fix court viewport layering + objection pre
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parent
dd488fc79e
commit
3fd1201f5d
10
gameview.py
10
gameview.py
@ -1852,7 +1852,6 @@ class gui(QtGui.QWidget):
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elif pair_order == 1: # behind
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self.sidechar.raise_()
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self.char.raise_()
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self.bench.raise_()
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elif side == "pro":
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hor2_offset = int(self.m_chatmessage[OTHER_OFFSET])
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@ -1874,7 +1873,6 @@ class gui(QtGui.QWidget):
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elif pair_order == 1: # behind
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self.sidechar.raise_()
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self.char.raise_()
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self.bench.raise_()
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else:
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hor2_offset = int(self.m_chatmessage[OTHER_OFFSET])
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@ -1893,7 +1891,11 @@ class gui(QtGui.QWidget):
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elif pair_order == 1: # behind
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self.sidechar.raise_()
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self.char.raise_()
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self.bench.raise_()
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self.bench.raise_()
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self.chatbox.raise_()
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self.effectview.raise_()
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self.objectionview.raise_()
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self.sidechar.set_flipped(self.m_chatmessage[OTHER_FLIP] == "1")
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self.sidechar.play_idle(self.m_chatmessage[OTHER_NAME], self.m_chatmessage[OTHER_EMOTE])
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@ -1902,7 +1904,7 @@ class gui(QtGui.QWidget):
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self.sidechar.hide()
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self.sidechar.move(0, 0)
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if ((emote_mod == 1 or emote_mod == 6) and self.m_chatmessage[PREANIM] != "-") or emote_mod == 2:
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if (emote_mod == 1 or emote_mod == 6) and self.m_chatmessage[PREANIM] != "-":
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self.play_preanim(False)
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elif emote_mod == 0 or emote_mod == 5 or self.m_chatmessage[PREANIM] == "-":
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if self.m_chatmessage[NO_INTERRUPT] == "0":
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