atrooney-online-2/courtroom.cpp
Cerapter fe955d6923 Removed the dependency on bass.dll.
This is merely a reimplementation of Gameboyprinter's changes on the
main thing.
The only thing that's different from that one is that the options menu
has had its audio device removed, too.
2018-09-04 17:32:20 +02:00

3151 lines
86 KiB
C++

#include "courtroom.h"
#include "aoapplication.h"
#include "lobby.h"
#include "hardware_functions.h"
#include "file_functions.h"
#include "datatypes.h"
#include "debug_functions.h"
Courtroom::Courtroom(AOApplication *p_ao_app) : QMainWindow()
{
ao_app = p_ao_app;
keepalive_timer = new QTimer(this);
keepalive_timer->start(60000);
chat_tick_timer = new QTimer(this);
text_delay_timer = new QTimer(this);
text_delay_timer->setSingleShot(true);
sfx_delay_timer = new QTimer(this);
sfx_delay_timer->setSingleShot(true);
realization_timer = new QTimer(this);
realization_timer->setSingleShot(true);
testimony_show_timer = new QTimer(this);
testimony_show_timer->setSingleShot(true);
testimony_hide_timer = new QTimer(this);
testimony_hide_timer->setSingleShot(true);
char_button_mapper = new QSignalMapper(this);
music_player = new AOMusicPlayer(this, ao_app);
music_player->set_volume(0);
sfx_player = new AOSfxPlayer(this, ao_app);
sfx_player->set_volume(0);
objection_player = new AOSfxPlayer(this, ao_app);
sfx_player->set_volume(0);
blip_player = new AOBlipPlayer(this, ao_app);
blip_player->set_volume(0);
modcall_player = new AOSfxPlayer(this, ao_app);
modcall_player->set_volume(50);
ui_background = new AOImage(this, ao_app);
ui_viewport = new QWidget(this);
ui_vp_background = new AOScene(ui_viewport, ao_app);
ui_vp_speedlines = new AOMovie(ui_viewport, ao_app);
ui_vp_speedlines->set_play_once(false);
ui_vp_player_char = new AOCharMovie(ui_viewport, ao_app);
ui_vp_sideplayer_char = new AOCharMovie(ui_viewport, ao_app);
ui_vp_sideplayer_char->hide();
ui_vp_desk = new AOScene(ui_viewport, ao_app);
ui_vp_legacy_desk = new AOScene(ui_viewport, ao_app);
ui_vp_evidence_display = new AOEvidenceDisplay(this, ao_app);
ui_vp_chatbox = new AOImage(this, ao_app);
ui_vp_showname = new QLabel(ui_vp_chatbox);
ui_vp_message = new QTextEdit(ui_vp_chatbox);
ui_vp_message->setFrameStyle(QFrame::NoFrame);
ui_vp_message->setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
ui_vp_message->setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
ui_vp_message->setReadOnly(true);
ui_vp_testimony = new AOImage(this, ao_app);
ui_vp_realization = new AOImage(this, ao_app);
ui_vp_wtce = new AOMovie(this, ao_app);
ui_vp_objection = new AOMovie(this, ao_app);
ui_ic_chatlog = new QTextEdit(this);
ui_ic_chatlog->setReadOnly(true);
log_maximum_blocks = ao_app->get_max_log_size();
log_goes_downwards = ao_app->get_log_goes_downwards();
ui_ms_chatlog = new AOTextArea(this);
ui_ms_chatlog->setReadOnly(true);
ui_ms_chatlog->setOpenExternalLinks(true);
ui_ms_chatlog->hide();
ui_server_chatlog = new AOTextArea(this);
ui_server_chatlog->setReadOnly(true);
ui_server_chatlog->setOpenExternalLinks(true);
ui_mute_list = new QListWidget(this);
ui_area_list = new QListWidget(this);
ui_area_list->hide();
ui_music_list = new QListWidget(this);
ui_pair_list = new QListWidget(this);
ui_pair_offset_spinbox = new QSpinBox(this);
ui_pair_offset_spinbox->setRange(-100,100);
ui_pair_offset_spinbox->setSuffix("% offset");
ui_pair_button = new AOButton(this, ao_app);
ui_ic_chat_name = new QLineEdit(this);
ui_ic_chat_name->setFrame(false);
ui_ic_chat_name->setPlaceholderText("Showname");
ui_ic_chat_message = new QLineEdit(this);
ui_ic_chat_message->setFrame(false);
ui_ic_chat_message->setPlaceholderText("Message");
