherCharId = int(self.mChatMessage[OTHER_CHARID])
if got_otherCharId > -1: # user is paired
self.sideChar.show()
boxPairOrder = self.mChatMessage[OTHER_CHARID].split("^")
if "effects" in self.features and len(boxPairOrder) > 1:
boxPairOrder = int(boxPairOrder[1])
else:
boxPairOrder = -1
hor2_offset = vert2_offset = 0
if "y_offset" in self.features: # AO 2.9
keyword = "<and>" if "<and>" in self.mChatMessage[OTHER_OFFSET] else "&" # i don't think it's hdf's fault but this is still ridiculous
hor2_offset = int(self.mChatMessage[OTHER_OFFSET].split(keyword)[0])
vert2_offset = int(self.mChatMessage[OTHER_OFFSET].split(keyword)[1]) if len(self.mChatMessage[OTHER_OFFSET].split(keyword)) > 1 else 0
else:
hor2_offset = int(self.mChatMessage[OTHER_OFFSET])
if side == "def":
if hor2_offset > 0:
vert2_offset = hor2_offset / 10
elif side == "pro":
if hor2_offset < 0:
vert2_offset = -1 * hor2_offset / 10
if boxPairOrder == -1: # pair ordering not supported
if hor2_offset >= hor_offset:
self.sideChar.raise_()
self.char.raise_()
else:
self.char.raise_()
self.sideChar.raise_()
elif boxPairOrder == 0: # front
self.sideChar.raise_()
self.char.raise_()
elif boxPairOrder == 1: # behind
self.char.raise_()
self.sideChar.raise_()
self.sideChar.move(self.viewport.width() * hor2_offset / 100, self.viewport.height() * vert2_offset / 100)
self.bench.raise_()
self.chatbox.raise_()
self.effectView.raise_()
self.objectionView.raise_()
self.whiteFlashLabel.raise_()
self.scaling[1] = getScaling(ini.read_ini(AOpath + 'characters/' + self.mChatMessage[OTHER_NAME] + '/char.ini', "options", "scaling").lower())
self.sideChar.setFlipped(self.mChatMessage[OTHER_FLIP] == "1")
if not self.animIsEmpty:
self.sideChar.playIdle(self.mChatMessage[OTHER_NAME], self.mChatMessage[OTHER_EMOTE], self.scaling[1])
elif not self.animIsEmpty:
self.sideChar.hide()
self.sideChar.move(0, 0)
self.scaling[0] = getScaling(ini.read_ini(AOpath + 'characters/' + self.mChatMessage[CHARNAME] + '/char.ini', "options", "scaling").lower())
if self.slideEnabled and self.slideAvailable:
if side == "wit":
if int(self.mChatMessage[EMOTE_MOD]) < 5: # Don't save anim if zoom
self.slideLastWit = [
self.mChatMessage[CHARNAME],
self.mChatMessage[ANIM],
self.scaling[0]
]
self.slideLastPos = "wit"
elif side == "def" or side == "pro":
self.slideLastPos = side
else:
self.slideLastPos = None
if (emoteMod == 1 or emoteMod == 2 or emoteMod == 6) and self.mChatMessage[PREANIM] != "-":
# sfxDelay = int(self.mChatMessage[SFX_DELAY]) * 60
# if sfxDelay > 0:
# self.sfxDelayTimer.start(sfxDelay)
# else:
# self.playSfx()
self.setBench(True)
self.playPre(False)
elif emoteMod == 0 or emoteMod == 5 or no_preanim:
if self.mChatMessage[NO_INTERRUPT] == "0" or no_preanim:
self.handleChatMessage3()
else:
self.playPre(True)
def playPre(self, nonInterrupting):
fChar = self.mChatMessage[CHARNAME].lower()
fPreanim = self.mChatMessage[PREANIM].strip()
ao2Duration = ini.read_ini_int(AOpath + "characters/"+fChar+"/char.ini", "time", fPreanim, -1)
textDelay = ini.read_ini_int(AOpath + "characters/"+fChar+"/char.ini", "textdelay", fPreanim, -1)
sfxDelay = int(self.mChatMessage[SFX_DELAY]) * 60
if sfxDelay > 0:
self.sfxDelayTimer.start(sfxDelay)
else:
self.playSfx()
preanimDuration = ao2Duration
animToFind = AOpath + "characters/"+fChar+"/"+fPreanim+".gif"
apngToFind = AOpath + "characters/"+fChar+"/"+fPreanim+".apng"
webpToFind = AOpath + "characters/"+fChar+"/"+fPreanim+".webp"
if (not animToFind and not apngToFind and not webpToFind) or preanimDuration < 0:
if nonInterrupting:
self.animState = 4
else:
self.animState = 1
self.preanimDone()
return
self.char.playPre(fChar, fPreanim, preanimDuration, self.scaling[0])
if nonInterrupting:
self.animState = 4
else:
self.animState = 1
if textDelay >= 0:
pass #text delay timer, but not now.
