import thread, time, os, urllib, random, re , platform, subprocess
import charselect, ini, AOsocket, images, packets, demo, buttons
from os.path import exists, basename
from ConfigParserEdit import ConfigParser
from constants import *
from collections import OrderedDict
from pybass_constants import *
from PyQt4 import QtGui, QtCore
from functools import partial
from ctypes import create_string_buffer
from urllib2 import Request, urlopen
DOWNLOAD_BLACKLIST = []
URL_REGEX = r"https?://(?:www\.)?[-a-zA-Z0-9@:%._\+~#=]{1,256}\.[a-zA-Z0-9()]{1,6}\b(?:[-a-zA-Z0-9()@:%_+.~#?&/=]*)"
bucket = ""
def delay(msec):
    dieTime = QtCore.QTime.currentTime().addMSecs(msec)
    
    while QtCore.QTime.currentTime() < dieTime:
        QtCore.QCoreApplication.processEvents(QtCore.QEventLoop.AllEvents, 100)
def getCharIni(char, section, value, default=""):
    tempini = ConfigParser()
    return ini.read_ini(AOpath + 'characters/' + char.lower() + '/char.ini', section, value, default)
def getOption(section, value, default=""):
    tempini = ConfigParser()
    tempini.read("AO2XP.ini")
    return ini.read_ini(tempini, section, value, default)
def getImageSuffix(path):
    if exists(path): return path
    if exists(path+".webp"): return path+".webp"
    if exists(path+".apng"): return path+".apng"
    if exists(path+".gif"): return path+".gif"
    return path+".png"
def getTextColor(textColor):
    if textColor == 0 or textColor == 6:
        return QtGui.QColor(255, 255, 255)
    elif textColor == 1:
        return QtGui.QColor(0, 255, 0)
    elif textColor == 2:
        return QtGui.QColor(255, 0, 0)
    elif textColor == 3:
        return QtGui.QColor(255, 165, 0)
    elif textColor == 4:
        return QtGui.QColor(45, 150, 255)
    elif textColor == 5:
        return QtGui.QColor(255, 255, 0)
    elif textColor == 7:
        return QtGui.QColor(255, 192, 203)
    elif textColor == 8:
        return QtGui.QColor(0, 255, 255)
    elif textColor == "_inline_grey":
        return QtGui.QColor(187, 187, 187)
    
    return QtGui.QColor(0, 0, 0)
def testPath(*args):
    for path in args:
        if exists(path):
            return path
    return False
def downloadThread(link, savepath):
    global DOWNLOAD_BLACKLIST
    if link in DOWNLOAD_BLACKLIST:
        return
    print "[client] Download missing: %s" % link
    fp = urllib.urlopen(bucket + link)
    if fp.getcode() == 200:
        print savepath[:-1]
        if not os.path.exists(savepath[:-1]):
            os.makedirs(savepath[:-1])
        with open(savepath, "wb") as f:
            f.write(fp.read())
        print "successfully downloaded:", link
        return
    DOWNLOAD_BLACKLIST.append(link)
    print "couldn't download '%s'" % link
   
def mockString(text):
    upper = random.choice([True, False])
    if isinstance(text, QtCore.QString):
        l = QtCore.QStringList(list(text))
        for i in range(len(text)):
            if text[i] == " ":
                continue
            
            l[i] = l[i].toUpper() if upper else l[i].toLower()
            upper = not upper
        return l.join("")
    else:
        l = list(text)
        for i in range(len(text)):
            if text[i] == " ":
                continue
            
            l[i] = l[i].upper() if upper else l[i].lower()
            upper = not upper
        return "".join(l)
 
class MusicDownloadThread(QtCore.QThread):
    # Part of the evil HTTPS music download hack for XP systems
    finished_signal = QtCore.pyqtSignal(int, str)
    def __init__(self, caller, url):
        super(MusicDownloadThread, self).__init__()
        self.caller = caller
        self.url = url
        self.exiting = False
    def run(self):
        self.exiting = False
        self.download(self.url)
    def download(self, url):
        if self.exiting:
            return
            
        headers = {
            'User-Agent': "AO2XP %s" % (GAME_VERSION),
            'Accept': '*/*',
            'Accept-Encoding': 'gzip, deflate',
            'Accept-Language': 'en-US,en;q=0.9',
            'Connection': 'keep-alive',
            'Upgrade-Insecure-Requests': '1'
        }
        
        request = Request(url, headers=headers)
        request.get_method = lambda: 'HEAD'
        try:
            response = urlopen(request, timeout=5)
        except Exception as e:
            print "[audio] HTTP request failed, aborting... Details below:"
            print "[audio]", e, url
            self.quit()
            return
        
        file_length = int(response.headers.get('Content-Length', 0))
        if file_length > 0:
            request = Request(url, headers=headers)
            response = urlopen(request)
            stream = ""
            
            bytes_downloaded = 0
            buffer_size = 8192
            
            while bytes_downloaded < file_length:
                if self.exiting:
                    self.quit()
                    break
                
                chunk = response.read(buffer_size)
                if not chunk:
                    break
                    
                stream += chunk
                bytes_downloaded += len(chunk)
            
            if not self.exiting:
                self.caller.stream = create_string_buffer(stream)
                self.finished_signal.emit(file_length, self.url)
        else:
            print "[audio] Stream is empty, aborting..."
            self.quit()
            return
            
    def stop(self):
        self.exiting = True
class ChatLogs(QtGui.QTextEdit):
    def __init__(self, parent, logtype, logfile=None):
        QtGui.QTextEdit.__init__(self, parent)
        self.type = logtype
        #self.setMouseTracking(True)
        self.logfile = None
        self.anchor = None
        self.savelog = False
        self.combinelog = False
        self.setLogFiles(logfile)
            
    def setLogFiles(self, logfile=None):
        self.savelog = ini.read_ini_bool("AO2XP.ini", "General", "save logs")
        self.combinelog = ini.read_ini_bool("AO2XP.ini", "General", "combined logs")
        
        if not exists("logs"):
            os.mkdir("logs")
        
        if not self.logfile:
            currtime = time.localtime()
            if self.combinelog:
                if self.type == 0:
                    self.logfile = logfile
                else:
                    self.logfile = "logs/%d-%02d-%02d %02d.%02d.%02d.log" % (currtime[0], currtime[1], currtime[2], currtime[3], currtime[4], currtime[5])
            else:
                if self.type == 0:
                    self.logfile = "logs/%d-%02d-%02d %02d.%02d.%02d [IC].log" % (currtime[0], currtime[1], currtime[2], currtime[3], currtime[4], currtime[5])
                else:
                    self.logfile = "logs/%d-%02d-%02d %02d.%02d.%02d [OOC].log" % (currtime[0], currtime[1], currtime[2], currtime[3], currtime[4], currtime[5])
        else:
            self.logfile = None
            
    def __del__(self):
        if self.savelog:
            self.logfile.close()
    
    def append(self, text):
        if self.savelog and not "Log started" in text:
            with open(self.logfile, "a") as logfile:
                if isinstance(text, str) or isinstance(text, unicode):
                    text_ = text.encode("utf-8")
                    if self.combinelog:
                        if self.type == 0:
                            logfile.write("[IC] " + text_.replace("", "").replace("", "") +"\n")
                        else:
                            logfile.write("[OOC] " + text_.replace("", "").replace("", "") +"\n")
                    else:
                        logfile.write(text_.replace("", "").replace("", "") + "\n")
                else:
                    text_ = text.toUtf8()
                    if self.combinelog:
                        if self.type == 0:
                            logfile.write("[IC] " + text_.replace("", "").replace("", "") +"\n")
                        else:
                            logfile.write("[OOC] " + text_.replace("", "").replace("", "") +"\n")
                    else:
                        logfile.write(text_.replace("", "").replace("", "") +"\n")
                        
        super(ChatLogs, self).append(text)
class AOCharMovie(QtGui.QLabel):
    done = QtCore.pyqtSignal()
    usePillow = 0
    pillowFrames = []
    pillowFrame = 0
    pillowSpeed = 0
    xx = 0 # for restoring from screenshake
    yy = 0 # for restoring from screenshake
    def __init__(self, parent, gameview):
        QtGui.QLabel.__init__(self, parent)
        
        self.parent = parent
        self.gameview = gameview
        self.setAlignment(QtCore.Qt.AlignCenter)
        self.timeMod = 60
        self.playOnce = True
        self.mFlipped = False
        self.scaling = SCALING_AUTO
        self.showOnPlay = True
        
        self.mMovie = QtGui.QMovie()
        
        self.preanimTimer = QtCore.QTimer(self)
        self.preanimTimer.setSingleShot(True)
        self.pillowTimer = QtCore.QTimer(self)
        self.pillowTimer.setSingleShot(True)
        self.preanimTimer.timeout.connect(self.timer_done)
        self.pillowTimer.timeout.connect(self.pillowFrameChange)
        self.mMovie.frameChanged.connect(self.frameChange)
        
        self.prevGifPath = ""
    
    def resize(self):
        super(AOCharMovie, self).resize(self.parent.size())
    def move(self, x, y, screenShaking=False):
        if not screenShaking:
            self.xx = x
            self.yy = y
        super(AOCharMovie, self).move(x, y)
        
    def moveSlide(self, x):
        super(AOCharMovie, self).move(x, self.y())
    
    def setFlipped(self, flip):
        self.mFlipped = flip
    
    def play(self, pChar, pEmote, emotePrefix, scaling = SCALING_AUTO, singleFrameDuration = -1):
        if not len(pEmote):
            return
            
        if pEmote[0] == "/" or pEmote[0] == "/":
            pEmote = pEmote[1:]
        elif "../../characters" in pEmote:
            a = pEmote.split("/")
            pChar = a[3]
            emote = a[4]
            emotePrefix = ""
            pEmote = emote
        
        self.pillowFrames = []
        self.pillowFrame = 0
        
        self.scaling = scaling
        
        pChar = pChar.lower()
        pEmote = pEmote.lower()
        apngPath = testPath(
            AOpath + "characters/" + pChar + "/" + emotePrefix + pEmote + ".apng",
            AOpath + "characters/" + pChar + "/" + emotePrefix + "/" + pEmote + ".apng",
            AOpath + "characters/" + pChar + "/" + pEmote + ".apng",
            AOpath + "characters/" + pChar + "/(a)" + pEmote + ".apng",
            AOpath + "characters/" + pChar + "/(b)" + pEmote + ".apng",
            AOpath + "characters/" + pChar + "/(a)/" + pEmote + ".apng",
            AOpath + "characters/" + pChar + "/(b)/" + pEmote + ".apng"
        )
        
        placeholderPath = AO2XPpath + "themes/default/oldplaceholder.gif"
        
        imgPath = ""
        downloadCharacters = ini.read_ini_bool("AO2XP.ini", "General", "download characters")
        
        if apngPath:
            imgPath = apngPath
            self.usePillow = 1
        else:
            if downloadCharacters:
                url = "base/characters/" + pChar.lower() + "/" + emotePrefix + pEmote.lower() + ".apng"
                url = url.replace(" ", "%20")
                thread.start_new_thread(downloadThread, (url, apngPath))
             
            pngPath = testPath(
                AOpath + "characters/" + pChar + "/" + emotePrefix + pEmote + ".png",
                AOpath + "characters/" + pChar + "/" + emotePrefix + "/" + pEmote + ".png",
                AOpath + "characters/" + pChar + "/" + pEmote + ".png",
                AOpath + "characters/" + pChar + "/(a)" + pEmote + ".png",
                AOpath + "characters/" + pChar + "/(b)" + pEmote + ".png",
                AOpath + "characters/" + pChar + "/(a)/" + pEmote + ".png",
                AOpath + "characters/" + pChar + "/(b)/" + pEmote + ".png"
            )
            if pngPath:
                imgPath = pngPath
                self.usePillow = 0
            else:
                if downloadCharacters:
                    url = "base/characters/" + pChar.lower() + "/" + emotePrefix + pEmote.lower() + ".png"
                    url = url.replace(" ", "%20")
                    thread.start_new_thread(downloadThread, (url, pngPath))
                    
                webpPath = testPath(
                    AOpath + "characters/" + pChar + "/" + emotePrefix + pEmote + ".webp",
                    AOpath + "characters/" + pChar + "/" + emotePrefix + "/" + pEmote + ".webp",
                    AOpath + "characters/" + pChar + "/" + pEmote + ".webp",
                    AOpath + "characters/" + pChar + "/(a)" + pEmote + ".webp",
                    AOpath + "characters/" + pChar + "/(b)" + pEmote + ".webp",
                    AOpath + "characters/" + pChar + "/(a)/" + pEmote + ".webp",
                    AOpath + "characters/" + pChar + "/(b)/" + pEmote + ".webp"
                )
                        
                if webpPath:
                    imgPath = webpPath
                    self.usePillow = 2
                else:
                    if downloadCharacters:
                        url = "base/characters/" + pChar.lower() + "/"+pEmote.lower() + ".webp"
                        url = url.replace(" ", "%20")
                        thread.start_new_thread(downloadThread, (url, webpPath))
                        
                    gifPath = testPath(
                        AOpath + "characters/" + pChar + "/" + emotePrefix + pEmote + ".gif",
                        AOpath + "characters/" + pChar + "/" + emotePrefix + "/" + pEmote + ".gif",
                        AOpath + "characters/" + pChar + "/" + pEmote + ".gif",
                        AOpath + "characters/" + pChar + "/(a)" + pEmote + ".gif",
                        AOpath + "characters/" + pChar + "/(b)" + pEmote + ".gif",
                        AOpath + "characters/" + pChar + "/(a)/" + pEmote + ".gif",
                        AOpath + "characters/" + pChar + "/(b)/" + pEmote + ".gif"
                    )
                        
                    if gifPath:
                        imgPath = gifPath
                        self.usePillow = 0
                    else:
                        if downloadCharacters:
                            url = "base/characters/" + pChar.lower() + "/" + emotePrefix + pEmote.lower() + ".gif"
                            url = url.replace(" ", "%20")
                            thread.start_new_thread(downloadThread, (url, gifPath))
                        if exists(placeholderPath):
                            imgPath = placeholderPath
                            print "[debug] Sprite not found:", pChar, pEmote, emotePrefix
                        else:
                            imgPath = ""
                        self.usePillow = 0
    
        if imgPath == "":
            imgPath = self.prevGifPath
            # Second check just in case
            if imgPath == "":
                if exists(placeholderPath):
                    imgPath = placeholderPath
                    print "[debug] Sprite not found: ", pChar, pEmote, emotePrefix
                else:
                    imgPath = "placeholder.png"
        else:
            self.prevGifPath = imgPath
        
        #print "[debug]", pChar, emotePrefix, pEmote, "(!) path is null!" if imgPath == "" else imgPath
        if not self.usePillow:
            self.mMovie.setFileName(imgPath)
            self.mMovie.start()
        elif self.usePillow == 1: # apng
            self.pillowFrames = images.load_apng(apngPath)
            if len(self.pillowFrames) > 1:
                self.pillowTimer.start(int(self.pillowFrames[0][1] * self.pillowSpeed))
            else:
                self.pillowTimer.start(int(singleFrameDuration * self.pillowSpeed))
                
            self.setPillowFrame()
        elif self.usePillow == 2: # webp
            try:
                self.pillowFrames = images.load_webp(webpPath)
                if len(self.pillowFrames) > 1:
                    self.pillowTimer.start(int(self.pillowFrames[0][1] * self.pillowSpeed))
                else:
                    self.pillowTimer.start(int(singleFrameDuration * self.pillowSpeed))
                    
                self.setPillowFrame()
            except:
                if exists(placeholderPath):
                    imgPath = placeholderPath
                    print "[debug] Couldn't load webp sprite!"
                else:
                    imgPath = "placeholder.png"
                self.mMovie.setFileName(imgPath)
                self.mMovie.start()
        
        if self.showOnPlay:
            self.show()
    
    def playPre(self, pChar, pEmote, duration, scaling = SCALING_AUTO):
        pChar = pChar.lower()
        
        gifPath = AOpath + "characters/" + pChar + "/" + pEmote + ".gif"
        apngPath = AOpath + "characters/" + pChar + "/" + pEmote + ".apng"
        webpPath = AOpath + "characters/" + pChar + "/" + pEmote + ".webp"
   
        fullDuration = duration * self.timeMod
        realDuration = 0
        
        self.playOnce = False
        self.mMovie.stop()
        self.clear()
        if exists(apngPath):
            realDuration = images.get_apng_duration(apngPath)
        elif exists(webpPath):
            realDuration = images.get_webp_duration(webpPath)
        elif exists(gifPath):
            self.mMovie.setFileName(gifPath)
            self.mMovie.jumpToFrame(0)
            for nFrame in range(self.mMovie.frameCount()):
                realDuration += self.mMovie.nextFrameDelay()
                self.mMovie.jumpToFrame(nFrame + 1)
        
        percentageModifier = 100.0
        
        if realDuration != 0 and duration != 0:
            modifier = fullDuration / float(realDuration)
            percentageModifier = 100 / modifier
            
            if percentageModifier > 100.0 or percentageModifier < 0.0:
                percentageModifier = 100.0
        
        self.pillow_fullduration = fullDuration
        if fullDuration == 0 or fullDuration >= realDuration:
            self.playOnce = True
        else:
            self.playOnce = False
            if fullDuration >= 0:
                self.preanimTimer.start(fullDuration)
        
        self.mMovie.setSpeed(int(percentageModifier))
        self.pillowSpeed = percentageModifier / 100.
        if realDuration > 0:
            self.play(pChar, pEmote, "", scaling)
        else:
            self.play(pChar, pEmote, "", scaling, fullDuration)
    
    def playTalking(self, pChar, pEmote, scaling = SCALING_AUTO):
        pChar = pChar.lower()
        gifPath = AOpath + 'characters/' + pChar + '/(b)' + pEmote + '.gif'
        
        self.mMovie.stop()
        self.clear()
        self.mMovie.setFileName(gifPath)
        self.mMovie.jumpToFrame(0)
        
        self.playOnce = False
        self.mMovie.setSpeed(100)
        self.pillowSpeed = 1
        self.play(pChar, pEmote, '(b)', scaling)
    def playIdle(self, pChar, pEmote, scaling = SCALING_AUTO):
        pChar = pChar.lower()
        gifPath = AOpath + 'characters/' + pChar + '/(a)' + pEmote + '.gif'
        
        self.mMovie.stop()
        self.clear()
        self.mMovie.setFileName(gifPath)
        self.mMovie.jumpToFrame(0)
        
        self.playOnce = False
        self.mMovie.setSpeed(100)
        self.pillowSpeed = 1
        self.play(pChar, pEmote, '(a)', scaling)
    def stop(self):
        self.mMovie.stop()
        self.preanimTimer.stop()
        self.hide()
    
    def getTransform(self, smooth_condition=True):
        if self.scaling == SCALING_PIXEL:
            return QtCore.Qt.FastTransformation
        elif self.scaling == SCALING_SMOOTH:
            return QtCore.Qt.SmoothTransformation
        elif smooth_condition:
            return QtCore.Qt.SmoothTransformation
        else:
            return QtCore.Qt.FastTransformation
            
    def getAspect(self, size):
        if size.width() / float(size.height()) >= self.gameview.viewportRatio:
            return QtCore.Qt.KeepAspectRatioByExpanding
        else:
            return QtCore.Qt.KeepAspectRatio
    
    def getScaledImage(self, f_img):
        if not f_img.isNull():
            transform = self.getTransform(f_img.size().height() > self.size().height())
            aspect = self.getAspect(f_img.size())
            return f_img.scaled(self.size(), aspect, transform)
        return f_img
    @QtCore.pyqtSlot(int)
    def frameChange(self, nFrame):
        f_img = self.getScaledImage(self.mMovie.currentImage().mirrored(self.mFlipped, False))
        fPixmap = QtGui.QPixmap.fromImage(f_img)
        self.setPixmap(fPixmap)
        
        if self.mMovie.frameCount() - 1 == nFrame and self.playOnce:
            self.preanimTimer.start(self.mMovie.nextFrameDelay())
    @QtCore.pyqtSlot()
    def pillowFrameChange(self):
        if not self.pillowFrames: return
        if len(self.pillowFrames) - 1 == self.pillowFrame:
            if self.playOnce:
                self.preanimTimer.start(int(self.pillowFrames[self.pillowFrame][1] * self.pillowSpeed))
            elif len(self.pillowFrames) > 1:
                self.pillowFrame = 0
                self.pillowTimer.start(int(self.pillowFrames[self.pillowFrame][1] * self.pillowSpeed))
        else:
            self.pillowFrame += 1
            self.pillowTimer.start(int(self.pillowFrames[self.pillowFrame][1] * self.pillowSpeed))
        self.setPillowFrame()
    def setPillowFrame(self):
        f_img = self.getScaledImage(self.pillowFrames[self.pillowFrame][0].mirrored(self.mFlipped, False))
        
        fPixmap = QtGui.QPixmap.fromImage(f_img)
        self.setPixmap(fPixmap)
    @QtCore.pyqtSlot()
    def timer_done(self):
        self.done.emit()
class AOMovie(QtGui.QLabel):
    playOnce = True
    done = QtCore.pyqtSignal()
    usePillow = 0
    pillowFrames = []
    pillowFrame = 0
    pillowSpeed = 1
    pillowLoops = 0
    xx = 0 # for restoring from screenshake
    yy = 0 # for restoring from screenshake
    def __init__(self, parent):
        QtGui.QLabel.__init__(self, parent)
        self.parent = parent
        self.mMovie = QtGui.QMovie()
        self.setMovie(self.mMovie)
        self.mMovie.frameChanged.connect(self.frameChange)
        self.pillowTimer = QtCore.QTimer(self)
        self.pillowTimer.setSingleShot(True)
        self.pillowTimer.timeout.connect(self.pillowFrameChange)
        
        self.pillowLabel = QtGui.QLabel(self)
        self.pillowLabel.hide()
        
    def resize(self):
        super(AOMovie, self).resize(self.parent.size())
        self.pillowLabel.setGeometry(0, 0, self.parent.size().width(), self.parent.size().height())
    def move(self, x, y):
        self.xx = x
        self.yy = y
        super(AOMovie, self).move(x, y)
    def setPlayOnce(self, once):
        self.playOnce = once
    
    def play(self, pImage, pChar=""):
        gifPath = pImage
        pillowModes = {".gif": 0, ".apng": 1, ".webp": 2, ".png": 1}
        
        pImage = unicode(pImage)
        
        if not exists(gifPath):
            pathlist = [
                getImageSuffix(AO2XPpath + "themes/default/" + pImage + "_bubble"),
                getImageSuffix(AOpath + "characters/" + pChar + "/" + pImage),
                getImageSuffix(AOpath + "misc/default/" + pImage),
                getImageSuffix(AO2XPpath + "themes/default/" + pImage)
                ]
            
            for f in pathlist:
                if exists(f):
                    gifPath = f
                    break
        
        if not exists(gifPath):
            self.done.emit()
            return
        self.usePillow = pillowModes[os.path.splitext(gifPath)[1]]
        
        if not self.usePillow:
            self.mMovie.setFileName(gifPath)
            self.mMovie.start()
        elif self.usePillow == 1: # apng
            self.pillowLabel.show()
            self.pillowFrames = images.load_apng(gifPath)
            #if len(self.pillowFrames) > 1:
            self.pillowTimer.start(int(self.pillowFrames[0][1] * self.pillowSpeed))
            self.setPillowFrame()
        elif self.usePillow == 2: # webp
            self.pillowLabel.show()
            self.pillowLoops = 0
            self.pillowFrames, self.webpLoops = images.load_webp(gifPath)
            #if len(self.pillowFrames) > 1:
            self.pillowTimer.start(int(self.pillowFrames[0][1] * self.pillowSpeed))
            self.setPillowFrame()
        self.show()
    
    def stop(self):
        self.pillowFrames = []
        self.pillowFrame = 0
        self.pillowTimer.stop()
        self.mMovie.stop()
        self.pillowLabel.clear()
        self.pillowLabel.hide()
        self.hide()
    