ui_muted = new AOImage(ui_ic_chat_message, ao_app);
ui_muted->hide();
ui_ooc_chat_message = new QLineEdit(this);
ui_ooc_chat_message->setFrame(false);
ui_ooc_chat_name = new QLineEdit(this);
ui_ooc_chat_name->setFrame(false);
ui_ooc_chat_name->setPlaceholderText("Name");
ui_ooc_chat_name->setMaxLength(30);
ui_ooc_chat_name->setText(p_ao_app->get_default_username());
//ui_area_password = new QLineEdit(this);
//ui_area_password->setFrame(false);
ui_music_search = new QLineEdit(this);
ui_music_search->setFrame(false);
construct_emotes();
ui_emote_left = new AOButton(this, ao_app);
ui_emote_right = new AOButton(this, ao_app);
ui_emote_dropdown = new QComboBox(this);
ui_pos_dropdown = new QComboBox(this);
ui_pos_dropdown->addItem("wit");
ui_pos_dropdown->addItem("def");
ui_pos_dropdown->addItem("pro");
ui_pos_dropdown->addItem("jud");
ui_pos_dropdown->addItem("hld");
ui_pos_dropdown->addItem("hlp");
ui_defense_bar = new AOImage(this, ao_app);
ui_prosecution_bar = new AOImage(this, ao_app);
ui_music_label = new QLabel(this);
ui_sfx_label = new QLabel(this);
ui_blip_label = new QLabel(this);
ui_log_limit_label = new QLabel(this);
ui_hold_it = new AOButton(this, ao_app);
ui_objection = new AOButton(this, ao_app);
ui_take_that = new AOButton(this, ao_app);
ui_ooc_toggle = new AOButton(this, ao_app);
ui_witness_testimony = new AOButton(this, ao_app);
ui_cross_examination = new AOButton(this, ao_app);
ui_guilty = new AOButton(this, ao_app);
ui_not_guilty = new AOButton(this, ao_app);
ui_change_character = new AOButton(this, ao_app);
ui_reload_theme = new AOButton(this, ao_app);
ui_call_mod = new AOButton(this, ao_app);
ui_settings = new AOButton(this, ao_app);
ui_switch_area_music = new AOButton(this, ao_app);
ui_pre = new QCheckBox(this);
ui_pre->setText("Pre");
ui_flip = new QCheckBox(this);
ui_flip->setText("Flip");
ui_flip->hide();
ui_guard = new QCheckBox(this);
ui_guard->setText("Guard");
ui_guard->hide();
ui_showname_enable = new QCheckBox(this);
ui_showname_enable->setChecked(ao_app->get_showname_enabled_by_default());
ui_showname_enable->setText("Custom shownames");
ui_custom_objection = new AOButton(this, ao_app);
ui_realization = new AOButton(this, ao_app);
ui_mute = new AOButton(this, ao_app);
ui_defense_plus = new AOButton(this, ao_app);
ui_defense_minus = new AOButton(this, ao_app);
ui_prosecution_plus = new AOButton(this, ao_app);
ui_prosecution_minus = new AOButton(this, ao_app);
ui_text_color = new QComboBox(this);
ui_text_color->addItem("White");
ui_text_color->addItem("Green");
ui_text_color->addItem("Red");
ui_text_color->addItem("Orange");
ui_text_color->addItem("Blue");
ui_text_color->addItem("Yellow");
ui_text_color->addItem("Rainbow");
ui_text_color->addItem("Pink");
ui_text_color->addItem("Cyan");
ui_music_slider = new QSlider(Qt::Horizontal, this);
ui_music_slider->setRange(0, 100);
ui_music_slider->setValue(ao_app->get_default_music());
ui_sfx_slider = new QSlider(Qt::Horizontal, this);
ui_sfx_slider->setRange(0, 100);
ui_sfx_slider->setValue(ao_app->get_default_sfx());
ui_blip_slider = new QSlider(Qt::Horizontal, this);
ui_blip_slider->setRange(0, 100);
ui_blip_slider->setValue(ao_app->get_default_blip());
ui_log_limit_spinbox = new QSpinBox(this);
ui_log_limit_spinbox->setRange(0, 10000);
ui_log_limit_spinbox->setValue(ao_app->get_max_log_size());
ui_evidence_button = new AOButton(this, ao_app);
construct_evidence();
construct_char_select();
connect(keepalive_timer, SIGNAL(timeout()), this, SLOT(ping_server()));
connect(ui_vp_objection, SIGNAL(done()), this, SLOT(objection_done()));
