self.gamewindow.setStyleSheet("") # Because it depends on the positions and sizes of other widgets, the main # window size is defined at the end of the file # IC viewport _scale = 2.5 self.viewport.move(0, 0) self.viewport.resize(256 * _scale, 192 * _scale) # Textbox self.name.move(8 * _scale, -15 + 7 * _scale) self.name.resize(248, 32) self.name.setStyleSheet('color: white') self.text.setGeometry(8 * _scale, 16 * _scale, self.viewport.width() - 32, 56 * _scale) self.text.setStyleSheet("background-color: rgba(0, 0, 0, 0); color: white;") self.nameFontPointSize = 6 * _scale self.textFontPointSize = 12 * _scale # IC input and demo slider viewportRight = max(self.viewport.x() + self.viewport.width(), 512) viewportBottom = self.viewport.y() + self.viewport.height() self.ICChatInput.setGeometry(self.viewport.x(), viewportBottom, self.viewport.width(), 23) self.sliDemoSeekbar.setGeometry(self.ICChatInput.x(), self.ICChatInput.y(), self.viewport.width(), 23) viewportBottom += self.ICChatInput.height() # 407 # IC options self.boxEmotes.setGeometry(164 - 28, viewportBottom + 7, 72, 20) self.boxColors.setGeometry(self.boxEmotes.x(), viewportBottom + 33, 72, 20) self.boxPositions.setGeometry(self.boxEmotes.x() + self.boxEmotes.size().width() + 4, self.boxEmotes.y(), 72, 20) self.cbFlip.move(self.boxPositions.x() + self.boxPositions.width() + 4, self.boxColors.y() - 5) self.cbPreanim.move(self.cbFlip.x(), self.cbFlip.y() + 14) self.cbNoInterrupt.move(self.cbFlip.x() + 140, self.cbFlip.y()) self.cbAdditive.move(self.cbNoInterrupt.x(), self.cbPreanim.y()) self.cbBench.move(self.cbFlip.x() + 70, self.cbFlip.y()) self.cbSlide.move(self.cbBench.x(), self.cbPreanim.y()) self.boxEffects.setGeometry(self.boxPositions.x(), self.boxColors.y(), 72, 20) self.btnCallMod.setGeometry(10, viewportBottom + 31, 60, 23) self.btnSettings.setGeometry(self.btnCallMod.x()+self.btnCallMod.size().width(), viewportBottom + 31, self.btnCallMod.width(), 23) self.btnChangeChar.setGeometry(10, viewportBottom + 7, self.btnCallMod.size().width() + self.btnSettings.size().width(), 23) self.shownameEdit.move(self.boxPositions.x() + self.boxPositions.width() + 4, self.boxPositions.y()) self.shownameEdit.resize(viewportRight - self.shownameEdit.x(), 20) self.gameTabs.move(8, viewportBottom + 61) self.gameTabs.resize(viewportRight - 102, 256) leftSideHeight = self.gameTabs.y() + self.gameTabs.height() + 6 self.ICLog.setGeometry(8, 8, self.gameTabs.width() - 22, 212) self.boxEvidence.setGeometry(8, 8, 192, 20) self.boxPrivateEvidence.setGeometry(8, 8, 192, 20) self.evidenceDescription.setGeometry(8, 108, self.gameTabs.width() - 22, 112) self.evidenceImage.setGeometry(self.evidenceDescription.x() + self.evidenceDescription.width() - 70, 8, 70, 70) self.btnEvidenceAdd.move(8, 32) self.btnEvidenceAdd.resize(30, 26) evidenceadd_size = self.btnEvidenceAdd.size() self.btnEvidenceEdit.resize(evidenceadd_size) self.btnEvidenceDelete.resize(evidenceadd_size) self.btnEvidenceLoad.resize(evidenceadd_size) self.btnEvidenceSave.resize(evidenceadd_size) self.btnEvidenceMoveToPrivate.resize(evidenceadd_size) self.btnEvidenceMoveAllToPrivate.resize(evidenceadd_size) self.btnEvidenceMoveToGlobal.resize(evidenceadd_size) self.btnEvidenceMoveAllToGlobal.resize(evidenceadd_size) self.btnEvidenceSwitchToPrivate.resize(evidenceadd_size) self.btnEvidenceSwitchToGlobal.resize(evidenceadd_size) self.btnEvidenceEdit.move(3 + self.btnEvidenceAdd.x() + self.btnEvidenceAdd.size().width(), self.btnEvidenceAdd.y()) self.btnEvidenceDelete.move(3 + self.btnEvidenceEdit.x() + self.btnEvidenceEdit.size().width(), self.btnEvidenceAdd.y()) self.btnEvidenceMoveToPrivate.move(3 + self.btnEvidenceDelete.x() + self.btnEvidenceDelete.size().width(), self.btnEvidenceAdd.y()) self.btnEvidenceMoveAllToPrivate.move(3 + self.btnEvidenceMoveToPrivate.x() + self.btnEvidenceMoveToPrivate.size().width(), self.btnEvidenceAdd.y()) self.btnEvidenceMoveToGlobal.move(3 + self.btnEvidenceDelete.x() + self.btnEvidenceDelete.size().width(), self.btnEvidenceAdd.y()) self.btnEvidenceMoveAllToGlobal.move(3 + self.btnEvidenceMoveToPrivate.x() + self.btnEvidenceMoveToPrivate.size().width(), self.btnEvidenceAdd.y()) self.btnEvidenceSwitchToPrivate.move(3 + self.btnEvidenceMoveAllToPrivate.x() + self.btnEvidenceMoveAllToPrivate.size().width(), self.btnEvidenceAdd.y()) self.btnEvidenceSwitchToGlobal.move(3 + self.btnEvidenceMoveAllToPrivate.x() + self.btnEvidenceMoveAllToPrivate.size().width(), self.btnEvidenceAdd.y()) self.btnEvidenceLoad.move(3 + self.btnEvidenceSwitchToPrivate.x() + self.btnEvidenceSwitchToPrivate.size().width(), self.btnEvidenceAdd.y()) self.btnEvidenceSave.move(3 + self.btnEvidenceLoad.x() + self.btnEvidenceLoad.size().width(), self.btnEvidenceAdd.y()) self.btnEvidencePresent.move(self.evidenceDescription.x() + self.evidenceDescription.width() / 2 - self.btnEvidencePresent.button_off.size().width() / 2, self.evidenceDescription.y() - self.btnEvidencePresent.button_off.size().height()) self.queueItems.setGeometry(8, 8, self.gameTabs.width() - 22, 180) self.btnQueueRemove.resize(self.btnQueueRemove.sizeHint()) self.btnQueueRemove.move(8, self.queueItems.size().height() + 16) self.btnQueueClear.move(self.btnQueueRemove.x() + self.btnQueueRemove.size().width(), self.btnQueueRemove.y()) self.lblNotMuted.move(8, 8) self.unmutedList.setGeometry(8, 24, 160, 192) self.mutedList.setGeometry(238, 24, 160, 192) self.lblMuted.move(238 + self.mutedList.size().width() - self.mutedList.size().width() - 8, 8) self.btnMute.setGeometry((714 - 304) / 2 - 26, 64, 48, 32) self.btnUnmute.setGeometry((714 - 304) / 2 - 26, 128, 48, 32) self.iniSwapList.setGeometry(8, 8, 192, self.iniSwapList.sizeHint().height()) self.btnIniSwapConfirm.resize(self.btnIniSwapConfirm.sizeHint()) self.btnIniSwapConfirm.move(714 - 304 - 22 - self.btnIniSwapConfirm.size().width(), 8) self.btnIniSwapReset.resize(self.btnIniSwapConfirm.size()) self.btnIniSwapReset.move(714 - 304 - 22 - self.btnIniSwapConfirm.size().width(), 16 + self.btnIniSwapConfirm.size().height()) self.lblIniSwapInfo.setGeometry(8, 32, 192, 24) self.btnIniSwapRefresh.move(8, 64) self.btnIniSwapRefresh.resize(self.btnIniSwapRefresh.sizeHint()) self.cbPair.setGeometry(16, 16, 128, 24) self.boxPair.setGeometry(112, 20, 192, 18) self.sliPairOffset.setGeometry(114, 48, 192, 24) self.lblPairOffset.move(self.sliPairOffset.x() - 88, self.sliPairOffset.y()+4) self.sliPairOffsetY.setGeometry(114, 72, 24, 112) self.lblPairOffsetY.move(self.lblPairOffset.x(), self.lblPairOffset.y()+64) self.btnPairOffsetReset.move(self.sliPairOffset.x() + self.sliPairOffset.size().width() + 8, self.lblPairOffsetY.y()) self.lblPairOrder.move(self.lblPairOffset.x(), self.lblPairOffset.y()+144) self.boxPairOrder.setGeometry(self.sliPairOffset.x(), self.lblPairOrder.y()-4, 80, self.btnPairOffsetReset.sizeHint().height()) self.cbSpacing.move(self.cbMockText.x(), self.cbMockText.y()+24) self.cbAutoCaps.move(self.cbSpacing.x(), self.cbSpacing.y()+24) # Judge options self.btnDefenseBar.moveBar(self.gameTabs.x() + self.gameTabs.width() + 11, viewportBottom + 61) self.btnProsecutionBar.moveBar(self.btnDefenseBar.x(), viewportBottom + 75) self.btnRealization.move(self.btnDefenseBar.x(), viewportBottom + 89) self.btnShake.move(self.btnRealization.x() + self.btnRealization.width(), self.btnRealization.y()) self.btnWitnessTestimony.move(self.btnDefenseBar.x(), viewportBottom + 