    @QtCore.pyqtSlot(int)
    def frameChange(self, nFrame):
        if nFrame == self.mMovie.frameCount() - 1 and self.playOnce:
            delay(self.mMovie.nextFrameDelay())
            self.stop()
            self.done.emit()
    @QtCore.pyqtSlot()
    def pillowFrameChange(self):
        if not self.pillowFrames: return
        if len(self.pillowFrames) - 1 == self.pillowFrame:
            if self.playOnce or (self.usePillow == 2 and self.pillowLoops+1 == self.webpLoops):
                delay(int(self.pillowFrames[self.pillowFrame][1] * self.pillowSpeed))
                self.stop()
                self.done.emit()
            elif len(self.pillowFrames) > 1: # loop
                self.pillowLoops += 1
                self.pillowFrame = 0
                self.pillowTimer.start(int(self.pillowFrames[self.pillowFrame][1] * self.pillowSpeed))
        elif len(self.pillowFrames) > 1:
            self.pillowFrame += 1
            self.pillowTimer.start(int(self.pillowFrames[self.pillowFrame][1] * self.pillowSpeed))
        self.setPillowFrame()
    def setPillowFrame(self):
        if not self.pillowFrames: return
        f_img = self.pillowFrames[self.pillowFrame][0]
        if not f_img.isNull() and (f_img.size().width() != self.size().width() or f_img.size().height() != self.size().height()):
            f_img = f_img.scaled(self.size().width(), self.size().height(), QtCore.Qt.KeepAspectRatioByExpanding, QtCore.Qt.FastTransformation)
        fPixmap = QtGui.QPixmap.fromImage(f_img)
        self.pillowLabel.setPixmap(fPixmap)
class ZoomLines(QtGui.QLabel):
    def __init__(self, parent):
        super(ZoomLines, self).__init__(parent)
        self.parent = parent
        self.setScaledContents(True)
        self.movie = QtGui.QMovie()
        self.movie.frameChanged.connect(self.frameChange)
        
    def resize(self):
        super(ZoomLines, self).resize(self.parent.size())
    def frameChange(self):
        img = self.movie.currentImage()
        self.setPixmap(QtGui.QPixmap.fromImage(img))
    def setZoom(self, on, dir=0):
        self.movie.stop()
        if not on:
            self.hide()
            return
        self.show()
        if dir == 0:
            self.movie.setFileName(AO2XPpath + 'themes/default/defense_speedlines.gif')
        else:
            self.movie.setFileName(AO2XPpath + 'themes/default/prosecution_speedlines.gif')
        self.movie.start()
class WTCEView(QtGui.QLabel):
    def __init__(self, parent):
        super(WTCEView, self).__init__(parent)
        self.parent = parent
        self.movie = QtGui.QMovie()
        self.movie.frameChanged.connect(self.frameChange)
        self.finalframeTimer = QtCore.QTimer()
        self.finalframeTimer.setSingleShot(False)
        self.finalframeTimer.timeout.connect(self.finished)
        
    def resize(self):
        super(WTCEView, self).move(self.parent.viewport.x(), self.parent.viewport.y())
        super(WTCEView, self).resize(self.parent.viewport.size())
    def frameChange(self, frame):
        if self.movie.state() != QtGui.QMovie.Running:
            return
        img = self.movie.currentImage()
        pixmap = QtGui.QPixmap.fromImage(img)
        if not pixmap.isNull():
            self.setPixmap(pixmap.scaled(self.size().width(), self.size().height(), QtCore.Qt.KeepAspectRatioByExpanding, QtCore.Qt.FastTransformation))
        if self.movie.currentFrameNumber() == self.movie.frameCount() - 1:
            self.finalframeTimer.start(self.movie.nextFrameDelay())
    def finished(self):
        self.finalframeTimer.stop()
        self.movie.stop()
        self.hide()
    def showWTCE(self, wtce, variant=0):
        self.finished()
        if wtce == 'testimony1':
            self.movie.setFileName(AO2XPpath + 'themes/default/witnesstestimony.gif')
        elif wtce == 'testimony2':
            self.movie.setFileName(AO2XPpath + 'themes/default/crossexamination.gif')
        elif wtce == "judgeruling":
            if variant == 0:
                self.movie.setFileName(AO2XPpath + 'themes/default/notguilty.gif')
            elif variant == 1:
                self.movie.setFileName(AO2XPpath + 'themes/default/guilty.gif')
        else:
            return
        self.show()
        self.movie.start()
class EditEvidenceDialog(QtGui.QDialog):
    def __init__(self, gamegui):
        super(EditEvidenceDialog, self).__init__()
        self.gamegui = gamegui
        self.setTitle()
        self.resize(512, 384)
        self.setModal(True)
        self.eviname = QtGui.QLineEdit(self)
        self.eviname.setGeometry(8, 8, 410, 24)
        self.evidesc = QtGui.QTextEdit(self)
        self.evidesc.setGeometry(8, 192 - 105, 496, 255)
        self.evidesc.setAcceptRichText(False)
        self.evipicture = QtGui.QLabel(self)
        self.filename = 'empty.png'
        evipic = QtGui.QPixmap(AOpath + 'evidence/empty.png')
        self.evipicture.setPixmap(evipic)
        self.evipicture.move(434, 8)
        self.evipicture.show()
        
        self.save = QtGui.QPushButton(self)
        self.save.setText('Save')
        self.save.clicked.connect(self.onSaveClicked)
        self.save.move(256 - self.save.size().width() - 8, 384 - self.save.size().height() - 2)
        self.cancel = QtGui.QPushButton(self)
        self.cancel.setText('Cancel')
        self.cancel.clicked.connect(self.onCancelClicked)
        self.cancel.move(264 + 16, 384 - self.cancel.size().height() - 2)
        self.choosepic = QtGui.QComboBox(self)
        self.choosepic.setEditable(True)
        self.choosepic.setGeometry(self.eviname.x() + self.eviname.size().width() - 128 - 84, self.eviname.y() + 70 - 32, 128, 24)
        self.filenames = []
        self.browse = QtGui.QPushButton(self)
        self.browse.setText('Browse')
        self.browse.clicked.connect(self.onBrowseClicked)
        self.browse.move(self.choosepic.x() + self.choosepic.width() + 8, self.choosepic.y())
        
        files = os.listdir(AOpath + 'evidence')
        fileslength = len(files)
        i = 0
        while i < fileslength:
            if not files[i].endswith('.png'):
                del files[i]
                fileslength = len(files)
                i -= 1
            i += 1
        for i in range(len(files)):
            if files[i].endswith('.png'):
                self.choosepic.addItem(files[i].strip('.png'))
                self.filenames.append(files[i])
                if files[i].lower() == 'empty.png':
                    self.emptyfile = i
        self.editing = False
        self.choosepic.currentIndexChanged.connect(self.choosePicChange)
        self.choosepic.setCurrentIndex(i)
    def choosePicChange(self, ind):
        self.filename = self.filenames[ind]
        if exists(AOpath + 'evidence/' + self.filename):
            self.evipicture.setPixmap(QtGui.QPixmap(AOpath + 'evidence/' + self.filename))
        else:
            self.evipicture.setPixmap(QtGui.QPixmap(AO2XPpath + 'themes/default/evidence_selected.png'))
    def onSaveClicked(self):
        name = encodeAOString(self.eviname.text())
        desc = encodeAOString(self.evidesc.toPlainText())
        if not self.gamegui.privateInventorySelected:
            if self.editing:
                self.gamegui.tcp.send('EE#' + str(self.editInd) + '#' + name + '#' + desc + '#' + self.filename + '#%')
            else:
                self.gamegui.tcp.send('PE#' + name + '#' + desc + '#' + self.filename + '#%')
        else:
            if self.editing:
                self.gamegui.privateEvidence[self.gamegui.selectedEvidence] = [unicode(name), unicode(desc), unicode(self.filename)]
                self.gamegui.boxPrivateEvidence.setItemText(self.gamegui.selectedEvidence, name)
                
                evi = self.gamegui.privateEvidence[self.gamegui.selectedEvidence]
                self.gamegui.evidenceDescription.setText(evi[1])
                self.gamegui.setEvidenceImage(self.gamegui.evidenceImage, evi[2])
            else:
                self.gamegui.privateEvidence.append([name, desc, self.filename])
                self.gamegui.boxPrivateEvidence.addItem(name)
            self.gamegui.onExportEvidence(True)
        self.eviname.setText('')
        self.evidesc.setText('')
        evipic = QtGui.QPixmap(AOpath + 'evidence/empty.png')
        self.evipicture.setPixmap(evipic)
        self.filename = 'empty.png'
        self.editing = False
        self.setTitle()
        self.choosepic.setCurrentIndex(self.emptyfile)
        self.hide()
    def onCancelClicked(self):
        self.eviname.setText('')
        self.evidesc.setText('')
        evipic = QtGui.QPixmap(AOpath + 'evidence/empty.png')
        self.evipicture.setPixmap(evipic)
        self.filename = 'empty.png'
        self.editing = False
        self.setTitle()
        self.choosepic.setCurrentIndex(self.emptyfile)
        self.hide()
        
    def onBrowseClicked(self):
        path = str(QtGui.QFileDialog.getOpenFileName(self, "Select an image", AOpath + 'evidence', "Images (*.png)"))
        if path:
            if not "/evidence/" in path.lower():
                QtGui.QMessageBox.warning(self, 'Wrong directory', 'Please select a file from the "evidence" directory.')
                self.onBrowseClicked()
                return
            
            file = basename(path)
            if file.lower().endswith('.png'):
                ind = os.listdir(AOpath + 'evidence').index(file)
                self.choosepic.setCurrentIndex(ind)
            else:
                QtGui.QMessageBox.warning(self, 'Not a valid file', 'Please select a PNG image.')
                self.onBrowseClicked()
    def editEvidence(self, ind):
        self.editing = True
        self.editInd = ind
        evidence = self.gamegui.privateEvidence if self.gamegui.privateInventorySelected else self.gamegui.evidence
        
        if evidence[ind][2] not in self.filenames:
            self.filenames.append(evidence[ind][2])
            self.choosepic.addItem(evidence[ind][2].split('.')[0])
        self.choosepic.setCurrentIndex(self.filenames.index(evidence[ind][2]))
        self.eviname.setText(evidence[ind][0])
        self.evidesc.setText(evidence[ind][1])
        self.setWindowTitle("Edit evidence" if not self.gamegui.privateInventorySelected else "Edit evidence in private inventory")
        self.show()
        
    def setTitle(self):
        self.setWindowTitle('Add evidence' if not self.gamegui.privateInventorySelected else "Add evidence to private inventory")
  
class TCPThread(QtCore.QThread):
    connectionError = QtCore.pyqtSignal(str, str, str)
    MS_Chat = QtCore.pyqtSignal(list)
    newChar = QtCore.pyqtSignal(str)
    newBackground = QtCore.pyqtSignal(str, bool)
    IC_Log = QtCore.pyqtSignal(str)
    OOC_Log = QtCore.pyqtSignal(str)
    charSlots = QtCore.pyqtSignal()
    showCharSelect = QtCore.pyqtSignal()
    loadAllEvidence = QtCore.pyqtSignal(list)
    rainbowColor = QtCore.pyqtSignal(str)
    updatePlayerList = QtCore.pyqtSignal(str, int, int, str)
    timerUpdate = QtCore.pyqtSignal(int, int, int)
    
    send_attempts = 0
    max_attempts = 5
    stop_now = False
    
    def __init__(self, parent):
        super(TCPThread, self).__init__(parent)
        self.parent = parent
        
    def run(self):
        pingtimer = 150
        rainbow = 0
        sendtick = 0
        tempdata = ""
        color = QtGui.QColor()
        color.setHsv(rainbow, 255, 255)
        while True:
            if self.stop_now:
                self.parent.tcp.close()
                self.parent.tcp = None
                self.quit()
                return
        
            if self.parent.disconnectNow:
                self.parent.disconnectCommon()
                self.quit()
                return
            pingtimer -= 1
            if pingtimer == 0:
                pingbefore = time.time()
                self.parent.tcp.send('CH#%')
                pingtimer = 150
            
            if self.parent.mChatMessage[TEXT_COLOR] == str(C_RAINBOW):
                color.setHsv(rainbow, 255, 255)
                rainbow += 5
                if rainbow > 255:
                    rainbow = 0
                #self.parent.text.setStyleSheet('color: rgb(' + str(color.red()) + ', ' + str(color.green()) + ', ' + str(color.blue()) + ')')
                self.rainbowColor.emit('background-color: rgba(0, 0, 0, 0); color: rgb(' + str(color.red()) + ', ' + str(color.green()) + ', ' + str(color.blue()) + ')')
                
            if sendtick:
                sendtick -= 1
            if self.parent.messageQueue and not sendtick:
                self.parent.tcp.send(self.parent.messageQueue[0])
                sendtick = 4
            error, total = self.parent.tcp.recv()
            if error == -2:
                # if the message can't be sent, discard it
                if sendtick == 4:
                    self.send_attempts += 1
                    if self.send_attempts >= self.max_attempts:
                        self.send_attempts = 0
                        #print "[warning] message discarded"
                        del self.parent.messageQueue[0]
                        self.parent.queueItems.takeItem(0)
                continue
            elif error == -1:
                self.parent.emit(QtCore.SIGNAL('showMessage(QString, QString, QString)'), 'critical', 'Connection lost', "%s connection to server lost." % ("WebSocket" if self.parent.tcp.isWS else "TCP"))
                self.parent.willDisconnect = True
                self.quit()
                return
            elif error == -3:
                self.parent.emit(QtCore.SIGNAL('showMessage(QString, QString, QString)'), 'critical', 'Connection lost', "There was a critical connection failure. Please check your internet connection.\n\nDetails: %s." % total)
                self.parent.willDisconnect = True
                self.quit()
                return
            else:
                self.send_attempts = 0
                
            packets.handlePackets(self, total)
    
    def stop(self):
        self.stop_now = True
class Chatbox(QtGui.QLabel):
    def __init__(self, parent):
        QtGui.QLabel.__init__(self, parent)
        self.parent = parent
        self.initial = None
        self.geometrySet = False
    
    def setGeometry(self, x, y, w, h):
        if self.geometrySet:
            return
        self.geometrySet = True
        super(Chatbox, self).setGeometry(x - self.parent.x(), y - self.parent.y(), w, h)
        self.initial = self.geometry()
        
    def resetGeometry(self):
        self.geometrySet = False
class GUI(QtGui.QWidget):
    gamewindow = None
    # In theory 3 sounds may play at the same time: character, evidence sweep,
    # effect
    soundChannels = 3 
    soundChannel = 0
    sound = []
    for i in range(soundChannels):
        sound.append(None)
    music = None
    nextCharacterIsNotSpecial = False
    messageIsCentered = False
    currentDisplaySpeed = 3
    messageDisplaySpeed = (30, 40, 50, 60, 75, 100, 120)
    entireMessageIsBlue = False
    inlineColorStack = [] 
    inlineBlueDepth = 0
    otherCharId = -1
    offsetWithPair = 0
    tickPos = 0
    blipPos = 0
    blipRate = 1
    timeMod = 40
    blip = "male"
    blipSound = None
    chatMessageSize = 33
    mChatMessage = []
    blankBlip = False
    chatMessageIsEmpty = False
    animIsEmpty = False
    lastSide = "wit"
    isAdditive = False
    additiveChar = -1
    animState = 3
    textState = 2
    objectionState = 0
    textColor = 0
    
    charini = ConfigParser()
    chatmsg = ''
    charid = -1
    login = False
    privateMusicSelected = False
    privateInventorySelected = False
    scaling = [SCALING_AUTO, SCALING_AUTO]
   
    wtceSignal = QtCore.pyqtSignal(str, int)
    healthbars = QtCore.pyqtSignal(int, int)
    gotPing = QtCore.pyqtSignal(int)
    def __init__(self, parent=None):
        super(GUI, self).__init__(parent)
        self.gamewindow = parent
        
        self.gotPing.connect(self.setPing)
        
        for i in range(self.chatMessageSize):
            self.mChatMessage.append("")
            
        self.chatTickTimer = QtCore.QTimer(self)
        self.chatTickTimer.timeout.connect(self.chatTick)
        
        self.sfxDelayTimer = QtCore.QTimer(self)
        self.sfxDelayTimer.setSingleShot(True)
        self.sfxDelayTimer.timeout.connect(self.playSfx)
        
        self.inboxTimer = QtCore.QTimer(self)
        self.inboxTimer.setSingleShot(True)
        self.inboxTimer.timeout.connect(self.inboxTimerTimeout)
        
        self.modcall = None
        
        self.healthbars.connect(self.netmsgHP)
        self.disconnectNow = False
        self.swapping = False
        self.iniSwapIndex = 0
        self.background = 'default'
        self.viewportScale = 1
        self.viewportRatio = 1
        
        self.viewport = QtGui.QWidget(self)
        self.viewport.setObjectName("ui_viewport")
        self.court = QtGui.QLabel(self.viewport)
        
        self.slideBg = QtGui.QLabel(self.viewport)
        self.slideBgAnimation = QtCore.QPropertyAnimation(self.slideBg, "geometry")
        self.slideBgAnimation.finished.connect(self.slideDone)
        self.slideBgAnimation.valueChanged.connect(self.slideChanged)
        self.slideBg.hide()
        
        self.zoom = ZoomLines(self.viewport)
        
        self.char = AOCharMovie(self.viewport, self)
        self.char.done.connect(self.preanimDone)
        self.sideChar = AOCharMovie(self.viewport, self)
        self.sideChar.hide()
        
        self.slideLastWit = []
        self.slideLastPos = None
        self.slideWitness = AOCharMovie(self.viewport, self)
        self.slideWitness.showOnPlay = False
        self.slideWitness.hide()
        self.slideSpeaker = AOCharMovie(self.viewport, self)
        self.slideSpeaker.hide()
        self.slideSpeaker.showOnPlay = False
        
        self.slideOverlay = QtGui.QLabel(self.viewport)
        self.slideOverlay.hide()
        
        self.bench = QtGui.QLabel(self.viewport)
        self.effectView = AOMovie(self.viewport)
        self.effectView.setScaledContents(True)
        self.chatbox = Chatbox(self.viewport)
        self.chatbox.setScaledContents(True)
        
        self.text = QtGui.QTextEdit(self.chatbox)
        self.text.setFrameStyle(QtGui.QFrame.NoFrame)
        self.text.setHorizontalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff)
        self.text.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff)
        self.text.setReadOnly(True)
        self.text.setTextInteractionFlags(QtCore.Qt.NoTextInteraction)
        self.text.initial = None
        
        self.ao2text = QtGui.QTextEdit(self.chatbox)
        self.ao2text.setFrameStyle(QtGui.QFrame.NoFrame)
        self.ao2text.setHorizontalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff)
        self.ao2text.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff)
        self.ao2text.setReadOnly(True)
        self.ao2text.setTextInteractionFlags(QtCore.Qt.NoTextInteraction)
        
        self.name = QtGui.QLabel(self.chatbox)
        
        self.presentedEvidence = QtGui.QLabel(self)
        self.presentedEvidence.setScaledContents(True)
        self.presentedEvidence.hide()
        
        self.wtceView = WTCEView(self)
        self.wtceSignal.connect(self.wtceView.showWTCE)
        self.objectionView = AOMovie(self.viewport)
        self.objectionView.setScaledContents(True)
        self.objectionView.done.connect(self.objectionDone)
        self.whiteFlashLabel = QtGui.QLabel(self.viewport)
        self.whiteFlashLabel.setPixmap(QtGui.QPixmap(AO2XPpath + 'themes/default/realizationflash.png'))
        self.whiteFlashLabel.setScaledContents(True)
        self.whiteFlashLabel.hide()
        self.whiteFlash = QtCore.QTimer()
        self.whiteFlash.setSingleShot(False)
        self.whiteFlash.timeout.connect(partial(self.setWhiteFlash, False))
        self.screenshake = QtCore.QTimer()
        self.screenshake.timeout.connect(self.screenShakeTick)
        self.shakesRemaining = 0
        self.onscreenTimerLabels = []
        self.onscreenTimerTimes = [0, 0, 0, 0, 0]
        self.onscreenTimerPaused = [True, True, True, True, True]
        self.onscreenTimer = QtCore.QTimer(self)
        self.onscreenTimer.timeout.connect(self.updateOnscreenTimers)
        self.onscreenTimerTick = 1000
        
        for i in range(len(self.onscreenTimerTimes)):
            label = QtGui.QLabel(self.viewport)
            label.hide()
            label.setText("00:00:00")
            self.onscreenTimerLabels.append(label)
        
        self.onscreenTimerLabels[0].setAlignment(QtCore.Qt.AlignHCenter | QtCore.Qt.AlignTop)
        self.onscreenTimerLabels[3].setAlignment(QtCore.Qt.AlignRight | QtCore.Qt.AlignTop)
        self.onscreenTimerLabels[4].setAlignment(QtCore.Qt.AlignRight | QtCore.Qt.AlignTop)
        
        # GUI start
        self.gameTabs = QtGui.QTabWidget(self)
        self.serverTabs = QtGui.QTabWidget(self)
        self.tabLog = QtGui.QWidget() # the IC chat log
        self.tabEvidence = QtGui.QWidget() # court record
        self.tabQueue = QtGui.QWidget() # IC messages pending to be sent
        self.tabIniSwap = QtGui.QWidget() # self explanatory
        self.tabMute = QtGui.QWidget() # mute a player
        self.tabPair = QtGui.QWidget() # AO2 pair
        self.tabMisc = QtGui.QWidget() # ao2xp misc/fun stuff
        self.tabPlayers = QtGui.QWidget() # player list
        self.tabMusic = QtGui.QWidget() # music list
        self.tabBackgrounds = QtGui.QWidget() # backgrounds list
        
        # OOC chat log
        self.OOCLog = ChatLogs(self, 1)
        self.OOCLog.setReadOnly(True)
        self.OOCLog.textChanged.connect(self.onOOCLogChanged)
        self.OOCLog.setObjectName("ui_ooc_chatlog")
        self.OOCNameInput = QtGui.QLineEdit(self)
        self.OOCNameInput.setPlaceholderText('Enter a name...')
        self.OOCNameInput.setObjectName("ui_ooc_chat_message")
        self.OOCInput = QtGui.QLineEdit(self)
        self.OOCInput.setPlaceholderText('Server chat/OOC chat...')
        self.OOCInput.returnPressed.connect(self.onOOCReturn)
        self.OOCInput.setObjectName("ui_ooc_chat_message")
        self.OOCLogin = QtGui.QPushButton("Lo&gin", self)
        self.OOCLogin.clicked.connect(self.onOOCLoginClicked)
        
        # IC chat log
        self.ICLog = ChatLogs(self.tabLog, 0, self.OOCLog.logfile)
        self.ICLog.setReadOnly(True)
        self.ICLog.textChanged.connect(self.onICLogChanged)
        self.ICLog.setObjectName("ui_ic_chatlog")
        
        # Evidence
        self.boxEvidence = QtGui.QComboBox(self.tabEvidence)
        self.boxEvidence.currentIndexChanged.connect(self.changeGlobalEvidence)
        self.boxEvidence.setEditable(1)
        self.boxPrivateEvidence = QtGui.QComboBox(self.tabEvidence)
        self.boxPrivateEvidence.currentIndexChanged.connect(self.changePrivateEvidence)
        self.evidenceDescription = QtGui.QTextEdit(self.tabEvidence)
        self.evidenceDescription.setReadOnly(True)
        self.evidenceImage = QtGui.QLabel(self.tabEvidence)
        self.evidenceImage.setPixmap(QtGui.QPixmap(AOpath + 'evidence/empty.png'))
        self.evidenceImage.show()
        self.btnEvidenceAdd = QtGui.QPushButton(QtGui.QIcon(AO2XPpath + "icons/" + "add.png"), "", self.tabEvidence)
        self.btnEvidenceAdd.setToolTip('Add new evidence')
        self.btnEvidenceAdd.clicked.connect(self.onAddEvidence)
        self.btnEvidenceEdit = QtGui.QPushButton(QtGui.QIcon(AO2XPpath + "icons/" + "edit.png"), "", self.tabEvidence)
        self.btnEvidenceEdit.setToolTip('Edit selected evidence')
        self.btnEvidenceEdit.clicked.connect(self.onEditEvidence)
        self.btnEvidenceDelete = QtGui.QPushButton(QtGui.QIcon(AO2XPpath + "icons/" + "delete.png"), "", self.tabEvidence)
        self.btnEvidenceDelete.setToolTip('Delete selected evidence')
        self.btnEvidenceDelete.clicked.connect(self.onDeleteEvidence)
        self.btnEvidenceLoad = QtGui.QPushButton(QtGui.QIcon(AO2XPpath + "icons/" + "folder.png"), "", self.tabEvidence)
        self.btnEvidenceLoad.setToolTip('Import all evidence from a file')
        self.btnEvidenceLoad.clicked.connect(self.onImportEvidence)
        self.btnEvidenceSave = QtGui.QPushButton(QtGui.QIcon(AO2XPpath + "icons/" + "disk.png"), "", self.tabEvidence)
        self.btnEvidenceSave.setToolTip('Export all evidence to a file')
        self.btnEvidenceSave.clicked.connect(self.onExportEvidence)
        self.btnEvidenceMoveToPrivate = QtGui.QPushButton(QtGui.QIcon(AO2XPpath + "icons/" + "arrow_right.png"), "", self.tabEvidence)
        self.btnEvidenceMoveToPrivate.setToolTip('Transfer selected evidence to the private inventory')
        self.btnEvidenceMoveToPrivate.clicked.connect(self.onTransferEvidence)
        self.btnEvidenceMoveAllToPrivate = QtGui.QPushButton(QtGui.QIcon(AO2XPpath + "icons/" + "arrow_right2.png"), "", self.tabEvidence)
        self.btnEvidenceMoveAllToPrivate.setToolTip('Transfer all evidence to the private inventory')
        self.btnEvidenceMoveAllToPrivate.clicked.connect(self.onTransferAllEvidence)
        self.btnEvidenceMoveToGlobal = QtGui.QPushButton(QtGui.QIcon(AO2XPpath + "icons/" + "arrow_left.png"), "", self.tabEvidence)
        self.btnEvidenceMoveToGlobal.setToolTip('Transfer selected evidence to the global inventory')
        self.btnEvidenceMoveToGlobal.clicked.connect(self.onTransferEvidence)
        self.btnEvidenceMoveAllToGlobal = QtGui.QPushButton(QtGui.QIcon(AO2XPpath + "icons/" + "arrow_left2.png"), "", self.tabEvidence)
        self.btnEvidenceMoveAllToGlobal.setToolTip('Transfer all evidence to the global inventory')
        self.btnEvidenceMoveAllToGlobal.clicked.connect(self.onTransferAllEvidence)
        self.btnEvidenceSwitchToPrivate = QtGui.QPushButton(QtGui.QIcon(AO2XPpath + "icons/" + "world.png"), "", self.tabEvidence)
        self.btnEvidenceSwitchToPrivate.setToolTip('Switch to the private inventory')
        self.btnEvidenceSwitchToPrivate.clicked.connect(self.onSwitchInventory)
        self.btnEvidenceSwitchToGlobal = QtGui.QPushButton(QtGui.QIcon(AO2XPpath + "icons/" + "briefcase.png"), "", self.tabEvidence)
        self.btnEvidenceSwitchToGlobal.setToolTip('Switch to the global inventory')
        self.btnEvidenceSwitchToGlobal.clicked.connect(self.onSwitchInventory)
        self.btnEvidencePresent = buttons.PresentButton(self, self.tabEvidence)
        self.boxPrivateEvidence.hide()
        self.btnEvidenceMoveToGlobal.hide()
        self.btnEvidenceMoveAllToGlobal.hide()
        self.btnEvidenceSwitchToGlobal.hide()
        