connect(ui_vp_player_char, SIGNAL(done()), this, SLOT(preanim_done()));
connect(text_delay_timer, SIGNAL(timeout()), this, SLOT(start_chat_ticking()));
connect(sfx_delay_timer, SIGNAL(timeout()), this, SLOT(play_sfx()));
connect(chat_tick_timer, SIGNAL(timeout()), this, SLOT(chat_tick()));
connect(realization_timer, SIGNAL(timeout()), this, SLOT(realization_done()));
connect(testimony_show_timer, SIGNAL(timeout()), this, SLOT(hide_testimony()));
connect(testimony_hide_timer, SIGNAL(timeout()), this, SLOT(show_testimony()));
connect(ui_emote_left, SIGNAL(clicked()), this, SLOT(on_emote_left_clicked()));
connect(ui_emote_right, SIGNAL(clicked()), this, SLOT(on_emote_right_clicked()));
connect(ui_emote_dropdown, SIGNAL(activated(int)), this, SLOT(on_emote_dropdown_changed(int)));
connect(ui_pos_dropdown, SIGNAL(activated(int)), this, SLOT(on_pos_dropdown_changed(int)));
connect(ui_mute_list, SIGNAL(clicked(QModelIndex)), this, SLOT(on_mute_list_clicked(QModelIndex)));
connect(ui_ic_chat_message, SIGNAL(returnPressed()), this, SLOT(on_chat_return_pressed()));
connect(ui_ooc_chat_message, SIGNAL(returnPressed()), this, SLOT(on_ooc_return_pressed()));
connect(ui_music_list, SIGNAL(doubleClicked(QModelIndex)), this, SLOT(on_music_list_double_clicked(QModelIndex)));
connect(ui_area_list, SIGNAL(doubleClicked(QModelIndex)), this, SLOT(on_area_list_double_clicked(QModelIndex)));
connect(ui_hold_it, SIGNAL(clicked()), this, SLOT(on_hold_it_clicked()));
connect(ui_objection, SIGNAL(clicked()), this, SLOT(on_objection_clicked()));
connect(ui_take_that, SIGNAL(clicked()), this, SLOT(on_take_that_clicked()));
connect(ui_custom_objection, SIGNAL(clicked()), this, SLOT(on_custom_objection_clicked()));
connect(ui_realization, SIGNAL(clicked()), this, SLOT(on_realization_clicked()));
connect(ui_mute, SIGNAL(clicked()), this, SLOT(on_mute_clicked()));
connect(ui_defense_minus, SIGNAL(clicked()), this, SLOT(on_defense_minus_clicked()));
connect(ui_defense_plus, SIGNAL(clicked()), this, SLOT(on_defense_plus_clicked()));
connect(ui_prosecution_minus, SIGNAL(clicked()), this, SLOT(on_prosecution_minus_clicked()));
connect(ui_prosecution_plus, SIGNAL(clicked()), this, SLOT(on_prosecution_plus_clicked()));
connect(ui_text_color, SIGNAL(currentIndexChanged(int)), this, SLOT(on_text_color_changed(int)));
connect(ui_music_slider, SIGNAL(valueChanged(int)), this, SLOT(on_music_slider_moved(int)));
connect(ui_sfx_slider, SIGNAL(valueChanged(int)), this, SLOT(on_sfx_slider_moved(int)));
connect(ui_blip_slider, SIGNAL(valueChanged(int)), this, SLOT(on_blip_slider_moved(int)));
connect(ui_log_limit_spinbox, SIGNAL(valueChanged(int)), this, SLOT(on_log_limit_changed(int)));
connect(ui_ooc_toggle, SIGNAL(clicked()), this, SLOT(on_ooc_toggle_clicked()));
connect(ui_music_search, SIGNAL(textChanged(QString)), this, SLOT(on_music_search_edited(QString)));
connect(ui_witness_testimony, SIGNAL(clicked()), this, SLOT(on_witness_testimony_clicked()));
connect(ui_cross_examination, SIGNAL(clicked()), this, SLOT(on_cross_examination_clicked()));
connect(ui_guilty, SIGNAL(clicked()), this, SLOT(on_guilty_clicked()));
connect(ui_not_guilty, SIGNAL(clicked()), this, SLOT(on_not_guilty_clicked()));
connect(ui_change_character, SIGNAL(clicked()), this, SLOT(on_change_character_clicked()));
connect(ui_reload_theme, SIGNAL(clicked()), this, SLOT(on_reload_theme_clicked()));
connect(ui_call_mod, SIGNAL(clicked()), this, SLOT(on_call_mod_clicked()));
connect(ui_settings, SIGNAL(clicked()), this, SLOT(on_settings_clicked()));
connect(ui_switch_area_music, SIGNAL(clicked()), this, SLOT(on_switch_area_music_clicked()));
