add 'pair order' dropdown
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2792f4b5af
commit
8f19e2ffef
@ -41,10 +41,13 @@ self.iniswaprefresh.move(8, 64)
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self.iniswaprefresh.resize(self.iniswaprefresh.sizeHint())
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self.paircheckbox.setGeometry(16, 16, 128, 24)
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self.pairdropdown.setGeometry(112, 64, 192, 18)
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self.pairoffset.setGeometry(114, 128, 192, 24)
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self.pairdropdown.setGeometry(112, 20, 192, 18)
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self.pairoffset.setGeometry(114, 48, 192, 24)
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self.pairoffset_l.move(self.pairoffset.x() - 88, self.pairoffset.y()+4)
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self.pairoffsetreset.move(self.pairoffset.x() + self.pairoffset.size().width() + 8, self.pairoffset.y())
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self.pair_order_l.move(self.pairoffset_l.x(), self.pairoffset_l.y()+32)
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self.pair_order.setGeometry(self.pairoffset.x(), self.pair_order_l.y()-4, 80, self.pairoffsetreset.sizeHint().height())
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self.spacebartext.move(self.mocktext.x(), self.mocktext.y()+24)
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self.autocaps.move(self.spacebartext.x(), self.spacebartext.y()+24)
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@ -47,6 +47,8 @@ self.pairdropdown.setGeometry(self.paircheckbox.x() + self.paircheckbox.size().w
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self.pairoffset.setGeometry(24, 64, 192, 24)
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self.pairoffset_l.move(self.pairoffset.x(), self.pairoffset.y()-16)
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self.pairoffsetreset.move(self.pairoffset.x() + self.pairoffset.size().width() + 8, self.pairoffset.y())
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self.pair_order.setGeometry(self.pairoffsetreset.x() + self.pairoffsetreset.size().width() + 32, self.pairoffsetreset.y(), 80, self.pairoffsetreset.sizeHint().height())
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self.pair_order_l.move(self.pair_order.x(), self.pairoffset_l.y())
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self.spacebartext.move(self.mocktext.x(), self.mocktext.y()+24)
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self.autocaps.move(self.spacebartext.x(), self.spacebartext.y()+24)
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106
gameview.py
106
gameview.py
@ -737,14 +737,16 @@ class gui(QtGui.QWidget):
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self.paircheckbox = QtGui.QCheckBox(self.gametab_pair)
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self.paircheckbox.setChecked(False)
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self.pairdropdown = QtGui.QComboBox(self.gametab_pair)
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self.pairdropdown_l = QtGui.QLabel("Pair with...", self.gametab_pair)
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self.pairdropdown_l.move(self.pairdropdown.x() - 64, self.pairdropdown.y()+2)
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self.pairoffset = QtGui.QSlider(QtCore.Qt.Horizontal, self.gametab_pair)
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self.pairoffset.setRange(-100, 100)
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self.pairoffset.setValue(0)
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self.pairoffset_l = QtGui.QLabel("Position offset", self.gametab_pair)
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self.pairoffsetreset = QtGui.QPushButton("Reset", self.gametab_pair)
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self.pairoffsetreset.clicked.connect(partial(self.pairoffset.setValue, 0))
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self.pair_order = QtGui.QComboBox(self.gametab_pair)
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self.pair_order.addItem("Front")
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self.pair_order.addItem("Behind")
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self.pair_order_l = QtGui.QLabel("Pairing order", self.gametab_pair)
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self.misc_layout = QtGui.QVBoxLayout(self.gametab_misc)
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self.misc_layout.setAlignment(QtCore.Qt.AlignTop)
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@ -1392,6 +1394,8 @@ class gui(QtGui.QWidget):
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if "cccc_ic_support" in self.features:
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msg += self.showname+"#" # custom showname
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msg += (str(self.pairdropdown.currentIndex()) if self.paircheckbox.isChecked() else "-1")+"#" # pair charID
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if "effects" in self.features:
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msg += "^%d#" % self.pair_order.currentIndex() # pair ordering
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msg += str(self.pairoffset.value())+"#" # send this anyway; AO 2.8
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msg += str(int(self.nointerruptbtn.isChecked()))+"#" # NoInterrupt(TM)
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@ -1610,11 +1614,30 @@ class gui(QtGui.QWidget):
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side = self.m_chatmessage[SIDE]
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emote_mod = int(self.m_chatmessage[EMOTE_MOD])
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# AO 2.8: always offset player
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if side == "def":
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hor_offset = int(self.m_chatmessage[SELF_OFFSET])
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vert_offset = 0
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if hor_offset > 0:
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vert_offset = hor_offset / 10
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self.char.move(256 * hor_offset / 100, 192 * vert_offset / 100)
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elif side == "pro":
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hor_offset = int(self.m_chatmessage[SELF_OFFSET])
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vert_offset = 0
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if hor_offset < 0:
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vert_offset = -1 * hor_offset / 10
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self.char.move(256 * hor_offset / 100, 192 * vert_offset / 100)
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else:
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hor_offset = int(self.m_chatmessage[SELF_OFFSET])
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self.char.move(256 * hor_offset / 100, 0)
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# check if paired
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if not self.m_chatmessage[OTHER_CHARID]:
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self.sidechar.hide()
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self.sidechar.move(0,0)
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self.char.move(0,0)
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else:
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if "effects" in self.features:
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got_other_charid = int(self.m_chatmessage[OTHER_CHARID].split("^")[0])
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@ -1623,74 +1646,81 @@ class gui(QtGui.QWidget):
