added custom sfx
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parent
2e589f1b36
commit
2cae4b194d
65
gameview.py
65
gameview.py
@ -760,18 +760,13 @@ class gui(QtGui.QWidget):
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self.ooclog = ChatLogs(self, 1)
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self.ooclog.setReadOnly(True)
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#p = self.ooclog.viewport().palette()
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#p.setColor(self.ooclog.viewport().backgroundRole(), QtGui.QColor(139,139,139))
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#self.ooclog.viewport().setPalette(p)
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self.ooclog.textChanged.connect(self.ooclog_update)
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self.oocnameinput = QtGui.QLineEdit(self)
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self.oocnameinput.setPlaceholderText('Enter a name...')
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#self.oocnameinput.setStyleSheet('background-color: rgb(139, 139, 139);')
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self.oocinput = QtGui.QLineEdit(self)
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self.oocinput.setPlaceholderText('Server chat/OOC chat...')
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#self.oocinput.setStyleSheet('background-color: rgb(139, 139, 139);')
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self.oocinput.returnPressed.connect(self.onOOCreturn)
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self.ooclogin = QtGui.QPushButton("Login", self)
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@ -1011,7 +1006,7 @@ class gui(QtGui.QWidget):
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self.guiltybtn.show()
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self.presenting = -1
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self.presentedevi = QtGui.QLabel(self)
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self.presentedevi.setGeometry(16, 16, 70, 70)
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self.presentedevi.setGeometry(16, 16, 140, 140)
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self.presentedevi.hide()
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self.showname = ""
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@ -1051,6 +1046,7 @@ class gui(QtGui.QWidget):
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self.selectedemote = 0
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self.charname = ''
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self.charside = 'def'
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self.lastmsg = ''
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self.msgqueue = []
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self.selectedmsg = -1
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self.evidence = []
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@ -1168,11 +1164,18 @@ class gui(QtGui.QWidget):
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def onChangeShowname(self, text):
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self.showname = str(text.toUtf8())
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def setEvidenceImg(self, guiobj, image):
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def setEvidenceImg(self, guiobj, image, scale=False):
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if exists(AOpath + 'evidence/' + image):
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guiobj.setPixmap(QtGui.QPixmap(AOpath + "evidence/%s" % image))
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if scale:
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guiobj.setPixmap(QtGui.QPixmap(AOpath + "evidence/%s" % image).scaled(140, 140, QtCore.Qt.KeepAspectRatioByExpanding, QtCore.Qt.FastTransformation))
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else:
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guiobj.setPixmap(QtGui.QPixmap(AOpath + "evidence/%s" % image))
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else:
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guiobj.setPixmap(QtGui.QPixmap(AO2XPpath + 'themes/default/evidence_selected.png'))
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if scale:
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guiobj.setPixmap(QtGui.QPixmap(AO2XPpath + 'themes/default/evidence_selected.png').scaled(140, 140, QtCore.Qt.KeepAspectRatioByExpanding, QtCore.Qt.FastTransformation))
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else:
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guiobj.setPixmap(QtGui.QPixmap(AO2XPpath + 'themes/default/evidence_selected.png'))
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if ini.read_ini_bool("AO2XP.ini", "General", "download evidence", True):
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url = "base/evidence/"+image.lower()
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url = url.replace("evidence/../", "")
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@ -1285,6 +1288,10 @@ class gui(QtGui.QWidget):
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self.charemotes = []
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self.selectedemote = 0
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self.current_emote_page = 0
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# TESTTEST
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print type(charname)
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print type(AOpath + 'characters/' + charname + '/char.ini')
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effectslist = ini.get_effects(charname)
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self.effectdropdown.setVisible(bool(effectslist))
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@ -1444,7 +1451,8 @@ class gui(QtGui.QWidget):
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self.selectedemote = ind
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for button in self.emotebuttons:
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if button.emoteid == ind:
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button.setPixmap(QtGui.QPixmap(AOpath + 'characters/' + self.charname + '/emotions/button' + str(button.emoteid + self.current_emote_page * self.max_emotes_on_page + 1) + '_on.png'))
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button.path = AOpath + 'characters/' + self.charname + '/emotions/button' + str(button.emoteid + self.current_emote_page * self.max_emotes_on_page + 1)
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button.setPixmap(QtGui.QPixmap(button.path + '_on.png'))
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else:
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button.setPixmap(QtGui.QPixmap(AOpath + 'characters/' + self.charname + '/emotions/button' + str(button.emoteid + self.current_emote_page * self.max_emotes_on_page + 1) + '_off.png'))
