fix too many open handles (blips weren't being freed)
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@ -3464,6 +3464,8 @@ class GUI(QtGui.QWidget):
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)
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if path:
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if self.blipSound:
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audio.freeHandle(self.blipSound)
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self.blipSound = audio.loadHandle(False, path, 0, 0, 0)
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if self.blipSound:
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