diff --git a/gameview.py b/gameview.py index bb63d88..86d0f4d 100644 --- a/gameview.py +++ b/gameview.py @@ -1392,10 +1392,6 @@ class gui(QtGui.QWidget): self.evidencedesc.setText(self.evidence[ind][1]) self.setEvidenceImg(self.evidenceimage, self.evidence[ind][2]) - def buttonthread(self, ind, img): - if ind < self.max_emotes_on_page: - self.emotebuttons[ind].setPixmap(QtGui.QPixmap(img)) - def changeEmote(self, dropdown, ind): if ind == -1: return @@ -2487,53 +2483,6 @@ class gui(QtGui.QWidget): else: self.evidencedropdown.setCurrentIndex(self.selectedevi) -class ButtonThread(QtCore.QThread): - - def __init__(self, ind, img): - QtCore.QThread.__init__(self) - self.ind = ind - self.img = img - - def __del__(self): - self.wait() - - def run(self): - self.emit(QtCore.SIGNAL('buttonthread(int, QString)'), self.ind, self.img) - - -class setBackgroundThread(QtCore.QThread): - - def __init__(self, bg): - QtCore.QThread.__init__(self) - self.bg = bg - - def __del__(self): - self.wait() - - def run(self): - self.emit(QtCore.SIGNAL('setBackground(QString)'), self.bg) - - -class anythingThread(QtCore.QThread): - - def __init__(self, signal, *args): - QtCore.QThread.__init__(self) - self.args = args - self.signal = signal - - def __del__(self): - self.wait() - - def run(self): - emitstr = "self.emit(QtCore.SIGNAL('%s')" % self.signal - for i in range(len(self.args)): - emitstr += ', self.args[' + str(i) + ']' - - emitstr += ')' - print emitstr - exec emitstr - - class PresentButton(QtGui.QLabel): def __init__(self, gamegui, parent):