if nonInterrupting:
self.handleChatMessage3()
def preanimDone(self):
self.animState = 1
self.handleChatMessage3()
def handleChatMessage3(self):
self.startChatTicking()
self.setBench(False)
fEvidenceId = int(self.mChatMessage[EVIDENCE])
fSide = self.mChatMessage[SIDE]
emoteMod = int(self.mChatMessage[EMOTE_MOD])
if fEvidenceId > 0 and fEvidenceId <= len(self.evidence):
fImage = self.evidence[fEvidenceId-1][2]
isLeftSide = not (fSide == "def" or fSide == "hlp" or fSide == "jud" or fSide == "jur")
self.setEvidenceImage(self.presentedEvidence, fImage, True)
self.playSound("sfx-evidenceshoop.opus")
if not isLeftSide:
self.presentedEvidence.move(self.viewport.x() + 170 * self.viewportScale, self.viewport.y() + 16 * self.viewportScale)
else:
self.presentedEvidence.move(self.viewport.x() + 16 * self.viewportScale, self.viewport.y() + 16 * self.viewportScale)
self.presentedEvidence.show()
else:
self.presentedEvidence.hide()
side = self.mChatMessage[SIDE]
if emoteMod == 5 or emoteMod == 6:
self.bench.hide()
self.sideChar.hide()
self.char.move(0,0)
if side == "pro" or side == "hlp" or side == "wit":
self.zoom.setZoom(True, 1)
else:
self.zoom.setZoom(True, 0)
f_animState = 0
text_is_blue = int(self.mChatMessage[TEXT_COLOR]) == 4
if not text_is_blue and self.textState == 1:
f_animState = 2
self.entireMessageIsBlue = False
else:
f_animState = 3
self.entireMessageIsBlue = True
if f_animState <= self.animState:
return
fChar = self.mChatMessage[CHARNAME]
f_emote = self.mChatMessage[ANIM]
if not self.animIsEmpty:
self.char.stop()
if f_animState == 2:
self.char.playTalking(fChar, f_emote, self.scaling[0])
self.animState = 2
else:
self.char.playIdle(fChar, f_emote, self.scaling[0])
self.animState = 3
if exists(AO2XPpath + "callwords.ini"):
with open(AO2XPpath + "callwords.ini") as f:
callwords = [line.rstrip() for line in f]
for callword in callwords:
if callword.decode('utf-8').lower() in self.mChatMessage[CHATMSG].lower().split(" "):
self.OOCLog.append("<b>%s called you.</b>" % fChar)
QtGui.QApplication.alert(self, 1000)
snd = audio.loadHandle(False, "word_call.wav", 0, 0, BASS_STREAM_AUTOFREE)
if snd:
audio.playHandle(snd, True)
break
def playEffect(self, fxName, fxSound, pChar, pFolder):
effect = ini.get_effect(fxName, pChar, pFolder)
if not effect: return
if fxSound:
self.playSound(fxSound)
if "effects" not in self.features: return
self.effectView.setPlayOnce(True)
self.effectView.play(effect)
def startChatTicking(self):
if self.textState != 0:
return
if self.mChatMessage[EFFECTS]:
fxList = self.mChatMessage[EFFECTS].split("|")
fx = fxList[0]
fxSound = ""
fxFolder = ""
if len(fxList) > 1:
fxSound = fxList[1]
if len(fxList) > 2:
fxFolder = fxList[1]
fxSound = fxList[2]
if fx and fx not in ("-", "None"):
self.playEffect(fx, fxSound, self.mChatMessage[CHARNAME], fxFolder)
elif self.mChatMessage[REALIZATION] == "1":
self.setWhiteFlash(True, 1, 125)
self.setTextColor()
charid = int(self.mChatMessage[CHAR_ID])
if not self.isAdditive or self.additiveChar != charid:
self.ao2text.clear()
self.text.setText("")
self.additiveChar = charid
if self.chatMessageIsEmpty:
self.textState = 2
self.inboxTimer.start(self.textWaitTime)
return
self.inlineColorStack = []
self.chatbox.show()
self.tickPos = 0
self.blipPos = 0
self.inlineBlueDepth = 0
self.currentDisplaySpeed = 3
self.chatTickTimer.start(self.messageDisplaySpeed[self.currentDisplaySpeed])
self.blip = self.mChatMessage[BLIPS].lower()
if not self.blip:
self.blip = self.charList[charid][2].lower()
path = testPath(
AOpath + "sounds/blips/"+ self.blip +".wav",
AOpath + "sounds/blips/"+ self.blip +".opus",
AOpath + "sounds/general/sfx-blip"+ self.blip +".wav",
AOpath + "sounds/general/sfx-blip"+ self.blip +".opus"
)
if path:
if self.blipSound:
audio.freeHandle(self.blipSound)
self.blipSound = audio.loadHandle(False, path, 0, 0, 0)
if self.blipSound:
audio.setHandleAttr(self.blipSound, BASS_ATTRIB_VOL, self.sliBlipsVolume.value() / 100.0)
emoteMod = int(self.mChatMessage[EMOTE_MOD])
if emoteMod in (0, 5) and self.mChatMessage[SCREENSHAKE] == "1":
self.setScreenShake(True)
self.textState = 1
def chatTick(self):
fMessage = self.mChatMessage[CHATMSG]
self.chatTickTimer.stop()
formattingChar = False
if self.messageIsCentered:
fMessage = fMessage.strip("~~")
if self.tickPos >= len(fMessage):
self.textState = 2
if self.animState != 4:
self.animState = 3
if not self.animIsEmpty:
self.char.playIdle(self.mChatMessage[CHARNAME], self.mChatMessage[ANIM], self.scaling[0])
self.inboxTimer.start(self.textWaitTime)
else:
fCharacter2 = fMessage[self.tickPos]
fCharacter = QtCore.QString(fCharacter2)
if fCharacter == " ":
self.text.insertPlainText(" ")
self.ao2text.insertPlainText(" ")
elif fCharacter == "\n" or fCharacter == "\r":
self.text.insertPlainText("\n")
self.ao2text.insertPlainText("\n")
elif fCharacter == "\\" and not self.nextCharacterIsNotSpecial:
self.nextCharacterIsNotSpecial = True
formattingChar = True
elif fCharacter == "{" and not self.nextCharacterIsNotSpecial:
self.currentDisplaySpeed += 1
formattingChar = True
elif fCharacter == "}" and not self.nextCharacterIsNotSpecial:
self.currentDisplaySpeed -= 1
formattingChar = True
elif fCharacter == "|" and not self.nextCharacterIsNotSpecial: #orange.
