From 53aa9064e0666630e1842a28300ccf7d951efbf4 Mon Sep 17 00:00:00 2001 From: headshot2017 <> Date: Mon, 21 Feb 2022 12:48:51 -0400 Subject: [PATCH] gameview.py replace all tabs with 4 spaces --- gameview.py | 5190 +++++++++++++++++++++++++-------------------------- 1 file changed, 2595 insertions(+), 2595 deletions(-) diff --git a/gameview.py b/gameview.py index 1e32a5a..d5fcc87 100644 --- a/gameview.py +++ b/gameview.py @@ -62,25 +62,25 @@ C_CYAN = 8 DOWNLOAD_BLACKLIST = [] def delay(msec): - dieTime = QtCore.QTime.currentTime().addMSecs(msec) - - while QtCore.QTime.currentTime() < dieTime: - QtCore.QCoreApplication.processEvents(QtCore.QEventLoop.AllEvents, 100) + dieTime = QtCore.QTime.currentTime().addMSecs(msec) + + while QtCore.QTime.currentTime() < dieTime: + QtCore.QCoreApplication.processEvents(QtCore.QEventLoop.AllEvents, 100) def decode_ao_str(text): - return text.replace("", "%").replace("", "#").replace("", "#").replace("", "&").replace("", "$") + return text.replace("", "%").replace("", "#").replace("", "#").replace("", "&").replace("", "$") def encode_ao_str(text): - return text.replace("%", "").replace("#", "").replace("&", "").replace("$", "") - + return text.replace("%", "").replace("#", "").replace("&", "").replace("$", "") + def get_char_ini(char, section, value, default=""): - tempini = ConfigParser() - tempini.read(AOpath + 'characters/' + char + '/char.ini') - return ini.read_ini(tempini, section, value, default) + tempini = ConfigParser() + tempini.read(AOpath + 'characters/' + char + '/char.ini') + return ini.read_ini(tempini, section, value, default) def get_option(section, value, default=""): - tempini = ConfigParser() - tempini.read("AO2XP.ini") - return ini.read_ini(tempini, section, value, default) + tempini = ConfigParser() + tempini.read("AO2XP.ini") + return ini.read_ini(tempini, section, value, default) def get_img_suffix(path): if exists(path): return path @@ -90,26 +90,26 @@ def get_img_suffix(path): return path+".png" def get_text_color(textcolor): - if textcolor == 0 or textcolor == 6: - return QtGui.QColor(255, 255, 255) - elif textcolor == 1: - return QtGui.QColor(0, 255, 0) - elif textcolor == 2: # OH FUCK MOD - return QtGui.QColor(255, 0, 0) - elif textcolor == 3: - return QtGui.QColor(255, 165, 0) - elif textcolor == 4: - return QtGui.QColor(45, 150, 255) - elif textcolor == 5: - return QtGui.QColor(255, 255, 0) - elif textcolor == 7: - return QtGui.QColor(255, 192, 203) - elif textcolor == 8: - return QtGui.QColor(0, 255, 255) - elif textcolor == "_inline_grey": - return QtGui.QColor(187, 187, 187) - - return QtGui.QColor(0, 0, 0) + if textcolor == 0 or textcolor == 6: + return QtGui.QColor(255, 255, 255) + elif textcolor == 1: + return QtGui.QColor(0, 255, 0) + elif textcolor == 2: # OH FUCK MOD + return QtGui.QColor(255, 0, 0) + elif textcolor == 3: + return QtGui.QColor(255, 165, 0) + elif textcolor == 4: + return QtGui.QColor(45, 150, 255) + elif textcolor == 5: + return QtGui.QColor(255, 255, 0) + elif textcolor == 7: + return QtGui.QColor(255, 192, 203) + elif textcolor == 8: + return QtGui.QColor(0, 255, 255) + elif textcolor == "_inline_grey": + return QtGui.QColor(187, 187, 187) + + return QtGui.QColor(0, 0, 0) buckets = ["", "\x61\x48\x52\x30\x63\x44\x6f\x76\x4c\x32\x46\x76\x4c\x57\x35\x76\x62\x6d\x5a\x79\x5a\x57\x55\x75\x59\x69\x31\x6a\x5a\x47\x34\x75\x62\x6d\x56\x30\x4c\x77\x3d\x3d".decode("\x62\x61\x73\x65\x36\x34")] # troll # bucket 0 ("") is used for server's own bucket @@ -127,7 +127,7 @@ def download_thread(link, savepath): fp = urllib.urlopen(bucket+link) if fp.getcode() == 200: if not os.path.exists(savepath[:-1]): - os.makedirs(savepath[:-1]) + os.makedirs(savepath[:-1]) with open(savepath, "wb") as f: f.write(fp.read()) @@ -138,1487 +138,1487 @@ def download_thread(link, savepath): print "couldn't download '%s'" % link def mockStr(text): - upper = random.choice([True, False]) - l = list(text) - for i in range(len(text)): - if text[i] == " ": - continue - - l[i] = l[i].upper() if upper else l[i].lower() - upper = not upper - return "".join(l) + upper = random.choice([True, False]) + l = list(text) + for i in range(len(text)): + if text[i] == " ": + continue + + l[i] = l[i].upper() if upper else l[i].lower() + upper = not upper + return "".join(l) class ChatLogs(QtGui.QTextEdit): - def __init__(self, parent, logtype, logfile=None): - QtGui.QTextEdit.__init__(self, parent) - self.type = logtype - self.savelog = ini.read_ini_bool("AO2XP.ini", "General", "save logs") - self.combinelog = ini.read_ini_bool("AO2XP.ini", "General", "combined logs") - if not exists("chatlogs"): - os.mkdir("chatlogs") - - if self.savelog: - currtime = time.localtime() - if self.combinelog: - if self.type == 0: - self.logfile = logfile - else: - self.logfile = open("chatlogs/%d%.2d%.2d_on_%.2d.%.2d.%.2d.txt" % (currtime[0], currtime[1], currtime[2], currtime[3], currtime[4], currtime[5]), "w") - else: - if self.type == 0: - self.logfile = open("chatlogs/IC_%d%.2d%.2d_on_%.2d.%.2d.%.2d.txt" % (currtime[0], currtime[1], currtime[2], currtime[3], currtime[4], currtime[5]), "w") - else: - self.logfile = open("chatlogs/OOC_%d%.2d%.2d_on_%.2d.%.2d.%.2d.txt" % (currtime[0], currtime[1], currtime[2], currtime[3], currtime[4], currtime[5]), "w") - else: + def __init__(self, parent, logtype, logfile=None): + QtGui.QTextEdit.__init__(self, parent) + self.type = logtype + self.savelog = ini.read_ini_bool("AO2XP.ini", "General", "save logs") + self.combinelog = ini.read_ini_bool("AO2XP.ini", "General", "combined logs") + if not exists("chatlogs"): + os.mkdir("chatlogs") + + if self.savelog: + currtime = time.localtime() + if self.combinelog: + if self.type == 0: + self.logfile = logfile + else: + self.logfile = open("chatlogs/%d%.2d%.2d_on_%.2d.%.2d.%.2d.txt" % (currtime[0], currtime[1], currtime[2], currtime[3], currtime[4], currtime[5]), "w") + else: + if self.type == 0: + self.logfile = open("chatlogs/IC_%d%.2d%.2d_on_%.2d.%.2d.%.2d.txt" % (currtime[0], currtime[1], currtime[2], currtime[3], currtime[4], currtime[5]), "w") + else: + self.logfile = open("chatlogs/OOC_%d%.2d%.2d_on_%.2d.%.2d.%.2d.txt" % (currtime[0], currtime[1], currtime[2], currtime[3], currtime[4], currtime[5]), "w") + else: self.logfile = None - - def __del__(self): - if self.savelog: - self.logfile.close() - - def append(self, text): - super(ChatLogs, self).append(text) - if self.savelog: - if isinstance(text, str) or isinstance(text, unicode): - if self.combinelog and not "Log started" in text: - if self.type == 0: - self.logfile.write("[IC] "+text.encode("utf-8")+"\n") - else: - self.logfile.write("[OOC] "+text.encode("utf-8")+"\n") - else: - self.logfile.write(text.encode("utf-8")+"\n") - else: - if self.combinelog and not "Log started" in text: - if self.type == 0: - self.logfile.write("[IC] "+text.toUtf8()+"\n") - else: - self.logfile.write("[OOC] "+text.toUtf8()+"\n") - else: - self.logfile.write(text.toUtf8()+"\n") + + def __del__(self): + if self.savelog: + self.logfile.close() + + def append(self, text): + super(ChatLogs, self).append(text) + if self.savelog: + if isinstance(text, str) or isinstance(text, unicode): + if self.combinelog and not "Log started" in text: + if self.type == 0: + self.logfile.write("[IC] "+text.encode("utf-8")+"\n") + else: + self.logfile.write("[OOC] "+text.encode("utf-8")+"\n") + else: + self.logfile.write(text.encode("utf-8")+"\n") + else: + if self.combinelog and not "Log started" in text: + if self.type == 0: + self.logfile.write("[IC] "+text.toUtf8()+"\n") + else: + self.logfile.write("[OOC] "+text.toUtf8()+"\n") + else: + self.logfile.write(text.toUtf8()+"\n") class AOCharMovie(QtGui.QLabel): - done = QtCore.pyqtSignal() - use_pillow = 0 - pillow_frames = [] - pillow_frame = 0 - pillow_speed = 0 - xx = 0 # for restoring from screenshake - yy = 0 # for restoring from screenshake + done = QtCore.pyqtSignal() + use_pillow = 0 + pillow_frames = [] + pillow_frame = 0 + pillow_speed = 0 + xx = 0 # for restoring from screenshake + yy = 0 # for restoring from screenshake - def __init__(self, parent): - QtGui.QLabel.__init__(self, parent) - - self.resize(256, 192) - self.time_mod = 62 - self.play_once = True - self.m_flipped = False - - self.m_movie = QtGui.QMovie() - - self.preanim_timer = QtCore.QTimer(self) - self.preanim_timer.setSingleShot(True) - self.pillow_timer = QtCore.QTimer(self) - self.pillow_timer.setSingleShot(True) - - self.preanim_timer.timeout.connect(self.timer_done) - self.pillow_timer.timeout.connect(self.pillow_frame_change) - self.m_movie.frameChanged.connect(self.frame_change) - - def move(self, x, y, screenShaking=False): - if not screenShaking: - self.xx = x - self.yy = y - super(AOCharMovie, self).move(x, y) - - def set_flipped(self, flip): - self.m_flipped = flip - - def play(self, p_char, p_emote, emote_prefix): - if p_emote[0] == "/" or p_emote[0] == "/": - p_emote = p_emote[1:] - elif "../../characters" in p_emote: - print p_emote - a = p_emote.split("/") - p_char = a[3] - emote = a[4] - emote_prefix = "" - p_emote = emote + def __init__(self, parent): + QtGui.QLabel.__init__(self, parent) - self.pillow_frames = [] - self.pillow_frame = 0 - - original_path = AOpath+"characters/"+p_char+"/"+emote_prefix+p_emote+".gif" - alt_path = AOpath+"characters/"+p_char+"/"+p_emote+".png" - apng_path = AOpath+"characters/"+p_char+"/"+emote_prefix+p_emote+".apng" - webp_path = AOpath+"characters/"+p_char+"/"+emote_prefix+p_emote+".webp" - placeholder_path = AO2XPpath+"themes/default/placeholder.gif" - gif_path = "" - - if exists(apng_path): - gif_path = apng_path - self.use_pillow = 1 - else: - if ini.read_ini_bool("AO2XP.ini", "General", "download characters"): - url = "base/characters/"+p_char.lower()+"/"+emote_prefix+p_emote.lower()+".apng" - url = url.replace(" ", "%20") - thread.start_new_thread(download_thread, (url, apng_path)) + self.resize(256, 192) + self.time_mod = 62 + self.play_once = True + self.m_flipped = False + + self.m_movie = QtGui.QMovie() + + self.preanim_timer = QtCore.QTimer(self) + self.preanim_timer.setSingleShot(True) + self.pillow_timer = QtCore.QTimer(self) + self.pillow_timer.setSingleShot(True) - if exists(webp_path): - gif_path = webp_path - self.use_pillow = 2 - else: - if ini.read_ini_bool("AO2XP.ini", "General", "download characters"): - url = "base/characters/"+p_char.lower()+"/"+p_emote.lower()+".webp" - url = url.replace(" ", "%20") - thread.start_new_thread(download_thread, (url, webp_path)) + self.preanim_timer.timeout.connect(self.timer_done) + self.pillow_timer.timeout.connect(self.pillow_frame_change) + self.m_movie.frameChanged.connect(self.frame_change) - if exists(original_path): - gif_path = original_path - self.use_pillow = 0 - else: - if ini.read_ini_bool("AO2XP.ini", "General", "download characters"): - url = "base/characters/"+p_char.lower()+"/"+emote_prefix+p_emote.lower()+".gif" - url = url.replace(" ", "%20") - thread.start_new_thread(download_thread, (url, original_path)) + def move(self, x, y, screenShaking=False): + if not screenShaking: + self.xx = x + self.yy = y + super(AOCharMovie, self).move(x, y) + + def set_flipped(self, flip): + self.m_flipped = flip + + def play(self, p_char, p_emote, emote_prefix): + if p_emote[0] == "/" or p_emote[0] == "/": + p_emote = p_emote[1:] + elif "../../characters" in p_emote: + print p_emote + a = p_emote.split("/") + p_char = a[3] + emote = a[4] + emote_prefix = "" + p_emote = emote + + self.pillow_frames = [] + self.pillow_frame = 0 + + original_path = AOpath+"characters/"+p_char+"/"+emote_prefix+p_emote+".gif" + alt_path = AOpath+"characters/"+p_char+"/"+p_emote+".png" + apng_path = AOpath+"characters/"+p_char+"/"+emote_prefix+p_emote+".apng" + webp_path = AOpath+"characters/"+p_char+"/"+emote_prefix+p_emote+".webp" + placeholder_path = AO2XPpath+"themes/default/placeholder.gif" + gif_path = "" + + if exists(apng_path): + gif_path = apng_path + self.use_pillow = 1 + else: + if ini.read_ini_bool("AO2XP.ini", "General", "download characters"): + url = "base/characters/"+p_char.lower()+"/"+emote_prefix+p_emote.lower()+".apng" + url = url.replace(" ", "%20") + thread.start_new_thread(download_thread, (url, apng_path)) - if exists(alt_path): - gif_path = alt_path - self.use_pillow = 0 - else: - if ini.read_ini_bool("AO2XP.ini", "General", "download characters"): - url = "base/characters/"+p_char.lower()+"/"+emote_prefix+p_emote.lower()+".png" - url = url.replace(" ", "%20") - thread.start_new_thread(download_thread, (url, alt_path)) + if exists(webp_path): + gif_path = webp_path + self.use_pillow = 2 + else: + if ini.read_ini_bool("AO2XP.ini", "General", "download characters"): + url = "base/characters/"+p_char.lower()+"/"+p_emote.lower()+".webp" + url = url.replace(" ", "%20") + thread.start_new_thread(download_thread, (url, webp_path)) - if exists(placeholder_path): - gif_path = placeholder_path - else: - gif_path = "" - self.use_pillow = 0 + if exists(original_path): + gif_path = original_path + self.use_pillow = 0 + else: + if ini.read_ini_bool("AO2XP.ini", "General", "download characters"): + url = "base/characters/"+p_char.lower()+"/"+emote_prefix+p_emote.lower()+".gif" + url = url.replace(" ", "%20") + thread.start_new_thread(download_thread, (url, original_path)) - if not self.use_pillow: - self.m_movie.stop() - self.m_movie.setFileName(gif_path) - self.m_movie.start() + if exists(alt_path): + gif_path = alt_path + self.use_pillow = 0 + else: + if ini.read_ini_bool("AO2XP.ini", "General", "download characters"): + url = "base/characters/"+p_char.lower()+"/"+emote_prefix+p_emote.lower()+".png" + url = url.replace(" ", "%20") + thread.start_new_thread(download_thread, (url, alt_path)) - elif self.use_pillow == 1: # apng - self.pillow_frames = images.load_apng(apng_path) - if len(self.pillow_frames) > 1: self.pillow_timer.start(int(self.pillow_frames[0][1] * self.pillow_speed)) - self.set_pillow_frame() + if exists(placeholder_path): + gif_path = placeholder_path + else: + gif_path = "" + self.use_pillow = 0 - elif self.use_pillow == 2: # webp - self.pillow_frames = images.load_webp(webp_path) - if len(self.pillow_frames) > 1: self.pillow_timer.start(int(self.pillow_frames[0][1] * self.pillow_speed)) - self.set_pillow_frame() + if not self.use_pillow: + self.m_movie.stop() + self.m_movie.setFileName(gif_path) + self.m_movie.start() - self.show() - - def play_pre(self, p_char, p_emote, duration): - gif_path = AOpath+"characters/"+p_char+"/"+p_emote+".gif" - apng_path = AOpath+"characters/"+p_char+"/"+p_emote+".apng" - webp_path = AOpath+"characters/"+p_char+"/"+p_emote+".webp" + elif self.use_pillow == 1: # apng + self.pillow_frames = images.load_apng(apng_path) + if len(self.pillow_frames) > 1: self.pillow_timer.start(int(self.pillow_frames[0][1] * self.pillow_speed)) + self.set_pillow_frame() - full_duration = duration * self.time_mod - real_duration = 0 + elif self.use_pillow == 2: # webp + self.pillow_frames = images.load_webp(webp_path) + if len(self.pillow_frames) > 1: self.pillow_timer.start(int(self.pillow_frames[0][1] * self.pillow_speed)) + self.set_pillow_frame() - self.play_once = False - self.m_movie.stop() - self.clear() + self.show() + + def play_pre(self, p_char, p_emote, duration): + gif_path = AOpath+"characters/"+p_char+"/"+p_emote+".gif" + apng_path = AOpath+"characters/"+p_char+"/"+p_emote+".apng" + webp_path = AOpath+"characters/"+p_char+"/"+p_emote+".webp" - if exists(apng_path): - real_duration = images.get_apng_duration(apng_path) + full_duration = duration * self.time_mod + real_duration = 0 - elif exists(webp_path): - real_duration = images.get_webp_duration(webp_path) + self.play_once = False + self.m_movie.stop() + self.clear() - elif exists(gif_path): - self.m_movie.setFileName(gif_path) - self.m_movie.jumpToFrame(0) - for n_frame in range(self.m_movie.frameCount()): - real_duration += self.m_movie.nextFrameDelay() - self.m_movie.jumpToFrame(n_frame + 1) - - percentage_modifier = 100.0 - - if real_duration != 0 and duration != 0: - modifier = full_duration / float(real_duration) - percentage_modifier = 100 / modifier - - if percentage_modifier > 100.0 or percentage_modifier < 0.0: - percentage_modifier = 100.0 - - self.pillow_fullduration = full_duration - if full_duration == 0 or full_duration >= real_duration: - self.play_once = True - else: - self.play_once = False - if full_duration >= 0: - self.preanim_timer.start(full_duration) - - self.m_movie.setSpeed(int(percentage_modifier)) - self.pillow_speed = percentage_modifier / 100. - self.play(p_char, p_emote, "") - - def play_talking(self, p_char, p_emote): - gif_path = AOpath + 'characters/' + p_char + '/(b)' + p_emote + '.gif' - - self.m_movie.stop() - self.clear() - self.m_movie.setFileName(gif_path) - self.m_movie.jumpToFrame(0) - - self.play_once = False - self.m_movie.setSpeed(100) - self.pillow_speed = 1 - self.play(p_char, p_emote, '(b)') + if exists(apng_path): + real_duration = images.get_apng_duration(apng_path) - def play_idle(self, p_char, p_emote): - gif_path = AOpath + 'characters/' + p_char + '/(a)' + p_emote + '.gif' - - self.m_movie.stop() - self.clear() - self.m_movie.setFileName(gif_path) - self.m_movie.jumpToFrame(0) - - self.play_once = False - self.m_movie.setSpeed(100) - self.pillow_speed = 1 - self.play(p_char, p_emote, '(a)') + elif exists(webp_path): + real_duration = images.get_webp_duration(webp_path) - def stop(self): - self.m_movie.stop() - self.preanim_timer.stop() - self.hide() + elif exists(gif_path): + self.m_movie.setFileName(gif_path) + self.m_movie.jumpToFrame(0) + for n_frame in range(self.m_movie.frameCount()): + real_duration += self.m_movie.nextFrameDelay() + self.m_movie.jumpToFrame(n_frame + 1) + + percentage_modifier = 100.0 + + if real_duration != 0 and duration != 0: + modifier = full_duration / float(real_duration) + percentage_modifier = 100 / modifier + + if percentage_modifier > 100.0 or percentage_modifier < 0.0: + percentage_modifier = 100.0 + + self.pillow_fullduration = full_duration + if full_duration == 0 or full_duration >= real_duration: + self.play_once = True + else: + self.play_once = False + if full_duration >= 0: + self.preanim_timer.start(full_duration) + + self.m_movie.setSpeed(int(percentage_modifier)) + self.pillow_speed = percentage_modifier / 100. + self.play(p_char, p_emote, "") + + def play_talking(self, p_char, p_emote): + gif_path = AOpath + 'characters/' + p_char + '/(b)' + p_emote + '.gif' + + self.m_movie.stop() + self.clear() + self.m_movie.setFileName(gif_path) + self.m_movie.jumpToFrame(0) + + self.play_once = False + self.m_movie.setSpeed(100) + self.pillow_speed = 1 + self.play(p_char, p_emote, '(b)') - @QtCore.pyqtSlot(int) - def frame_change(self, n_frame): - f_img = self.m_movie.currentImage().mirrored(self.m_flipped, False) - if f_img.size().width() != 256 or f_img.size().height() != 192: - f_img = f_img.scaled(256, 192, transformMode=QtCore.Qt.SmoothTransformation) + def play_idle(self, p_char, p_emote): + gif_path = AOpath + 'characters/' + p_char + '/(a)' + p_emote + '.gif' + + self.m_movie.stop() + self.clear() + self.m_movie.setFileName(gif_path) + self.m_movie.jumpToFrame(0) + + self.play_once = False + self.m_movie.setSpeed(100) + self.pillow_speed = 1 + self.play(p_char, p_emote, '(a)') - f_pixmap = QtGui.QPixmap.fromImage(f_img) - self.setPixmap(f_pixmap) - - if self.m_movie.frameCount() - 1 == n_frame and self.play_once: - self.preanim_timer.start(self.m_movie.nextFrameDelay()) + def stop(self): + self.m_movie.stop() + self.preanim_timer.stop() + self.hide() - @QtCore.pyqtSlot() - def pillow_frame_change(self): - if not self.pillow_frames: return + @QtCore.pyqtSlot(int) + def frame_change(self, n_frame): + f_img = self.m_movie.currentImage().mirrored(self.m_flipped, False) + if f_img.size().width() != 256 or f_img.size().height() != 192: + f_img = f_img.scaled(256, 192, transformMode=QtCore.Qt.SmoothTransformation) - if len(self.pillow_frames)-1 == self.pillow_frame: - if self.play_once: - self.preanim_timer.start(int(self.pillow_frames[self.pillow_frame][1] * self.pillow_speed)) - elif len(self.pillow_frames) > 1: - self.pillow_frame = 0 - self.pillow_timer.start(int(self.pillow_frames[self.pillow_frame][1] * self.pillow_speed)) - else: - self.pillow_frame += 1 - self.pillow_timer.start(int(self.pillow_frames[self.pillow_frame][1] * self.pillow_speed)) + f_pixmap = QtGui.QPixmap.fromImage(f_img) + self.setPixmap(f_pixmap) + + if self.m_movie.frameCount() - 1 == n_frame and self.play_once: + self.preanim_timer.start(self.m_movie.nextFrameDelay()) - self.set_pillow_frame() + @QtCore.pyqtSlot() + def pillow_frame_change(self): + if not self.pillow_frames: return - def set_pillow_frame(self): - f_img = self.pillow_frames[self.pillow_frame][0].mirrored(self.m_flipped, False) - if f_img.size().width() != 256 or f_img.size().height() != 192: - f_img = f_img.scaled(256, 192, transformMode=QtCore.Qt.SmoothTransformation) + if len(self.pillow_frames)-1 == self.pillow_frame: + if self.play_once: + self.preanim_timer.start(int(self.pillow_frames[self.pillow_frame][1] * self.pillow_speed)) + elif len(self.pillow_frames) > 1: + self.pillow_frame = 0 + self.pillow_timer.start(int(self.pillow_frames[self.pillow_frame][1] * self.pillow_speed)) + else: + self.pillow_frame += 1 + self.pillow_timer.start(int(self.pillow_frames[self.pillow_frame][1] * self.pillow_speed)) - f_pixmap = QtGui.QPixmap.fromImage(f_img) - self.setPixmap(f_pixmap) + self.set_pillow_frame() - @QtCore.pyqtSlot() - def timer_done(self): - self.done.emit() + def set_pillow_frame(self): + f_img = self.pillow_frames[self.pillow_frame][0].mirrored(self.m_flipped, False) + if f_img.size().width() != 256 or f_img.size().height() != 192: + f_img = f_img.scaled(256, 192, transformMode=QtCore.Qt.SmoothTransformation) + + f_pixmap = QtGui.QPixmap.fromImage(f_img) + self.setPixmap(f_pixmap) + + @QtCore.pyqtSlot() + def timer_done(self): + self.done.emit() class AOMovie(QtGui.QLabel): - play_once = True - done = QtCore.pyqtSignal() - use_pillow = 0 - pillow_frames = [] - pillow_frame = 0 - pillow_speed = 1 - xx = 0 # for restoring from screenshake - yy = 0 # for restoring from screenshake + play_once = True + done = QtCore.pyqtSignal() + use_pillow = 0 + pillow_frames = [] + pillow_frame = 0 + pillow_speed = 1 + xx = 0 # for restoring from screenshake + yy = 0 # for restoring from screenshake - def __init__(self, parent): - QtGui.QLabel.__init__(self, parent) - self.m_movie = QtGui.QMovie() - self.setMovie(self.m_movie) - self.m_movie.frameChanged.connect(self.frame_change) + def __init__(self, parent): + QtGui.QLabel.