From 40ed46209ca4c52ddad453295bdc639256ce9ab0 Mon Sep 17 00:00:00 2001 From: Mauricio Date: Tue, 4 Aug 2020 06:56:39 -0400 Subject: [PATCH] add support for opus character objection sounds --- gameview.py | 2 ++ 1 file changed, 2 insertions(+) diff --git a/gameview.py b/gameview.py index 20b4161..47d36e1 100644 --- a/gameview.py +++ b/gameview.py @@ -2003,6 +2003,8 @@ class gui(QtGui.QWidget): if objecting: if exists(AOpath + 'characters/' + charname + '/' + objecting + '.wav'): self.objectsnd = BASS_StreamCreateFile(False, AOpath + 'characters/' + charname + '/' + objecting + '.wav', 0, 0, 0) + elif exists(AOpath + 'characters/' + charname + '/' + objecting + '.opus'): + self.objectsnd = BASS_StreamCreateFile(False, AOpath + 'characters/' + charname + '/' + objecting + '.opus', 0, 0, 0) else: self.objectsnd = None if ini.read_ini_bool(AOpath+"AO2XP.ini", "General", "download sounds"):