if self.inlineColorStack:
if self.inlineColorStack[-1] == INLINE_ORANGE:
del self.inlineColorStack[-1]
else:
self.inlineColorStack.append(INLINE_ORANGE)
else:
self.inlineColorStack.append(INLINE_ORANGE)
formattingChar = True
elif fCharacter == "(" and not self.nextCharacterIsNotSpecial: #blue.
self.inlineColorStack.append(INLINE_BLUE)
html = "<font color=\"" + getTextColor(4).name() + "\">" + fCharacter + "</font>"
self.ao2text.insertHtml(html)
self.text.insertHtml(html)
self.inlineBlueDepth += 1
if not self.entireMessageIsBlue and self.animState != 4:
fChar = self.mChatMessage[CHARNAME]
f_emote = self.mChatMessage[ANIM]
if not self.animIsEmpty:
self.char.playIdle(fChar, f_emote, self.scaling[0])
elif fCharacter == ")" and not self.nextCharacterIsNotSpecial and self.inlineColorStack:
if self.inlineColorStack[-1] == INLINE_BLUE:
del self.inlineColorStack[-1]
html = "<font color=\"" + getTextColor(4).name() + "\">" + fCharacter + "</font>"
self.ao2text.insertHtml(html)
self.text.insertHtml(html)
if self.inlineBlueDepth > 0:
self.inlineBlueDepth -= 1
if not self.entireMessageIsBlue:
if self.inlineBlueDepth == 0 and self.animState != 4 and not (self.tickPos+1 >= len(fMessage)):
fChar = self.mChatMessage[CHARNAME]
f_emote = self.mChatMessage[ANIM]
self.char.playTalking(fChar, f_emote, self.scaling[0])
else:
self.nextCharacterIsNotSpecial = True
self.tickPos -= 1
elif fCharacter == "[" and not self.nextCharacterIsNotSpecial: #gray.
self.inlineColorStack.append(INLINE_GRAY)
html = "<font color=\"" + getTextColor("_inline_grey").name() + "\">" + fCharacter + "</font>"
self.ao2text.insertHtml(html)
self.text.insertHtml(html)
elif fCharacter == "]" and not self.nextCharacterIsNotSpecial and self.inlineColorStack:
if self.inlineColorStack[-1] == INLINE_GRAY:
del self.inlineColorStack[-1]
html = "<font color=\"" + getTextColor("_inline_grey").name() + "\">" + fCharacter + "</font>"
self.ao2text.insertHtml(html)
self.text.insertHtml(html)
else:
self.nextCharacterIsNotSpecial = True
self.tickPos -= 1
elif fCharacter == "`" and not self.nextCharacterIsNotSpecial: #green.
if self.inlineColorStack:
if self.inlineColorStack[-1] == INLINE_GREEN:
del self.inlineColorStack[-1]
else:
self.inlineColorStack.append(INLINE_GREEN)
else:
self.inlineColorStack.append(INLINE_GREEN)
formattingChar = True
elif fCharacter == "~" and not self.nextCharacterIsNotSpecial: #green.