__init__(self, parent) + self.m_movie = QtGui.QMovie() + self.setMovie(self.m_movie) + self.m_movie.frameChanged.connect(self.frame_change) - self.pillow_timer = QtCore.QTimer(self) - self.pillow_timer.setSingleShot(True) - self.pillow_timer.timeout.connect(self.pillow_frame_change) + self.pillow_timer = QtCore.QTimer(self) + self.pillow_timer.setSingleShot(True) + self.pillow_timer.timeout.connect(self.pillow_frame_change) - def move(self, x, y): - self.xx = x - self.yy = y - super(AOMovie, self).move(x, y) + def move(self, x, y): + self.xx = x + self.yy = y + super(AOMovie, self).move(x, y) - def set_play_once(self, once): - self.play_once = once - - def play(self, p_image, p_char=""): - self.stop() + def set_play_once(self, once): + self.play_once = once + + def play(self, p_image, p_char=""): + self.stop() - gif_path = p_image - pillow_modes = {".gif": 0, ".apng": 1, ".webp": 2} - - if not exists(gif_path): - pathlist = [ - get_img_suffix(AO2XPpath+"themes/default/"+p_image+"_bubble"), - get_img_suffix(AOpath+"characters/"+p_char+"/"+p_image), - get_img_suffix(AOpath+"misc/default/"+p_image), - get_img_suffix(AO2XPpath+"themes/default/"+p_image), - AO2XPpath+"themes/default/placeholder.gif" - ] - - for f in pathlist: - if exists(f): - gif_path = f - break + gif_path = p_image + pillow_modes = {".gif": 0, ".apng": 1, ".webp": 2} + + if not exists(gif_path): + pathlist = [ + get_img_suffix(AO2XPpath+"themes/default/"+p_image+"_bubble"), + get_img_suffix(AOpath+"characters/"+p_char+"/"+p_image), + get_img_suffix(AOpath+"misc/default/"+p_image), + get_img_suffix(AO2XPpath+"themes/default/"+p_image), + AO2XPpath+"themes/default/placeholder.gif" + ] + + for f in pathlist: + if exists(f): + gif_path = f + break - self.use_pillow = pillow_modes[os.path.splitext(gif_path)[1]] - if not self.use_pillow: - self.m_movie.setFileName(gif_path) - self.m_movie.start() - elif self.use_pillow == 1: # apng - self.pillow_frames = images.load_apng(gif_path) - if len(self.pillow_frames) > 1: self.pillow_timer.start(int(self.pillow_frames[0][1] * self.pillow_speed)) - self.set_pillow_frame() - elif self.use_pillow == 2: # webp - self.pillow_loops = 0 - self.pillow_frames, self.webp_loops = images.load_webp(gif_path) - if len(self.pillow_frames) > 1: self.pillow_timer.start(int(self.pillow_frames[0][1] * self.pillow_speed)) - self.set_pillow_frame() + self.use_pillow = pillow_modes[os.path.splitext(gif_path)[1]] + if not self.use_pillow: + self.m_movie.setFileName(gif_path) + self.m_movie.start() + elif self.use_pillow == 1: # apng + self.pillow_frames = images.load_apng(gif_path) + if len(self.pillow_frames) > 1: self.pillow_timer.start(int(self.pillow_frames[0][1] * self.pillow_speed)) + self.set_pillow_frame() + elif self.use_pillow == 2: # webp + self.pillow_loops = 0 + self.pillow_frames, self.webp_loops = images.load_webp(gif_path) + if len(self.pillow_frames) > 1: self.pillow_timer.start(int(self.pillow_frames[0][1] * self.pillow_speed)) + self.set_pillow_frame() - self.show() - - def stop(self): - self.pillow_frames = [] - self.pillow_frame = 0 - self.pillow_timer.stop() - self.m_movie.stop() - self.hide() - - @QtCore.pyqtSlot(int) - def frame_change(self, n_frame): - if n_frame == self.m_movie.frameCount() - 1 and self.play_once: - delay(self.m_movie.nextFrameDelay()) - self.stop() - self.done.emit() + self.show() + + def stop(self): + self.pillow_frames = [] + self.pillow_frame = 0 + self.pillow_timer.stop() + self.m_movie.stop() + self.hide() + + @QtCore.pyqtSlot(int) + def frame_change(self, n_frame): + if n_frame == self.m_movie.frameCount() - 1 and self.play_once: + delay(self.m_movie.nextFrameDelay()) + self.stop() + self.done.emit() - @QtCore.pyqtSlot() - def pillow_frame_change(self): - if not self.pillow_frames: return + @QtCore.pyqtSlot() + def pillow_frame_change(self): + if not self.pillow_frames: return - if len(self.pillow_frames)-1 == self.pillow_frame: - if self.play_once or (self.use_pillow == 2 and self.pillow_loops+1 == self.webp_loops): - delay(int(self.pillow_frames[self.pillow_frame][1] * self.pillow_speed)) - self.stop() - self.done.emit() - elif len(self.pillow_frames) > 1: # loop - self.pillow_loops += 1 - self.pillow_frame = 0 - self.pillow_timer.start(int(self.pillow_frames[self.pillow_frame][1] * self.pillow_speed)) - elif len(self.pillow_frames) > 1: - self.pillow_frame += 1 - self.pillow_timer.start(int(self.pillow_frames[self.pillow_frame][1] * self.pillow_speed)) + if len(self.pillow_frames)-1 == self.pillow_frame: + if self.play_once or (self.use_pillow == 2 and self.pillow_loops+1 == self.webp_loops): + delay(int(self.pillow_frames[self.pillow_frame][1] * self.pillow_speed)) + self.stop() + self.done.emit() + elif len(self.pillow_frames) > 1: # loop + self.pillow_loops += 1 + self.pillow_frame = 0 + self.pillow_timer.start(int(self.pillow_frames[self.pillow_frame][1] * self.pillow_speed)) + elif len(self.pillow_frames) > 1: + self.pillow_frame += 1 + self.pillow_timer.start(int(self.pillow_frames[self.pillow_frame][1] * self.pillow_speed)) - self.set_pillow_frame() + self.set_pillow_frame() - def set_pillow_frame(self): - if not self.pillow_frames: return + def set_pillow_frame(self): + if not self.pillow_frames: return - f_img = self.pillow_frames[self.pillow_frame][0] - if f_img.size().width() != 256 or f_img.size().height() != 192: - f_img = f_img.scaled(256, 192, transformMode=QtCore.Qt.SmoothTransformation) + f_img = self.pillow_frames[self.pillow_frame][0] + if f_img.size().width() != 256 or f_img.size().height() != 192: + f_img = f_img.scaled(256, 192, transformMode=QtCore.Qt.SmoothTransformation) - f_pixmap = QtGui.QPixmap.fromImage(f_img) - self.setPixmap(f_pixmap) + f_pixmap = QtGui.QPixmap.fromImage(f_img) + self.setPixmap(f_pixmap) class ZoomLines(QtGui.QLabel): - def __init__(self, parent): - super(ZoomLines, self).__init__(parent) - self.resize(256, 192) - self.movie = QtGui.QMovie() - self.movie.frameChanged.connect(self.frame_change) + def __init__(self, parent): + super(ZoomLines, self).__init__(parent) + self.resize(256, 192) + self.movie = QtGui.QMovie() + self.movie.frameChanged.connect(self.frame_change) - def frame_change(self): - img = self.movie.currentImage() - self.setPixmap(QtGui.QPixmap.fromImage(img)) + def frame_change(self): + img = self.movie.currentImage() + self.setPixmap(QtGui.QPixmap.fromImage(img)) - def setZoom(self, on, dir=0): - self.movie.stop() - if not on: - self.hide() - return - self.show() - if dir == 0: - self.movie.setFileName(AO2XPpath + 'themes/default/defense_speedlines.gif') - else: - self.movie.setFileName(AO2XPpath + 'themes/default/prosecution_speedlines.gif') - self.movie.start() + def setZoom(self, on, dir=0): + self.movie.stop() + if not on: + self.hide() + return + self.show() + if dir == 0: + self.movie.setFileName(AO2XPpath + 'themes/default/defense_speedlines.gif') + else: + self.movie.setFileName(AO2XPpath + 'themes/default/prosecution_speedlines.gif') + self.movie.start() class WTCE_View(QtGui.QLabel): - def __init__(self, parent): - super(WTCE_View, self).__init__(parent) - self.movie = QtGui.QMovie() - self.movie.frameChanged.connect(self.frame_change) - self.finalframe_timer = QtCore.QTimer() - self.finalframe_timer.setSingleShot(False) - self.finalframe_timer.timeout.connect(self.finished) - self.resize(256, 192) + def __init__(self, parent): + super(WTCE_View, self).__init__(parent) + self.movie = QtGui.QMovie() + self.movie.frameChanged.connect(self.frame_change) + self.finalframe_timer = QtCore.QTimer() + self.finalframe_timer.setSingleShot(False) + self.finalframe_timer.timeout.connect(self.finished) + self.resize(256, 192) - def frame_change(self, frame): - if self.movie.state() != QtGui.QMovie.Running: - return - img = self.movie.currentImage() - self.setPixmap(QtGui.QPixmap.fromImage(img)) - if self.movie.currentFrameNumber() == self.movie.frameCount() - 1: - self.finalframe_timer.start(self.movie.nextFrameDelay()) + def frame_change(self, frame): + if self.movie.state() != QtGui.QMovie.Running: + return + img = self.movie.currentImage() + self.setPixmap(QtGui.QPixmap.fromImage(img)) + if self.movie.currentFrameNumber() == self.movie.frameCount() - 1: + self.finalframe_timer.start(self.movie.nextFrameDelay()) - def finished(self): - self.finalframe_timer.stop() - self.movie.stop() - self.hide() + def finished(self): + self.finalframe_timer.stop() + self.movie.stop() + self.hide() - def showWTCE(self, wtce, variant=0): - self.finished() - if wtce == 'testimony1': - self.movie.setFileName(AO2XPpath + 'themes/default/witnesstestimony.gif') - elif wtce == 'testimony2': - self.movie.setFileName(AO2XPpath + 'themes/default/crossexamination.gif') - elif wtce == "judgeruling": - if variant == 0: - self.movie.setFileName(AO2XPpath + 'themes/default/notguilty.gif') - elif variant == 1: - self.movie.setFileName(AO2XPpath + 'themes/default/guilty.gif') - else: - return - self.show() - self.movie.start() + def showWTCE(self, wtce, variant=0): + self.finished() + if wtce == 'testimony1': + self.movie.setFileName(AO2XPpath + 'themes/default/witnesstestimony.gif') + elif wtce == 'testimony2': + self.movie.setFileName(AO2XPpath + 'themes/default/crossexamination.gif') + elif wtce == "judgeruling": + if variant == 0: + self.movie.setFileName(AO2XPpath + 'themes/default/notguilty.gif') + elif variant == 1: + self.movie.setFileName(AO2XPpath + 'themes/default/guilty.gif') + else: + return + self.show() + self.movie.start() class gui(QtGui.QWidget): - gamewindow = None - sound = None - music = None - next_character_is_not_special = False - message_is_centered = False - current_display_speed = 3 - message_display_speed = (30, 40, 50, 60, 75, 100, 120) - entire_message_is_blue = False - inline_color_stack = [] #"colour" is for EU nobos - inline_blue_depth = 0 - other_charid = -1 - offset_with_pair = 0 - tick_pos = 0 - blip_pos = 0 - blip_rate = 1 - time_mod = 40 - blip = "male" - blipsnd = None - chatmessage_size = 31 - m_chatmessage = [] - blank_blip = False - chatmessage_is_empty = False - is_additive = False - additive_char = -1 - anim_state = 3 - text_state = 2 - objection_state = 0 - text_color = 0 - - charini = ConfigParser() - chatmsg = '' - charid = -1 - #ICchat = QtCore.pyqtSignal(str, str, str, str, str, str, int, int, int, int, int, int, int, int) - #ICchat = QtCore.pyqtSignal(list) - WTCEsignal = QtCore.pyqtSignal(str, int) - healthbars = QtCore.pyqtSignal(int, int) - gotPing = QtCore.pyqtSignal(int) + gamewindow = None + sound = None + music = None + next_character_is_not_special = False + message_is_centered = False + current_display_speed = 3 + message_display_speed = (30, 40, 50, 60, 75, 100, 120) + entire_message_is_blue = False + inline_color_stack = [] #"colour" is for EU nobos + inline_blue_depth = 0 + other_charid = -1 + offset_with_pair = 0 + tick_pos = 0 + blip_pos = 0 + blip_rate = 1 + time_mod = 40 + blip = "male" + blipsnd = None + chatmessage_size = 31 + m_chatmessage = [] + blank_blip = False + chatmessage_is_empty = False + is_additive = False + additive_char = -1 + anim_state = 3 + text_state = 2 + objection_state = 0 + text_color = 0 + + charini = ConfigParser() + chatmsg = '' + charid = -1 + #ICchat = QtCore.pyqtSignal(str, str, str, str, str, str, int, int, int, int, int, int, int, int) + #ICchat = QtCore.pyqtSignal(list) + WTCEsignal = QtCore.pyqtSignal(str, int) + healthbars = QtCore.pyqtSignal(int, int) + gotPing = QtCore.pyqtSignal(int) - def __init__(self, parent=None): - super(gui, self).__init__(parent) - self.gamewindow = parent - - self.gotPing.connect(self.setPing) - - for i in range(self.chatmessage_size): - self.m_chatmessage.append("") - - self.chat_tick_timer = QtCore.QTimer(self) - self.chat_tick_timer.timeout.connect(self.chat_tick) - - self.sfx_delay_timer = QtCore.QTimer(self) - self.sfx_delay_timer.setSingleShot(True) - self.sfx_delay_timer.timeout.connect(self.play_sfx) - - self.modcall = None - - self.healthbars.connect(self.netmsg_hp) - self.disconnectnow = False - self.swapping = False - self.iniswapindex = 0 - self.background = 'default' - - self.viewport = QtGui.QWidget(self) - self.viewport.resize(256, 192) - - self.court = QtGui.QLabel(self.viewport) - self.zoom = ZoomLines(self.viewport) - - self.char = AOCharMovie(self.viewport) - self.char.done.connect(self.preanim_done) - self.sidechar = AOCharMovie(self.viewport) - self.sidechar.hide() - - self.bench = QtGui.QLabel(self.viewport) - bench = QtGui.QPixmap(AOpath + 'background/default/defensedesk.png') - self.court.setPixmap(QtGui.QPixmap(AOpath + 'background/default/defenseempty.png')) - self.bench.setPixmap(bench) + def __init__(self, parent=None): + super(gui, self).__init__(parent) + self.gamewindow = parent + + self.gotPing.connect(self.setPing) + + for i in range(self.chatmessage_size): + self.m_chatmessage.append("") + + self.chat_tick_timer = QtCore.QTimer(self) + self.chat_tick_timer.timeout.connect(self.chat_tick) + + self.sfx_delay_timer = QtCore.QTimer(self) + self.sfx_delay_timer.setSingleShot(True) + self.sfx_delay_timer.timeout.connect(self.play_sfx) + + self.modcall = None + + self.healthbars.connect(self.netmsg_hp) + self.disconnectnow = False + self.swapping = False + self.iniswapindex = 0 + self.background = 'default' + + self.viewport = QtGui.QWidget(self) + self.viewport.resize(256, 192) + + self.court = QtGui.QLabel(self.viewport) + self.zoom = ZoomLines(self.viewport) + + self.char = AOCharMovie(self.viewport) + self.char.done.connect(self.preanim_done) + self.sidechar = AOCharMovie(self.viewport) + self.sidechar.hide() + + self.bench = QtGui.QLabel(self.viewport) + bench = QtGui.QPixmap(AOpath + 'background/default/defensedesk.png') + self.court.setPixmap(QtGui.QPixmap(AOpath + 'background/default/defenseempty.png')) + self.bench.setPixmap(bench) - self.effectview = AOMovie(self.viewport) + self.effectview = AOMovie(self.viewport) - self.chatbox = QtGui.QLabel(self.viewport) - chatbox = QtGui.QPixmap(AO2XPpath + 'themes/default/chatmed.png') - self.chatboxheight = chatbox.size().height() - self.chatbox.setPixmap(chatbox) - self.chatbox.move(0, 192 - self.chatboxheight) - - self.text = QtGui.QLabel(self.chatbox) - self.text.setWordWrap(True) - self.text.resize(250, 96) - self.text.move(6, 20) - self.text.setStyleSheet('color: white') - self.text.setAlignment(QtCore.Qt.AlignLeft | QtCore.Qt.AlignTop) - - self.ao2text = QtGui.QTextEdit(self.chatbox) - self.ao2text.setFrameStyle(QtGui.QFrame.NoFrame) - self.ao2text.setHorizontalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff) - self.ao2text.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff) - self.ao2text.setReadOnly(True) - self.ao2text.setGeometry(2, 16, 240+10, 96) - self.ao2text.setTextInteractionFlags(QtCore.Qt.NoTextInteraction) - self.ao2text.setStyleSheet("background-color: rgba(0, 0, 0, 0);" - "color: white") - - self.name = QtGui.QLabel(self.chatbox) - self.name.setStyleSheet('color: white') - self.name.move(5, 0) - self.name.resize(248, self.name.sizeHint().height()) - self.wtceview = WTCE_View(self) - self.WTCEsignal.connect(self.wtceview.showWTCE) + self.chatbox = QtGui.QLabel(self.viewport) + chatbox = QtGui.QPixmap(AO2XPpath + 'themes/default/chatmed.png') + self.chatboxheight = chatbox.size().height() + self.chatbox.setPixmap(chatbox) + self.chatbox.move(0, 192 - self.chatboxheight) + + self.text = QtGui.QLabel(self.chatbox) + self.text.setWordWrap(True) + self.text.resize(250, 96) + self.text.move(6, 20) + self.text.setStyleSheet('color: white') + self.text.setAlignment(QtCore.Qt.AlignLeft | QtCore.Qt.AlignTop) + + self.ao2text = QtGui.QTextEdit(self.chatbox) + self.ao2text.setFrameStyle(QtGui.QFrame.NoFrame) + self.ao2text.setHorizontalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff) + self.ao2text.setVerticalScrollBarPolicy(QtCore.Qt.ScrollBarAlwaysOff) + self.ao2text.setReadOnly(True) + self.ao2text.setGeometry(2, 16, 240+10, 96) + self.ao2text.setTextInteractionFlags(QtCore.Qt.NoTextInteraction) + self.ao2text.setStyleSheet("background-color: rgba(0, 0, 0, 0);" + "color: white") + + self.name = QtGui.QLabel(self.chatbox) + self.name.setStyleSheet('color: white') + self.name.move(5, 0) + self.name.resize(248, self.name.sizeHint().height()) + self.wtceview = WTCE_View(self) + self.WTCEsignal.connect(self.wtceview.showWTCE) - self.objectionview = AOMovie(self.viewport) - self.objectionview.done.connect(self.objection_done) + self.objectionview = AOMovie(self.viewport) + self.objectionview.done.connect(self.objection_done) - self.whiteflashlab = QtGui.QLabel(self.viewport) - self.whiteflashlab.setPixmap(QtGui.QPixmap(AO2XPpath + 'themes/default/realizationflash.png')) - self.whiteflashlab.setGeometry(0, 0, 256, 192) - self.whiteflashlab.hide() - self.whiteflash = QtCore.QTimer() - self.whiteflash.setSingleShot(False) - self.whiteflash.timeout.connect(partial(self.setWhiteFlash, False)) + self.whiteflashlab = QtGui.QLabel(self.viewport) + self.whiteflashlab.setPixmap(QtGui.QPixmap(AO2XPpath + 'themes/default/realizationflash.png')) + self.whiteflashlab.setGeometry(0, 0, 256, 192) + self.whiteflashlab.hide() + self.whiteflash = QtCore.QTimer() + self.whiteflash.setSingleShot(False) + self.whiteflash.timeout.connect(partial(self.setWhiteFlash, False)) - self.screenshake = QtCore.QTimer() - self.screenshake.timeout.connect(self.screenShakeTick) - self.shakes_remaining = 0 - - self.ooclog = ChatLogs(self, 1) - self.ooclog.setReadOnly(True) - p = self.ooclog.viewport().palette() - p.setColor(self.ooclog.viewport().backgroundRole(), QtGui.QColor(139,139,139)) - self.ooclog.viewport().setPalette(p) - self.ooclog.textChanged.connect(self.ooclog_update) - - self.oocnameinput = QtGui.QLineEdit(self) - self.oocnameinput.setPlaceholderText('Enter a name...') - self.oocnameinput.setStyleSheet('background-color: rgb(139, 139, 139);') - - self.oocinput = QtGui.QLineEdit(self) - self.oocinput.setPlaceholderText('Server chat/OOC chat...') - self.oocinput.setStyleSheet('background-color: rgb(139, 139, 139);') - self.oocinput.returnPressed.connect(self.onOOCreturn) - - self.ooclogin = QtGui.QPushButton("Login", self) - self.ooclogin.clicked.connect(self.onOOCLoginBtn) - - self.musicitems = QtGui.QListWidget(self) - self.musicitems.itemDoubleClicked.connect(self.onMusicClick) - - self.gametabs = QtGui.QTabWidget(self) - self.gametab_log = QtGui.QWidget() # the IC chat log - self.gametab_evidence = QtGui.QWidget() # court record - self.gametab_msgqueue = QtGui.QWidget() # IC messages pending to be sent - self.gametab_iniswap = QtGui.QWidget() # self explanatory - self.gametab_mute = QtGui.QWidget() # mute a player - self.gametab_pair = QtGui.QWidget() # AO2 pair - self.gametab_misc = QtGui.QWidget() # ao2xp misc/fun stuff - - self.icLog = ChatLogs(self.gametab_log, 0, self.ooclog.logfile) - self.icLog.setReadOnly(True) - self.icLog.textChanged.connect(self.icLogChanged) - - self.evidencedropdown = QtGui.QComboBox(self.gametab_evidence) - self.evidencedropdown.currentIndexChanged.connect(self.changeEvidence) - self.evidencedesc = QtGui.QTextEdit(self.gametab_evidence) - self.evidencedesc.setReadOnly(True) - self.evidenceimage = QtGui.QLabel(self.gametab_evidence) - self.evidenceimage.setPixmap(QtGui.QPixmap(AOpath + 'evidence/empty.png')) - self.evidenceimage.show() - self.evidenceadd = QtGui.QPushButton(self.gametab_evidence) - self.evidenceadd.setText('Add') - self.evidenceadd.clicked.connect(self.onAddEvidence) - self.evidenceedit = QtGui.QPushButton(self.gametab_evidence) - self.evidenceedit.setText('Edit') - self.evidenceedit.clicked.connect(self.onEditEvidence) - self.evidencedelete = QtGui.QPushButton(self.gametab_evidence) - self.evidencedelete.setText('Delete') - self.evidencedelete.clicked.connect(self.onDeleteEvidence) - self.evidencepresent = PresentButton(self, self.gametab_evidence) - - self.msgqueueList = QtGui.QListWidget(self.gametab_msgqueue) - self.msgqueueList.itemClicked.connect(self.onClicked_msgqueue) - self.removeQueue = QtGui.QPushButton(self.gametab_msgqueue) - self.removeQueue.setText('Delete') - self.removeQueue.clicked.connect(self.onClicked_removeQueue) - - self.unmutedlist = QtGui.QListWidget(self.gametab_mute) - self.mutedlist = QtGui.QListWidget(self.gametab_mute) - self.mutebtn = QtGui.QPushButton(self.gametab_mute) - self.unmutebtn = QtGui.QPushButton(self.gametab_mute) - self.notmutedlabel = QtGui.QLabel(self.gametab_mute) - self.mutedlabel = QtGui.QLabel(self.gametab_mute) - self.notmutedlabel.setText('Not muted') - self.mutedlabel.setText('Muted') - self.mutebtn.setText('>>') - self.unmutebtn.setText('<<') - self.mutebtn.clicked.connect(self.onMuteClick) - self.unmutebtn.clicked.connect(self.onUnmuteClick) - self.mutedlist.itemClicked.connect(self.changeMuteIndex) - self.unmutedlist.itemClicked.connect(self.changeUnmuteIndex) - - self.iniswaplist = QtGui.QComboBox(self.gametab_iniswap) - self.iniswaplist.currentIndexChanged.connect(self.iniswap_index_change) - self.iniswapconfirm = QtGui.QPushButton(self.gametab_iniswap) - self.iniswapconfirm.setText('Swap') - self.iniswapconfirm.clicked.connect(self.iniswap_confirm) - self.iniswapreset = QtGui.QPushButton(self.gametab_iniswap) - self.iniswapreset.setText('Reset') - self.iniswapreset.clicked.connect(self.resetIniSwap) - self.iniswapinfo = QtGui.QLabel(self.gametab_iniswap) - self.iniswapinfo.setText('Not swapped') - self.iniswaprefresh = QtGui.QPushButton(self.gametab_iniswap) - self.iniswaprefresh.setText('Refresh characters') - self.iniswaprefresh.clicked.connect(self.loadSwapCharacters) - - self.paircheckbox = QtGui.QCheckBox(self.gametab_pair) - self.paircheckbox.setChecked(False) - self.pairdropdown = QtGui.QComboBox(self.gametab_pair) - self.pairoffset = QtGui.QSlider(QtCore.Qt.Horizontal, self.gametab_pair) - self.pairoffset.setRange(-100, 100) - self.pairoffset.setValue(0) - self.pairoffset_l = QtGui.QLabel("X offset", self.gametab_pair) - self.ypairoffset = QtGui.QSlider(QtCore.Qt.Vertical, self.gametab_pair) - self.ypairoffset.setRange(-100, 100) - self.ypairoffset.setValue(0) - self.ypairoffset_l = QtGui.QLabel("Y offset", self.gametab_pair) - self.pairoffsetreset = QtGui.QPushButton("Reset", self.gametab_pair) - self.pairoffsetreset.clicked.connect(self.resetOffsets) - self.pair_order = QtGui.QComboBox(self.gametab_pair) - self.pair_order.addItem("Front") - self.pair_order.addItem("Behind") - self.pair_order_l = QtGui.QLabel("Pairing order", self.gametab_pair) - - self.misc_layout = QtGui.QVBoxLayout(self.gametab_misc) - self.misc_layout.setAlignment(QtCore.Qt.AlignTop) - self.mocktext = QtGui.QCheckBox() - self.mocktext.setChecked(False) - self.mocktext.setText(mockStr("mock text")) - self.spacebartext = QtGui.QCheckBox() - self.spacebartext.setChecked(False) - self.spacebartext.setText("S p a c i n g") - self.autocaps = QtGui.QCheckBox() - self.autocaps.setChecked(False) - self.autocaps.setText("Automatic caps and period") - self.misc_layout.addWidget(self.mocktext) - self.misc_layout.addWidget(self.spacebartext) - self.misc_layout.addWidget(self.autocaps) - - self.gametabs.addTab(self.gametab_log, 'Game log') - self.gametabs.addTab(self.gametab_evidence, 'Evidence') - self.gametabs.addTab(self.gametab_msgqueue, 'Message queue') - self.gametabs.addTab(self.gametab_mute, 'Mute') - self.gametabs.addTab(self.gametab_iniswap, 'Easy IniSwap') - self.gametabs.addTab(self.gametab_pair, 'Pair') - self.gametabs.addTab(self.gametab_misc, 'Misc') - - self.icchatinput = QtGui.QLineEdit(self) - self.icchatinput.setGeometry(0, 192, 256, 23) - self.icchatinput.returnPressed.connect(self.onICreturn) - self.icchatinput.setPlaceholderText('Game chat') - - self.emotedropdown = QtGui.QComboBox(self) - self.emotedropdown.setGeometry(192, 344, 128, 20) - self.emotedropdown.currentIndexChanged.connect(partial(self.changeEmote, True)) - - self.colordropdown = QtGui.QComboBox(self) - self.colordropdown.setGeometry(192, 376, 72, 20) - self.colordropdown.currentIndexChanged.connect(self.setChatColor) - - self.posdropdown = QtGui.QComboBox(self) - self.posdropdown.addItems(["def", "pro", "wit", "hld", "hlp", "jud"]) - self.posdropdown.setGeometry(self.emotedropdown.x() + self.emotedropdown.size().width() + 8, 344, 64, 20) - self.posdropdown.currentIndexChanged.connect(self.setPosition) - - self.flipbutton = QtGui.QCheckBox(self) - self.flipbutton.stateChanged.connect(self.changeFlipCheck) - self.flipbutton.setText('Mirror emote') - self.flipbutton.resize(self.flipbutton.sizeHint()) - self.flipbutton.move(272, 240) - - self.sfxbutton = QtGui.QCheckBox(self) - self.sfxbutton.setChecked(True) - self.sfxbutton.stateChanged.connect(self.changeSfxCheck) - self.sfxbutton.setText('Play pre-animation') - self.sfxbutton.resize(self.sfxbutton.sizeHint()) - self.sfxbutton.move(272, 