137) self.btnCrossExamination.move(self.btnWitnessTestimony.x(), self.btnWitnessTestimony.y() + self.btnWitnessTestimony.size().height()) self.btnNotGuilty.move(self.btnWitnessTestimony.x(), self.btnCrossExamination.y() + self.btnCrossExamination.size().height()) self.btnGuilty.move(self.btnWitnessTestimony.x(), self.btnNotGuilty.y() + self.btnNotGuilty.size().height()) ## Sidebar # OOC chat self.OOCLog.setGeometry(viewportRight + 14, 0, 288, max(730, leftSideHeight) - 482) self.OOCNameInput.resize(self.OOCNameInput.sizeHint().width() - 32, self.OOCNameInput.sizeHint().height()) self.OOCNameInput.move(viewportRight + 14, self.OOCLog.y() + self.OOCLog.height()) self.OOCInput.resize(self.OOCLog.width() - self.OOCNameInput.width(), self.OOCInput.sizeHint().height()) self.OOCInput.move(viewportRight + 14 + self.OOCNameInput.size().width(), self.OOCNameInput.y()) oocBottom = self.OOCNameInput.y() + self.OOCNameInput.height() # 268 # Volume sliders and mod login self.sliMusicVolume.setGeometry(self.OOCNameInput.x(), oocBottom + 8, 192, 16) self.sliSoundVolume.setGeometry(self.OOCNameInput.x(), oocBottom + 32, 192, 16) self.sliBlipsVolume.setGeometry(self.OOCNameInput.x(), oocBottom + 56, 192, 16) self.lblMusicVolume.move(self.sliMusicVolume.x() + self.sliMusicVolume.size().width()+8, self.sliMusicVolume.y()) self.lblSoundVolume.move(self.sliSoundVolume.x() + self.sliSoundVolume.size().width()+8, self.sliSoundVolume.y()) self.lblBlipsVolume.move(self.sliBlipsVolume.x() + self.sliBlipsVolume.size().width()+8, self.sliBlipsVolume.y()) self.lblPing.setGeometry(self.lblBlipsVolume.x() + 32, self.lblBlipsVolume.y(), 96, 14) self.OOCLogin.resize(48, 20) self.OOCLogin.move(viewportRight + 14 + self.OOCLog.size().width() - (self.OOCLogin.size().width()), oocBottom + 6) # Objection and emote buttons self.btnHoldIt.move(viewportRight + 14, oocBottom + 84) self.btnObjection.move(self.btnHoldIt.x() + 70, self.btnHoldIt.y()) self.btnTakeThat.move(self.btnObjection.x() + 70, self.btnHoldIt.y()) self.btnCustomObjection.move(self.btnTakeThat.x() + 70, self.btnHoldIt.y()) self.emotePageGeometry = (viewportRight + 14, oocBottom + 116, 288, 98) self.btnPrevEmotePage.move(viewportRight + 8, oocBottom + 147) self.btnNextEmotePage.move(viewportRight + 286, self.btnPrevEmotePage.y()) # Server tabs self.serverTabs.setGeometry(viewportRight + 14, oocBottom + 200, 288, 258) self.musicItems.setGeometry(8, 8, 268, 184) self.btnMusicOptions.setGeometry(self.musicItems.x() + self.musicItems.width() - self.btnMusicOptions.sizeHint().width(), self.musicItems.size().height() + 16, self.btnMusicOptions.sizeHint().width(), self.musicSearch.sizeHint().height()) self.musicSearch.setGeometry(8, self.btnMusicOptions.y(), self.musicItems.width() - self.btnMusicOptions.width() - 4, self.musicSearch.sizeHint().height()) self.foundSongItemColor = "#80ff80" self.backgroundItems.setGeometry(8, 8, 268, 184) self.backgroundSearch.setGeometry(8, self.musicItems.size().height() + 16, 268 - self.btnBackgroundsRefresh.sizeHint().width() - 20, self.backgroundSearch.sizeHint().height()) self.btnBackgroundsRefresh.resize(self.btnBackgroundsRefresh.sizeHint().width(), self.backgroundSearch.height()) self.btnBackgroundsRefresh.move(self.backgroundItems.width() - self.btnBackgroundsRefresh.width(), self.backgroundItems.size().height() + 16) self.playerItems.setGeometry(8, 8, 268, 180) self.btnPlayerPair.resize(self.btnPlayerPair.sizeHint()) self.btnPlayerKick.resize(self.btnPlayerKick.sizeHint()) self.btnPlayerBan.resize(self.btnPlayerBan.sizeHint()) self.btnPlayerPair.move(8, self.playerItems.size().height() + 16) self.btnPlayerKick.move(8 + self.btnPlayerPair.x() + self.btnPlayerPair.size().width(), self.playerItems.size().height() + 16) self.btnPlayerBan.move(8 + self.btnPlayerKick.x() + self.btnPlayerKick.size().width(), self.playerItems.size().height() + 16) # Main window self.width = self.OOCLog.x() + self.OOCLog.width() + 4 self.height = max(730, leftSideHeight)