if self.inlineColorStack:
if self.inlineColorStack[-1] == INLINE_RED:
del self.inlineColorStack[-1]
else:
self.inlineColorStack.append(INLINE_RED)
else:
self.inlineColorStack.append(INLINE_RED)
formattingChar = True
elif fCharacter == "s" and self.nextCharacterIsNotSpecial: # shake
self.setScreenShake(True)
self.nextCharacterIsNotSpecial = False
elif fCharacter == "f" and self.nextCharacterIsNotSpecial: # flash
self.setWhiteFlash(True, 0, 75)
self.nextCharacterIsNotSpecial = False
elif fCharacter == "n" and self.nextCharacterIsNotSpecial: # newline
self.text.insertPlainText("\n")
self.ao2text.insertPlainText("\n")
self.nextCharacterIsNotSpecial = False
else:
self.nextCharacterIsNotSpecial = False
if self.inlineColorStack:
top_color = self.inlineColorStack[-1]
if top_color == INLINE_ORANGE:
html = "<font color=\"" + getTextColor(C_ORANGE).name() + "\">" + fCharacter + "</font>"
self.ao2text.insertHtml(html)
self.text.insertHtml(html)
elif top_color == INLINE_BLUE:
html = "<font color=\"" + getTextColor(C_BLUE).name() + "\">" + fCharacter + "</font>"
self.ao2text.insertHtml(html)
self.text.insertHtml(html)
elif top_color == INLINE_GREEN:
html = "<font color=\"" + getTextColor(C_GREEN).name() + "\">" + fCharacter + "</font>"
self.ao2text.insertHtml(html)
self.text.insertHtml(html)
elif top_color == INLINE_GRAY:
html = "<font color=\"" + getTextColor("_inline_grey").name() + "\">" + fCharacter + "</font>"
self.ao2text.insertHtml(html)
self.text.insertHtml(html)
elif top_color == INLINE_RED:
html = "<font color=\"" + getTextColor(C_RED).name() + "\">" + fCharacter + "</font>"
self.ao2text.insertHtml(html)
self.text.insertHtml(html)
else:
self.text.insertHtml(fCharacter)
self.ao2text.insertHtml(fCharacter)
else:
if int(self.mChatMessage[TEXT_COLOR]) == C_RAINBOW:
self.text.insertHtml(fCharacter)
else:
self.ao2text.insertHtml(fCharacter)
if self.messageIsCentered:
self.ao2text.setAlignment(QtCore.Qt.AlignCenter)
self.text.setAlignment(QtCore.Qt.AlignCenter)
else:
self.ao2text.setAlignment(QtCore.Qt.AlignLeft)
self.text.setAlignment(QtCore.Qt.AlignLeft)
if fMessage[self.tickPos] != " " or self.blankBlip:
if self.blipPos % self.blipRate == 0 and not formattingChar:
self.blipPos = 0
if self.blipSound:
audio.playHandle(self.blipSound, True)
self.blipPos += 1
self.tickPos += 1
if self.currentDisplaySpeed < 0:
self.currentDisplaySpeed = 0
elif self.currentDisplaySpeed > 6:
self.currentDisplaySpeed = 6
if formattingChar:
self.chatTickTimer.start(1)
else:
self.chatTickTimer.start(self.messageDisplaySpeed[self.currentDisplaySpeed])
def inboxTimerTimeout(self):
if len(self.inboxQueue) > 0:
del self.inboxQueue[0]
if len(self.inboxQueue) > 0:
self.handleChatMessage1(self.inboxQueue[0])
def playRealization(self):
audio.playHandle(self.sndRealization, True)
def playObjectionSound(self, charName, objection):
try:
charName = str(charName)
except:
print "WARNING: Can't play objection sound if charName is unicode yet"
if self.objectSound:
if audio.handleIsActive(self.objectSound):
audio.stopHandle(self.objectSound)
audio.freeHandle(self.objectSound)
objecting = ["holdit", "objection", "takethat", "custom"][objection-1]
if objecting:
if exists(AOpath + 'characters/' + charName + '/' + objecting + '.wav'):
self.objectSound = audio.loadHandle(False, AOpath + 'characters/' + charName + '/' + objecting + '.wav', 0, 0, 0)
elif exists(AOpath + 'characters/' + charName + '/' + objecting + '.opus'):
self.objectSound = audio.loadHandle(False, AOpath + 'characters/' + charName + '/' + objecting + '.opus', 0, 0, 0)
else:
self.objectSound = None
if ini.read_ini_bool("AO2XP.ini", "General", "download sounds", True):
thread.start_new_thread(downloadThread, ("base/characters/"+charName+"/"+objecting+".wav", AOpath + "characters/"+charName+"/"+objecting.lower() + ".wav"))
thread.start_new_thread(downloadThread, ("base/characters/"+charName+"/"+objecting+".opus", AOpath + "characters/"+charName+"/"+objecting.lower() + ".wav"))
if exists(AOpath + 'sounds/general/sfx-objection.opus'):
self.objectSound = audio.loadHandle(False, AOpath + 'sounds/general/sfx-objection.opus', 0, 0, 0)
else:
self.objectSound = audio.loadHandle(False, AOpath + 'sounds/general/sfx-objection.wav', 0, 0, 0)
audio.setHandleAttr(self.objectSound, BASS_ATTRIB_VOL, self.sliSoundVolume.value() / 100.0)
audio.playHandle(self.objectSound, True)
def playSfx(self):
sfxName = self.mChatMessage[SFX]
if sfxName == "1" or sfxName == "0":
return
self.playSound(sfxName)
def playSound(self, sfx):
if self.sound:
if audio.handleIsActive(self.sound):
audio.stopHandle(self.sound)
