don't mkdir outside download thread
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parent
c89f89a62b
commit
3d6fe4268f
10
gameview.py
10
gameview.py
@ -259,8 +259,6 @@ class AOCharMovie(QtGui.QLabel):
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if ini.read_ini_bool("AO2XP.ini", "General", "download characters"):
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url = "base/characters/"+p_char.lower()+"/"+emote_prefix+p_emote.lower()+".apng"
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url = url.replace(" ", "%20")
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if not exists(AOpath+"characters/"+p_char): # gotta make sure the character folder exists, better safe than sorry
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os.mkdir(AOpath+"characters/"+p_char)
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thread.start_new_thread(download_thread, (url, apng_path))
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if exists(webp_path):
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@ -270,8 +268,6 @@ class AOCharMovie(QtGui.QLabel):
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if ini.read_ini_bool("AO2XP.ini", "General", "download characters"):
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url = "base/characters/"+p_char.lower()+"/"+p_emote.lower()+".webp"
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url = url.replace(" ", "%20")
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if not exists(AOpath+"characters/"+p_char): # gotta make sure the character folder exists, better safe than sorry
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os.mkdir(AOpath+"characters/"+p_char)
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thread.start_new_thread(download_thread, (url, webp_path))
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if exists(original_path):
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@ -281,8 +277,6 @@ class AOCharMovie(QtGui.QLabel):
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if ini.read_ini_bool("AO2XP.ini", "General", "download characters"):
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url = "base/characters/"+p_char.lower()+"/"+emote_prefix+p_emote.lower()+".gif"
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url = url.replace(" ", "%20")
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if not exists(AOpath+"characters/"+p_char): # gotta make sure the character folder exists, better safe than sorry
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os.mkdir(AOpath+"characters/"+p_char)
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thread.start_new_thread(download_thread, (url, original_path))
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if exists(alt_path):
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@ -292,8 +286,6 @@ class AOCharMovie(QtGui.QLabel):
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if ini.read_ini_bool("AO2XP.ini", "General", "download characters"):
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url = "base/characters/"+p_char.lower()+"/"+emote_prefix+p_emote.lower()+".png"
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url = url.replace(" ", "%20")
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if not exists(AOpath+"characters/"+p_char): # gotta make sure the character folder exists, better safe than sorry
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os.mkdir(AOpath+"characters/"+p_char)
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thread.start_new_thread(download_thread, (url, alt_path))
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if exists(placeholder_path):
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@ -2297,8 +2289,6 @@ class gui(QtGui.QWidget):
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else:
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self.objectsnd = None
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if ini.read_ini_bool("AO2XP.ini", "General", "download sounds"):
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if not exists(AOpath+"characters/"+charname.lower()): # gotta make sure the character folder exists, better safe than sorry
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os.mkdir(AOpath+"characters/"+charname.lower())
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thread.start_new_thread(download_thread, ("base/characters/"+charname.lower()+"/"+objecting.lower()+".wav", AOpath+"characters/"+charname.lower()+"/"+objecting.lower()+".wav"))
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thread.start_new_thread(download_thread, ("base/characters/"+charname.lower()+"/"+objecting.lower()+".opus", AOpath+"characters/"+charname.lower()+"/"+objecting.lower()+".wav"))
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