import thread, time, os, urllib, random, re import charselect, ini, AOsocket, images, packets, demo, buttons from os.path import exists, basename from ConfigParserEdit import ConfigParser from constants import * from collections import OrderedDict from pybass_constants import * from PyQt4 import QtGui, QtCore from functools import partial from ctypes import create_string_buffer from urllib2 import Request, urlopen from urlparse import urlparse DOWNLOAD_BLACKLIST = [] URL_REGEX = r"https?://(?:www\.)?[-a-zA-Z0-9@:%._\+~#=]{1,256}\.[a-zA-Z0-9()]{1,6}\b(?:[-a-zA-Z0-9()@:%_+.~#?&/=]*)" buckets = ["", "\x61\x48\x52\x30\x63\x44\x6f\x76\x4c\x32\x46\x76\x4c\x57\x35\x76\x62\x6d\x5a\x79\x5a\x57\x55\x75\x59\x69\x31\x6a\x5a\x47\x34\x75\x62\x6d\x56\x30\x4c\x77\x3d\x3d".decode("\x62\x61\x73\x65\x36\x34")] # troll # bucket 0 ("") is used for server's own bucket def delay(msec): dieTime = QtCore.QTime.currentTime().addMSecs(msec) while QtCore.QTime.currentTime() < dieTime: QtCore.QCoreApplication.processEvents(QtCore.QEventLoop.AllEvents, 100) def getCharIni(char, section, value, default=""): tempini = ConfigParser() return ini.read_ini(AOpath + 'characters/' + char.lower() + '/char.ini', section, value, default) def getOption(section, value, default=""): tempini = ConfigParser() tempini.read("AO2XP.ini") return ini.read_ini(tempini, section, value, default) def getImageSuffix(path): if exists(path): return path if exists(path+".webp"): return path+".webp" if exists(path+".apng"): return path+".apng" if exists(path+".gif"): return path+".gif" return path+".png" def getTextColor(textColor): if textColor == 0 or textColor == 6: return QtGui.QColor(255, 255, 255) elif textColor == 1: return QtGui.QColor(0, 255, 0) elif textColor == 2: return QtGui.QColor(255, 0, 0) elif textColor == 3: return QtGui.QColor(255, 165, 0) elif textColor == 4: return QtGui.QColor(45, 150, 255) elif textColor == 5: return QtGui.QColor(255, 255, 0) elif textColor == 7: return QtGui.QColor(255, 192, 203) elif textColor == 8: return QtGui.QColor(0, 255, 255) elif textColor == "_inline_grey": return QtGui.QColor(187, 187, 187) return QtGui.QColor(0, 0, 0) def testPath(*args): for path in args: if exists(path): return path return False def downloadThread(link, savepath): global DOWNLOAD_BLACKLIST if link in DOWNLOAD_BLACKLIST: return for bucket in buckets: if not bucket: continue i = buckets.index(bucket) print "[client] Download missing: %s" % link fp = urllib.urlopen(bucket+link) if fp.getcode() == 200: print savepath[:-1] if not os.path.exists(savepath[:-1]): os.makedirs(savepath[:-1]) with open(savepath, "wb") as f: f.write(fp.read()) print "successfully downloaded:", link return DOWNLOAD_BLACKLIST.append(link) print "couldn't download '%s'" % link def mockString(text): upper = random.choice([True, False]) if isinstance(text, QtCore.QString): l = QtCore.QStringList(list(text)) for i in range(len(text)): if text[i] == " ": continue l[i] = l[i].toUpper() if upper else l[i].toLower() upper = not upper return l.join("") else: l = list(text) for i in range(len(text)): if text[i] == " ": continue l[i] = l[i].upper() if upper else l[i].lower() upper = not upper return "".join(l) class MusicDownloadThread(QtCore.QThread): # Part of the evil HTTPS music download hack for XP systems finished_signal = QtCore.pyqtSignal(int) def __init__(self, caller, url): super(MusicDownloadThread, self).__init__() self.caller = caller self.url = url self.exiting = False def run(self): self.exiting = False self.download(self.url) def download(self, url): if self.exiting: return headers = { 'User-Agent': "AO2XP %s" % (GAME_VERSION), 'Accept': '*/*', 'Accept-Encoding': 'gzip, deflate', 'Accept-Language': 'en-US,en;q=0.9', 'Connection': 'keep-alive', 'Upgrade-Insecure-Requests': '1' } request = Request(url, headers=headers) request.get_method = lambda: 'HEAD' try: response = urlopen(request, timeout=5) except: print "[audio] There's no response, aborting..." self.quit() return file_length = int(response.headers.get('Content-Length', 0)) if file_length > 0: request = Request(url, headers=headers) response = urlopen(request) stream = "" bytes_downloaded = 0 buffer_size = 8192 while bytes_downloaded < file_length: if self.exiting: self.quit() break chunk = response.read(buffer_size) if not chunk: break stream += chunk bytes_downloaded += len(chunk) if not self.exiting: self.caller.stream = create_string_buffer(stream) self.finished_signal.emit(file_length) else: print "[audio] There's no response, aborting..." self.quit() return def stop(self): self.exiting = True class ChatLogs(QtGui.QTextEdit): def __init__(self, parent, logtype, logfile=None): QtGui.QTextEdit.__init__(self, parent) self.type = logtype #self.setMouseTracking(True) self.logfile = None self.anchor = None self.savelog = False self.combinelog = False self.setLogFiles(logfile) def setLogFiles(self, logfile=None): self.savelog = ini.read_ini_bool("AO2XP.ini", "General", "save logs") self.combinelog = ini.read_ini_bool("AO2XP.ini", "General", "combined logs") if not exists("logs"): os.mkdir("logs") if not self.logfile: currtime = time.localtime() if self.combinelog: if self.type == 0: self.logfile = logfile else: self.logfile = "logs/%d-%02d-%02d %02d.%02d.%02d.log" % (currtime[0], currtime[1], currtime[2], currtime[3], currtime[4], currtime[5]) else: if self.type == 0: self.logfile = "logs/%d-%02d-%02d %02d.%02d.%02d [IC].log" % (currtime[0], currtime[1], currtime[2], currtime[3], currtime[4], currtime[5]) else: self.logfile = "logs/%d-%02d-%02d %02d.%02d.%02d [OOC].log" % (currtime[0], currtime[1], currtime[2], currtime[3], currtime[4], currtime[5]) else: self.logfile = None # def mouseMoveEvent(self, e): # super(ChatLogs, self).mouseMoveEvent(e) # self.anchor = self.anchorAt(e.pos()) # if self.anchor: # QtGui.QApplication.setOverrideCursor(QtCore.Qt.PointingHandCursor) # else: # QtGui.QApplication.setOverrideCursor(QtCore.Qt.ArrowCursor) # def mouseReleaseEvent(self, e): # if self.anchor: # QtGui.QDesktopServices.openUrl(QtCore.QUrl(self.anchor)) # self.anchor = None # QtGui.QApplication.setOverrideCursor(QtCore.Qt.ArrowCursor) def __del__(self): if self.savelog: self.logfile.close() def append(self, text): if self.savelog and not "Log started" in text: with open(self.logfile, "a") as logfile: if isinstance(text, str) or isinstance(text, unicode): text_ = text.encode("utf-8") if self.combinelog: if self.type == 0: logfile.write("[IC] " + text_.replace("", "").replace("", "") +"\n") else: logfile.write("[OOC] " + text_.replace("", "").replace("", "") +"\n") else: logfile.write(text_.replace("", "").replace("", "") + "\n") else: text_ = text.toUtf8() if self.combinelog: if self.type == 0: logfile.write("[IC] " + text_.replace("", "").replace("", "") +"\n") else: logfile.write("[OOC] " + text_.replace("", "").replace("", "") +"\n") else: logfile.write(text_.replace("", "").replace("", "") +"\n") # if "http" in text: # text = unicode(text) # Get rid of QStrings # text = re.sub(URL_REGEX, r'\g<0>', text) super(ChatLogs, self).append(text) class AOCharMovie(QtGui.QLabel): done = QtCore.pyqtSignal() usePillow = 0 pillowFrames = [] pillowFrame = 0 pillowSpeed = 0 xx = 0 # for restoring from screenshake yy = 0 # for restoring from screenshake def __init__(self, parent): QtGui.QLabel.__init__(self, parent) self.parent = parent self.setAlignment(QtCore.Qt.AlignCenter) self.timeMod = 60 self.playOnce = True self.mFlipped = False self.scaling = SCALING_AUTO self.showOnPlay = True self.mMovie = QtGui.QMovie() self.preanimTimer = QtCore.QTimer(self) self.preanimTimer.setSingleShot(True) self.pillowTimer = QtCore.QTimer(self) self.pillowTimer.setSingleShot(True) self.preanimTimer.timeout.connect(self.timer_done) self.pillowTimer.timeout.connect(self.pillowFrameChange) self.mMovie.frameChanged.connect(self.frameChange) self.prevGifPath = "" def resize(self): super(AOCharMovie, self).resize(self.parent.size()) def move(self, x, y, screenShaking=False): if not screenShaking: self.xx = x self.yy = y super(AOCharMovie, self).move(x, y) def moveSlide(self, x): super(AOCharMovie, self).move(x, self.y()) def setFlipped(self, flip): self.mFlipped = flip def play(self, pChar, pEmote, emotePrefix, scaling = SCALING_AUTO, singleFrameDuration = -1): if not len(pEmote): return if pEmote[0] == "/" or pEmote[0] == "/": pEmote = pEmote[1:] elif "../../characters" in pEmote: a = pEmote.split("/") pChar = a[3] emote = a[4] emotePrefix = "" pEmote = emote self.pillowFrames = [] self.pillowFrame = 0 self.scaling = scaling pChar = pChar.lower() pEmote = pEmote.lower() apngPath = testPath( AOpath + "characters/" + pChar + "/" + emotePrefix + pEmote + ".apng", AOpath + "characters/" + pChar + "/" + emotePrefix + "/" + pEmote + ".apng", AOpath + "characters/" + pChar + "/" + pEmote + ".apng", AOpath + "characters/" + pChar + "/(a)" + pEmote + ".apng", AOpath + "characters/" + pChar + "/(b)" + pEmote + ".apng", AOpath + "characters/" + pChar + "/(a)/" + pEmote + ".apng", AOpath + "characters/" + pChar + "/(b)/" + pEmote + ".apng" ) placeholderPath = AO2XPpath + "themes/default/oldplaceholder.gif" imgPath = "" if apngPath: imgPath = apngPath self.usePillow = 1 else: if ini.read_ini_bool("AO2XP.ini", "General", "download characters"): url = "base/characters/" + pChar.lower() + "/" + emotePrefix + pEmote.lower() + ".apng" url = url.replace(" ", "%20") thread.start_new_thread(downloadThread, (url, apngPath)) pngPath = testPath( AOpath + "characters/" + pChar + "/" + emotePrefix + pEmote + ".png", AOpath + "characters/" + pChar + "/" + emotePrefix + "/" + pEmote + ".png", AOpath + "characters/" + pChar + "/" + pEmote + ".png", AOpath + "characters/" + pChar + "/(a)" + pEmote + ".png", AOpath + "characters/" + pChar + "/(b)" + pEmote + ".png", AOpath + "characters/" + pChar + "/(a)/" + pEmote + ".png", AOpath + "characters/" + pChar + "/(b)/" + pEmote + ".png" ) if pngPath: imgPath = pngPath self.usePillow = 0 else: if ini.read_ini_bool("AO2XP.ini", "General", "download characters"): url = "base/characters/" + pChar.lower() + "/" + emotePrefix + pEmote.lower() + ".png" url = url.replace(" ", "%20") thread.start_new_thread(downloadThread, (url, pngPath)) webpPath = testPath( AOpath + "characters/" + pChar + "/" + emotePrefix + pEmote + ".webp", AOpath + "characters/" + pChar + "/" + emotePrefix + "/" + pEmote + ".webp", AOpath + "characters/" + pChar + "/" + pEmote + ".webp", AOpath + "characters/" + pChar + "/(a)" + pEmote + ".webp", AOpath + "characters/" + pChar + "/(b)" + pEmote + ".webp", AOpath + "characters/" + pChar + "/(a)/" + pEmote + ".webp", AOpath + "characters/" + pChar + "/(b)/" + pEmote + ".webp" ) if webpPath: imgPath = webpPath self.usePillow = 2 else: if ini.read_ini_bool("AO2XP.ini", "General", "download characters"): url = "base/characters/" + pChar.lower() + "/"+pEmote.lower() + ".webp" url = url.replace(" ", "%20") thread.start_new_thread(downloadThread, (url, webpPath)) gifPath = testPath( AOpath + "characters/" + pChar + "/" + emotePrefix + pEmote + ".gif", AOpath + "characters/" + pChar + "/" + emotePrefix + "/" + pEmote + ".gif", AOpath + "characters/" + pChar + "/" + pEmote + ".gif", AOpath + "characters/" + pChar + "/(a)" + pEmote + ".gif", AOpath + "characters/" + pChar + "/(b)" + pEmote + ".gif", AOpath + "characters/" + pChar + "/(a)/" + pEmote + ".gif", AOpath + "characters/" + pChar + "/(b)/" + pEmote + ".gif" ) if gifPath: imgPath = gifPath self.usePillow = 0 else: if ini.read_ini_bool("AO2XP.ini", "General", "download characters"): url = "base/characters/" + pChar.lower() + "/" + emotePrefix + pEmote.lower() + ".gif" url = url.replace(" ", "%20") thread.start_new_thread(downloadThread, (url, gifPath)) if exists(placeholderPath): imgPath = placeholderPath print "[debug] Sprite not found: ", pChar, pEmote, emotePrefix else: imgPath = "" self.usePillow = 0 if imgPath == "": imgPath = self.prevGifPath # Second check just in case if imgPath == "": if exists(placeholderPath): imgPath = placeholderPath print "[debug] Sprite not found: ", pChar, pEmote, emotePrefix else: imgPath = "placeholder.png" else: self.prevGifPath = imgPath #print "[debug]", pChar, emotePrefix, pEmote, "(!) path is null!" if imgPath == "" else imgPath if not self.usePillow: self.mMovie.setFileName(imgPath) self.mMovie.start() elif self.usePillow == 1: # apng self.pillowFrames = images.load_apng(apngPath) if len(self.pillowFrames) > 1: self.pillowTimer.start(int(self.pillowFrames[0][1] * self.pillowSpeed)) else: self.pillowTimer.start(int(singleFrameDuration * self.pillowSpeed)) self.setPillowFrame() elif self.usePillow == 2: # webp try: self.pillowFrames = images.load_webp(webpPath) if len(self.pillowFrames) > 1: self.pillowTimer.start(int(self.pillowFrames[0][1] * self.pillowSpeed)) else: self.pillowTimer.start(int(singleFrameDuration * self.pillowSpeed)) self.setPillowFrame() except: if exists(placeholderPath): imgPath = placeholderPath print "[debug] Couldn't load webp sprite!" else: imgPath = "placeholder.png" self.mMovie.setFileName(imgPath) self.mMovie.start() if self.showOnPlay: self.show() def playPre(self, pChar, pEmote, duration, scaling = SCALING_AUTO): pChar = pChar.lower() gifPath = AOpath + "characters/" + pChar + "/" + pEmote + ".gif" apngPath = AOpath + "characters/" + pChar + "/" + pEmote + ".apng" webpPath = AOpath + "characters/" + pChar + "/" + pEmote + ".webp" fullDuration = duration * self.timeMod realDuration = 0 self.playOnce = False self.mMovie.stop() self.clear() if exists(apngPath): realDuration = images.get_apngDuration(apngPath) elif exists(webpPath): realDuration = images.get_webpDuration(webpPath) elif exists(gifPath): self.mMovie.setFileName(gifPath) self.mMovie.jumpToFrame(0) for nFrame in range(self.mMovie.frameCount()): realDuration += self.mMovie.nextFrameDelay() self.mMovie.jumpToFrame(nFrame + 1) percentageModifier = 100.0 if realDuration != 0 and duration != 0: modifier = fullDuration / float(realDuration) percentageModifier = 100 / modifier if percentageModifier > 100.0 or percentageModifier < 0.0: percentageModifier = 100.0 self.pillow_fullduration = fullDuration if fullDuration == 0 or fullDuration >= realDuration: self.playOnce = True else: self.playOnce = False if fullDuration >= 0: self.preanimTimer.start(fullDuration) self.mMovie.setSpeed(int(percentageModifier)) self.pillowSpeed = percentageModifier / 100. if realDuration > 0: self.play(pChar, pEmote, "", scaling) else: self.play(pChar, pEmote, "", scaling, fullDuration) def playTalking(self, pChar, pEmote, scaling = SCALING_AUTO): pChar = pChar.lower() gifPath = AOpath + 'characters/' + pChar + '/(b)' + pEmote + '.gif' self.mMovie.stop() self.clear() self.mMovie.setFileName(gifPath) self.mMovie.jumpToFrame(0) self.playOnce = False self.mMovie.setSpeed(100) self.pillowSpeed = 1 self.play(pChar, pEmote, '(b)', scaling) def playIdle(self, pChar, pEmote, scaling = SCALING_AUTO): pChar = pChar.lower() gifPath = AOpath + 'characters/' + pChar + '/(a)' + pEmote + '.gif' self.mMovie.stop() self.clear() self.mMovie.setFileName(gifPath) self.mMovie.jumpToFrame(0) self.playOnce = False self.mMovie.setSpeed(100) self.pillowSpeed = 1 self.play(pChar, pEmote, '(a)', scaling) def stop(self): self.mMovie.stop() self.preanimTimer.stop() self.hide() def getTransform(self, smooth_condition=True): if self.scaling == SCALING_PIXEL: return QtCore.Qt.FastTransformation elif self.scaling == SCALING_SMOOTH: return QtCore.Qt.SmoothTransformation elif smooth_condition: return QtCore.Qt.SmoothTransformation else: return QtCore.Qt.FastTransformation def getAspect(self, taller): if taller: return QtCore.Qt.KeepAspectRatio else: return QtCore.Qt.KeepAspectRatioByExpanding def getScaledImage(self, f_img): if not f_img.isNull(): transform = self.getTransform(f_img.size().height() > self.size().height()) aspect = self.getAspect(f_img.size().height() > f_img.size().width()) return f_img.scaled(self.size(), aspect, transform) return f_img @QtCore.pyqtSlot(int) def frameChange(self, nFrame): f_img = self.getScaledImage(self.mMovie.currentImage().mirrored(self.mFlipped, False)) fPixmap = QtGui.QPixmap.fromImage(f_img) self.setPixmap(fPixmap) if self.mMovie.frameCount() - 1 == nFrame and self.playOnce: self.preanimTimer.start(self.mMovie.nextFrameDelay()) @QtCore.pyqtSlot() def pillowFrameChange(self): if not self.pillowFrames: return if len(self.pillowFrames) - 1 == self.pillowFrame: if self.playOnce: self.preanimTimer.start(int(self.pillowFrames[self.pillowFrame][1] * self.pillowSpeed)) elif len(self.pillowFrames) > 1: self.pillowFrame = 0 self.pillowTimer.start(int(self.pillowFrames[self.pillowFrame][1] * self.pillowSpeed)) else: self.pillowFrame += 1 self.pillowTimer.start(int(self.pillowFrames[self.pillowFrame][1] * self.pillowSpeed)) self.setPillowFrame() def setPillowFrame(self): f_img = self.getScaledImage(self.pillowFrames[self.pillowFrame][0].mirrored(self.mFlipped, False)) fPixmap = QtGui.QPixmap.fromImage(f_img) self.setPixmap(fPixmap) @QtCore.pyqtSlot() def timer_done(self): self.done.emit() class AOMovie(QtGui.QLabel): playOnce = True done = QtCore.pyqtSignal() usePillow = 0 pillowFrames = [] pillowFrame = 0 pillowSpeed = 1 pillowLoops = 0 xx = 0 # for restoring from screenshake yy = 0 # for restoring from screenshake def __init__(self, parent): QtGui.QLabel.