        # Muting
        self.unmutedList = QtGui.QListWidget(self.tabMute)
        self.unmutedList.itemClicked.connect(self.changeUnmuteIndex)
        self.mutedList = QtGui.QListWidget(self.tabMute)
        self.mutedList.itemClicked.connect(self.changeMuteIndex)
        self.btnMute = QtGui.QPushButton(self.tabMute)
        self.btnMute.setText('>>')
        self.btnMute.clicked.connect(self.onMuteClicked)
        self.btnUnmute = QtGui.QPushButton(self.tabMute)
        self.btnUnmute.setText('<<')
        self.btnUnmute.clicked.connect(self.onUnmuteClicked)
        self.lblNotMuted = QtGui.QLabel(self.tabMute)
        self.lblNotMuted.setText('Not muted')
        self.lblMuted = QtGui.QLabel(self.tabMute)
        self.lblMuted.setText('Muted')
        
        # Ini swaps
        self.iniSwapList = QtGui.QComboBox(self.tabIniSwap)
        self.iniSwapList.currentIndexChanged.connect(self.iniSwapIndexChange)
        self.iniSwapList.setEditable(1)
        self.btnIniSwapConfirm = QtGui.QPushButton(self.tabIniSwap)
        self.btnIniSwapConfirm.setText('Swap')
        self.btnIniSwapConfirm.clicked.connect(self.onIniSwapConfirmClicked)
        self.btnIniSwapReset = QtGui.QPushButton(self.tabIniSwap)
        self.btnIniSwapReset.setText('Reset')
        self.btnIniSwapReset.clicked.connect(self.resetIniSwap)
        self.btnIniSwapRefresh = QtGui.QPushButton(self.tabIniSwap)
        self.btnIniSwapRefresh.setText('Refresh characters')
        self.btnIniSwapRefresh.clicked.connect(self.loadSwapCharacters)
        self.lblIniSwapInfo = QtGui.QLabel(self.tabIniSwap)
        self.lblIniSwapInfo.setText('Not swapped')
        
        # Pairing
        self.cbPair = QtGui.QCheckBox(self.tabPair)
        self.cbPair.setChecked(False)
        self.boxPair = QtGui.QComboBox(self.tabPair)
        self.boxPair.setEditable(True)
        self.sliPairOffset = QtGui.QSlider(QtCore.Qt.Horizontal, self.tabPair)
        self.sliPairOffset.setRange(-100, 100)
        self.sliPairOffset.setValue(0)
        self.lblPairOffset = QtGui.QLabel("X offset", self.tabPair)
        self.sliPairOffsetY = QtGui.QSlider(QtCore.Qt.Vertical, self.tabPair)
        self.sliPairOffsetY.setRange(-100, 100)
        self.sliPairOffsetY.setValue(0)
        self.lblPairOffsetY = QtGui.QLabel("Y offset", self.tabPair)
        self.btnPairOffsetReset = QtGui.QPushButton("Reset", self.tabPair)
        self.btnPairOffsetReset.clicked.connect(self.resetPairOffsets)
        self.boxPairOrder = QtGui.QComboBox(self.tabPair)
        self.boxPairOrder.addItem("Front")
        self.boxPairOrder.addItem("Behind")
        self.lblPairOrder = QtGui.QLabel("Pairing order", self.tabPair)
        
        # Misc
        self.layMisc = QtGui.QVBoxLayout(self.tabMisc)
        self.layMisc.setAlignment(QtCore.Qt.AlignTop)
        self.cbMockText = QtGui.QCheckBox()
        self.cbMockText.setChecked(False)
        self.cbMockText.setText(mockString("mock text"))
        self.cbSpacing = QtGui.QCheckBox()
        self.cbSpacing.setChecked(False)
        self.cbSpacing.setText("S p a c i n g")
        self.cbAutoCaps = QtGui.QCheckBox()
        self.cbAutoCaps.setChecked(False)
        self.cbAutoCaps.setText("Automatic caps and period")
        self.cbFirstPerson = QtGui.QCheckBox()
        self.cbFirstPerson.setChecked(False)
        self.cbFirstPerson.setText("First person view")
        self.cbFirstPerson.setToolTip('Sends your message without displaying your character')
        self.layMisc.addWidget(self.cbMockText)
        self.layMisc.addWidget(self.cbSpacing)
        self.layMisc.addWidget(self.cbAutoCaps)
        self.layMisc.addWidget(self.cbFirstPerson)
        
        # Message queue
        self.queueItems = QtGui.QListWidget(self.tabQueue)
        self.queueItems.itemClicked.connect(self.onMessageQueueItemClicked)
        self.btnQueueRemove = QtGui.QPushButton(self.tabQueue)
        self.btnQueueRemove.setText('Delete')
        self.btnQueueRemove.clicked.connect(self.onRemoveQueueClicked)
        self.btnQueueClear = QtGui.QPushButton(self.tabQueue)
        self.btnQueueClear.setText('Clear')
        self.btnQueueClear.clicked.connect(self.onClearQueueClicked)
        self.gameTabs.addTab(self.tabLog, '&Log')
        self.gameTabs.addTab(self.tabEvidence, '&Evidence')
        self.gameTabs.addTab(self.tabMute, 'Mu&te')
        self.gameTabs.addTab(self.tabIniSwap, '&INI swap')
        self.gameTabs.addTab(self.tabPair, 'Pai&r')
        self.gameTabs.addTab(self.tabMisc, 'E&xtras')
        self.gameTabs.addTab(self.tabQueue, '&Queue')
        
        # Music list
        self.musicItems = QtGui.QListWidget(self.tabMusic)
        self.musicItems.itemClicked.connect(self.onMusicItemClicked)
        self.musicItems.itemDoubleClicked.connect(self.onMusicItemDoubleClicked)
        self.musicSearch = QtGui.QLineEdit(self.tabMusic)
        self.musicSearch.setPlaceholderText("Search...")
        self.musicSearch.textChanged.connect(self.onMusicSearch)
        self.musicSearch.setObjectName("ui_music_search")
        self.foundSongItemColor = "background: #80FF80;"
        self.btnMusicOptions = QtGui.QPushButton(QtGui.QIcon(AO2XPpath + "icons/" + "cog.png"), "", self.tabMusic)
        self.btnMusicOptions.setToolTip('Music options')
        self.btnMusicOptions.clicked.connect(self.onMusicOptionsClicked)
        self.actMusicRandom = QtGui.QAction(QtGui.QIcon(AO2XPpath + "icons/" + "control_play_blue.png"), "&Play random", self.tabMusic)
        self.actMusicRandom.triggered.connect(self.onActMusicRandomTriggered)
        self.actMusicCopy = QtGui.QAction(QtGui.QIcon(AO2XPpath + "icons/" + "page_copy.png"), "&Copy selected song name", self.tabMusic)
        self.actMusicCopy.triggered.connect(self.onActMusicCopyTriggered)
        self.actMusicCopy.setDisabled(True)
        self.actMusicAddCurrent = QtGui.QAction(QtGui.QIcon(AO2XPpath + "icons/" + "add.png"), "Add current song to private list", self.tabMusic)
        self.actMusicAddCurrent.triggered.connect(self.onActMusicAddCurrentTriggered)
        self.actMusicAddCurrent.setDisabled(True)
        self.actMusicSeparator = QtGui.QAction(self.tabMusic)
        self.actMusicSeparator.setSeparator(True)
        self.actMusicAdd = QtGui.QAction(QtGui.QIcon(AO2XPpath + "icons/" + "add.png"), "&Add new entry", self.tabMusic)
        self.actMusicAdd.triggered.connect(self.onActMusicAddTriggered)
        self.actMusicAdd.setVisible(False)
        self.actMusicEdit = QtGui.QAction(QtGui.QIcon(AO2XPpath + "icons/" + "edit.png"), "&Edit selected entry", self.tabMusic)
        self.actMusicEdit.triggered.connect(self.onActMusicEditTriggered)
        self.actMusicEdit.setVisible(False)
        self.actMusicEdit.setDisabled(True)
        self.actMusicDelete = QtGui.QAction(QtGui.QIcon(AO2XPpath + "icons/" + "delete.png"), "&Delete selected entry", self.tabMusic)
        self.actMusicDelete.triggered.connect(self.onActMusicDeleteTriggered)
        self.actMusicDelete.setVisible(False)
        self.actMusicDelete.setDisabled(True)
        self.actMusicEditExternal = QtGui.QAction(QtGui.QIcon(AO2XPpath + "icons/" + "script_edit.png"), "Edit list in e&xternal editor", self.tabMusic)
        self.actMusicEditExternal.triggered.connect(self.onActMusicEditExternalTriggered)
        self.actMusicEditExternal.setVisible(False)
        self.actMusicRefresh = QtGui.QAction(QtGui.QIcon(AO2XPpath + "icons/" + "arrow_refresh.png"), "&Refresh list", self.tabMusic)
        self.actMusicRefresh.triggered.connect(self.onActMusicRefreshTriggered)
        self.actMusicRefresh.setVisible(False)
        self.actMusicSwitchToGlobal = QtGui.QAction(QtGui.QIcon(AO2XPpath + "icons/" + "world.png"), "&View global music list", self.tabMusic)
        self.actMusicSwitchToGlobal.triggered.connect(self.onActMusicSwitchTriggered)
        self.actMusicSwitchToGlobal.setVisible(False)
        self.actMusicSwitchToPrivate = QtGui.QAction(QtGui.QIcon(AO2XPpath + "icons/" + "briefcase.png"), "&View private music list", self.tabMusic)
        self.actMusicSwitchToPrivate.triggered.connect(self.onActMusicSwitchTriggered)
        self.mnuMusicOptions = QtGui.QMenu(self.tabMusic)
        self.mnuMusicOptions.addAction(self.actMusicRandom)
        self.mnuMusicOptions.addAction(self.actMusicCopy)
        self.mnuMusicOptions.addAction(self.actMusicAddCurrent)
        self.mnuMusicOptions.addAction(self.actMusicSeparator)
        self.mnuMusicOptions.addAction(self.actMusicAdd)
        self.mnuMusicOptions.addAction(self.actMusicEdit)
        self.mnuMusicOptions.addAction(self.actMusicDelete)
        self.mnuMusicOptions.addAction(self.actMusicEditExternal)
        self.mnuMusicOptions.addAction(self.actMusicRefresh)
        self.mnuMusicOptions.addSeparator()
        self.mnuMusicOptions.addAction(self.actMusicSwitchToPrivate)
        self.mnuMusicOptions.addAction(self.actMusicSwitchToGlobal)
        self.musicListPrivate = OrderedDict([])
        self.onActMusicRefreshTriggered(True)
        
        # Areas list
        self.areaItems = QtGui.QListWidget()
        self.areaItems.itemDoubleClicked.connect(self.onAreaItemClicked)
        
        # Player list
        self.playerItems = QtGui.QListWidget(self.tabPlayers)
        self.playerItems.itemClicked.connect(self.onPlayerItemClicked)
        self.playerItems.setObjectName("ui_player_list")
        self.btnPlayerPair = QtGui.QPushButton(self.tabPlayers)
        self.btnPlayerPair.setText('Pair')
        self.btnPlayerPair.clicked.connect(self.onPlayerPairClicked)
        self.btnPlayerKick = QtGui.QPushButton(self.tabPlayers)
        self.btnPlayerKick.setText('Kick')
        self.btnPlayerKick.clicked.connect(self.onPlayerKickClicked)
        self.btnPlayerKick.setDisabled(True)
        self.btnPlayerBan = QtGui.QPushButton(self.tabPlayers)
        self.btnPlayerBan.setText('Ban')
        self.btnPlayerBan.clicked.connect(self.onPlayerBanClicked)
        self.btnPlayerBan.setDisabled(True)
        
        # Background list
        self.backgrounds = []
        self.backgroundItems = QtGui.QListWidget(self.tabBackgrounds)
        self.backgroundItems.itemDoubleClicked.connect(self.onBackgroundItemClicked)
        self.backgroundSearch = QtGui.QLineEdit(self.tabBackgrounds)
        self.backgroundSearch.setPlaceholderText("Search...")
        self.backgroundSearch.textChanged.connect(self.onBackgroundSearch)
        self.btnBackgroundsRefresh = QtGui.QPushButton(self.tabBackgrounds)
        self.btnBackgroundsRefresh.setText('Refresh')
        self.btnBackgroundsRefresh.clicked.connect(self.loadBackgrounds)
        self.loadBackgrounds()
        
        # Demo list
        self.demoItems = demo.get_demo_treeview()
        self.demoItems.doubleClicked.connect(self.onDemoClicked)
        
        self.serverTabs.addTab(self.tabMusic, "&Music")
        self.serverTabs.addTab(self.areaItems, "&Areas")
        self.serverTabs.addTab(self.tabPlayers, 'Pla&yers')
        self.serverTabs.addTab(self.tabBackgrounds, "&Backs")
        self.serverTabs.addTab(self.demoItems, "Demos")
        
        # IC options
        self.ICChatInput = QtGui.QLineEdit(self)
        self.ICChatInput.returnPressed.connect(self.onICReturn)
        self.ICChatInput.setPlaceholderText('Game chat')
        
        self.showname = ""
        self.shownameEdit = QtGui.QLineEdit(self)
        self.shownameEdit.textChanged.connect(self.onShownameChanged)
        self.shownameEdit.setPlaceholderText("Showname")
        self.shownameEdit.setToolTip('Set a custom name for your character')
        self.shownameEdit.setObjectName("ui_ic_chat_name")
        
        self.btnChangeChar = QtGui.QPushButton(self)
        self.btnChangeChar.clicked.connect(self.onChangeCharClicked)
        self.btnChangeChar.setObjectName("ui_change_character")
        
        self.btnCallMod = QtGui.QPushButton(self)
        self.btnCallMod.setText('Call mod')
        self.btnCallMod.clicked.connect(self.onCallModClicked)
        self.btnCallMod.setObjectName("ui_call_mod")
        
        self.btnReloadTheme = QtGui.QPushButton(self)
        self.btnReloadTheme.setText('Reload theme')
        self.btnReloadTheme.clicked.connect(self.onReloadThemeClicked)
        self.btnReloadTheme.setVisible(False)
        self.btnReloadTheme.setObjectName("ui_reload_theme")
        
        self.btnSettings = QtGui.QPushButton("&Settings", self)
        self.btnSettings.clicked.connect(self.gamewindow.showSettings)
        self.btnSettings.setObjectName("ui_settings")
        
        self.boxEmotes = QtGui.QComboBox(self)
        self.boxEmotes.currentIndexChanged.connect(partial(self.changeEmote, True))
        self.boxEmotes.setToolTip('Select an emotion for your character')
        self.boxEmotes.setObjectName('ui_emote_dropdown')
        
        self.boxColors = QtGui.QComboBox(self)
        self.boxColors.currentIndexChanged.connect(self.setChatColor)
        self.boxColors.setToolTip('Change the color of your message')
        self.boxColors.setObjectName('ui_text_color')
        
        self.defaultPositions = ["def", "pro", "wit", "hld", "hlp", "jud", "jur", "sea"]
        self.boxPositions = QtGui.QComboBox(self)
        self.boxPositions.addItems(self.defaultPositions)
        self.boxPositions.currentIndexChanged.connect(self.setPosition)
        self.boxPositions.setToolTip('Select your position in the courtroom')
        self.boxPositions.setObjectName('ui_pos_dropdown')
        self.boxEffects = QtGui.QComboBox(self)
        self.boxEffects.currentIndexChanged.connect(self.ICChatFocus)
        self.boxEffects.setToolTip('Show this effect on your next message')
        self.boxEffects.setObjectName('ui_effects_dropdown')
        
        self.boxSounds = QtGui.QComboBox(self)
        self.boxSounds.currentIndexChanged.connect(self.ICChatFocus)
        self.boxSounds.setToolTip('Play this sound effect')
        self.boxSounds.setObjectName('ui_sfx_dropdown')
        self.populateSoundList()
        
        self.cbFlip = QtGui.QCheckBox(self)
        self.cbFlip.stateChanged.connect(self.changeFlipCheck)
        self.cbFlip.setText('&Flip')
        self.cbFlip.resize(self.cbFlip.sizeHint())
        self.cbFlip.setToolTip("Mirror your character horizontally")
        self.cbFlip.setObjectName('ui_flip')
        
        self.cbPreanim = QtGui.QCheckBox(self)
        self.cbPreanim.setChecked(True)
        self.cbPreanim.stateChanged.connect(self.changePreanimCheck)
        self.cbPreanim.setText('&Pre-anim')
        self.cbPreanim.setToolTip("Play a character-specific animation before the next message")
        self.cbPreanim.setObjectName('ui_pre')
        self.cbBench = QtGui.QCheckBox(self)
        self.cbBench.setChecked(True)
        self.cbBench.setText('&Desk')
        self.cbBench.stateChanged.connect(self.ICChatFocus)
        self.cbBench.setToolTip('Show or hide the desk in front of your character')
                
        self.cbSlide = QtGui.QCheckBox(self)
        self.cbSlide.stateChanged.connect(self.ICChatFocus)
        self.cbSlide.setText('Slide')
        self.cbSlide.resize(self.cbSlide.sizeHint())
        self.cbSlide.setToolTip("Tell clients to play courtroom slide animations for your message")
        
        self.cbNoInterrupt = QtGui.QCheckBox(self)
        self.cbNoInterrupt.setChecked(False)
        self.cbNoInterrupt.stateChanged.connect(self.ICChatFocus)
        self.cbNoInterrupt.setText('&No interrupt')
        self.cbNoInterrupt.setToolTip("Show the next message immediately, ignoring animations")
        self.cbNoInterrupt.setObjectName('ui_immediate')
        self.cbAdditive = QtGui.QCheckBox(self)
        self.cbAdditive.setChecked(False)
        self.cbAdditive.setText('Additi&ve')
        self.cbAdditive.resize(self.cbAdditive.sizeHint())
        self.cbAdditive.clicked.connect(self.ICChatFocus)
        self.cbAdditive.setToolTip('Append the next message to the previous one, without a new textbox')
        self.cbAdditive.setObjectName('ui_additive')
        
        # Emotions
        self.btnPrevEmotePage = buttons.BackEmoteButton(self)
        self.btnPrevEmotePage.hide()
        self.btnPrevEmotePage.setObjectName("ui_emote_left")
        self.btnNextEmotePage = buttons.NextEmoteButton(self)
        self.btnNextEmotePage.show()
        self.btnNextEmotePage.setObjectName("ui_emote_right")
        self.currentEmotePage = 0
        self.maxEmotesOnPage = 0
        self.emoteButtons = []
        
        # Special effects
        self.btnRealization = buttons.AOToggleButton(self, "realization")
        self.btnRealization.clicked.connect(self.onRealizationClicked)
        self.btnRealization.setToolTip('Show the next message with a realization effect')
        self.btnRealization.setObjectName("ui_realization")
        
        self.btnShake = buttons.AOToggleButton(self, "screenshake") # AO 2.8
        self.btnShake.clicked.connect(self.onShakeClicked)
        self.btnShake.setToolTip('Show the next message with a shaking effect')
        self.btnShake.setObjectName("ui_screenshake")
        
        self.sndRealization = audio.loadHandle(False, AOpath + 'sounds/general/sfx-realization.wav', 0, 0, 0)
        #self.sndShake = audio.loadHandle(False, AOpath + 'sounds/general/sfx-damage.wav', 0, 0, 0)
        
        # Objections
        self.btnCustomObjection = buttons.CustomObjection(self)
        self.btnCustomObjection.clicked.connect(self.ICChatFocus)
        self.btnCustomObjection.setToolTip("Custom objection")
        self.btnCustomObjection.setObjectName("ui_custom_objection")
        self.btnTakeThat = buttons.Objections(self, 3)
        self.btnTakeThat.clicked.connect(self.ICChatFocus)
        self.btnTakeThat.setToolTip("Take that!")
        self.btnTakeThat.setObjectName("ui_take_that")
        self.btnObjection = buttons.Objections(self, 2)
        self.btnObjection.clicked.connect(self.ICChatFocus)
        self.btnObjection.setToolTip("Objection!")
        self.btnObjection.setObjectName("ui_objection")
        self.btnHoldIt = buttons.Objections(self, 1)
        self.btnHoldIt.clicked.connect(self.ICChatFocus)
        self.btnHoldIt.setToolTip("Hold it!")
        self.btnHoldIt.setObjectName("ui_hold_it")
        self.sndObjection = 0
        
        # Judge buttons
        self.btnDefenseBar = buttons.PenaltyBars(self, 1)
        self.btnDefenseBar.minusClicked.connect(self.onPenaltyBarMinusClicked)
        self.btnDefenseBar.plusClicked.connect(self.onPenaltyBarPlusClicked)
        self.btnDefenseBar.btnMinus.setObjectName("ui_defense_minus")
        self.btnDefenseBar.btnPlus.setObjectName("ui_defense_plus")
        self.btnProsecutionBar = buttons.PenaltyBars(self, 2)
        self.btnProsecutionBar.minusClicked.connect(self.onPenaltyBarMinusClicked)
        self.btnProsecutionBar.plusClicked.connect(self.onPenaltyBarPlusClicked)
        self.btnProsecutionBar.btnMinus.setObjectName("ui_prosecution_minus")
        self.btnProsecutionBar.btnPlus.setObjectName("ui_prosecution_plus")
        self.btnWitnessTestimony = buttons.WTCEbuttons(self, 0)
        self.btnWitnessTestimony.clicked.connect(self.OnWTCEButtonClicked)
        self.btnWitnessTestimony.setObjectName("ui_witness_testimony")
        self.btnCrossExamination = buttons.WTCEbuttons(self, 1)
        self.btnCrossExamination.clicked.connect(self.OnWTCEButtonClicked)
        self.btnCrossExamination.setObjectName("ui_cross_examination")
        self.btnNotGuilty = buttons.WTCEbuttons(self, 2, 0)
        self.btnNotGuilty.clicked.connect(self.OnWTCEButtonClicked)
        self.btnNotGuilty.setObjectName("ui_not_guitly")
        self.btnGuilty = buttons.WTCEbuttons(self, 2, 1)
        self.btnGuilty.clicked.connect(self.OnWTCEButtonClicked)
        self.btnGuilty.setObjectName("ui_guilty")
        self.btnWitnessTestimony.show()
        self.btnCrossExamination.show()
        self.btnNotGuilty.show()
        self.btnGuilty.show()
        self.presenting = -1
        
        # Volume sliders and their labels
        self.lblMusicVolume = QtGui.QLabel("Music", self)
        self.lblSoundVolume = QtGui.QLabel("SFX", self)
        self.lblBlipsVolume = QtGui.QLabel("Blips", self)
        self.lblPing = QtGui.QLabel(self)
        self.sliMusicVolume = QtGui.QSlider(QtCore.Qt.Horizontal, self)
        self.sliSoundVolume = QtGui.QSlider(QtCore.Qt.Horizontal, self)
        self.sliBlipsVolume = QtGui.QSlider(QtCore.Qt.Horizontal, self)
        self.sliMusicVolume.setRange(0, 100)
        self.sliSoundVolume.setRange(0, 100)
        self.sliBlipsVolume.setRange(0, 100)
        self.sliMusicVolume.valueChanged.connect(self.changeMusicVolume)
        self.sliSoundVolume.valueChanged.connect(self.changeSoundVolume)
        self.sliBlipsVolume.valueChanged.connect(self.changeBlipVolume)
        self.sliMusicVolume.setObjectName("ui_music_slider")
        self.sliSoundVolume.setObjectName("ui_sfx_slider")
        self.sliBlipsVolume.setObjectName("ui_blip_slider")
        self.lblMusicVolume.setObjectName("ui_music_label")
        self.lblSoundVolume.setObjectName("ui_sfx_label")
        self.lblBlipsVolume.setObjectName("ui_blip_label")
        
        # Demo playback seekbar
        self.sliDemoSeekbar = QtGui.QSlider(QtCore.Qt.Horizontal, self)
        self.sliDemoSeekbar.valueChanged.connect(self.demoSeek)
        self.sliDemoSeekbar.setVisible(False)
        self.sliDemoSeekbar.setMinimum(0)
        
        self.lblNotMuted.setObjectName("lblNotMuted")
        self.lblMuted.setObjectName("lblMuted")
        self.lblIniSwapInfo.setObjectName("lblIniSwapInfo")
        self.lblPairOffset.setObjectName("lblPairOffset")
        self.lblPairOffsetY.setObjectName("lblPairOffsetY")
        self.lblPairOrder.setObjectName("lblPairOrder")
        self.tabLog.setObjectName("tabLog")
        self.tabEvidence.setObjectName("tabEvidence")
        self.tabMute.setObjectName("tabMute")
        self.tabIniSwap.setObjectName("tabIniSwap")
        self.tabPair.setObjectName("tabPair")
        self.tabMisc.setObjectName("tabMisc")
        self.tabQueue.setObjectName("tabQueue")
        self.tabMusic.setObjectName("tabMusic")
        self.tabPlayers.setObjectName("tabPlayers")
        self.tabBackgrounds.setObjectName("tabBackgrounds")
        
        # GUI end
        
        self.name.show()
        self.char.show()
        self.court.show()
        self.bench.show()
        self.chatbox.show()
        
        self.areas = []
        self.areasLen = 0
        self.noARUP = False
        self.muteSelected = -1
        self.unmuteSelected = -1
        self.muted = []
        self.myChar = -1
        self.myChatColor = 0
        self.charEmotes = []
        self.selectedEmote = 0
        self.charName = ''
        self.charShowname = ''
        self.charSide = 'def'
        self.lastMessage = ''
        self.inboxQueue = []
        self.textWaitTime = int(getOption("General", "text stay time", 200))
        self.messageQueue = []
        self.selectedMessage = -1
        self.evidence = []
        self.privateEvidence = []
        self.selectedEvidence = -1
        self.present = False
        self.playerList = {}
        self.selectedPlayer = -1
        self.myFlip = 0
        self.playPreanim = 1
        self.demoRecorder = None
        self.demoPlaying = False
        self.musicList = {}
        self.pickedMusicItem = False
        self.currentMusicURL = None
        
        self.slideEnabled = getOption("General", "slide", False) == 'True'
        self.slideAvailable = False
        self.slideHasOverlay = False
        self.slideKind = 0 # 0 = def-pro, 1 = def-wit, 2 = pro-wit
        self.slideDirection = 0 # 0 = left to right, 1 = right to left
        
