set background to QMainWidget
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parent
bf6889a957
commit
9fbf2c56e4
20
gameview.py
20
gameview.py
@ -1561,6 +1561,7 @@ class GUI(QtGui.QWidget):
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# Objections
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# Objections
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self.btnCustomObjection = buttons.CustomObjection(self)
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self.btnCustomObjection = buttons.CustomObjection(self)
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self.btnCustomObjection.clicked.connect(self.ICChatFocus)
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self.btnCustomObjection.clicked.connect(self.ICChatFocus)
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self.btnCustomObjection.setToolTip("Custom objection")
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self.btnTakeThat = buttons.Objections(self, 3)
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self.btnTakeThat = buttons.Objections(self, 3)
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self.btnTakeThat.clicked.connect(self.ICChatFocus)
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self.btnTakeThat.clicked.connect(self.ICChatFocus)
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self.btnTakeThat.setToolTip("Take that!")
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self.btnTakeThat.setToolTip("Take that!")
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@ -1720,6 +1721,8 @@ class GUI(QtGui.QWidget):
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self.gamewindow.setStyleSheet("")
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self.gamewindow.setStyleSheet("")
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self.chatbox.resetGeometry()
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self.chatbox.resetGeometry()
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self.btnReloadTheme.setVisible(False)
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self.btnReloadTheme.setVisible(False)
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self.cbBench.setVisible(True)
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self.cbSlide.setVisible(True)
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self.btnRealization.setPixmaps(theme)
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self.btnRealization.setPixmaps(theme)
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self.btnShake.setPixmaps(theme)
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self.btnShake.setPixmaps(theme)
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@ -1754,6 +1757,10 @@ class GUI(QtGui.QWidget):
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"effects_dropdown": self.boxEffects,
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"effects_dropdown": self.boxEffects,
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"pos_dropdown": self.boxPositions,
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"pos_dropdown": self.boxPositions,
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"text_color": self.boxColors,
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"text_color": self.boxColors,
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"pre": self.cbPreanim,
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"flip": self.cbFlip,
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"additive": self.cbAdditive,
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"slide_enable": self.cbSlide,
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"pre_no_interrupt": self.cbNoInterrupt,
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"pre_no_interrupt": self.cbNoInterrupt,
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"change_character": self.btnChangeChar,
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"change_character": self.btnChangeChar,
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"call_mod": self.btnCallMod,
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"call_mod": self.btnCallMod,
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@ -1764,14 +1771,10 @@ class GUI(QtGui.QWidget):
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"ao2_ic_chat_message": self.ICChatInput,
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"ao2_ic_chat_message": self.ICChatInput,
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"message": self.text,
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"message": self.text,
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"showname": self.name,
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"showname": self.name,
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"music_list": self.serverTabs
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"music_list": self.serverTabs,
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}
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}
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move = {
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move = {
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"pre": self.cbPreanim,
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"flip": self.cbFlip,
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"additive": self.cbAdditive,
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"slide_enable": self.cbSlide,
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"hold_it": self.btnHoldIt,
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"hold_it": self.btnHoldIt,
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"objection": self.btnObjection,
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"objection": self.btnObjection,
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"take_that": self.btnTakeThat,
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"take_that": self.btnTakeThat,
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@ -1816,7 +1819,12 @@ class GUI(QtGui.QWidget):
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if "found_song_color" in design:
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if "found_song_color" in design:
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self.foundSongItemColor = QtGui.QColor(*[int(x) for x in design["found_song_color"]])
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self.foundSongItemColor = QtGui.QColor(*[int(x) for x in design["found_song_color"]])
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self.cbSlide.setVisible("slide_enable" in design)
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self.cbBench.setVisible("ao2xp_desk" in design)
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self.btnReloadTheme.setVisible(True)
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self.btnReloadTheme.setVisible(True)
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# TODO: Load script common to all themes
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else:
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else:
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# Try to load ao2xp theme
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# Try to load ao2xp theme
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pass
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pass
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@ -1863,7 +1871,7 @@ class GUI(QtGui.QWidget):
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# Theme background
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# Theme background
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courtroomBackground = AO2XPpath + "ao2xp_themes/" + theme + '/courtroombackground.png'
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courtroomBackground = AO2XPpath + "ao2xp_themes/" + theme + '/courtroombackground.png'
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if exists(courtroomBackground):
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if exists(courtroomBackground):
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stylesheet += "QWidget#mainWindow { background-image: url(./" + courtroomBackground + ");}"
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stylesheet += "QMainWindow { background-image: url(./" + courtroomBackground + ");}"
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courtroomBackground = QtGui.QPixmap(courtroomBackground)
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courtroomBackground = QtGui.QPixmap(courtroomBackground)
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self.width = courtroomBackground.size().width()
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self.width = courtroomBackground.size().width()
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self.height = courtroomBackground.size().height()
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self.height = courtroomBackground.size().height()
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