__init__(self, parent) self.parent = parent self.mMovie = QtGui.QMovie() self.setMovie(self.mMovie) self.mMovie.frameChanged.connect(self.frameChange) self.pillowTimer = QtCore.QTimer(self) self.pillowTimer.setSingleShot(True) self.pillowTimer.timeout.connect(self.pillowFrameChange) self.pillowLabel = QtGui.QLabel(self) self.pillowLabel.hide() def resize(self): super(AOMovie, self).resize(self.parent.size()) self.pillowLabel.setGeometry(0, 0, self.parent.size().width(), self.parent.size().height()) def move(self, x, y): self.xx = x self.yy = y super(AOMovie, self).move(x, y) def set_play_once(self, once): self.playOnce = once def play(self, pImage, pChar=""): gifPath = pImage pillowModes = {".gif": 0, ".apng": 1, ".webp": 2, ".png": 1} pImage = unicode(pImage) if not exists(gifPath): pathlist = [ getImageSuffix(AO2XPpath + "themes/default/" + pImage + "_bubble"), getImageSuffix(AOpath + "characters/" + pChar + "/" + pImage), getImageSuffix(AOpath + "misc/default/" + pImage), getImageSuffix(AO2XPpath + "themes/default/" + pImage) ] for f in pathlist: if exists(f): gifPath = f break if not exists(gifPath): self.done.emit() return self.usePillow = pillowModes[os.path.splitext(gifPath)[1]] if not self.usePillow: self.mMovie.setFileName(gifPath) self.mMovie.start() elif self.usePillow == 1: # apng self.pillowLabel.show() self.pillowFrames = images.load_apng(gifPath) #if len(self.pillowFrames) > 1: self.pillowTimer.start(int(self.pillowFrames[0][1] * self.pillowSpeed)) self.setPillowFrame() elif self.usePillow == 2: # webp self.pillowLabel.show() self.pillowLoops = 0 self.pillowFrames, self.webpLoops = images.load_webp(gifPath) #if len(self.pillowFrames) > 1: self.pillowTimer.start(int(self.pillowFrames[0][1] * self.pillowSpeed)) self.setPillowFrame() self.show() def stop(self): self.pillowFrames = [] self.pillowFrame = 0 self.pillowTimer.stop() self.mMovie.stop() self.pillowLabel.clear() self.pillowLabel.hide() self.hide() @QtCore.pyqtSlot(int) def frameChange(self, nFrame): if nFrame == self.mMovie.frameCount() - 1 and self.playOnce: delay(self.mMovie.nextFrameDelay()) self.stop() self.done.emit() @QtCore.pyqtSlot() def pillowFrameChange(self): if not self.pillowFrames: return if len(self.pillowFrames)-1 == self.pillowFrame: if self.playOnce or (self.usePillow == 2 and self.pillowLoops+1 == self.webpLoops): delay(int(self.pillowFrames[self.pillowFrame][1] * self.pillowSpeed)) self.stop() self.done.emit() elif len(self.pillowFrames) > 1: # loop self.pillowLoops += 1 self.pillowFrame = 0 self.pillowTimer.start(int(self.pillowFrames[self.pillowFrame][1] * self.pillowSpeed)) elif len(self.pillowFrames) > 1: self.pillowFrame += 1 self.pillowTimer.start(int(self.pillowFrames[self.pillowFrame][1] * self.pillowSpeed)) self.setPillowFrame() def setPillowFrame(self): if not self.pillowFrames: return f_img = self.pillowFrames[self.pillowFrame][0] if not f_img.isNull() and (f_img.size().width() != self.size().width() or f_img.size().height() != self.size().height()): f_img = f_img.scaled(self.size().width(), self.size().height(), QtCore.Qt.KeepAspectRatioByExpanding, QtCore.Qt.FastTransformation) fPixmap = QtGui.QPixmap.fromImage(f_img) self.pillowLabel.setPixmap(fPixmap) class ZoomLines(QtGui.QLabel): def __init__(self, parent): super(ZoomLines, self).__init__(parent) self.parent = parent self.setScaledContents(True) self.movie = QtGui.QMovie() self.movie.frameChanged.connect(self.frameChange) def resize(self): super(ZoomLines, self).resize(self.parent.size()) def frameChange(self): img = self.movie.currentImage() self.setPixmap(QtGui.QPixmap.fromImage(img)) def setZoom(self, on, dir=0): self.movie.stop() if not on: self.hide() return self.show() if dir == 0: self.movie.setFileName(AO2XPpath + 'themes/default/defense_speedlines.gif') else: self.movie.setFileName(AO2XPpath + 'themes/default/prosecution_speedlines.gif') self.movie.start() class WTCEView(QtGui.QLabel): def __init__(self, parent): super(WTCEView, self).__init__(parent) self.parent = parent self.movie = QtGui.QMovie() self.movie.frameChanged.connect(self.frameChange) self.finalframeTimer = QtCore.QTimer() self.finalframeTimer.setSingleShot(False) self.finalframeTimer.timeout.connect(self.finished) def resize(self): super(WTCEView, self).move(self.parent.viewport.x(), self.parent.viewport.y()) super(WTCEView, self).resize(self.parent.viewport.size()) def frameChange(self, frame): if self.movie.state() != QtGui.QMovie.Running: return img = self.movie.currentImage() pixmap = QtGui.QPixmap.fromImage(img) if not pixmap.isNull(): self.setPixmap(pixmap.scaled(self.size().width(), self.size().height(), QtCore.Qt.KeepAspectRatioByExpanding, QtCore.Qt.FastTransformation)) if self.movie.currentFrameNumber() == self.movie.frameCount() - 1: self.finalframeTimer.start(self.movie.nextFrameDelay()) def finished(self): self.finalframeTimer.stop() self.movie.stop() self.hide() def showWTCE(self, wtce, variant=0): self.finished() if wtce == 'testimony1': self.movie.setFileName(AO2XPpath + 'themes/default/witnesstestimony.gif') elif wtce == 'testimony2': self.movie.setFileName(AO2XPpath + 'themes/default/crossexamination.gif') elif wtce == "judgeruling": if variant == 0: self.movie.setFileName(AO2XPpath + 'themes/default/notguilty.gif') elif variant == 1: self.movie.setFileName(AO2XPpath + 'themes/default/guilty.gif') else: return self.show() self.movie.start() class EditEvidenceDialog(QtGui.QDialog): def __init__(self, gamegui): super(EditEvidenceDialog, self).__init__() self.gamegui = gamegui self.setTitle() self.resize(512, 384) self.setModal(True) self.eviname = QtGui.QLineEdit(self) self.eviname.setGeometry(8, 8, 410, 24) self.evidesc = QtGui.QTextEdit(self) self.evidesc.setGeometry(8, 192 - 105, 496, 255) self.evidesc.setAcceptRichText(False) self.evipicture = QtGui.QLabel(self) self.filename = 'empty.png' evipic = QtGui.QPixmap(AOpath + 'evidence/empty.png') self.evipicture.setPixmap(evipic) self.evipicture.move(434, 8) self.evipicture.show() self.save = QtGui.QPushButton(self) self.save.setText('Save') self.save.clicked.connect(self.onSaveClicked) self.save.move(256 - self.save.size().width() - 8, 384 - self.save.size().height() - 2) self.cancel = QtGui.QPushButton(self) self.cancel.setText('Cancel') self.cancel.clicked.connect(self.onCancelClicked) self.cancel.move(264 + 16, 384 - self.cancel.size().height() - 2) self.choosepic = QtGui.QComboBox(self) self.choosepic.setGeometry(self.eviname.x() + self.eviname.size().width() - 128 - 84, self.eviname.y() + 70 - 32, 128, 24) self.filenames = [] self.browse = QtGui.QPushButton(self) self.browse.setText('Browse') self.browse.clicked.connect(self.onBrowseClicked) self.browse.move(self.choosepic.x() + self.choosepic.width() + 8, self.choosepic.y()) files = os.listdir(AOpath + 'evidence') fileslength = len(files) i = 0 while i < fileslength: if not files[i].endswith('.png'): del files[i] fileslength = len(files) i -= 1 i += 1 for i in range(len(files)): if files[i].endswith('.png'): self.choosepic.addItem(files[i].strip('.png')) self.filenames.append(files[i]) if files[i].lower() == 'empty.png': self.emptyfile = i self.editing = False self.choosepic.currentIndexChanged.connect(self.choosePicChange) self.choosepic.setCurrentIndex(i) def choosePicChange(self, ind): self.filename = self.filenames[ind] if exists(AOpath + 'evidence/' + self.filename): self.evipicture.setPixmap(QtGui.QPixmap(AOpath + 'evidence/' + self.filename)) else: self.evipicture.setPixmap(QtGui.QPixmap(AO2XPpath + 'themes/default/evidence_selected.png')) def onSaveClicked(self): name = encodeAOString(self.eviname.text()) desc = encodeAOString(self.evidesc.toPlainText()) if not self.gamegui.privateInventorySelected: if self.editing: self.gamegui.tcp.send('EE#' + str(self.editInd) + '#' + name + '#' + desc + '#' + self.filename + '#%') else: self.gamegui.tcp.send('PE#' + name + '#' + desc + '#' + self.filename + '#%') else: if self.editing: self.gamegui.privateEvidence[self.gamegui.selectedEvidence] = [unicode(name), unicode(desc), unicode(self.filename)] self.gamegui.privatedropdown.setItemText(self.gamegui.selectedEvidence, name) evi = self.gamegui.privateEvidence[self.gamegui.selectedEvidence] self.gamegui.evidencedesc.setText(evi[1]) self.gamegui.setEvidenceImage(self.gamegui.evidenceimage, evi[2]) else: self.gamegui.privateEvidence.append([name, desc, self.filename]) self.gamegui.privatedropdown.addItem(name) self.gamegui.onExportEvidence(True) self.eviname.setText('') self.evidesc.setText('') evipic = QtGui.QPixmap(AOpath + 'evidence/empty.png') self.evipicture.setPixmap(evipic) self.filename = 'empty.png' self.editing = False self.setTitle() self.choosepic.setCurrentIndex(self.emptyfile) self.hide() def onCancelClicked(self): self.eviname.setText('') self.evidesc.setText('') evipic = QtGui.QPixmap(AOpath + 'evidence/empty.png') self.evipicture.setPixmap(evipic) self.filename = 'empty.png' self.editing = False self.setTitle() self.choosepic.setCurrentIndex(self.emptyfile) self.hide() def onBrowseClicked(self): path = str(QtGui.QFileDialog.getOpenFileName(self, "Select an image", AOpath + 'evidence', "Images (*.png)")) if path: if not "/evidence/" in path.lower(): QtGui.QMessageBox.warning(self, 'Wrong directory', 'Please select a file from the "evidence" directory.') self.onBrowseClicked() return file = basename(path) if file.lower().endswith('.png'): ind = os.listdir(AOpath + 'evidence').index(file) self.choosepic.setCurrentIndex(ind) else: QtGui.QMessageBox.warning(self, 'Not a valid file', 'Please select a PNG image.') self.onBrowseClicked() def editEvidence(self, ind): self.editing = True self.editInd = ind evidence = self.gamegui.privateEvidence if self.gamegui.privateInventorySelected else self.gamegui.evidence if evidence[ind][2] not in self.filenames: self.filenames.append(evidence[ind][2]) self.choosepic.addItem(evidence[ind][2].split('.')[0]) self.choosepic.setCurrentIndex(self.filenames.index(evidence[ind][2])) self.eviname.setText(evidence[ind][0]) self.evidesc.setText(evidence[ind][1]) self.setWindowTitle("Edit evidence" if not self.gamegui.privateInventorySelected else "Edit evidence in private inventory") self.show() def setTitle(self): self.setWindowTitle('Add evidence' if not self.gamegui.privateInventorySelected else "Add evidence to private inventory") class TCPThread(QtCore.QThread): connectionError = QtCore.pyqtSignal(str, str, str) MS_Chat = QtCore.pyqtSignal(list) newChar = QtCore.pyqtSignal(str) newBackground = QtCore.pyqtSignal(str, bool) IC_Log = QtCore.pyqtSignal(str) OOC_Log = QtCore.pyqtSignal(str) charSlots = QtCore.pyqtSignal() showCharSelect = QtCore.pyqtSignal() loadAllEvidence = QtCore.pyqtSignal(list) rainbowColor = QtCore.pyqtSignal(str) updatePlayerList = QtCore.pyqtSignal(str, int, int, str) timerUpdate = QtCore.pyqtSignal(int, int, int) send_attempts = 0 max_attempts = 5 stop_now = False def __init__(self, parent): super(TCPThread, self).__init__(parent) self.parent = parent def run(self): pingtimer = 150 rainbow = 0 sendtick = 0 tempdata = "" color = QtGui.QColor() color.setHsv(rainbow, 255, 255) while True: if self.stop_now: self.parent.tcp.close() self.parent.tcp = None self.quit() return if self.parent.disconnectNow: self.parent.disconnectCommon() self.quit() return pingtimer -= 1 if pingtimer == 0: pingbefore = time.time() self.parent.tcp.send('CH#%') pingtimer = 150 if self.parent.mChatMessage[TEXT_COLOR] == str(C_RAINBOW): color.setHsv(rainbow, 255, 255) rainbow += 5 if rainbow > 255: rainbow = 0 #self.parent.text.setStyleSheet('color: rgb(' + str(color.red()) + ', ' + str(color.green()) + ', ' + str(color.blue()) + ')') self.rainbowColor.emit('background-color: rgba(0, 0, 0, 0); color: rgb(' + str(color.red()) + ', ' + str(color.green()) + ', ' + str(color.blue()) + ')') if sendtick: sendtick -= 1 if self.parent.messageQueue and not sendtick: self.parent.tcp.send(self.parent.messageQueue[0]) sendtick = 4 error, total = self.parent.tcp.recv() if error == -2: # if the message can't be sent, discard it if sendtick == 4: self.send_attempts += 1 if self.send_attempts >= self.max_attempts: self.send_attempts = 0 #print "[warning] message discarded" del self.parent.messageQueue[0] self.parent.msgqueue_list.takeItem(0) continue elif error == -1: self.parent.emit(QtCore.SIGNAL('showMessage(QString, QString, QString)'), 'critical', 'Connection lost', "%s connection to server lost." % ("WebSocket" if self.parent.tcp.isWS else "TCP")) self.parent.willDisconnect = True self.quit() return elif error == -3: self.parent.emit(QtCore.SIGNAL('showMessage(QString, QString, QString)'), 'critical', 'Connection lost', "There was a critical connection failure. Please check your internet connection.\n\nDetails: %s." % total) self.parent.willDisconnect = True self.quit() return else: self.send_attempts = 0 packets.handlePackets(self, total) def stop(self): self.stop_now = True class GUI(QtGui.QWidget): gamewindow = None sound = None music = None nextCharacterIsNotSpecial = False messageIsCentered = False currentDisplaySpeed = 3 messageDisplaySpeed = (30, 40, 50, 60, 75, 100, 120) entireMessageIsBlue = False inlineColorStack = [] inlineBlueDepth = 0 otherCharId = -1 offsetWithPair = 0 tickPos = 0 blipPos = 0 blipRate = 1 timeMod = 40 blip = "male" blipsnd = None chatMessageSize = 33 mChatMessage = [] blankBlip = False chatMessageIsEmpty = False animIsEmpty = False isAdditive = False additiveChar = -1 animState = 3 textState = 2 objectionState = 0 textColor = 0 charini = ConfigParser() chatmsg = '' charid = -1 login = False privateInventorySelected = False scaling = [SCALING_AUTO, SCALING_AUTO] wtceSignal = QtCore.pyqtSignal(str, int) healthbars = QtCore.pyqtSignal(int, int) gotPing = QtCore.pyqtSignal(int) def __init__(self, parent=None): super(GUI, self).__init__(parent) self.gamewindow = parent self.gotPing.connect(self.setPing) for i in range(self.chatMessageSize): self.mChatMessage.append("") self.chatTickTimer = QtCore.QTimer(self) self.chatTickTimer.timeout.connect(self.chatTick) self.sfxDelayTimer = QtCore.QTimer(self) self.sfxDelayTimer.setSingleShot(True) self.sfxDelayTimer.timeout.connect(self.playSfx) self.inboxTimer = QtCore.QTimer(self) self.inboxTimer.setSingleShot(True) self.inboxTimer.timeout.connect(self.inboxTimerTimeout) self.modcall = None self.healthbars.connect(self.netmsgHP) self.disconnectNow = False self.swapping = False self.iniSwapIndex = 0 self.background = 'default' self.viewport = QtGui.QWidget(self) self.court = QtGui.QLabel(self.viewport) self.slideBg = QtGui.QLabel(self.viewport) self.slideBgAnimation = QtCore.QPropertyAnimation(self.slideBg, "geometry") self.slideBgAnimation.finished.connect(self.slideDone) self.slideBgAnimation.valueChanged.connect(self.slideChanged) self.slideBg.hide() self.zoom = ZoomLines(self.viewport) self.char = AOCharMovie(self.viewport) self.char.done.connect(self.preanimDone) self.sideChar = AOCharMovie(self.viewport) self.sideChar.hide() self.slideLastWit = [] self.slideLastPos = None self.slideWitness = AOCharMovie(self.viewport) self.slideWitness.showOnPlay = False self.slideWitness.hide() self.slideSpeaker = AOCharMovie(self.viewport) self.slideSpeaker.hide() self.slideSpeaker.showOnPlay = False self.slideOverlay = QtGui.QLabel(self.viewport) self.slideOverlay.hide() self.bench = QtGui.QLabel(self.viewport) self.effectView = AOMovie(self.viewport) self.effectView.setScaledContents(True) self.chatbox = QtGui.QLabel(self.viewport) self.chatbox.setScaledContents(True) self.text = QtGui.QTextEdit(self.chatbox) self.text.setFrameStyle(QtGui.QFrame.NoFrame) self.text.setHorizontalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff) self.text.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff) self.text.setReadOnly(True) self.text.setTextInteractionFlags(QtCore.Qt.NoTextInteraction) self.ao2text = QtGui.QTextEdit(self.chatbox) self.ao2text.setFrameStyle(QtGui.QFrame.NoFrame) self.ao2text.setHorizontalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff) self.ao2text.