        # slideMap[oldPos][newPos] = [kind, direction]
        self.slideMap = {
            "def": { "pro": [0, 0], "wit": [1, 0] },
            "wit": { "def": [1, 1], "pro": [2, 0] },
            "pro": { "def": [0, 1], "wit": [2, 1] },
        }
        
        self.loadSwapCharacters()
        self.iniSwapList.setCurrentIndex(0)
        self.evidenceEditor = EditEvidenceDialog(self)
        
        self.connect(self, QtCore.SIGNAL('showMessage(QString, QString, QString)'), self.showMessage)
        
        self.charSelect = charselect.charselect(self)
        
        self.wtceSfx = 0
        self.guiltySfx = 0
        self.notGuiltySfx = 0
        
        self.stream = 0
        self.specialStream = False
        self.downloadThread = None
        self.tcp = None
        self.demoPlayer = None
        
        # Finally, load the theme
        self.width = 820
        self.height = 730
        self.defaultStyle = QtGui.QApplication.style().objectName()
        self.loadTheme()
            
    def loadTheme(self, switching=False):
        theme = getOption("General", "theme", "default")
        # try:
        stylesheet = ""
        self.emotePageGeometry = []
        self.viewportScale = 0
        self.gamewindow.setStyleSheet("")
        self.chatbox.resetGeometry()
        self.btnReloadTheme.setVisible(False)
        self.cbBench.setVisible(True)
        self.cbSlide.setVisible(True)
        self.nameFontPointSize = 6
        self.textFontPointSize = 12
        
        for w in [self.gameTabs, self.serverTabs]:
            stack = w.findChild(QtGui.QStackedWidget)
            if stack:
                stack.setAutoFillBackground(False)
                stack.setAttribute(QtCore.Qt.WA_NoSystemBackground, True)
        
        for btn in [self.btnRealization, self.btnShake,
                    self.btnCustomObjection, self.btnObjection,
                    self.btnTakeThat, self.btnHoldIt, self.btnGuilty,
                    self.btnNotGuilty, self.btnWitnessTestimony,
                    self.btnCrossExamination, self.btnDefenseBar,
                    self.btnProsecutionBar]:
            btn.setPixmaps(theme)
            
        # Design
        courtroomDesign = AO2XPpath + "ao2xp_themes/" + theme + '/courtroom_design.ini'
        if exists(courtroomDesign):
            design = {}
            with open(courtroomDesign) as f:
                for keys in f.read().split("\n"):
                    if not keys or "=" not in keys or keys[0] == ";": continue
                    key, value = keys.split("=")
                    design[key.strip()] = value.split(',')
                    
            geometry = {
                "viewport": self.viewport,
                "ic_chatlog": self.gameTabs,
                "server_chatlog": self.OOCLog,
                "ooc_chat_name": self.OOCNameInput,
                "ooc_chat_message": self.OOCInput,
                "music_label": self.lblMusicVolume,
                "sfx_label": self.lblSoundVolume,
                "blip_label": self.lblBlipsVolume,
                "music_slider": self.sliMusicVolume,
                "sfx_slider": self.sliSoundVolume,
                "blip_slider": self.sliBlipsVolume,
                "emote_dropdown": self.boxEmotes,
                "effects_dropdown": self.boxEffects,
                "sfx_dropdown": self.boxSounds,
                "pos_dropdown": self.boxPositions,
                "text_color": self.boxColors,
                "change_character": self.btnChangeChar,
                "call_mod": self.btnCallMod,
                "reload_theme": self.btnReloadTheme,
                "ao2_ic_chat_name": self.shownameEdit,
                "settings": self.btnSettings,
                "ao2_chatbox": self.chatbox,
                "ao2_ic_chat_message": self.ICChatInput,
                "message": self.text,
                "showname": self.name,
                "music_list": self.serverTabs,
                "defense_bar": self.btnDefenseBar,
                "prosecution_bar": self.btnProsecutionBar,
            }
            
            move = {
                "pre": self.cbPreanim,
                "flip": self.cbFlip,
                "additive": self.cbAdditive,
                "slide_enable": self.cbSlide,
                "pre_no_interrupt": self.cbNoInterrupt,
                "hold_it": self.btnHoldIt,
                "objection": self.btnObjection,
                "take_that": self.btnTakeThat,
                "custom_objection": self.btnCustomObjection,
                "emote_left": self.btnPrevEmotePage,
                "emote_right": self.btnNextEmotePage,
                "realization": self.btnRealization,
                "screenshake": self.btnShake,
                "not_guilty": self.btnNotGuilty,
                "guilty": self.btnGuilty,
                "witness_testimony": self.btnWitnessTestimony,
                "cross_examination": self.btnCrossExamination,
                "defense_plus": self.btnDefenseBar.btnPlus,
                "defense_minus": self.btnDefenseBar.btnMinus,
                "prosecution_plus": self.btnProsecutionBar.btnPlus,
                "prosecution_minus": self.btnProsecutionBar.btnMinus,
            }
            
            for e in geometry.keys():
                if e in design:
                    geometry[e].setGeometry(*[int(x) for x in design[e]])
                
            for e in move.keys():
                if e in design:
                    move[e].move(*[int(x) for x in design[e]][0:2])
            
            if "emotes" in design:
                self.emotePageGeometry = [int(x) for x in design["emotes"]]
            else:
                self.emotePageGeometry = [0, 0, 0, 0]
                
            if "emote_button_spacing" in design:
                self.emotePageGeometry += [int(x) for x in design["emote_button_spacing"]]
            else:
                self.emotePageGeometry += [1, 1]
                
            if "found_song_color" in design:
                self.foundSongItemColor = QtGui.QColor(*[int(x) for x in design["found_song_color"]])
                
            self.cbSlide.setVisible("slide_enable" in design)
            self.cbBench.setVisible("ao2xp_desk" in design)    
            self.btnReloadTheme.setVisible(True)
                
            QtGui.QApplication.setStyle('plastique')
            for w in [self.gameTabs, self.serverTabs]:
                stack = w.findChild(QtGui.QStackedWidget)
                if stack:
                    stack.setAutoFillBackground(False)
                    stack.setAttribute(QtCore.Qt.WA_NoSystemBackground, True)
        else:
            QtGui.QApplication.setStyle(self.defaultStyle)
            for w in [self.gameTabs, self.serverTabs]:
                stack = w.findChild(QtGui.QStackedWidget)
                if stack:
                    stack.setAutoFillBackground(True)
                    stack.setAttribute(QtCore.Qt.WA_NoSystemBackground, False)
        # pyThemes
        pyTheme = AO2XPpath + "ao2xp_themes/" + theme + "/theme.py"
        if exists(pyTheme):
            with open(pyTheme) as t:
                exec t
        else:
            self._themeCommon()
                
        if switching:
            # This is to reset the colors on the music list. Not necessary on startup
            self.onMusicSearch("")
                
        if not self.viewportScale:
            self.viewportScale = self.viewport.height() / float(192)
            
        self.viewportRatio = self.viewport.width() / float(self.viewport.height())
            
        self.court.resize(self.viewport.size())
        self.bench.resize(self.viewport.size())
        self.whiteFlashLabel.resize(self.viewport.size())
        self.effectView.resize()
        self.objectionView.resize()
        self.zoom.resize()
        self.wtceView.resize()
        self.char.resize()
        self.sideChar.resize()
        self.slideWitness.resize()
        self.slideSpeaker.resize()
        self.text.initial = self.text.geometry()
        self.ao2text.setGeometry(self.text.initial)
        self.ao2text.setStyleSheet(self.text.styleSheet())
        self.sliDemoSeekbar.setGeometry(self.ICChatInput.geometry())
        
        # Theme chatbox
        chatboxPixmap = QtGui.QPixmap(testPath(
            AO2XPpath + "ao2xp_themes/%s/chatmed.png" % theme,
            AO2XPpath + "ao2xp_themes/%s/chat.png" % theme,
            AO2XPpath + 'themes/default/chatmed.png'
        ))
        if not self.chatbox.geometrySet:
            self.chatboxWidth = self.viewport.width()
            self.chatboxHeight = chatboxPixmap.size().height() * self.viewportScale
            self.chatbox.setGeometry(0, self.viewport.height() - self.chatboxHeight, self.chatboxWidth, self.chatboxHeight)
        else:
            self.chatboxWidth = self.chatbox.width()
            self.chatboxHeight = self.chatbox.height()
        self.chatbox.setPixmap(chatboxPixmap.scaled(self.chatboxWidth, self.chatboxHeight, QtCore.Qt.KeepAspectRatioByExpanding, QtCore.Qt.FastTransformation))
        
        # Theme background
        courtroomBackground = AO2XPpath + "ao2xp_themes/" + theme + '/courtroombackground.png'
        if exists(courtroomBackground):
            stylesheet += "QTabWidget {background-color: transparent;} QMainWindow { background-image: url(./" + courtroomBackground + ");}"
            courtroomBackground = QtGui.QPixmap(courtroomBackground)
            self.width = courtroomBackground.size().width()
            self.height = courtroomBackground.size().height()
        
        # Stylesheet
        courtroomStylesheets = AO2XPpath + "ao2xp_themes/" + theme + '/courtroom_stylesheets.css'
        if exists(courtroomStylesheets):
            with open(courtroomStylesheets) as f:
                stylesheet += f.read()
            
        self.gamewindow.setStyleSheet(stylesheet)
 
        self.presentedEvidence.setGeometry(self.viewport.x() + 16, self.viewport.y() + 16, 70 * self.viewportScale, 70 * self.viewportScale)
        
        # Theme fonts
        fontDb = QtGui.QFontDatabase()
        fonts = {
            "showname": {
                "QFont": QtGui.QFont(),
                "pointSize": self.nameFontPointSize,
                "widget": self.name,
                "family": "Ace Name",
                "color": "255, 255, 255",
                "bold": 0,
                "path": AO2XPpath + 'font/Ace_Name_Regular.ttf'
                },
            "message": {
                "QFont": QtGui.QFont(),
                "widget": self.text,
                "pointSize": self.textFontPointSize,
                "family": "Igiari Cyrillic",
                "color": "255, 255, 255", # Ignored but included for consistency
                "bold": 0,
                "path": AO2XPpath + 'font/igiari-cyrillic.ttf'
                },
        }
        
        courtroomFonts = AO2XPpath + "ao2xp_themes/" + theme + '/courtroom_fonts.ini'
        if exists(courtroomFonts):
            fontData = {}
            with open(courtroomFonts) as f:
                for keys in f.read().split("\n"):
                    if not keys or "=" not in keys or keys[0] == ";": continue
                    key, value = keys.split("=")
                    fontData[key.strip()] = value.split(',')
            
            if "showname" in fontData:
                fonts["showname"]["pointSize"] = int(*fontData["showname"])
            if "showname_font" in fontData:
                fonts["showname"]["family"] = fontData["showname_font"][0].strip()
            if "showname_color" in fontData:
                fonts["showname"]["color"] = ",".join(fontData["showname_color"])
            if "showname_bold" in fontData:
                fonts["showname"]["bold"] = int(*fontData["showname_bold"])
            if "showname_fontpath" in fontData: # AO2XP exclusive
                fonts["showname"]["path"] = AO2XPpath + "ao2xp_themes/" + theme + "/" + fontData["showname_fontpath"][0].strip()
                
            if "message" in fontData:
                fonts["message"]["pointSize"] = int(*fontData["message"])
            if "message_font" in fontData:
                fonts["message"]["family"] = fontData["message_font"][0].strip()
            if "message_bold" in fontData:
                fonts["message"]["bold"] = int(*fontData["message_bold"])
            if "message_fontpath" in fontData: # AO2XP exclusive
                fonts["message"]["path"] = AO2XPpath + "ao2xp_themes/" + theme + "/" + fontData["message_fontpath"][0].strip()
        for w in ["showname", "message"]:
            fontDb.addApplicationFont(fonts[w]["path"])
            QFont = fonts[w]["QFont"]
            QFont.setPointSize(fonts[w]["pointSize"])
            QFont.setFamily(fonts[w]["family"])
            QFont.setBold(fonts[w]["bold"])
            fonts[w]["widget"].setStyleSheet("color: rgb(%s)" % fonts[w]["color"])
                
        self.text.setFont(fonts["message"]["QFont"])
        self.ao2text.setFont(self.text.font())
        self.name.setFont(fonts["showname"]["QFont"])
        
        for label in self.onscreenTimerLabels:
            label.resize(self.viewport.width(), self.viewport.height())
            label.setFont(self.name.font())
            label.setStyleSheet(self.name.styleSheet())
        
        # TODO: Figure out proper height
        px = fonts["showname"]["pointSize"] * 72 / 96
        self.onscreenTimerLabels[2].move(self.onscreenTimerLabels[1].x(), self.onscreenTimerLabels[1].y() + px + 4)
        self.onscreenTimerLabels[4].move(self.onscreenTimerLabels[3].x(), self.onscreenTimerLabels[3].y() + px + 4)
            
        # Load emote buttons
        # TODO: Buggy on theme switch / reload
        xMod_count = yMod_count = 0
        left, top, width, height, hSpacing, vSpacing = self.emotePageGeometry
        columns = (width - 40) / (hSpacing + 40) + 1
        rows = (height - 40) / (vSpacing + 40) + 1
        self.maxEmotesOnPage = columns * rows
        
        if len(self.emoteButtons) > 0:
            for button in self.emoteButtons:
                button.setParent(None)
                button.deleteLater()
                button = None
        
        self.emoteButtons = []
        
        for i in range(self.maxEmotesOnPage):
            xPos = (40 + hSpacing) * xMod_count
            yPos = (40 + vSpacing) * yMod_count
            xMod_count += 1
            if xMod_count == columns:
                xMod_count = 0
                yMod_count += 1
            
            button = buttons.EmoteButton(self, i)
            button.move(left + xPos, top + yPos)
            button.clicked.connect(self.ICChatFocus)
            button.show()
            button.lower()
            self.emoteButtons.append(button)
            
        self.btnPrevEmotePage.raise_()
        self.btnNextEmotePage.raise_()
            
        if switching:
            self.setBackground()
            self.setScene()
            self.boxEmotes.setCurrentIndex(0)
            self.setEmotePage()
            self.gamewindow.setFixedSize(self.width, self.height)
            self.gamewindow.center()
        # except Exception as e:
           # QtGui.QMessageBox.critical(None, "Unable to load theme", "There was a problem loading the current theme \"%s\":\n\n%s." % (theme, e))
           # os._exit(-2)
           
    def _themeCommon(self):
        # IC input and demo slider
        viewportRight = max(self.viewport.x() + self.viewport.width(), 512)
        # IC options
        gameTabsHeight = self.gameTabs.height() - self.gameTabs.findChild(QtGui.QTabBar).height()
        self.ICLog.setGeometry(0, 0, self.gameTabs.width(), gameTabsHeight)
        self.boxPrivateEvidence.setGeometry(8, 8, 192, 20)
        self.evidenceDescription.setGeometry(8, 108, self.gameTabs.width() - 22, gameTabsHeight - 110)
        self.evidenceImage.setGeometry(self.evidenceDescription.x() + self.evidenceDescription.width() - 70, 8, 70, 70)
        self.boxEvidence.setGeometry(8, 8, self.evidenceImage.x() - 16, 20)
        self.btnEvidenceAdd.move(8, 32)
        self.btnEvidenceAdd.resize(30, 26)
        
        evidenceadd_size = self.btnEvidenceAdd.size()
        self.btnEvidenceEdit.resize(evidenceadd_size)
        self.btnEvidenceDelete.resize(evidenceadd_size)
        self.btnEvidenceLoad.resize(evidenceadd_size)
        self.btnEvidenceSave.resize(evidenceadd_size)
        self.btnEvidenceMoveToPrivate.resize(evidenceadd_size)
        self.btnEvidenceMoveAllToPrivate.resize(evidenceadd_size)
        self.btnEvidenceMoveToGlobal.resize(evidenceadd_size)
        self.btnEvidenceMoveAllToGlobal.resize(evidenceadd_size)
        self.btnEvidenceSwitchToPrivate.resize(evidenceadd_size)
        self.btnEvidenceSwitchToGlobal.resize(evidenceadd_size)
        self.btnEvidenceEdit.move(3 + self.btnEvidenceAdd.x() + self.btnEvidenceAdd.size().width(), self.btnEvidenceAdd.y())
        self.btnEvidenceDelete.move(3 + self.btnEvidenceEdit.x() + self.btnEvidenceEdit.size().width(), self.btnEvidenceAdd.y())
        self.btnEvidenceMoveToPrivate.move(3 + self.btnEvidenceDelete.x() + self.btnEvidenceDelete.size().width(), self.btnEvidenceAdd.y())
        self.btnEvidenceMoveAllToPrivate.move(3 + self.btnEvidenceMoveToPrivate.x() + self.btnEvidenceMoveToPrivate.size().width(), self.btnEvidenceAdd.y())
        self.btnEvidenceMoveToGlobal.move(3 + self.btnEvidenceDelete.x() + self.btnEvidenceDelete.size().width(), self.btnEvidenceAdd.y())
        self.btnEvidenceMoveAllToGlobal.move(3 + self.btnEvidenceMoveToPrivate.x() + self.btnEvidenceMoveToPrivate.size().width(), self.btnEvidenceAdd.y())
        self.btnEvidenceSwitchToPrivate.move(3 + self.btnEvidenceMoveAllToPrivate.x() + self.btnEvidenceMoveAllToPrivate.size().width(), self.btnEvidenceAdd.y())
        self.btnEvidenceSwitchToGlobal.move(3 + self.btnEvidenceMoveAllToPrivate.x() + self.btnEvidenceMoveAllToPrivate.size().width(), self.btnEvidenceAdd.y())
        self.btnEvidenceLoad.move(3 + self.btnEvidenceSwitchToPrivate.x() + self.btnEvidenceSwitchToPrivate.size().width(), self.btnEvidenceAdd.y())
        self.btnEvidenceSave.move(3 + self.btnEvidenceLoad.x() + self.btnEvidenceLoad.size().width(), self.btnEvidenceAdd.y())
        self.btnEvidencePresent.move(self.evidenceDescription.x() + self.evidenceDescription.width() / 2 - self.btnEvidencePresent.button_off.size().width() / 2, self.evidenceDescription.y() - self.btnEvidencePresent.button_off.size().height())
        self.queueItems.setGeometry(8, 8, self.gameTabs.width() - 22, gameTabsHeight - self.btnQueueRemove.sizeHint().height() - 20)
        self.btnQueueRemove.resize(self.btnQueueRemove.sizeHint())
        self.btnQueueRemove.move(8, self.queueItems.size().height() + 16)
        self.btnQueueClear.move(self.btnQueueRemove.x() + self.btnQueueRemove.size().width(), self.btnQueueRemove.y())
        self.lblNotMuted.move(8, 8)
        self.unmutedList.setGeometry(8, 24, 160, 192)
        self.mutedList.setGeometry(238, 24, 160, 192)
        self.lblMuted.move(238 + self.mutedList.size().width() - self.mutedList.size().width() - 8, 8)
        self.btnMute.setGeometry((714 - 304) / 2 - 26, 64, 48, 32)
        self.btnUnmute.setGeometry((714 - 304) / 2 - 26, 128, 48, 32)
        self.iniSwapList.setGeometry(8, 8, self.gameTabs.width() - 16, self.iniSwapList.sizeHint().height())
        self.btnIniSwapConfirm.resize(self.btnIniSwapRefresh.sizeHint())
        self.btnIniSwapConfirm.move(8, 64)
        self.btnIniSwapReset.resize(self.btnIniSwapRefresh.sizeHint())
        self.btnIniSwapReset.move(8, self.btnIniSwapConfirm.y() + self.btnIniSwapConfirm.size().height() + 8)
        self.btnIniSwapRefresh.resize(self.btnIniSwapRefresh.sizeHint())
        self.btnIniSwapRefresh.move(8, self.btnIniSwapReset.y() + self.btnIniSwapReset.size().height() + 8)
        self.lblIniSwapInfo.setGeometry(8, 32, 192, 24)
        self.cbPair.setGeometry(16, 16, 128, 24)
        self.boxPair.setGeometry(112, 20, 192, 18)
        self.sliPairOffset.setGeometry(114, 48, 192, 24)
        self.lblPairOffset.move(self.sliPairOffset.x() - 88, self.sliPairOffset.y()+4)
        self.sliPairOffsetY.setGeometry(114, 72, 24, 112)
        self.lblPairOffsetY.move(self.lblPairOffset.x(), self.lblPairOffset.y()+64)
        self.btnPairOffsetReset.move(self.sliPairOffset.x() + self.sliPairOffset.size().width() + 8, self.lblPairOffsetY.y())
        self.lblPairOrder.move(self.lblPairOffset.x(), self.lblPairOffset.y()+144)
        self.boxPairOrder.setGeometry(self.sliPairOffset.x(), self.lblPairOrder.y()-4, 80, self.btnPairOffsetReset.sizeHint().height())
        ## Sidebar
        oocBottom = self.OOCNameInput.y() + self.OOCNameInput.height() # 268
        self.OOCLogin.resize(48, 20)
        self.OOCLogin.move(viewportRight + 14 + self.OOCLog.size().width() - (self.OOCLogin.size().width()), oocBottom + 6)
        # Server tabs
        serverTabsHeight = self.serverTabs.height() - self.serverTabs.findChild(QtGui.QTabBar).height()
        
        self.musicItems.setGeometry(8, 8, self.serverTabs.width() - 20, serverTabsHeight - self.musicSearch.sizeHint().height() - 20)
        self.btnMusicOptions.setGeometry(self.musicItems.x() + self.musicItems.width() - self.btnMusicOptions.sizeHint().width(), self.musicItems.size().height() + 16, self.btnMusicOptions.sizeHint().width(), self.musicSearch.sizeHint().height())
        self.musicSearch.setGeometry(8, self.btnMusicOptions.y(), self.musicItems.width() - self.btnMusicOptions.width() - 4, self.musicSearch.sizeHint().height())
        self.playerItems.setGeometry(8, 8, self.serverTabs.width() - 20, serverTabsHeight - self.btnPlayerPair.sizeHint().height() - 20)
        self.btnPlayerPair.resize(self.btnPlayerPair.sizeHint())
        self.btnPlayerKick.resize(self.btnPlayerKick.sizeHint())
        self.btnPlayerBan.resize(self.btnPlayerBan.sizeHint())
        self.btnPlayerPair.move(8, self.playerItems.size().height() + 16)
        self.btnPlayerKick.move(8 + self.btnPlayerPair.x() + self.btnPlayerPair.size().width(), self.playerItems.size().height() + 16)
        self.btnPlayerBan.move(8 + self.btnPlayerKick.x() + self.btnPlayerKick.size().width(), self.playerItems.size().height() + 16)
        self.backgroundItems.setGeometry(8, 8, self.serverTabs.width() - 20, serverTabsHeight - self.btnBackgroundsRefresh.sizeHint().height() - 20)
        self.backgroundSearch.setGeometry(8, self.backgroundItems.size().height() + 16, self.serverTabs.width() - 20 - self.btnBackgroundsRefresh.sizeHint().width() - 20, self.backgroundSearch.sizeHint().height())
        self.btnBackgroundsRefresh.resize(self.btnBackgroundsRefresh.sizeHint().width(), self.backgroundSearch.height())
        self.btnBackgroundsRefresh.move(self.backgroundItems.width() - self.btnBackgroundsRefresh.width(), self.backgroundItems.size().height() + 16)
    def resetPairOffsets(self):
        self.sliPairOffset.setValue(0)
        self.sliPairOffsetY.setValue(0)
    def screenShakeTick(self):
        self.shakesRemaining -= 1
        shakeForce = 8
        if self.shakesRemaining:
            self.court.move(random.randint(-shakeForce, shakeForce), random.randint(-shakeForce, shakeForce))
            self.zoom.move(random.randint(-shakeForce, shakeForce), random.randint(-shakeForce, shakeForce))
            self.char.move(self.char.xx + random.randint(-shakeForce, shakeForce), self.char.yy + random.randint(-shakeForce, shakeForce), True)
            self.sideChar.move(self.sideChar.xx + random.randint(-shakeForce, shakeForce), self.sideChar.yy + random.randint(-shakeForce, shakeForce), True)
            self.chatbox.move(self.chatbox.initial.x() + random.randint(-shakeForce, shakeForce), self.chatbox.initial.y() +  random.randint(-shakeForce, shakeForce))
        else:
            self.court.move(0,0)
            self.zoom.move(0,0)
            self.char.move(self.char.xx, self.char.yy, True)
            self.sideChar.move(self.sideChar.xx, self.sideChar.yy, True)
            self.chatbox.move(self.chatbox.initial.topLeft())
            self.screenshake.stop()
    
    def ICChatFocus(self):
        self.ICChatInput.setFocus()
    def onRealizationClicked(self):
        if self.btnRealization.isPressed():
            self.boxEffects.setCurrentIndex(1) # realization
        elif self.boxEffects.currentText() == "realization":
            self.boxEffects.setCurrentIndex(0)
        self.ICChatFocus()
    def onShakeClicked(self):
        self.cbPreanim.setChecked(False)
        self.ICChatFocus()
    def onOOCLoginClicked(self):
        if not self.OOCNameInput.text():
            self.OOCNameInput.setText("unnamed")
        
        if not self.login:
            password, ok = QtGui.QInputDialog.getText(self, "Login as moderator", "Enter password.")
            if password and ok:
                self.sendOOCchat(self.OOCNameInput.text().toUtf8(), "/login")
                self.sendOOCchat(self.OOCNameInput.text().toUtf8(), password.toUtf8())
        else:
            self.sendOOCchat(self.OOCNameInput.text().toUtf8(), "/logout")
    
    def setPing(self, newping):
        self.lblPing.setText("Ping: %d" % newping)
    
    def setPosition(self, ind):
        if not self.OOCNameInput.text():
            self.OOCNameInput.setText("unnamed")
        self.boxPositions.setCurrentIndex(ind)
        self.charSide = str(self.boxPositions.itemText(ind))
        self.setJudgeButtons()
        self.ICChatFocus()
        
        if self.demoPlaying:
            return
        server_is_2_8 = "additive" in self.features and "looping_sfx" in self.features and "effects" in self.features
            
        if server_is_2_8:
            self.tcp.send("SP#"+self.charSide+"#%") # all hail new AO 2.8 packet
        else:
            self.sendOOCchat(self.OOCNameInput.text().toUtf8(), "/pos "+self.charSide)
    
    def changeMusicVolume(self, value):
        if self.music:
            audio.setHandleAttr(self.music, BASS_ATTRIB_VOL, value / 100.0)
            if value == 0:
                audio.pauseHandle(self.music)
            elif audio.handleIsActive(self.music) == BASS_ACTIVE_PAUSED:
                audio.playHandle(self.music, False)
    
    def changeSoundVolume(self, value):
        for s in self.sound:
            if s:
                audio.setHandleAttr(self.sound, BASS_ATTRIB_VOL, value / 100.0)
        audio.setHandleAttr(self.sndRealization, BASS_ATTRIB_VOL, value / 100.0)
        audio.setHandleAttr(self.wtceSfx, BASS_ATTRIB_VOL, value / 100.0)
        audio.setHandleAttr(self.guiltySfx, BASS_ATTRIB_VOL, value / 100.0)
        audio.setHandleAttr(self.notGuiltySfx, BASS_ATTRIB_VOL, value / 100.0)
        if self.modcall:
            audio.setHandleAttr(self.modcall, BASS_ATTRIB_VOL, value / 100.0)
    
    def changeBlipVolume(self, value):
        if self.blipSound:
            audio.setHandleAttr(self.blipSound, BASS_ATTRIB_VOL, value / 100.0)
    
    def setJudgeButtons(self):
        if self.charSide == 'jud':
            self.btnDefenseBar.btnMinus.show()
            self.btnDefenseBar.btnPlus.show()
            self.btnProsecutionBar.btnMinus.show()
            self.btnProsecutionBar.btnPlus.show()
            self.btnWitnessTestimony.show()
            self.btnCrossExamination.show()
            self.btnNotGuilty.show()
            self.btnGuilty.show()
        else:
            self.btnDefenseBar.btnMinus.hide()
            self.btnDefenseBar.btnPlus.hide()
            self.btnProsecutionBar.btnMinus.hide()
            self.btnProsecutionBar.btnPlus.hide()
            self.btnWitnessTestimony.hide()
            self.btnCrossExamination.hide()
            self.btnNotGuilty.hide()
            self.btnGuilty.hide()
    
    def onShownameChanged(self, text):
        self.showname = str(text.toUtf8())
    def onMusicItemClicked(self, item):
        self.actMusicCopy.setDisabled(False)
        # self.actMusicEdit.setDisabled(False)
        # self.actMusicDelete.setDisabled(False)
    
    def onMusicItemDoubleClicked(self, item):
        self.pickedMusicItem = True
        if self.privateMusicSelected:
            self.sendOOCchat(self.OOCNameInput.text().toUtf8(), "/play " + encodeAOString(self.musicListPrivate[item.text()]))
        else:
            self.sendMC(self.musicList[item.text()])
        
    def onMusicSearch(self, text):
        self.musicItems.clear()
        self.actMusicCopy.setDisabled(True)
        self.actMusicEdit.setDisabled(True)
        self.actMusicDelete.setDisabled(True)
        