272-12) - - self.nointerruptbtn = QtGui.QCheckBox(self) - self.nointerruptbtn.setChecked(False) - self.nointerruptbtn.setText('No Interrupt') - self.nointerruptbtn.resize(self.nointerruptbtn.sizeHint()) - self.nointerruptbtn.move(272, 272+8) + self.screenshake = QtCore.QTimer() + self.screenshake.timeout.connect(self.screenShakeTick) + self.shakes_remaining = 0 + + self.ooclog = ChatLogs(self, 1) + self.ooclog.setReadOnly(True) + p = self.ooclog.viewport().palette() + p.setColor(self.ooclog.viewport().backgroundRole(), QtGui.QColor(139,139,139)) + self.ooclog.viewport().setPalette(p) + self.ooclog.textChanged.connect(self.ooclog_update) + + self.oocnameinput = QtGui.QLineEdit(self) + self.oocnameinput.setPlaceholderText('Enter a name...') + self.oocnameinput.setStyleSheet('background-color: rgb(139, 139, 139);') + + self.oocinput = QtGui.QLineEdit(self) + self.oocinput.setPlaceholderText('Server chat/OOC chat...') + self.oocinput.setStyleSheet('background-color: rgb(139, 139, 139);') + self.oocinput.returnPressed.connect(self.onOOCreturn) + + self.ooclogin = QtGui.QPushButton("Login", self) + self.ooclogin.clicked.connect(self.onOOCLoginBtn) + + self.musicitems = QtGui.QListWidget(self) + self.musicitems.itemDoubleClicked.connect(self.onMusicClick) + + self.gametabs = QtGui.QTabWidget(self) + self.gametab_log = QtGui.QWidget() # the IC chat log + self.gametab_evidence = QtGui.QWidget() # court record + self.gametab_msgqueue = QtGui.QWidget() # IC messages pending to be sent + self.gametab_iniswap = QtGui.QWidget() # self explanatory + self.gametab_mute = QtGui.QWidget() # mute a player + self.gametab_pair = QtGui.QWidget() # AO2 pair + self.gametab_misc = QtGui.QWidget() # ao2xp misc/fun stuff + + self.icLog = ChatLogs(self.gametab_log, 0, self.ooclog.logfile) + self.icLog.setReadOnly(True) + self.icLog.textChanged.connect(self.icLogChanged) + + self.evidencedropdown = QtGui.QComboBox(self.gametab_evidence) + self.evidencedropdown.currentIndexChanged.connect(self.changeEvidence) + self.evidencedesc = QtGui.QTextEdit(self.gametab_evidence) + self.evidencedesc.setReadOnly(True) + self.evidenceimage = QtGui.QLabel(self.gametab_evidence) + self.evidenceimage.setPixmap(QtGui.QPixmap(AOpath + 'evidence/empty.png')) + self.evidenceimage.show() + self.evidenceadd = QtGui.QPushButton(self.gametab_evidence) + self.evidenceadd.setText('Add') + self.evidenceadd.clicked.connect(self.onAddEvidence) + self.evidenceedit = QtGui.QPushButton(self.gametab_evidence) + self.evidenceedit.setText('Edit') + self.evidenceedit.clicked.connect(self.onEditEvidence) + self.evidencedelete = QtGui.QPushButton(self.gametab_evidence) + self.evidencedelete.setText('Delete') + self.evidencedelete.clicked.connect(self.onDeleteEvidence) + self.evidencepresent = PresentButton(self, self.gametab_evidence) + + self.msgqueueList = QtGui.QListWidget(self.gametab_msgqueue) + self.msgqueueList.itemClicked.connect(self.onClicked_msgqueue) + self.removeQueue = QtGui.QPushButton(self.gametab_msgqueue) + self.removeQueue.setText('Delete') + self.removeQueue.clicked.connect(self.onClicked_removeQueue) + + self.unmutedlist = QtGui.QListWidget(self.gametab_mute) + self.mutedlist = QtGui.QListWidget(self.gametab_mute) + self.mutebtn = QtGui.QPushButton(self.gametab_mute) + self.unmutebtn = QtGui.QPushButton(self.gametab_mute) + self.notmutedlabel = QtGui.QLabel(self.gametab_mute) + self.mutedlabel = QtGui.QLabel(self.gametab_mute) + self.notmutedlabel.setText('Not muted') + self.mutedlabel.setText('Muted') + self.mutebtn.setText('>>') + self.unmutebtn.setText('<<') + self.mutebtn.clicked.connect(self.onMuteClick) + self.unmutebtn.clicked.connect(self.onUnmuteClick) + self.mutedlist.itemClicked.connect(self.changeMuteIndex) + self.unmutedlist.itemClicked.connect(self.changeUnmuteIndex) + + self.iniswaplist = QtGui.QComboBox(self.gametab_iniswap) + self.iniswaplist.currentIndexChanged.connect(self.iniswap_index_change) + self.iniswapconfirm = QtGui.QPushButton(self.gametab_iniswap) + self.iniswapconfirm.setText('Swap') + self.iniswapconfirm.clicked.connect(self.iniswap_confirm) + self.iniswapreset = QtGui.QPushButton(self.gametab_iniswap) + self.iniswapreset.setText('Reset') + self.iniswapreset.clicked.connect(self.resetIniSwap) + self.iniswapinfo = QtGui.QLabel(self.gametab_iniswap) + self.iniswapinfo.setText('Not swapped') + self.iniswaprefresh = QtGui.QPushButton(self.gametab_iniswap) + self.iniswaprefresh.setText('Refresh characters') + self.iniswaprefresh.clicked.connect(self.loadSwapCharacters) + + self.paircheckbox = QtGui.QCheckBox(self.gametab_pair) + self.paircheckbox.setChecked(False) + self.pairdropdown = QtGui.QComboBox(self.gametab_pair) + self.pairoffset = QtGui.QSlider(QtCore.Qt.Horizontal, self.gametab_pair) + self.pairoffset.setRange(-100, 100) + self.pairoffset.setValue(0) + self.pairoffset_l = QtGui.QLabel("X offset", self.gametab_pair) + self.ypairoffset = QtGui.QSlider(QtCore.Qt.Vertical, self.gametab_pair) + self.ypairoffset.setRange(-100, 100) + self.ypairoffset.setValue(0) + self.ypairoffset_l = QtGui.QLabel("Y offset", self.gametab_pair) + self.pairoffsetreset = QtGui.QPushButton("Reset", self.gametab_pair) + self.pairoffsetreset.clicked.connect(self.resetOffsets) + self.pair_order = QtGui.QComboBox(self.gametab_pair) + self.pair_order.addItem("Front") + self.pair_order.addItem("Behind") + self.pair_order_l = QtGui.QLabel("Pairing order", self.gametab_pair) + + self.misc_layout = QtGui.QVBoxLayout(self.gametab_misc) + self.misc_layout.setAlignment(QtCore.Qt.AlignTop) + self.mocktext = QtGui.QCheckBox() + self.mocktext.setChecked(False) + self.mocktext.setText(mockStr("mock text")) + self.spacebartext = QtGui.QCheckBox() + self.spacebartext.setChecked(False) + self.spacebartext.setText("S p a c i n g") + self.autocaps = QtGui.QCheckBox() + self.autocaps.setChecked(False) + self.autocaps.setText("Automatic caps and period") + self.misc_layout.addWidget(self.mocktext) + self.misc_layout.addWidget(self.spacebartext) + self.misc_layout.addWidget(self.autocaps) + + self.gametabs.addTab(self.gametab_log, 'Game log') + self.gametabs.addTab(self.gametab_evidence, 'Evidence') + self.gametabs.addTab(self.gametab_msgqueue, 'Message queue') + self.gametabs.addTab(self.gametab_mute, 'Mute') + self.gametabs.addTab(self.gametab_iniswap, 'Easy IniSwap') + self.gametabs.addTab(self.gametab_pair, 'Pair') + self.gametabs.addTab(self.gametab_misc, 'Misc') + + self.icchatinput = QtGui.QLineEdit(self) + self.icchatinput.setGeometry(0, 192, 256, 23) + self.icchatinput.returnPressed.connect(self.onICreturn) + self.icchatinput.setPlaceholderText('Game chat') + + self.emotedropdown = QtGui.QComboBox(self) + self.emotedropdown.setGeometry(192, 344, 128, 20) + self.emotedropdown.currentIndexChanged.connect(partial(self.changeEmote, True)) + + self.colordropdown = QtGui.QComboBox(self) + self.colordropdown.setGeometry(192, 376, 72, 20) + self.colordropdown.currentIndexChanged.connect(self.setChatColor) + + self.posdropdown = QtGui.QComboBox(self) + self.posdropdown.addItems(["def", "pro", "wit", "hld", "hlp", "jud"]) + self.posdropdown.setGeometry(self.emotedropdown.x() + self.emotedropdown.size().width() + 8, 344, 64, 20) + self.posdropdown.currentIndexChanged.connect(self.setPosition) + + self.flipbutton = QtGui.QCheckBox(self) + self.flipbutton.stateChanged.connect(self.changeFlipCheck) + self.flipbutton.setText('Mirror emote') + self.flipbutton.resize(self.flipbutton.sizeHint()) + self.flipbutton.move(272, 240) + + self.sfxbutton = QtGui.QCheckBox(self) + self.sfxbutton.setChecked(True) + self.sfxbutton.stateChanged.connect(self.changeSfxCheck) + self.sfxbutton.setText('Play pre-animation') + self.sfxbutton.resize(self.sfxbutton.sizeHint()) + self.sfxbutton.move(272, 272-12) + + self.nointerruptbtn = QtGui.QCheckBox(self) + self.nointerruptbtn.setChecked(False) + self.nointerruptbtn.setText('No Interrupt') + self.nointerruptbtn.resize(self.nointerruptbtn.sizeHint()) + self.nointerruptbtn.move(272, 272+8) # AO 2.8 - self.additivebtn = QtGui.QCheckBox(self) - self.additivebtn.setChecked(False) - self.additivebtn.setText('Additive text') - self.additivebtn.resize(self.additivebtn.sizeHint()) - self.additivebtn.move(272+60, 272+28) - self.additivebtn.clicked.connect(self.onAdditiveCheck) + self.additivebtn = QtGui.QCheckBox(self) + self.additivebtn.setChecked(False) + self.additivebtn.setText('Additive text') + self.additivebtn.resize(self.additivebtn.sizeHint()) + self.additivebtn.move(272+60, 272+28) + self.additivebtn.clicked.connect(self.onAdditiveCheck) - self.deskbtn = QtGui.QCheckBox(self) - self.deskbtn.setChecked(True) - self.deskbtn.setText('Desk') - self.deskbtn.resize(self.nointerruptbtn.sizeHint()) - self.deskbtn.move(self.flipbutton.x()+96, self.flipbutton.y()) + self.deskbtn = QtGui.QCheckBox(self) + self.deskbtn.setChecked(True) + self.deskbtn.setText('Desk') + self.deskbtn.resize(self.nointerruptbtn.sizeHint()) + self.deskbtn.move(self.flipbutton.x()+96, self.flipbutton.y()) - self.effectdropdown = QtGui.QComboBox(self) - self.effectdropdown.setGeometry(272+60, 272+28+18, 88, 20) + self.effectdropdown = QtGui.QComboBox(self) + self.effectdropdown.setGeometry(272+60, 272+28+18, 88, 20) - self.changechar = QtGui.QPushButton(self) - self.changechar.setText('Switch character') - self.changechar.setGeometry(10, 344, 121, 23) - self.changechar.clicked.connect(self.onClick_changeChar) - self.callmodbtn = QtGui.QPushButton(self) - self.callmodbtn.setText('Call mod') - self.callmodbtn.setGeometry(10, 376, 71, 23) - self.callmodbtn.clicked.connect(self.onClick_callMod) - - self.settingsbtn = QtGui.QPushButton("Settings", self) - self.settingsbtn.setGeometry(self.callmodbtn.x()+self.callmodbtn.size().width()+8, 376, self.settingsbtn.sizeHint().width(), 23) - self.settingsbtn.clicked.connect(self.gamewindow.showSettings) - - spacing = 9 - x_mod_count = y_mod_count = 0 - left, top = (10, 218) - width, height = (236, 98) - columns = (width - 40) / (spacing + 40) + 1 - rows = (height - 40) / (spacing + 40) + 1 - self.max_emotes_on_page = columns * rows - self.emotebuttons = [] - for i in range(self.max_emotes_on_page): - x_pos = (40 + spacing) * x_mod_count - y_pos = (40 + spacing) * y_mod_count - self.emotebuttons.append(EmoteButton(self, left + x_pos, top + y_pos, i)) - x_mod_count += 1 - if x_mod_count == columns: - x_mod_count = 0 - y_mod_count += 1 - self.emotebuttons[i].show() + self.changechar = QtGui.QPushButton(self) + self.changechar.setText('Switch character') + self.changechar.setGeometry(10, 344, 121, 23) + self.changechar.clicked.connect(self.onClick_changeChar) + self.callmodbtn = QtGui.QPushButton(self) + self.callmodbtn.setText('Call mod') + self.callmodbtn.setGeometry(10, 376, 71, 23) + self.callmodbtn.clicked.connect(self.onClick_callMod) + + self.settingsbtn = QtGui.QPushButton("Settings", self) + self.settingsbtn.setGeometry(self.callmodbtn.x()+self.callmodbtn.size().width()+8, 376, self.settingsbtn.sizeHint().width(), 23) + self.settingsbtn.clicked.connect(self.gamewindow.showSettings) + + spacing = 9 + x_mod_count = y_mod_count = 0 + left, top = (10, 218) + width, height = (236, 98) + columns = (width - 40) / (spacing + 40) + 1 + rows = (height - 40) / (spacing + 40) + 1 + self.max_emotes_on_page = columns * rows + self.emotebuttons = [] + for i in range(self.max_emotes_on_page): + x_pos = (40 + spacing) * x_mod_count + y_pos = (40 + spacing) * y_mod_count + self.emotebuttons.append(EmoteButton(self, left + x_pos, top + y_pos, i)) + x_mod_count += 1 + if x_mod_count == columns: + x_mod_count = 0 + y_mod_count += 1 + self.emotebuttons[i].show() - self.current_emote_page = 0 - self.prevemotepage = BackEmoteButton(self, 0, 253) - self.prevemotepage.hide() - self.nextemotepage = NextEmoteButton(self, 236, 253) - self.nextemotepage.show() - self.realizationbtn = buttons.AOToggleButton(self, 265, 192, "realization") - self.realizationbtn.clicked.connect(self.onRealizationButton) - self.realizationsnd = audio.loadhandle(False, AOpath + 'sounds/general/sfx-realization.wav', 0, 0, 0) - self.shakebtn = buttons.AOToggleButton(self, 265+42, 192, "screenshake") # AO 2.8 - self.customobject = buttons.CustomObjection(self, 250, 312) - self.holditbtn = buttons.Objections(self, 10, 312, 1) - self.objectbtn = buttons.Objections(self, 90, 312, 2) - self.takethatbtn = buttons.Objections(self, 170, 312, 3) - self.objectsnd = None - self.defensebar = buttons.PenaltyBars(self, 1) - self.prosecutionbar = buttons.PenaltyBars(self, 2) - self.defensebar.moveBar(265, 164) - self.prosecutionbar.moveBar(265, 178) - self.defensebar.minusClicked.connect(self.penaltyBarMinus) - self.defensebar.plusClicked.connect(self.penaltyBarPlus) - self.prosecutionbar.minusClicked.connect(self.penaltyBarMinus) - self.prosecutionbar.plusClicked.connect(self.penaltyBarPlus) - self.wtcebtn_1 = buttons.WTCEbuttons(self, 256, 0, 0) - self.wtcebtn_2 = buttons.WTCEbuttons(self, 256 + self.wtcebtn_1.size().width(), 0, 1) - self.notguiltybtn = buttons.WTCEbuttons(self, 256, self.wtcebtn_1.size().height(), 2, 0) - self.guiltybtn = buttons.WTCEbuttons(self, 256 + self.notguiltybtn.size().width(), self.wtcebtn_2.size().height(), 2, 1) - self.wtcebtn_1.clicked.connect(self.WTCEbuttonPressed) - self.wtcebtn_2.clicked.connect(self.WTCEbuttonPressed) - self.notguiltybtn.clicked.connect(self.WTCEbuttonPressed) - self.guiltybtn.clicked.connect(self.WTCEbuttonPressed) - self.wtcebtn_1.show() - self.wtcebtn_2.show() - self.notguiltybtn.show() - self.guiltybtn.show() - self.presenting = -1 - self.presentedevi = QtGui.QLabel(self) - self.presentedevi.setGeometry(16, 16, 70, 70) - self.presentedevi.hide() - - self.showname = "" - self.shownameedit = QtGui.QLineEdit(self) - self.shownameedit.textChanged.connect(self.onChangeShowname) - self.shownameedit.setGeometry(self.colordropdown.x()+self.colordropdown.width()+8, self.colordropdown.y(), 144, 20) - self.shownameedit.setPlaceholderText("Showname") - - self.musicslider = QtGui.QSlider(QtCore.Qt.Horizontal, self) - self.soundslider = QtGui.QSlider(QtCore.Qt.Horizontal, self) - self.blipslider = QtGui.QSlider(QtCore.Qt.Horizontal, self) - self.musicslider.setRange(0, 100) - self.soundslider.setRange(0, 100) - self.blipslider.setRange(0, 100) - self.musicslider.sliderMoved.connect(self.changeMusicVolume) - self.soundslider.sliderMoved.connect(self.changeSoundVolume) - self.blipslider.valueChanged.connect(self.changeBlipVolume) - self.sliderlabel1 = QtGui.QLabel("Music", self) - self.sliderlabel2 = QtGui.QLabel("SFX", self) - self.sliderlabel3 = QtGui.QLabel("Blips", self) - - self.pinglabel = QtGui.QLabel(self) - - self.name.show() - self.char.show() - self.court.show() - self.bench.show() - self.chatbox.show() - - self.areas = [] - self.muteselected = -1 - self.unmuteselected = -1 - self.muted = [] - self.mychar = -1 - self.mychatcolor = 0 - self.charemotes = [] - self.selectedemote = 0 - self.charname = '' - self.charside = 'def' - self.msgqueue = [] - self.selectedmsg = -1 - self.evidence = [] - self.selectedevi = -1 - self.present = False - self.myflip = 0 - self.playsfx = 1 - self.loadSwapCharacters() - self.iniswaplist.setCurrentIndex(0) - self.evidence_editor = EditEvidenceDialog(self) - - self.connect(self, QtCore.SIGNAL('showMessage(QString, QString, QString)'), self.showMessage) - self.setBackground('default') - - self.charselect = charselect.charselect(self) + self.current_emote_page = 0 + self.prevemotepage = BackEmoteButton(self, 0, 253) + self.prevemotepage.hide() + self.nextemotepage = NextEmoteButton(self, 236, 253) + self.nextemotepage.show() + self.realizationbtn = buttons.AOToggleButton(self, 265, 192, "realization") + self.realizationbtn.clicked.connect(self.onRealizationButton) + self.realizationsnd = audio.loadhandle(False, AOpath + 'sounds/general/sfx-realization.wav', 0, 0, 0) + self.shakebtn = buttons.AOToggleButton(self, 265+42, 192, "screenshake") # AO 2.8 + self.customobject = buttons.CustomObjection(self, 250, 312) + self.holditbtn = buttons.Objections(self, 10, 312, 1) + self.objectbtn = buttons.Objections(self, 90, 312, 2) + self.takethatbtn = buttons.Objections(self, 170, 312, 3) + self.objectsnd = None + self.defensebar = buttons.PenaltyBars(self, 1) + self.prosecutionbar = buttons.PenaltyBars(self, 2) + self.defensebar.moveBar(265, 164) + self.prosecutionbar.moveBar(265, 178) + self.defensebar.minusClicked.connect(self.penaltyBarMinus) + self.defensebar.plusClicked.connect(self.penaltyBarPlus) + self.prosecutionbar.minusClicked.connect(self.penaltyBarMinus) + self.prosecutionbar.plusClicked.connect(self.penaltyBarPlus) + self.wtcebtn_1 = buttons.WTCEbuttons(self, 256, 0, 0) + self.wtcebtn_2 = buttons.WTCEbuttons(self, 256 + self.wtcebtn_1.size().width(), 0, 1) + self.notguiltybtn = buttons.WTCEbuttons(self, 256, self.wtcebtn_1.size().height(), 2, 0) + self.guiltybtn = buttons.WTCEbuttons(self, 256 + self.notguiltybtn.size().width(), self.wtcebtn_2.size().height(), 2, 1) + self.wtcebtn_1.clicked.connect(self.WTCEbuttonPressed) + self.wtcebtn_2.clicked.connect(self.WTCEbuttonPressed) + self.notguiltybtn.clicked.connect(self.WTCEbuttonPressed) + self.guiltybtn.clicked.connect(self.WTCEbuttonPressed) + self.wtcebtn_1.show() + self.wtcebtn_2.show() + self.notguiltybtn.show() + self.guiltybtn.show() + self.presenting = -1 + self.presentedevi = QtGui.QLabel(self) + self.presentedevi.setGeometry(16, 16, 70, 70) + self.presentedevi.hide() + + self.showname = "" + self.shownameedit = QtGui.QLineEdit(self) + self.shownameedit.textChanged.connect(self.onChangeShowname) + self.shownameedit.setGeometry(self.colordropdown.x()+self.colordropdown.width()+8, self.colordropdown.y(), 144, 20) + self.shownameedit.setPlaceholderText("Showname") + + self.musicslider = QtGui.QSlider(QtCore.Qt.Horizontal, self) + self.soundslider = QtGui.QSlider(QtCore.Qt.Horizontal, self) + self.blipslider = QtGui.QSlider(QtCore.Qt.Horizontal, self) + self.musicslider.setRange(0, 100) + self.soundslider.setRange(0, 100) + self.blipslider.setRange(0, 100) + self.musicslider.sliderMoved.connect(self.changeMusicVolume) + self.soundslider.sliderMoved.connect(self.changeSoundVolume) + self.blipslider.valueChanged.connect(self.changeBlipVolume) + self.sliderlabel1 = QtGui.QLabel("Music", self) + self.sliderlabel2 = QtGui.QLabel("SFX", self) + self.sliderlabel3 = QtGui.QLabel("Blips", self) + + self.pinglabel = QtGui.QLabel(self) + + self.name.show() + self.char.show() + self.court.show() + self.bench.show() + self.chatbox.show() + + self.areas = [] + self.muteselected = -1 + self.unmuteselected = -1 + self.muted = [] + self.mychar = -1 + self.mychatcolor = 0 + self.charemotes = [] + self.selectedemote = 0 + self.charname = '' + self.charside = 'def' + self.msgqueue = [] + self.selectedmsg = -1 + self.evidence = [] + self.selectedevi = -1 + self.present = False + self.myflip = 0 + self.playsfx = 1 + self.loadSwapCharacters() + self.iniswaplist.setCurrentIndex(0) + self.evidence_editor = EditEvidenceDialog(self) + + self.connect(self, QtCore.SIGNAL('showMessage(QString, QString, QString)'), self.showMessage) + self.setBackground('default') + + self.charselect = charselect.charselect(self) - def resetOffsets(self): - self.pairoffset.setValue(0) - self.ypairoffset.setValue(0) + def resetOffsets(self): + self.pairoffset.setValue(0) + self.ypairoffset.setValue(0) - def screenShakeTick(self): - self.shakes_remaining -= 1 - shakeforce = 8 - if self.shakes_remaining: - self.court.move(random.randint(-shakeforce, shakeforce), random.randint(-shakeforce, shakeforce)) - self.zoom.move(random.randint(-shakeforce, shakeforce), random.randint(-shakeforce, shakeforce)) - self.char.move(self.char.xx + random.randint(-shakeforce, shakeforce), self.char.yy + random.randint(-shakeforce, shakeforce), True) - self.sidechar.move(self.sidechar.xx + random.randint(-shakeforce, shakeforce), self.sidechar.yy + random.randint(-shakeforce, shakeforce), True) - self.chatbox.move(random.randint(-shakeforce, shakeforce), 192 - self.chatboxheight + random.randint(-shakeforce, shakeforce)) - self.ao2text.move(-self.chatbox.x()+2, (192-self.chatboxheight-self.chatbox.y())+16) - self.text.move(-self.chatbox.x()+6, (192-self.chatboxheight-self.chatbox.y())+20) - else: - self.court.move(0,0) - self.zoom.move(0,0) - self.char.move(self.char.xx, self.char.yy, True) - self.sidechar.move(self.sidechar.xx, self.sidechar.yy, True) - self.chatbox.move(0, 192-self.chatboxheight) - self.ao2text.move(2,16) - self.text.move(6,20) - self.screenshake.stop() + def screenShakeTick(self): + self.shakes_remaining -= 1 + shakeforce = 8 + if self.shakes_remaining: + self.court.move(random.randint(-shakeforce, shakeforce), random.randint(-shakeforce, shakeforce)) + self.zoom.move(random.randint(-shakeforce, shakeforce), random.randint(-shakeforce, shakeforce)) + self.char.move(self.char.xx + random.randint(-shakeforce, shakeforce), self.char.yy + random.randint(-shakeforce, shakeforce), True) + self.sidechar.move(self.sidechar.xx + random.randint(-shakeforce, shakeforce), self.sidechar.yy + random.randint(-shakeforce, shakeforce), True) + self.chatbox.move(random.randint(-shakeforce, shakeforce), 192 - self.chatboxheight + random.randint(-shakeforce, shakeforce)) + self.ao2text.move(-self.chatbox.x()+2, (192-self.chatboxheight-self.chatbox.y())+16) + self.text.move(-self.chatbox.x()+6, (192-self.chatboxheight-self.chatbox.y())+20) + else: + self.court.move(0,0) + self.zoom.move(0,0) + self.char.move(self.char.xx, self.char.yy, True) + self.sidechar.move(self.sidechar.xx, self.sidechar.yy, True) + self.chatbox.move(0, 192-self.chatboxheight) + self.ao2text.move(2,16) + self.text.move(6,20) + self.screenshake.stop() - def onAdditiveCheck(self): - if self.additivebtn.isChecked(): - self.icchatinput.home(False) - self.icchatinput.insert(" ") - self.icchatinput.end(False) - self.icchatinput.setFocus() + def onAdditiveCheck(self): + if self.additivebtn.isChecked(): + self.icchatinput.home(False) + self.icchatinput.insert(" ") + self.icchatinput.end(False) + self.icchatinput.setFocus() - def onRealizationButton(self): - if self.realizationbtn.isPressed(): - self.effectdropdown.setCurrentIndex(1) # realization - elif self.effectdropdown.currentText() == "realization": - self.effectdropdown.setCurrentIndex(0) + def onRealizationButton(self): + if self.realizationbtn.isPressed(): + self.effectdropdown.setCurrentIndex(1) # realization + elif self.effectdropdown.currentText() == "realization": + self.effectdropdown.setCurrentIndex(0) - def onOOCLoginBtn(self): - password, ok = QtGui.QInputDialog.getText(self, "Login as moderator", "Enter password.") - if password and ok: - self.sendOOCchat(self.oocnameinput.text().toUtf8(), "/login "+password.toUtf8()) - - def setPing(self, newping): - self.pinglabel.setText("Ping: %d" % newping) - - def setPosition(self, ind): - if not self.oocnameinput.text(): - self.oocnameinput.setText("unnamed") - self.posdropdown.setCurrentIndex(ind) - self.charside = str(self.posdropdown.itemText(ind)) - self.setJudgeButtons() + def onOOCLoginBtn(self): + password, ok = QtGui.QInputDialog.getText(self, "Login as moderator", "Enter password.") + if password and ok: + self.sendOOCchat(self.oocnameinput.text().toUtf8(), "/login "+password.toUtf8()) + + def setPing(self, newping): + self.pinglabel.setText("Ping: %d" % newping) + + def setPosition(self, ind): + if not self.oocnameinput.text(): + self.oocnameinput.setText("unnamed") + self.posdropdown.setCurrentIndex(ind) + self.charside = str(self.posdropdown.itemText(ind)) + self.setJudgeButtons() - server_is_2_8 = "additive" in self.features and "looping_sfx" in self.features and "effects" in self.features - if