From 44da0f7ae77f599738074fca8df7213404e01ae0 Mon Sep 17 00:00:00 2001 From: Mauricio Date: Fri, 12 Mar 2021 20:44:04 -0400 Subject: [PATCH] new folder for blip sounds (AO 2.9) --- gameview.py | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/gameview.py b/gameview.py index 092d3df..4484f13 100644 --- a/gameview.py +++ b/gameview.py @@ -2092,6 +2092,11 @@ class gui(QtGui.QWidget): self.blipsnd = BASS_StreamCreateFile(False, AOpath+"sounds/general/sfx-blip"+self.blip+".wav", 0, 0, 0) elif exists(AOpath+"sounds/general/sfx-blip"+self.blip+".opus"): self.blipsnd = BASS_StreamCreateFile(False, AOpath+"sounds/general/sfx-blip"+self.blip+".opus", 0, 0, 0) + elif exists(AOpath+"sounds/blips/"+self.blip+".wav"): + self.blipsnd = BASS_StreamCreateFile(False, AOpath+"sounds/blips/"+self.blip+".wav", 0, 0, 0) + elif exists(AOpath+"sounds/blips/"+self.blip+".opus"): + self.blipsnd = BASS_StreamCreateFile(False, AOpath+"sounds/blips/"+self.blip+".opus", 0, 0, 0) + BASS_ChannelSetAttribute(self.blipsnd, BASS_ATTRIB_VOL, self.blipslider.value() / 100.0) emote_mod = int(self.m_chatmessage[EMOTE_MOD])