revert window centering
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eb57bea8b0
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@ -1,5 +1,4 @@
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self.gamewindow.setFixedSize(820, 730)
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self.gamewindow.setFixedSize(820, 730)
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self.gamewindow.center()
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self.ooclog.setGeometry(814 - 288, 0, 288, 248)
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self.ooclog.setGeometry(814 - 288, 0, 288, 248)
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self.oocnameinput.resize(self.oocnameinput.sizeHint().width() - 32, self.oocnameinput.sizeHint().height())
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self.oocnameinput.resize(self.oocnameinput.sizeHint().width() - 32, self.oocnameinput.sizeHint().height())
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@ -1346,7 +1346,6 @@ class gui(QtGui.QWidget):
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def onPVPacket(self, charname):
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def onPVPacket(self, charname):
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exec open(AO2XPpath+"ao2xp_themes/"+get_option("General", "theme", "default")+"/theme.py")
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exec open(AO2XPpath+"ao2xp_themes/"+get_option("General", "theme", "default")+"/theme.py")
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self.gamewindow.center()
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if not self.swapping:
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if not self.swapping:
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self.loadCharacter(charname)
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self.loadCharacter(charname)
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@ -349,7 +349,6 @@ class lobby(QtGui.QWidget):
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def move_to_game(self, tcp, playerlist, charlist, musiclist, background, evidence, areas, features=[], oocjoin=[], hplist=[], webAO_bucket=""):
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def move_to_game(self, tcp, playerlist, charlist, musiclist, background, evidence, areas, features=[], oocjoin=[], hplist=[], webAO_bucket=""):
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self.gamewindow.showGame(tcp, playerlist, charlist, musiclist, background, evidence, areas, features, oocjoin, hplist, webAO_bucket)
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self.gamewindow.showGame(tcp, playerlist, charlist, musiclist, background, evidence, areas, features, oocjoin, hplist, webAO_bucket)
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self.gamewindow.center()
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def lobby_sendchat(self):
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def lobby_sendchat(self):
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#text = self.lobbychatinput.text().toUtf8()
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#text = self.lobbychatinput.text().toUtf8()
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