From f170df09814ea73dc52c9d3a7cd4843a7d833f73 Mon Sep 17 00:00:00 2001 From: cidoku Date: Sat, 15 Feb 2025 00:01:08 -0300 Subject: [PATCH] fix effect sounds (this broke custom sound effects) --- gameview.py | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) diff --git a/gameview.py b/gameview.py index 854a29d..5241011 100644 --- a/gameview.py +++ b/gameview.py @@ -2084,14 +2084,14 @@ class gui(QtGui.QWidget): self.sidechar.move(0, 0) if (emote_mod == 1 or emote_mod == 2 or emote_mod == 6) and self.m_chatmessage[PREANIM] != "-": + # sfx_delay = int(self.m_chatmessage[SFX_DELAY]) * 60 + # if sfx_delay > 0: + # self.sfx_delay_timer.start(sfx_delay) + # else: + # self.play_sfx() self.play_preanim(False) elif emote_mod == 0 or emote_mod == 5 or self.m_chatmessage[PREANIM] == "-": if self.m_chatmessage[NO_INTERRUPT] == "0" or self.m_chatmessage[PREANIM] == "-": - sfx_delay = int(self.m_chatmessage[SFX_DELAY]) * 60 - if sfx_delay > 0: - self.sfx_delay_timer.start(sfx_delay) - else: - self.play_sfx() self.handle_chatmessage_3() else: self.play_preanim(True) @@ -2493,8 +2493,9 @@ class gui(QtGui.QWidget): def play_sfx(self): sfx_name = self.m_chatmessage[SFX] - if sfx_name == "1": + if sfx_name == "1" or sfx_name == "0": return + print self.m_chatmessage[SFX] self.playSound(sfx_name)