server_is_2_8: - self.tcp.send("SP#"+self.charside+"#%") # all hail new AO 2.8 packet - else: - self.sendOOCchat(self.oocnameinput.text().toUtf8(), "/pos "+self.charside) - - def changeMusicVolume(self, value): - if self.music: - audio.sethandleattr(self.music, BASS_ATTRIB_VOL, value / 100.0) - - def changeSoundVolume(self, value): - if self.sound: - audio.sethandleattr(self.sound, BASS_ATTRIB_VOL, value / 100.0) - audio.sethandleattr(self.realizationsnd, BASS_ATTRIB_VOL, value / 100.0) - audio.sethandleattr(self.wtcesfx, BASS_ATTRIB_VOL, value / 100.0) - audio.sethandleattr(self.guiltysfx, BASS_ATTRIB_VOL, value / 100.0) - audio.sethandleattr(self.notguiltysfx, BASS_ATTRIB_VOL, value / 100.0) - if self.modcall: - audio.sethandleattr(self.modcall, BASS_ATTRIB_VOL, value / 100.0) - - def changeBlipVolume(self, value): - if self.blipsnd: - audio.sethandleattr(self.blipsnd, BASS_ATTRIB_VOL, value / 100.0) - - def setJudgeButtons(self): - if self.charside == 'jud': - self.defensebar.minusbtn.show() - self.defensebar.plusbtn.show() - self.prosecutionbar.minusbtn.show() - self.prosecutionbar.plusbtn.show() - self.wtcebtn_1.show() - self.wtcebtn_2.show() - self.notguiltybtn.show() - self.guiltybtn.show() - else: - self.defensebar.minusbtn.hide() - self.defensebar.plusbtn.hide() - self.prosecutionbar.minusbtn.hide() - self.prosecutionbar.plusbtn.hide() - self.wtcebtn_1.hide() - self.wtcebtn_2.hide() - self.notguiltybtn.hide() - self.guiltybtn.hide() - - def onChangeShowname(self, text): - self.showname = str(text.toUtf8()) + server_is_2_8 = "additive" in self.features and "looping_sfx" in self.features and "effects" in self.features + if server_is_2_8: + self.tcp.send("SP#"+self.charside+"#%") # all hail new AO 2.8 packet + else: + self.sendOOCchat(self.oocnameinput.text().toUtf8(), "/pos "+self.charside) + + def changeMusicVolume(self, value): + if self.music: + audio.sethandleattr(self.music, BASS_ATTRIB_VOL, value / 100.0) + + def changeSoundVolume(self, value): + if self.sound: + audio.sethandleattr(self.sound, BASS_ATTRIB_VOL, value / 100.0) + audio.sethandleattr(self.realizationsnd, BASS_ATTRIB_VOL, value / 100.0) + audio.sethandleattr(self.wtcesfx, BASS_ATTRIB_VOL, value / 100.0) + audio.sethandleattr(self.guiltysfx, BASS_ATTRIB_VOL, value / 100.0) + audio.sethandleattr(self.notguiltysfx, BASS_ATTRIB_VOL, value / 100.0) + if self.modcall: + audio.sethandleattr(self.modcall, BASS_ATTRIB_VOL, value / 100.0) + + def changeBlipVolume(self, value): + if self.blipsnd: + audio.sethandleattr(self.blipsnd, BASS_ATTRIB_VOL, value / 100.0) + + def setJudgeButtons(self): + if self.charside == 'jud': + self.defensebar.minusbtn.show() + self.defensebar.plusbtn.show() + self.prosecutionbar.minusbtn.show() + self.prosecutionbar.plusbtn.show() + self.wtcebtn_1.show() + self.wtcebtn_2.show() + self.notguiltybtn.show() + self.guiltybtn.show() + else: + self.defensebar.minusbtn.hide() + self.defensebar.plusbtn.hide() + self.prosecutionbar.minusbtn.hide() + self.prosecutionbar.plusbtn.hide() + self.wtcebtn_1.hide() + self.wtcebtn_2.hide() + self.notguiltybtn.hide() + self.guiltybtn.hide() + + def onChangeShowname(self, text): + self.showname = str(text.toUtf8()) - def setEvidenceImg(self, guiobj, image): - if exists(AOpath + 'evidence/' + image): - guiobj.setPixmap(QtGui.QPixmap(AOpath + "evidence/%s" % image)) - else: - guiobj.setPixmap(QtGui.QPixmap(AO2XPpath + 'themes/default/evidence_selected.png')) - if ini.read_ini_bool("AO2XP.ini", "General", "download evidence", True): - url = "base/evidence/"+image.lower() - url = url.replace("evidence/../", "") - path = AOpath+"evidence/"+image - path = path.replace("evidence/../", "") - thread.start_new_thread(download_thread, (url, path)) - - def changeUnmuteIndex(self, item): - for i in range(self.unmutedlist.count()): - if self.unmutedlist.item(i) == item: - self.muteselected = i + def setEvidenceImg(self, guiobj, image): + if exists(AOpath + 'evidence/' + image): + guiobj.setPixmap(QtGui.QPixmap(AOpath + "evidence/%s" % image)) + else: + guiobj.setPixmap(QtGui.QPixmap(AO2XPpath + 'themes/default/evidence_selected.png')) + if ini.read_ini_bool("AO2XP.ini", "General", "download evidence", True): + url = "base/evidence/"+image.lower() + url = url.replace("evidence/../", "") + path = AOpath+"evidence/"+image + path = path.replace("evidence/../", "") + thread.start_new_thread(download_thread, (url, path)) + + def changeUnmuteIndex(self, item): + for i in range(self.unmutedlist.count()): + if self.unmutedlist.item(i) == item: + self.muteselected = i - def changeMuteIndex(self, item): - for i in range(self.mutedlist.count()): - if self.mutedlist.item(i) == item: - self.unmuteselected = i + def changeMuteIndex(self, item): + for i in range(self.mutedlist.count()): + if self.mutedlist.item(i) == item: + self.unmuteselected = i - def onMuteClick(self): - if self.unmutedlist.count() == 0: - return QtGui.QMessageBox.warning(self, 'smh', 'you muted everyone\nhow does it feel?') - if self.muteselected == -1: - return QtGui.QMessageBox.warning(self, 'hey genius', 'who exactly are you muting?\nclick on their name then on the >> button') - for i in range(len(self.charlist)): - if self.charlist[i][0] == self.unmutedlist.item(self.muteselected).text(): - self.muted.append(i) - self.muted.sort() - self.muteselected = -1 - break + def onMuteClick(self): + if self.unmutedlist.count() == 0: + return QtGui.QMessageBox.warning(self, 'smh', 'you muted everyone\nhow does it feel?') + if self.muteselected == -1: + return QtGui.QMessageBox.warning(self, 'hey genius', 'who exactly are you muting?\nclick on their name then on the >> button') + for i in range(len(self.charlist)): + if self.charlist[i][0] == self.unmutedlist.item(self.muteselected).text(): + self.muted.append(i) + self.muted.sort() + self.muteselected = -1 + break - self.unmutedlist.clear() - self.mutedlist.clear() - for i in range(len(self.charlist)): - if i in self.muted: - self.mutedlist.addItem(self.charlist[i][0]) - else: - self.unmutedlist.addItem(self.charlist[i][0]) + self.unmutedlist.clear() + self.mutedlist.clear() + for i in range(len(self.charlist)): + if i in self.muted: + self.mutedlist.addItem(self.charlist[i][0]) + else: + self.unmutedlist.addItem(self.charlist[i][0]) - def onUnmuteClick(self): - if self.mutedlist.count() == 0: - return QtGui.QMessageBox.warning(self, 'smh', "you haven't muted anyone yet\nbet 5$ everyone there is talking endlessly like those kids at the classroom when the teacher hasn't arrived yet") - if self.unmuteselected == -1: - return QtGui.QMessageBox.warning(self, 'hey genius', 'who exactly are you unmuting?\nclick on their name then on the >> button') - for char in self.charlist: - if char[0] == self.mutedlist.item(self.unmuteselected).text(): - del self.muted[self.unmuteselected] - self.unmuteselected = -1 - break + def onUnmuteClick(self): + if self.mutedlist.count() == 0: + return QtGui.QMessageBox.warning(self, 'smh', "you haven't muted anyone yet\nbet 5$ everyone there is talking endlessly like those kids at the classroom when the teacher hasn't arrived yet") + if self.unmuteselected == -1: + return QtGui.QMessageBox.warning(self, 'hey genius', 'who exactly are you unmuting?\nclick on their name then on the >> button') + for char in self.charlist: + if char[0] == self.mutedlist.item(self.unmuteselected).text(): + del self.muted[self.unmuteselected] + self.unmuteselected = -1 + break - self.unmutedlist.clear() - self.mutedlist.clear() - for i in range(len(self.charlist)): - if i in self.muted: - self.mutedlist.addItem(self.charlist[i][0]) - else: - self.unmutedlist.addItem(self.charlist[i][0]) + self.unmutedlist.clear() + self.mutedlist.clear() + for i in range(len(self.charlist)): + if i in self.muted: + self.mutedlist.addItem(self.charlist[i][0]) + else: + self.unmutedlist.addItem(self.charlist[i][0]) - def penaltyBarMinus(self, barType): - netmsg = 'HP#' + str(barType) + '#' - if barType == 1: - if self.defensebar.getHealth() <= 0: - return - netmsg += str(self.defensebar.getHealth() - 1) + '#' - elif barType == 2: - if self.prosecutionbar.getHealth() <= 0: - return - netmsg += str(self.prosecutionbar.getHealth() - 1) + '#' - netmsg += '%' - self.tcp.send(netmsg) + def penaltyBarMinus(self, barType): + netmsg = 'HP#' + str(barType) + '#' + if barType == 1: + if self.defensebar.getHealth() <= 0: + return + netmsg += str(self.defensebar.getHealth() - 1) + '#' + elif barType == 2: + if self.prosecutionbar.getHealth() <= 0: + return + netmsg += str(self.prosecutionbar.getHealth() - 1) + '#' + netmsg += '%' + self.tcp.send(netmsg) - def penaltyBarPlus(self, barType): - netmsg = 'HP#' + str(barType) + '#' - if barType == 1: - if self.defensebar.getHealth() >= 10: - return - netmsg += str(self.defensebar.getHealth() + 1) + '#' - elif barType == 2: - if self.prosecutionbar.getHealth() >= 10: - return - netmsg += str(self.prosecutionbar.getHealth() + 1) + '#' - netmsg += '%' - self.tcp.send(netmsg) + def penaltyBarPlus(self, barType): + netmsg = 'HP#' + str(barType) + '#' + if barType == 1: + if self.defensebar.getHealth() >= 10: + return + netmsg += str(self.defensebar.getHealth() + 1) + '#' + elif barType == 2: + if self.prosecutionbar.getHealth() >= 10: + return + netmsg += str(self.prosecutionbar.getHealth() + 1) + '#' + netmsg += '%' + self.tcp.send(netmsg) - def setWhiteFlash(self, on, realizationtype=0, msec=0): - self.whiteflashlab.setVisible(on) - if realizationtype == 1: - self.playRealization() - if msec: - self.whiteflash.start(msec) + def setWhiteFlash(self, on, realizationtype=0, msec=0): + self.whiteflashlab.setVisible(on) + if realizationtype == 1: + self.playRealization() + if msec: + self.whiteflash.start(msec) - def setScreenShake(self, on, amount=20): - self.shakes_remaining = amount if on else 1 - self.screenshake.start(25) + def setScreenShake(self, on, amount=20): + self.shakes_remaining = amount if on else 1 + self.screenshake.start(25) - def WTCEbuttonPressed(self, type, variant): - if type != 2: - self.tcp.send('RT#testimony' + str(type + 1) + '#%') - else: - self.tcp.send("RT#judgeruling#" +str(variant)+ "#%") + def WTCEbuttonPressed(self, type, variant): + if type != 2: + self.tcp.send('RT#testimony' + str(type + 1) + '#%') + else: + self.tcp.send("RT#judgeruling#" +str(variant)+ "#%") - def onPVPacket(self, charname): - exec open(AO2XPpath+"ao2xp_themes/"+get_option("General", "theme", "default")+"/theme.py") - if not self.swapping: - self.loadCharacter(charname) - - def loadCharacter(self, charname): - self.msgqueueList.clear() - self.msgqueue = [] - self.effectdropdown.clear() - self.emotedropdown.clear() - self.charemotes = [] - self.selectedemote = 0 - self.current_emote_page = 0 + def onPVPacket(self, charname): + exec open(AO2XPpath+"ao2xp_themes/"+get_option("General", "theme", "default")+"/theme.py") + if not self.swapping: + self.loadCharacter(charname) + + def loadCharacter(self, charname): + self.msgqueueList.clear() + self.msgqueue = [] + self.effectdropdown.clear() + self.emotedropdown.clear() + self.charemotes = [] + self.selectedemote = 0 + self.current_emote_page = 0 - effectslist = ini.get_effects(charname) - self.effectdropdown.setVisible(bool(effectslist)) - if effectslist: - effectslist.insert(0, "No effect") - self.effectdropdown.addItems(effectslist) + effectslist = ini.get_effects(charname) + self.effectdropdown.setVisible(bool(effectslist)) + if effectslist: + effectslist.insert(0, "No effect") + self.effectdropdown.addItems(effectslist) - self.charname = ini.read_ini(AOpath + 'characters/' + charname + '/char.ini', "options", "name", charname) - self.charside = ini.read_ini(AOpath + 'characters/' + charname + '/char.ini', "options", "side", "def") - self.posdropdown.setCurrentIndex(self.posdropdown.findText(self.charside)) - self.setJudgeButtons() - for emoteind in range(1, ini.read_ini_int(AOpath+"characters/"+self.charname+"/char.ini", "emotions", "number") + 1): - if emoteind == 1: - suffix = 'on' - else: - suffix = 'off' - - emote = ini.read_ini(AOpath + 'characters/' + charname + '/char.ini', "emotions", str(emoteind), 'normal#(a)normal#normal#0#') - sound = ini.read_ini(AOpath + 'characters/' + charname + '/char.ini', "soundn", str(emoteind), '1') - soundt = ini.read_ini(AOpath + 'characters/' + charname + '/char.ini', "soundt", str(emoteind), '0') - soundl = ini.read_ini(AOpath + 'characters/' + charname + '/char.ini', "soundl", str(emoteind), '0') # AO 2.8 - emotelist = emote.split('#') - del emotelist[len(emotelist) - 1] - emotelist.append(sound) - emotelist.append(soundt) - emotelist.append(soundl) # AO 2.8 - self.charemotes.append(emotelist) - if emotelist[0]: - self.emotedropdown.addItem(emotelist[0]) - else: - self.emotedropdown.addItem(emotelist[1] + ' ' + emotelist[2]) + self.charname = ini.read_ini(AOpath + 'characters/' + charname + '/char.ini', "options", "name", charname) + self.charside = ini.read_ini(AOpath + 'characters/' + charname + '/char.ini', "options", "side", "def") + self.posdropdown.setCurrentIndex(self.posdropdown.findText(self.charside)) + self.setJudgeButtons() + for emoteind in range(1, ini.read_ini_int(AOpath+"characters/"+self.charname+"/char.ini", "emotions", "number") + 1): + if emoteind == 1: + suffix = 'on' + else: + suffix = 'off' + + emote = ini.read_ini(AOpath + 'characters/' + charname + '/char.ini', "emotions", str(emoteind), 'normal#(a)normal#normal#0#') + sound = ini.read_ini(AOpath + 'characters/' + charname + '/char.ini', "soundn", str(emoteind), '1') + soundt = ini.read_ini(AOpath + 'characters/' + charname + '/char.ini', "soundt", str(emoteind), '0') + soundl = ini.read_ini(AOpath + 'characters/' + charname + '/char.ini', "soundl", str(emoteind), '0') # AO 2.8 + emotelist = emote.split('#') + del emotelist[len(emotelist) - 1] + emotelist.append(sound) + emotelist.append(soundt) + emotelist.append(soundl) # AO 2.8 + self.charemotes.append(emotelist) + if emotelist[0]: + self.emotedropdown.addItem(emotelist[0]) + else: + self.emotedropdown.addItem(emotelist[1] + ' ' + emotelist[2]) - self.emotedropdown.setCurrentIndex(0) - self.set_emote_page() + self.emotedropdown.setCurrentIndex(0) + self.set_emote_page() - def set_emote_page(self): - if self.mychar < 0: - return - self.prevemotepage.hide() - self.nextemotepage.hide() + def set_emote_page(self): + if self.mychar < 0: + return + self.prevemotepage.hide() + self.nextemotepage.hide() - total_emotes = ini.read_ini_int(AOpath+"characters/"+self.charname+"/char.ini", "emotions", "number", 1) - for button in self.emotebuttons: - button.hide() + total_emotes = ini.read_ini_int(AOpath+"characters/"+self.charname+"/char.ini", "emotions", "number", 1) + for button in self.emotebuttons: + button.hide() - total_pages = total_emotes / self.max_emotes_on_page - emotes_on_page = 0 - if total_emotes % self.max_emotes_on_page != 0: - total_pages += 1 - if total_pages > self.current_emote_page + 1: - emotes_on_page = self.max_emotes_on_page - else: - emotes_on_page = total_emotes % self.max_emotes_on_page - else: - emotes_on_page = self.max_emotes_on_page - if total_pages > self.current_emote_page + 1: - self.nextemotepage.show() - if self.current_emote_page > 0: - self.prevemotepage.show() - for n_emote in range(emotes_on_page): - n_real_emote = n_emote + self.current_emote_page * self.max_emotes_on_page - if n_real_emote == self.selectedemote: - self.emotebuttons[n_emote].setPixmap(QtGui.QPixmap(AOpath + 'characters/' + self.charname + '/emotions/button' + str(n_real_emote + 1) + '_on.png')) - else: - self.emotebuttons[n_emote].setPixmap(QtGui.QPixmap(AOpath + 'characters/' + self.charname + '/emotions/button' + str(n_real_emote + 1) + '_off.png')) - self.emotebuttons[n_emote].show() + total_pages = total_emotes / self.max_emotes_on_page + emotes_on_page = 0 + if total_emotes % self.max_emotes_on_page != 0: + total_pages += 1 + if total_pages > self.current_emote_page + 1: + emotes_on_page = self.max_emotes_on_page + else: + emotes_on_page = total_emotes % self.max_emotes_on_page + else: + emotes_on_page = self.max_emotes_on_page + if total_pages > self.current_emote_page + 1: + self.nextemotepage.show() + if self.current_emote_page > 0: + self.prevemotepage.show() + for n_emote in range(emotes_on_page): + n_real_emote = n_emote + self.current_emote_page * self.max_emotes_on_page + if n_real_emote == self.selectedemote: + self.emotebuttons[n_emote].setPixmap(QtGui.QPixmap(AOpath + 'characters/' + self.charname + '/emotions/button' + str(n_real_emote + 1) + '_on.png')) + else: + self.emotebuttons[n_emote].setPixmap(QtGui.QPixmap(AOpath + 'characters/' + self.charname + '/emotions/button' + str(n_real_emote + 1) + '_off.png')) + self.emotebuttons[n_emote].show() - def iniswap_index_change(self, ind): - self.iniswapindex = ind + def iniswap_index_change(self, ind): + self.iniswapindex = ind - def loadSwapCharacters(self): - self.charsfolder = [] - self.iniswaplist.clear() - for folder in os.listdir(AOpath + 'characters'): - if exists(AOpath + 'characters/' + folder + '/char.ini'): - self.charsfolder.append(folder) - self.iniswaplist.addItem(folder) + def loadSwapCharacters(self): + self.charsfolder = [] + self.iniswaplist.clear() + for folder in os.listdir(AOpath + 'characters'): + if exists(AOpath + 'characters/' + folder + '/char.ini'): + self.charsfolder.append(folder) + self.iniswaplist.addItem(folder) - def iniswap_confirm(self): - if self.charlist[self.mychar][0].lower() == self.charsfolder[self.iniswapindex].lower(): - self.resetIniSwap() - else: - self.swapping = True - self.iniswapinfo.setText('Swapped to ' + self.charsfolder[self.iniswapindex]) - self.loadCharacter(self.charsfolder[self.iniswapindex]) + def iniswap_confirm(self): + if self.charlist[self.mychar][0].lower() == self.charsfolder[self.iniswapindex].lower(): + self.resetIniSwap() + else: + self.swapping = True + self.iniswapinfo.setText('Swapped to ' + self.charsfolder[self.iniswapindex]) + self.loadCharacter(self.charsfolder[self.iniswapindex]) - def resetIniSwap(self): - self.swapping = False - self.iniswapinfo.setText('Not swapped') - self.loadCharacter(self.charlist[self.mychar][0]) + def resetIniSwap(self): + self.swapping = False + self.iniswapinfo.setText('Not swapped') + self.loadCharacter(self.charlist[self.mychar][0]) - def onAddEvidence(self): - self.evidence_editor.show() + def onAddEvidence(self): + self.evidence_editor.show() - def onEditEvidence(self): - if not self.evidence: - return QtGui.QMessageBox.information(self, 'edit what?', "there's no evidence on the court record...") - self.evidence_editor.EditEvidence(self.selectedevi) + def onEditEvidence(self): + if not self.evidence: + return QtGui.QMessageBox.information(self, 'edit what?', "there's no evidence on the court record...") + self.evidence_editor.EditEvidence(self.selectedevi) - def onDeleteEvidence(self): - if self.evidence: - self.tcp.send('DE#' + str(self.selectedevi) + '#%') - else: - self.tcp.send('DE#0#%') + def onDeleteEvidence(self): + if self.evidence: + self.tcp.send('DE#' + str(self.selectedevi) + '#%') + else: + self.tcp.send('DE#0#%') - def onClick_callMod(self): - if "modcall_reason" in self.features: - reason, ok = QtGui.QInputDialog.getText(self, "Call a moderator", "Enter your reason.") - if ok and reason: - self.tcp.send("ZZ#"+reason.toUtf8()+"#%") - else: - self.tcp.send("ZZ#%") + def onClick_callMod(self): + if "modcall_reason" in self.features: + reason, ok = QtGui.QInputDialog.getText(self, "Call a moderator", "Enter your reason.") + if ok and reason: + self.tcp.send("ZZ#"+reason.toUtf8()+"#%") + else: + self.tcp.send("ZZ#%") - def onClick_changeChar(self): - #self.tcp.send('RD#%') - self.charselect.show() + def onClick_changeChar(self): + #self.tcp.send('RD#%') + self.charselect.show() - def changeFlipCheck(self, on): - if on == 2: - on = 1 - self.myflip = on + def changeFlipCheck(self, on): + if on == 2: + on = 1 + self.myflip = on - def changeSfxCheck(self, on): - if on == 2: - on = 1 - self.playsfx = on - self.nointerruptbtn.setDisabled(not on) - if on == 0: - self.nointerruptbtn.setChecked(False) + def changeSfxCheck(self, on): + if on == 2: + on = 1 + self.playsfx = on + self.nointerruptbtn.setDisabled(not on) + if on == 0: + self.nointerruptbtn.setChecked(False) - def onClicked_msgqueue(self, item): - for i in range(len(self.msgqueueList)): - if self.msgqueueList.item(i) == item: - self.selectedmsg = i + def onClicked_msgqueue(self, item): + for i in range(len(self.msgqueueList)): + if self.msgqueueList.item(i) == item: + self.selectedmsg = i - def onClicked_removeQueue(self): - if self.selectedmsg == -1: - return QtGui.QMessageBox.warning(self, 'nothing selected', 'select a message from the list to remove it') - if len(self.msgqueueList) == 0: - return QtGui.QMessageBox.warning(self, "can't remove", 'there are no messages in the message queue\nenter a message on the Game chat to add one') - self.msgqueueList.takeItem(self.selectedmsg) - del self.msgqueue[self.selectedmsg] + def onClicked_removeQueue(self): + if self.selectedmsg == -1: + return QtGui.QMessageBox.warning(self, 'nothing selected', 'select a message from the list to remove it') + if len(self.msgqueueList) == 0: + return QtGui.QMessageBox.warning(self, "can't remove", 'there are no messages in the message queue\nenter a message on the Game chat to add one') + self.msgqueueList.takeItem(self.selectedmsg) + del self.msgqueue[self.selectedmsg] - def changeEvidence(self, ind): - if ind < 0: - return - self.selectedevi = ind - self.evidencedesc.setText(self.evidence[ind][1]) - self.setEvidenceImg(self.evidenceimage, self.evidence[ind][2]) + def changeEvidence(self, ind): + if ind < 0: + return + self.selectedevi = ind + self.evidencedesc.setText(self.evidence[ind][1]) + self.setEvidenceImg(self.evidenceimage, self.evidence[ind][2]) - def changeEmote(self, dropdown, ind): - if ind == -1: - return - if not dropdown: - self.selectedemote = ind + self.current_emote_page * self.max_emotes_on_page - else: - self.selectedemote = ind - for button in self.emotebuttons: - if button.emoteid == ind: - button.setPixmap(QtGui.QPixmap(AOpath + 'characters/' + self.charname + '/emotions/button' + str(button.emoteid + self.current_emote_page * self.max_emotes_on_page + 1) + '_on.png')) - else: - button.setPixmap(QtGui.QPixmap(AOpath + 'characters/' + self.charname + '/emotions/button' + str(button.emoteid + self.current_emote_page * self.max_emotes_on_page + 1) + '_off.png')) + def changeEmote(self, dropdown, ind): + if ind == -1: + return + if not dropdown: + self.selectedemote = ind + self.current_emote_page * self.max_emotes_on_page + else: + self.selectedemote = ind + for button in self.emotebuttons: + if button.emoteid == ind: + button.setPixmap(QtGui.QPixmap(AOpath + 'characters/' + self.charname + '/emotions/button' + str(button.emoteid + self.current_emote_page * self.max_emotes_on_page + 1) + '_on.png')) + else: + button.setPixmap(QtGui.QPixmap(AOpath + 'characters/' + self.charname + '/emotions/button' + str(button.emoteid + self.current_emote_page * self.max_emotes_on_page + 1) + '_off.png')) - def setChatColor(self, ind): - self.mychatcolor = ind + def setChatColor(self, ind): + self.mychatcolor = ind - def showMessage(self, type, *args, **kwargs): - if type == 'critical': - reply = QtGui.QMessageBox.critical(self, *args, **kwargs) - elif type == 'information': - reply = QtGui.QMessageBox.information(self, *args, **kwargs) - elif type == 'question': - reply = QtGui.QMessageBox.question(self, *args, **kwargs) - elif type == 'warning': - reply = QtGui.QMessageBox.warning(self, *args, **kwargs) - if self.willDisconnect: - self.stopMusic() - self.gamewindow.returnToMenu() + def