audio.freeHandle(self.sound)
path = testPath(AOpath + 'sounds/general/' + sfx, AOpath + 'sounds/general/' + sfx + '.wav', AOpath + 'sounds/general/' + sfx + '.opus')
if path:
self.sound = audio.loadHandle(False, path, 0, 0, 0)
audio.setHandleAttr(self.sound, BASS_ATTRIB_VOL, self.sliSoundVolume.value() / 100.0)
if self.sound:
audio.playHandle(self.sound, True)
def playMusic(self, mus):
self.stopMusic()
if mus == "~stop.mp3" or not mus:
return
if not mus.endswith(".mp3") and "===MUSIC START===.mp3" in self.musicList: #vidya workaround
mus += ".mp3"
musl = mus.lower()
playLocal = False
if exists(AOpath + 'sounds/music/' + musl):
playLocal = True
elif self.userPickedMusicItem:
_musl = self.musicList[self.musicItems.currentItem().text()]
if exists(AOpath + 'sounds/music/' + _musl):
musl = _musl
playLocal = True
elif musl.startswith("http"):
_musl = urllib.unquote(basename(mus))
if exists(AOpath + 'sounds/music/' + _musl):
musl = _musl
playLocal = True
self.userPickedMusicItem = False
if playLocal:
if isinstance(musl, unicode):
if platform.system() == "Windows":
musl = musl.encode('mbcs')
else:
musl = musl.encode('utf-8')
self.music = audio.loadHandle(False, AOpath + 'sounds/music/' + musl, 0, 0, BASS_SAMPLE_LOOP)
if self.music:
audio.setHandleAttr(self.music, BASS_ATTRIB_VOL, self.sliMusicVolume.value() / 100.0)
audio.playHandle(self.music, True)
if self.sliMusicVolume.value() == 0:
audio.pauseHandle(self.music)
else:
error = audio.getBassError()
print "[audio] Couldn't play local track! Error", error
elif ini.read_ini_bool("AO2XP.ini", "General", "download music", True):
if musl.startswith("http"):
self.music = audio.loadURLHandle(mus, 0, BASS_SAMPLE_LOOP)
print "[audio] Trying to play", mus
else:
global bucket
mus = musl = bucket + 'base/sounds/music/' + musl.replace(" ", "%20")
print "[audio] Music stream:", bucket + 'base/sounds/music/' + mus
self.music = audio.loadURLHandle(musl, 0, BASS_SAMPLE_LOOP)
if self.music:
audio.setHandleAttr(self.music, BASS_ATTRIB_VOL, self.sliMusicVolume.value() / 100.0)
audio.playHandle(self.music, True)
if self.sliMusicVolume.value() == 0:
audio.pauseHandle(self.music)
else:
error = audio.getBassError()
#print "[audio] Couldn't play music. Error", error
# Here comes the evil HTTPS hack for XP systems, but it also allows us to download and play modules, because, why not?
musext = os.path.splitext(basename(musl))[-1]
if musext in ['.xm', '.mod', '.mo3', '.it', '.s3m', '.mtm', '.umx']:
self.specialStream = True
if (musl.startswith("https") and error == 2) or self.specialStream:
print "[audio] Downloading music with urllib2"
self.downloadThread = MusicDownloadThread(self, mus)
self.downloadThread.finished_signal.connect(self.playDownloadedMusic)
self.downloadThread.start()
def stopMusic(self):
if self.music:
if audio.handleIsActive(self.music):
audio.stopHandle(self.music)
if self.specialStream:
audio.freeMOD(self.music)
self.specialStream = False
else:
audio.freeHandle(self.music)
if self.stream:
self.stream = None
if self.downloadThread:
self.downloadThread.stop()
#self.downloadThread.wait()
self.downloadThread = None
def playDownloadedMusic(self, file_length):
# Part of the evil HTTPS music download hack for XP systems
print "[audio] Done downloading; playing stream"
if self.specialStream:
self.music = audio.loadMOD(True, self.stream, 0, file_length, BASS_SAMPLE_LOOP)
else:
self.music = audio.loadHandle(True, self.stream, 0, file_length, BASS_SAMPLE_LOOP)
audio.setHandleAttr(self.music, BASS_ATTRIB_VOL, self.sliMusicVolume.value() / 100.0)
audio.playHandle(self.music, True)
if self.sliMusicVolume.value() == 0:
audio.pauseHandle(self.music)
def loadAllMusic(self):
for song, fname in self.musicList.items():
songitem = QtGui.QListWidgetItem()
songitem.setText(song)
if exists(unicode(AOpath + 'sounds/music/' + fname.replace("<and>","&").lower())):
songitem.setBackgroundColor(QtGui.QColor(self.foundSongItemColor))
#else:
#songitem.setBackgroundColor(QtGui.QColor(255, 128, 128))
self.musicItems.addItem(songitem)
def loadAllEvidence(self, evi):
self.evidence = evi
if self.boxEvidence.count() > 0:
self.boxEvidence.clear()
for evi in self.evidence:
while len(evi) < 3: # new AO 2.9 bug where they never correctly escaped evidence name/desc/image on FantaProtocol
evi += [""]
evi[0] = decodeAOString(evi[0].decode('utf-8'))
evi[1] = decodeAOString(evi[1].decode('utf-8'))
evi[2] = decodeAOString(evi[2].decode('utf-8'))
self.boxEvidence.addItem(evi[0].strip())
if not self.evidence:
self.boxEvidence.setCurrentIndex(0)
self.evidenceDescription.setText('.')