connect(ui_pre, SIGNAL(clicked()), this, SLOT(on_pre_clicked()));
connect(ui_flip, SIGNAL(clicked()), this, SLOT(on_flip_clicked()));
connect(ui_guard, SIGNAL(clicked()), this, SLOT(on_guard_clicked()));
connect(ui_showname_enable, SIGNAL(clicked()), this, SLOT(on_showname_enable_clicked()));
connect(ui_pair_button, SIGNAL(clicked()), this, SLOT(on_pair_clicked()));
connect(ui_pair_list, SIGNAL(clicked(QModelIndex)), this, SLOT(on_pair_list_clicked(QModelIndex)));
connect(ui_pair_offset_spinbox, SIGNAL(valueChanged(int)), this, SLOT(on_pair_offset_changed(int)));
connect(ui_evidence_button, SIGNAL(clicked()), this, SLOT(on_evidence_button_clicked()));
set_widgets();
set_char_select();
}
void Courtroom::set_mute_list()
{
mute_map.clear();
//maps which characters are muted based on cid, none are muted by default
for (int n_cid = 0 ; n_cid < char_list.size() ; n_cid++)
{
mute_map.insert(n_cid, false);
}
QStringList sorted_mute_list;
for (char_type i_char : char_list)
sorted_mute_list.append(i_char.name);
sorted_mute_list.sort();
for (QString i_name : sorted_mute_list)
{
//mute_map.insert(i_name, false);
ui_mute_list->addItem(i_name);
}
}
void Courtroom::set_pair_list()
{
QStringList sorted_pair_list;
for (char_type i_char : char_list)
sorted_pair_list.append(i_char.name);
sorted_pair_list.sort();
for (QString i_name : sorted_pair_list)
{
ui_pair_list->addItem(i_name);
}
}
void Courtroom::set_widgets()
{
blip_rate = ao_app->read_blip_rate();
blank_blip = ao_app->get_blank_blip();
QString filename = "courtroom_design.ini";
pos_size_type f_courtroom = ao_app->get_element_dimensions("courtroom", filename);
if (f_courtroom.width < 0 || f_courtroom.height < 0)
{
qDebug() << "W: did not find courtroom width or height in " << filename;
this->resize(714, 668);
}
else
{
m_courtroom_width = f_courtroom.width;
m_courtroom_height = f_courtroom.height;
this->resize(f_courtroom.width, f_courtroom.height);
}
set_fonts();
ui_background->move(0, 0);
ui_background->resize(m_courtroom_width, m_courtroom_height);
ui_background->set_image("courtroombackground.png");
set_size_and_pos(ui_viewport, "viewport");
ui_vp_background->move(0, 0);
ui_vp_background->resize(ui_viewport->width(), ui_viewport->height());
ui_vp_speedlines->move(0, 0);
ui_vp_speedlines->combo_resize(ui_viewport->width(), ui_viewport->height());
ui_vp_player_char->move(0, 0);
ui_vp_player_char->combo_resize(ui_viewport->width(), ui_viewport->height());
ui_vp_sideplayer_char->move(0, 0);
ui_vp_sideplayer_char->combo_resize(ui_viewport->width(), ui_viewport->height());
//the AO2 desk element
ui_vp_desk->move(0, 0);
ui_vp_desk->resize(ui_viewport->width(), ui_viewport->height());
//the size of the ui_vp_legacy_desk element relies on various factors and is set in set_scene()
double y_modifier = 147.0 / 192.0;
int final_y = y_modifier * ui_viewport->height();
ui_vp_legacy_desk->move(0, final_y);
ui_vp_legacy_desk->hide();
ui_vp_evidence_display->move(0, 0);
ui_vp_evidence_display->resize(ui_viewport->width(), ui_viewport->height());
set_size_and_pos(ui_vp_showname, "showname");
set_size_and_pos(ui_vp_message, "message");
ui_vp_message->setTextInteractionFlags(Qt::NoTextInteraction);
ui_vp_message->setStyleSheet("background-color: rgba(0, 0, 0, 0);"
"color: white");
ui_vp_testimony->move(ui_viewport->x(), ui_viewport->y());
ui_vp_testimony->resize(ui_viewport->width(), ui_viewport->height());
ui_vp_testimony->set_image("testimony.png");
ui_vp_testimony->hide();
ui_vp_realization->move(ui_viewport->x(), ui_viewport->y());
ui_vp_realization->resize(ui_viewport->width(), ui_viewport->height());
ui_vp_realization->set_image("realizationflash.png");