        _musicList = self.musicListPrivate if self.privateMusicSelected else self.musicList
        
        if text:
            for song, fname in _musicList.items():
                if QtCore.QString(fname).contains(text, QtCore.Qt.CaseInsensitive):
                    songitem = QtGui.QListWidgetItem()
                    songitem.setText(song)
                    if not self.privateMusicSelected and exists(unicode(AOpath + 'sounds/music/' + decodeAOString(fname).lower())):
                        songitem.setBackgroundColor(QtGui.QColor(self.foundSongItemColor))
                    self.musicItems.addItem(songitem)
        else:
            self.loadAllMusic()
    
    def onMusicOptionsClicked(self):
        self.mnuMusicOptions.exec_(QtGui.QCursor.pos())
    
    def onActMusicRandomTriggered(self):
        _musicList = self.musicListPrivate if self.privateMusicSelected else self.musicList
        choice = random.randint(0, self.musicItems.count() - 1)
        _item = self.musicItems.item(choice)
        self.musicItems.setCurrentItem(_item)
        self.actMusicCopy.setDisabled(False)
        # self.actMusicEdit.setDisabled(False)
        # self.actMusicDelete.setDisabled(False)
        self.onMusicItemDoubleClicked(_item)
        
    def onActMusicCopyTriggered(self):
        QtGui.QApplication.clipboard().setText(self.musicItems.currentItem().text())
    
    def onActMusicAddTriggered(self):
        title, ok = QtGui.QInputDialog.getText(self, "Add new song", "Please enter a title for the song. Leave this empty to add a separator that acts as music stop.")
        url = QtCore.QString("")
        if ok:
            ok = False
            if not title:
                title = QtCore.QString("--------------------------")
                ok = True
            if not ok:
                url, ok = QtGui.QInputDialog.getText(self, "Add new song", "Please enter an URL for the song.")
                if ok:
                    title.replace("=", "-")
            if ok:
                if not url:
                    url = "~stop.mp3"
                with open(AO2XPpath + "music.ini", "ab") as f:
                    f.write(("\n" + title + " = " + url).toUtf8())
                self.onActMusicRefreshTriggered()
    
    def onActMusicAddCurrentTriggered(self):
        title, ok = QtGui.QInputDialog.getText(self, "Add currently playing song", "Please enter a title for the song.")
        if title and ok:
            with open(AO2XPpath + "music.ini", "ab") as f:
                f.write(("\n" + title + " = " + self.currentMusicURL).toUtf8())
            if self.privateMusicSelected:
                self.onActMusicRefreshTriggered()
        
    def onActMusicEditTriggered(self):
        pass
        
    def onActMusicDeleteTriggered(self):
        pass
        
    def onActMusicEditExternalTriggered(self):
        path = AO2XPpath + "music.ini"
        if platform.system() == 'Windows':
            os.startfile(path)
        else:
            subprocess.call(('xdg-open', path))
        
    def onActMusicRefreshTriggered(self, init=False):
        if exists(AO2XPpath + "music.ini"):
            self.musicListPrivate = ini.sectionless_ini_to_dict(AO2XPpath + "music.ini", QtCore.QString)
        if not init:
            self.musicItems.clear()
            self.loadAllMusic()
        
    def onActMusicSwitchTriggered(self):
        self.privateMusicSelected = not self.privateMusicSelected
        
        self.actMusicSeparator.setVisible(self.privateMusicSelected)
        self.actMusicAdd.setVisible(self.privateMusicSelected)
        self.actMusicEdit.setVisible(self.privateMusicSelected)
        self.actMusicDelete.setVisible(self.privateMusicSelected)
        self.actMusicEditExternal.setVisible(self.privateMusicSelected)
        self.actMusicRefresh.setVisible(self.privateMusicSelected)
        self.actMusicSwitchToGlobal.setVisible(self.privateMusicSelected)
        self.actMusicSwitchToPrivate.setVisible(not self.privateMusicSelected)
        
        self.musicItems.clear()
        self.musicSearch.blockSignals(True)
        self.musicSearch.clear()
        self.musicSearch.blockSignals(False)
        self.actMusicCopy.setDisabled(True)
        self.loadAllMusic()
            
    def loadBackgrounds(self):
        self.backgroundItems.clear()
        self.backgroundSearch.clear()
        self.backgrounds = []
        for folder in os.listdir(unicode(AOpath + 'background')):
            self.backgrounds.append(folder)
            self.backgroundItems.addItem(folder)
            
    def onBackgroundSearch(self, text):
        self.backgroundItems.clear()
        
        if text:
            for bg in self.backgrounds:
                if QtCore.QString(bg).contains(text, QtCore.Qt.CaseInsensitive):
                    self.backgroundItems.addItem(bg)
        else:
            for bg in self.backgrounds:
                self.backgroundItems.addItem(bg)
    def setEvidenceImage(self, guiobj, image, scale=False):
        if exists(AOpath + 'evidence/' + image):
            img = QtGui.QPixmap(AOpath + "evidence/%s" % image)
            if not img.isNull() and scale:
                guiobj.setPixmap(img.scaled(140, 140,  QtCore.Qt.KeepAspectRatioByExpanding, QtCore.Qt.FastTransformation))
            else:
                guiobj.setPixmap(img)
        else:
            img = QtGui.QPixmap(AO2XPpath + 'themes/default/evidence_selected.png')
            if not img.isNull() and scale:
                guiobj.setPixmap(img.scaled(140, 140,  QtCore.Qt.KeepAspectRatioByExpanding, QtCore.Qt.FastTransformation))
            else:
                guiobj.setPixmap(img)
                
            if ini.read_ini_bool("AO2XP.ini", "General", "download evidence", True):
                url = "base/evidence/"+image.lower()
                url = url.replace("evidence/../", "")
                path = AOpath + "evidence/"+image
                path = path.replace("evidence/../", "")
                thread.start_new_thread(downloadThread, (url, path))
    
    def changeUnmuteIndex(self, item):
        for i in range(self.unmutedList.count()):
            if self.unmutedList.item(i) == item:
                self.muteSelected = i
    def changeMuteIndex(self, item):
        for i in range(self.mutedList.count()):
            if self.mutedList.item(i) == item:
                self.unmuteSelected = i
    def onMuteClicked(self):
        if self.unmutedList.count() == 0:
            return QtGui.QMessageBox.information(self, 'No character selected', 'There are no characters to mute.')
        if self.muteSelected == -1:
            return QtGui.QMessageBox.information(self, 'No character selected', 'To mute a character, select their name from the list to the left, then click the >> button.')
        for i in range(len(self.charList)):
            if self.charList[i][0] == self.unmutedList.item(self.muteSelected).text():
                self.muted.append(i)
                self.muted.sort()
                self.muteSelected = -1
                break
        self.unmutedList.clear()
        self.mutedList.clear()
        for i in range(len(self.charList)):
            if i in self.muted:
                self.mutedList.addItem(self.charList[i][0])
            else:
                self.unmutedList.addItem(self.charList[i][0])
    def onUnmuteClicked(self):
        if self.mutedList.count() == 0:
            return QtGui.QMessageBox.information(self, 'No character selected', "There are no characters to unmute.")
        if self.unmuteSelected == -1:
            return QtGui.QMessageBox.information(self, 'No character selected', 'To unmute a character, select their name from the list to the right, then click the << button.')
        for char in self.charList:
            if char[0] == self.mutedList.item(self.unmuteSelected).text():
                del self.muted[self.unmuteSelected]
                self.unmuteSelected = -1
                break
        self.unmutedList.clear()
        self.mutedList.clear()
        for i in range(len(self.charList)):
            if i in self.muted:
                self.mutedList.addItem(self.charList[i][0])
            else:
                self.unmutedList.addItem(self.charList[i][0])
    def onPenaltyBarMinusClicked(self, barType):
        netmsg = 'HP#' + str(barType) + '#'
        if barType == 1:
            if self.btnDefenseBar.getHealth() <= 0:
                return
            netmsg += str(self.btnDefenseBar.getHealth() - 1) + '#'
        elif barType == 2:
            if self.btnProsecutionBar.getHealth() <= 0:
                return
            netmsg += str(self.btnProsecutionBar.getHealth() - 1) + '#'
        netmsg += '%'
        self.tcp.send(netmsg)
        self.ICChatFocus()
    def onPenaltyBarPlusClicked(self, barType):
        netmsg = 'HP#' + str(barType) + '#'
        if barType == 1:
            if self.btnDefenseBar.getHealth() >= 10:
                return
            netmsg += str(self.btnDefenseBar.getHealth() + 1) + '#'
        elif barType == 2:
            if self.btnProsecutionBar.getHealth() >= 10:
                return
            netmsg += str(self.btnProsecutionBar.getHealth() + 1) + '#'
        netmsg += '%'
        self.tcp.send(netmsg)
        self.ICChatFocus()
    def setWhiteFlash(self, on, realizationtype=0, msec=0):
        self.whiteFlashLabel.setVisible(on)
        if realizationtype == 1:
            self.playRealization(f)
        if msec:
            self.whiteFlash.start(msec)
    def setScreenShake(self, on, amount=20):
        self.shakesRemaining = amount if on else 1
        self.screenshake.start(25)
    def OnWTCEButtonClicked(self, type, variant):
        if type != 2:
            self.tcp.send('RT#testimony' + str(type + 1) + '#%')
        else:
            self.tcp.send("RT#judgeruling#" +str(variant)+ "#%")
        self.ICChatFocus()
    def onPVPacket(self, charName=""):
        self.gamewindow.setFixedSize(self.width, self.height)
        self.gamewindow.center()
        if not self.swapping and charName:
            self.loadCharacter(charName)
    
    def loadCharacter(self, charName):
        self.queueItems.clear()
        self.messageQueue = []
        self.boxEffects.clear()
        self.boxEmotes.clear()
        self.charEmotes = []
        self.selectedEmote = 0
        self.currentEmotePage = 0
        
        self.swapping = False
        self.lblIniSwapInfo.setText('Not swapped')
        
        effectsList = ini.get_effects(charName)
        self.boxEffects.setVisible(bool(effectsList))
        if effectsList:
            effectsList.insert(0, "No effect")
            self.boxEffects.addItems(effectsList)
        
        if isinstance(charName, str):
            charName = unicode(charName.lower())
        elif isinstance(charName, QtCore.QString):
            charName = unicode(charName.toLower())
        
        #self.charName = ini.read_ini(AOpath + 'characters/' + charName + '/char.ini', "options", "name", charName.decode('utf-8').lower()
        self.charName = charName # Just use the folder name
        self.charShowname = ini.read_ini(AOpath + 'characters/' + charName + '/char.ini', "options", "showname")
        if not self.charShowname == "":
            self.charShowname = self.charShowname.decode('utf-8')
        self.charSide = ini.read_ini(AOpath + 'characters/' + charName + '/char.ini', "options", "side", "def")
        
        self.boxPositions.setCurrentIndex(self.boxPositions.findText(self.charSide))
        self.setJudgeButtons()
        for emoteind in range(1, ini.read_ini_int(AOpath + "characters/"+self.charName+"/char.ini", "emotions", "number") + 1):
            if emoteind == 1:
                suffix = 'on'
            else:
                suffix = 'off'
            
            emote = ini.read_ini(AOpath + 'characters/' + charName + '/char.ini', "emotions", str(emoteind), 'normal#(a)normal#normal#0#')
            sound = ini.read_ini(AOpath + 'characters/' + charName + '/char.ini', "soundn", str(emoteind), '1')
            soundt = ini.read_ini(AOpath + 'characters/' + charName + '/char.ini', "soundt", str(emoteind), '0')
            soundl = ini.read_ini(AOpath + 'characters/' + charName + '/char.ini', "soundl", str(emoteind), '0') # AO 2.8
            
            emoteList = emote.split('#')
            deskmod = emoteList.pop(len(emoteList) - 1)
            
            emoteList.append(sound)
            emoteList.append(soundt)
            emoteList.append(soundl) # AO 2.8
            emoteList.append(deskmod)
            self.charEmotes.append(emoteList)
            if emoteList[0]:
                self.boxEmotes.addItem(emoteList[0])
            else:
                self.boxEmotes.addItem(emoteList[1] + ' ' + emoteList[2])
        self.boxEmotes.setCurrentIndex(0)
        self.setEmotePage()
    def setEmotePage(self):
        if self.myChar < 0:
            return
        self.btnPrevEmotePage.hide()
        self.btnNextEmotePage.hide()
        totalEmotes = len(self.charEmotes) 
        
        for button in self.emoteButtons:
            button.hide()
            
        if not totalEmotes:
            print "[client] The selected character appears to have no emotions defined"
            return
        totalPages = totalEmotes / self.maxEmotesOnPage
        emotesOnPage = 0
        if totalEmotes % self.maxEmotesOnPage != 0:
            totalPages += 1
            if totalPages > self.currentEmotePage + 1:
                emotesOnPage = self.maxEmotesOnPage
            else:
                emotesOnPage = totalEmotes % self.maxEmotesOnPage
        else:
            emotesOnPage = self.maxEmotesOnPage
        if totalPages > self.currentEmotePage + 1:
            self.btnNextEmotePage.show()
        if self.currentEmotePage > 0:
            self.btnPrevEmotePage.show()
        for nEmote in range(emotesOnPage):
            nRealEmote = nEmote + self.currentEmotePage * self.maxEmotesOnPage
            if nRealEmote == self.selectedEmote:
                image = QtGui.QPixmap(AOpath + 'characters/' + self.charName + '/emotions/button' + str(nRealEmote + 1) + '_on.png')
            else:
                image = QtGui.QPixmap(AOpath + 'characters/' + self.charName + '/emotions/button' + str(nRealEmote + 1) + '_off.png')
                
            if not image.isNull() and not image.width() == 40:
                self.emoteButtons[nEmote].setPixmap(image.scaled(40, 40, QtCore.Qt.IgnoreAspectRatio, QtCore.Qt.SmoothTransformation))
            else:
                self.emoteButtons[nEmote].setPixmap(image)
                
            self.emoteButtons[nEmote].show()
            self.emoteButtons[nEmote].setToolTip(self.charEmotes[nEmote + self.currentEmotePage * self.maxEmotesOnPage][0])       
            
    def iniSwapIndexChange(self, ind):
        self.iniSwapIndex = ind
    def loadSwapCharacters(self):
        self.charsFolder = []
        self.iniSwapList.clear()
        for folder in os.listdir(unicode(AOpath + 'characters')):
            if exists(AOpath + 'characters/' + folder + '/char.ini'):
                self.charsFolder.append(folder)
                self.iniSwapList.addItem(folder)
    def onIniSwapConfirmClicked(self):
        if self.charList[self.myChar][0].lower() == self.charsFolder[self.iniSwapIndex].lower():
            self.resetIniSwap()
        else:
            self.swapping = True
            self.lblIniSwapInfo.setText('Swapped to ' + self.charsFolder[self.iniSwapIndex])
            self.loadCharacter(self.charsFolder[self.iniSwapIndex])
    def resetIniSwap(self):
        self.swapping = False
        self.lblIniSwapInfo.setText('Not swapped')
        self.loadCharacter(self.charList[self.myChar][0])
    def onAddEvidence(self):
        self.evidenceEditor.show()
    def onEditEvidence(self):
        if not self.evidence:
            return QtGui.QMessageBox.information(self, 'No evidence', "There's no evidence on the court record.")
        self.evidenceEditor.editEvidence(self.selectedEvidence)
    def onDeleteEvidence(self):
        if self.selectedEvidence == -1:
            return
            
        if not self.privateInventorySelected:
            if self.evidence:
                self.tcp.send('DE#' + str(self.selectedEvidence) + '#%')
            else:
                self.tcp.send('DE#0#%')
        elif len(self.privateEvidence):
            del self.privateEvidence[self.selectedEvidence]
            self.boxPrivateEvidence.removeItem(self.selectedEvidence)
            
    def onExportEvidence(self, isAutosave=False):
        if not exists("evidence"):
            os.mkdir("evidence")
            
        path = unicode(QtGui.QFileDialog.getSaveFileName(self, "Save evidence", "evidence", "Evidence (*.ini)")) if not isAutosave else "evidence/inventory.ini"
        
        if path:
            evidence = self.evidence if not self.privateInventorySelected else self.privateEvidence
            inifile = ConfigParser()
            for i in range(len(evidence)):
                evi = evidence[i]
                id = str(i)
                inifile.add_section(id)
                if isinstance(evi[0], QtCore.QString):
                    inifile.set(id, "name", evi[0].replace('\n', '\\n').toUtf8())
                else:
                    inifile.set(id, "name", evi[0].replace('\n', '\\n').encode('utf-8'))
                    
                if isinstance(evi[1], QtCore.QString):
                    inifile.set(id, "description", evi[1].replace('\n', '\\n').toUtf8())
                else:
                    inifile.set(id, "description", evi[1].replace('\n', '\\n').encode('utf-8'))
                    
                if isinstance(evi[2], QtCore.QString):
                    inifile.set(id, "image", evi[2].toUtf8())
                else:
                    inifile.set(id, "image", evi[2].encode('utf-8'))
            
            with open(path, "wb") as f:
                inifile.write(f)
    
    def onImportEvidence(self, is_autoload=False):
        if not is_autoload:
            if not self.privateInventorySelected:
                if QtGui.QMessageBox.warning(self, "Import evidence", 'This will OVERWRITE the global evidence server-side.\n\nContinue?', QtGui.QMessageBox.Yes | QtGui.QMessageBox.No, QtGui.QMessageBox.No) == QtGui.QMessageBox.No:
                    return
            else:
                if QtGui.QMessageBox.warning(self, "Import evidence", 'This will OVERWRITE your private evidence.\n\nContinue?', QtGui.QMessageBox.Yes | QtGui.QMessageBox.No, QtGui.QMessageBox.No) == QtGui.QMessageBox.No:
                    return
        if not exists("evidence"):
            os.mkdir("evidence")
            
        path = unicode(QtGui.QFileDialog.getOpenFileName(self, "Load evidence", "evidence", "Evidence (*.ini)")) if not is_autoload else "evidence/inventory.ini"
        if path and exists(path):
            evidence = []
            inifile = ConfigParser()
            inifile.read(path)
            for section in inifile.sections():
                name = ini.read_ini(inifile, section, "name").replace('\\n', '\n').replace('\\"', '"').rstrip()
                description = ini.read_ini(inifile, section, "description").replace('\\n', '\n').replace('\\"', '"').rstrip()
                image = ini.read_ini(inifile, section, "image", "empty.png")
                
                # Remove opening and closing quotes
                if description[0] == '"' and description[-1] == '"':
                    description = description[1:-1]
                    
                # Not all evidence files are plain unicode
                name = name.decode("unicode_escape") if "\\x" in name else name.decode('utf-8')
                description = description.decode("unicode_escape") if "\\x" in description else description.decode('utf-8')
                
                evidence.append([name, description, image])
                
            if self.privateInventorySelected or is_autoload:
                dropdown = self.boxPrivateEvidence
                self.privateEvidence = evidence
                if dropdown.count() > 0:
                    dropdown.clear()
                if evidence:
                    for evi in evidence:
                        dropdown.addItem(evi[0])
                    dropdown.setCurrentIndex(self.selectedEvidence)
                
                if not is_autoload:
                    self.onExportEvidence(True)
            elif evidence:
                if self.evidence:
                    for i in range(len(self.evidence)):
                        self.tcp.send('DE#' + str(self.selectedEvidence) + '#%')
                for evi in evidence:
                    self.tcp.send('PE#' + evi[0] + '#' + evi[1] + '#' + evi[2] + '#%')
         
    def onTransferEvidence(self):
        if self.privateInventorySelected:
            evi = self.privateEvidence[self.selectedEvidence]
            target = self.evidence
            target_str = "global"
        else:
            evi = self.evidence[self.selectedEvidence]
            target = self.privateEvidence
            target_str = "private"
        
        if evi in target:
            return QtGui.QMessageBox.information(self, "Can't transfer evidence", 'The evidence "%s" already exists in the %s inventory.' % (evi[0], target_str))
        else:
            if self.privateInventorySelected:
                for i in range(len(evi)):
                    evi[i] = encodeAOString(evi[i]).replace('\\n', '\n')
                self.tcp.send('PE#' + evi[0] + '#' + evi[1] + '#' + evi[2] + '#%')
            else:
                self.privateEvidence.append(evi)
                self.boxPrivateEvidence.addItem(evi[0])
        
    def onTransferAllEvidence(self):
        fail = []
        
        if self.privateInventorySelected:
            evi = self.privateEvidence[self.selectedEvidence]
            origin = self.privateEvidence
            target = self.evidence
            target_str = "global"
        else:
            evi = self.evidence[self.selectedEvidence]
            origin = self.evidence
            target = self.privateEvidence
            target_str = "private"
        
        for evi in origin:
            if evi in target:
                fail.append(evi[0])
            else:
                if self.privateInventorySelected:
                    self.tcp.send('PE#' + evi[0] + '#' + evi[1] + '#' + evi[2] + '#%')
                else:
                    self.privateEvidence.append(evi)
                    self.boxPrivateEvidence.addItem(evi[0])
         
        if fail:
            return QtGui.QMessageBox.information(self, "Some evidence wasn't transferred", "The following evidence already exists in the %s inventory:\n\n%s." % (target_str, ", ".join(fail)))
        
    def onSwitchInventory(self, reset=False):
        self.privateInventorySelected = not self.privateInventorySelected
        if self.privateInventorySelected and not reset:
            self.present = False
            self.btnEvidencePresent.setPixmap(self.btnEvidencePresent.button_off)
            self.btnEvidencePresent.hide()
            self.boxEvidence.hide()
            self.boxPrivateEvidence.show()
            self.btnEvidenceMoveToGlobal.show()
            self.btnEvidenceMoveAllToGlobal.show()
            self.btnEvidenceSwitchToGlobal.show()
            self.btnEvidenceMoveToPrivate.hide()
            self.btnEvidenceMoveAllToPrivate.hide()
            self.btnEvidenceSwitchToPrivate.hide()
            self.boxPrivateEvidence.setCurrentIndex(0)
            self.changeEvidence(0, 1)
        else:
            self.btnEvidencePresent.show()
            self.boxEvidence.show()
            self.boxPrivateEvidence.hide()
            self.btnEvidenceMoveToGlobal.hide()
            self.btnEvidenceMoveAllToGlobal.hide()
            self.btnEvidenceSwitchToGlobal.hide()
            self.btnEvidenceMoveToPrivate.show()
            self.btnEvidenceMoveAllToPrivate.show()
            self.btnEvidenceSwitchToPrivate.show()
            self.boxEvidence.setCurrentIndex(0)
            self.changeEvidence(0, 0)
    def onCallModClicked(self):
        if "modcall_reason" in self.features:
            reason, ok = QtGui.QInputDialog.getText(self, "Call a moderator", "Enter your reason.")
            if ok and reason:
                self.tcp.send("ZZ#"+reason.toUtf8() + "#%")
        else:
            self.tcp.send("ZZ#%")
            
    def onReloadThemeClicked(self):
        self.loadTheme()
    def onChangeCharClicked(self):
        if self.demoPlaying:
            self.inboxTimer.stop()
            self.chatTickTimer.stop()
            self.disconnectCommon()
            self.gamewindow.returnToMenu()
        else:
            self.charSelect.showCharSelect()
    def changeFlipCheck(self, on):
        if on == 2:
            on = 1
        self.myFlip = on
        self.ICChatFocus()
    def changePreanimCheck(self, on):
        if on == 2:
            on = 1
        self.playPreanim = on
        self.cbNoInterrupt.setDisabled(not on)
        if on == 0:
            self.cbNoInterrupt.setChecked(False)
        self.ICChatFocus()
    def onMessageQueueItemClicked(self, item):
        for i in range(len(self.queueItems)):
            if self.queueItems.item(i) == item:
                self.selectedMessage = i
    def onRemoveQueueClicked(self):
        if len(self.queueItems) == 0:
            return QtGui.QMessageBox.information(self, "No messages in queue", 'Enter a message on the game chat to add one.')
        if self.selectedMessage == -1:
            return QtGui.QMessageBox.information(self, 'No message selected', 'Select a message from the list to remove it.')
        self.queueItems.takeItem(self.selectedMessage)
        del self.messageQueue[self.selectedMessage]
        
    def onClearQueueClicked(self):
        return QtGui.QMessageBox.information(self, "Clear queue", 'Not implemented.')
                