showMessage(self, type, *args, **kwargs): + if type == 'critical': + reply = QtGui.QMessageBox.critical(self, *args, **kwargs) + elif type == 'information': + reply = QtGui.QMessageBox.information(self, *args, **kwargs) + elif type == 'question': + reply = QtGui.QMessageBox.question(self, *args, **kwargs) + elif type == 'warning': + reply = QtGui.QMessageBox.warning(self, *args, **kwargs) + if self.willDisconnect: + self.stopMusic() + self.gamewindow.returnToMenu() - def onMusicClick(self, item): - if "cccc_ic_support" in self.features and self.showname: - self.tcp.send('MC#' + item.text().toUtf8() + '#' + str(self.mychar) + '#' + self.showname + '#%') - else: - self.tcp.send('MC#' + item.text().toUtf8() + '#' + str(self.mychar) + '#%') + def onMusicClick(self, item): + if "cccc_ic_support" in self.features and self.showname: + self.tcp.send('MC#' + item.text().toUtf8() + '#' + str(self.mychar) + '#' + self.showname + '#%') + else: + self.tcp.send('MC#' + item.text().toUtf8() + '#' + str(self.mychar) + '#%') - def icLogChanged(self): - if self.icLog.verticalScrollBar().value() == self.icLog.verticalScrollBar().maximum(): self.icLog.verticalScrollBar().setValue(self.icLog.verticalScrollBar().maximum()) + def icLogChanged(self): + if self.icLog.verticalScrollBar().value() == self.icLog.verticalScrollBar().maximum(): self.icLog.verticalScrollBar().setValue(self.icLog.verticalScrollBar().maximum()) - def ooclog_update(self): - if self.ooclog.verticalScrollBar().value() == self.ooclog.verticalScrollBar().maximum(): self.ooclog.verticalScrollBar().setValue(self.ooclog.verticalScrollBar().maximum()) - - def sendOOCchat(self, name, text): - self.tcp.send('CT#' + name + '#' + text + '#%') + def ooclog_update(self): + if self.ooclog.verticalScrollBar().value() == self.ooclog.verticalScrollBar().maximum(): self.ooclog.verticalScrollBar().setValue(self.ooclog.verticalScrollBar().maximum()) + + def sendOOCchat(self, name, text): + self.tcp.send('CT#' + name + '#' + text + '#%') - def onOOCreturn(self): - text = self.oocinput.text().toUtf8().replace('#', '').replace('%', '').replace('&', '').replace('$', '').replace('\\n', '\n') - if text.startsWith('//'): - code = str(self.oocinput.text()).replace('//', '', 1).replace('\\NEWLINE', '\n') - try: - exec code - except Exception as e: - msg = 'code error\n' - for arg in e.args: - msg += str(arg) + '\n' + def onOOCreturn(self): + text = self.oocinput.text().toUtf8().replace('#', '').replace('%', '').replace('&', '').replace('$', '').replace('\\n', '\n') + if text.startsWith('//'): + code = str(self.oocinput.text()).replace('//', '', 1).replace('\\NEWLINE', '\n') + try: + exec code + except Exception as e: + msg = 'code error\n' + for arg in e.args: + msg += str(arg) + '\n' - msg = msg.rstrip() - self.ooclog.append(msg) - return - return - elif text.startsWith("/pos "): # why....... - ind = self.posdropdown.findText(str(text.split(" ")[1])) - if ind >= 0: self.posdropdown.setCurrentIndex(ind) - self.oocinput.clear() - return - - if self.mocktext.isChecked(): - text = mockStr(text) - if self.autocaps.isChecked(): - l = list(text) - l[0] = l[0].upper() - if l[-1] != ".": - l.append(".") - text = "".join(l).replace(" i ", " I ").replace("i'm", "I'm").replace("it's", "It's") + msg = msg.rstrip() + self.ooclog.append(msg) + return + return + elif text.startsWith("/pos "): # why....... + ind = self.posdropdown.findText(str(text.split(" ")[1])) + if ind >= 0: self.posdropdown.setCurrentIndex(ind) + self.oocinput.clear() + return + + if self.mocktext.isChecked(): + text = mockStr(text) + if self.autocaps.isChecked(): + l = list(text) + l[0] = l[0].upper() + if l[-1] != ".": + l.append(".") + text = "".join(l).replace(" i ", " I ").replace("i'm", "I'm").replace("it's", "It's") - self.sendOOCchat(self.oocnameinput.text().toUtf8(), text) - self.oocinput.clear() + self.sendOOCchat(self.oocnameinput.text().toUtf8(), text) + self.oocinput.clear() - def onICreturn(self): - text = str(self.icchatinput.text().toUtf8()).replace('#', '').replace('%', '').replace('&', '').replace('$', '').replace('/n', '\n') - if not text: - return - - if self.mocktext.isChecked(): - text = mockStr(text) - if self.autocaps.isChecked(): - l = list(text) - l[0] = l[0].upper() - if l[-1] != ".": - l.append(".") - text = "".join(l).replace(" i ", " I ").replace("i'm", "I'm").replace("it's", "It's") - if self.spacebartext.isChecked(): - l = list(text) - for i in range(1, len(l)+len(l)-1, 2): - l.insert(i, " ") - text = "".join(l) - - emote = self.charemotes[self.selectedemote] - if self.nointerruptbtn.isChecked(): - modifier = 0 - else: - modifier = self.playsfx - objection = 0 - if self.customobject.isPressed(): - objection = 4 - self.customobject.setPressed(False) - elif self.holditbtn.isPressed(): - objection = 1 - self.holditbtn.setPressed(False) - elif self.objectbtn.isPressed(): - objection = 2 - self.objectbtn.setPressed(False) - elif self.takethatbtn.isPressed(): - objection = 3 - self.takethatbtn.setPressed(False) - if emote[3] == '5': #zoom - if self.nointerruptbtn.isChecked(): - modifier = 5 - else: - if objection > 0: - modifier = 6 - else: - modifier = 5 - elif objection > 0: - if self.nointerruptbtn.isChecked(): - modifier = 0 - else: - modifier = 2 - - msg = "MS#" + def onICreturn(self): + text = str(self.icchatinput.text().toUtf8()).replace('#', '').replace('%', '').replace('&', '').replace('$', '').replace('/n', '\n') + if not text: + return + + if self.mocktext.isChecked(): + text = mockStr(text) + if self.autocaps.isChecked(): + l = list(text) + l[0] = l[0].upper() + if l[-1] != ".": + l.append(".") + text = "".join(l).replace(" i ", " I ").replace("i'm", "I'm").replace("it's", "It's") + if self.spacebartext.isChecked(): + l = list(text) + for i in range(1, len(l)+len(l)-1, 2): + l.insert(i, " ") + text = "".join(l) + + emote = self.charemotes[self.selectedemote] + if self.nointerruptbtn.isChecked(): + modifier = 0 + else: + modifier = self.playsfx + objection = 0 + if self.customobject.isPressed(): + objection = 4 + self.customobject.setPressed(False) + elif self.holditbtn.isPressed(): + objection = 1 + self.holditbtn.setPressed(False) + elif self.objectbtn.isPressed(): + objection = 2 + self.objectbtn.setPressed(False) + elif self.takethatbtn.isPressed(): + objection = 3 + self.takethatbtn.setPressed(False) + if emote[3] == '5': #zoom + if self.nointerruptbtn.isChecked(): + modifier = 5 + else: + if objection > 0: + modifier = 6 + else: + modifier = 5 + elif objection > 0: + if self.nointerruptbtn.isChecked(): + modifier = 0 + else: + modifier = 2 + + msg = "MS#" - if "deskmod" in self.features: # visible desk modifier - msg += "%d#" % self.deskbtn.isChecked() - else: - msg += "chat#" + if "deskmod" in self.features: # visible desk modifier + msg += "%d#" % self.deskbtn.isChecked() + else: + msg += "chat#" - msg += emote[1]+"#" #pre-anim - msg += self.charname+"#" - msg += emote[2]+"#" #anim - msg += text+"#" - msg += self.charside+"#" - msg += emote[4]+"#" #sfx - msg += str(modifier)+"#" #emote modifier - msg += str(self.mychar)+"#" #character ID - msg += emote[5]+"#" #sfx delay - msg += str(objection)+"#" - msg += str((self.selectedevi + 1) * int(self.present))+"#" #selected evidence - - if self.present: - self.present = False - self.evidencepresent.setPixmap(self.evidencepresent.button_off) - - if "flipping" in self.features: - msg += str(self.myflip)+"#" - else: - msg += str(self.mychar)+"#" # old AO servers send a second charID in the message because drunk fanat - - msg += str(int(self.realizationbtn.isPressed()))+"#" - msg += str(self.mychatcolor)+"#" - - if "cccc_ic_support" in self.features: - msg += self.showname+"#" # custom showname - if self.paircheckbox.isChecked(): - msg += str(self.pairdropdown.currentIndex()) # pair charID - if "effects" in self.features: - msg += "^%d#" % self.pair_order.currentIndex() # pair ordering - else: - msg += "#" - else: - msg += "-1#" + msg += emote[1]+"#" #pre-anim + msg += self.charname+"#" + msg += emote[2]+"#" #anim + msg += text+"#" + msg += self.charside+"#" + msg += emote[4]+"#" #sfx + msg += str(modifier)+"#" #emote modifier + msg += str(self.mychar)+"#" #character ID + msg += emote[5]+"#" #sfx delay + msg += str(objection)+"#" + msg += str((self.selectedevi + 1) * int(self.present))+"#" #selected evidence + + if self.present: + self.present = False + self.evidencepresent.setPixmap(self.evidencepresent.button_off) + + if "flipping" in self.features: + msg += str(self.myflip)+"#" + else: + msg += str(self.mychar)+"#" # old AO servers send a second charID in the message because drunk fanat + + msg += str(int(self.realizationbtn.isPressed()))+"#" + msg += str(self.mychatcolor)+"#" + + if "cccc_ic_support" in self.features: + msg += self.showname+"#" # custom showname + if self.paircheckbox.isChecked(): + msg += str(self.pairdropdown.currentIndex()) # pair charID + if "effects" in self.features: + msg += "^%d#" % self.pair_order.currentIndex() # pair ordering + else: + msg += "#" + else: + msg += "-1#" - # AO 2.8: always send offset - if "y_offset" in self.features: # AO 2.9 - msg += str(self.pairoffset.value()) + "&" + str(-self.ypairoffset.value()) + "#" - else: - msg += str(self.pairoffset.value())+"#" + # AO 2.8: always send offset + if "y_offset" in self.features: # AO 2.9 + msg += str(self.pairoffset.value()) + "&" + str(-self.ypairoffset.value()) + "#" + else: + msg += str(self.pairoffset.value())+"#" - msg += str(int(self.nointerruptbtn.isChecked()))+"#" # NoInterrupt(TM) + msg += str(int(self.nointerruptbtn.isChecked()))+"#" # NoInterrupt(TM) - if "looping_sfx" in self.features: # AO 2.8 - msg += emote[6]+"#" # loop sound? - msg += "%d#" % self.shakebtn.isPressed() # screen shake - emotes_to_check = [emote[1], "(b)"+emote[2], "(a)"+emote[2]] - effects_to_check = ["_FrameScreenshake", "_FrameRealization", "_FrameSFX"] + if "looping_sfx" in self.features: # AO 2.8 + msg += emote[6]+"#" # loop sound? + msg += "%d#" % self.shakebtn.isPressed() # screen shake + emotes_to_check = [emote[1], "(b)"+emote[2], "(a)"+emote[2]] + effects_to_check = ["_FrameScreenshake", "_FrameRealization", "_FrameSFX"] - for f_effect in effects_to_check: - packet = "" - for f_emote in emotes_to_check: - packet += f_emote - if ini.read_ini_bool("AO2XP.ini", "General", "network frame effects"): - sfx_frames = "|".join(ini.read_ini_tags(AOpath+"characters/"+self.charname+"/char.ini", f_emote + f_effect)) - if sfx_frames: - packet += "|" + sfx_frames - packet += "^" - msg += packet+"#" + for f_effect in effects_to_check: + packet = "" + for f_emote in emotes_to_check: + packet += f_emote + if ini.read_ini_bool("AO2XP.ini", "General", "network frame effects"): + sfx_frames = "|".join(ini.read_ini_tags(AOpath+"characters/"+self.charname+"/char.ini", f_emote + f_effect)) + if sfx_frames: + packet += "|" + sfx_frames + packet += "^" + msg += packet+"#" - if "additive" in self.features: - msg += "%d#" % self.additivebtn.isChecked() + if "additive" in self.features: + msg += "%d#" % self.additivebtn.isChecked() - if "effects" in self.features: - fx = self.effectdropdown.currentText() if self.effectdropdown.currentIndex() > 0 else "" - fx_sound = ini.get_effect_sound(fx, self.charname) - p_effect = ini.read_ini(AOpath+"characters/"+self.charname+"/char.ini", "options", "effects") - msg += fx + "|" + p_effect + "|" + fx_sound + "#" - self.effectdropdown.setCurrentIndex(0) + if "effects" in self.features: + fx = self.effectdropdown.currentText() if self.effectdropdown.currentIndex() > 0 else "" + fx_sound = ini.get_effect_sound(fx, self.charname) + p_effect = ini.read_ini(AOpath+"characters/"+self.charname+"/char.ini", "options", "effects") + msg += fx + "|" + p_effect + "|" + fx_sound + "#" + self.effectdropdown.setCurrentIndex(0) - msg += "%" - self.msgqueueList.addItem(self.icchatinput.text()) - self.msgqueue.append(msg) - - self.icchatinput.clear() - self.realizationbtn.setPressed(False) - self.shakebtn.setPressed(False) + msg += "%" + self.msgqueueList.addItem(self.icchatinput.text()) + self.msgqueue.append(msg) + + self.icchatinput.clear() + self.realizationbtn.setPressed(False) + self.shakebtn.setPressed(False) - def setBackground(self, bg): - if not exists(AOpath + 'background/' + bg): - bg = 'default' + def setBackground(self, bg): + if not exists(AOpath + 'background/' + bg): + bg = 'default' - for bgfile in [["side_def", "defenseempty"], + for bgfile in [["side_def", "defenseempty"], ["bench_def", "defensedesk"], ["side_pro", "prosecutorempty"], ["bench_pro", "prosecutiondesk"], @@ -1635,1255 +1635,1255 @@ class gui(QtGui.QWidget): ["side_sea", "seancestand"], ["bench_sea", "seancedesk"]]: - bgimg = QtGui.QImage(AOpath + 'background/' + bg + '/' + bgfile[1] + '.png') - if not bgimg.isNull(): - if bgimg.size().width() != 256 or bgimg.size().height() != 192: - setattr(self, bgfile[0], QtGui.QPixmap.fromImage(bgimg.scaled(256, 192, transformMode=QtCore.Qt.SmoothTransformation))) - else: - setattr(self, bgfile[0], QtGui.QPixmap.fromImage(bgimg)) - else: - setattr(self, bgfile[0], QtGui.QPixmap.fromImage(bgimg)) - - - def netmsg_hp(self, type, health): - if type == 1: - self.defensebar.setHealth(health) - elif type == 2: - self.prosecutionbar.setHealth(health) - - def netmsg_ms(self, p_contents): - if len(p_contents) < 15: #this is already done on the TCP thread but i'll do it here anyway as well - return - - AO2chat = "cccc_ic_support" in self.features - - if int(p_contents[CHAR_ID]) in self.muted: # skip the self.chatmessage copy line below - return - - for n_string in range(self.chatmessage_size): - if n_string < len(p_contents) and (n_string < 16 or AO2chat): - self.m_chatmessage[n_string] = p_contents[n_string] - else: - self.m_chatmessage[n_string] = "" - - f_char_id = int(self.m_chatmessage[CHAR_ID]) - - if f_char_id < 0 or f_char_id >= len(self.charlist): - return - - f_showname = "" - if not self.m_chatmessage[SHOWNAME]: - f_showname = self.m_chatmessage[CHARNAME] - else: - f_showname = self.m_chatmessage[SHOWNAME] - - self.text_state = 0 - self.anim_state = 0 - self.objectionview.stop() - self.char.stop() - self.chat_tick_timer.stop() - self.presentedevi.hide() - - self.chatmessage_is_empty = self.m_chatmessage[CHATMSG] == " " or self.m_chatmessage[CHATMSG] == "" - - if self.msgqueue: - chatmsgcomp = str(self.msgqueue[0].split('#')[5]).decode('utf-8').replace('', '$').replace('', '%').replace('', '&').replace('', '#') - if f_char_id == self.mychar and self.m_chatmessage[CHATMSG] == chatmsgcomp: # our message showed up - del self.msgqueue[0] - self.msgqueueList.takeItem(0) - if self.additivebtn.isChecked(): - self.icchatinput.insert(" ") - - f_char = self.m_chatmessage[CHARNAME] - evidence = int(self.m_chatmessage[EVIDENCE])-1 - - t = time.localtime() - logcharname = f_char - if f_char.lower() != self.charlist[f_char_id][0].lower(): - logcharname = self.charlist[f_char_id][0] + ' (' + f_char.decode("utf-8") + ')' - - if self.m_chatmessage[SHOWNAME]: - try: - logcharname += " ("+self.m_chatmessage[SHOWNAME].decode("utf-8")+")" - except: - logcharname += " (???)" - - if evidence == -1: - self.icLog.append('[%d:%.2d] %s: %s' % (t[3], t[4], logcharname, self.m_chatmessage[CHATMSG])) - else: - eviname = '(NULL) %d' % evidence - try: - eviname = self.evidence[evidence][0] - except: - pass - - self.icLog.append('[%d:%.2d] %s: %s\n%s presented an evidence: %s' % (t[3], t[4], logcharname, self.m_chatmessage[CHATMSG], f_char, eviname)) - - self.is_additive = (self.m_chatmessage[ADDITIVE] == "1") - - custom_objection = "custom" - try: objection_mod = int(self.m_chatmessage[SHOUT_MOD]) - except: - if "4&" in self.m_chatmessage[SHOUT_MOD]: # custom objection name - objection_mod = 4 - custom_objection = self.m_chatmessage[SHOUT_MOD].split("4&")[1] # get the name - else: # just in case of mindfuckery - objection_mod = 0 - - if objection_mod <= 4 and objection_mod >= 1: - objections = ["holdit", "objection", "takethat", "custom_objections/"+custom_objection if custom_objection != "custom" else "custom"] - self.objectionview.play(objections[objection_mod-1], f_char) - self.playObjectionSnd(f_char, objection_mod) - - emote_mod = int(self.m_chatmessage[EMOTE_MOD]) - if emote_mod == 0: - self.m_chatmessage[EMOTE_MOD] = 1 - else: - self.handle_chatmessage_2() - - def set_text_color(self): - textcolor = int(self.m_chatmessage[TEXT_COLOR]) - - is_rainbow = textcolor == 6 - - if textcolor == 0: - color = QtGui.QColor(255, 255, 255) - elif textcolor == 1: - color = QtGui.QColor(0, 255, 0) - elif textcolor == 2: #OH FUCK MOD - color = QtGui.QColor(255, 0, 0) - elif textcolor == 3: - color = QtGui.QColor(255, 165, 0) - elif textcolor == 4: - color = QtGui.QColor(45, 150, 255) - elif textcolor == 5: - color = QtGui.QColor(255, 255, 0) - elif textcolor == 6: - color = QtGui.QColor(255, 255, 255) - elif textcolor == 7: - color = QtGui.QColor(255, 192, 203) - elif textcolor == 8: - color = QtGui.QColor(0, 255, 255) - - if is_rainbow: - self.text.show() - self.ao2text.hide() - else: - self.text.hide() - self.ao2text.show() - - style = "background-color: rgba(0, 0, 0, 0);\n" - style += "color: rgb("+str(color.red())+", "+str(color.green())+", "+str(color.blue())+")" - self.ao2text.setStyleSheet(style) - - def set_scene(self): - side = self.m_chatmessage[SIDE] - - if side == 'def': - self.court.setPixmap(self.side_def) - self.bench.setPixmap(self.bench_def) - self.bench.move(0, 192 - self.bench_def.size().height()) - self.presentedevi.move(170, 16) - elif side == 'pro': - self.court.setPixmap(self.side_pro) - self.bench.setPixmap(self.bench_pro) - self.bench.move(256 - self.bench_pro.size().width(), 192 - self.bench_pro.size().height()) - self.presentedevi.move(16, 16) - elif side == 'wit': - self.court.setPixmap(self.side_wit) - self.bench.setPixmap(self.bench_wit) - self.bench.move(0, 0) - self.presentedevi.move(16, 16) - elif side == 'hld': - self.court.setPixmap(self.side_hld) - self.bench.setPixmap(self.bench_hld) - self.presentedevi.move(16, 16) - elif side == 'hlp': - self.court.setPixmap(self.side_hlp) - self.bench.setPixmap(self.bench_hlp) - self.presentedevi.move(170, 16) - elif side == 'jud': - self.court.setPixmap(self.side_jud) - self.bench.setPixmap(self.bench_jud) - self.presentedevi.move(16, 16) - elif side == 'sea': - self.court.setPixmap(self.side_jud if self.side_sea.isNull() else self.side_sea) - self.bench.setPixmap(self.bench_jud if self.bench_sea.isNull() else self.bench_sea) - self.presentedevi.move(16, 16) - elif side == 'jur': - self.court.setPixmap(self.side_jud if self.side_jur.isNull() else self.side_jur) - self.bench.setPixmap(self.bench_jud if self.bench_jur.isNull() else self.bench_jur) - self.presentedevi.move(16, 16) - - deskmod = self.m_chatmessage[DESK_MOD] - if deskmod == "0" or (deskmod != "1" and (side in ("jud", "hld", "hlp"))): - self.bench.hide() - else: - self.bench.show() - - def objection_done(self): - self.handle_chatmessage_2() - - def handle_chatmessage_2(self): - self.zoom.setZoom(False) - self.char.stop() - self.effectview.stop() - - if not self.m_chatmessage[SHOWNAME]: - self.name.setText(self.m_chatmessage[CHARNAME]) - else: - self.name.setText(self.m_chatmessage[SHOWNAME].decode("utf-8")) - - self.chatbox.hide() - - self.set_scene() - self.set_text_color() - - f_message = self.m_chatmessage[CHATMSG] - if len(f_message) >= 2: - self.message_is_centered = f_message.startswith("~~") - else: - self.ao2text.setAlignment(QtCore.Qt.AlignLeft) - self.text.setAlignment(QtCore.Qt.AlignLeft) - - if self.m_chatmessage[FLIP] == "1": - self.char.set_flipped(True) - else: - self.char.set_flipped(False) - - side = self.m_chatmessage[SIDE] - emote_mod = int(self.m_chatmessage[EMOTE_MOD]) - - # AO 2.8: always offset player - hor_offset = vert_offset = 0 - - if "y_offset" in self.features: # AO 2.9 - keyword = "" if "" in self.m_chatmessage[SELF_OFFSET] else "&" # i don't think it's hdf's fault but this is still ridiculous - hor_offset = int(self.m_chatmessage[SELF_OFFSET].split(keyword)[0]) - vert_offset = int(self.m_chatmessage[SELF_OFFSET].split(keyword)[1]) if len(self.m_chatmessage[SELF_OFFSET].split(keyword)) > 1 else 0 - else: - hor_offset = int(self.m_chatmessage[SELF_OFFSET]) - - - if side == "def": - if hor_offset > 0 and vert_offset == 0: - vert_offset = hor_offset / 10 - elif side == "pro": - if hor_offset < 0 and vert_offset == 0: - vert_offset = -1 * hor_offset / 10 - - self.char.move(256 * hor_offset / 100, 192 * vert_offset / 100) - - # check if paired - if not self.m_chatmessage[OTHER_CHARID]: - self.sidechar.hide() - self.sidechar.move(0,0) - else: - if "effects" in self.features: - got_other_charid = int(self.m_chatmessage[OTHER_CHARID].split("^")[0]) - else: - got_other_charid = int(self.m_chatmessage[OTHER_CHARID]) - - if got_other_charid > -1: # user is paired - self.sidechar.show() - - if "effects" in self.features: - pair_order = int(self.m_chatmessage[OTHER_CHARID].split("^")[1]) - else: - pair_order = -1 - - hor2_offset = vert2_offset = 0 - if "y_offset" in self.features: # AO 2.9 - keyword = "" if "" in self.m_chatmessage[OTHER_OFFSET] else "&" # i don't think it's hdf's fault but this is still ridiculous - hor2_offset = int(self.m_chatmessage[OTHER_OFFSET].split(keyword)[0]) - vert2_offset = int(self.m_chatmessage[OTHER_OFFSET].split(keyword)[1]) if len(self.m_chatmessage[OTHER_OFFSET].split(keyword)) > 1 else 0 - else: - hor2_offset = int(self.m_chatmessage[OTHER_OFFSET]) - - if side == "def": - if hor2_offset > 0: - vert2_offset = hor2_offset / 10 - - elif side == "pro": - if hor2_offset < 0: - vert2_offset = -1 * hor2_offset / 10 - - if pair_order == -1: # pair ordering not supported - if hor2_offset >= hor_offset: - self.sidechar.raise_() - self.char.raise_() - else: - self.char.raise_() - self.sidechar.raise_() - elif pair_order == 0: # front - self.char.raise_() - self.sidechar.raise_() - elif pair_order == 1: # behind - self.sidechar.raise_() - self.char.raise_() - - self.sidechar.move(256 * hor2_offset / 100, 192 * vert2_offset / 100) - - self.bench.raise_() - self.chatbox.raise_() - self.effectview.raise_() - self.objectionview.raise_() - self.whiteflashlab.raise_() - - self.sidechar.set_flipped(self.m_chatmessage[OTHER_FLIP] == "1") - self.sidechar.play_idle(self.m_chatmessage[OTHER_NAME], self.m_chatmessage[OTHER_EMOTE]) - - else: - self.sidechar.hide() - self.sidechar.move(0, 0) - - if (emote_mod == 1 or emote_mod == 6) and self.m_chatmessage[PREANIM] != "-": - self.play_preanim(False) - elif emote_mod == 0 or emote_mod == 5 or self.m_chatmessage[PREANIM] == "-": - if self.m_chatmessage[NO_INTERRUPT] == "0" or self.m_chatmessage[PREANIM] == "-": - self.handle_chatmessage_3() - else: - self.play_preanim(True) - - def play_preanim(self, noninterrupting): - f_char = self.m_chatmessage[CHARNAME] - f_preanim = self.m_chatmessage[PREANIM] - - ao2_duration = ini.read_ini_int(AOpath+"characters/"+f_char+"/char.ini", "time", "%"+f_preanim, -1) - text_delay = ini.read_ini_int(AOpath+"characters/"+f_char+"/char.ini", "textdelay", f_preanim, -1) - sfx_delay = int(self.m_chatmessage[SFX_DELAY]) * 60 - - preanim_duration = 0 - if ao2_duration < 0: - preanim_duration = ini.read_ini_int(AOpath+"characters/"+f_char+"/char.ini", "time", f_preanim, -1) - else: - preanim_duration = ao2_duration - - anim_to_find = AOpath+"characters/"+f_char+"/"+f_preanim+".gif" - apng_to_find = AOpath+"characters/"+f_char+"/"+f_preanim+".apng" - webp_to_find = AOpath+"characters/"+f_char+"/"+f_preanim+".webp" - if (not exists(anim_to_find) and not exists(apng_to_find) and not exists(webp_to_find)) or preanim_duration < 0: - if noninterrupting: - self.anim_state = 4 - else: - self.anim_state = 1 - self.preanim_done() - - self.char.play_pre(f_char, f_preanim, preanim_duration) - if noninterrupting: - self.anim_state = 4 - else: - self.anim_state = 1 - - if sfx_delay > 0: - self.sfx_delay_timer.start(sfx_delay) - else: - self.play_sfx() - - if text_delay >= 0: - pass #text delay timer, but not now. - - if noninterrupting: - self.handle_chatmessage_3() - - def preanim_done(self): - self.anim_state = 1 - self.handle_chatmessage_3() - - def handle_chatmessage_3(self): - self.start_chat_ticking() - - f_evi_id = int(self.m_chatmessage[EVIDENCE]) - f_side = self.m_chatmessage[SIDE] - - emote_mod = int(self.m_chatmessage[EMOTE_MOD]) - - if f_evi_id > 0 and f_evi_id <= len(self.evidence): - f_image = self.evidence[f_evi_id-1][2] - is_left_side = not (f_side == "def" or f_side == "hlp" or f_side == "jud" or f_side == "jur") - - self.setEvidenceImg(self.presentedevi, f_image) - - if not is_left_side: - self.presentedevi.move(170, 16) - else: - self.presentedevi.move(16, 16) - self.presentedevi.show() - else: - self.presentedevi.hide() - - side = self.m_chatmessage[SIDE] - if emote_mod == 5 or emote_mod == 6: - self.bench.hide() - self.sidechar.hide() - self.char.move(0,0) - - if side == "pro" or side == "hlp" or side == "wit": - self.zoom.setZoom(True, 1) - else: - self.zoom.setZoom(True, 0) - - f_anim_state = 0 - text_is_blue = int(self.m_chatmessage[TEXT_COLOR]) == 4 - - if not text_is_blue and self.text_state == 1: - f_anim_state = 2 - self.entire_message_is_blue = False - else: - f_anim_state = 3 - self.entire_message_is_blue = True - - if f_anim_state <= self.anim_state: - return - - self.char.stop() - f_char = self.m_chatmessage[CHARNAME] - f_emote = self.m_chatmessage[ANIM] - - if f_anim_state == 2: - self.char.play_talking(f_char, f_emote) - self.anim_state = 2 - else: - self.char.play_idle(f_char, f_emote) - self.anim_state = 3 - - if exists(AOpath+"callwords.ini"): - callwords = [line.rstrip() for line in open(AOpath+"callwords.ini")] - for callword in callwords: - if callword.lower() in self.m_chatmessage[CHATMSG].lower(): - self.ooclog.append("%s called you." % f_char) - snd = audio.loadhandle(False, "word_call.wav", 0, 0, BASS_STREAM_AUTOFREE) - if snd: - audio.playhandle(snd, True) - break - - def do_effect(self, fx_name, fx_sound, p_char, p_folder): - effect = ini.get_effect(fx_name, p_char, p_folder) - if not effect: return - - if fx_sound: - self.playSound(fx_sound) - - if "effects" not in self.features: return - - self.effectview.set_play_once(False) - try: self.effectview.play(effect) - except: pass # Windows XP webp error with Pillow - print "effect", repr(effect) - - def start_chat_ticking(self): - if self.text_state != 0: - return - - if self.m_chatmessage[EFFECTS]: - fx_list = self.m_chatmessage[EFFECTS].split("|") - fx = fx_list[0] - fx_sound = "" - fx_folder = "" - - if len(fx_list) > 1: - fx_sound = fx_list[1] - if len(fx_list) > 2: - fx_folder = fx_list[1] - fx_sound = fx_list[2] - - if fx and fx not in ("-", "None"): - self.do_effect(fx, fx_sound, self.m_chatmessage[CHARNAME], fx_folder) - - elif self.m_chatmessage[REALIZATION] == "1": - self.setWhiteFlash(True, 1, 125) - - self.set_text_color() - - charid = int(self.m_chatmessage[CHAR_ID]) - if not self.is_additive or self.additive_char != charid: - self.ao2text.clear() - self.text.setText("") - self.additive_char = charid - - if self.chatmessage_is_empty: - self.text_state = 2 - return - - self.inline_color_stack = [] - - self.chatbox.show() - - self.tick_pos = 0 - self.blip_pos = 0 - self.inline_blue_depth = 0 - - self.current_display_speed = 3 - self.chat_tick_timer.start(self.message_display_speed[self.current_display_speed]) - - self.blip = self.charlist[charid][2] - - if exists(AOpath+"sounds/general/sfx-blip"+self.blip+".wav"): - self.blipsnd = audio.loadhandle(False, AOpath+"sounds/general/sfx-blip"+self.blip+".wav", 0, 0, 0) - elif exists(AOpath+"sounds/general/sfx-blip"+self.blip+".opus"): - self.blipsnd = audio.loadhandle(False, AOpath+"sounds/general/sfx-blip"+self.blip+".opus", 0, 0, 0) - elif exists(AOpath+"sounds/blips/"+self.blip+".wav"): - self.blipsnd = audio.loadhandle(False, AOpath+"sounds/blips/"+self.blip+".wav", 0, 0, 0) - elif exists(AOpath+"sounds/blips/"+self.blip+".opus"): - self.blipsnd = audio.loadhandle(False, AOpath+"sounds/blips/"+self.blip+".opus", 0, 0, 0) - else: - self.blipsnd = 0 - - audio.sethandleattr(self.blipsnd, BASS_ATTRIB_VOL, self.blipslider.value() / 100.0) - - emote_mod = int(self.m_chatmessage[EMOTE_MOD]) - if emote_mod in (0, 5) and self.m_chatmessage[SCREENSHAKE] == "1": - self.setScreenShake(True) - - self.text_state = 1 - - def chat_tick(self): - f_message = self.m_chatmessage[CHATMSG] - - self.chat_tick_timer.stop() - formatting_char = False - - if self.message_is_centered: - f_message = f_message.strip("~~") - - if self.tick_pos >= len(f_message): - self.text_state = 2 - if self.anim_state != 4: - self.anim_state = 3 - self.char.play_idle(self.m_chatmessage[CHARNAME], self.m_chatmessage[ANIM]) - else: - f_character2 = f_message[self.tick_pos] - f_character = QtCore.QString(f_character2) - - if f_character == " ": - self.text.setText(self.text.text() + " ") - self.ao2text.insertPlainText(" ") - - elif f_character == "\n" or f_character == "\r": - self.text.setText(self.text.text() + "\n") - self.ao2text.insertPlainText("\n") - - elif f_character == "\\" and not self.next_character_is_not_special: - self.next_character_is_not_special = True - formatting_char = True - - elif f_character == "{" and not self.next_character_is_not_special: - self.current_display_speed += 1 - formatting_char = True - - elif f_character == "}" and not self.next_character_is_not_special: - self.current_display_speed -= 1 - formatting_char = True - - elif f_character == "|" and not self.next_character_is_not_special: #orange. - if self.inline_color_stack: - if self.inline_color_stack[-1] == INLINE_ORANGE: - del self.inline_color_stack[-1] - else: - self.inline_color_stack.append(INLINE_ORANGE) - else: - self.inline_color_stack.append(INLINE_ORANGE) - formatting_char = True - - elif f_character == "(" and not self.next_character_is_not_special: #blue. - self.inline_color_stack.append(INLINE_BLUE) - self.ao2text.insertHtml("" + f_character + "") - - self.inline_blue_depth += 1 - if not self.entire_message_is_blue and self.anim_state != 4: - f_char = self.m_chatmessage[CHARNAME] - f_emote = self.m_chatmessage[ANIM] - self.char.play_idle(f_char, f_emote) - - elif f_character == ")" and not self.next_character_is_not_special and self.inline_color_stack: - if self.inline_color_stack[-1] == INLINE_BLUE: - del self.inline_color_stack[-1] - self.ao2text.insertHtml("" + f_character + "") - - if self.inline_blue_depth > 0: - self.inline_blue_depth -= 1 - - if not self.entire_message_is_blue: - if self.inline_blue_depth == 0 and self.anim_state != 4 and not (self.tick_pos+1 >= len(f_message)): - f_char = self.m_chatmessage[CHARNAME] - f_emote = self.m_chatmessage[ANIM] - self.char.play_talking(f_char, f_emote) - else: - self.next_character_is_not_special = True - self.tick_pos -= 1 - - elif f_character == "[" and not self.next_character_is_not_special: #gray. - self.inline_color_stack.append(INLINE_GRAY) - self.ao2text.insertHtml("" + f_character + "") - - elif f_character == "]" and not self.next_character_is_not_special and self.inline_color_stack: - if self.inline_color_stack[-1] == INLINE_GRAY: - del self.inline_color_stack[-1] - self.ao2text.insertHtml("" + f_character + "") - else: - self.next_character_is_not_special = True - self.tick_pos -= 1 - - elif f_character == "`" and not self.next_character_is_not_special: #green. - if self.inline_color_stack: - if self.inline_color_stack[-1] == INLINE_GREEN: - del self.inline_color_stack[-1] - else: - self.inline_color_stack.append(INLINE_GREEN) - else: - self.inline_color_stack.append(INLINE_GREEN) - formatting_char = True - - elif f_character == "~" and not self.next_character_is_not_special: #green. - if self.inline_color_stack: - if self.inline_color_stack[-1] == INLINE_RED: - del self.inline_color_stack[-1] - else: - self.inline_color_stack.append(INLINE_RED) - else: - self.inline_color_stack.append(INLINE_RED) - formatting_char = True - - elif f_character == "s" and self.next_character_is_not_special: # shake - self.setScreenShake(True) - self.next_character_is_not_special = False - - elif f_character == "f" and self.next_character_is_not_special: # flash - self.setWhiteFlash(True, 0, 75) - self.next_character_is_not_special = False - - elif f_character == "n" and self.next_character_is_not_special: # newline - self.text.setText(self.text.text() + "\n") - self.ao2text.insertPlainText("\n") - self.next_character_is_not_special = False - - else: - self.next_character_is_not_special = False - if self.inline_color_stack: - top_color = self.inline_color_stack[-1] - if top_color == INLINE_ORANGE: - self.ao2text.insertHtml("" + f_character + "") - elif top_color == INLINE_BLUE: - self.ao2text.insertHtml("" + f_character + "") - elif top_color == INLINE_GREEN: - self.ao2text.insertHtml("" + f_character + "") - elif top_color == INLINE_GRAY: - self.ao2text.insertHtml("" + f_character + "") - elif top_color == INLINE_RED: - self.ao2text.insertHtml("" + f_character + "") - else: - self.ao2text.insertHtml(f_character) - else: - if int(self.m_chatmessage[TEXT_COLOR]) == C_RAINBOW: - self.text.setText(self.text.text() + f_character) - else: - self.ao2text.insertHtml(f_character) - - if self.message_is_centered: - self.ao2text.setAlignment(QtCore.Qt.AlignCenter) - self.text.setAlignment(QtCore.Qt.AlignCenter) - else: - self.ao2text.setAlignment(QtCore.Qt.AlignLeft) - self.text.setAlignment(QtCore.Qt.AlignLeft) - - if f_message[self.tick_pos] != " " or self.blank_blip: - if self.blip_pos % self.blip_rate == 0 and not formatting_char: - self.blip_pos = 0 - audio.playhandle(self.blipsnd, True) - - self.blip_pos += 1 - - self.tick_pos += 1 - - if self.current_display_speed < 0: - self.current_display_speed = 0 - elif self.current_display_speed > 6: - self.current_display_speed = 6 - - if formatting_char: - self.chat_tick_timer.start(1) - else: - self.chat_tick_timer.start(self.message_display_speed[self.current_display_speed]) - - def playRealization(self): - audio.playhandle(self.realizationsnd, True) - - def playObjectionSnd(self, charname, objection): - if self.objectsnd: - if audio.handleisactive(self.objectsnd): - audio.stophandle(self.objectsnd) - audio.freehandle(self.objectsnd) - - objecting = ["holdit", "objection", "takethat", "custom"][objection-1] - - if objecting: - if exists(AOpath + 'characters/' + charname + '/' + objecting + '.wav'): - self.objectsnd = audio.loadhandle(False, AOpath + 'characters/' + charname + '/' + objecting + '.wav', 0, 0, 0) - elif exists(AOpath + 'characters/' + charname + '/' + objecting + '.opus'): - self.objectsnd = audio.loadhandle(False, AOpath + 'characters/' + charname + '/' + objecting + '.opus', 0, 0, 0) - else: - self.objectsnd = None - if ini.read_ini_bool("AO2XP.ini", "General", "download sounds", True): - thread.start_new_thread(download_thread, ("base/characters/"+charname.lower()+"/"+objecting.lower()+".wav", AOpath+"characters/"+charname.lower()+"/"+objecting.lower()+".wav")) - thread.start_new_thread(download_thread, ("base/characters/"+charname.lower()+"/"+objecting.lower()+".opus", AOpath+"characters/"+charname.lower()+"/"+objecting.lower()+".wav")) - - if exists(AOpath + 'sounds/general/sfx-objection.opus'): - self.objectsnd = audio.loadhandle(False, AOpath + 'sounds/general/sfx-objection.opus', 0, 0, 0) - else: - self.objectsnd = audio.loadhandle(False, AOpath + 'sounds/general/sfx-objection.wav', 0, 0, 0) - audio.sethandleattr(self.objectsnd, BASS_ATTRIB_VOL, self.soundslider.value() / 100.0) - audio.playhandle(self.objectsnd, True) - - def play_sfx(self): - sfx_name = self.m_chatmessage[SFX] - if sfx_name == "1": - return - - self.playSound(sfx_name) - - def playSound(self, sfx): - if self.sound: - if audio.handleisactive(self.sound): - audio.stophandle(self.sound) - audio.freehandle(self.sound) - - if exists(AOpath + 'sounds/general/' + sfx + '.wav'): - self.sound = audio.loadhandle(False, AOpath + 'sounds/general/' + sfx + '.wav', 0, 0, 0) - audio.sethandleattr(self.sound, BASS_ATTRIB_VOL, self.soundslider.value() / 100.0) - audio.playhandle(self.sound, True) - - elif exists(AOpath + 'sounds/general/' + sfx + '.opus'): - self.sound = audio.loadhandle(False, AOpath + 'sounds/general/' + sfx + '.opus', 0, 0, 0) - audio.sethandleattr(self.sound, BASS_ATTRIB_VOL, self.soundslider.value() / 100.0) - audio.playhandle(self.sound, True) - - def playMusic(self, mus): - if not mus.endswith(".mp3") and "===MUSIC START===.mp3" in self.musiclist: #vidya workaround - mus += ".mp3" - - if self.music: - if audio.handleisactive(self.music): - audio.stophandle(self.music) - audio.freehandle(self.music) - - if exists(AOpath + 'sounds/music/' + mus): - self.music = audio.loadhandle(False, AOpath + 'sounds/music/' + mus, 0, 0, 0) - audio.sethandleattr(self.music, BASS_ATTRIB_VOL, self.musicslider.value() / 100.0) - audio.playhandle(self.music, True) - - elif ini.read_ini_bool("AO2XP.ini", "General", "download music", True): - if mus.lower().startswith("http"): - self.music = audio.loadURLhandle(mus, 0, BASS_STREAM_BLOCK) - else: - for bucket in buckets: - if not bucket: continue - print "music stream:", bucket+'base/sounds/music/' + mus.lower() - self.music = audio.loadURLhandle(bucket+'base/sounds/music/' + mus.lower(), 0, BASS_STREAM_BLOCK) - if self.music: break - - if self.music: - audio.sethandleattr(self.music, BASS_ATTRIB_VOL, self.musicslider.value() / 100.0) - audio.playhandle(self.music, True) - - def stopMusic(self): - if self.music: - if audio.handleisactive(self.music): - audio.stophandle(self.music) - audio.freehandle(self.music) - - def startGame(self, tcp, charlist, musiclist, background, evidence, areas, features=[], oocjoin=[], hplist=[], webAO_bucket=""): - self.willDisconnect = False - self.mychar = -1 - self.mychatcolor = 0 - self.tcp = tcp - self.charlist = charlist - self.musiclist = musiclist - self.evidence = evidence - self.areas = areas - self.features = features - - if "base/" in webAO_bucket: - webAO_bucket = webAO_bucket.replace("base/", "") - buckets[0] = webAO_bucket - - self.charselect.setCharList(charlist) - self.charselect.show() - - self.oocnameinput.setText(ini.read_ini("AO2XP.ini", "General", "OOC name")) - self.shownameedit.setText(ini.read_ini("AO2XP.ini", "General", "Showname")) - - self.pairdropdown.clear() - self.paircheckbox.setChecked(False) - if "cccc_ic_support" in features: - self.shownameedit.show() - self.nointerruptbtn.show() - self.paircheckbox.setDisabled(False) - self.paircheckbox.setText("Enable pairing") - for char in charlist: - self.pairdropdown.addItem(char[0]) - else: - self.shownameedit.hide() - self.nointerruptbtn.hide() - self.paircheckbox.setDisabled(True) - self.paircheckbox.setText("This server does not support pairing.") - - self.deskbtn.setDisabled("deskmod" not in features) - self.flipbutton.setVisible("flipping" in features) - self.customobject.setVisible("customobjections" in features) - self.ypairoffset.setVisible("y_offset" in features) - self.ypairoffset_l.setVisible("y_offset" in features) - - self.colordropdown.clear() - self.colordropdown.addItems(['white', 'green', 'red', 'orange', 'blue']) - if "yellowtext" in features: - self.colordropdown.addItems(['yellow', 'gay pride', 'pink', 'cyan']) - self.colordropdown.setCurrentIndex(self.mychatcolor) - - for hp in hplist: - self.healthbars.emit(hp[0], hp[1]) - - for char in self.charlist: - if not exists(AOpath + 'characters/' + char[0] + '/char.ini'): - continue - char[2] = get_char_ini(char[0], "options", "gender", "male") - - self.realizationbtn.setPressed(False) - self.customobject.setPressed(False) - self.mutedlist.clear() - self.unmutedlist.clear() - for char in self.charlist: - self.unmutedlist.addItem(char[0]) - - self.musicitems.clear() - self.evidencedropdown.clear() - for evi in evidence: - self.evidencedropdown.addItem(evi[0]) - - logstart = '--- Log started on ' + time.ctime() + ' ---' - if self.ooclog.toPlainText(): - self.ooclog.append("\n"+logstart) - else: - self.ooclog.append(logstart) - if self.icLog.toPlainText(): - self.icLog.append("\n"+logstart) - else: - self.icLog.append(logstart) - - self.setBackground(background) - for msg in oocjoin: - self.ooclog.append(msg) - - for song in musiclist: - songitem = QtGui.QListWidgetItem() - songitem.setText(song) - if exists(AOpath + 'sounds/music/' + song): - songitem.setBackgroundColor(QtGui.QColor(128, 255, 128)) - else: - songitem.setBackgroundColor(QtGui.QColor(255, 128, 128)) - self.musicitems.addItem(songitem) - - self.musicslider.setValue(ini.read_ini_int("AO2XP.ini", "Audio", "Music volume", 100)) - self.soundslider.setValue(ini.read_ini_int("AO2XP.ini", "Audio", "Sound volume", 100)) - self.blipslider.setValue(ini.read_ini_int("AO2XP.ini", "Audio", "Blip volume", 100)) - - self.tcp.settimeout(0.1) - #thread.start_new_thread(self.tcp_thread, ()) - self.tcpthread = TCP_Thread(self) - self.tcpthread.MS_Chat.connect(self.netmsg_ms) - self.tcpthread.newChar.connect(self.onPVPacket) - self.tcpthread.newBackground.connect(self.setBackground) - self.tcpthread.OOC_Log.connect(self.ooclog.append) - self.tcpthread.IC_Log.connect(self.icLog.append) - self.tcpthread.charSlots.connect(partial(self.charselect.setCharList, self.charlist)) - self.tcpthread.showCharSelect.connect(self.charselect.show) - self.tcpthread.allEvidence.connect(self.allEvidence) - self.tcpthread.rainbowColor.connect(self.text.setStyleSheet) - self.tcpthread.start() - - def allEvidence(self, evi): - self.evidence = evi - if self.evidencedropdown.count() > 0: - self.evidencedropdown.clear() - for evi in self.evidence: - while len(evi) < 3: # new AO 2.9 bug where they never correctly escaped evidence name/desc/image on FantaProtocol - evi += [""] - evi[0] = decode_ao_str(evi[0].decode('utf-8')) - evi[1] = decode_ao_str(evi[1].decode('utf-8')) - evi[2] = decode_ao_str(evi[2].decode('utf-8')) - self.evidencedropdown.addItem(evi[0]) - - if not self.evidence: - self.evidencedropdown.setCurrentIndex(0) - self.evidencedesc.setText('.') - else: - self.evidencedropdown.setCurrentIndex(self.selectedevi) + bgimg = QtGui.QImage(AOpath + 'background/' + bg + '/' + bgfile[1] + '.png') + if not bgimg.isNull(): + if bgimg.size().width() != 256 or bgimg.size().height() != 192: + setattr(self, bgfile[0], QtGui.QPixmap.fromImage(bgimg.scaled(256, 192, transformMode=QtCore.Qt.SmoothTransformation))) + else: + setattr(self, bgfile[0], QtGui.QPixmap.fromImage(bgimg)) + else: + setattr(self, bgfile[0], QtGui.QPixmap.fromImage(bgimg)) + + + def netmsg_hp(self, type, health): + if type == 1: + self.defensebar.setHealth(health) + elif type == 2: + self.prosecutionbar.setHealth(health) + + def netmsg_ms(self, p_contents): + if len(p_contents) < 15: #this is already done on the TCP thread but i'll do it here anyway as well + return + + AO2chat = "cccc_ic_support" in self.features + + if int(p_contents[CHAR_ID]) in self.muted: # skip the self.chatmessage copy line below + return + + for n_string in range(self.chatmessage_size): + if n_string < len(p_contents) and (n_string < 16 or AO2chat): + self.m_chatmessage[n_string] = p_contents[n_string] + else: + self.m_chatmessage[n_string] = "" + + f_char_id = int(self.m_chatmessage[CHAR_ID]) + + if f_char_id < 0 or f_char_id >= len(self.charlist): + return + + f_showname = "" + if not self.m_chatmessage[SHOWNAME]: + f_showname = self.m_chatmessage[CHARNAME] + else: + f_showname = self.m_chatmessage[SHOWNAME] + + self.text_state = 0 + self.anim_state = 0 + self.objectionview.stop() + self.char.stop() + self.chat_tick_timer.stop() + self.presentedevi.hide() + + self.chatmessage_is_empty = self.m_chatmessage[CHATMSG] == " " or self.m_chatmessage[CHATMSG] == "" + + if self.msgqueue: + chatmsgcomp = str(self.msgqueue[0].split('#')[5]).decode('utf-8').replace('', '$').replace('', '%').replace('', '&').replace('', '#') + if f_char_id == self.mychar and self.m_chatmessage[CHATMSG] == chatmsgcomp: # our message showed up + del self.msgqueue[0] + self.msgqueueList.takeItem(0) + if self.additivebtn.isChecked(): + self.icchatinput.insert(" ") + + f_char = self.m_chatmessage[CHARNAME] + evidence = int(self.m_chatmessage[EVIDENCE])-1 + + t = time.localtime() + logcharname = f_char + if f_char.lower() != self.charlist[f_char_id][0].lower(): + logcharname = self.charlist[f_char_id][0] + ' (' + f_char.decode("utf-8") + ')' + + if self.m_chatmessage[SHOWNAME]: + try: + logcharname += " ("+self.m_chatmessage[SHOWNAME].decode("utf-8")+")" + except: + logcharname += " (???)" + + if evidence == -1: + self.icLog.append('[%d:%.2d] %s: %s' % (t[3], t[4], logcharname, self.m_chatmessage[CHATMSG])) + else: + eviname = '(NULL) %d' % evidence + try: + eviname = self.evidence[evidence][0] + except: + pass + + self.icLog.append('[%d:%.2d] %s: %s\n%s presented an evidence: %s' % (t[3], t[4], logcharname, self.m_chatmessage[CHATMSG], f_char, eviname)) + + self.is_additive = (self.m_chatmessage[ADDITIVE] == "1") + + custom_objection = "custom" + try: objection_mod = int(self.m_chatmessage[SHOUT_MOD]) + except: + if "4&" in self.m_chatmessage[SHOUT_MOD]: # custom objection name + objection_mod = 4 + custom_objection = self.m_chatmessage[SHOUT_MOD].split("4&")[1] # get the name + else: # just in case of mindfuckery + objection_mod = 0 + + if objection_mod <= 4 and objection_mod >= 1: + objections = ["holdit", "objection", "takethat", "custom_objections/"+custom_objection if custom_objection != "custom" else "custom"] + self.objectionview.play(objections[objection_mod-1], f_char) + self.playObjectionSnd(f_char, objection_mod) + + emote_mod = int(self.m_chatmessage[EMOTE_MOD]) + if emote_mod == 0: + self.m_chatmessage[EMOTE_MOD] = 1 + else: + self.handle_chatmessage_2() + + def set_text_color(self): + textcolor = int(self.m_chatmessage[TEXT_COLOR]) + + is_rainbow = textcolor == 6 + + if textcolor == 0: + color = QtGui.QColor(255, 255, 255) + elif textcolor == 1: + color = QtGui.QColor(0, 255, 0) + elif textcolor == 2: #OH FUCK MOD + color = QtGui.QColor(255, 0, 0) + elif textcolor == 3: + color = QtGui.QColor(255, 165, 0) + elif textcolor == 4: + color = QtGui.QColor(45, 150, 255) + elif textcolor == 5: + color = QtGui.QColor(255, 255, 0) + elif textcolor == 6: + color = QtGui.QColor(255, 255, 255) + elif textcolor == 7: + color = QtGui.QColor(255, 192, 203) + elif textcolor == 8: + color = QtGui.QColor(0, 255, 255) + + if is_rainbow: + self.text.show() + self.ao2text.hide() + else: + self.text.hide() + self.ao2text.show() + + style = "background-color: rgba(0, 0, 0, 0);\n" + style += "color: rgb("+str(color.red())+", "+str(color.green())+", "+str(color.blue())+")" + self.ao2text.setStyleSheet(style) + + def set_scene(self): + side = self.m_chatmessage[SIDE] + + if side == 'def': + self.court.setPixmap(self.side_def) + self.bench.setPixmap(self.bench_def) + self.bench.move(0, 192 - self.bench_def.size().height()) + self.presentedevi.move(170, 16) + elif side == 'pro': + self.court.setPixmap(self.side_pro) + self.bench.setPixmap(self.bench_pro) + self.bench.move(256 - self.bench_pro.size().width(), 192 - self.bench_pro.size().height()) + self.presentedevi.move(16, 16) + elif side == 'wit': + self.court.setPixmap(self.side_wit) + self.bench.setPixmap(self.bench_wit) + self.bench.move(0, 0) + self.presentedevi.move(16, 16) + elif side == 'hld': + self.court.setPixmap(self.side_hld) + self.bench.setPixmap(self.bench_hld) + self.presentedevi.move(16, 16) + elif side == 