make oocinput box less wide
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a4cb137b24
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c1a0e064aa
@ -3,7 +3,7 @@ self.gamewindow.setFixedSize(714, 668)
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self.ooclog.setGeometry(714 - 288, 0, 288, 256)
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self.ooclog.setGeometry(714 - 288, 0, 288, 256)
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self.oocnameinput.resize(self.oocnameinput.sizeHint().width() - 32, self.oocnameinput.sizeHint().height())
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self.oocnameinput.resize(self.oocnameinput.sizeHint().width() - 32, self.oocnameinput.sizeHint().height())
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self.oocnameinput.move(714 - 288, 256)
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self.oocnameinput.move(714 - 288, 256)
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self.oocinput.resize(187, self.oocinput.sizeHint().height())
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self.oocinput.resize(176, self.oocinput.sizeHint().height())
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self.oocinput.move(714 - 288 + self.oocnameinput.size().width(), 256)
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self.oocinput.move(714 - 288 + self.oocnameinput.size().width(), 256)
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self.ooclogin.resize(48, 20)
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self.ooclogin.resize(48, 20)
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self.ooclogin.move(714 - (self.ooclogin.size().width()), self.oocinput.y() + self.ooclogin.size().height())
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self.ooclogin.move(714 - (self.ooclogin.size().width()), self.oocinput.y() + self.ooclogin.size().height())
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@ -4,7 +4,7 @@ self.gamewindow.center()
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self.ooclog.setGeometry(714 - 288, 0, 288, 256)
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self.ooclog.setGeometry(714 - 288, 0, 288, 256)
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self.oocnameinput.resize(self.oocnameinput.sizeHint().width() - 32, self.oocnameinput.sizeHint().height())
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self.oocnameinput.resize(self.oocnameinput.sizeHint().width() - 32, self.oocnameinput.sizeHint().height())
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self.oocnameinput.move(714 - 288, 256)
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self.oocnameinput.move(714 - 288, 256)
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self.oocinput.resize(187, self.oocinput.sizeHint().height())
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self.oocinput.resize(176, self.oocinput.sizeHint().height())
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self.oocinput.move(714 - 288 + self.oocnameinput.size().width(), 256)
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self.oocinput.move(714 - 288 + self.oocnameinput.size().width(), 256)
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self.ooclogin.resize(48, 20)
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self.ooclogin.resize(48, 20)
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self.ooclogin.move(714 - (self.ooclogin.size().width()), self.oocinput.y() + self.ooclogin.size().height())
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self.ooclogin.move(714 - (self.ooclogin.size().width()), self.oocinput.y() + self.ooclogin.size().height())
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