else:
self.boxEvidence.setCurrentIndex(self.selectedEvidence)
def updatePlayerList(self, pid, op, utype, data=""):
if not self.playerList:
return
pid = str(pid)
if op == 0: # Add or remove player
if utype == 0: # Add a player
self.playerItems.addItem("[%s]" % pid)
if not pid in self.playerList:
self.playerList[pid] = ["", "", "", ""]
if utype == 1: # Remove a player
item = self.playerItems.findItems("[%s]" % pid, QtCore.Qt.MatchStartsWith)
if item:
self.playerItems.takeItem(self.playerItems.row(item[0]))
if pid in self.playerList:
del self.playerList[pid]
else: # Update a player
if pid in self.playerList:
self.playerList[pid][utype] = data
item = self.playerItems.findItems("[%s]" % pid, QtCore.Qt.MatchStartsWith)
if item:
name = self.playerList[pid][0]
char = self.playerList[pid][1]
charName = self.playerList[pid][2]
text = "[%s]" % pid
if char:
text += " %s" % char
if charName:
text += " (%s)" % charName
if name:
text += " %s" % name
item[0].setText(text)
def startPauseOnscreenTimers(self, command, timer_id, timer_ms):
if timer_id > 4:
return
if command == 0:
if not self.onscreenTimer.isActive():
self.onscreenTimer.start(self.onscreenTimerTick)
self.onscreenTimerTimes[timer_id] = timer_ms
self.onscreenTimerPaused[timer_id] = False
self.updateOnscreenTimers()
print "[client] Timer %d was started for %d ms" % (timer_id, timer_ms)
elif command == 1:
self.onscreenTimerPaused[timer_id] = True
elif command == 2:
self.onscreenTimerLabels[timer_id].show()
elif command == 3:
self.onscreenTimerLabels[timer_id].hide()
def updateOnscreenTimers(self):
for timer_id, label in enumerate(self.onscreenTimerLabels):
time_ms = self.onscreenTimerTimes[timer_id]
if not time_ms or self.onscreenTimerPaused[timer_id]:
continue
secs = time_ms / 1000
mins = secs / 60
hours = mins / 60
label.setText("%02d:%02d:%02d" % (hours, mins % 60, secs % 60))
self.onscreenTimerTimes[timer_id] -= self.onscreenTimerTick
if self.onscreenTimerTimes[timer_id] <= 0:
label.hide()
self.onscreenTimerTimes[timer_id] = 0
self.onscreenTimerPaused[timer_id] = True
if self.onscreenTimerTimes == [0, 0, 0, 0, 0]:
self.onscreenTimer.stop()
def onDemoClicked(self, item):
fname = demo.getDemoFilename(self.demoItems, item)
if not fname:
return
self.playerItems.clear()
self.stopMusic()
self.ICLog.clear()
self.OOCLog.clear()
if not self.demoPlaying:
self.enableWidgets(True)
self.tcpThread.stop()
self.demoPlaying = True
self.demoPlayer = demo.DemoPlayer(self)
self.demoPlayer.MS_Chat.connect(self.netmsgMS)
self.demoPlayer.newChar.connect(self.onPVPacket)
self.demoPlayer.newBackground.connect(self.setBackground)
self.demoPlayer.OOC_Log.connect(self.OOCLog.append)
self.demoPlayer.IC_Log.connect(self.ICLog.append)
self.demoPlayer.charSlots.connect(partial(self.charSelect.setCharList, self.charList))
self.demoPlayer.loadAllEvidence.connect(self.loadAllEvidence)
self.demoPlayer.updatePlayerList.connect(self.updatePlayerList)
self.demoPlayer.rainbowColor.connect(self.text.setStyleSheet)
self.demoPlayer.timerUpdate.connect(self.startPauseOnscreenTimers)
self.demoPlayer.start(fname)
def demoSeek(self, time):
self.demoPlayer.seek(time)
def startGame(self, tcp, playerList, charList, musicList, background, evidence, areas, features=[], joinOOC=[], hpList=[], webAO_bucket=""):
self.willDisconnect = False
self.myChar = -1
self.myChatColor = 0
self.tcp = tcp
self.playerList = playerList
self.charList = charList
self.evidence = evidence
self.areas = areas
self.areasLen = len(areas[0])
self.features = features
self.musicList = OrderedDict([])
# We want only song names without paths or extensions in the music list
for song in musicList:
_basename = os.path.splitext(basename(song))
self.musicList[QtCore.QString(_basename[0].decode('utf-8').replace("<and>","&"))] = song.decode('utf-8')
if "base/" in webAO_bucket:
webAO_bucket = webAO_bucket.replace("base/", "")
global bucket
bucket = webAO_bucket
self.charSelect.setCharList(charList)