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff) self.ao2text.setReadOnly(True) self.ao2text.setTextInteractionFlags(QtCore.Qt.NoTextInteraction) self.name = QtGui.QLabel(self.chatbox) self.presentedEvidence = QtGui.QLabel(self) self.presentedEvidence.setScaledContents(True) self.presentedEvidence.hide() self.wtceView = WTCEView(self) self.wtceSignal.connect(self.wtceView.showWTCE) self.objectionView = AOMovie(self.viewport) self.objectionView.setScaledContents(True) self.objectionView.done.connect(self.objectionDone) self.whiteFlashLabel = QtGui.QLabel(self.viewport) self.whiteFlashLabel.setPixmap(QtGui.QPixmap(AO2XPpath + 'themes/default/realizationflash.png')) self.whiteFlashLabel.setScaledContents(True) self.whiteFlashLabel.hide() self.whiteFlash = QtCore.QTimer() self.whiteFlash.setSingleShot(False) self.whiteFlash.timeout.connect(partial(self.setWhiteFlash, False)) self.screenshake = QtCore.QTimer() self.screenshake.timeout.connect(self.screenShakeTick) self.shakesRemaining = 0 self.onscreenTimerLabels = [] self.onscreenTimerTimes = [0, 0, 0, 0, 0] self.onscreenTimerPaused = [True, True, True, True, True] self.onscreenTimer = QtCore.QTimer(self) self.onscreenTimer.timeout.connect(self.updateOnscreenTimers) self.onscreenTimerTick = 1000 for i in range(len(self.onscreenTimerTimes)): label = QtGui.QLabel(self) label.hide() label.setText("00:00:00") label.setStyleSheet('color: white;') self.onscreenTimerLabels.append(label) self.onscreenTimerLabels[0].setAlignment(QtCore.Qt.AlignCenter) self.onscreenTimerLabels[3].setAlignment(QtCore.Qt.AlignRight) self.onscreenTimerLabels[4].setAlignment(QtCore.Qt.AlignRight) self.onscreenTimerLabels[2].move(self.onscreenTimerLabels[1].x(), self.onscreenTimerLabels[1].y() + self.onscreenTimerLabels[1].size().height() + 4) self.onscreenTimerLabels[4].move(self.onscreenTimerLabels[3].x(), self.onscreenTimerLabels[3].y() + self.onscreenTimerLabels[3].size().height() + 4) self.ooclog = ChatLogs(self, 1) self.ooclog.setReadOnly(True) self.ooclog.textChanged.connect(self.onOOCLogChanged) self.oocnameinput = QtGui.QLineEdit(self) self.oocnameinput.setPlaceholderText('Enter a name...') self.oocinput = QtGui.QLineEdit(self) self.oocinput.setPlaceholderText('Server chat/OOC chat...') self.oocinput.returnPressed.connect(self.onOOCReturn) self.ooclogin = QtGui.QPushButton("Lo&gin", self) self.ooclogin.clicked.connect(self.onOOCLoginClicked) self.gametabs = QtGui.QTabWidget(self) self.gametab_log = QtGui.QWidget() # the IC chat log self.gametab_evidence = QtGui.QWidget() # court record self.gametab_msgqueue = QtGui.QWidget() # IC messages pending to be sent self.gametab_iniswap = QtGui.QWidget() # self explanatory self.gametab_mute = QtGui.QWidget() # mute a player self.gametab_pair = QtGui.QWidget() # AO2 pair self.gametab_misc = QtGui.QWidget() # ao2xp misc/fun stuff self.gametab_players = QtGui.QWidget() # client list self.gametab_music = QtGui.QWidget() # music list self.gametab_backgrounds = QtGui.QWidget() # backgrounds list self.musicareatabs = QtGui.QTabWidget(self) self.musicitems = QtGui.QListWidget(self.gametab_music) self.musicitems.itemDoubleClicked.connect(self.onMusicListItemClicked) self.musicsearch = QtGui.QLineEdit(self.gametab_music) self.musicsearch.setPlaceholderText("Search...") self.musicsearch.textChanged.connect(self.onMusicSearch) self.found_songitem_color = "background: #80FF80;" self.areaitems = QtGui.QListWidget() self.areaitems.itemDoubleClicked.connect(self.onAreaListItemClicked) self.backgrounds = [] self.backgrounditems = QtGui.QListWidget(self.gametab_backgrounds) self.backgrounditems.itemDoubleClicked.connect(self.onBackgroundListClick) self.backgroundsearch = QtGui.QLineEdit(self.gametab_backgrounds) self.backgroundsearch.setPlaceholderText("Search...") self.backgroundsearch.textChanged.connect(self.onBackgroundSearch) self.backgroundrefresh = QtGui.QPushButton(self.gametab_backgrounds) self.backgroundrefresh.setText('Refresh') self.backgroundrefresh.clicked.connect(self.loadBackgrounds) self.loadBackgrounds() self.demoItems = demo.get_demo_treeview() self.demoItems.doubleClicked.connect(self.onDemoClicked) self.iclog = ChatLogs(self.gametab_log, 0, self.ooclog.logfile) self.iclog.setReadOnly(True) self.iclog.textChanged.connect(self.onICLogChanged) self.evidencedropdown = QtGui.QComboBox(self.gametab_evidence) self.evidencedropdown.currentIndexChanged.connect(self.changeGlobalEvidence) self.evidencedropdown.setEditable(1) self.privatedropdown = QtGui.QComboBox(self.gametab_evidence) self.privatedropdown.currentIndexChanged.connect(self.changePrivateEvidence) self.evidencedesc = QtGui.QTextEdit(self.gametab_evidence) self.evidencedesc.setReadOnly(True) self.evidenceimage = QtGui.QLabel(self.gametab_evidence) self.evidenceimage.setPixmap(QtGui.QPixmap(AOpath + 'evidence/empty.png')) self.evidenceimage.show() self.evidenceadd = QtGui.QPushButton(QtGui.QIcon(AO2XPpath + "icons/" + "add.png"), "", self.gametab_evidence) self.evidenceadd.setToolTip('Add new evidence') self.evidenceadd.clicked.connect(self.onAddEvidence) self.evidenceedit = QtGui.QPushButton(QtGui.QIcon(AO2XPpath + "icons/" + "edit.png"), "", self.gametab_evidence) self.evidenceedit.setToolTip('Edit selected evidence') self.evidenceedit.clicked.connect(self.onEditEvidence) self.evidencedelete = QtGui.QPushButton(QtGui.QIcon(AO2XPpath + "icons/" + "delete.png"), "", self.gametab_evidence) self.evidencedelete.setToolTip('Delete selected evidence') self.evidencedelete.clicked.connect(self.onDeleteEvidence) self.evidenceload = QtGui.QPushButton(QtGui.QIcon(AO2XPpath + "icons/" + "folder.png"), "", self.gametab_evidence) self.evidenceload.setToolTip('Import all evidence from a file') self.evidenceload.clicked.connect(self.onImportEvidence) self.evidencesave = QtGui.QPushButton(QtGui.QIcon(AO2XPpath + "icons/" + "disk.png"), "", self.gametab_evidence) self.evidencesave.setToolTip('Export all evidence to a file') self.evidencesave.clicked.connect(self.onExportEvidence) self.evidencemoveprivate = QtGui.QPushButton(QtGui.QIcon(AO2XPpath + "icons/" + "arrow_right.png"), "", self.gametab_evidence) self.evidencemoveprivate.setToolTip('Transfer selected evidence to the private inventory') self.evidencemoveprivate.clicked.connect(self.onTransferEvidence) self.evidencemoveallprivate = QtGui.QPushButton(QtGui.QIcon(AO2XPpath + "icons/" + "arrow_right2.png"), "", self.gametab_evidence) self.evidencemoveallprivate.setToolTip('Transfer all evidence to the private inventory') self.evidencemoveallprivate.clicked.connect(self.onTransferAllEvidence) self.evidencemoveglobal = QtGui.QPushButton(QtGui.QIcon(AO2XPpath + "icons/" + "arrow_left.png"), "", self.gametab_evidence) self.evidencemoveglobal.setToolTip('Transfer selected evidence to the global inventory') self.evidencemoveglobal.clicked.connect(self.onTransferEvidence) self.evidencemoveallglobal = QtGui.QPushButton(QtGui.QIcon(AO2XPpath + "icons/" + "arrow_left2.png"), "", self.gametab_evidence) self.evidencemoveallglobal.setToolTip('Transfer all evidence to the global inventory') self.evidencemoveallglobal.clicked.connect(self.onTransferAllEvidence) self.evidenceswitchprivate = QtGui.QPushButton(QtGui.QIcon(AO2XPpath + "icons/" + "world.png"), "", self.gametab_evidence) self.evidenceswitchprivate.setToolTip('Switch to the private inventory') self.evidenceswitchprivate.clicked.connect(self.onSwitchInventory) self.evidenceswitchglobal = QtGui.QPushButton(QtGui.QIcon(AO2XPpath + "icons/" + "briefcase.png"), "", self.gametab_evidence) self.evidenceswitchglobal.setToolTip('Switch to the global inventory') self.evidenceswitchglobal.clicked.connect(self.onSwitchInventory) self.evidencepresent = buttons.PresentButton(self, self.gametab_evidence) self.privatedropdown.hide() self.evidencemoveglobal.hide() self.evidencemoveallglobal.hide() self.evidenceswitchglobal.hide() self.msgqueue_list = QtGui.QListWidget(self.gametab_msgqueue) self.msgqueue_list.itemClicked.connect(self.onMessageQueueItemClicked) self.remove_queue = QtGui.QPushButton(self.gametab_msgqueue) self.remove_queue.setText('Delete') self.remove_queue.clicked.connect(self.onRemoveQueueClicked) self.clear_queue = QtGui.QPushButton(self.gametab_msgqueue) self.clear_queue.setText('Clear') self.clear_queue.clicked.connect(self.onClearQueueClicked) self.player_list = QtGui.QListWidget(self.gametab_players) self.player_list.itemClicked.connect(self.onPlayerListItemClicked) self.player_pair = QtGui.QPushButton(self.gametab_players) self.player_pair.setText('Pair') self.player_pair.clicked.connect(self.onPlayerPairClicked) self.player_kick = QtGui.QPushButton(self.gametab_players) self.player_kick.setText('Kick') self.player_kick.clicked.connect(self.onPlayerKickClicked) self.player_kick.setDisabled(True) self.player_ban = QtGui.QPushButton(self.gametab_players) self.player_ban.setText('Ban') self.player_ban.clicked.connect(self.onPlayerBanClicked) self.player_ban.setDisabled(True) self.unmutedlist = QtGui.QListWidget(self.gametab_mute) self.mutedlist = QtGui.QListWidget(self.gametab_mute) self.mutebtn = QtGui.QPushButton(self.gametab_mute) self.unmutebtn = QtGui.QPushButton(self.gametab_mute) self.notmutedlabel = QtGui.QLabel(self.gametab_mute) self.mutedlabel = QtGui.QLabel(self.gametab_mute) self.notmutedlabel.setText('Not muted') self.mutedlabel.setText('Muted') self.mutebtn.setText('>>') self.unmutebtn.setText('<<') self.mutebtn.clicked.connect(self.onMuteClicked) self.unmutebtn.clicked.connect(self.onUnmuteClicked) self.mutedlist.itemClicked.connect(self.changeMuteIndex) self.unmutedlist.itemClicked.connect(self.changeUnmuteIndex) self.iniSwapList = QtGui.QComboBox(self.gametab_iniswap) self.iniSwapList.currentIndexChanged.connect(self.iniSwapIndexChange) self.iniSwapList.setEditable(1) self.iniswapconfirm = QtGui.QPushButton(self.gametab_iniswap) self.iniswapconfirm.setText('Swap') self.iniswapconfirm.clicked.connect(self.onIniSwapConfirmClicked) self.iniswapreset = QtGui.QPushButton(self.gametab_iniswap) self.iniswapreset.setText('Reset') self.iniswapreset.clicked.connect(self.resetIniSwap) self.iniSwapInfo = QtGui.QLabel(self.gametab_iniswap) self.iniSwapInfo.setText('Not swapped') self.iniswaprefresh = QtGui.QPushButton(self.gametab_iniswap) self.iniswaprefresh.setText('Refresh characters') self.iniswaprefresh.clicked.connect(self.loadSwapCharacters) self.paircheckbox = QtGui.QCheckBox(self.gametab_pair) self.paircheckbox.setChecked(False) self.pairdropdown = QtGui.QComboBox(self.gametab_pair) self.pairOffset = QtGui.QSlider(QtCore.Qt.Horizontal, self.gametab_pair) self.pairOffset.setRange(-100, 100) self.pairOffset.setValue(0) self.pairoffset_l = QtGui.QLabel("X offset", self.gametab_pair) self.yPairOffset = QtGui.QSlider(QtCore.Qt.Vertical, self.gametab_pair) self.yPairOffset.setRange(-100, 100) self.yPairOffset.setValue(0) self.ypairoffset_l = QtGui.QLabel("Y offset", self.gametab_pair) self.pairoffsetreset = QtGui.QPushButton("Reset", self.gametab_pair) self.pairoffsetreset.clicked.connect(self.resetOffsets) self.pair_order = QtGui.QComboBox(self.gametab_pair) self.pair_order.addItem("Front") self.pair_order.addItem("Behind") self.pair_order_l = QtGui.QLabel("Pairing order", self.gametab_pair) self.misc_layout = QtGui.QVBoxLayout(self.gametab_misc) self.misc_layout.setAlignment(QtCore.Qt.AlignTop) self.mocktext = QtGui.QCheckBox() self.mocktext.setChecked(False) self.mocktext.setText(mockString("mock text")) self.spacebartext = QtGui.QCheckBox() self.spacebartext.setChecked(False) self.spacebartext.setText("S p a c i n g") self.autocaps = QtGui.QCheckBox() self.autocaps.setChecked(False) self.autocaps.setText("Automatic caps and period") self.misc_layout.addWidget(self.mocktext) self.misc_layout.addWidget(self.spacebartext) self.misc_layout.addWidget(self.autocaps) self.gametabs.addTab(self.gametab_log, '&Log') self.gametabs.addTab(self.gametab_evidence, '&Evidence') self.gametabs.addTab(self.gametab_mute, 'Mu&te') self.gametabs.addTab(self.gametab_iniswap, '&INI swap') self.gametabs.addTab(self.gametab_pair, 'Pai&r') self.gametabs.addTab(self.gametab_misc, 'E&xtras') self.gametabs.addTab(self.gametab_msgqueue, '&Queue') self.musicareatabs.addTab(self.gametab_music, "&Music") self.musicareatabs.addTab(self.areaitems, "&Areas") self.musicareatabs.addTab(self.gametab_players, 'Pla&yers') self.musicareatabs.addTab(self.gametab_backgrounds, "&Backs") self.musicareatabs.addTab(self.demoItems, "Demos") self.icchatinput = QtGui.QLineEdit(self) self.icchatinput.returnPressed.connect(self.onICReturn) self.icchatinput.setPlaceholderText('Game chat') self.emotedropdown = QtGui.QComboBox(self) self.emotedropdown.currentIndexChanged.connect(partial(self.changeEmote, True)) self.emotedropdown.setToolTip('Select an emotion for your character') self.colordropdown = QtGui.QComboBox(self) self.colordropdown.currentIndexChanged.connect(self.setChatColor) self.colordropdown.setToolTip('Change the color of your message') self.posdropdown = QtGui.QComboBox(self) self.defaultPositions = ["def", "pro", "wit", "hld", "hlp", "jud", "jur", "sea"] self.posdropdown.addItems(self.defaultPositions) self.posdropdown.currentIndexChanged.connect(self.setPosition) self.posdropdown.setToolTip('Select your position in the courtroom') self.flipbutton = QtGui.QCheckBox(self) self.flipbutton.stateChanged.connect(self.changeFlipCheck) self.flipbutton.setText('&Flip') self.flipbutton.resize(self.flipbutton.sizeHint()) self.flipbutton.setToolTip("Mirror your character horizontally") self.sfxbutton = QtGui.QCheckBox(self) self.sfxbutton.setChecked(True) self.sfxbutton.stateChanged.connect(self.changePreanimCheck) self.sfxbutton.setText('&Pre-anim') self.sfxbutton.setToolTip("Play a character-specific animation before the next message") self.deskbtn = QtGui.QCheckBox(self) self.deskbtn.setChecked(True) self.deskbtn.setText('&Desk') self.deskbtn.stateChanged.connect(self.ICChatFocus) self.deskbtn.setToolTip('Show or hide the desk in front of your character') self.slidebutton = QtGui.QCheckBox(self) self.slidebutton.stateChanged.connect(self.ICChatFocus) self.slidebutton.setText('&Slide') self.slidebutton.resize(self.slidebutton.sizeHint()) self.slidebutton.setToolTip("Tell clients to play courtroom slide animations for your message") self.nointerruptbtn = QtGui.QCheckBox(self) self.nointerruptbtn.setChecked(False) self.nointerruptbtn.stateChanged.connect(self.ICChatFocus) self.nointerruptbtn.setText('&No interrupt') self.deskbtn.resize(self.deskbtn.sizeHint()) self.nointerruptbtn.setToolTip("Show the next message immediately, ignoring animations") self.additivebtn = QtGui.QCheckBox(self) self.additivebtn.setChecked(False) self.additivebtn.setText('Additi&ve') self.additivebtn.resize(self.additivebtn.sizeHint()) self.additivebtn.clicked.connect(self.ICChatFocus) self.additivebtn.setToolTip('Append the next message to the previous one, without a new textbox') self.effectdropdown = QtGui.QComboBox(self) self.effectdropdown.currentIndexChanged.connect(self.ICChatFocus) self.effectdropdown.setToolTip('Show this effect on your next message') self.callmodbtn = QtGui.QPushButton(self) self.callmodbtn.setText('Call mod') self.callmodbtn.clicked.connect(self.onCallModClicked) self.settingsbtn = QtGui.QPushButton("Settings", self) self.settingsbtn.clicked.connect(self.gamewindow.showSettings) self.changechar = QtGui.QPushButton(self) self.changechar.clicked.connect(self.onChangeCharClicked) self.currentEmotePage = 0 self.maxEmotesOnPage = 0 self.emoteButtons = [] self.prevemotepage = buttons.BackEmoteButton(self) self.prevemotepage.hide() self.nextemotepage = buttons.NextEmoteButton(self) self.nextemotepage.show() self.realizationbtn = buttons.AOToggleButton(self, "realization") self.realizationbtn.clicked.connect(self.onRealizationClicked) self.realizationbtn.setToolTip('Show the next message with a realization effect') self.realizationsnd = audio.loadhandle(False, AOpath + 'sounds/general/sfx-realization.wav', 0, 0, 0) self.shakebtn = buttons.AOToggleButton(self, "screenshake") # AO 2.8 self.shakebtn.clicked.connect(self.onShakeClicked) self.shakebtn.setToolTip('Show the next message with a shaking effect') self.customobject = buttons.CustomObjection(self) self.takethatbtn = buttons.Objections(self, 3) self.objectbtn = buttons.Objections(self, 2) self.holditbtn = buttons.Objections(self, 1) self.holditbtn.clicked.connect(self.ICChatFocus) self.objectbtn.clicked.connect(self.ICChatFocus) self.takethatbtn.clicked.connect(self.ICChatFocus) self.customobject.clicked.connect(self.ICChatFocus) self.objectSound = 0 self.defensebar = buttons.PenaltyBars(self, 1) self.prosecutionbar = buttons.PenaltyBars(self, 2) self.defensebar.minusClicked.connect(self.onPenaltyBarMinusClicked) self.defensebar.plusClicked.connect(self.onPenaltyBarPlusClicked) self.prosecutionbar.minusClicked.connect(self.onPenaltyBarMinusClicked) self.prosecutionbar.plusClicked.connect(self.onPenaltyBarPlusClicked) self.wtcebtn_1 = buttons.WTCEbuttons(self, 0) self.wtcebtn_2 = buttons.WTCEbuttons(self, 1) self.notguiltybtn = buttons.WTCEbuttons(self, 2, 0) self.guiltybtn = buttons.WTCEbuttons(self, 2, 1) self.wtcebtn_1.clicked.connect(self.OnWTCEButtonClicked) self.wtcebtn_2.clicked.connect(self.OnWTCEButtonClicked) self.notguiltybtn.clicked.connect(self.OnWTCEButtonClicked) self.guiltybtn.clicked.connect(self.OnWTCEButtonClicked) self.wtcebtn_1.show() self.wtcebtn_2.show() self.notguiltybtn.show() self.guiltybtn.show() self.presenting = -1 self.showname = "" self.shownameedit = QtGui.QLineEdit(self) self.shownameedit.textChanged.connect(self.onShownameChanged) self.shownameedit.setPlaceholderText("Showname") self.shownameedit.setToolTip('Set a custom name for your character') self.musicslider = QtGui.QSlider(QtCore.Qt.Horizontal, self) self.soundslider = QtGui.QSlider(QtCore.Qt.Horizontal, self) self.blipslider = QtGui.QSlider(QtCore.Qt.Horizontal, self) self.musicslider.setRange(0, 100) self.soundslider.setRange(0, 100) self.blipslider.setRange(0, 100) self.musicslider.valueChanged.connect(self.changeMusicVolume) self.soundslider.valueChanged.connect(self.changeSoundVolume) self.blipslider.valueChanged.connect(self.changeBlipVolume) self.sliderlabel1 = QtGui.QLabel("Music", self) self.sliderlabel2 = QtGui.QLabel("SFX", self) self.sliderlabel3 = QtGui.QLabel("Blips", self) self.pinglabel = QtGui.QLabel(self) self.demoslider = QtGui.QSlider(QtCore.Qt.Horizontal, self) self.demoslider.valueChanged.connect(self.demoSeek) self.demoslider.setVisible(False) self.demoslider.setMinimum(0) self.name.show() self.char.show() self.court.show() self.bench.show() self.chatbox.show() self.areas = [] self.areasLen = 0 self.noARUP = False self.muteSelected = -1 self.unmuteSelected = -1 self.muted = [] self.myChar = -1 self.myChatColor = 0 self.charEmotes = [] self.selectedEmote = 0 self.charName = '' self.charShowname = '' self.charSide = 'def' self.lastMessage = '' self.inboxQueue = [] self.textWaitTime = int(getOption("General", "text stay time", 200)) self.messageQueue = [] self.selectedMessage = -1 self.evidence = [] self.privateEvidence = [] self.selectedEvidence = -1 self.present = False self.playerList = {} self.selectedPlayer = -1 self.myFlip = 0 self.playPreanim = 1 self.demoRecorder = None self.demoPlaying = False self.musicList = {} self.slideEnabled = bool(getOption("General", "slide", False)) self.slideAvailable = False self.slideHasOverlay = False self.slideKind = 0 # 0 = def-pro, 1 = def-wit, 2 = pro-wit self.slideDirection = 0 # 0 = left to right, 1 = right to left # if self.slideEnabled: # self.slidebutton.setChecked(True) # slideMap[oldPos][newPos] = [kind, direction] self.slideMap = { "def": { "pro": [0, 0], "wit": [1, 0] }, "wit": { "def": [1, 1], "pro": [2, 0] }, "pro": { "def": [0, 1], "wit": [2, 1] }, } self.loadSwapCharacters() self.iniSwapList.setCurrentIndex(0) self.evidenceEditor = EditEvidenceDialog(self) self.connect(self, QtCore.SIGNAL('showMessage(QString, QString, QString)'), self.showMessage) self.charSelect = charselect.charselect(self) self.wtceSfx = 0 self.guiltySfx = 0 self.notGuiltySfx = 0 self.stream = 0 self.specialStream = 0 self.downloadThread = None self.tcp = None self.demoPlayer = None # Finally, load the theme self.width = 820 self.height = 730 self.viewportScale = 1 self.nameFontPointSize = 12 self.textFontPointSize = 24 self.emotePageGeometry = (526, 384, 288, 98) self.loadTheme() def loadTheme(self, switching=False): theme = getOption("General", "theme", "default") try: with open(AO2XPpath + "ao2xp_themes/"+theme+"/theme.py") as t: exec t if switching: # This is to reset the colors on the music list. Not necessary on startup self.onMusicSearch("") self.viewportScale = self.viewport.height() / float(192) self.court.resize(self.viewport.size()) self.bench.resize(self.viewport.size()) self.effectView.resize() self.objectionView.resize() self.zoom.resize() self.wtceView.resize() self.char.resize() self.sideChar.resize() self.slideWitness.resize() self.slideSpeaker.resize() self.ao2text.setGeometry(self.text.geometry()) self.ao2text.setStyleSheet(self.text.styleSheet()) chatboxPixmap = QtGui.QPixmap(AO2XPpath + 'themes/default/chatmed.png') chatboxWidth = chatboxPixmap.size().width() * self.viewportScale self.chatboxHeight = chatboxPixmap.size().height() * self.viewportScale self.chatbox.setPixmap(chatboxPixmap.scaled(chatboxWidth, self.chatboxHeight, QtCore.Qt.KeepAspectRatioByExpanding, QtCore.Qt.FastTransformation)) self.chatbox.resize(chatboxWidth, self.chatboxHeight) self.chatbox.move(0, self.viewport.height() - self.chatboxHeight) self.presentedEvidence.setGeometry(self.viewport.x() + 16, self.viewport.y() + 16, 70 * self.viewportScale, 70 * self.viewportScale) fontDb = None nameFont = None textFont = None fontDb = QtGui.QFontDatabase() fontDb.addApplicationFont(AO2XPpath + 'font/Igiari.ttf') fontDb.addApplicationFont(AO2XPpath + 'font/Ace_Name_Regular.ttf') nameFont = QtGui.QFont("Ace Name") textFont = QtGui.QFont("Igiari") nameFont.setPointSize(self.nameFontPointSize) textFont.setPointSize(self.textFontPointSize) self.text.setFont(textFont) self.ao2text.setFont(textFont) self.name.setFont(nameFont) for label in self.onscreenTimerLabels: label.resize(self.viewport.width(), label.sizeHint().height()) label.setFont(nameFont) spacing = 1 xMod_count = yMod_count = 0 left, top, width, height = self.emotePageGeometry columns = (width - 40) / (spacing + 40) + 1 rows = (height - 40) / (spacing + 40) + 1 self.maxEmotesOnPage = columns * rows if len(self.emoteButtons) > 0: for button in self.emoteButtons: button.setParent(None) button.deleteLater() button = None self.emoteButtons = [] for i in range(self.maxEmotesOnPage): xPos = (40 + spacing) * xMod_count yPos = (40 + spacing) * yMod_count xMod_count += 1 if xMod_count == columns: xMod_count = 0 yMod_count += 1 button = buttons.EmoteButton(self, i) button.move(left + xPos, top + yPos) button.clicked.connect(self.ICChatFocus) button.show() button.lower() self.emoteButtons.append(button) self.prevemotepage.raise_() self.nextemotepage.raise_() if switching: self.setBackground() self.setScene() self.emotedropdown.setCurrentIndex(0) self.setEmotePage() self.gamewindow.setFixedSize(self.width, self.height) self.gamewindow.center() except Exception as e: QtGui.QMessageBox.critical(None, "Unable to load theme", "There was a problem loading the current theme \"%s\":\n\n%s." % (theme, e)) os._exit(-2) def resetOffsets(self): self.pairOffset.setValue(0) self.yPairOffset.setValue(0) def screenShakeTick(self): self.shakesRemaining -= 1 shakeForce = 8 if self.shakesRemaining: self.court.move(random.randint(-shakeForce, shakeForce), random.randint(-shakeForce, shakeForce)) self.zoom.move(random.randint(-shakeForce, shakeForce), random.randint(-shakeForce, shakeForce)) self.char.move(self.char.xx + random.randint(-shakeForce, shakeForce), self.char.yy + random.randint(-shakeForce, shakeForce), True) self.sideChar.move(self.sideChar.xx + random.randint(-shakeForce, shakeForce), self.sideChar.yy + random.randint(-shakeForce, shakeForce), True) self.chatbox.move(random.randint(-shakeForce, shakeForce), self.viewport.height() - self.chatboxHeight + random.randint(-shakeForce, shakeForce)) self.ao2text.move(-self.chatbox.x()+16, (self.viewport.height()-self.chatboxHeight-self.chatbox.y())+32) self.text.move(-self.chatbox.x()+16, (self.viewport.height()-self.chatboxHeight-self.chatbox.y())+-1) else: self.court.move(0,0) self.zoom.move(0,0) self.char.move(self.char.xx, self.char.yy, True) self.sideChar.move(self.sideChar.xx, self.sideChar.yy, True) self.chatbox.move(0, self.viewport.height()-self.chatboxHeight) self.ao2text.move(16, 32) self.text.move(16,32) self.screenshake.stop() def ICChatFocus(self): self.icchatinput.setFocus() def onRealizationClicked(self): if self.realizationbtn.isPressed(): self.effectdropdown.setCurrentIndex(1) # realization elif self.effectdropdown.currentText() == "realization": self.effectdropdown.setCurrentIndex(0) self.ICChatFocus() def onShakeClicked(self): self.sfxbutton.setChecked(False) self.ICChatFocus() def onOOCLoginClicked(self): if not self.oocnameinput.text(): self.oocnameinput.setText("unnamed") if not self.login: password, ok = QtGui.QInputDialog.getText(self, "Login as moderator", "Enter password.") if password and ok: self.sendOOCchat(self.oocnameinput.text().toUtf8(), "/login") self.sendOOCchat(self.oocnameinput.text().toUtf8(), password.toUtf8()) else: self.sendOOCchat(self.oocnameinput.text().toUtf8(), "/logout") def setPing(self, newping): self.pinglabel.setText("Ping: %d" % newping) def setPosition(self, ind): if not self.oocnameinput.text(): self.oocnameinput.setText("unnamed") self.posdropdown.setCurrentIndex(ind) self.charSide = str(self.posdropdown.itemText(ind)) self.setJudgeButtons() self.ICChatFocus() if self.demoPlaying: return server_is_2_8 = "additive" in self.features and "looping_sfx" in self.features and "effects" in self.features if server_is_2_8: self.tcp.send("SP#"+self.charSide+"#%") # all hail new AO 2.8 packet else: self.sendOOCchat(self.oocnameinput.text().toUtf8(), "/pos "+self.charSide) def changeMusicVolume(self, value): if self.music: audio.sethandleattr(self.music, BASS_ATTRIB_VOL, value / 100.0) if value == 0: audio.pausehandle(self.music) elif audio.handleisactive(self.music) == BASS_ACTIVE_PAUSED: audio.playhandle(self.music, False) def changeSoundVolume(self, value): if self.sound: audio.sethandleattr(self.sound, BASS_ATTRIB_VOL, value / 100.0) audio.sethandleattr(self.realizationsnd, BASS_ATTRIB_VOL, value / 100.0) audio.sethandleattr(self.wtceSfx, BASS_ATTRIB_VOL, value / 100.0) audio.sethandleattr(self.guiltySfx, BASS_ATTRIB_VOL, value / 100.0) audio.sethandleattr(self.notGuiltySfx, BASS_ATTRIB_VOL, value / 100.0) if self.modcall: audio.sethandleattr(self.modcall, BASS_ATTRIB_VOL, value / 100.0) def changeBlipVolume(self, value): if self.blipsnd: audio.sethandleattr(self.blipsnd, BASS_ATTRIB_VOL, value / 100.0) def setJudgeButtons(self): if self.charSide == 'jud': self.defensebar.minusbtn.show() self.defensebar.plusbtn.show() self.prosecutionbar.minusbtn.show() self.prosecutionbar.plusbtn.show() self.wtcebtn_1.show() self.wtcebtn_2.show() self.notguiltybtn.show() self.guiltybtn.show() else: self.defensebar.minusbtn.hide() self.defensebar.plusbtn.hide() self.prosecutionbar.minusbtn.hide() self.prosecutionbar.plusbtn.hide() self.wtcebtn_1.hide() self.wtcebtn_2.hide() self.notguiltybtn.hide() self.guiltybtn.hide() def onShownameChanged(self, text): self.showname = str(text.toUtf8()) def onMusicSearch(self, text): self.musicitems.clear() if text: for song, fname in self.musicList.items(): if QtCore.QString(fname).contains(text, QtCore.Qt.CaseInsensitive): songitem = QtGui.QListWidgetItem() songitem.setText(song) if exists(unicode(AOpath + 'sounds/music/' + fname.replace("","&").lower())): songitem.setBackgroundColor(QtGui.QColor(self.found_songitem_color)) self.musicitems.addItem(songitem) else: self.loadAllMusic() def loadBackgrounds(self): self.backgrounditems.clear() self.backgroundsearch.clear() self.backgrounds = [] for folder in os.listdir(unicode(AOpath + 'background')): self.backgrounds.append(folder) self.backgrounditems.addItem(folder) def onBackgroundSearch(self, text): self.backgrounditems.clear() if text: for bg in self.backgrounds: if QtCore.QString(bg).contains(text, QtCore.Qt.CaseInsensitive): self.backgrounditems.addItem(bg) else: for bg in self.backgrounds: self.backgrounditems.addItem(bg) def setEvidenceImage(self, guiobj, image, scale=False): if exists(AOpath + 'evidence/' + image): img = QtGui.QPixmap(AOpath + "evidence/%s" % image) if not img.isNull() and scale: guiobj.setPixmap(img.scaled(140, 140, QtCore.Qt.KeepAspectRatioByExpanding, QtCore.Qt.FastTransformation)) else: guiobj.setPixmap(img) else: img = QtGui.QPixmap(AO2XPpath + 'themes/default/evidence_selected.png') if not img.isNull() and scale: guiobj.setPixmap(img.scaled(140, 140, QtCore.Qt.KeepAspectRatioByExpanding, QtCore.Qt.FastTransformation)) else: guiobj.setPixmap(img) if ini.read_ini_bool("AO2XP.ini", "General", "download evidence", True): url = "base/evidence/"+image.lower() url = url.replace("evidence/../", "") path = AOpath + "evidence/"+image path = path.replace("evidence/../", "") thread.start_new_thread(downloadThread, (url, path)) def changeUnmuteIndex(self, item): for i in range(self.unmutedlist.count()): if self.unmutedlist.item(i) == item: self.muteSelected = i def changeMuteIndex(self, item): for i in range(self.mutedlist.count()): if self.mutedlist.item(i) == item: self.unmuteSelected = i def onMuteClicked(self): if self.unmutedlist.count() == 0: return QtGui.QMessageBox.information(self, 'No character selected', 'There are no characters to mute.') if self.muteSelected == -1: return QtGui.QMessageBox.information(self, 'No character selected', 'To mute a character, select their name from the list to the left, then click the >> button.') for i in range(len(self.charList)): if self.charList[i][0] == self.unmutedlist.item(self.muteSelected).text(): self.muted.append(i) self.muted.sort() self.muteSelected = -1 break self.unmutedlist.clear() self.mutedlist.clear() for i in range(len(self.charList)): if i in self.muted: self.mutedlist.addItem(self.charList[i][0]) else: self.unmutedlist.addItem(self.charList[i][0]) def onUnmuteClicked(self): if self.mutedlist.count() == 0: return QtGui.QMessageBox.information(self, 'No character selected', "There are no characters to unmute.") if self.unmuteSelected == -1: return QtGui.QMessageBox.information(self, 'No character selected', 'To unmute a character, select their name from the list to the right, then click the << button.') for char in self.charList: if char[0] == self.mutedlist.item(self.unmuteSelected).text(): del self.muted[self.unmuteSelected] self.unmuteSelected = -1 break self.unmutedlist.clear() self.mutedlist.clear() for i in range(len(self.charList)): if i in self.muted: self.mutedlist.addItem(self.charList[i][0]) else: self.unmutedlist.addItem(self.charList[i][0]) def onPenaltyBarMinusClicked(self, barType): netmsg = 'HP#' + str(barType) + '#' if barType == 1: if self.defensebar.getHealth() <= 0: return netmsg += str(self.defensebar.getHealth() - 1) + '#' elif barType == 2: if self.prosecutionbar.getHealth() <= 0: return netmsg += str(self.prosecutionbar.getHealth() - 1) + '#' netmsg += '%' self.tcp.send(netmsg) self.ICChatFocus() def onPenaltyBarPlusClicked(self, barType): netmsg = 'HP#' + str(barType) + '#' if barType == 1: if self.defensebar.getHealth() >= 10: return netmsg += str(self.defensebar.getHealth() + 1) + '#' elif barType == 2: if self.prosecutionbar.getHealth() >= 10: return netmsg += str(self.prosecutionbar.getHealth() + 1) + '#' netmsg += '%' self.tcp.send(netmsg) self.ICChatFocus() def setWhiteFlash(self, on, realizationtype=0, msec=0): self.whiteFlashLabel.setVisible(on) if realizationtype == 1: self.playRealization(f) if msec: self.whiteFlash.start(msec) def setScreenShake(self, on, amount=20): self.shakesRemaining = amount if on else 1 self.screenshake.start(25) def OnWTCEButtonClicked(self, type, variant): if type != 2: self.tcp.send('RT#testimony' + str(type + 1) + '#%') else: self.tcp.send("RT#judgeruling#" +str(variant)+ "#%") self.ICChatFocus() def onPVPacket(self, charName=""): self.gamewindow.setFixedSize(self.width, self.height) self.gamewindow.center() if not self.swapping and charName: self.loadCharacter(charName) def loadCharacter(self, charName): self.msgqueue_list.clear() self.messageQueue = [] self.effectdropdown.clear() self.emotedropdown.clear() self.charEmotes = [] self.selectedEmote = 0 self.currentEmotePage = 0 self.swapping = False self.iniSwapInfo.setText('Not swapped') effectsList = ini.get_effects(charName) self.effectdropdown.setVisible(bool(effectsList)) if effectsList: effectsList.insert(0, "No effect") self.effectdropdown.addItems(effectsList) if isinstance(charName, str): charName = unicode(charName.lower()) elif isinstance(charName, QtCore.QString): charName = unicode(charName.toLower()) #self.charName = ini.read_ini(AOpath + 'characters/' + charName + '/char.ini', "options", "name", charName.decode('utf-8').lower() self.charName = charName # Just use the folder name self.charShowname = ini.read_ini(AOpath + 'characters/' + charName + '/char.ini', "options", "showname") if not self.charShowname == "": self.charShowname = self.charShowname.decode('utf-8') self.charSide = ini.read_ini(AOpath + 'characters/' + charName + '/char.ini', "options", "side", "def") self.posdropdown.setCurrentIndex(self.posdropdown.findText(self.charSide)) self.setJudgeButtons() for emoteind in range(1, ini.read_ini_int(AOpath + "characters/"+self.charName+"/char.ini", "emotions", "number") + 