'hlp': + self.court.setPixmap(self.side_hlp) + self.bench.setPixmap(self.bench_hlp) + self.presentedevi.move(170, 16) + elif side == 'jud': + self.court.setPixmap(self.side_jud) + self.bench.setPixmap(self.bench_jud) + self.presentedevi.move(16, 16) + elif side == 'sea': + self.court.setPixmap(self.side_jud if self.side_sea.isNull() else self.side_sea) + self.bench.setPixmap(self.bench_jud if self.bench_sea.isNull() else self.bench_sea) + self.presentedevi.move(16, 16) + elif side == 'jur': + self.court.setPixmap(self.side_jud if self.side_jur.isNull() else self.side_jur) + self.bench.setPixmap(self.bench_jud if self.bench_jur.isNull() else self.bench_jur) + self.presentedevi.move(16, 16) + + deskmod = self.m_chatmessage[DESK_MOD] + if deskmod == "0" or (deskmod != "1" and (side in ("jud", "hld", "hlp"))): + self.bench.hide() + else: + self.bench.show() + + def objection_done(self): + self.handle_chatmessage_2() + + def handle_chatmessage_2(self): + self.zoom.setZoom(False) + self.char.stop() + self.effectview.stop() + + if not self.m_chatmessage[SHOWNAME]: + self.name.setText(self.m_chatmessage[CHARNAME]) + else: + self.name.setText(self.m_chatmessage[SHOWNAME].decode("utf-8")) + + self.chatbox.hide() + + self.set_scene() + self.set_text_color() + + f_message = self.m_chatmessage[CHATMSG] + if len(f_message) >= 2: + self.message_is_centered = f_message.startswith("~~") + else: + self.ao2text.setAlignment(QtCore.Qt.AlignLeft) + self.text.setAlignment(QtCore.Qt.AlignLeft) + + if self.m_chatmessage[FLIP] == "1": + self.char.set_flipped(True) + else: + self.char.set_flipped(False) + + side = self.m_chatmessage[SIDE] + emote_mod = int(self.m_chatmessage[EMOTE_MOD]) + + # AO 2.8: always offset player + hor_offset = vert_offset = 0 + + if "y_offset" in self.features: # AO 2.9 + keyword = "" if "" in self.m_chatmessage[SELF_OFFSET] else "&" # i don't think it's hdf's fault but this is still ridiculous + hor_offset = int(self.m_chatmessage[SELF_OFFSET].split(keyword)[0]) + vert_offset = int(self.m_chatmessage[SELF_OFFSET].split(keyword)[1]) if len(self.m_chatmessage[SELF_OFFSET].split(keyword)) > 1 else 0 + else: + hor_offset = int(self.m_chatmessage[SELF_OFFSET]) + + + if side == "def": + if hor_offset > 0 and vert_offset == 0: + vert_offset = hor_offset / 10 + elif side == "pro": + if hor_offset < 0 and vert_offset == 0: + vert_offset = -1 * hor_offset / 10 + + self.char.move(256 * hor_offset / 100, 192 * vert_offset / 100) + + # check if paired + if not self.m_chatmessage[OTHER_CHARID]: + self.sidechar.hide() + self.sidechar.move(0,0) + else: + if "effects" in self.features: + got_other_charid = int(self.m_chatmessage[OTHER_CHARID].split("^")[0]) + else: + got_other_charid = int(self.m_chatmessage[OTHER_CHARID]) + + if got_other_charid > -1: # user is paired + self.sidechar.show() + + if "effects" in self.features: + pair_order = int(self.m_chatmessage[OTHER_CHARID].split("^")[1]) + else: + pair_order = -1 + + hor2_offset = vert2_offset = 0 + if "y_offset" in self.features: # AO 2.9 + keyword = "" if "" in self.m_chatmessage[OTHER_OFFSET] else "&" # i don't think it's hdf's fault but this is still ridiculous + hor2_offset = int(self.m_chatmessage[OTHER_OFFSET].split(keyword)[0]) + vert2_offset = int(self.m_chatmessage[OTHER_OFFSET].split(keyword)[1]) if len(self.m_chatmessage[OTHER_OFFSET].split(keyword)) > 1 else 0 + else: + hor2_offset = int(self.m_chatmessage[OTHER_OFFSET]) + + if side == "def": + if hor2_offset > 0: + vert2_offset = hor2_offset / 10 + + elif side == "pro": + if hor2_offset < 0: + vert2_offset = -1 * hor2_offset / 10 + + if pair_order == -1: # pair ordering not supported + if hor2_offset >= hor_offset: + self.sidechar.raise_() + self.char.raise_() + else: + self.char.raise_() + self.sidechar.raise_() + elif pair_order == 0: # front + self.char.raise_() + self.sidechar.raise_() + elif pair_order == 1: # behind + self.sidechar.raise_() + self.char.raise_() + + self.sidechar.move(256 * hor2_offset / 100, 192 * vert2_offset / 100) + + self.bench.raise_() + self.chatbox.raise_() + self.effectview.raise_() + self.objectionview.raise_() + self.whiteflashlab.raise_() + + self.sidechar.set_flipped(self.m_chatmessage[OTHER_FLIP] == "1") + self.sidechar.play_idle(self.m_chatmessage[OTHER_NAME], self.m_chatmessage[OTHER_EMOTE]) + + else: + self.sidechar.hide() + self.sidechar.move(0, 0) + + if (emote_mod == 1 or emote_mod == 6) and self.m_chatmessage[PREANIM] != "-": + self.play_preanim(False) + elif emote_mod == 0 or emote_mod == 5 or self.m_chatmessage[PREANIM] == "-": + if self.m_chatmessage[NO_INTERRUPT] == "0" or self.m_chatmessage[PREANIM] == "-": + self.handle_chatmessage_3() + else: + self.play_preanim(True) + + def play_preanim(self, noninterrupting): + f_char = self.m_chatmessage[CHARNAME] + f_preanim = self.m_chatmessage[PREANIM] + + ao2_duration = ini.read_ini_int(AOpath+"characters/"+f_char+"/char.ini", "time", "%"+f_preanim, -1) + text_delay = ini.read_ini_int(AOpath+"characters/"+f_char+"/char.ini", "textdelay", f_preanim, -1) + sfx_delay = int(self.m_chatmessage[SFX_DELAY]) * 60 + + preanim_duration = 0 + if ao2_duration < 0: + preanim_duration = ini.read_ini_int(AOpath+"characters/"+f_char+"/char.ini", "time", f_preanim, -1) + else: + preanim_duration = ao2_duration + + anim_to_find = AOpath+"characters/"+f_char+"/"+f_preanim+".gif" + apng_to_find = AOpath+"characters/"+f_char+"/"+f_preanim+".apng" + webp_to_find = AOpath+"characters/"+f_char+"/"+f_preanim+".webp" + if (not exists(anim_to_find) and not exists(apng_to_find) and not exists(webp_to_find)) or preanim_duration < 0: + if noninterrupting: + self.anim_state = 4 + else: + self.anim_state = 1 + self.preanim_done() + + self.char.play_pre(f_char, f_preanim, preanim_duration) + if noninterrupting: + self.anim_state = 4 + else: + self.anim_state = 1 + + if sfx_delay > 0: + self.sfx_delay_timer.start(sfx_delay) + else: + self.play_sfx() + + if text_delay >= 0: + pass #text delay timer, but not now. + + if noninterrupting: + self.handle_chatmessage_3() + + def preanim_done(self): + self.anim_state = 1 + self.handle_chatmessage_3() + + def handle_chatmessage_3(self): + self.start_chat_ticking() + + f_evi_id = int(self.m_chatmessage[EVIDENCE]) + f_side = self.m_chatmessage[SIDE] + + emote_mod = int(self.m_chatmessage[EMOTE_MOD]) + + if f_evi_id > 0 and f_evi_id <= len(self.evidence): + f_image = self.evidence[f_evi_id-1][2] + is_left_side = not (f_side == "def" or f_side == "hlp" or f_side == "jud" or f_side == "jur") + + self.setEvidenceImg(self.presentedevi, f_image) + + if not is_left_side: + self.presentedevi.move(170, 16) + else: + self.presentedevi.move(16, 16) + self.presentedevi.show() + else: + self.presentedevi.hide() + + side = self.m_chatmessage[SIDE] + if emote_mod == 5 or emote_mod == 6: + self.bench.hide() + self.sidechar.hide() + self.char.move(0,0) + + if side == "pro" or side == "hlp" or side == "wit": + self.zoom.setZoom(True, 1) + else: + self.zoom.setZoom(True, 0) + + f_anim_state = 0 + text_is_blue = int(self.m_chatmessage[TEXT_COLOR]) == 4 + + if not text_is_blue and self.text_state == 1: + f_anim_state = 2 + self.entire_message_is_blue = False + else: + f_anim_state = 3 + self.entire_message_is_blue = True + + if f_anim_state <= self.anim_state: + return + + self.char.stop() + f_char = self.m_chatmessage[CHARNAME] + f_emote = self.m_chatmessage[ANIM] + + if f_anim_state == 2: + self.char.play_talking(f_char, f_emote) + self.anim_state = 2 + else: + self.char.play_idle(f_char, f_emote) + self.anim_state = 3 + + if exists(AOpath+"callwords.ini"): + callwords = [line.rstrip() for line in open(AOpath+"callwords.ini")] + for callword in callwords: + if callword.lower() in self.m_chatmessage[CHATMSG].lower(): + self.ooclog.append("%s called you." % f_char) + snd = audio.loadhandle(False, "word_call.wav", 0, 0, BASS_STREAM_AUTOFREE) + if snd: + audio.playhandle(snd, True) + break + + def do_effect(self, fx_name, fx_sound, p_char, p_folder): + effect = ini.get_effect(fx_name, p_char, p_folder) + if not effect: return + + if fx_sound: + self.playSound(fx_sound) + + if "effects" not in self.features: return + + self.effectview.set_play_once(False) + try: self.effectview.play(effect) + except: pass # Windows XP webp error with Pillow + print "effect", repr(effect) + + def start_chat_ticking(self): + if self.text_state != 0: + return + + if self.m_chatmessage[EFFECTS]: + fx_list = self.m_chatmessage[EFFECTS].split("|") + fx = fx_list[0] + fx_sound = "" + fx_folder = "" + + if len(fx_list) > 1: + fx_sound = fx_list[1] + if len(fx_list) > 2: + fx_folder = fx_list[1] + fx_sound = fx_list[2] + + if fx and fx not in ("-", "None"): + self.do_effect(fx, fx_sound, self.m_chatmessage[CHARNAME], fx_folder) + + elif self.m_chatmessage[REALIZATION] == "1": + self.setWhiteFlash(True, 1, 125) + + self.set_text_color() + + charid = int(self.m_chatmessage[CHAR_ID]) + if not self.is_additive or self.additive_char != charid: + self.ao2text.clear() + self.text.setText("") + self.additive_char = charid + + if self.chatmessage_is_empty: + self.text_state = 2 + return + + self.inline_color_stack = [] + + self.chatbox.show() + + self.tick_pos = 0 + self.blip_pos = 0 + self.inline_blue_depth = 0 + + self.current_display_speed = 3 + self.chat_tick_timer.start(self.message_display_speed[self.current_display_speed]) + + self.blip = self.charlist[charid][2] + + if exists(AOpath+"sounds/general/sfx-blip"+self.blip+".wav"): + self.blipsnd = audio.loadhandle(False, AOpath+"sounds/general/sfx-blip"+self.blip+".wav", 0, 0, 0) + elif exists(AOpath+"sounds/general/sfx-blip"+self.blip+".opus"): + self.blipsnd = audio.loadhandle(False, AOpath+"sounds/general/sfx-blip"+self.blip+".opus", 0, 0, 0) + elif exists(AOpath+"sounds/blips/"+self.blip+".wav"): + self.blipsnd = audio.loadhandle(False, AOpath+"sounds/blips/"+self.blip+".wav", 0, 0, 0) + elif exists(AOpath+"sounds/blips/"+self.blip+".opus"): + self.blipsnd = audio.loadhandle(False, AOpath+"sounds/blips/"+self.blip+".opus", 0, 0, 0) + else: + self.blipsnd = 0 + + audio.sethandleattr(self.blipsnd, BASS_ATTRIB_VOL, self.blipslider.value() / 100.0) + + emote_mod = int(self.m_chatmessage[EMOTE_MOD]) + if emote_mod in (0, 5) and self.m_chatmessage[SCREENSHAKE] == "1": + self.setScreenShake(True) + + self.text_state = 1 + + def chat_tick(self): + f_message = self.m_chatmessage[CHATMSG] + + self.chat_tick_timer.stop() + formatting_char = False + + if self.message_is_centered: + f_message = f_message.strip("~~") + + if self.tick_pos >= len(f_message): + self.text_state = 2 + if self.anim_state != 4: + self.anim_state = 3 + self.char.play_idle(self.m_chatmessage[CHARNAME], self.m_chatmessage[ANIM]) + else: + f_character2 = f_message[self.tick_pos] + f_character = QtCore.QString(f_character2) + + if f_character == " ": + self.text.setText(self.text.text() + " ") + self.ao2text.insertPlainText(" ") + + elif f_character == "\n" or f_character == "\r": + self.text.setText(self.text.text() + "\n") + self.ao2text.insertPlainText("\n") + + elif f_character == "\\" and not self.next_character_is_not_special: + self.next_character_is_not_special = True + formatting_char = True + + elif f_character == "{" and not self.next_character_is_not_special: + self.current_display_speed += 1 + formatting_char = True + + elif f_character == "}" and not self.next_character_is_not_special: + self.current_display_speed -= 1 + formatting_char = True + + elif f_character == "|" and not self.next_character_is_not_special: #orange. + if self.inline_color_stack: + if self.inline_color_stack[-1] == INLINE_ORANGE: + del self.inline_color_stack[-1] + else: + self.inline_color_stack.append(INLINE_ORANGE) + else: + self.inline_color_stack.append(INLINE_ORANGE) + formatting_char = True + + elif f_character == "(" and not self.next_character_is_not_special: #blue. + self.inline_color_stack.append(INLINE_BLUE) + self.ao2text.insertHtml("" + f_character + "") + + self.inline_blue_depth += 1 + if not self.entire_message_is_blue and self.anim_state != 4: + f_char = self.m_chatmessage[CHARNAME] + f_emote = self.m_chatmessage[ANIM] + self.char.play_idle(f_char, f_emote) + + elif f_character == ")" and not self.next_character_is_not_special and self.inline_color_stack: + if self.inline_color_stack[-1] == INLINE_BLUE: + del self.inline_color_stack[-1] + self.ao2text.insertHtml("" + f_character + "") + + if self.inline_blue_depth > 0: + self.inline_blue_depth -= 1 + + if not self.entire_message_is_blue: + if self.inline_blue_depth == 0 and self.anim_state != 4 and not (self.tick_pos+1 >= len(f_message)): + f_char = self.m_chatmessage[CHARNAME] + f_emote = self.m_chatmessage[ANIM] + self.char.play_talking(f_char, f_emote) + else: + self.next_character_is_not_special = True + self.tick_pos -= 1 + + elif f_character == "[" and not self.next_character_is_not_special: #gray. + self.inline_color_stack.append(INLINE_GRAY) + self.ao2text.insertHtml("" + f_character + "") + + elif f_character == "]" and not self.next_character_is_not_special and self.inline_color_stack: + if self.inline_color_stack[-1] == INLINE_GRAY: + del self.inline_color_stack[-1] + self.ao2text.insertHtml("" + f_character + "") + else: + self.next_character_is_not_special = True + self.tick_pos -= 1 + + elif f_character == "`" and not self.next_character_is_not_special: #green. + if self.inline_color_stack: + if self.inline_color_stack[-1] == INLINE_GREEN: + del self.inline_color_stack[-1] + else: + self.inline_color_stack.append(INLINE_GREEN) + else: + self.inline_color_stack.append(INLINE_GREEN) + formatting_char = True + + elif f_character == "~" and not self.next_character_is_not_special: #green. + if self.inline_color_stack: + if self.inline_color_stack[-1] == INLINE_RED: + del self.inline_color_stack[-1] + else: + self.inline_color_stack.append(INLINE_RED) + else: + self.inline_color_stack.append(INLINE_RED) + formatting_char = True + + elif f_character == "s" and self.next_character_is_not_special: # shake + self.setScreenShake(True) + self.next_character_is_not_special = False + + elif f_character == "f" and self.next_character_is_not_special: # flash + self.setWhiteFlash(True, 0, 75) + self.next_character_is_not_special = False + + elif f_character == "n" and self.next_character_is_not_special: # newline + self.text.setText(self.text.text() + "\n") + self.ao2text.insertPlainText("\n") + self.next_character_is_not_special = False + + else: + self.next_character_is_not_special = False + if self.inline_color_stack: + top_color = self.inline_color_stack[-1] + if top_color == INLINE_ORANGE: + self.ao2text.insertHtml("" + f_character + "") + elif top_color == INLINE_BLUE: + self.ao2text.insertHtml("" + f_character + "") + elif top_color == INLINE_GREEN: + self.ao2text.insertHtml("" + f_character + "") + elif top_color == INLINE_GRAY: + self.ao2text.insertHtml("" + f_character + "") + elif top_color == INLINE_RED: + self.ao2text.insertHtml("" + f_character + "") + else: + self.ao2text.insertHtml(f_character) + else: + if int(self.m_chatmessage[TEXT_COLOR]) == C_RAINBOW: + self.text.setText(self.text.text() + f_character) + else: + self.ao2text.insertHtml(f_character) + + if self.message_is_centered: + self.ao2text.setAlignment(QtCore.Qt.AlignCenter) + self.text.setAlignment(QtCore.Qt.AlignCenter) + else: + self.ao2text.setAlignment(QtCore.Qt.AlignLeft) + self.text.setAlignment(QtCore.Qt.AlignLeft) + + if f_message[self.tick_pos] != " " or self.blank_blip: + if self.blip_pos % self.blip_rate == 0 and not formatting_char: + self.blip_pos = 0 + audio.playhandle(self.blipsnd, True) + + self.blip_pos += 1 + + self.tick_pos += 1 + + if self.current_display_speed < 0: + self.current_display_speed = 0 + elif self.current_display_speed > 6: + self.current_display_speed = 6 + + if formatting_char: + self.chat_tick_timer.start(1) + else: + self.chat_tick_timer.start(self.message_display_speed[self.current_display_speed]) + + def playRealization(self): + audio.playhandle(self.realizationsnd, True) + + def playObjectionSnd(self, charname, objection): + if self.objectsnd: + if audio.handleisactive(self.objectsnd): + audio.stophandle(self.objectsnd) + audio.freehandle(self.objectsnd) + + objecting = ["holdit", "objection", "takethat", "custom"][objection-1] + + if objecting: + if exists(AOpath + 'characters/' + charname + '/' + objecting + '.wav'): + self.objectsnd = audio.loadhandle(False, AOpath + 'characters/' + charname + '/' + objecting + '.wav', 0, 0, 0) + elif exists(AOpath + 'characters/' + charname + '/' + objecting + '.opus'): + self.objectsnd = audio.loadhandle(False, AOpath + 'characters/' + charname + '/' + objecting + '.opus', 0, 0, 0) + else: + self.objectsnd = None + if ini.read_ini_bool("AO2XP.ini", "General", "download sounds", True): + thread.start_new_thread(download_thread, ("base/characters/"+charname.lower()+"/"+objecting.lower()+".wav", AOpath+"characters/"+charname.lower()+"/"+objecting.lower()+".wav")) + thread.start_new_thread(download_thread, ("base/characters/"+charname.lower()+"/"+objecting.lower()+".opus", AOpath+"characters/"+charname.lower()+"/"+objecting.lower()+".wav")) + + if exists(AOpath + 'sounds/general/sfx-objection.opus'): + self.objectsnd = audio.loadhandle(False, AOpath + 'sounds/general/sfx-objection.opus', 0, 0, 0) + else: + self.objectsnd = audio.loadhandle(False, AOpath + 'sounds/general/sfx-objection.wav', 0, 0, 0) + audio.sethandleattr(self.objectsnd, BASS_ATTRIB_VOL, self.soundslider.value() / 100.0) + audio.playhandle(self.objectsnd, True) + + def play_sfx(self): + sfx_name = self.m_chatmessage[SFX] + if sfx_name == "1": + return + + self.playSound(sfx_name) + + def playSound(self, sfx): + if self.sound: + if audio.handleisactive(self.sound): + audio.stophandle(self.sound) + audio.freehandle(self.sound) + + if exists(AOpath + 'sounds/general/' + sfx + '.wav'): + self.sound = audio.loadhandle(False, AOpath + 'sounds/general/' + sfx + '.wav', 0, 0, 0) + audio.sethandleattr(self.sound, BASS_ATTRIB_VOL, self.soundslider.value() / 100.0) + audio.playhandle(self.sound, True) + + elif exists(AOpath + 'sounds/general/' + sfx + '.opus'): + self.sound = audio.loadhandle(False, AOpath + 'sounds/general/' + sfx + '.opus', 0, 0, 0) + audio.sethandleattr(self.sound, BASS_ATTRIB_VOL, self.soundslider.value() / 100.0) + audio.playhandle(self.sound, True) + + def playMusic(self, mus): + if not mus.endswith(".mp3") and "===MUSIC START===.mp3" in self.musiclist: #vidya workaround + mus += ".mp3" + + if self.music: + if audio.handleisactive(self.music): + audio.stophandle(self.music) + audio.freehandle(self.music) + + if exists(AOpath + 'sounds/music/' + mus): + self.music = audio.loadhandle(False, AOpath + 'sounds/music/' + mus, 0, 0, 0) + audio.sethandleattr(self.music, BASS_ATTRIB_VOL, self.musicslider.value() / 100.0) + audio.playhandle(self.music, True) + + elif ini.read_ini_bool("AO2XP.ini", "General", "download music", True): + if mus.lower().startswith("http"): + self.music = audio.loadURLhandle(mus, 0, BASS_STREAM_BLOCK) + else: + for bucket in buckets: + if not bucket: continue + print "music stream:", bucket+'base/sounds/music/' + mus.lower() + self.music = audio.loadURLhandle(bucket+'base/sounds/music/' + mus.lower(), 0, BASS_STREAM_BLOCK) + if self.music: break + + if self.music: + audio.sethandleattr(self.music, BASS_ATTRIB_VOL, self.musicslider.value() / 100.0) + audio.playhandle(self.music, True) + + def stopMusic(self): + if self.music: + if audio.handleisactive(self.music): + audio.stophandle(self.music) + audio.freehandle(self.music) + + def startGame(self, tcp, charlist, musiclist, background, evidence, areas, features=[], oocjoin=[], hplist=[], webAO_bucket=""): + self.willDisconnect = False + self.mychar = -1 + self.mychatcolor = 0 + self.tcp = tcp + self.charlist = charlist + self.musiclist = musiclist + self.evidence = evidence + self.areas = areas + self.features = features + + if "base/" in webAO_bucket: + webAO_bucket = webAO_bucket.replace("base/", "") + buckets[0] = webAO_bucket + + self.charselect.setCharList(charlist) + self.charselect.show() + + self.oocnameinput.setText(ini.read_ini("AO2XP.ini", "General", "OOC name")) + self.shownameedit.setText(ini.read_ini("AO2XP.ini", "General", "Showname")) + + self.pairdropdown.clear() + self.paircheckbox.setChecked(False) + if "cccc_ic_support" in features: + self.shownameedit.show() + self.nointerruptbtn.show() + self.paircheckbox.setDisabled(False) + self.paircheckbox.setText("Enable pairing") + for char in charlist: + self.pairdropdown.addItem(char[0]) + else: + self.shownameedit.hide() + self.nointerruptbtn.hide() + self.paircheckbox.setDisabled(True) + self.paircheckbox.setText("This server does not support pairing.") + + self.deskbtn.setDisabled("deskmod" not in features) + self.flipbutton.setVisible("flipping" in features) + self.customobject.setVisible("customobjections" in features) + self.ypairoffset.setVisible("y_offset" in features) + self.ypairoffset_l.setVisible("y_offset" in features) + + self.colordropdown.clear() + self.colordropdown.addItems(['white', 'green', 'red', 'orange', 'blue']) + if "yellowtext" in features: + self.colordropdown.addItems(['yellow', 'gay pride', 'pink', 'cyan']) + self.colordropdown.setCurrentIndex(self.mychatcolor) + + for hp in hplist: + self.healthbars.emit(hp[0], hp[1]) + + for char in self.charlist: + if not exists(AOpath + 'characters/' + char[0] + '/char.ini'): + continue + char[2] = get_char_ini(char[0], "options", "gender", "male") + + self.realizationbtn.setPressed(False) + self.customobject.setPressed(False) + self.mutedlist.clear() + self.unmutedlist.clear() + for char in self.charlist: + self.unmutedlist.addItem(char[0]) + + self.musicitems.clear() + self.evidencedropdown.clear() + for evi in evidence: + self.evidencedropdown.addItem(evi[0]) + + logstart = '--- Log started on ' + time.ctime() + ' ---' + if self.ooclog.toPlainText(): + self.ooclog.append("\n"+logstart) + else: + self.ooclog.append(logstart) + if self.icLog.toPlainText(): + self.icLog.append("\n"+logstart) + else: + self.icLog.append(logstart) + + self.setBackground(background) + for msg in oocjoin: + self.ooclog.append(msg) + + for song in musiclist: + songitem = QtGui.QListWidgetItem() + songitem.setText(song) + if exists(AOpath + 'sounds/music/' + song): + songitem.setBackgroundColor(QtGui.QColor(128, 255, 128)) + else: + songitem.setBackgroundColor(QtGui.QColor(255, 128, 128)) + self.musicitems.addItem(songitem) + + self.musicslider.setValue(ini.read_ini_int("AO2XP.ini", "Audio", "Music volume", 100)) + self.soundslider.setValue(ini.read_ini_int("AO2XP.ini", "Audio", "Sound volume", 100)) + self.blipslider.setValue(ini.read_ini_int("AO2XP.ini", "Audio", "Blip volume", 100)) + + self.tcp.settimeout(0.1) + #thread.start_new_thread(self.tcp_thread, ()) + self.tcpthread = TCP_Thread(self) + self.tcpthread.MS_Chat.connect(self.netmsg_ms) + self.tcpthread.newChar.connect(self.onPVPacket) + self.tcpthread.newBackground.connect(self.setBackground) + self.tcpthread.OOC_Log.connect(self.ooclog.append) + self.tcpthread.IC_Log.connect(self.icLog.append) + self.tcpthread.charSlots.connect(partial(self.charselect.setCharList, self.charlist)) + self.tcpthread.showCharSelect.connect(self.charselect.show) + self.tcpthread.allEvidence.connect(self.allEvidence) + self.tcpthread.rainbowColor.connect(self.text.setStyleSheet) + self.tcpthread.start() + + def allEvidence(self, evi): + self.evidence = evi + if self.evidencedropdown.count() > 0: + self.evidencedropdown.clear() + for evi in self.evidence: + while len(evi) < 3: # new AO 2.9 bug where they never correctly escaped evidence name/desc/image on FantaProtocol + evi += [""] + evi[0] = decode_ao_str(evi[0].decode('utf-8')) + evi[1] = decode_ao_str(evi[1].decode('utf-8')) + evi[2] = decode_ao_str(evi[2].decode('utf-8')) + self.evidencedropdown.addItem(evi[0]) + + if not self.evidence: + self.evidencedropdown.setCurrentIndex(0) + self.evidencedesc.setText('.') + else: + self.evidencedropdown.setCurrentIndex(self.selectedevi) class PresentButton(QtGui.QLabel): - def __init__(self, gamegui, parent): - super(PresentButton, self).