    def onPlayerItemClicked(self, item):
        for i in range(len(self.playerItems)):
            sel = self.playerItems.item(i)
            if sel == item:
                s = sel.text()
                self.selectedPlayer = s[1:s.indexOf("]")]
    def onPlayerPairClicked(self):
        if not self.selectedPlayer == -1:
            self.gameTabs.setCurrentWidget(self.tabPair)
            self.cbPair.setChecked(True)
            char = self.playerList[str(self.selectedPlayer)][1]
            if char == '':
                return QtGui.QMessageBox.information(self, "Unable to pair", 'That player has no character selected.')
            else:
                self.boxPair.setCurrentIndex([c[0] for c in self.charList].index(char))
        else:
            return QtGui.QMessageBox.information(self, 'No player selected', 'Select a player from the list to attempt pairing.')
    def onPlayerKickClicked(self):
        if not self.selectedPlayer == -1:
            reason, ok = QtGui.QInputDialog.getText(self, "Kick a player", "Please enter the reason.", text="Being annoying")
            if reason and ok:
                self.tcp.send("MA#%s#0#%s#%%" % (self.selectedPlayer, reason))
        else:
            return QtGui.QMessageBox.information(self, 'No player selected', 'Select a player from the list to kick.')
        
    def onPlayerBanClicked(self):
        if not self.selectedPlayer == -1:
            reason, ok = QtGui.QInputDialog.getText(self, "Ban a player", "Please enter the reason.", text="Being annoying")
            if reason and ok:
                duration, ok = QtGui.QInputDialog.getInt(self, "Ban a player", "Please enter the ban length in minutes.", 60, 1)
                if duration and ok:
                    self.tcp.send("MA#%s#%s#%s#%%" % (self.selectedPlayer, duration, reason))
        else:
            return QtGui.QMessageBox.information(self, 'No player selected', 'Select a player from the list to ban.')
    def changeEvidence(self, ind, kind):
        if ind < 0:
            return
        if self.privateInventorySelected:
            if not kind == 1:
                return
            evi = self.privateEvidence
        else:
            if not kind == 0:
                return
            evi = self.evidence
            
        self.selectedEvidence = ind
        if len(evi) > 0:
            self.evidenceDescription.setText(evi[ind][1])
            self.setEvidenceImage(self.evidenceImage, evi[ind][2])
            
    def changeGlobalEvidence(self, ind):
        self.changeEvidence(ind, 0)
        
    def changePrivateEvidence(self, ind):
        self.changeEvidence(ind, 1)
    def changeEmote(self, dropdown, ind):
        if ind == -1:
            return
            
        self.ICChatFocus()    
        if not dropdown:
            self.selectedEmote = ind + self.currentEmotePage * self.maxEmotesOnPage
        else:
            self.selectedEmote = ind
        for button in self.emoteButtons:
            if button.emoteid == ind:
                button.path = AOpath + 'characters/' + self.charName + '/emotions/button' + str(button.emoteid + self.currentEmotePage * self.maxEmotesOnPage + 1)
                image = QtGui.QPixmap(button.path + '_on.png')
            else:
                image = QtGui.QPixmap(AOpath + 'characters/' + self.charName + '/emotions/button' + str(button.emoteid + self.currentEmotePage * self.maxEmotesOnPage + 1) + '_off.png')
                
            if not image.isNull() and not image.width() == 40:
                button.setPixmap(image.scaled(40, 40, QtCore.Qt.IgnoreAspectRatio, QtCore.Qt.SmoothTransformation))
            else:
                button.setPixmap(image)
    def setChatColor(self, ind):
        self.myChatColor = ind
        self.ICChatFocus()
    def showMessage(self, type, *args, **kwargs):
        if type == 'critical':
            reply = QtGui.QMessageBox.critical(self, *args, **kwargs)
        elif type == 'information':
            reply = QtGui.QMessageBox.information(self, *args, **kwargs)
        elif type == 'question':
            reply = QtGui.QMessageBox.question(self, *args, **kwargs)
        elif type == 'warning':
            reply = QtGui.QMessageBox.warning(self, *args, **kwargs)
        if self.willDisconnect:
            self.disconnectCommon()
            self.gamewindow.returnToMenu()
    
    def disconnectCommon(self):
        self.onSwitchInventory(True)
        self.selectedPlayer = -1
        self.playerItems.clear()
        self.btnPlayerKick.setDisabled(True)
        self.btnPlayerBan.setDisabled(True)
        self.OOCLogin.setText("Lo&gin")
        self.login = False
        self.privateInventorySelected = False
        self.setCurrentMusicURL(None)
        if self.tcp:
            self.tcp.close()
        if self.demoPlayer:
            self.demoPlayer.stop()
            self.demoPlayer = None
        self.demoRecorder = None
        self.demoPlaying = False
        self.stopMusic()
            
    def onAreaItemClicked(self, item):
        area = item.text().split('\n')[0]
        self.sendMC(area)
    def onBackgroundItemClicked(self, item):
        self.sendOOCchat(self.OOCNameInput.text().toUtf8(), "/bg " + item.text())
    def sendMC(self, content):
        if "cccc_ic_support" in self.features and self.showname:
            self.tcp.send('MC#' + content + '#' + str(self.myChar) + '#' + self.showname.decode('utf-8') + '#%')
        else:
            self.tcp.send('MC#' + content + '#' + str(self.myChar) + '#%')
    def onICLogChanged(self):
        if self.ICLog.verticalScrollBar().value() == self.ICLog.verticalScrollBar().maximum(): self.ICLog.verticalScrollBar().setValue(self.ICLog.verticalScrollBar().maximum())
    def onOOCLogChanged(self):
        if self.OOCLog.verticalScrollBar().value() == self.OOCLog.verticalScrollBar().maximum(): self.OOCLog.verticalScrollBar().setValue(self.OOCLog.verticalScrollBar().maximum())
    
    def sendOOCchat(self, name, text):
        self.tcp.send('CT#' + name + '#' + text + '#%')
    def onOOCReturn(self):
        text = encodeAOString(self.OOCInput.text()).replace('\\n', '\n')
        if text.startsWith('//'):
            code = str(self.OOCInput.text()).replace('//', '', 1).replace('\\NEWLINE', '\n')
            try:
                exec code
            except Exception as e:
                msg = 'code error\n'
                for arg in e.args:
                    msg += str(arg) + '\n'
                msg = msg.rstrip()
                self.OOCLog.append(msg)
                return
            return
        elif text.startsWith("/pos "): # why.......
            ind = self.boxPositions.findText(str(text.split(" ")[1]))
            if ind >= 0: self.boxPositions.setCurrentIndex(ind)
            self.OOCInput.clear()
            return
        
        if self.cbMockText.isChecked():
            text = mockString(text)
        if self.cbAutoCaps.isChecked():
            l = QtCore.QStringList(list(text))
            l[0] = l[0].toUpper()
                
            last = [".", "?", "!", ")", "]"]
            if not l[-1] in last:
                l.append(".")
            text = l.join("").replace(" i ", " I ").replace("i'm", "I'm").replace("it's", "It's")
        if self.cbSpacing.isChecked():
            l = QtCore.QStringList(list(text))
            for i in range(1, len(l)+len(l)-1, 2):
                l.insert(i, " ")
                text = l.join("")
            
        self.sendOOCchat(self.OOCNameInput.text().toUtf8(), text)
        self.OOCInput.clear()
    def onICReturn(self):
        text = encodeAOString(unicode(self.ICChatInput.text())) #.replace('/n', '\n')
        
        if text:
            if self.cbMockText.isChecked():
                text = mockString(text)
            if self.cbAutoCaps.isChecked():
                l = list(text)
                if l[0] == " " and len(l) > 1:
                    l[1] = l[1].upper()
                else:
                    l[0] = l[0].upper()
                last = [".", "?", "!", "<", ">", ")", "]"]
                if not l[-1] in last:
                    l.append(".")
                text = "".join(l).replace(" i ", " I ").replace("i'm", "I'm").replace("it's", "It's")
            if self.cbSpacing.isChecked():
                l = list(text)
                for i in range(1, len(l)+len(l)-1, 2):
                    l.insert(i, " ")
                    text = "".join(l)
        
        emote = self.charEmotes[self.selectedEmote]
        pre = (emote[1] != "-")
        if self.cbNoInterrupt.isChecked() or not pre:
            modifier = 0
        else:
            modifier = self.playPreanim
        objection = 0
        if self.btnCustomObjection.isPressed():
            objection = 4
            self.btnCustomObjection.setPressed(False)
        elif self.btnHoldIt.isPressed():
            objection = 1
            self.btnHoldIt.setPressed(False)
        elif self.btnObjection.isPressed():
            objection = 2
            self.btnObjection.setPressed(False)
        elif self.btnTakeThat.isPressed():
            objection = 3
            self.btnTakeThat.setPressed(False)
        if emote[3] == '5': #zoom
            if self.cbNoInterrupt.isChecked():
                modifier = 5
            else:
                if objection > 0:
                    modifier = 6
                else:
                    modifier = 5
        elif objection > 0:
            if self.cbNoInterrupt.isChecked():
                modifier = 0
            else:
                modifier = 2
        
        msg = u"MS#"
        
        # Visible desk modifier
        if "deskmod" in self.features:
            if emote[3] == '5': # Zoom forcibly hides the desk
                msg += "0#"
            elif len(emote) > 7 and emote[7]: # Respect deskmod if found
                msg += "%s#" % str(emote[7])
            else:
                msg += "%d#" % self.cbBench.isChecked()
        else:
            msg += "chat#"
        msg += emote[1] + "#" #pre-anim
        msg += self.charName.title() + "#"
        msg += ("" if self.cbFirstPerson.isChecked() else emote[2]) + "#" #anim
        msg += text + "#"
        msg += (self.lastSide if self.cbFirstPerson.isChecked() else self.charSide) + "#"
        
        # sfx
        if self.boxSounds.currentIndex() > 0:
            msg += unicode(self.boxSounds.currentText()) + "#"
        elif pre and not self.playPreanim:
            msg += "1#"
        else:
            msg += emote[4] + "#"
            
        msg += str(modifier) + "#" #emote modifier
        msg += str(self.myChar) + "#" #character ID
        msg += emote[5] + "#" #sfx delay
        msg += str(objection) + "#"
        msg += str((self.selectedEvidence + 1) * int(self.present)) + "#" #selected evidence
        
        if self.present:
            self.present = False
            self.btnEvidencePresent.setPixmap(self.btnEvidencePresent.button_off)
        
        if "flipping" in self.features:
            msg += str(self.myFlip) + "#"
        else:
            msg += str(self.myChar) + "#" # old AO servers send a second charID in the message because drunk fanat
        
        msg += str(int(self.btnRealization.isPressed())) + "#"
        msg += str(self.myChatColor) + "#"
        
        if "cccc_ic_support" in self.features:
            showname = self.showname.decode('utf-8')
            if self.showname == "" and not self.charShowname == "":
                showname = self.charShowname
            msg += showname + "#" # custom showname
            if self.cbPair.isChecked():
                msg += str(self.boxPair.currentIndex()) # pair charID
                if "effects" in self.features:
                    msg += "^%d#" % self.boxPairOrder.currentIndex() # pair ordering
                else:
                    msg += "#"
            else:
                msg += "-1#"
            # AO 2.8: always send offset
            if "y_offset" in self.features: # AO 2.9
                msg += str(self.sliPairOffset.value()) + "&" + str(-self.sliPairOffsetY.value()) + "#"
            else:
                msg += str(self.sliPairOffset.value()) + "#"
            msg += str(int(self.cbNoInterrupt.isChecked())) + "#" # NoInterrupt(TM)
        if "looping_sfx" in self.features: # AO 2.8
            msg += emote[6] + "#" # loop sound?
            msg += "%d#" % self.btnShake.isPressed() # screen shake
            emotes_to_check = [emote[1], "(b)"+emote[2], "(b)/"+emote[2], "(a)"+emote[2], "(a)/"+emote[2] ]
            effects_to_check = ["_FrameScreenshake", "_FrameRealization", "_FrameSFX"]
            for f_effect in effects_to_check:
                packet = ""
                for f_emote in emotes_to_check:
                    packet += f_emote
                    if ini.read_ini_bool("AO2XP.ini", "General", "network frame effects", True):
                        sfx_frames = "|".join(ini.read_ini_tags(AOpath + "characters/"+self.charName+"/char.ini", f_emote + f_effect))
                        if sfx_frames:
                            packet += "|" + sfx_frames
                    packet += "^"
                msg += packet + "#"
        if "additive" in self.features:
            msg += "%d#" % self.cbAdditive.isChecked()
        if "effects" in self.features:
            fx = self.boxEffects.currentText() if self.boxEffects.currentIndex() > 0 else ""
            fxSound = ini.get_effect_sound(fx, self.charName)
            p_effect = ini.read_ini(AOpath + "characters/"+self.charName+"/char.ini", "options", "effects")
            msg += str(fx + "|" + p_effect + "|" + fxSound + "#").encode('utf-8')
            self.boxEffects.setCurrentIndex(0)
        
        self.boxSounds.setCurrentIndex(0)
            
        # AO 2.10.2+
        if "custom_blips" in self.features:
            blip = ini.read_ini(AOpath + "characters/"+self.charName+"/char.ini", "options", "blips")
            if not blip:
                blip = ini.read_ini(AOpath + "characters/"+self.charName+"/char.ini", "options", "gender")
            if blip:
                msg += str(blip) + "#"
                
            # Slides
            msg += "%d#" % self.cbSlide.isChecked()
        msg += "%"
        
        self.queueItems.addItem(self.ICChatInput.text())
        self.messageQueue.append(msg)
        self.lastMessage = msg
        
        self.ICChatInput.clear()
        self.btnRealization.setPressed(False)
        self.btnShake.setPressed(False)
    def setBackground(self, bg=None, reset=False):
        if bg is None:
            bg = self.background
        else:
            self.background = bg
        
        if not exists(AOpath + 'background/' + bg):
            bg = 'default'
        for bgfile in [["sideDef", "defenseempty"],
                       ["benchDef", "defensedesk"],
                       ["sidePro", "prosecutorempty"],
                       ["benchPro", "prosecutiondesk"],
                       ["sideWit", "witnessempty"],
                       ["benchWit", "stand"],
                       ["sideHld", "helperstand"],
                       ["benchHld", "helperdesk"],
                       ["sideHlp", "prohelperstand"],
                       ["benchHlp", "prohelperdesk"],
                       ["sideJud", "judgestand"],
                       ["benchJud", "judgedesk"],
                       ["sideJur", "jurystand"],
                       ["benchJur", "jurydesk"],
                       ["sideSea", "seancestand"],
                       ["benchSea", "seancedesk"]]:
            bgimg = QtGui.QImage(AOpath + 'background/' + bg + '/' + bgfile[1] + '.png')
            if not bgimg.isNull():
                if bgimg.size().width() != self.viewport.width() or bgimg.size().height() != self.viewport.height():
                    if "bench" in bgfile[0]:
                        _scale = self.viewport.height() / float(bgimg.size().height())
                        setattr(self, bgfile[0], QtGui.QPixmap.fromImage(bgimg.scaled(bgimg.size().width() * _scale, bgimg.size().height() * _scale,  QtCore.Qt.KeepAspectRatioByExpanding, QtCore.Qt.FastTransformation)))
                    else:
                        setattr(self, bgfile[0], QtGui.QPixmap.fromImage(bgimg.scaled(self.viewport.width(), self.viewport.height(),  QtCore.Qt.KeepAspectRatioByExpanding, QtCore.Qt.FastTransformation)))
                else:
                    setattr(self, bgfile[0], QtGui.QPixmap.fromImage(bgimg))
            else:
                setattr(self, bgfile[0], QtGui.QPixmap.fromImage(bgimg))
        
        court = AOpath + 'background/' + bg + '/court.png'
        self.slideAvailable = exists(court)
        
        if self.slideAvailable:
            slide = QtGui.QPixmap(court)
            slide_width = slide.width() * 2
            
            self.slideBg.resize(slide_width, self.viewport.height()) 
            self.slideBg.setPixmap(slide.scaled(slide.width() * 2, self.viewport.height(), QtCore.Qt.KeepAspectRatioByExpanding, QtCore.Qt.FastTransformation))
            courtOverlay = AOpath + 'background/' + bg + '/courtOverlay.png'
            if exists(courtOverlay):
                slideOverlay = QtGui.QPixmap(courtOverlay)
                self.slideOverlay.resize(slide_width, self.viewport.height()) 
                self.slideOverlay.setPixmap(slideOverlay.scaled(slide.width() * 2, self.viewport.height(), QtCore.Qt.KeepAspectRatioByExpanding, QtCore.Qt.FastTransformation))
                self.slideHasOverlay = True
            else:
                self.slideHasOverlay = False
        
        self.bench.show()
        
        if reset:
            self.chatbox.hide()
            self.char.hide()
            self.setScene(True)
    
    def startSlide(self, value = [0, 0]):
        self.chatbox.hide()
        self.presentedEvidence.hide()
    
        slide_time = 500
        self.bench.hide()
        self.slideBg.show()
        
        defPos = QtCore.QRect(0, 0, self.slideBg.width(), self.viewport.height())
        proPos = QtCore.QRect(-(defPos.size().width() - self.viewport.width()), 0, defPos.size().width(), self.viewport.height())
        witPos = QtCore.QRect(-(self.slideBg.width() / 2 - self.viewport.width() / 2), 0, self.slideBg.width(), self.viewport.height())
        
        self.slideKind = value[0]
        self.slideDirection = value[1]
        
        # TODO: play only first frame of preanim, figure out zooms
        scaling = getScaling(ini.read_ini(AOpath + 'characters/' + self.mChatMessage[CHARNAME] + '/char.ini', "options", "scaling").lower())
        if self.mChatMessage[FLIP] == "1":
            self.slideSpeaker.setFlipped(True)
        else:
            self.slideSpeaker.setFlipped(False)
            
        self.slideSpeaker.playIdle(self.mChatMessage[CHARNAME], self.mChatMessage[ANIM], scaling)
        self.slideSpeaker.show()
        
        if self.slideKind == 0:
            if self.slideLastWit:
                self.slideWitness.playIdle(self.slideLastWit[0], self.slideLastWit[1], self.slideLastWit[2])
                self.slideWitness.show()
            if self.slideDirection == 0:
                bg_start = defPos
                bg_end = proPos
            else:
                bg_start = proPos
                bg_end = defPos
        elif self.slideKind == 1:
            if self.slideDirection == 0:
                bg_start = defPos
                bg_end = witPos
            else:
                bg_start = witPos
                bg_end = defPos
        elif self.slideKind == 2:
            if self.slideDirection == 0:
                bg_start = witPos
                bg_end = proPos
            else:
                bg_start = proPos
                bg_end = witPos
        
        self.slideBg.setGeometry(bg_start)
        self.slideBgAnimation.setStartValue(bg_start)
        self.slideBgAnimation.setEndValue(bg_end)
        self.slideBgAnimation.setDuration(slide_time)
        self.slideBgAnimation.setEasingCurve(QtCore.QEasingCurve.InOutQuad)
        self.slideBgAnimation.start()
        if self.slideHasOverlay:
            self.slideOverlay.show()
            self.slideOverlay.setGeometry(bg_start)
    
    def slideChanged(self):
        x = self.slideBg.x()
        self.slideOverlay.move(x, 0)
        
        # def-pro
        if self.slideKind == 0:
            if self.slideLastWit:
                self.slideWitness.moveSlide(x + self.slideBg.width() / 2 - self.viewport.width() / 2)
            if self.slideDirection == 0:
                self.char.moveSlide(x)
                self.slideSpeaker.moveSlide(x + self.slideBg.width() - self.viewport.width())
            else:
                self.char.moveSlide(x + self.slideBg.width() - self.viewport.width())
                self.slideSpeaker.moveSlide(x)
        # def-wit
        elif self.slideKind == 1:
            if self.slideDirection == 0:
                self.char.moveSlide(x)
                self.slideSpeaker.moveSlide(x + self.slideBg.width() / 2 - self.viewport.width() / 2)
            else:
                self.char.moveSlide(x + self.slideBg.width() / 2 - self.viewport.width() / 2)
                self.slideSpeaker.moveSlide(x)
        # pro-wit
        elif self.slideKind == 2:
            if self.slideDirection == 0:
                self.char.moveSlide(x + self.slideBg.width() / 2 - self.viewport.width() / 2)
                self.slideSpeaker.moveSlide(x + self.slideBg.width() - self.viewport.width())
            else:
                self.char.moveSlide(x + self.slideBg.width() - self.viewport.width())
                self.slideSpeaker.moveSlide(x + self.slideBg.width() / 2 - self.viewport.width() / 2)
        
    def slideDone(self):
        self.slideBg.hide()
        self.slideOverlay.hide()
        self.slideWitness.hide()
        self.slideSpeaker.hide()
        self.handleChatMessage2()
    def netmsgHP(self, type, health):
        if type == 1:
            self.btnDefenseBar.setHealth(health)
        elif type == 2:
            self.btnProsecutionBar.setHealth(health)
    
    def netmsgMS(self, p_contents):
        if len(p_contents) < 15: #this is already done on the TCP thread but i'll do it here anyway as well
            return
        
        AO2chat = "cccc_ic_support" in self.features
        if int(p_contents[CHAR_ID]) in self.muted: # skip the self.chatmessage copy line below
            return
            
        mChatMessage = {}
        for n_string in range(self.chatMessageSize):
            if n_string < len(p_contents) and (n_string < 16 or AO2chat):
                mChatMessage[n_string] = p_contents[n_string]
            else:
                mChatMessage[n_string] = ""
         
        # For debugging
        # print mChatMessage
        fCharId = int(mChatMessage[CHAR_ID])
        
        if fCharId < 0 or fCharId >= len(self.charList):
            return
        
        fShowname = ""
        if not mChatMessage[SHOWNAME]:
            fShowname = mChatMessage[CHARNAME]
        else:
            fShowname = mChatMessage[SHOWNAME]
        
        if self.messageQueue:
            chatMsgComp = decodeAOString(self.messageQueue[0].split('#')[5]).strip()
            examine = chatMsgComp == ">" or chatMsgComp == "<" or chatMsgComp == "="
            special = not chatMsgComp
            if examine or (fCharId == self.myChar and (special or mChatMessage[CHATMSG] == chatMsgComp)): # our message showed up
                del self.messageQueue[0]
                self.queueItems.takeItem(0)
                if self.cbAdditive.isChecked():
                    self.ICChatInput.insert(" ")
        
        mChatMessage[CHARNAME] = mChatMessage[CHARNAME].decode("utf-8")
        mChatMessage[OTHER_NAME] = mChatMessage[OTHER_NAME].decode("utf-8")
        mChatMessage[SHOWNAME] = mChatMessage[SHOWNAME].decode('utf-8')
        
        fChar = mChatMessage[CHARNAME]
        evidence = int(mChatMessage[EVIDENCE]) - 1
        
        # Some characters use " - " instead of "-" for no preanim.
        mChatMessage[PREANIM] = mChatMessage[PREANIM].strip()
        
        customObjection = "custom"
        try: 
            objectionMod = int(mChatMessage[SHOUT_MOD])
        except:
            if "4&" in mChatMessage[SHOUT_MOD]: # custom objection name
                objectionMod = 4
                customObjection = mChatMessage[SHOUT_MOD].split("4&")[1] # get the name
            else: # just in case of mindfuckery
                objectionMod = 0
        
        # TODO: Make logging format customizable
        t = time.localtime()
        logcharName = fChar
        
        timestamp = "[%d:%.2d] " % (t[3], t[4]) if not self.demoPlaying else ""
        
        if fChar.lower() != self.charList[fCharId][0].lower():
            logcharName = self.charList[fCharId][0] + ' (' + fChar + ')'
        
        chatmsg = mChatMessage[CHATMSG].strip()
        
        # Callwords
        mentioned = False
        if exists(AO2XPpath + "callwords.ini"):
            with open(AO2XPpath + "callwords.ini") as f: 
                callwords = [line.rstrip() for line in f]
                for callword in callwords:
                    if callword.decode('utf-8').lower() in chatmsg.lower().split(" "):
                        self.OOCLog.append("%s called you." % fChar)
                        QtGui.QApplication.alert(self, 1000)
                        snd = audio.loadHandle(False, "word_call.wav", 0, 0, BASS_STREAM_AUTOFREE)
                        if snd:
                            audio.playHandle(snd, True)
                        mentioned = True
                        break
        
        if mChatMessage[SHOWNAME] and mChatMessage[SHOWNAME].lower() != fChar.lower():
            try:
                logcharName += " (" + mChatMessage[SHOWNAME]+")"
            except:
                logcharName += " (???)"
                