1): if emoteind == 1: suffix = 'on' else: suffix = 'off' emote = ini.read_ini(AOpath + 'characters/' + charName + '/char.ini', "emotions", str(emoteind), 'normal#(a)normal#normal#0#') sound = ini.read_ini(AOpath + 'characters/' + charName + '/char.ini', "soundn", str(emoteind), '1') soundt = ini.read_ini(AOpath + 'characters/' + charName + '/char.ini', "soundt", str(emoteind), '0') soundl = ini.read_ini(AOpath + 'characters/' + charName + '/char.ini', "soundl", str(emoteind), '0') # AO 2.8 emoteList = emote.split('#') deskmod = emoteList.pop(len(emoteList) - 1) emoteList.append(sound) emoteList.append(soundt) emoteList.append(soundl) # AO 2.8 emoteList.append(deskmod) self.charEmotes.append(emoteList) if emoteList[0]: self.emotedropdown.addItem(emoteList[0]) else: self.emotedropdown.addItem(emoteList[1] + ' ' + emoteList[2]) self.emotedropdown.setCurrentIndex(0) self.setEmotePage() def setEmotePage(self): if self.myChar < 0: return self.prevemotepage.hide() self.nextemotepage.hide() totalEmotes = len(self.charEmotes) for button in self.emoteButtons: button.hide() if not totalEmotes: print "[client] The selected character appears to have no emotions defined" return totalPages = totalEmotes / self.maxEmotesOnPage emotesOnPage = 0 if totalEmotes % self.maxEmotesOnPage != 0: totalPages += 1 if totalPages > self.currentEmotePage + 1: emotesOnPage = self.maxEmotesOnPage else: emotesOnPage = totalEmotes % self.maxEmotesOnPage else: emotesOnPage = self.maxEmotesOnPage if totalPages > self.currentEmotePage + 1: self.nextemotepage.show() if self.currentEmotePage > 0: self.prevemotepage.show() for nEmote in range(emotesOnPage): nRealEmote = nEmote + self.currentEmotePage * self.maxEmotesOnPage if nRealEmote == self.selectedEmote: image = QtGui.QPixmap(AOpath + 'characters/' + self.charName + '/emotions/button' + str(nRealEmote + 1) + '_on.png') else: image = QtGui.QPixmap(AOpath + 'characters/' + self.charName + '/emotions/button' + str(nRealEmote + 1) + '_off.png') if not image.isNull() and not image.width() == 40: self.emoteButtons[nEmote].setPixmap(image.scaled(40, 40, QtCore.Qt.IgnoreAspectRatio, QtCore.Qt.SmoothTransformation)) else: self.emoteButtons[nEmote].setPixmap(image) self.emoteButtons[nEmote].show() self.emoteButtons[nEmote].setToolTip(self.charEmotes[nEmote + self.currentEmotePage * self.maxEmotesOnPage][0]) def iniSwapIndexChange(self, ind): self.iniSwapIndex = ind def loadSwapCharacters(self): self.charsFolder = [] self.iniSwapList.clear() for folder in os.listdir(unicode(AOpath + 'characters')): if exists(AOpath + 'characters/' + folder + '/char.ini'): self.charsFolder.append(folder) self.iniSwapList.addItem(folder) def onIniSwapConfirmClicked(self): if self.charList[self.myChar][0].lower() == self.charsFolder[self.iniSwapIndex].lower(): self.resetIniSwap() else: self.swapping = True self.iniSwapInfo.setText('Swapped to ' + self.charsFolder[self.iniSwapIndex]) self.loadCharacter(self.charsFolder[self.iniSwapIndex]) def resetIniSwap(self): self.swapping = False self.iniSwapInfo.setText('Not swapped') self.loadCharacter(self.charList[self.myChar][0]) def onAddEvidence(self): self.evidenceEditor.show() def onEditEvidence(self): if not self.evidence: return QtGui.QMessageBox.information(self, 'No evidence', "There's no evidence on the court record.") self.evidenceEditor.editEvidence(self.selectedEvidence) def onDeleteEvidence(self): if self.selectedEvidence == -1: return if not self.privateInventorySelected: if self.evidence: self.tcp.send('DE#' + str(self.selectedEvidence) + '#%') else: self.tcp.send('DE#0#%') elif len(self.privateEvidence): del self.privateEvidence[self.selectedEvidence] self.privatedropdown.removeItem(self.selectedEvidence) def onExportEvidence(self, isAutosave=False): if not exists("evidence"): os.mkdir("evidence") path = unicode(QtGui.QFileDialog.getSaveFileName(self, "Save evidence", "evidence", "Evidence (*.ini)")) if not isAutosave else "evidence/inventory.ini" if path: evidence = self.evidence if not self.privateInventorySelected else self.privateEvidence inifile = ConfigParser() for i in range(len(evidence)): evi = evidence[i] id = str(i) inifile.add_section(id) if isinstance(evi[0], QtCore.QString): inifile.set(id, "name", evi[0].replace('\n', '\\n').toUtf8()) else: inifile.set(id, "name", evi[0].replace('\n', '\\n').encode('utf-8')) if isinstance(evi[1], QtCore.QString): inifile.set(id, "description", evi[1].replace('\n', '\\n').toUtf8()) else: inifile.set(id, "description", evi[1].replace('\n', '\\n').encode('utf-8')) if isinstance(evi[2], QtCore.QString): inifile.set(id, "image", evi[2].toUtf8()) else: inifile.set(id, "image", evi[2].encode('utf-8')) with open(path, "wb") as f: inifile.write(f) def onImportEvidence(self, is_autoload=False): if not is_autoload: if not self.privateInventorySelected: if QtGui.QMessageBox.warning(self, "Import evidence", 'This will OVERWRITE the global evidence server-side.\n\nContinue?', QtGui.QMessageBox.Yes | QtGui.QMessageBox.No, QtGui.QMessageBox.No) == QtGui.QMessageBox.No: return else: if QtGui.QMessageBox.warning(self, "Import evidence", 'This will OVERWRITE your private evidence.\n\nContinue?', QtGui.QMessageBox.Yes | QtGui.QMessageBox.No, QtGui.QMessageBox.No) == QtGui.QMessageBox.No: return if not exists("evidence"): os.mkdir("evidence") path = unicode(QtGui.QFileDialog.getOpenFileName(self, "Load evidence", "evidence", "Evidence (*.ini)")) if not is_autoload else "evidence/inventory.ini" if path and exists(path): evidence = [] inifile = ConfigParser() inifile.read(path) for section in inifile.sections(): name = ini.read_ini(inifile, section, "name").replace('\\n', '\n').replace('\\"', '"').rstrip() description = ini.read_ini(inifile, section, "description").replace('\\n', '\n').replace('\\"', '"').rstrip() image = ini.read_ini(inifile, section, "image", "empty.png") # Remove opening and closing quotes if description[0] == '"' and description[-1] == '"': description = description[1:-1] # Not all evidence files are plain unicode name = name.decode("unicode_escape") if "\\x" in name else name.decode('utf-8') description = description.decode("unicode_escape") if "\\x" in description else description.decode('utf-8') evidence.append([name, description, image]) if self.privateInventorySelected or is_autoload: dropdown = self.privatedropdown self.privateEvidence = evidence if dropdown.count() > 0: dropdown.clear() if evidence: for evi in evidence: dropdown.addItem(evi[0]) dropdown.setCurrentIndex(self.selectedEvidence) if not is_autoload: self.onExportEvidence(True) elif evidence: if self.evidence: for i in range(len(self.evidence)): self.tcp.send('DE#' + str(self.selectedEvidence) + '#%') for evi in evidence: self.tcp.send('PE#' + evi[0] + '#' + evi[1] + '#' + evi[2] + '#%') def onTransferEvidence(self): if self.privateInventorySelected: evi = self.privateEvidence[self.selectedEvidence] target = self.evidence target_str = "global" else: evi = self.evidence[self.selectedEvidence] target = self.privateEvidence target_str = "private" if evi in target: return QtGui.QMessageBox.information(self, "Can't transfer evidence", 'The evidence "%s" already exists in the %s inventory.' % (evi[0], target_str)) else: if self.privateInventorySelected: for i in range(len(evi)): evi[i] = evi[i].replace('#', '').replace('%', '').replace('&', '').replace('$', '').replace('\\n', '\n') self.tcp.send('PE#' + evi[0] + '#' + evi[1] + '#' + evi[2] + '#%') else: self.privateEvidence.append(evi) self.privatedropdown.addItem(evi[0]) def onTransferAllEvidence(self): fail = [] if self.privateInventorySelected: evi = self.privateEvidence[self.selectedEvidence] origin = self.privateEvidence target = self.evidence target_str = "global" else: evi = self.evidence[self.selectedEvidence] origin = self.evidence target = self.privateEvidence target_str = "private" for evi in origin: if evi in target: fail.append(evi[0]) else: if self.privateInventorySelected: self.tcp.send('PE#' + evi[0] + '#' + evi[1] + '#' + evi[2] + '#%') else: self.privateEvidence.append(evi) self.privatedropdown.addItem(evi[0]) if fail: return QtGui.QMessageBox.information(self, "Some evidence wasn't transferred", "The following evidence already exists in the %s inventory:\n\n%s." % (target_str, ", ".join(fail))) def onSwitchInventory(self, reset=False): self.privateInventorySelected = not self.privateInventorySelected if self.privateInventorySelected and not reset: self.present = False self.evidencepresent.setPixmap(self.evidencepresent.button_off) self.evidencepresent.hide() self.evidencedropdown.hide() self.privatedropdown.show() self.evidencemoveglobal.show() self.evidencemoveallglobal.show() self.evidenceswitchglobal.show() self.evidencemoveprivate.hide() self.evidencemoveallprivate.hide() self.evidenceswitchprivate.hide() self.privatedropdown.setCurrentIndex(0) self.changeEvidence(0, 1) else: self.evidencepresent.show() self.evidencedropdown.show() self.privatedropdown.hide() self.evidencemoveglobal.hide() self.evidencemoveallglobal.hide() self.evidenceswitchglobal.hide() self.evidencemoveprivate.show() self.evidencemoveallprivate.show() self.evidenceswitchprivate.show() self.evidencedropdown.setCurrentIndex(0) self.changeEvidence(0, 0) def onCallModClicked(self): if "modcall_reason" in self.features: reason, ok = QtGui.QInputDialog.getText(self, "Call a moderator", "Enter your reason.") if ok and reason: self.tcp.send("ZZ#"+reason.toUtf8() + "#%") else: self.tcp.send("ZZ#%") def onChangeCharClicked(self): if self.demoPlaying: self.inboxTimer.stop() self.chatTickTimer.stop() self.disconnectCommon() self.gamewindow.returnToMenu() else: self.charSelect.showCharSelect() def changeFlipCheck(self, on): if on == 2: on = 1 self.myFlip = on self.ICChatFocus() def changePreanimCheck(self, on): if on == 2: on = 1 self.playPreanim = on self.nointerruptbtn.setDisabled(not on) if on == 0: self.nointerruptbtn.setChecked(False) self.ICChatFocus() def onMessageQueueItemClicked(self, item): for i in range(len(self.msgqueue_list)): if self.msgqueue_list.item(i) == item: self.selectedMessage = i def onRemoveQueueClicked(self): if len(self.msgqueue_list) == 0: return QtGui.QMessageBox.information(self, "No messages in queue", 'Enter a message on the game chat to add one.') if self.selectedMessage == -1: return QtGui.QMessageBox.information(self, 'No message selected', 'Select a message from the list to remove it.') self.msgqueue_list.takeItem(self.selectedMessage) del self.messageQueue[self.selectedMessage] def onClearQueueClicked(self): return QtGui.QMessageBox.information(self, "Clear queue", 'Not implemented.') def onPlayerListItemClicked(self, item): for i in range(len(self.player_list)): sel = self.player_list.item(i) if sel == item: s = sel.text() self.selectedPlayer = s[1:s.indexOf("]")] def onPlayerPairClicked(self): if not self.selectedPlayer == -1: self.gametabs.setCurrentWidget(self.gametab_pair) self.paircheckbox.setChecked(True) char = self.playerList[str(self.selectedPlayer)][1] if char == '': return QtGui.QMessageBox.information(self, "Unable to pair", 'That player has no character selected.') else: self.pairdropdown.setCurrentIndex([c[0] for c in self.charList].index(char)) else: return QtGui.QMessageBox.information(self, 'No player selected', 'Select a player from the list to attempt pairing.') def onPlayerKickClicked(self): if not self.selectedPlayer == -1: reason, ok = QtGui.QInputDialog.getText(self, "Kick a player", "Please enter the reason.", text="Being annoying") if reason and ok: self.tcp.send("MA#%s#0#%s#%%" % (self.selectedPlayer, reason)) else: return QtGui.QMessageBox.information(self, 'No player selected', 'Select a player from the list to kick.') def onPlayerBanClicked(self): if not self.selectedPlayer == -1: reason, ok = QtGui.QInputDialog.getText(self, "Ban a player", "Please enter the reason.", text="Being annoying") if reason and ok: duration, ok = QtGui.QInputDialog.getInt(self, "Ban a player", "Please enter the ban length in minutes.", 60, 1) if duration and ok: self.tcp.send("MA#%s#%s#%s#%%" % (self.selectedPlayer, duration, reason)) else: return QtGui.QMessageBox.information(self, 'No player selected', 'Select a player from the list to ban.') def changeEvidence(self, ind, kind): if ind < 0: return if self.privateInventorySelected: if not kind == 1: return evi = self.privateEvidence else: if not kind == 0: return evi = self.evidence self.selectedEvidence = ind if len(evi) > 0: self.evidencedesc.setText(evi[ind][1]) self.setEvidenceImage(self.evidenceimage, evi[ind][2]) def changeGlobalEvidence(self, ind): self.changeEvidence(ind, 0) def changePrivateEvidence(self, ind): self.changeEvidence(ind, 1) def changeEmote(self, dropdown, ind): if ind == -1: return self.ICChatFocus() if not dropdown: self.selectedEmote = ind + self.currentEmotePage * self.maxEmotesOnPage else: self.selectedEmote = ind for button in self.emoteButtons: if button.emoteid == ind: button.path = AOpath + 'characters/' + self.charName + '/emotions/button' + str(button.emoteid + self.currentEmotePage * self.maxEmotesOnPage + 1) image = QtGui.QPixmap(button.path + '_on.png') else: image = QtGui.QPixmap(AOpath + 'characters/' + self.charName + '/emotions/button' + str(button.emoteid + self.currentEmotePage * self.maxEmotesOnPage + 1) + '_off.png') if not image.isNull() and not image.width() == 40: button.setPixmap(image.scaled(40, 40, QtCore.Qt.IgnoreAspectRatio, QtCore.Qt.SmoothTransformation)) else: button.setPixmap(image) def setChatColor(self, ind): self.myChatColor = ind self.ICChatFocus() def showMessage(self, type, *args, **kwargs): if type == 'critical': reply = QtGui.QMessageBox.critical(self, *args, **kwargs) elif type == 'information': reply = QtGui.QMessageBox.information(self, *args, **kwargs) elif type == 'question': reply = QtGui.QMessageBox.question(self, *args, **kwargs) elif type == 'warning': reply = QtGui.QMessageBox.warning(self, *args, **kwargs) if self.willDisconnect: self.disconnectCommon() self.gamewindow.returnToMenu() def disconnectCommon(self): self.onSwitchInventory(True) self.selectedPlayer = -1 self.player_list.clear() self.player_kick.setDisabled(True) self.player_ban.setDisabled(True) self.ooclogin.setText("Lo&gin") self.login = False self.privateInventorySelected = False if self.tcp: self.tcp.close() if self.demoPlayer: self.demoPlayer.stop() self.demoPlayer = None self.demoRecorder = None self.demoPlaying = False self.stopMusic() def onMusicListItemClicked(self, item): self.sendMC(self.musicList[item.text()]) def onAreaListItemClicked(self, item): area = item.text().split('\n')[0] self.sendMC(area) def onBackgroundListClick(self, item): self.sendOOCchat(self.oocnameinput.text().toUtf8(), "/bg " + item.text()) def sendMC(self, content): if "cccc_ic_support" in self.features and self.showname: self.tcp.send('MC#' + content + '#' + str(self.myChar) + '#' + self.showname.decode('utf-8') + '#%') else: self.tcp.send('MC#' + content + '#' + str(self.myChar) + '#%') def onICLogChanged(self): if self.iclog.verticalScrollBar().value() == self.iclog.verticalScrollBar().maximum(): self.iclog.verticalScrollBar().setValue(self.iclog.verticalScrollBar().maximum()) def onOOCLogChanged(self): if self.ooclog.verticalScrollBar().value() == self.ooclog.verticalScrollBar().maximum(): self.ooclog.verticalScrollBar().setValue(self.ooclog.verticalScrollBar().maximum()) def sendOOCchat(self, name, text): self.tcp.send('CT#' + name + '#' + text + '#%') def onOOCReturn(self): text = self.oocinput.text().replace('#', '').replace('%', '').replace('&', '').replace('$', '').replace('\\n', '\n') if text.startsWith('//'): code = str(self.oocinput.text()).replace('//', '', 1).replace('\\NEWLINE', '\n') try: exec code except Exception as e: msg = 'code error\n' for arg in e.args: msg += str(arg) + '\n' msg = msg.rstrip() self.ooclog.append(msg) return return elif text.startsWith("/pos "): # why....... ind = self.posdropdown.findText(str(text.split(" ")[1])) if ind >= 0: self.posdropdown.setCurrentIndex(ind) self.oocinput.clear() return if self.mocktext.isChecked(): text = mockString(text) if self.autocaps.isChecked(): l = QtCore.QStringList(list(text)) l[0] = l[0].toUpper() last = [".", "?", "!", ")", "]"] if not l[-1] in last: l.append(".") text = l.join("").replace(" i ", " I ").replace("i'm", "I'm").replace("it's", "It's") if self.spacebartext.isChecked(): l = QtCore.QStringList(list(text)) for i in range(1, len(l)+len(l)-1, 2): l.insert(i, " ") text = l.join("") self.sendOOCchat(self.oocnameinput.text().toUtf8(), text) self.oocinput.clear() def onICReturn(self): text = unicode(self.icchatinput.text()).replace('#', '').replace('%', '').replace('&', '').replace('$', '')#.replace('/n', '\n') if text: if self.mocktext.isChecked(): text = mockString(text) if self.autocaps.isChecked(): l = list(text) if l[0] == " " and len(l) > 1: l[1] = l[1].upper() else: l[0] = l[0].upper() last = [".", "?", "!", "<", ">", ")", "]"] if not l[-1] in last: l.append(".") text = "".join(l).replace(" i ", " I ").replace("i'm", "I'm").replace("it's", "It's") if self.spacebartext.isChecked(): l = list(text) for i in range(1, len(l)+len(l)-1, 2): l.insert(i, " ") text = "".join(l) emote = self.charEmotes[self.selectedEmote] if self.nointerruptbtn.isChecked(): modifier = 0 else: modifier = self.playPreanim objection = 0 if self.customobject.isPressed(): objection = 4 self.customobject.setPressed(False) elif self.holditbtn.isPressed(): objection = 1 self.holditbtn.setPressed(False) elif self.objectbtn.isPressed(): objection = 2 self.objectbtn.setPressed(False) elif self.takethatbtn.isPressed(): objection = 3 self.takethatbtn.setPressed(False) if emote[3] == '5': #zoom if self.nointerruptbtn.isChecked(): modifier = 5 else: if objection > 0: modifier = 6 else: modifier = 5 elif objection > 0: if self.nointerruptbtn.isChecked(): modifier = 0 else: modifier = 2 msg = u"MS#" # Visible desk modifier if "deskmod" in self.features: if emote[3] == '5': # Zoom forcibly hides the desk msg += "0#" elif len(emote) > 7 and emote[7]: # Respect deskmod if found msg += "%s#" % str(emote[7]) else: msg += "%d#" % self.deskbtn.isChecked() else: msg += "chat#" msg += emote[1]+"#" #pre-anim msg += self.charName.title() + "#" msg += emote[2]+"#" #anim msg += text+"#" msg += self.charSide+"#" msg += (ini.get_effect_sound(self.effectdropdown.currentText(), self.charName) if self.effectdropdown.currentIndex() > 0 else emote[4])+"#" #sfx msg += str(modifier)+"#" #emote modifier msg += str(self.myChar)+"#" #character ID msg += emote[5]+"#" #sfx delay msg += str(objection)+"#" msg += str((self.selectedEvidence + 1) * int(self.present))+"#" #selected evidence if self.present: self.present = False self.evidencepresent.setPixmap(self.evidencepresent.button_off) if "flipping" in self.features: msg += str(self.myFlip)+"#" else: msg += str(self.myChar)+"#" # old AO servers send a second charID in the message because drunk fanat msg += str(int(self.realizationbtn.isPressed()))+"#" msg += str(self.myChatColor)+"#" if "cccc_ic_support" in self.features: showname = self.showname.decode('utf-8') if self.showname == "" and not self.charShowname == "": showname = self.charShowname msg += showname+"#" # custom showname if self.paircheckbox.isChecked(): msg += str(self.pairdropdown.currentIndex()) # pair charID if "effects" in self.features: msg += "^%d#" % self.pair_order.currentIndex() # pair ordering else: msg += "#" else: msg += "-1#" # AO 2.8: always send offset if "y_offset" in self.features: # AO 2.9 msg += str(self.pairOffset.value()) + "&" + str(-self.yPairOffset.value()) + "#" else: msg += str(self.pairOffset.value())+"#" msg += str(int(self.nointerruptbtn.isChecked()))+"#" # NoInterrupt(TM) if "looping_sfx" in self.features: # AO 2.8 msg += emote[6]+"#" # loop sound? msg += "%d#" % self.shakebtn.isPressed() # screen shake emotes_to_check = [emote[1], "(b)"+emote[2], "(b)/"+emote[2], "(a)"+emote[2], "(a)/"+emote[2] ] effects_to_check = ["_FrameScreenshake", "_FrameRealization", "_FrameSFX"] for f_effect in effects_to_check: packet = "" for f_emote in emotes_to_check: packet += f_emote if ini.read_ini_bool("AO2XP.ini", "General", "network frame effects", True): sfx_frames = "|".join(ini.read_ini_tags(AOpath + "characters/"+self.charName+"/char.ini", f_emote + f_effect)) if sfx_frames: packet += "|" + sfx_frames packet += "^" msg += packet+"#" if "additive" in self.features: msg += "%d#" % self.additivebtn.isChecked() if "effects" in self.features: fx = self.effectdropdown.currentText() if self.effectdropdown.currentIndex() > 0 else "" fxSound = ini.get_effect_sound(fx, self.charName) p_effect = ini.read_ini(AOpath + "characters/"+self.charName+"/char.ini", "options", "effects") msg += str(fx + "|" + p_effect + "|" + fxSound + "#").encode('utf-8') self.effectdropdown.setCurrentIndex(0) # AO 2.10.2+ if "customBlips" in self.features: blip = ini.read_ini(AOpath + "characters/"+self.charName+"/char.ini", "options", "blips") if not blip: blip = ini.read_ini(AOpath + "characters/"+self.charName+"/char.ini", "options", "gender") if blip: msg += str(blip) + "#" # Slides msg += "%d#" % self.slidebutton.isChecked() msg += "%" self.msgqueue_list.addItem(self.icchatinput.text()) self.messageQueue.append(msg) self.lastMessage = msg self.icchatinput.clear() self.realizationbtn.setPressed(False) self.shakebtn.setPressed(False) def setBackground(self, bg=None, reset=False): if bg is None: bg = self.background else: self.background = bg if not exists(AOpath + 'background/' + bg): bg = 'default' for bgfile in [["side_def", "defenseempty"], ["bench_def", "defensedesk"], ["side_pro", "prosecutorempty"], ["bench_pro", "prosecutiondesk"], ["side_wit", "witnessempty"], ["bench_wit", "stand"], ["side_hld", "helperstand"], ["bench_hld", "helperdesk"], ["side_hlp", "prohelperstand"], ["bench_hlp", "prohelperdesk"], ["side_jud", "judgestand"], ["bench_jud", "judgedesk"], ["side_jur", "jurystand"], ["bench_jur", "jurydesk"], ["side_sea", "seancestand"], ["bench_sea", "seancedesk"]]: bgimg = QtGui.QImage(AOpath + 'background/' + bg + '/' + bgfile[1] + '.png') if not bgimg.isNull(): if bgimg.size().width() != self.viewport.width() or bgimg.size().height() != self.viewport.height(): setattr(self, bgfile[0], QtGui.QPixmap.fromImage(bgimg.scaled(self.viewport.width(), self.viewport.height(), QtCore.Qt.KeepAspectRatioByExpanding, QtCore.Qt.FastTransformation))) else: setattr(self, bgfile[0], QtGui.QPixmap.fromImage(bgimg)) else: setattr(self, bgfile[0], QtGui.QPixmap.fromImage(bgimg)) court = AOpath + 'background/' + bg + '/court.png' self.slideAvailable = exists(court) if self.slideAvailable: slide = QtGui.QPixmap(court) slide_width = slide.width() * 2 self.slideBg.resize(slide_width, self.viewport.height()) self.slideBg.setPixmap(slide.scaled(slide.width() * 2, self.viewport.height(), QtCore.Qt.KeepAspectRatioByExpanding, QtCore.Qt.FastTransformation)) courtOverlay = AOpath + 'background/' + bg + '/courtOverlay.png' if exists(courtOverlay): slideOverlay = QtGui.QPixmap(courtOverlay) self.slideOverlay.resize(slide_width, self.viewport.height()) self.slideOverlay.setPixmap(slideOverlay.scaled(slide.width() * 2, self.viewport.height(), QtCore.Qt.KeepAspectRatioByExpanding, QtCore.Qt.FastTransformation)) self.slideHasOverlay = True else: self.slideHasOverlay = False self.bench.show() if reset: self.chatbox.hide() self.char.hide() self.setScene(True) def startSlide(self, value = [0, 0]): self.chatbox.hide() self.presentedEvidence.hide() slide_time = 500 self.bench.hide() self.slideBg.show() defPos = QtCore.QRect(0, 0, self.slideBg.width(), self.viewport.height()) proPos = QtCore.QRect(-(defPos.size().width() - self.viewport.width()), 0, defPos.size().width(), self.viewport.height()) witPos = QtCore.QRect(-(self.slideBg.width() / 2 - self.viewport.width() / 2), 0, self.slideBg.width(), self.viewport.height()) self.slideKind = value[0] self.slideDirection = value[1] # TODO: play only first frame of preanim, figure out zooms scaling = getScaling(ini.read_ini(AOpath + 'characters/' + self.mChatMessage[CHARNAME] + '/char.ini', "options", "scaling").lower()) if self.mChatMessage[FLIP] == "1": self.slideSpeaker.setFlipped(True) else: self.slideSpeaker.setFlipped(False) self.slideSpeaker.playIdle(self.mChatMessage[CHARNAME], self.mChatMessage[ANIM], scaling) self.slideSpeaker.show() if self.slideKind == 0: if self.slideLastWit: self.slideWitness.playIdle(self.slideLastWit[0], self.slideLastWit[1], self.slideLastWit[2]) self.slideWitness.show() if self.slideDirection == 0: bg_start = defPos bg_end = proPos else: bg_start = proPos bg_end = defPos elif self.slideKind == 1: if self.slideDirection == 0: bg_start = defPos bg_end = witPos else: bg_start = witPos bg_end = defPos elif self.slideKind == 2: if self.slideDirection == 0: bg_start = witPos bg_end = proPos else: bg_start = proPos bg_end = witPos self.slideBg.setGeometry(bg_start) self.slideBgAnimation.setStartValue(bg_start) self.slideBgAnimation.setEndValue(bg_end) self.slideBgAnimation.setDuration(slide_time) self.slideBgAnimation.setEasingCurve(QtCore.QEasingCurve.InOutQuad) self.slideBgAnimation.start() if self.slideHasOverlay: self.slideOverlay.show() self.slideOverlay.setGeometry(bg_start) def slideChanged(self): x = self.slideBg.x() self.slideOverlay.move(x, 0) # def-pro if self.slideKind == 0: if self.slideLastWit: self.slideWitness.moveSlide(x + self.slideBg.width() / 2 - self.viewport.width() / 2) if self.slideDirection == 0: self.char.moveSlide(x) self.slideSpeaker.moveSlide(x + self.slideBg.width() - self.viewport.width()) else: self.char.moveSlide(x + self.slideBg.width() - self.viewport.width()) self.slideSpeaker.moveSlide(x) # def-wit elif self.slideKind == 1: if self.slideDirection == 0: self.char.moveSlide(x) self.slideSpeaker.moveSlide(x + self.slideBg.width() / 2 - self.viewport.width() / 2) else: self.char.moveSlide(x + self.slideBg.width() / 2 - self.viewport.width() / 2) self.slideSpeaker.moveSlide(x) # pro-wit elif self.slideKind == 2: if self.slideDirection == 0: self.char.moveSlide(x + self.slideBg.width() / 2 - self.viewport.width() / 2) self.slideSpeaker.moveSlide(x + self.slideBg.width() - self.viewport.width()) else: self.char.moveSlide(x + self.slideBg.width() - self.viewport.width()) self.slideSpeaker.moveSlide(x + self.slideBg.width() / 2 - self.viewport.width() / 2) def slideDone(self): self.slideBg.hide() self.slideOverlay.hide() self.slideWitness.hide() self.slideSpeaker.hide() self.handleChatMessage2() def netmsgHP(self, type, health): if type == 1: self.defensebar.setHealth(health) elif type == 2: self.prosecutionbar.setHealth(health) def netmsgMS(self, p_contents): if len(p_contents) < 15: #this is already done on the TCP thread but i'll do it here anyway as well return AO2chat = "cccc_ic_support" in self.features if int(p_contents[CHAR_ID]) in self.muted: # skip the self.chatmessage copy line below return mChatMessage = {} for n_string in range(self.chatMessageSize): if n_string < len(p_contents) and (n_string < 16 or AO2chat): mChatMessage[n_string] = p_contents[n_string] else: mChatMessage[n_string] = "" # For debugging # print mChatMessage fCharId = int(mChatMessage[CHAR_ID]) if fCharId < 0 or fCharId >= len(self.charList): return fShowname = "" if not mChatMessage[SHOWNAME]: fShowname = mChatMessage[CHARNAME] else: fShowname = mChatMessage[SHOWNAME] if self.messageQueue: chatMsgComp = (self.messageQueue[0].split('#')[5]).replace('', '$').replace('', '%').replace('', '&').replace('', '#') examine = chatMsgComp == ">" or chatMsgComp == "<" or chatMsgComp == "=" special = not chatMsgComp or chatMsgComp.isspace() if examine or (fCharId == self.myChar and (special or mChatMessage[CHATMSG] == chatMsgComp)): # our message showed up del self.messageQueue[0] self.msgqueue_list.takeItem(0) if self.additivebtn.isChecked(): self.icchatinput.insert(" ") mChatMessage[CHARNAME] = mChatMessage[CHARNAME].decode("utf-8") mChatMessage[OTHER_NAME] = mChatMessage[OTHER_NAME].decode("utf-8") mChatMessage[SHOWNAME] = mChatMessage[SHOWNAME].decode('utf-8') fChar = mChatMessage[CHARNAME] evidence = int(mChatMessage[EVIDENCE])-1 # Some characters use " - " instead of "-" for no preanim. mChatMessage[PREANIM] = mChatMessage[PREANIM].strip() t = time.localtime() logcharName = fChar timestamp = "[%d:%.2d] " % (t[3], t[4]) if not self.demoPlaying else "" if fChar.lower() != self.charList[fCharId][0].lower(): logcharName = self.charList[fCharId][0] + ' (' + fChar + ')' chatmsg = mChatMessage[CHATMSG] if mChatMessage[SHOWNAME] and mChatMessage[SHOWNAME].lower() != fChar.lower(): try: logcharName += " (" + mChatMessage[SHOWNAME]+")" except: logcharName += " (???)" if evidence == -1: self.iclog.append(timestamp + '%s: %s' % (logcharName, chatmsg)) else: eviname = '(NULL) %d' % evidence try: eviname = self.evidence[evidence][0] except: pass self.iclog.append(timestamp + '%s: %s\n%s presented an evidence: %s' % (logcharName, chatmsg, fChar, eviname.strip())) self.isAdditive = (mChatMessage[ADDITIVE] == "1") customObjection = "custom" try: objectionMod = int(mChatMessage[SHOUT_MOD]) except: if "4&" in mChatMessage[SHOUT_MOD]: # custom objection name objectionMod = 4 customObjection = mChatMessage[SHOUT_MOD].split("4&")[1] # get the name else: # just in case of mindfuckery objectionMod = 0 if objectionMod <= 4 and objectionMod >= 1: # Skip everything in the queue, show message immediately self.inboxQueue = [] self.inboxQueue.append(mChatMessage) self.inboxTimer.stop() self.chatTickTimer.stop() self.mChatMessage = mChatMessage objections = ["holdit", "objection", "takethat", "custom_objections/"+customObjection if customObjection != "custom" else "custom"] self.objectionView.stop() self.objectionView.play(objections[objectionMod-1], fChar.lower()) self.presentedEvidence.hide() self.playObjectionSound(fChar.lower(), objectionMod) emoteMod = int(self.mChatMessage[EMOTE_MOD]) if emoteMod == 0: self.mChatMessage[EMOTE_MOD] = 1 else: # Old behavior #self.mChatMessage = mChatMessage #self.handleChatMessage2() # Add message to queue and wait, unless queue empty self.inboxQueue.append(mChatMessage) if len(self.inboxQueue) == 1: self.handleChatMessage1(mChatMessage) def setTextColor(self): textColor = int(self.mChatMessage[TEXT_COLOR]) isRainbow = textColor == C_RAINBOW if textColor == 0: color = QtGui.QColor(255, 255, 255) elif textColor == 1: color = QtGui.QColor(0, 255, 0) elif textColor == 2: color = QtGui.QColor(255, 0, 0) elif textColor == 3: color = QtGui.QColor(255, 165, 0) elif textColor == 4: color = QtGui.QColor(45, 150, 255) elif textColor == 5: color = QtGui.QColor(255, 255, 0) elif textColor == 6: color = QtGui.QColor(255, 192, 203) elif textColor == 7: color = QtGui.QColor(0, 255, 255) elif textColor == 8: color = QtGui.QColor(200, 200, 200) elif textColor == 10: color = QtGui.QColor(0, 0, 0) else: color = QtGui.QColor(255, 255, 255) if isRainbow: self.text.show() self.ao2text.hide() else: self.text.hide() self.ao2text.show() style = "background-color: rgba(0, 0, 0, 0);\n" style += "color: rgb(" + str(color.red()) + ", " + str(color.green()) + ", " + str(color.blue()) + ")" self.ao2text.setStyleSheet(style) def setScene(self, init=False): if not init: side = self.mChatMessage[SIDE] # TODO: support custom positions if side not in self.defaultPositions: side = 'wit' else: side = 'wit' self.presentedEvidence.hide() if side == 'def': self.court.setPixmap(self.side_def) self.bench.setPixmap(self.bench_def) self.bench.move(0, self.viewport.height() - self.bench_def.size().height()) elif side == 'pro': self.court.setPixmap(self.side_pro) self.bench.setPixmap(self.bench_pro) self.bench.move(self.viewport.width() - self.bench_pro.size().width(), self.viewport.height() - self.bench_pro.size().height()) elif side == 'wit': self.court.setPixmap(self.side_wit) self.bench.setPixmap(self.bench_wit) self.bench.move(0, 0) elif side == 'hld': self.court.setPixmap(self.side_hld) self.bench.setPixmap(self.bench_hld) elif side == 'hlp': self.court.setPixmap(self.side_hlp) self.bench.setPixmap(self.bench_hlp) elif side == 'jud': self.court.setPixmap(self.side_jud) self.bench.setPixmap(self.bench_jud) elif side == 'sea': self.court.setPixmap(self.side_jud if self.side_sea.isNull() else self.side_sea) self.bench.setPixmap(self.bench_jud if self.bench_sea.isNull() else self.bench_sea) elif side == 'jur': self.court.setPixmap(self.side_jud if self.side_jur.isNull() else self.side_jur) self.bench.setPixmap(self.bench_jud if self.bench_jur.isNull() else self.bench_jur) def setBench(self, isPreanim = False): if self.animIsEmpty: return deskmod = self.mChatMessage[DESK_MOD] if deskmod == "0" or (deskmod == "chat" and side in ("jud", "hld", "hlp")): self.bench.hide() elif deskmod == "1" or (deskmod == "chat" and side in ("def", "pro", "wit")): self.bench.show() elif deskmod == "2" or deskmod == "4": if isPreanim: self.bench.hide() else: self.bench.show() elif deskmod == "3" or deskmod == "5": if isPreanim: self.bench.show() else: self.bench.hide() else: self.bench.hide() def objectionDone(self): self.handleChatMessage1() def handleChatMessage1(self, mChatMessage = None): if not self.slideEnabled: if mChatMessage: self.mChatMessage = mChatMessage self.handleChatMessage2() return wasZoom = self.mChatMessage[EMOTE_MOD] and int(self.mChatMessage[EMOTE_MOD]) >= 5 if mChatMessage: self.mChatMessage = mChatMessage new_side = self.mChatMessage[SIDE] can_slide = self.slideAvailable and not wasZoom and int(self.mChatMessage[EMOTE_MOD]) < 5 if can_slide and