autopick = getOption("General", "auto pick").decode('utf-8').lower()
coincidence = -1
for i, char in enumerate(self.charList):
if char[0].lower() == autopick and char[1] == 0:
coincidence = i
break
if coincidence > -1:
self.charSelect.selectChar(coincidence)
else:
self.charSelect.showCharSelect(False)
# Putting it down here because some servers won't allow you to switch areas without picking a character first
autojoinarea = getOption("General", "auto join area").decode('utf-8')
if autojoinarea != "": self.sendMC(autojoinarea)
self.OOCNameInput.setText(ini.read_ini("AO2XP.ini", "General", "OOC name", "unnamed"))
self.shownameEdit.setText(ini.read_ini("AO2XP.ini", "General", "Showname"))
self.enableWidgets()
self.boxPair.clear()
self.cbPair.setChecked(False)
if "cccc_ic_support" in features:
self.shownameEdit.show()
self.cbNoInterrupt.show()
self.cbPair.setDisabled(False)
self.cbPair.setText("Enable pairing")
for char in charList:
self.boxPair.addItem(char[0])
else:
self.shownameEdit.hide()
self.cbNoInterrupt.hide()
self.cbPair.setDisabled(True)
self.cbPair.setToolTip("This server does not support pairing.")
self.cbBench.setDisabled("deskmod" not in features)
self.cbFlip.setDisabled("flipping" not in features)
self.cbSlide.setDisabled(not self.slideEnabled or "custom_blips" not in features)
self.btnCustomObjection.setVisible("customobjections" in features)
self.sliPairOffsetY.setVisible("y_offset" in features)
self.lblPairOffsetY.setVisible("y_offset" in features)
self.boxColors.clear()
self.boxColors.addItems(['White', 'Green', 'Red', 'Orange', 'Blue'])
if "yellowtext" in features:
self.boxColors.addItems(['Yellow', 'Pink', 'Cyan', 'Gray', 'Rainbow', 'Black'])
self.boxColors.setCurrentIndex(self.myChatColor)
for hp in hpList:
self.healthbars.emit(hp[0], hp[1])
for char in self.charList:
if not exists(AOpath + 'characters/' + char[0].lower() + '/char.ini'):
continue
char[2] = getCharIni(char[0], "Options", "gender").lower()
if char[2] == "":
char[2] = getCharIni(char[0], "Options", "blips").lower()
self.btnRealization.setPressed(False)
self.btnCustomObjection.setPressed(False)
self.mutedList.clear()
self.unmutedList.clear()
for char in self.charList:
self.unmutedList.addItem(char[0])
self.musicItems.clear()
self.areaItems.clear()
self.boxEvidence.clear()
for evi in evidence:
self.boxEvidence.addItem(evi[0].strip())
logstart = '<b>--- Log started on ' + time.ctime() + ' ---</b>'
if self.OOCLog.toPlainText():
self.OOCLog.append("\n"+logstart)
else:
self.OOCLog.append(logstart)
if self.ICLog.toPlainText():
self.ICLog.append("\n"+logstart)
else:
self.ICLog.append(logstart)
self.setBackground(background.lower())
self.setScene(True)
self.chatbox.hide()
for msg in joinOOC:
self.OOCLog.append(msg)
if self.areasLen:
for i in range(self.areasLen):
areaitem = QtGui.QListWidgetItem()
self.areaItems.addItem(areaitem)
self.loadAllMusic()
self.updateAreaList()
else:
self.noARUP = True
for pid in playerList:
self.updatePlayerList(pid, 0, 0)
for type in range(len(playerList[pid])):
self.updatePlayerList(pid, 1, type, playerList[pid][type])
self.sliMusicVolume.setValue(ini.read_ini_int("AO2XP.ini", "Audio", "Music volume", 100))
self.sliSoundVolume.setValue(ini.read_ini_int("AO2XP.ini", "Audio", "Sound volume", 100))
self.sliBlipsVolume.setValue(ini.read_ini_int("AO2XP.ini", "Audio", "Blip volume", 100))
self.onImportEvidence(True)
self.tcpThread = TCPThread(self)
self.tcpThread.MS_Chat.connect(self.netmsgMS)
self.tcpThread.newChar.connect(self.onPVPacket)
self.tcpThread.newBackground.connect(self.setBackground)
self.tcpThread.OOC_Log.connect(self.OOCLog.append)
self.tcpThread.IC_Log.connect(self.ICLog.append)
self.tcpThread.charSlots.connect(partial(self.charSelect.setCharList, self.charList))
self.tcpThread.showCharSelect.connect(self.charSelect.showCharSelect)
self.tcpThread.loadAllEvidence.connect(self.loadAllEvidence)
self.tcpThread.updatePlayerList.connect(self.updatePlayerList)