        if objectionMod == 1:
            self.ICLog.append(timestamp + '%s: %s' % (logcharName, "Hold it!"))
        elif objectionMod == 2 or objectionMod == 4:
            self.ICLog.append(timestamp + '%s: %s' % (logcharName, "Objection!"))
        elif objectionMod == 3:
            self.ICLog.append(timestamp + '%s: %s' % (logcharName, "Take that!"))
        
        if evidence == -1:
            if chatmsg:
                self.ICLog.append(timestamp + '%s%s: %s%s' % (
                    "" if mentioned else "",
                    logcharName,
                    chatmsg.replace("<", "<"),
                    "" if mentioned else ""
                    ))
        else:
            eviname = '(NULL) %d' % evidence
            try:
                eviname = self.evidence[evidence][0]
            except:
                pass
            
            if chatmsg:
                self.ICLog.append(timestamp + '%s%s: %s%s\n%s presented an evidence: %s' % (
                    "" if mentioned else "",
                    logcharName,
                    chatmsg.replace("<", "<"),
                    "" if mentioned else "",
                    fChar,
                    eviname.strip()
                    ))
            else:
                self.ICLog.append(timestamp + '%s presented an evidence: %s' % (fChar, eviname.strip()))
        self.isAdditive = (mChatMessage[ADDITIVE] == "1")
        
        if objectionMod <= 4 and objectionMod >= 1:
            # Skip everything in the queue, show message immediately
            self.inboxQueue = []
            self.inboxQueue.append(mChatMessage)
            self.inboxTimer.stop()
            self.chatTickTimer.stop()
            self.mChatMessage = mChatMessage
            
            objections = ["holdit", "objection", "takethat", "custom_objections/"+customObjection if customObjection != "custom" else "custom"]
            self.objectionView.stop()
            self.objectionView.play(objections[objectionMod - 1], fChar.lower())
            self.presentedEvidence.hide()
            self.playObjectionSound(fChar.lower(), objectionMod)
            
            emoteMod = int(self.mChatMessage[EMOTE_MOD])
            if emoteMod == 0:
                self.mChatMessage[EMOTE_MOD] = 1
        else:
            # Old behavior
            #self.mChatMessage = mChatMessage
            #self.handleChatMessage2()
            
            # Add message to queue and wait, unless queue empty
            self.inboxQueue.append(mChatMessage)
            if len(self.inboxQueue) == 1:
                self.handleChatMessage1(mChatMessage)
    
    def setTextColor(self):
        textColor = int(self.mChatMessage[TEXT_COLOR])
        
        isRainbow = textColor == C_RAINBOW
        
        if textColor == 0:
            color = QtGui.QColor(255, 255, 255)
        elif textColor == 1:
            color = QtGui.QColor(0, 255, 0)
        elif textColor == 2:
            color = QtGui.QColor(255, 0, 0)
        elif textColor == 3:
            color = QtGui.QColor(255, 165, 0)
        elif textColor == 4:
            color = QtGui.QColor(45, 150, 255)
        elif textColor == 5:
            color = QtGui.QColor(255, 255, 0)
        elif textColor == 6:
            color = QtGui.QColor(255, 192, 203)
        elif textColor == 7:
            color = QtGui.QColor(0, 255, 255)
        elif textColor == 8:
            color = QtGui.QColor(200, 200, 200)
        elif textColor == 10:
            color = QtGui.QColor(0, 0, 0)
        else:
            color = QtGui.QColor(255, 255, 255)
        
        if isRainbow:
            self.text.show()
            self.ao2text.hide()
        else:
            self.text.hide()
            self.ao2text.show()
        
        style = "background-color: rgba(0, 0, 0, 0);\n"
        style += "color: rgb(" + str(color.red()) + ", " + str(color.green()) + ", " + str(color.blue()) + ")"
        self.ao2text.setStyleSheet(style)
    
    def setScene(self, init=False):
        if not init:
            if self.animIsEmpty:
                return
            side = self.mChatMessage[SIDE]
            self.lastSide = side
            # TODO: support custom positions
            if side not in self.defaultPositions:
                side = 'wit'
        else:
            side = 'wit'
        
        self.presentedEvidence.hide()
        
        if side == 'def':
            self.court.setPixmap(self.sideDef)
            self.bench.setPixmap(self.benchDef)
            self.bench.move(0, self.viewport.height() - self.benchDef.size().height())
        elif side == 'pro':
            self.court.setPixmap(self.sidePro)
            self.bench.setPixmap(self.benchPro)
            self.bench.move(self.viewport.width() - self.benchPro.size().width(), self.viewport.height() - self.benchPro.size().height())
        elif side == 'wit':
            self.court.setPixmap(self.sideWit)
            self.bench.setPixmap(self.benchWit)
            self.bench.move(self.viewport.width() / 2 - self.benchPro.size().width() / 2, 0)
        elif side == 'hld':
            self.court.setPixmap(self.sideHld)
            self.bench.setPixmap(self.benchHld)
        elif side == 'hlp':
            self.court.setPixmap(self.sideHlp)
            self.bench.setPixmap(self.benchHlp)
        elif side == 'jud':
            self.court.setPixmap(self.sideJud)
            self.bench.setPixmap(self.benchJud)
            self.bench.move(self.viewport.width() / 2 - self.benchJud.size().width() / 2, 0)
        elif side == 'sea':
            bench = self.benchJud if self.benchSea.isNull() else self.benchSea
            self.court.setPixmap(self.sideJud if self.sideSea.isNull() else self.sideSea)
            self.bench.setPixmap(bench)
            self.bench.move(self.viewport.width() / 2 - bench.size().width() / 2, 0)
        elif side == 'jur':
            bench = self.benchJud if self.benchJur.isNull() else self.benchJur
            self.court.setPixmap(self.sideJud if self.sideJur.isNull() else self.sideJur)
            self.bench.setPixmap(bench)
            self.bench.move(self.viewport.width() / 2 - bench.size().width() / 2, 0)
    def setBench(self, isPreanim = False):
        if self.animIsEmpty:
            return
            
        deskmod = self.mChatMessage[DESK_MOD]
        
        if deskmod == "0" or (deskmod == "chat" and side in ("jud", "hld", "hlp")):
            self.bench.hide()
        elif deskmod == "1" or (deskmod == "chat" and side in ("def", "pro", "wit")):
            self.bench.show()
        elif deskmod == "2" or deskmod == "4":
            if isPreanim:
                self.bench.hide()
            else:
                self.bench.show()
        elif deskmod == "3" or deskmod == "5":
            if isPreanim:
                self.bench.show()
            else:
                self.bench.hide()
        else:
            self.bench.hide()
    def objectionDone(self):
        self.handleChatMessage1()
        
    def handleChatMessage1(self, mChatMessage = None):
        if not self.slideEnabled:
            if mChatMessage:
                self.mChatMessage = mChatMessage
            self.handleChatMessage2()
            return
            
        wasZoom = self.mChatMessage[EMOTE_MOD] and int(self.mChatMessage[EMOTE_MOD]) >= 5
    
        if mChatMessage:
            self.mChatMessage = mChatMessage
        
        newSide = self.mChatMessage[SIDE]
        canSlide = self.slideAvailable and not wasZoom and int(self.mChatMessage[EMOTE_MOD]) < 5 and self.mChatMessage[ANIM].strip() != ""
        
        if canSlide and self.mChatMessage[SLIDE] == "1" and self.slideLastPos and newSide != self.slideLastPos and newSide in ["def", "pro", "wit"]:
            self.startSlide(self.slideMap[self.slideLastPos][newSide])
        else:
            self.handleChatMessage2()
    def handleChatMessage2(self):
        self.zoom.setZoom(False)
        self.effectView.stop()
        
        self.textState = 0
        self.animState = 0
        self.objectionView.stop()
        self.chatTickTimer.stop()
        self.presentedEvidence.hide()
        
        self.chatMessageIsEmpty = self.mChatMessage[CHATMSG].strip() == ""
        self.animIsEmpty = self.mChatMessage[ANIM].strip() == ""
        
        if not self.animIsEmpty:
            self.char.stop()
        if not self.mChatMessage[SHOWNAME]:
            self.name.setText(self.mChatMessage[CHARNAME])
        else:
            self.name.setText(self.mChatMessage[SHOWNAME])
        self.chatbox.hide()
        self.setScene()
        self.setTextColor()
        
        fMessage = self.mChatMessage[CHATMSG]
        if len(fMessage) >= 2:
            self.messageIsCentered = fMessage.startswith("~~")
        else:
            self.ao2text.setAlignment(QtCore.Qt.AlignLeft)
            self.text.setAlignment(QtCore.Qt.AlignLeft)
        
        if not self.animIsEmpty:
            if self.mChatMessage[FLIP] == "1":
                self.char.setFlipped(True)
            else:
                self.char.setFlipped(False)
        
        side = self.mChatMessage[SIDE]
        emoteMod = int(self.mChatMessage[EMOTE_MOD])
        # AO 2.8: always offset player
        hor_offset = vert_offset = 0
        if "y_offset" in self.features: # AO 2.9
            keyword = "" if "" in self.mChatMessage[SELF_OFFSET] else "&" # i don't think it's hdf's fault but this is still ridiculous
            offset = self.mChatMessage[SELF_OFFSET].split(keyword)
            hor_offset = int(offset[0]) if offset[0] else 0
            vert_offset = int(offset[1]) if len(offset) > 1 else 0
        else:
            hor_offset = int(self.mChatMessage[SELF_OFFSET])
        
        if side == "def":
            if hor_offset > 0 and vert_offset == 0:
                vert_offset = hor_offset / 10
        elif side == "pro":
            if hor_offset < 0 and vert_offset == 0:
                vert_offset = -1 * hor_offset / 10
        if not self.animIsEmpty:
            self.char.move(self.viewport.width() * hor_offset / 100, self.viewport.height() * vert_offset / 100)
        # check if paired
        if not self.mChatMessage[OTHER_CHARID] and not self.animIsEmpty:
            self.sideChar.hide()
            self.sideChar.move(0,0)
        else:
            if "effects" in self.features:
                got_otherCharId = int(self.mChatMessage[OTHER_CHARID].split("^")[0])
            else:
                got_otherCharId = int(self.mChatMessage[OTHER_CHARID])
            if got_otherCharId > -1: # user is paired
                self.sideChar.show()
                
                boxPairOrder = self.mChatMessage[OTHER_CHARID].split("^")
                if "effects" in self.features and len(boxPairOrder) > 1:   
                    boxPairOrder = int(boxPairOrder[1])
                else:    
                    boxPairOrder = -1
                hor2_offset = vert2_offset = 0
                if "y_offset" in self.features: # AO 2.9
                    keyword = "" if "" in self.mChatMessage[OTHER_OFFSET] else "&" # i don't think it's hdf's fault but this is still ridiculous
                    hor2_offset = int(self.mChatMessage[OTHER_OFFSET].split(keyword)[0])
                    vert2_offset = int(self.mChatMessage[OTHER_OFFSET].split(keyword)[1]) if len(self.mChatMessage[OTHER_OFFSET].split(keyword)) > 1 else 0
                else:
                    hor2_offset = int(self.mChatMessage[OTHER_OFFSET])
                if side == "def":
                    if hor2_offset > 0:
                        vert2_offset = hor2_offset / 10
                elif side == "pro":
                    if hor2_offset < 0:
                        vert2_offset = -1 * hor2_offset / 10
                if boxPairOrder == -1: # pair ordering not supported
                    if hor2_offset >= hor_offset:
                        self.sideChar.raise_()
                        self.char.raise_()
                    else:
                        self.char.raise_()
                        self.sideChar.raise_()
                elif boxPairOrder == 0: # front
                    self.sideChar.raise_()
                    self.char.raise_()
                elif boxPairOrder == 1: # behind
                    self.char.raise_()
                    self.sideChar.raise_()
                self.sideChar.move(self.viewport.width() * hor2_offset / 100, self.viewport.height() * vert2_offset / 100)
                self.bench.raise_()
                self.chatbox.raise_()
                self.effectView.raise_()
                self.objectionView.raise_()
                self.whiteFlashLabel.raise_()
                
                self.scaling[1] = getScaling(ini.read_ini(AOpath + 'characters/' + self.mChatMessage[OTHER_NAME] + '/char.ini', "options", "scaling").lower())
                self.sideChar.setFlipped(self.mChatMessage[OTHER_FLIP] == "1")
                if not self.animIsEmpty:
                    self.sideChar.playIdle(self.mChatMessage[OTHER_NAME], self.mChatMessage[OTHER_EMOTE], self.scaling[1])
            
            elif not self.animIsEmpty:
                self.sideChar.hide()
                self.sideChar.move(0, 0)
        
        self.scaling[0] = getScaling(ini.read_ini(AOpath + 'characters/' + self.mChatMessage[CHARNAME] + '/char.ini', "options", "scaling").lower())
        
        if self.slideEnabled and self.slideAvailable:
            if side == "wit":
                if int(self.mChatMessage[EMOTE_MOD]) < 5: # Don't save anim if zoom
                    self.slideLastWit = [
                        self.mChatMessage[CHARNAME],
                        self.mChatMessage[ANIM],
                        self.scaling[0]
                        ]
                self.slideLastPos = "wit"
            elif side == "def" or side == "pro":
                self.slideLastPos = side
            else:
                self.slideLastPos = None
        if (emoteMod == PRE or emoteMod == PRE_SHOUT or emoteMod == NOPRE_ZOOM_SHOUT):
            self.setBench(True)
            self.playPre(False)
        elif emoteMod == NOPRE or emoteMod == NOPRE_ZOOM:
            if self.mChatMessage[NO_INTERRUPT] == "0":
                if self.mChatMessage[SFX] not in ["0", "1"]:
                    self.playSfx()
                self.handleChatMessage3()
            else:
                self.playPre(True)
            
    def playPre(self, nonInterrupting):
        fChar = self.mChatMessage[CHARNAME].lower()
        fPreanim = self.mChatMessage[PREANIM].strip()
        
        ao2Duration = ini.read_ini_int(AOpath + "characters/" + fChar + "/char.ini", "time", fPreanim, -1)
        textDelay = ini.read_ini_int(AOpath + "characters/" + fChar + "/char.ini", "textdelay", fPreanim, -1)
        sfxDelay = int(self.mChatMessage[SFX_DELAY]) * 60
        
        if sfxDelay > 0:
            self.sfxDelayTimer.start(sfxDelay)
        else:
            self.playSfx()
        
        preanimDuration = ao2Duration
            
        animToFind = AOpath + "characters/" + fChar + "/" + fPreanim + ".gif"
        apngToFind = AOpath + "characters/" + fChar + "/" + fPreanim + ".apng"
        webpToFind = AOpath + "characters/" + fChar + "/" + fPreanim + ".webp"
        
        if (not animToFind and not apngToFind and not webpToFind) or preanimDuration < 0:
            if nonInterrupting:
                self.animState = 4
            else:
                self.animState = 1
            self.preanimDone()
            return
        
        self.char.playPre(fChar, fPreanim, preanimDuration, self.scaling[0])
        if nonInterrupting:
            self.animState = 4
        else:
            self.animState = 1
        
        if textDelay >= 0:
            pass # TODO: text delay timer, but not now.
        
        if nonInterrupting:
            self.handleChatMessage3()
        
    def preanimDone(self):
        self.animState = 1
        self.handleChatMessage3()
    
    def handleChatMessage3(self):
        self.startChatTicking()
        self.setBench(False)
        
        fEvidenceId = int(self.mChatMessage[EVIDENCE])
        fSide = self.mChatMessage[SIDE]
        
        emoteMod = int(self.mChatMessage[EMOTE_MOD])
        
        if fEvidenceId > 0 and fEvidenceId <= len(self.evidence):
            fImage = self.evidence[fEvidenceId-1][2]
            isLeftSide = not (fSide == "def" or fSide == "hlp" or fSide == "jud" or fSide == "jur")
            
            self.setEvidenceImage(self.presentedEvidence, fImage, True)
            self.playSound("sfx-evidenceshoop.opus")
            
            if not isLeftSide:
                self.presentedEvidence.move(self.viewport.x() + 170 * self.viewportScale, self.viewport.y() + 16 * self.viewportScale)
            else:
                self.presentedEvidence.move(self.viewport.x() + 16 * self.viewportScale,  self.viewport.y() + 16 * self.viewportScale)
            self.presentedEvidence.show()
        else:
            self.presentedEvidence.hide()
        
        side = self.mChatMessage[SIDE]
        if emoteMod == 5 or emoteMod == 6:
            self.bench.hide()
            self.sideChar.hide()
            self.char.move(0,0)
            
            if side == "pro" or side == "hlp" or side == "wit":
                self.zoom.setZoom(True, 1)
            else:
                self.zoom.setZoom(True, 0)
        
        f_animState = 0
        text_is_blue = int(self.mChatMessage[TEXT_COLOR]) == 4
        
        if not text_is_blue and self.textState == 1:
            f_animState = 2
            self.entireMessageIsBlue = False
        else:
            f_animState = 3
            self.entireMessageIsBlue = True
        
        if f_animState <= self.animState:
            return
            
        fChar = self.mChatMessage[CHARNAME]
        f_emote = self.mChatMessage[ANIM]
        
        if not self.animIsEmpty:
            self.char.stop()
        
            if f_animState == 2:
                self.char.playTalking(fChar, f_emote, self.scaling[0])
                self.animState = 2
            else:
                self.char.playIdle(fChar, f_emote, self.scaling[0])
                self.animState = 3
    def playEffect(self, fxName, fxSound, pChar, pFolder):
        effect = ini.get_effect(fxName, pChar, pFolder)
        if not effect: return
        if fxSound:
            self.playSound(fxSound)
        if "effects" not in self.features: return
        self.effectView.setPlayOnce(True)
        self.effectView.play(effect)
    def startChatTicking(self):
        if self.textState != 0:
            return
        if self.mChatMessage[EFFECTS]:
            fxList = self.mChatMessage[EFFECTS].split("|")
            fx = fxList[0]
            fxSound = ""
            fxFolder = ""
            if len(fxList) > 1:
                fxSound = fxList[1]
            if len(fxList) > 2:
                fxFolder = fxList[1]
                fxSound = fxList[2]
            if fx and fx not in ("-", "None"):
                self.playEffect(fx, fxSound, self.mChatMessage[CHARNAME], fxFolder)
        elif self.mChatMessage[REALIZATION] == "1":
            self.setWhiteFlash(True, 1, 125)
        
        self.setTextColor()
        charid = int(self.mChatMessage[CHAR_ID])
        if not self.isAdditive or self.additiveChar != charid:
            self.ao2text.clear()
            self.text.setText("")
            self.additiveChar = charid
        if self.chatMessageIsEmpty:
            self.textState = 2
            self.inboxTimer.start(self.textWaitTime)
            return
        
        self.inlineColorStack = []
        
        self.chatbox.show()
        self.tickPos = 0
        self.blipPos = 0
        self.inlineBlueDepth = 0
        
        self.currentDisplaySpeed = 3
        self.chatTickTimer.start(self.messageDisplaySpeed[self.currentDisplaySpeed])
        self.blip = self.mChatMessage[BLIPS].lower()
        
        if not self.blip:
            self.blip = self.charList[charid][2].lower()
            if not self.blip:
                self.blip = "male"
        path = testPath(
            AOpath + "sounds/blips/"+ self.blip +".wav",
            AOpath + "sounds/blips/"+ self.blip +".opus",
            AOpath + "sounds/general/sfx-blip"+ self.blip +".wav",
            AOpath + "sounds/general/sfx-blip"+ self.blip +".opus"
        )
        
        if path:
            if self.blipSound:
                audio.freeHandle(self.blipSound)
            self.blipSound = audio.loadHandle(False, path, 0, 0, 0)
            if self.blipSound:
                audio.setHandleAttr(self.blipSound, BASS_ATTRIB_VOL, self.sliBlipsVolume.value() / 100.0)
        emoteMod = int(self.mChatMessage[EMOTE_MOD])
        if emoteMod in (0, 5) and self.mChatMessage[SCREENSHAKE] == "1":
            self.setScreenShake(True)
        self.textState = 1
    
    def chatTick(self):
        fMessage = self.mChatMessage[CHATMSG]
        
        self.chatTickTimer.stop()
        formattingChar = False
        
        if self.messageIsCentered:
            fMessage = fMessage.strip("~~")
        
        if self.tickPos >= len(fMessage):
            self.textState = 2
            if self.animState != 4:
                self.animState = 3
                if not self.animIsEmpty:
                    self.char.playIdle(self.mChatMessage[CHARNAME], self.mChatMessage[ANIM], self.scaling[0])
            self.inboxTimer.start(self.textWaitTime)
            
        else:
            fCharacter2 = fMessage[self.tickPos]
            fCharacter = QtCore.QString(fCharacter2)
            if fCharacter in [" ", "\n", "<", ">"]:
                self.text.insertPlainText(fCharacter)
                self.ao2text.insertPlainText(fCharacter)
            
            elif fCharacter == "\r":
                self.text.insertPlainText("\n")
                self.ao2text.insertPlainText("\n")
            
            elif fCharacter == "\\" and not self.nextCharacterIsNotSpecial:
                self.nextCharacterIsNotSpecial = True
                formattingChar = True
            
            elif fCharacter == "{" and not self.nextCharacterIsNotSpecial:
                self.currentDisplaySpeed += 1
                formattingChar = True
            
            elif fCharacter == "}" and not self.nextCharacterIsNotSpecial:
                self.currentDisplaySpeed -= 1
                formattingChar = True
            
            elif fCharacter == "|" and not self.nextCharacterIsNotSpecial: #orange.
                if self.inlineColorStack:
                    if self.inlineColorStack[-1] == INLINE_ORANGE:
                        del self.inlineColorStack[-1]
                    else:
                        self.inlineColorStack.append(INLINE_ORANGE)
                else:
                    self.inlineColorStack.append(INLINE_ORANGE)
                formattingChar = True
            
            elif fCharacter == "(" and not self.nextCharacterIsNotSpecial: #blue.
                self.inlineColorStack.append(INLINE_BLUE)
                html = "" + fCharacter + ""
                self.ao2text.insertHtml(html)
                self.text.insertHtml(html)
                
                self.inlineBlueDepth += 1
                if not self.entireMessageIsBlue and self.animState != 4:
                    fChar = self.mChatMessage[CHARNAME]
                    f_emote = self.mChatMessage[ANIM]
                    if not self.animIsEmpty:
                        self.char.playIdle(fChar, f_emote, self.scaling[0])
            
            elif fCharacter == ")" and not self.nextCharacterIsNotSpecial and self.inlineColorStack:
                if self.inlineColorStack[-1] == INLINE_BLUE:
                    del self.inlineColorStack[-1]
                    html = "" + fCharacter + ""
                    self.ao2text.insertHtml(html)
                    self.text.insertHtml(html)
                    
                    if self.inlineBlueDepth > 0:
                        self.inlineBlueDepth -= 1
                        
                        if not self.entireMessageIsBlue:
                            if self.inlineBlueDepth == 0 and self.animState != 4 and not (self.tickPos+1 >= len(fMessage)):
                                fChar = self.mChatMessage[CHARNAME]
                                f_emote = self.mChatMessage[ANIM]
                                self.char.playTalking(fChar, f_emote, self.scaling[0])
                else:
                    self.nextCharacterIsNotSpecial = True
                    self.tickPos -= 1
            
            elif fCharacter == "[" and not self.nextCharacterIsNotSpecial: #gray.
                self.inlineColorStack.append(INLINE_GRAY)
                html = "" + fCharacter + ""
                self.ao2text.insertHtml(html)
                self.text.insertHtml(html)
                
            elif fCharacter == "]" and not self.nextCharacterIsNotSpecial and self.inlineColorStack:
                if self.inlineColorStack[-1] == INLINE_GRAY:
                    del self.inlineColorStack[-1]
                    html = "" + fCharacter + ""
                    self.ao2text.insertHtml(html)
                    self.text.insertHtml(html)
                else:
                    self.nextCharacterIsNotSpecial = True
                    self.tickPos -= 1
            
            elif fCharacter == "`" and not self.nextCharacterIsNotSpecial: #green.
                if self.inlineColorStack:
                    if self.inlineColorStack[-1] == INLINE_GREEN:
                        del self.inlineColorStack[-1]
                    else:
                        self.inlineColorStack.append(INLINE_GREEN)
                else:
                    self.inlineColorStack.append(INLINE_GREEN)
                formattingChar = True
            elif fCharacter == "~" and not self.nextCharacterIsNotSpecial: #green.
                if self.inlineColorStack:
                    if self.inlineColorStack[-1] == INLINE_RED:
                        del self.inlineColorStack[-1]
                    else:
                        self.inlineColorStack.append(INLINE_RED)
                else:
                    self.inlineColorStack.append(INLINE_RED)
                formattingChar = True
            elif fCharacter == "s" and self.nextCharacterIsNotSpecial: # shake
                self.setScreenShake(True)
                self.nextCharacterIsNotSpecial = False
            elif fCharacter == "f" and self.nextCharacterIsNotSpecial: # flash
                self.setWhiteFlash(True, 0, 75)
                self.nextCharacterIsNotSpecial = False
            elif fCharacter == "n" and self.nextCharacterIsNotSpecial: # newline
                self.text.insertPlainText("\n")
                self.ao2text.insertPlainText("\n")
                self.nextCharacterIsNotSpecial = False
            
            else:
                self.nextCharacterIsNotSpecial = False
                if self.inlineColorStack:
                    top_color = self.inlineColorStack[-1]
                    if top_color == INLINE_ORANGE:
                        html = "" + fCharacter + ""
                        self.ao2text.insertHtml(html)
                        self.text.insertHtml(html)
                    elif top_color == INLINE_BLUE:
                        html = "" + fCharacter + ""
                        self.ao2text.insertHtml(html)
                        self.text.insertHtml(html)
                    elif top_color == INLINE_GREEN:
                        html = "" + fCharacter + ""
                        self.ao2text.insertHtml(html)
                        self.text.insertHtml(html)
                    elif top_color == INLINE_GRAY:
                        html = "" + fCharacter + ""
                        self.ao2text.insertHtml(html)
                        self.text.insertHtml(html)
                    elif top_color == INLINE_RED:
                        html = "" + fCharacter + ""
                        self.ao2text.insertHtml(html)
                        self.text.insertHtml(html)
                    else:
                        self.text.insertHtml(fCharacter)
                        self.ao2text.insertHtml(fCharacter)
                else:
                    if int(self.mChatMessage[TEXT_COLOR]) == C_RAINBOW:
                        self.text.insertHtml(fCharacter)
                    else:
                        self.ao2text.insertHtml(fCharacter)
                