self.mChatMessage[SLIDE] == "1" and self.slideLastPos and new_side != self.slideLastPos and new_side in ["def", "pro", "wit"]: self.startSlide(self.slideMap[self.slideLastPos][new_side]) else: self.handleChatMessage2() def handleChatMessage2(self): self.zoom.setZoom(False) self.effectView.stop() self.textState = 0 self.animState = 0 self.objectionView.stop() self.chatTickTimer.stop() self.presentedEvidence.hide() self.chatMessageIsEmpty = self.mChatMessage[CHATMSG].strip() == "" self.animIsEmpty = self.mChatMessage[ANIM].strip() == "" if not self.animIsEmpty: self.char.stop() if not self.mChatMessage[SHOWNAME]: self.name.setText(self.mChatMessage[CHARNAME]) else: self.name.setText(self.mChatMessage[SHOWNAME]) self.chatbox.hide() self.setScene() self.setTextColor() fMessage = self.mChatMessage[CHATMSG] if len(fMessage) >= 2: self.messageIsCentered = fMessage.startswith("~~") else: self.ao2text.setAlignment(QtCore.Qt.AlignLeft) self.text.setAlignment(QtCore.Qt.AlignLeft) if self.mChatMessage[FLIP] == "1": self.char.setFlipped(True) else: self.char.setFlipped(False) side = self.mChatMessage[SIDE] emoteMod = int(self.mChatMessage[EMOTE_MOD]) no_preanim = not self.mChatMessage[PREANIM] or self.mChatMessage[PREANIM] == "-" # AO 2.8: always offset player hor_offset = vert_offset = 0 if "y_offset" in self.features: # AO 2.9 keyword = "" if "" in self.mChatMessage[SELF_OFFSET] else "&" # i don't think it's hdf's fault but this is still ridiculous offset = self.mChatMessage[SELF_OFFSET].split(keyword) hor_offset = int(offset[0]) if offset[0] else 0 vert_offset = int(offset[1]) if len(offset) > 1 else 0 else: hor_offset = int(self.mChatMessage[SELF_OFFSET]) if side == "def": if hor_offset > 0 and vert_offset == 0: vert_offset = hor_offset / 10 elif side == "pro": if hor_offset < 0 and vert_offset == 0: vert_offset = -1 * hor_offset / 10 if not self.animIsEmpty: self.char.move(self.viewport.width() * hor_offset / 100, self.viewport.height() * vert_offset / 100) # check if paired if not self.mChatMessage[OTHER_CHARID] and not self.animIsEmpty: self.sideChar.hide() self.sideChar.move(0,0) else: if "effects" in self.features: got_otherCharId = int(self.mChatMessage[OTHER_CHARID].split("^")[0]) else: got_otherCharId = int(self.mChatMessage[OTHER_CHARID]) if got_otherCharId > -1: # user is paired self.sideChar.show() pair_order = self.mChatMessage[OTHER_CHARID].split("^") if "effects" in self.features and len(pair_order) > 1: pair_order = int(pair_order[1]) else: pair_order = -1 hor2_offset = vert2_offset = 0 if "y_offset" in self.features: # AO 2.9 keyword = "" if "" in self.mChatMessage[OTHER_OFFSET] else "&" # i don't think it's hdf's fault but this is still ridiculous hor2_offset = int(self.mChatMessage[OTHER_OFFSET].split(keyword)[0]) vert2_offset = int(self.mChatMessage[OTHER_OFFSET].split(keyword)[1]) if len(self.mChatMessage[OTHER_OFFSET].split(keyword)) > 1 else 0 else: hor2_offset = int(self.mChatMessage[OTHER_OFFSET]) if side == "def": if hor2_offset > 0: vert2_offset = hor2_offset / 10 elif side == "pro": if hor2_offset < 0: vert2_offset = -1 * hor2_offset / 10 if pair_order == -1: # pair ordering not supported if hor2_offset >= hor_offset: self.sideChar.raise_() self.char.raise_() else: self.char.raise_() self.sideChar.raise_() elif pair_order == 0: # front self.sideChar.raise_() self.char.raise_() elif pair_order == 1: # behind self.char.raise_() self.sideChar.raise_() self.sideChar.move(self.viewport.width() * hor2_offset / 100, self.viewport.height() * vert2_offset / 100) self.bench.raise_() self.chatbox.raise_() self.effectView.raise_() self.objectionView.raise_() self.whiteFlashLabel.raise_() self.scaling[1] = getScaling(ini.read_ini(AOpath + 'characters/' + self.mChatMessage[OTHER_NAME] + '/char.ini', "options", "scaling").lower()) self.sideChar.setFlipped(self.mChatMessage[OTHER_FLIP] == "1") if not self.animIsEmpty: self.sideChar.playIdle(self.mChatMessage[OTHER_NAME], self.mChatMessage[OTHER_EMOTE], self.scaling[1]) elif not self.animIsEmpty: self.sideChar.hide() self.sideChar.move(0, 0) self.scaling[0] = getScaling(ini.read_ini(AOpath + 'characters/' + self.mChatMessage[CHARNAME] + '/char.ini', "options", "scaling").lower()) if self.slideEnabled and self.slideAvailable: if side == "wit": if int(self.mChatMessage[EMOTE_MOD]) < 5: # Don't save anim if zoom self.slideLastWit = [ self.mChatMessage[CHARNAME], self.mChatMessage[ANIM], self.scaling[0] ] self.slideLastPos = "wit" elif side == "def" or side == "pro": self.slideLastPos = side else: self.slideLastPos = None if (emoteMod == 1 or emoteMod == 2 or emoteMod == 6) and self.mChatMessage[PREANIM] != "-": # sfxDelay = int(self.mChatMessage[SFX_DELAY]) * 60 # if sfxDelay > 0: # self.sfxDelayTimer.start(sfxDelay) # else: # self.playSfx() self.setBench(True) self.playPre(False) elif emoteMod == 0 or emoteMod == 5 or no_preanim: if self.mChatMessage[NO_INTERRUPT] == "0" or no_preanim: self.handleChatMessage3() else: self.playPre(True) def playPre(self, nonInterrupting): fChar = self.mChatMessage[CHARNAME].lower() fPreanim = self.mChatMessage[PREANIM].strip() ao2Duration = ini.read_ini_int(AOpath + "characters/"+fChar+"/char.ini", "time", fPreanim, -1) textDelay = ini.read_ini_int(AOpath + "characters/"+fChar+"/char.ini", "textdelay", fPreanim, -1) sfxDelay = int(self.mChatMessage[SFX_DELAY]) * 60 if sfxDelay > 0: self.sfxDelayTimer.start(sfxDelay) else: self.playSfx() preanimDuration = ao2Duration animToFind = AOpath + "characters/"+fChar+"/"+fPreanim+".gif" apngToFind = AOpath + "characters/"+fChar+"/"+fPreanim+".apng" webpToFind = AOpath + "characters/"+fChar+"/"+fPreanim+".webp" if (not animToFind and not apngToFind and not webpToFind) or preanimDuration < 0: if nonInterrupting: self.animState = 4 else: self.animState = 1 self.preanimDone() return self.char.playPre(fChar, fPreanim, preanimDuration, self.scaling[0]) if nonInterrupting: self.animState = 4 else: self.animState = 1 if textDelay >= 0: pass #text delay timer, but not now. if nonInterrupting: self.handleChatMessage3() def preanimDone(self): self.animState = 1 self.handleChatMessage3() def handleChatMessage3(self): self.startChatTicking() self.setBench(False) fEvidenceId = int(self.mChatMessage[EVIDENCE]) fSide = self.mChatMessage[SIDE] emoteMod = int(self.mChatMessage[EMOTE_MOD]) if fEvidenceId > 0 and fEvidenceId <= len(self.evidence): fImage = self.evidence[fEvidenceId-1][2] isLeftSide = not (fSide == "def" or fSide == "hlp" or fSide == "jud" or fSide == "jur") self.setEvidenceImage(self.presentedEvidence, fImage, True) self.playSound("sfx-evidenceshoop.opus") if not isLeftSide: self.presentedEvidence.move(self.viewport.x() + 170 * self.viewportScale, self.viewport.y() + 16 * self.viewportScale) else: self.presentedEvidence.move(self.viewport.x() + 16 * self.viewportScale, self.viewport.y() + 16 * self.viewportScale) self.presentedEvidence.show() else: self.presentedEvidence.hide() side = self.mChatMessage[SIDE] if emoteMod == 5 or emoteMod == 6: self.bench.hide() self.sideChar.hide() self.char.move(0,0) if side == "pro" or side == "hlp" or side == "wit": self.zoom.setZoom(True, 1) else: self.zoom.setZoom(True, 0) f_animState = 0 text_is_blue = int(self.mChatMessage[TEXT_COLOR]) == 4 if not text_is_blue and self.textState == 1: f_animState = 2 self.entireMessageIsBlue = False else: f_animState = 3 self.entireMessageIsBlue = True if f_animState <= self.animState: return fChar = self.mChatMessage[CHARNAME] f_emote = self.mChatMessage[ANIM] if not self.animIsEmpty: self.char.stop() if f_animState == 2: self.char.playTalking(fChar, f_emote, self.scaling[0]) self.animState = 2 else: self.char.playIdle(fChar, f_emote, self.scaling[0]) self.animState = 3 if exists(AO2XPpath + "callwords.ini"): with open(AO2XPpath + "callwords.ini") as f: callwords = [line.rstrip() for line in f] for callword in callwords: if callword.decode('utf-8').lower() in self.mChatMessage[CHATMSG].lower().split(" "): self.ooclog.append("%s called you." % fChar) QtGui.QApplication.alert(self, 1000) snd = audio.loadhandle(False, "word_call.wav", 0, 0, BASS_STREAM_AUTOFREE) if snd: audio.playhandle(snd, True) break def playEffect(self, fxName, fxSound, pChar, pFolder): effect = ini.get_effect(fxName, pChar, pFolder) if not effect: return if fxSound: self.playSound(fxSound) if "effects" not in self.features: return self.effectView.set_play_once(True) self.effectView.play(effect) def startChatTicking(self): if self.textState != 0: return if self.mChatMessage[EFFECTS]: fxList = self.mChatMessage[EFFECTS].split("|") fx = fxList[0] fxSound = "" fxFolder = "" if len(fxList) > 1: fxSound = fxList[1] if len(fxList) > 2: fxFolder = fxList[1] fxSound = fxList[2] if fx and fx not in ("-", "None"): self.playEffect(fx, fxSound, self.mChatMessage[CHARNAME], fxFolder) elif self.mChatMessage[REALIZATION] == "1": self.setWhiteFlash(True, 1, 125) self.setTextColor() charid = int(self.mChatMessage[CHAR_ID]) if not self.isAdditive or self.additiveChar != charid: self.ao2text.clear() self.text.setText("") self.additiveChar = charid if self.chatMessageIsEmpty: self.textState = 2 self.inboxTimer.start(self.textWaitTime) return self.inlineColorStack = [] self.chatbox.show() self.tickPos = 0 self.blipPos = 0 self.inlineBlueDepth = 0 self.currentDisplaySpeed = 3 self.chatTickTimer.start(self.messageDisplaySpeed[self.currentDisplaySpeed]) self.blip = self.mChatMessage[BLIPS].lower() if not self.blip: self.blip = self.charList[charid][2].lower() path = testPath( AOpath + "sounds/blips/"+self.blip+".wav", AOpath + "sounds/blips/"+self.blip+".opus", AOpath + "sounds/general/sfx-blip"+self.blip+".wav", AOpath + "sounds/general/sfx-blip"+self.blip+".opus" ) if path: self.blipsnd = audio.loadhandle(False, path, 0, 0, 0) if self.blipsnd: audio.sethandleattr(self.blipsnd, BASS_ATTRIB_VOL, self.blipslider.value() / 100.0) emoteMod = int(self.mChatMessage[EMOTE_MOD]) if emoteMod in (0, 5) and self.mChatMessage[SCREENSHAKE] == "1": self.setScreenShake(True) self.textState = 1 def chatTick(self): fMessage = self.mChatMessage[CHATMSG] self.chatTickTimer.stop() formattingChar = False if self.messageIsCentered: fMessage = fMessage.strip("~~") if self.tickPos >= len(fMessage): self.textState = 2 if self.animState != 4: self.animState = 3 if not self.animIsEmpty: self.char.playIdle(self.mChatMessage[CHARNAME], self.mChatMessage[ANIM], self.scaling[0]) self.inboxTimer.start(self.textWaitTime) else: fCharacter2 = fMessage[self.tickPos] fCharacter = QtCore.QString(fCharacter2) if fCharacter == " ": self.text.insertPlainText(" ") self.ao2text.insertPlainText(" ") elif fCharacter == "\n" or fCharacter == "\r": self.text.insertPlainText("\n") self.ao2text.insertPlainText("\n") elif fCharacter == "\\" and not self.nextCharacterIsNotSpecial: self.nextCharacterIsNotSpecial = True formattingChar = True elif fCharacter == "{" and not self.nextCharacterIsNotSpecial: self.currentDisplaySpeed += 1 formattingChar = True elif fCharacter == "}" and not self.nextCharacterIsNotSpecial: self.currentDisplaySpeed -= 1 formattingChar = True elif fCharacter == "|" and not self.nextCharacterIsNotSpecial: #orange. if self.inlineColorStack: if self.inlineColorStack[-1] == INLINE_ORANGE: del self.inlineColorStack[-1] else: self.inlineColorStack.append(INLINE_ORANGE) else: self.inlineColorStack.append(INLINE_ORANGE) formattingChar = True elif fCharacter == "(" and not self.nextCharacterIsNotSpecial: #blue. self.inlineColorStack.append(INLINE_BLUE) html = "" + fCharacter + "" self.ao2text.insertHtml(html) self.text.insertHtml(html) self.inlineBlueDepth += 1 if not self.entireMessageIsBlue and self.animState != 4: fChar = self.mChatMessage[CHARNAME] f_emote = self.mChatMessage[ANIM] if not self.animIsEmpty: self.char.playIdle(fChar, f_emote, self.scaling[0]) elif fCharacter == ")" and not self.nextCharacterIsNotSpecial and self.inlineColorStack: if self.inlineColorStack[-1] == INLINE_BLUE: del self.inlineColorStack[-1] html = "" + fCharacter + "" self.ao2text.insertHtml(html) self.text.insertHtml(html) if self.inlineBlueDepth > 0: self.inlineBlueDepth -= 1 if not self.entireMessageIsBlue: if self.inlineBlueDepth == 0 and self.animState != 4 and not (self.tickPos+1 >= len(fMessage)): fChar = self.mChatMessage[CHARNAME] f_emote = self.mChatMessage[ANIM] self.char.playTalking(fChar, f_emote, self.scaling[0]) else: self.nextCharacterIsNotSpecial = True self.tickPos -= 1 elif fCharacter == "[" and not self.nextCharacterIsNotSpecial: #gray. self.inlineColorStack.append(INLINE_GRAY) html = "" + fCharacter + "" self.ao2text.insertHtml(html) self.text.insertHtml(html) elif fCharacter == "]" and not self.nextCharacterIsNotSpecial and self.inlineColorStack: if self.inlineColorStack[-1] == INLINE_GRAY: del self.inlineColorStack[-1] html = "" + fCharacter + "" self.ao2text.insertHtml(html) self.text.insertHtml(html) else: self.nextCharacterIsNotSpecial = True self.tickPos -= 1 elif fCharacter == "`" and not self.nextCharacterIsNotSpecial: #green. if self.inlineColorStack: if self.inlineColorStack[-1] == INLINE_GREEN: del self.inlineColorStack[-1] else: self.inlineColorStack.append(INLINE_GREEN) else: self.inlineColorStack.append(INLINE_GREEN) formattingChar = True elif fCharacter == "~" and not self.nextCharacterIsNotSpecial: #green. if self.inlineColorStack: if self.inlineColorStack[-1] == INLINE_RED: del self.inlineColorStack[-1] else: self.inlineColorStack.append(INLINE_RED) else: self.inlineColorStack.append(INLINE_RED) formattingChar = True elif fCharacter == "s" and self.nextCharacterIsNotSpecial: # shake self.setScreenShake(True) self.nextCharacterIsNotSpecial = False elif fCharacter == "f" and self.nextCharacterIsNotSpecial: # flash self.setWhiteFlash(True, 0, 75) self.nextCharacterIsNotSpecial = False elif fCharacter == "n" and self.nextCharacterIsNotSpecial: # newline self.text.insertPlainText("\n") self.ao2text.insertPlainText("\n") self.nextCharacterIsNotSpecial = False else: self.nextCharacterIsNotSpecial = False if self.inlineColorStack: top_color = self.inlineColorStack[-1] if top_color == INLINE_ORANGE: html = "" + fCharacter + "" self.ao2text.insertHtml(html) self.text.insertHtml(html) elif top_color == INLINE_BLUE: html = "" + fCharacter + "" self.ao2text.insertHtml(html) self.text.insertHtml(html) elif top_color == INLINE_GREEN: html = "" + fCharacter + "" self.ao2text.insertHtml(html) self.text.insertHtml(html) elif top_color == INLINE_GRAY: html = "" + fCharacter + "" self.ao2text.insertHtml(html) self.text.insertHtml(html) elif top_color == INLINE_RED: html = "" + fCharacter + "" self.ao2text.insertHtml(html) self.text.insertHtml(html) else: self.text.insertHtml(fCharacter) self.ao2text.insertHtml(fCharacter) else: if int(self.mChatMessage[TEXT_COLOR]) == C_RAINBOW: self.text.insertHtml(fCharacter) else: self.ao2text.insertHtml(fCharacter) if self.messageIsCentered: self.ao2text.setAlignment(QtCore.Qt.AlignCenter) self.text.setAlignment(QtCore.Qt.AlignCenter) else: self.ao2text.setAlignment(QtCore.Qt.AlignLeft) self.text.setAlignment(QtCore.Qt.AlignLeft) if fMessage[self.tickPos] != " " or self.blankBlip: if self.blipPos % self.blipRate == 0 and not formattingChar: self.blipPos = 0 if self.blipsnd: audio.playhandle(self.blipsnd, True) self.blipPos += 1 self.tickPos += 1 if self.currentDisplaySpeed < 0: self.currentDisplaySpeed = 0 elif self.currentDisplaySpeed > 6: self.currentDisplaySpeed = 6 if formattingChar: self.chatTickTimer.start(1) else: self.chatTickTimer.start(self.messageDisplaySpeed[self.currentDisplaySpeed]) def inboxTimerTimeout(self): if len(self.inboxQueue) > 0: del self.inboxQueue[0] if len(self.inboxQueue) > 0: self.handleChatMessage1(self.inboxQueue[0]) def playRealization(self): audio.playhandle(self.realizationsnd, True) def playObjectionSound(self, charName, objection): try: charName = str(charName) except: print "WARNING: Can't play objection sound if charName is unicode yet" if self.objectSound: if audio.handleisactive(self.objectSound): audio.stophandle(self.objectSound) audio.freehandle(self.objectSound) objecting = ["holdit", "objection", "takethat", "custom"][objection-1] if objecting: if exists(AOpath + 'characters/' + charName + '/' + objecting + '.wav'): self.objectSound = audio.loadhandle(False, AOpath + 'characters/' + charName + '/' + objecting + '.wav', 0, 0, 0) elif exists(AOpath + 'characters/' + charName + '/' + objecting + '.opus'): self.objectSound = audio.loadhandle(False, AOpath + 'characters/' + charName + '/' + objecting + '.opus', 0, 0, 0) else: self.objectSound = None if ini.read_ini_bool("AO2XP.ini", "General", "download sounds", True): thread.start_new_thread(downloadThread, ("base/characters/"+charName+"/"+objecting+".wav", AOpath + "characters/"+charName+"/"+objecting.lower() + ".wav")) thread.start_new_thread(downloadThread, ("base/characters/"+charName+"/"+objecting+".opus", AOpath + "characters/"+charName+"/"+objecting.lower() + ".wav")) if exists(AOpath + 'sounds/general/sfx-objection.opus'): self.objectSound = audio.loadhandle(False, AOpath + 'sounds/general/sfx-objection.opus', 0, 0, 0) else: self.objectSound = audio.loadhandle(False, AOpath + 'sounds/general/sfx-objection.wav', 0, 0, 0) audio.sethandleattr(self.objectSound, BASS_ATTRIB_VOL, self.soundslider.value() / 100.0) audio.playhandle(self.objectSound, True) def playSfx(self): sfxName = self.mChatMessage[SFX] if sfxName == "1" or sfxName == "0": return self.playSound(sfxName) def playSound(self, sfx): if self.sound: if audio.handleisactive(self.sound): audio.stophandle(self.sound) audio.freehandle(self.sound) path = testPath(AOpath + 'sounds/general/' + sfx, AOpath + 'sounds/general/' + sfx + '.wav', AOpath + 'sounds/general/' + sfx + '.opus') if path: self.sound = audio.loadhandle(False, path, 0, 0, 0) audio.sethandleattr(self.sound, BASS_ATTRIB_VOL, self.soundslider.value() / 100.0) if self.sound: audio.playhandle(self.sound, True) def playMusic(self, mus): if mus == "~stop.mp3": self.stopMusic() return if not mus.endswith(".mp3") and "===MUSIC START===.mp3" in self.musicList: #vidya workaround mus += ".mp3" musl = mus.lower() #musp = urllib.unquote(urlparse(musl).path)[1:] self.stopMusic() if exists(AOpath + 'sounds/music/' + musl): self.music = audio.loadhandle(False, AOpath + 'sounds/music/' + musl, 0, 0, BASS_SAMPLE_LOOP) audio.sethandleattr(self.music, BASS_ATTRIB_VOL, self.musicslider.value() / 100.0) audio.playhandle(self.music, True) if self.musicslider.value() == 0: audio.pausehandle(self.music) elif ini.read_ini_bool("AO2XP.ini", "General", "download music", True): if mus.lower().startswith("http"): #self.music = audio.loadURLhandle(mus, 0, BASS_STREAM_BLOCK | BASS_SAMPLE_LOOP) self.music = audio.loadURLhandle(mus, 0, BASS_SAMPLE_LOOP) print "[audio] Trying to play", mus else: for bucket in buckets: if not bucket: continue print "[audio] Music stream:", bucket+'base/sounds/music/' + mus self.music = audio.loadURLhandle(bucket+'base/sounds/music/' + musl, 0, BASS_STREAM_BLOCK | BASS_SAMPLE_LOOP) if self.music: break if self.music: audio.sethandleattr(self.music, BASS_ATTRIB_VOL, self.musicslider.value() / 100.0) audio.playhandle(self.music, True) if self.musicslider.value() == 0: audio.pausehandle(self.music) else: error = audio.getbasserror() #print "[audio] Couldn't play music. Error", error # Here comes the evil HTTPS hack for XP systems, but it also allows us to download and play modules and midis, because, why not? musext = os.path.splitext(basename(musl))[-1] if musext in ['.mid', '.midi']: self.specialStream = 1 elif musext in ['.xm', '.mod', '.mo3', '.it', '.s3m', '.mtm', '.umx']: self.specialStream = 2 if (musl.startswith("https") and error == 2) or self.specialStream: print "[audio] Downloading music with urllib2" self.downloadThread = MusicDownloadThread(self, mus) self.downloadThread.finished_signal.connect(self.playDownloadedMusic) self.downloadThread.start() def stopMusic(self): if self.music: if audio.handleisactive(self.music): audio.stophandle(self.music) if self.specialStream: if self.specialStream == 2: audio.freeMOD(self.music) self.specialStream = 0 else: audio.freehandle(self.music) if self.stream: self.stream = None if self.downloadThread: self.downloadThread.stop() #self.downloadThread.wait() self.downloadThread = None def playDownloadedMusic(self, file_length): # Part of the evil HTTPS music download hack for XP systems print "[audio] Done downloading; playing stream" if self.specialStream == 1: self.music = audio.loadMIDI(True, self.stream, 0, file_length, BASS_SAMPLE_LOOP) elif self.specialStream == 2: self.music = audio.loadMOD(True, self.stream, 0, file_length, BASS_SAMPLE_LOOP) else: self.music = audio.loadhandle(True, self.stream, 0, file_length, BASS_SAMPLE_LOOP) audio.sethandleattr(self.music, BASS_ATTRIB_VOL, self.musicslider.value() / 100.0) audio.playhandle(self.music, True) if self.musicslider.value() == 0: audio.pausehandle(self.music) def loadAllMusic(self): for song, fname in self.musicList.items(): songitem = QtGui.QListWidgetItem() songitem.setText(song) if exists(unicode(AOpath + 'sounds/music/' + fname.replace("","&").lower())): songitem.setBackgroundColor(QtGui.QColor(self.found_songitem_color)) #else: #songitem.setBackgroundColor(QtGui.QColor(255, 128, 128)) self.musicitems.addItem(songitem) def loadAllEvidence(self, evi): self.evidence = evi if self.evidencedropdown.count() > 0: self.evidencedropdown.clear() for evi in self.evidence: while len(evi) < 3: # new AO 2.9 bug where they never correctly escaped evidence name/desc/image on FantaProtocol evi += [""] evi[0] = decodeAOString(evi[0].decode('utf-8')) evi[1] = decodeAOString(evi[1].decode('utf-8')) evi[2] = decodeAOString(evi[2].decode('utf-8')) self.evidencedropdown.addItem(evi[0].strip()) if not self.evidence: self.evidencedropdown.setCurrentIndex(0) self.evidencedesc.setText('.') else: self.evidencedropdown.setCurrentIndex(self.selectedEvidence) def updatePlayerList(self, pid, op, utype, data=""): if not self.playerList: return pid = str(pid) if op == 0: # Add or remove player if utype == 0: # Add a player self.player_list.addItem("[%s]" % pid) if not pid in self.playerList: self.playerList[pid] = ["", "", "", ""] if utype == 1: # Remove a player item = self.player_list.findItems("[%s]" % pid, QtCore.Qt.MatchStartsWith) if item: self.player_list.takeItem(self.player_list.row(item[0])) if pid in self.playerList: del self.playerList[pid] else: # Update a player if pid in self.playerList: self.playerList[pid][utype] = data item = self.player_list.findItems("[%s]" % pid, QtCore.Qt.MatchStartsWith) if item: name = self.playerList[pid][0] char = self.playerList[pid][1] charName = self.playerList[pid][2] text = "[%s]" % pid if char: text += " %s" % char if charName: text += " (%s)" % charName if name: text += " %s" % name item[0].setText(text) def startPauseOnscreenTimers(self, command, timer_id, timer_ms): if timer_id > 4: return if command == 0: if not self.onscreenTimer.isActive(): self.onscreenTimer.start(self.onscreenTimerTick) self.onscreenTimerTimes[timer_id] = timer_ms self.onscreenTimerPaused[timer_id] = False self.updateOnscreenTimers() print "[client] Timer %d was started for %d ms" % (timer_id, timer_ms) elif command == 1: self.onscreenTimerPaused[timer_id] = True elif command == 2: self.onscreenTimerLabels[timer_id].show() elif command == 3: self.onscreenTimerLabels[timer_id].hide() def updateOnscreenTimers(self): for timer_id, label in enumerate(self.onscreenTimerLabels): time_ms = self.onscreenTimerTimes[timer_id] if not time_ms or self.onscreenTimerPaused[timer_id]: continue secs = time_ms / 1000 mins = secs / 60 hours = mins / 60 label.setText("%02d:%02d:%02d" % (hours, mins % 60, secs % 60)) self.onscreenTimerTimes[timer_id] -= self.onscreenTimerTick if self.onscreenTimerTimes[timer_id] <= 0: label.hide() self.onscreenTimerTimes[timer_id] = 0 self.onscreenTimerPaused[timer_id] = True if self.onscreenTimerTimes == [0, 0, 0, 0, 0]: self.onscreenTimer.stop() def onDemoClicked(self, item): fname = demo.getDemoFilename(self.demoItems, item) if not fname: return self.player_list.clear() self.stopMusic() self.iclog.clear() self.ooclog.clear() if not self.demoPlaying: self.enableWidgets(True) self.tcpThread.stop() self.demoPlaying = True self.demoPlayer = demo.DemoPlayer(self) self.demoPlayer.MS_Chat.connect(self.netmsgMS) self.demoPlayer.newChar.connect(self.onPVPacket) self.demoPlayer.newBackground.connect(self.setBackground) self.demoPlayer.OOC_Log.connect(self.ooclog.append) self.demoPlayer.IC_Log.connect(self.iclog.append) self.demoPlayer.charSlots.connect(partial(self.charSelect.setCharList, self.charList)) self.demoPlayer.loadAllEvidence.connect(self.loadAllEvidence) self.demoPlayer.updatePlayerList.connect(self.updatePlayerList) self.demoPlayer.rainbowColor.connect(self.text.setStyleSheet) self.demoPlayer.timerUpdate.connect(self.startPauseOnscreenTimers) self.demoPlayer.start(fname) def demoSeek(self, time): self.demoPlayer.seek(time) def startGame(self, tcp, playerList, charList, musicList, background, evidence, areas, features=[], joinOOC=[], hpList=[], webAO_bucket=""): self.willDisconnect = False self.myChar = -1 self.myChatColor = 0 self.tcp = tcp self.playerList = playerList self.charList = charList self.evidence = evidence self.areas = areas self.areasLen = len(areas[0]) self.features = features self.musicList = OrderedDict([]) # We want only song names without paths or extensions in the music list for song in musicList: self.musicList[QtCore.QString(os.path.splitext(basename(song))[0].decode('utf-8').replace("","&"))] = song.decode('utf-8') if "base/" in webAO_bucket: webAO_bucket = webAO_bucket.replace("base/", "") buckets[0] = webAO_bucket self.charSelect.setCharList(charList) autopick = getOption("General", "auto pick").decode('utf-8').lower() coincidence = -1 for i, char in enumerate(self.charList): if char[0].lower() == autopick and char[1] == 0: coincidence = i break if coincidence > -1: self.charSelect.selectChar(coincidence) else: self.charSelect.showCharSelect(False) # Putting it down here because some servers won't allow you to switch areas without picking a character first autojoinarea = getOption("General", "auto join area").decode('utf-8') if autojoinarea != "": self.sendMC(autojoinarea) self.oocnameinput.setText(ini.read_ini("AO2XP.ini", "General", "OOC name", "unnamed")) self.shownameedit.setText(ini.read_ini("AO2XP.ini", "General", "Showname")) self.pairdropdown.clear() self.paircheckbox.setChecked(False) if "cccc_ic_support" in features: self.shownameedit.show() self.nointerruptbtn.show() self.paircheckbox.setDisabled(False) self.paircheckbox.setText("Enable pairing") for char in charList: self.pairdropdown.addItem(char[0]) else: self.shownameedit.hide() self.nointerruptbtn.hide() self.paircheckbox.setDisabled(True) self.paircheckbox.setText("This server does not support pairing.") self.deskbtn.setDisabled("deskmod" not in features) self.flipbutton.setDisabled("flipping" not in features) self.customobject.setVisible("customobjections" in features) self.yPairOffset.setVisible("y_offset" in features) self.ypairoffset_l.setVisible("y_offset" in features) self.colordropdown.clear() self.colordropdown.addItems(['White', 'Green', 'Red', 'Orange', 'Blue']) if "yellowtext" in features: self.colordropdown.addItems(['Yellow', 'Pink', 'Cyan', 'Gray', 'Rainbow', 'Black']) self.colordropdown.setCurrentIndex(self.myChatColor) for hp in hpList: self.healthbars.emit(hp[0], hp[1]) for char in self.charList: if not exists(AOpath + 'characters/' + char[0].lower() + '/char.ini'): continue char[2] = getCharIni(char[0], "Options", "gender").lower() if char[2] == "": char[2] = getCharIni(char[0], "Options", "blips").lower() self.realizationbtn.setPressed(False) self.customobject.setPressed(False) self.mutedlist.clear() self.unmutedlist.clear() for char in self.charList: self.unmutedlist.addItem(char[0]) self.musicitems.clear() self.areaitems.clear() self.evidencedropdown.clear() for evi in evidence: self.evidencedropdown.addItem(evi[0].strip()) logstart = '--- Log started on ' + time.ctime() + ' ---' if self.ooclog.toPlainText(): self.ooclog.append("\n"+logstart) else: self.ooclog.append(logstart) if self.iclog.toPlainText(): self.iclog.append("\n"+logstart) else: self.iclog.append(logstart) self.setBackground(background.lower()) self.setScene(True) self.chatbox.hide() for msg in joinOOC: self.ooclog.append(msg) if self.areasLen: for i in range(self.areasLen): areaitem = QtGui.QListWidgetItem() self.areaitems.addItem(areaitem) self.loadAllMusic() self.updateAreaList() else: self.noARUP = True for pid in playerList: self.updatePlayerList(pid, 0, 0) for type in range(len(playerList[pid])): self.updatePlayerList(pid, 1, type, playerList[pid][type]) self.musicslider.setValue(ini.read_ini_int("AO2XP.ini", "Audio", "Music volume", 100)) self.soundslider.setValue(ini.read_ini_int("AO2XP.ini", "Audio", "Sound volume", 100)) self.blipslider.setValue(ini.read_ini_int("AO2XP.ini", "Audio", "Blip volume", 100)) self.onImportEvidence(True) self.tcpThread = TCPThread(self) self.tcpThread.MS_Chat.connect(self.netmsgMS) self.tcpThread.newChar.connect(self.onPVPacket) self.tcpThread.newBackground.connect(self.setBackground) self.tcpThread.OOC_Log.connect(self.ooclog.append) self.tcpThread.IC_Log.connect(self.iclog.append) self.tcpThread.charSlots.connect(partial(self.charSelect.setCharList, self.charList)) self.tcpThread.showCharSelect.connect(self.charSelect.showCharSelect) self.tcpThread.loadAllEvidence.connect(self.loadAllEvidence) self.tcpThread.updatePlayerList.connect(self.updatePlayerList) self.tcpThread.rainbowColor.connect(self.text.setStyleSheet) self.tcpThread.timerUpdate.connect(self.startPauseOnscreenTimers) self.tcpThread.start() self.demoPlaying = False self.enableWidgets() self.startDemoRecorder(background) self.icchatinput.setFocus() def startDemo(self, fname): self.playerList = [] self.charList = [] self.evidence = [] self.areas = [] self.areasLen = 0 self.features = ['noencryption', 'yellowtext', 'prezoom', 'flipping', 'customobjections', 'fastloading', 'deskmod', 'evidence', 'cccc_ic_support', 'arup', 'casing_alerts', 'modcall_reason', 'looping_sfx', 'additive', 'effects', 'y_offset', 'expanded_deskMods', 'auth_packet', 'customBlips'] self.musicList = OrderedDict([]) self.charSelect.hide() self.onPVPacket() self.setBackground("default") self.setScene(True) self.chatbox.hide() self.musicslider.setValue(ini.read_ini_int("AO2XP.ini", "Audio", "Music volume", 100)) self.soundslider.setValue(ini.read_ini_int("AO2XP.ini", "Audio", "Sound volume", 100)) self.blipslider.setValue(ini.read_ini_int("AO2XP.ini", "Audio", "Blip volume", 100)) self.onImportEvidence(True) self.demoPlayer = demo.DemoPlayer(self) self.demoPlayer.MS_Chat.connect(self.netmsgMS) self.demoPlayer.newChar.connect(self.onPVPacket) self.demoPlayer.newBackground.connect(self.setBackground) self.demoPlayer.OOC_Log.connect(self.ooclog.append) self.demoPlayer.IC_Log.connect(self.iclog.append) self.demoPlayer.charSlots.connect(partial(self.charSelect.setCharList, self.charList)) self.demoPlayer.loadAllEvidence.connect(self.loadAllEvidence) self.demoPlayer.updatePlayerList.connect(self.updatePlayerList) self.demoPlayer.rainbowColor.connect(self.text.setStyleSheet) self.demoPlayer.timerUpdate.connect(self.startPauseOnscreenTimers) self.player_list.clear() self.stopMusic() self.iclog.clear() self.ooclog.clear() self.changechar.setText('Disconnect') self.enableWidgets(True) self.demoPlaying = True self.demoPlayer.start(fname) def startDemoRecorder(self, bg=None): if ini.read_ini_bool("AO2XP.ini", "General", "record demos", False): self.demoRecorder = demo.DemoRecorder() self.demoRecorder.start() self.demoRecorder.record([["SC"] + [char[0] for char in self.charList]], encode=True) if bg: self.demoRecorder.record([["BN", bg, ""]], encode=True) def enableWidgets(self, demo = False): for widget in [ self.oocinput, self.callmodbtn, self.oocnameinput, self.ooclogin, self.gametab_evidence, self.gametab_msgqueue, self.gametab_iniswap, self.gametab_mute, self.gametab_pair, self.gametab_misc, self.gametab_players, self.gametab_music, self.emotedropdown, self.posdropdown, self.flipbutton, self.sfxbutton, self.nointerruptbtn, self.effectdropdown, self.slidebutton, self.deskbtn, self.additivebtn, self.areaitems, self.shownameedit, self.colordropdown, self.defensebar.minusbtn, self.prosecutionbar.minusbtn, self.defensebar.plusbtn, self.prosecutionbar.plusbtn, self.wtcebtn_1, self.wtcebtn_2, self.notguiltybtn, self.guiltybtn, self.realizationbtn, self.shakebtn, ]: widget.setEnabled(not demo) self.demoslider.setVisible(demo) self.icchatinput.setVisible(not demo) if demo: self.changechar.setText('Disconnect') else: self.changechar.setText('Switch &character') def updateAreaList(self): try: for i in range(self.areasLen): area_players = self.areas[0][i] area_status = self.areas[1][i].title() area_cm = self.areas[2][i].decode('utf-8') area_locked = self.areas[3][i].title() area_name = self.areas[4][i].decode('utf-8') if area_status == "Casing": self.areaitems.item(i).setText("%s\n%s | %s\n%s users | %s" % (area_name, area_status, area_cm, area_players, area_locked)) else: self.areaitems.item(i).setText("%s\n%s\n%s users | %s" % (area_name, area_status, area_players, area_locked)) if area_locked == "Locked": self.areaitems.item(i).setIcon(QtGui.QIcon(AO2XPpath + "icons/" + "lock.png")) else: self.areaitems.item(i).setIcon(QtGui.QIcon(AO2XPpath + "icons/" + "house.png")) except: print "[debug] Couldn't update areas"