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if got_other_charid > -1:
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self.sidechar.show()
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if "effects" in self.features:
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pair_order = int(self.m_chatmessage[OTHER_CHARID].split("^")[1])
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else:
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pair_order = -1
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if side == "def":
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hor_offset = int(self.m_chatmessage[SELF_OFFSET])
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vert_offset = 0
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if hor_offset > 0:
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vert_offset = hor_offset / 10
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self.char.move(256 * hor_offset / 100, 192 * vert_offset / 100)
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hor2_offset = int(self.m_chatmessage[OTHER_OFFSET])
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vert2_offset = 0
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if hor2_offset > 0:
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vert2_offset = hor2_offset / 10
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self.sidechar.move(256 * hor2_offset / 100, 192 * vert2_offset / 100)
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if hor2_offset >= hor_offset:
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if pair_order == -1: # pair ordering not supported
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if hor2_offset >= hor_offset:
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self.sidechar.raise_()
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self.char.raise_()
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else:
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self.char.raise_()
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self.sidechar.raise_()
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elif pair_order == 0: # front
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self.sidechar.raise_()
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self.char.raise_()
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else:
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self.char.raise_()
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elif pair_order == 1: # behind
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self.sidechar.raise_()
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self.char.raise_()
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self.bench.raise_()
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elif side == "pro":
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hor_offset = int(self.m_chatmessage[SELF_OFFSET])
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vert_offset = 0
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if hor_offset < 0:
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vert_offset = -1 * hor_offset / 10
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self.char.move(256 * hor_offset / 100, 192 * vert_offset / 100)
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hor2_offset = int(self.m_chatmessage[OTHER_OFFSET])
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vert2_offset = 0
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if hor2_offset < 0:
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vert2_offset = -1 * hor2_offset / 10
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self.sidechar.move(256 * hor2_offset / 100, 192 * vert2_offset / 100)
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if hor2_offset <= hor_offset:
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if pair_order == -1: # pair ordering not supported
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if hor2_offset <= hor_offset:
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self.sidechar.raise_()
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self.char.raise_()
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else:
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self.char.raise_()
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self.sidechar.raise_()
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elif pair_order == 0: # front
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self.sidechar.raise_()
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self.char.raise_()
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else:
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self.char.raise_()
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elif pair_order == 1: # behind
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self.sidechar.raise_()
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self.char.raise_()
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self.bench.raise_()
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else:
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hor_offset = int(self.m_chatmessage[SELF_OFFSET])
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self.char.move(256 * hor_offset / 100, 0)
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hor2_offset = int(self.m_chatmessage[OTHER_OFFSET])
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self.sidechar.move(256 * hor2_offset / 100, 0)
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if hor2_offset >= hor_offset:
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if pair_order == -1: # pair ordering not supported
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if hor2_offset >= hor_offset:
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self.sidechar.raise_()
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self.char.raise_()
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else:
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self.char.raise_()
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self.sidechar.raise_()
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elif pair_order == 0: # front
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self.sidechar.raise_()
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self.char.raise_()
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else:
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self.char.raise_()
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elif pair_order == 1: # behind
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self.sidechar.raise_()
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self.char.raise_()
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self.bench.raise_()
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if self.m_chatmessage[OTHER_FLIP] == "1":
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self.sidechar.set_flipped(True)
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else:
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self.sidechar.set_flipped(False)
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self.sidechar.set_flipped(self.m_chatmessage[OTHER_FLIP] == "1")
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self.sidechar.play_idle(self.m_chatmessage[OTHER_NAME], self.m_chatmessage[OTHER_EMOTE])
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else:
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self.sidechar.hide()
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self.sidechar.move(0, 0)
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self.char.move(0, 0)
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if (emote_mod == 1 or emote_mod == 6 and self.m_chatmessage[PREANIM] != "-") or emote_mod == 2:
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self.play_preanim(False)
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