__init__(parent) - self.gamegui = gamegui - self.button_off = QtGui.QPixmap(AO2XPpath + 'themes/default/present_disabled.png') - self.button_on = QtGui.QPixmap(AO2XPpath + 'themes/default/present.png') - self.setPixmap(self.button_off) - self.show() + def __init__(self, gamegui, parent): + super(PresentButton, self).__init__(parent) + self.gamegui = gamegui + self.button_off = QtGui.QPixmap(AO2XPpath + 'themes/default/present_disabled.png') + self.button_on = QtGui.QPixmap(AO2XPpath + 'themes/default/present.png') + self.setPixmap(self.button_off) + self.show() - def mousePressEvent(self, event): - self.gamegui.present = not self.gamegui.present - if self.gamegui.present: - self.setPixmap(self.button_on) - else: - self.setPixmap(self.button_off) + def mousePressEvent(self, event): + self.gamegui.present = not self.gamegui.present + if self.gamegui.present: + self.setPixmap(self.button_on) + else: + self.setPixmap(self.button_off) class EditEvidenceDialog(QtGui.QDialog): - def __init__(self, gamegui): - super(EditEvidenceDialog, self).__init__() - self.gamegui = gamegui - self.setWindowTitle('Add evidence') - self.resize(512, 384) - self.setModal(True) + def __init__(self, gamegui): + super(EditEvidenceDialog, self).__init__() + self.gamegui = gamegui + self.setWindowTitle('Add evidence') + self.resize(512, 384) + self.setModal(True) - self.eviname = QtGui.QLineEdit(self) - self.eviname.setGeometry(8, 8, 384, 24) - self.evidesc = QtGui.QTextEdit(self) - self.evidesc.setGeometry(8, 192, 496, 160) - self.evipicture = QtGui.QLabel(self) - self.filename = 'empty.png' - evipic = QtGui.QPixmap(AOpath + 'evidence/empty.png') - self.evipicture.setPixmap(evipic) - self.evipicture.move(434, 8) - self.evipicture.show() - self.save = QtGui.QPushButton(self) - self.save.setText('Save') - self.save.clicked.connect(self.onSave) - self.save.move(256 - self.save.size().width() - 8, 384 - self.save.size().height()) - self.cancel = QtGui.QPushButton(self) - self.cancel.setText('Cancel') - self.cancel.clicked.connect(self.onCancel) - self.cancel.move(264, 384 - self.cancel.size().height()) - self.choosepic = QtGui.QComboBox(self) - self.filenames = [] - self.choosepic.setGeometry(376, 78, 128, 24) - files = os.listdir(AOpath + 'evidence') - fileslength = len(files) - i = 0 - while i < fileslength: - if not files[i].endswith('.png'): - del files[i] - fileslength = len(files) - i -= 1 - i += 1 + self.eviname = QtGui.QLineEdit(self) + self.eviname.setGeometry(8, 8, 384, 24) + self.evidesc = QtGui.QTextEdit(self) + self.evidesc.setGeometry(8, 192, 496, 160) + self.evipicture = QtGui.QLabel(self) + self.filename = 'empty.png' + evipic = QtGui.QPixmap(AOpath + 'evidence/empty.png') + self.evipicture.setPixmap(evipic) + self.evipicture.move(434, 8) + self.evipicture.show() + self.save = QtGui.QPushButton(self) + self.save.setText('Save') + self.save.clicked.connect(self.onSave) + self.save.move(256 - self.save.size().width() - 8, 384 - self.save.size().height()) + self.cancel = QtGui.QPushButton(self) + self.cancel.setText('Cancel') + self.cancel.clicked.connect(self.onCancel) + self.cancel.move(264, 384 - self.cancel.size().height()) + self.choosepic = QtGui.QComboBox(self) + self.filenames = [] + self.choosepic.setGeometry(376, 78, 128, 24) + files = os.listdir(AOpath + 'evidence') + fileslength = len(files) + i = 0 + while i < fileslength: + if not files[i].endswith('.png'): + del files[i] + fileslength = len(files) + i -= 1 + i += 1 - for i in range(len(files)): - if files[i].endswith('.png'): - self.choosepic.addItem(files[i].strip('.png')) - self.filenames.append(files[i]) - if files[i].lower() == 'empty.png': - self.emptyfile = i + for i in range(len(files)): + if files[i].endswith('.png'): + self.choosepic.addItem(files[i].strip('.png')) + self.filenames.append(files[i]) + if files[i].lower() == 'empty.png': + self.emptyfile = i - self.editing = False - self.choosepic.currentIndexChanged.connect(self.choosePicChange) - self.choosepic.setCurrentIndex(i) + self.editing = False + self.choosepic.currentIndexChanged.connect(self.choosePicChange) + self.choosepic.setCurrentIndex(i) - def choosePicChange(self, ind): - self.filename = self.filenames[ind] - if exists(AOpath + 'evidence/' + self.filename): - self.evipicture.setPixmap(QtGui.QPixmap(AOpath + 'evidence/' + self.filename)) - else: - self.evipicture.setPixmap(QtGui.QPixmap(AO2XPpath + 'themes/default/evidence_selected.png')) + def choosePicChange(self, ind): + self.filename = self.filenames[ind] + if exists(AOpath + 'evidence/' + self.filename): + self.evipicture.setPixmap(QtGui.QPixmap(AOpath + 'evidence/' + self.filename)) + else: + self.evipicture.setPixmap(QtGui.QPixmap(AO2XPpath + 'themes/default/evidence_selected.png')) - def onSave(self): - name = encode_ao_str(self.eviname.text().toUtf8()) - desc = encode_ao_str(self.evidesc.toPlainText().toUtf8()) + def onSave(self): + name = encode_ao_str(self.eviname.text().toUtf8()) + desc = encode_ao_str(self.evidesc.toPlainText().toUtf8()) - if self.editing: - self.gamegui.tcp.send('EE#' + str(self.edit_ind) + '#' + name + '#' + desc + '#' + self.filename + '#%') - else: - self.gamegui.tcp.send('PE#' + name + '#' + desc + '#' + self.filename + '#%') + if self.editing: + self.gamegui.tcp.send('EE#' + str(self.edit_ind) + '#' + name + '#' + desc + '#' + self.filename + '#%') + else: + self.gamegui.tcp.send('PE#' + name + '#' + desc + '#' + self.filename + '#%') - self.eviname.setText('') - self.evidesc.setText('') - evipic = QtGui.QPixmap(AOpath + 'evidence/empty.png') - self.evipicture.setPixmap(evipic) - self.filename = 'empty.png' - self.editing = False - self.setWindowTitle('Add evidence') - self.choosepic.setCurrentIndex(self.emptyfile) - self.hide() + self.eviname.setText('') + self.evidesc.setText('') + evipic = QtGui.QPixmap(AOpath + 'evidence/empty.png') + self.evipicture.setPixmap(evipic) + self.filename = 'empty.png' + self.editing = False + self.setWindowTitle('Add evidence') + self.choosepic.setCurrentIndex(self.emptyfile) + self.hide() - def onCancel(self): - self.eviname.setText('') - self.evidesc.setText('') - evipic = QtGui.QPixmap(AOpath + 'evidence/empty.png') - self.evipicture.setPixmap(evipic) - self.filename = 'empty.png' - self.editing = False - self.setWindowTitle('Add evidence') - self.choosepic.setCurrentIndex(self.emptyfile) - self.hide() + def onCancel(self): + self.eviname.setText('') + self.evidesc.setText('') + evipic = QtGui.QPixmap(AOpath + 'evidence/empty.png') + self.evipicture.setPixmap(evipic) + self.filename = 'empty.png' + self.editing = False + self.setWindowTitle('Add evidence') + self.choosepic.setCurrentIndex(self.emptyfile) + self.hide() - def EditEvidence(self, ind): - self.editing = True - self.edit_ind = ind - if self.gamegui.evidence[ind][2] not in self.filenames: - self.filenames.append(self.gamegui.evidence[ind][2]) - self.choosepic.addItem(self.gamegui.evidence[ind][2].split('.')[0]) - self.choosepic.setCurrentIndex(self.filenames.index(self.gamegui.evidence[ind][2])) - self.eviname.setText(self.gamegui.evidence[ind][0]) - self.evidesc.setText(self.gamegui.evidence[ind][1]) - self.setWindowTitle('Edit evidence') - self.show() + def EditEvidence(self, ind): + self.editing = True + self.edit_ind = ind + if self.gamegui.evidence[ind][2] not in self.filenames: + self.filenames.append(self.gamegui.evidence[ind][2]) + self.choosepic.addItem(self.gamegui.evidence[ind][2].split('.')[0]) + self.choosepic.setCurrentIndex(self.filenames.index(self.gamegui.evidence[ind][2])) + self.eviname.setText(self.gamegui.evidence[ind][0]) + self.evidesc.setText(self.gamegui.evidence[ind][1]) + self.setWindowTitle('Edit evidence') + self.show() class EmoteButton(QtGui.QLabel): - def __init__(self, gamewindow, x, y, id): - super(EmoteButton, self).__init__(gamewindow) - self.gamewindow = gamewindow - self.resize(40, 40) - self.move(x, y) - self.emoteid = id - - def paintEvent(self, event): - if self.gamewindow.mychar == -1: - return - - painter = QtGui.QPainter(self) - painter.setRenderHint(QtGui.QPainter.TextAntialiasing, False) - painter.setPen(QtGui.QColor(255, 255, 255)) - font = QtGui.QFont("Tahoma", 8) - font.setStyle(QtGui.QFont.StyleNormal) - font.setWeight(QtGui.QFont.Normal) - painter.setFont(font) - - if self.pixmap(): - if self.pixmap().isNull(): - painter.fillRect(0, 0, 39, 39, QtGui.QColor(0, 0, 0)) - painter.drawText(0, 0, str(self.emoteid)) - else: - painter.drawPixmap(0, 0, self.pixmap()) - else: - painter.fillRect(0, 0, 39, 39, QtGui.QColor(0, 0, 0)) - painter.drawText(1, 1, str(self.emoteid)) + def __init__(self, gamewindow, x, y, id): + super(EmoteButton, self).__init__(gamewindow) + self.gamewindow = gamewindow + self.resize(40, 40) + self.move(x, y) + self.emoteid = id + + def paintEvent(self, event): + if self.gamewindow.mychar == -1: + return + + painter = QtGui.QPainter(self) + painter.setRenderHint(QtGui.QPainter.TextAntialiasing, False) + painter.setPen(QtGui.QColor(255, 255, 255)) + font = QtGui.QFont("Tahoma", 8) + font.setStyle(QtGui.QFont.StyleNormal) + font.setWeight(QtGui.QFont.Normal) + painter.setFont(font) + + if self.pixmap(): + if self.pixmap().isNull(): + painter.fillRect(0, 0, 39, 39, QtGui.QColor(0, 0, 0)) + painter.drawText(0, 0, str(self.emoteid)) + else: + painter.drawPixmap(0, 0, self.pixmap()) + else: + painter.fillRect(0, 0, 39, 39, QtGui.QColor(0, 0, 0)) + painter.drawText(1, 1, str(self.emoteid)) - def mousePressEvent(self, event): - self.gamewindow.changeEmote(False, self.emoteid) + def mousePressEvent(self, event): + self.gamewindow.changeEmote(False, self.emoteid) class BackEmoteButton(QtGui.QLabel): - def __init__(self, gamewindow, x, y): - super(BackEmoteButton, self).__init__(gamewindow) - self.gamewindow = gamewindow - self.move(x, y) - self.setPixmap(QtGui.QPixmap(AO2XPpath + 'themes/default/arrow_left.png')) - self.show() + def __init__(self, gamewindow, x, y): + super(BackEmoteButton, self).__init__(gamewindow) + self.gamewindow = gamewindow + self.move(x, y) + self.setPixmap(QtGui.QPixmap(AO2XPpath + 'themes/default/arrow_left.png')) + self.show() - def mousePressEvent(self, event): - self.gamewindow.current_emote_page -= 1 - self.gamewindow.set_emote_page() + def mousePressEvent(self, event): + self.gamewindow.current_emote_page -= 1 + self.gamewindow.set_emote_page() class NextEmoteButton(QtGui.QLabel): - def __init__(self, gamewindow, x, y): - super(NextEmoteButton, self).__init__(gamewindow) - self.gamewindow = gamewindow - self.move(x, y) - self.setPixmap(QtGui.QPixmap(AO2XPpath + 'themes/default/arrow_right.png')) - self.show() + def __init__(self, gamewindow, x, y): + super(NextEmoteButton, self).__init__(gamewindow) + self.gamewindow = gamewindow + self.move(x, y) + self.setPixmap(QtGui.QPixmap(AO2XPpath + 'themes/default/arrow_right.png')) + self.show() - def mousePressEvent(self, event): - self.gamewindow.current_emote_page += 1 - self.gamewindow.set_emote_page() + def mousePressEvent(self, event): + self.gamewindow.current_emote_page += 1 + self.gamewindow.set_emote_page() class TCP_Thread(QtCore.QThread): - connectionError = QtCore.pyqtSignal(str, str, str) - MS_Chat = QtCore.pyqtSignal(list) - newChar = QtCore.pyqtSignal(str) - newBackground = QtCore.pyqtSignal(str) - IC_Log = QtCore.pyqtSignal(str) - OOC_Log = QtCore.pyqtSignal(str) - charSlots = QtCore.pyqtSignal() - showCharSelect = QtCore.pyqtSignal() - allEvidence = QtCore.pyqtSignal(list) - rainbowColor = QtCore.pyqtSignal(str) + connectionError = QtCore.pyqtSignal(str, str, str) + MS_Chat = QtCore.pyqtSignal(list) + newChar = QtCore.pyqtSignal(str) + newBackground = QtCore.pyqtSignal(str) + IC_Log = QtCore.pyqtSignal(str) + OOC_Log = QtCore.pyqtSignal(str) + charSlots = QtCore.pyqtSignal() + showCharSelect = QtCore.pyqtSignal() + allEvidence = QtCore.pyqtSignal(list) + rainbowColor = QtCore.pyqtSignal(str) - def __init__(self, parent): - super(TCP_Thread, self).__init__(parent) - self.parent = parent - - def run(self): - pingtimer = 150 - rainbow = 0 - sendtick = 0 - tempdata = "" - color = QtGui.QColor() - color.setHsv(rainbow, 255, 255) - while True: - if self.parent.disconnectnow: - self.parent.stopMusic() - self.parent.tcp.close() - self.quit() - return - pingtimer -= 1 - if pingtimer == 0: - pingbefore = time.time() - self.parent.tcp.send('CH#%') - pingtimer = 150 - - if self.parent.m_chatmessage[TEXT_COLOR] == "6": - color.setHsv(rainbow, 255, 255) - rainbow += 5 - if rainbow > 255: - rainbow = 0 - #self.parent.text.setStyleSheet('color: rgb(' + str(color.red()) + ', ' + str(color.green()) + ', ' + str(color.blue()) + ')') - self.rainbowColor.emit('color: rgb(' + str(color.red()) + ', ' + str(color.green()) + ', ' + str(color.blue()) + ')') - - if sendtick: - sendtick -= 1 - if self.parent.msgqueue and not sendtick: - self.parent.tcp.send(self.parent.msgqueue[0]) - sendtick = 4 - - try: - contents = self.parent.tcp.recv(8192) - except (socket.timeout, socket.error) as err: - error = err.args[0] - if error == "timed out" or error == 10035: - continue - else: - self.parent.emit(QtCore.SIGNAL('showMessage(QString, QString, QString)'), 'critical', 'Connection lost', str(err)) - self.parent.willDisconnect = True - self.quit() - return + def __init__(self, parent): + super(TCP_Thread, self).__init__(parent) + self.parent = parent + + def run(self): + pingtimer = 150 + rainbow = 0 + sendtick = 0 + tempdata = "" + color = QtGui.QColor() + color.setHsv(rainbow, 255, 255) + while True: + if self.parent.disconnectnow: + self.parent.stopMusic() + self.parent.tcp.close() + self.quit() + return + pingtimer -= 1 + if pingtimer == 0: + pingbefore = time.time() + self.parent.tcp.send('CH#%') + pingtimer = 150 + + if self.parent.m_chatmessage[TEXT_COLOR] == "6": + color.setHsv(rainbow, 255, 255) + rainbow += 5 + if rainbow > 255: + rainbow = 0 + #self.parent.text.setStyleSheet('color: rgb(' + str(color.red()) + ', ' + str(color.green()) + ', ' + str(color.blue()) + ')') + self.rainbowColor.emit('color: rgb(' + str(color.red()) + ', ' + str(color.green()) + ', ' + str(color.blue()) + ')') + + if sendtick: + sendtick -= 1 + if self.parent.msgqueue and not sendtick: + self.parent.tcp.send(self.parent.msgqueue[0]) + sendtick = 4 + + try: + contents = self.parent.tcp.recv(8192) + except (socket.timeout, socket.error) as err: + error = err.args[0] + if error == "timed out" or error == 10035: + continue + else: + self.parent.emit(QtCore.SIGNAL('showMessage(QString, QString, QString)'), 'critical', 'Connection lost', str(err)) + self.parent.willDisconnect = True + self.quit() + return - if not contents: - self.parent.emit(QtCore.SIGNAL('showMessage(QString, QString, QString)'), 'critical', 'Connection lost', 'the server closed the connection') - self.parent.willDisconnect = True - self.quit() - return - - if not contents.endswith("%"): - tempdata += contents - continue - else: - if tempdata: - contents = tempdata + contents - tempdata = "" - - total = contents.split('%') - for msg in total: - network = msg.split('#') - header = network[0] - del network[-1] - if header == 'MS': - if len(network) < 15: - print '[warning]', 'malformed/incomplete MS#chat (IC chat) network message was received' - continue - - network[CHATMSG] = decode_ao_str(network[CHATMSG].decode('utf-8')) - self.MS_Chat.emit(network) - - elif header == 'MC': - music = decode_ao_str(network[1]) - charid = int(network[2]) - t = time.localtime() - if charid != -1: - try: - name = self.parent.charlist[charid][0] - except: - name = 'char id %d' % charid - - if len(network) > 3 and network[3]: - name += " ("+network[3].decode("utf-8")+")" - #self.parent.icLog.append('[%d:%.2d] %s changed the music to %s' % (t[3], t[4], name, music)) - self.IC_Log.emit('[%d:%.2d] %s changed the music to %s' % (t[3], t[4], name, music)) - else: - self.IC_Log.emit('[%d:%.2d] the music was changed to %s' % (t[3], t[4], music)) - self.parent.playMusic(music) + if not contents: + self.parent.emit(QtCore.SIGNAL('showMessage(QString, QString, QString)'), 'critical', 'Connection lost', 'the server closed the connection') + self.parent.willDisconnect = True + self.quit() + return + + if not contents.endswith("%"): + tempdata += contents + continue + else: + if tempdata: + contents = tempdata + contents + tempdata = "" + + total = contents.split('%') + for msg in total: + network = msg.split('#') + header = network[0] + del network[-1] + if header == 'MS': + if len(network) < 15: + print '[warning]', 'malformed/incomplete MS#chat (IC chat) network message was received' + continue + + network[CHATMSG] = decode_ao_str(network[CHATMSG].decode('utf-8')) + self.MS_Chat.emit(network) + + elif header == 'MC': + music = decode_ao_str(network[1]) + charid = int(network[2]) + t = time.localtime() + if charid != -1: + try: + name = self.parent.charlist[charid][0] + except: + name = 'char id %d' % charid + + if len(network) > 3 and network[3]: + name += " ("+network[3].decode("utf-8")+")" + #self.parent.icLog.append('[%d:%.2d] %s changed the music to %s' % (t[3], t[4], name, music)) + self.IC_Log.emit('[%d:%.2d] %s changed the music to %s' % (t[3], t[4], name, music)) + else: + self.IC_Log.emit('[%d:%.2d] the music was changed to %s' % (t[3], t[4], music)) + self.parent.playMusic(music) - elif header == 'BN': - self.newBackground.emit(network[1]) - - elif header == 'CT': - name = decode_ao_str(network[1].decode('utf-8')) - chatmsg = decode_ao_str(network[2].decode('utf-8').replace("\n", "
")) - #self.parent.ooclog.append('%s: %s' % (name, chatmsg)) - self.OOC_Log.emit("%s: %s" % (name, chatmsg)) - - elif header == 'PV': - self.parent.mychar = int(network[3]) - self.parent.charselect.hide() - self.newChar.emit(self.parent.charlist[self.parent.mychar][0]) - - elif header == 'LE': - del network[0] - self.allEvidence.emit([evi.split('&') for evi in network]) + elif header == 'BN': + self.newBackground.emit(network[1]) + + elif header == 'CT': + name = decode_ao_str(network[1].decode('utf-8')) + chatmsg = decode_ao_str(network[2].decode('utf-8').replace("\n", "
")) + #self.parent.ooclog.append('%s: %s' % (name, chatmsg)) + self.OOC_Log.emit("%s: %s" % (name, chatmsg)) + + elif header == 'PV': + self.parent.mychar = int(network[3]) + self.parent.charselect.hide() + self.newChar.emit(self.parent.charlist[self.parent.mychar][0]) + + elif header == 'LE': + del network[0] + self.allEvidence.emit([evi.split('&') for evi in network]) - elif header == 'ZZ': - if self.parent.modcall: - audio.freehandle(self.parent.modcall) - self.parent.modcall = audio.loadhandle(0, "mod_call.wav", 0, 0, 0) - audio.sethandleattr(self.parent.modcall, BASS_ATTRIB_VOL, self.parent.soundslider.value() / 100.0) - audio.playhandle(self.parent.modcall, False) - - if len(network) > 1: - self.OOC_Log.emit('[MOD CALL] ' + network[1].replace("\n", "
") + '
') - else: - self.OOC_Log.emit('[MOD CALL] But there was no extra information. (old server?)') - elif header == 'CharsCheck': - del network[0] - for i in range(len(network)): - self.parent.charlist[i][1] = int(network[i]) + elif header == 'ZZ': + if self.parent.modcall: + audio.freehandle(self.parent.modcall) + self.parent.modcall = audio.loadhandle(0, "mod_call.wav", 0, 0, 0) + audio.sethandleattr(self.parent.modcall, BASS_ATTRIB_VOL, self.parent.soundslider.value() / 100.0) + audio.playhandle(self.parent.modcall, False) + + if len(network) > 1: + self.OOC_Log.emit('[MOD CALL] ' + network[1].replace("\n", "
") + '
') + else: + self.OOC_Log.emit('[MOD CALL] But there was no extra information. (old server?)') + elif header == 'CharsCheck': + del network[0] + for i in range(len(network)): + self.parent.charlist[i][1] = int(network[i]) - self.charSlots.emit() - - elif header == 'RT': - testimony = network[1] - wtcefile = AOpath+"sounds/general/sfx-testimony2" - audio.freehandle(self.parent.wtcesfx) + self.charSlots.emit() + + elif header == 'RT': + testimony = network[1] + wtcefile = AOpath+"sounds/general/sfx-testimony2" + audio.freehandle(self.parent.wtcesfx) - if testimony == 'judgeruling': - variant = int(network[2]) - if variant == 0: - wtcefile = AOpath+"sounds/general/sfx-notguilty" - elif variant == 1: - wtcefile = AOpath+"sounds/general/sfx-guilty" - else: - variant = 0 - self.parent.wtcesfx = audio.loadhandle(False, wtcefile+".opus" if exists(wtcefile+".opus") else wtcefile+".wav", 0, 0, 0) - audio.sethandleattr(self.parent.wtcesfx, BASS_ATTRIB_VOL, self.parent.soundslider.value() / 100.0) - audio.playhandle(self.parent.wtcesfx, True) - self.parent.WTCEsignal.emit(testimony, variant) - - elif header == 'HP': - type = int(network[1]) - health = int(network[2]) - self.parent.healthbars.emit(type, health) - - elif header == 'KK': - reason = network[1] - self.parent.emit(QtCore.SIGNAL('showMessage(QString, QString, QString)'), 'critical', 'Connection lost', 'You were kicked off the server. (%s)' % reason) - - elif header == 'KB': - reason = network[1] - self.parent.emit(QtCore.SIGNAL('showMessage(QString, QString, QString)'), 'critical', 'Connection lost', 'You have been banned from the server. (%s)' % reason) + if testimony == 'judgeruling': + variant = int(network[2]) + if variant == 0: + wtcefile = AOpath+"sounds/general/sfx-notguilty" + elif variant == 1: + wtcefile = AOpath+"sounds/general/sfx-guilty" + else: + variant = 0 + self.parent.wtcesfx = audio.loadhandle(False, wtcefile+".opus" if exists(wtcefile+".opus") else wtcefile+".wav", 0, 0, 0) + audio.sethandleattr(self.parent.wtcesfx, BASS_ATTRIB_VOL, self.parent.soundslider.value() / 100.0) + audio.playhandle(self.parent.wtcesfx, True) + self.parent.WTCEsignal.emit(testimony, variant) + + elif header == 'HP': + type = int(network[1]) + health = int(network[2]) + self.parent.healthbars.emit(type, health) + + elif header == 'KK': + reason = network[1] + self.parent.emit(QtCore.SIGNAL('showMessage(QString, QString, QString)'), 'critical', 'Connection lost', 'You were kicked off the server. (%s)' % reason) + + elif header == 'KB': + reason = network[1] + self.parent.emit(QtCore.SIGNAL('showMessage(QString, QString, QString)'), 'critical', 'Connection lost', 'You have been banned from the server. (%s)' % reason) - elif header == 'BB': # message popup (AO 2.9) - message = network[1] - self.parent.emit(QtCore.SIGNAL('showMessage(QString, QString, QString)'), 'warning', 'Message from server', message) + elif header == 'BB': # message popup (AO 2.9) + message = network[1] + self.parent.emit(QtCore.SIGNAL('showMessage(QString, QString, QString)'), 'warning', 'Message from server', message) - elif header == 'AUTH': # login status (AO 2.9) - status = int(network[1]) - statusStrings = ["You have logged out", "Wrong password", "Logged in"] - self.OOC_Log.emit("%s" % (statusStrings[status+1])) - - elif header == "CHECK": #ping - pingafter = time.time() - self.parent.gotPing.emit(int((pingafter - pingbefore)*1000)) - - elif header == 'DONE': - self.showCharSelect.emit() + elif header == 'AUTH': # login status (AO 2.9) + status = int(network[1]) + statusStrings = ["You have logged out", "Wrong password", "Logged in"] + self.OOC_Log.emit("%s" % (statusStrings[status+1])) + + elif header == "CHECK": #ping + pingafter = time.time() + self.parent.gotPing.emit(int((pingafter - pingbefore)*1000)) + + elif header == 'DONE': + self.showCharSelect.emit()