fix getting public servers while on favs tab
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parent
40eed16f22
commit
4c0e580e35
10
mainmenu.py
10
mainmenu.py
@ -1,6 +1,6 @@
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# -*- coding: utf-8 -*-
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from PyQt4 import QtGui, QtCore
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import socket, thread, time, random, traceback, hardware
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import socket, thread, threading, time, random, traceback, hardware
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from os.path import exists
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AOpath = "base/"
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@ -167,7 +167,7 @@ class lobby(QtGui.QWidget):
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thread.start_new_thread(self.connect_to_ms, ())
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def onGetServers(self, servers):
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self.serverlist.clear()
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if self.tab == 0: self.serverlist.clear()
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self.actual_serverlist = []
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del servers[0]
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del servers[-1]
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@ -186,7 +186,7 @@ class lobby(QtGui.QWidget):
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ip = server[2]
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port = int(server[3])
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serveritem = QtGui.QListWidgetItem(name)
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self.serverlist.addItem(serveritem)
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if self.tab == 0: self.serverlist.addItem(serveritem)
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self.actual_serverlist.append((ip, port, name, desc))
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def moveToGame(self, stuff):
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@ -561,3 +561,7 @@ class lobby(QtGui.QWidget):
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name = network[1].decode("utf-8").replace('<dollar>', '$').replace('<percent>', '%').replace('<and>', '&').replace('<num>', '#').replace('<pound>', '#')
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chatmsg = network[2].decode("utf-8").replace('<dollar>', '$').replace('<percent>', '%').replace('<and>', '&').replace('<num>', '#').replace('<pound>', '#')
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self.gotOOCMsg.emit(name, chatmsg)
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class ServerInfo(threading.Thread):
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pass
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