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@ -1637,12 +1645,17 @@ class gui(QtGui.QWidget):
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fx = self.effectdropdown.currentText() if self.effectdropdown.currentIndex() > 0 else ""
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fx_sound = ini.get_effect_sound(fx, self.charname)
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p_effect = ini.read_ini(AOpath+"characters/"+self.charname+"/char.ini", "options", "effects")
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msg += fx + "|" + p_effect + "|" + fx_sound + "#"
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# I have to encode it because otherwise accented characters make the client crash
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msg += str(fx + "|" + p_effect + "|" + fx_sound + "#").encode('utf-8')
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self.effectdropdown.setCurrentIndex(0)
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msg += "%"
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self.msgqueueList.addItem(self.icchatinput.text())
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self.msgqueue.append(msg)
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# Avoid duplicate messages
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if self.lastmsg != msg:
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self.msgqueueList.addItem(self.icchatinput.text())
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self.msgqueue.append(msg)
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self.lastmsg = msg
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self.icchatinput.clear()
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self.realizationbtn.setPressed(False)
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@ -1975,6 +1988,11 @@ class gui(QtGui.QWidget):
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self.play_preanim(False)
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elif emote_mod == 0 or emote_mod == 5 or self.m_chatmessage[PREANIM] == "-":
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if self.m_chatmessage[NO_INTERRUPT] == "0" or self.m_chatmessage[PREANIM] == "-":
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sfx_delay = int(self.m_chatmessage[SFX_DELAY]) * 60
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if sfx_delay > 0:
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self.sfx_delay_timer.start(sfx_delay)
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else:
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self.play_sfx()
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self.handle_chatmessage_3()
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else:
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self.play_preanim(True)
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@ -2036,12 +2054,12 @@ class gui(QtGui.QWidget):
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f_image = self.evidence[f_evi_id-1][2]
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is_left_side = not (f_side == "def" or f_side == "hlp" or f_side == "jud" or f_side == "jur")
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self.setEvidenceImg(self.presentedevi, f_image)
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self.setEvidenceImg(self.presentedevi, f_image, True)
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if not is_left_side:
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self.presentedevi.move(170, 16)
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self.presentedevi.move(170*2, 16*2)
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else:
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self.presentedevi.move(16, 16)
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self.presentedevi.move(16*2, 16*2)
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self.presentedevi.show()
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else:
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self.presentedevi.hide()
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@ -2380,8 +2398,13 @@ class gui(QtGui.QWidget):
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if audio.handleisactive(self.sound):
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audio.stophandle(self.sound)
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audio.freehandle(self.sound)
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if exists(AOpath + 'sounds/general/' + sfx + '.wav'):
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if exists(AOpath + 'sounds/general/' + sfx):
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self.sound = audio.loadhandle(False, AOpath + 'sounds/general/' + sfx, 0, 0, 0)
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audio.sethandleattr(self.sound, BASS_ATTRIB_VOL, self.soundslider.value() / 100.0)
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audio.playhandle(self.sound, True)
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elif exists(AOpath + 'sounds/general/' + sfx + '.wav'):
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self.sound = audio.loadhandle(False, AOpath + 'sounds/general/' + sfx + '.wav', 0, 0, 0)
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audio.sethandleattr(self.sound, BASS_ATTRIB_VOL, self.soundslider.value() / 100.0)
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audio.playhandle(self.sound, True)
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@ -2680,6 +2703,7 @@ class EmoteButton(QtGui.QLabel):
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self.resize(40, 40)
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self.move(x, y)
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self.emoteid = id
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self.path = ''
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def paintEvent(self, event):
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if self.gamewindow.mychar == -1:
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@ -2695,8 +2719,9 @@ class EmoteButton(QtGui.QLabel):
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if self.pixmap():
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if self.pixmap().isNull():
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painter.fillRect(0, 0, 39, 39, QtGui.QColor(0, 0, 0))
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painter.drawText(0, 0, str(self.emoteid))
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button_img = QtGui.QPixmap(self.path + '_off.png')
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painter.setOpacity(0.5)
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painter.drawPixmap(0, 0, button_img)
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else:
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painter.drawPixmap(0, 0, self.pixmap())
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else:
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