From df5e2443bc6054d618c4ebee23b4235edeb32414 Mon Sep 17 00:00:00 2001 From: Mauricio Date: Sun, 9 Aug 2020 18:54:38 -0400 Subject: [PATCH] default volume setting 2: gameview.py --- gameview.py | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/gameview.py b/gameview.py index 00d693e..52d9ecd 100644 --- a/gameview.py +++ b/gameview.py @@ -990,9 +990,9 @@ class gui(QtGui.QWidget): self.musicslider.setRange(0, 100) self.soundslider.setRange(0, 100) self.blipslider.setRange(0, 100) - self.musicslider.setValue(100) - self.soundslider.setValue(100) - self.blipslider.setValue(100) + self.musicslider.setValue(ini.read_ini_int("AO2XP.ini", "Audio", "Music volume", 100)) + self.soundslider.setValue(ini.read_ini_int("AO2XP.ini", "Audio", "Sound volume", 100)) + self.blipslider.setValue(ini.read_ini_int("AO2XP.ini", "Audio", "Blip volume", 100)) self.musicslider.sliderMoved.connect(self.changeMusicVolume) self.soundslider.sliderMoved.connect(self.changeSoundVolume) self.blipslider.valueChanged.connect(self.changeBlipVolume)