self.tcpThread.rainbowColor.connect(self.text.setStyleSheet)
self.tcpThread.timerUpdate.connect(self.startPauseOnscreenTimers)
self.tcpThread.start()
self.demoPlaying = False
self.startDemoRecorder(background)
self.ICChatInput.setFocus()
def startDemo(self, fname):
self.playerList = []
self.charList = []
self.evidence = []
self.areas = []
self.areasLen = 0
self.features = ['noencryption', 'yellowtext', 'prezoom', 'flipping', 'customobjections', 'fastloading', 'deskmod', 'evidence', 'cccc_ic_support', 'arup', 'casing_alerts', 'modcall_reason', 'looping_sfx', 'additive', 'effects', 'y_offset', 'expanded_desk_mods', 'auth_packet', 'custom_blips']
self.musicList = OrderedDict([])
self.charSelect.hide()
self.onPVPacket()
self.setBackground("default")
self.setScene(True)
self.chatbox.hide()
self.sliMusicVolume.setValue(ini.read_ini_int("AO2XP.ini", "Audio", "Music volume", 100))
self.sliSoundVolume.setValue(ini.read_ini_int("AO2XP.ini", "Audio", "Sound volume", 100))
self.sliBlipsVolume.setValue(ini.read_ini_int("AO2XP.ini", "Audio", "Blip volume", 100))
self.onImportEvidence(True)
self.demoPlayer = demo.DemoPlayer(self)
self.demoPlayer.MS_Chat.connect(self.netmsgMS)
self.demoPlayer.newChar.connect(self.onPVPacket)
self.demoPlayer.newBackground.connect(self.setBackground)
self.demoPlayer.OOC_Log.connect(self.OOCLog.append)
self.demoPlayer.IC_Log.connect(self.ICLog.append)
self.demoPlayer.charSlots.connect(partial(self.charSelect.setCharList, self.charList))
self.demoPlayer.loadAllEvidence.connect(self.loadAllEvidence)
self.demoPlayer.updatePlayerList.connect(self.updatePlayerList)
self.demoPlayer.rainbowColor.connect(self.text.setStyleSheet)
self.demoPlayer.timerUpdate.connect(self.startPauseOnscreenTimers)
self.playerItems.clear()
self.stopMusic()
self.ICLog.clear()
self.OOCLog.clear()
self.btnChangeChar.setText('Disconnect')
self.enableWidgets(True)
self.demoPlaying = True
self.demoPlayer.start(fname)
def startDemoRecorder(self, bg=None):
if ini.read_ini_bool("AO2XP.ini", "General", "record demos", False):
self.demoRecorder = demo.DemoRecorder()
self.demoRecorder.start()
self.demoRecorder.record([["SC"] + [char[0] for char in self.charList]], encode=True)
if bg:
self.demoRecorder.record([["BN", bg, ""]], encode=True)
def enableWidgets(self, demo = False):
for widget in [
self.OOCInput, self.btnCallMod,
self.OOCNameInput, self.OOCLogin, self.tabEvidence,
self.tabQueue, self.tabIniSwap, self.tabMute,
self.tabPair, self.tabMisc, self.tabPlayers,
self.tabMusic, self.boxEmotes, self.boxPositions,
self.cbFlip, self.cbPreanim, self.cbNoInterrupt,
self.boxEffects, self.cbSlide, self.cbBench,
self.cbAdditive, self.areaItems, self.shownameEdit,
self.boxColors, self.btnDefenseBar.minusbtn, self.btnProsecutionBar.minusbtn,
self.btnDefenseBar.plusbtn, self.btnProsecutionBar.plusbtn, self.btnWitnessTestimony,
self.btnCrossExamination, self.btnNotGuilty, self.btnGuilty,
self.btnRealization, self.btnShake,
]:
widget.setEnabled(not demo)
self.sliDemoSeekbar.setVisible(demo)
self.ICChatInput.setVisible(not demo)
if demo:
self.btnChangeChar.setText('Disconnect')
else:
self.btnChangeChar.setText('Switch &character')
def updateAreaList(self):
try:
for i in range(self.areasLen):
areaPlayers = self.areas[0][i]
areaStatus = self.areas[1][i].title()
areaCM = self.areas[2][i].decode('utf-8')
areaLocked = self.areas[3][i].title()
areaName = self.areas[4][i].decode('utf-8')
if areaStatus == "Casing":
self.areaItems.item(i).setText("%s\n%s | %s\n%s users | %s" % (areaName, areaStatus, areaCM, areaPlayers, areaLocked))
else:
self.areaItems.item(i).setText("%s\n%s\n%s users | %s" % (areaName, areaStatus, areaPlayers, areaLocked))
if areaLocked == "Locked":
self.areaItems.item(i).setIcon(QtGui.QIcon(AO2XPpath + "icons/" + "lock.png"))
else:
self.areaItems.item(i).setIcon(QtGui.QIcon(AO2XPpath + "icons/" + "house.png"))
except:
print "[debug] Couldn't update areas"