                if self.messageIsCentered:
                    self.ao2text.setAlignment(QtCore.Qt.AlignCenter)
                    self.text.setAlignment(QtCore.Qt.AlignCenter)
                else:
                    self.ao2text.setAlignment(QtCore.Qt.AlignLeft)
                    self.text.setAlignment(QtCore.Qt.AlignLeft)
            
                if fMessage[self.tickPos] != " " or self.blankBlip:
                    if self.blipPos % self.blipRate == 0 and not formattingChar:
                        self.blipPos = 0
                        if self.blipSound:
                            audio.playHandle(self.blipSound, True)
                    
                    self.blipPos += 1
            
            self.tickPos += 1
            
            if self.currentDisplaySpeed < 0:
                self.currentDisplaySpeed = 0
            elif self.currentDisplaySpeed > 6:
                self.currentDisplaySpeed = 6
            if formattingChar:
                self.chatTickTimer.start(1)
            else:
                self.chatTickTimer.start(self.messageDisplaySpeed[self.currentDisplaySpeed])
                 
    def inboxTimerTimeout(self):
        if len(self.inboxQueue) > 0:
            del self.inboxQueue[0]
            if len(self.inboxQueue) > 0:
                self.handleChatMessage1(self.inboxQueue[0])
    def playRealization(self):
        audio.playHandle(self.sndRealization, True)
    def playObjectionSound(self, charName, objection):
        # TODO: Play objection sound when charname is unicode
        try:
            charName = str(charName)
        except:
            print "[warning] Can't play objection sound if charName is unicode yet"
            return
    
        if self.sndObjection:
            if audio.handleIsActive(self.sndObjection):
                audio.stopHandle(self.sndObjection)
            audio.freeHandle(self.sndObjection)
        objecting = ["holdit", "objection", "takethat", "custom"][objection - 1]
        
        if objecting:
            if exists(AOpath + 'characters/' + charName + '/' + objecting + '.wav'):
                self.sndObjection = audio.loadHandle(False, AOpath + 'characters/' + charName + '/' + objecting + '.wav', 0, 0, 0)
            elif exists(AOpath + 'characters/' + charName + '/' + objecting + '.opus'):
                self.sndObjection = audio.loadHandle(False, AOpath + 'characters/' + charName + '/' + objecting + '.opus', 0, 0, 0)
            else:
                self.sndObjection = None
                if ini.read_ini_bool("AO2XP.ini", "General", "download sounds", True):
                    thread.start_new_thread(downloadThread, ("base/characters/"+charName+"/"+objecting+".wav", AOpath + "characters/"+charName+"/"+objecting.lower() + ".wav"))
                    thread.start_new_thread(downloadThread, ("base/characters/"+charName+"/"+objecting+".opus", AOpath + "characters/"+charName+"/"+objecting.lower() + ".wav"))
                if exists(AOpath + 'sounds/general/sfx-objection.opus'):
                    self.sndObjection = audio.loadHandle(False, AOpath + 'sounds/general/sfx-objection.opus', 0, 0, 0)
                else:
                    self.sndObjection = audio.loadHandle(False, AOpath + 'sounds/general/sfx-objection.wav', 0, 0, 0)
            audio.setHandleAttr(self.sndObjection, BASS_ATTRIB_VOL, self.sliSoundVolume.value() / 100.0)
            audio.playHandle(self.sndObjection, True)
            
    def populateSoundList(self):
        self.boxSounds.clear()
        self.boxSounds.addItem("Default")
        if exists("base/soundlist.ini"):
            with open("base/soundlist.ini") as f:
                for sound in f.read().split("\n"):
                    if not sound: continue
                    self.boxSounds.addItem(sound.strip())
    
    def playSfx(self):
        sfxName = self.mChatMessage[SFX]
        if sfxName == "1" or sfxName == "0":
            return
        
        self.playSound(sfxName)
    def playSound(self, sfx):
        self.soundChannel = (self.soundChannel + 1) % self.soundChannels
        
        if self.sound[self.soundChannel]:
            if audio.handleIsActive(self.sound[self.soundChannel]):
                audio.stopHandle(self.sound[self.soundChannel])
            audio.freeHandle(self.sound[self.soundChannel])
            
        path = testPath(
            AOpath + 'sounds/general/' + sfx,
            AOpath + 'sounds/general/' + sfx + '.wav',
            AOpath + 'sounds/general/' + sfx + '.opus'
        )
        
        if path:
            self.sound[self.soundChannel] = audio.loadHandle(False, path, 0, 0, 0)
            audio.setHandleAttr(self.sound[self.soundChannel], BASS_ATTRIB_VOL, self.sliSoundVolume.value() / 100.0)
            if self.sound[self.soundChannel]:
                audio.playHandle(self.sound[self.soundChannel], True)
            
    def playMusic(self, mus):
        self.stopMusic()
        if mus == "~stop.mp3" or not mus:
            self.setCurrentMusicURL(None)
            return
            
        _musicList = self.musicListPrivate if self.privateMusicSelected else self.musicList
        
        if not mus.endswith(".mp3") and "===MUSIC START===.mp3" in _musicList: #vidya workaround
            mus += ".mp3"
        musl = mus.lower()
        
        playLocal = False
        
        if exists(AOpath + 'sounds/music/' + musl):
            playLocal = True
        elif self.pickedMusicItem:
            _musl = _musicList[self.musicItems.currentItem().text()]
            if exists(AOpath + 'sounds/music/' + _musl):
                musl = _musl
                playLocal = True
        elif musl.startswith("http"):
            _musl = urllib.unquote(basename(mus))
            if exists(AOpath + 'sounds/music/' + _musl):
                musl = _musl
                playLocal = True
                
        self.pickedMusicItem = False
        
        if playLocal:
            if isinstance(musl, unicode):
                if platform.system() == "Windows":
                    musl = musl.encode('mbcs')
                else:
                    musl = musl.encode('utf-8')
            self.music = audio.loadHandle(False, AOpath + 'sounds/music/' + musl, 0, 0, BASS_SAMPLE_LOOP)
            if self.music:
                audio.setHandleAttr(self.music, BASS_ATTRIB_VOL, self.sliMusicVolume.value() / 100.0)
                audio.playHandle(self.music, True)
                self.setCurrentMusicURL(mus)
                if self.sliMusicVolume.value() == 0:
                    audio.pauseHandle(self.music)
            else:
                error = audio.getBassError()
                print "[audio] Couldn't play local track! Error", error
            
        elif ini.read_ini_bool("AO2XP.ini", "General", "download music", True):
            if musl.startswith("http"):
                self.music = audio.loadURLHandle(mus, 0, BASS_SAMPLE_LOOP)
                print "[audio] Trying to play", mus
            else:
                global bucket
                mus = musl = bucket + 'base/sounds/music/' + musl.replace(" ", "%20")
                print "[audio] Music stream:", bucket + 'base/sounds/music/' + mus
                self.music = audio.loadURLHandle(musl, 0, BASS_SAMPLE_LOOP)
            if self.music:
                audio.setHandleAttr(self.music, BASS_ATTRIB_VOL, self.sliMusicVolume.value() / 100.0)
                audio.playHandle(self.music, True)
                self.setCurrentMusicURL(mus)
                if self.sliMusicVolume.value() == 0:
                    audio.pauseHandle(self.music)
            else:
                # Evil HTTPS hack for XP systems
                error = audio.getBassError()
                musext = os.path.splitext(basename(musl))[-1]
                if musext in ['.xm', '.mod', '.mo3', '.it', '.s3m', '.mtm', '.umx']:
                    # BASS can play modules, so might as well support them
                    self.specialStream = True
                if (musl.startswith("https") and error == 2) or self.specialStream:
                    print "[audio] Downloading music with urllib2"
                    self.downloadThread = MusicDownloadThread(self, mus.replace(" ", "%20"))
                    self.downloadThread.finished_signal.connect(self.playDownloadedMusic)
                    self.downloadThread.start()
                else:
                    print "[audio] Couldn't play music. Error", error
    def stopMusic(self):
        if self.music:
            if audio.handleIsActive(self.music):
                audio.stopHandle(self.music)
            if self.specialStream:
                audio.freeMOD(self.music)
                self.specialStream = False
            else:
                audio.freeHandle(self.music)
            if self.stream:
                self.stream = None
                
        if self.downloadThread:
            self.downloadThread.stop()
            self.downloadThread = None
            
    def playDownloadedMusic(self, file_length, url):
        # Part of the evil HTTPS music download hack for XP systems
        if self.specialStream:
            self.music = audio.loadMOD(True, self.stream, 0, file_length, BASS_SAMPLE_LOOP)
        else:
            self.music = audio.loadHandle(True, self.stream, 0, file_length, BASS_SAMPLE_LOOP)
        if self.music:
            print "[audio] Done downloading; playing stream"
            audio.setHandleAttr(self.music, BASS_ATTRIB_VOL, self.sliMusicVolume.value() / 100.0)
            audio.playHandle(self.music, True)
            self.setCurrentMusicURL(url)
            if self.sliMusicVolume.value() == 0:
                audio.pauseHandle(self.music)
        else:
            print "[audio] Done downloading, but the stream couldn't be played. Error", audio.getBassError()
    
    def setCurrentMusicURL(self, url):
        self.currentMusicURL = url
        self.actMusicAddCurrent.setDisabled(url is None)
    def loadAllMusic(self):
        _musicList = self.musicListPrivate if self.privateMusicSelected else self.musicList
        
        self.actMusicRandom.setDisabled(not len(_musicList.items()))
    
        for song, fname in _musicList.items():
            songitem = QtGui.QListWidgetItem()
            songitem.setText(song)
            if not self.privateMusicSelected and exists(unicode(AOpath + 'sounds/music/' + decodeAOString(fname).lower())):
                songitem.setBackgroundColor(QtGui.QColor(self.foundSongItemColor))
            self.musicItems.addItem(songitem)
    def loadAllEvidence(self, evi):
        self.evidence = evi
        if self.boxEvidence.count() > 0:
            self.boxEvidence.clear()
        for evi in self.evidence:
            while len(evi) < 3: # new AO 2.9 bug where they never correctly escaped evidence name/desc/image on FantaProtocol
                evi += [""]
            evi[0] = decodeAOString(evi[0].decode('utf-8'))
            evi[1] = decodeAOString(evi[1].decode('utf-8'))
            evi[2] = decodeAOString(evi[2].decode('utf-8'))
            self.boxEvidence.addItem(evi[0].strip())
        if not self.evidence:
            self.boxEvidence.setCurrentIndex(0)
            self.evidenceDescription.setText('.')
        else:
            self.boxEvidence.setCurrentIndex(self.selectedEvidence)
            
    def updatePlayerList(self, pid, op, utype, data=""):
        if not self.playerList:
            return
            
        pid = str(pid)
        if op == 0: # Add or remove player
            if utype == 0: # Add a player
                self.playerItems.addItem("[%s]" % pid)
                if not pid in self.playerList:
                    self.playerList[pid] = ["", "", "", ""]
            if utype == 1: # Remove a player
                item = self.playerItems.findItems("[%s]" % pid, QtCore.Qt.MatchStartsWith)
                if item:
                    self.playerItems.takeItem(self.playerItems.row(item[0]))
                if pid in self.playerList:
                    del self.playerList[pid]
        else: # Update a player
            if pid in self.playerList:
                self.playerList[pid][utype] = data
                
            item = self.playerItems.findItems("[%s]" % pid, QtCore.Qt.MatchStartsWith)
            if item:
                name = self.playerList[pid][0]
                char = self.playerList[pid][1]
                charName = self.playerList[pid][2]
                text = "[%s]" % pid
                if char:
                    text += " %s" % char
                if charName:
                    text += " (%s)" % charName
                if name:
                    text += " %s" % name
                item[0].setText(text)
    
    def startPauseOnscreenTimers(self, command, timer_id, timer_ms):
        if timer_id > 4:
            return
        
        if command == 0:
            if not self.onscreenTimer.isActive():
                self.onscreenTimer.start(self.onscreenTimerTick)
            self.onscreenTimerTimes[timer_id] = timer_ms
            self.onscreenTimerPaused[timer_id] = False
            self.updateOnscreenTimers()
            print "[client] Timer %d was started for %d ms" % (timer_id, timer_ms)
        elif command == 1:
            self.onscreenTimerPaused[timer_id] = True
        elif command == 2:
            self.onscreenTimerLabels[timer_id].show()
        elif command == 3:
            self.onscreenTimerLabels[timer_id].hide()
    
    def updateOnscreenTimers(self):
        for timer_id, label in enumerate(self.onscreenTimerLabels):
            time_ms = self.onscreenTimerTimes[timer_id]
            if not time_ms or self.onscreenTimerPaused[timer_id]:
                continue
            
            secs = time_ms / 1000
            mins = secs / 60
            hours = mins / 60
            label.setText("%02d:%02d:%02d" % (hours, mins % 60, secs % 60))
            
            self.onscreenTimerTimes[timer_id] -= self.onscreenTimerTick
            if self.onscreenTimerTimes[timer_id] <= 0:
                label.hide()
                self.onscreenTimerTimes[timer_id] = 0
                self.onscreenTimerPaused[timer_id] = True
        
        if self.onscreenTimerTimes == [0, 0, 0, 0, 0]:
            self.onscreenTimer.stop()
    def onDemoClicked(self, item):
        fname = demo.getDemoFilename(self.demoItems, item)
        
        if not fname:
            return
        
        self.playerItems.clear()
        self.stopMusic()
        self.ICLog.clear()
        self.OOCLog.clear()
        
        if not self.demoPlaying:
            self.enableWidgets(True)
            self.tcpThread.stop()
            self.demoPlaying = True
            
            self.demoPlayer = demo.DemoPlayer(self)
            self.demoPlayer.MS_Chat.connect(self.netmsgMS)
            self.demoPlayer.newChar.connect(self.onPVPacket)
            self.demoPlayer.newBackground.connect(self.setBackground)
            self.demoPlayer.OOC_Log.connect(self.OOCLog.append)
            self.demoPlayer.IC_Log.connect(self.ICLog.append)
            self.demoPlayer.charSlots.connect(partial(self.charSelect.setCharList, self.charList))
            self.demoPlayer.loadAllEvidence.connect(self.loadAllEvidence)
            self.demoPlayer.updatePlayerList.connect(self.updatePlayerList)
            self.demoPlayer.rainbowColor.connect(self.text.setStyleSheet)
            self.demoPlayer.timerUpdate.connect(self.startPauseOnscreenTimers)
        
        self.demoPlayer.start(fname)
    def demoSeek(self, time):
        self.demoPlayer.seek(time)
    def startGame(self, tcp, playerList, charList, musicList, background, evidence, areas, features=[], joinOOC=[], hpList=[], webAO_bucket=""):
        self.willDisconnect = False
        self.myChar = -1
        self.myChatColor = 0
        self.tcp = tcp
        self.playerList = playerList
        self.charList = charList
        self.evidence = evidence
        self.areas = areas
        self.areasLen = len(areas[0])
        self.features = features
        self.musicList = OrderedDict([])
        
        # We want only song names without paths or extensions in the music list
        for song in musicList:
            _basename = os.path.splitext(basename(song))
            self.musicList[QtCore.QString(decodeAOString(_basename[0].decode('utf-8')))] = song.decode('utf-8')
        if "base/" in webAO_bucket:
            webAO_bucket = webAO_bucket.replace("base/", "")
        global bucket
        bucket = webAO_bucket
        
        self.charSelect.setCharList(charList)
        autopick = getOption("General", "auto pick").decode('utf-8').lower()
        coincidence = -1
        for i, char in enumerate(self.charList):
            if char[0].lower() == autopick and char[1] == 0:
                coincidence = i
                break
        if coincidence > -1:
            self.charSelect.selectChar(coincidence)
        else:
            self.charSelect.showCharSelect(False)
        # Putting it down here because some servers won't allow you to switch areas without picking a character first
        autojoinarea = getOption("General", "auto join area").decode('utf-8')
        if autojoinarea != "": self.sendMC(autojoinarea)
        
        self.OOCNameInput.setText(ini.read_ini("AO2XP.ini", "General", "OOC name", "unnamed"))
        self.shownameEdit.setText(ini.read_ini("AO2XP.ini", "General", "Showname"))
        
        self.enableWidgets()
        
        self.boxPair.clear()
        self.cbPair.setChecked(False)
        if "cccc_ic_support" in features:
            self.shownameEdit.show()
            self.cbNoInterrupt.show()
            self.cbPair.setDisabled(False)
            self.cbPair.setText("Enable pairing")
            for char in charList:
                self.boxPair.addItem(char[0])
        else:
            self.shownameEdit.hide()
            self.cbNoInterrupt.hide()
            self.cbPair.setDisabled(True)
            self.cbPair.setToolTip("This server does not support pairing.")
        self.cbBench.setDisabled("deskmod" not in features)
        self.cbFlip.setDisabled("flipping" not in features)
        self.cbSlide.setDisabled(not self.slideEnabled or "custom_blips" not in features)
        self.btnCustomObjection.setVisible("customobjections" in features)
        self.sliPairOffsetY.setVisible("y_offset" in features)
        self.lblPairOffsetY.setVisible("y_offset" in features)
        
        self.boxColors.clear()
        self.boxColors.addItems(['White', 'Green', 'Red', 'Orange', 'Blue'])
        if "yellowtext" in features:
            self.boxColors.addItems(['Yellow', 'Pink', 'Cyan', 'Gray', 'Rainbow', 'Black'])
        self.boxColors.setCurrentIndex(self.myChatColor)
        
        for hp in hpList:
            self.healthbars.emit(hp[0], hp[1])
        for char in self.charList:
            if not exists(AOpath + 'characters/' + char[0].lower() + '/char.ini'):
                continue
            char[2] = getCharIni(char[0], "Options", "gender").lower()
            if not char[2]:
                char[2] = getCharIni(char[0], "Options", "blips").lower()
                if not char[2]:
                    char[2] = "male"
        self.btnRealization.setPressed(False)
        self.btnCustomObjection.setPressed(False)
        self.mutedList.clear()
        self.unmutedList.clear()
        for char in self.charList:
            self.unmutedList.addItem(char[0])
        self.musicItems.clear()
        self.areaItems.clear()
        self.boxEvidence.clear()
        for evi in evidence:
            self.boxEvidence.addItem(evi[0].strip())
        logstart = '--- Log started on ' + time.ctime() + ' ---'
        if self.OOCLog.toPlainText():
            self.OOCLog.append("\n"+logstart)
        else:
            self.OOCLog.append(logstart)
        if self.ICLog.toPlainText():
            self.ICLog.append("\n"+logstart)
        else:
            self.ICLog.append(logstart)
        
        self.setBackground(background.lower())
        self.setScene(True)
        self.chatbox.hide()
        
        for msg in joinOOC:
            self.OOCLog.append(msg)
        
        if self.areasLen:
            for i in range(self.areasLen):
                areaitem = QtGui.QListWidgetItem()
                self.areaItems.addItem(areaitem)
            self.loadAllMusic()
            self.updateAreaList()
        else:
            self.noARUP = True
        
        for pid in playerList:
            self.updatePlayerList(pid, 0, 0)
            for type in range(len(playerList[pid])):
                self.updatePlayerList(pid, 1, type, playerList[pid][type])
        self.sliMusicVolume.setValue(ini.read_ini_int("AO2XP.ini", "Audio", "Music volume", 100))
        self.sliSoundVolume.setValue(ini.read_ini_int("AO2XP.ini", "Audio", "Sound volume", 100))
        self.sliBlipsVolume.setValue(ini.read_ini_int("AO2XP.ini", "Audio", "Blip volume", 100))
        
        self.onImportEvidence(True)
        self.tcpThread = TCPThread(self)
        self.tcpThread.MS_Chat.connect(self.netmsgMS)
        self.tcpThread.newChar.connect(self.onPVPacket)
        self.tcpThread.newBackground.connect(self.setBackground)
        self.tcpThread.OOC_Log.connect(self.OOCLog.append)
        self.tcpThread.IC_Log.connect(self.ICLog.append)
        self.tcpThread.charSlots.connect(partial(self.charSelect.setCharList, self.charList))
        self.tcpThread.showCharSelect.connect(self.charSelect.showCharSelect)
        self.tcpThread.loadAllEvidence.connect(self.loadAllEvidence)
        self.tcpThread.updatePlayerList.connect(self.updatePlayerList)
        self.tcpThread.rainbowColor.connect(self.text.setStyleSheet)
        self.tcpThread.timerUpdate.connect(self.startPauseOnscreenTimers)
        self.tcpThread.start()
        
        self.demoPlaying = False
        
        self.startDemoRecorder(background)
        self.ICChatInput.setFocus()
    
    def startDemo(self, fname):
        self.playerList = []
        self.charList = []
        self.evidence = []
        self.areas = []
        self.areasLen = 0
        self.features = ['noencryption', 'yellowtext', 'prezoom', 'flipping', 'customobjections', 'fastloading', 'deskmod', 'evidence', 'cccc_ic_support', 'arup', 'casing_alerts', 'modcall_reason', 'looping_sfx', 'additive', 'effects', 'y_offset', 'expanded_desk_mods', 'auth_packet', 'custom_blips']
        self.musicList = OrderedDict([])
        self.charSelect.hide()
        self.onPVPacket()
        
        self.setBackground("default")
        self.setScene(True)
        self.chatbox.hide()
        
        self.sliMusicVolume.setValue(ini.read_ini_int("AO2XP.ini", "Audio", "Music volume", 100))
        self.sliSoundVolume.setValue(ini.read_ini_int("AO2XP.ini", "Audio", "Sound volume", 100))
        self.sliBlipsVolume.setValue(ini.read_ini_int("AO2XP.ini", "Audio", "Blip volume", 100))
        
        self.onImportEvidence(True)
    
        self.demoPlayer = demo.DemoPlayer(self)
        self.demoPlayer.MS_Chat.connect(self.netmsgMS)
        self.demoPlayer.newChar.connect(self.onPVPacket)
        self.demoPlayer.newBackground.connect(self.setBackground)
        self.demoPlayer.OOC_Log.connect(self.OOCLog.append)
        self.demoPlayer.IC_Log.connect(self.ICLog.append)
        self.demoPlayer.charSlots.connect(partial(self.charSelect.setCharList, self.charList))
        self.demoPlayer.loadAllEvidence.connect(self.loadAllEvidence)
        self.demoPlayer.updatePlayerList.connect(self.updatePlayerList)
        self.demoPlayer.rainbowColor.connect(self.text.setStyleSheet)
        self.demoPlayer.timerUpdate.connect(self.startPauseOnscreenTimers)
    
        self.playerItems.clear()
        self.stopMusic()
        self.ICLog.clear()
        self.OOCLog.clear()
        
        self.btnChangeChar.setText('Disconnect')
        self.enableWidgets(True)
        self.demoPlaying = True
        self.demoPlayer.start(fname)
    
    def startDemoRecorder(self, bg=None):
        if ini.read_ini_bool("AO2XP.ini", "General", "record demos", False):
            self.demoRecorder = demo.DemoRecorder()
            self.demoRecorder.start()
            self.demoRecorder.record([["SC"] + [char[0] for char in self.charList]], encode=True)
            if bg:
                self.demoRecorder.record([["BN", bg, ""]], encode=True)
  
    def enableWidgets(self, demo = False):
        for widget in [
            self.OOCInput, self.btnCallMod,
            self.OOCNameInput, self.OOCLogin, self.tabEvidence,
            self.tabQueue, self.tabIniSwap, self.tabMute,
            self.tabPair, self.tabMisc, self.tabPlayers,
            self.tabMusic, self.boxEmotes, self.boxPositions,
            self.cbFlip, self.cbPreanim, self.cbNoInterrupt,
            self.boxEffects, self.cbSlide, self.cbBench,
            self.cbAdditive, self.areaItems,
            self.boxColors, self.btnDefenseBar.btnMinus, self.btnProsecutionBar.btnMinus,
            self.btnDefenseBar.btnPlus, self.btnProsecutionBar.btnPlus, self.btnWitnessTestimony,
            self.btnCrossExamination, self.btnNotGuilty, self.btnGuilty,
            self.btnRealization, self.btnShake,
            ]:
            widget.setEnabled(not demo)
        self.sliDemoSeekbar.setVisible(demo)
        self.shownameEdit.setVisible(not demo)
        self.ICChatInput.setVisible(not demo)
        
        if demo:
            self.btnChangeChar.setText('Disconnect')
        else:
            self.btnChangeChar.setText('Switch &character')
            
    def updateAreaList(self):
        try:
            for i in range(self.areasLen):
                areaPlayers = self.areas[0][i]
                areaStatus = self.areas[1][i].title()
                areaCM = self.areas[2][i].decode('utf-8')
                areaLocked = self.areas[3][i].title()
                areaName = self.areas[4][i].decode('utf-8')
                if areaStatus == "Casing":
                    self.areaItems.item(i).setText("%s\n%s | %s\n%s users | %s" % (areaName, areaStatus, areaCM, areaPlayers, areaLocked))
                else:
                    self.areaItems.item(i).setText("%s\n%s\n%s users | %s" % (areaName, areaStatus, areaPlayers, areaLocked))
                    
                if areaLocked == "Locked":
                    self.areaItems.item(i).setIcon(QtGui.QIcon(AO2XPpath + "icons/" + "lock.png"))
                else:
                    self.areaItems.item(i).setIcon(QtGui.QIcon(AO2XPpath + "icons/" + "house.png"))
        except Exception as e:
            print "[debug] Couldn't update areas. Details:"
            print "[debug]", e