ui_vp_realization->hide();
ui_vp_wtce->move(ui_viewport->x(), ui_viewport->y());
ui_vp_wtce->combo_resize(ui_viewport->width(), ui_viewport->height());
ui_vp_objection->move(ui_viewport->x(), ui_viewport->y());
ui_vp_objection->combo_resize(ui_viewport->width(), ui_viewport->height());
set_size_and_pos(ui_ic_chatlog, "ic_chatlog");
set_size_and_pos(ui_ms_chatlog, "ms_chatlog");
set_size_and_pos(ui_server_chatlog, "server_chatlog");
set_size_and_pos(ui_mute_list, "mute_list");
ui_mute_list->hide();
set_size_and_pos(ui_pair_list, "pair_list");
ui_pair_list->hide();
set_size_and_pos(ui_pair_offset_spinbox, "pair_offset_spinbox");
ui_pair_offset_spinbox->hide();
set_size_and_pos(ui_pair_button, "pair_button");
ui_pair_button->set_image("pair_button.png");
set_size_and_pos(ui_area_list, "music_list");
ui_area_list->setStyleSheet("background-color: rgba(0, 0, 0, 0);");
set_size_and_pos(ui_music_list, "music_list");
if (is_ao2_bg)
{
set_size_and_pos(ui_ic_chat_message, "ao2_ic_chat_message");
set_size_and_pos(ui_vp_chatbox, "ao2_chatbox");
set_size_and_pos(ui_ic_chat_name, "ao2_ic_chat_name");
}
else
{
set_size_and_pos(ui_ic_chat_message, "ic_chat_message");
set_size_and_pos(ui_vp_chatbox, "chatbox");
set_size_and_pos(ui_ic_chat_name, "ic_chat_name");
}
ui_ic_chat_message->setStyleSheet("QLineEdit{background-color: rgba(100, 100, 100, 255);}");
ui_ic_chat_name->setStyleSheet("QLineEdit{background-color: rgba(180, 180, 180, 255);}");
ui_vp_chatbox->set_image("chatmed.png");
ui_vp_chatbox->hide();
ui_muted->resize(ui_ic_chat_message->width(), ui_ic_chat_message->height());
ui_muted->set_image("muted.png");
set_size_and_pos(ui_ooc_chat_message, "ooc_chat_message");
ui_ooc_chat_message->setStyleSheet("background-color: rgba(0, 0, 0, 0);");
set_size_and_pos(ui_ooc_chat_name, "ooc_chat_name");
ui_ooc_chat_name->setStyleSheet("background-color: rgba(0, 0, 0, 0);");
//set_size_and_pos(ui_area_password, "area_password");
set_size_and_pos(ui_music_search, "music_search");
set_size_and_pos(ui_emotes, "emotes");
set_size_and_pos(ui_emote_left, "emote_left");
ui_emote_left->set_image("arrow_left.png");
set_size_and_pos(ui_emote_right, "emote_right");
ui_emote_right->set_image("arrow_right.png");
set_size_and_pos(ui_emote_dropdown, "emote_dropdown");
set_size_and_pos(ui_pos_dropdown, "pos_dropdown");
set_size_and_pos(ui_defense_bar, "defense_bar");
ui_defense_bar->set_image("defensebar" + QString::number(defense_bar_state) + ".png");
set_size_and_pos(ui_prosecution_bar, "prosecution_bar");
ui_prosecution_bar->set_image("prosecutionbar" + QString::number(prosecution_bar_state) + ".png");
set_size_and_pos(ui_music_label, "music_label");
ui_music_label->setText("Music");
set_size_and_pos(ui_sfx_label, "sfx_label");
ui_sfx_label->setText("Sfx");
set_size_and_pos(ui_blip_label, "blip_label");
ui_blip_label->setText("Blips");
set_size_and_pos(ui_log_limit_label, "log_limit_label");
ui_log_limit_label->setText("Log limit");
set_size_and_pos(ui_hold_it, "hold_it");
ui_hold_it->set_image("holdit.png");
set_size_and_pos(ui_objection, "objection");
ui_objection->set_image("objection.png");
set_size_and_pos(ui_take_that, "take_that");
ui_take_that->set_image("takethat.png");
set_size_and_pos(ui_ooc_toggle, "ooc_toggle");
ui_ooc_toggle->setText("Server");
set_size_and_pos(ui_witness_testimony, "witness_testimony");
ui_witness_testimony->set_image("witnesstestimony.png");
set_size_and_pos(ui_cross_examination, "cross_examination");
ui_cross_examination->set_image("crossexamination.png");
set_size_and_pos(ui_guilty, "guilty");
ui_guilty->set_image("guilty.png");
set_size_and_pos(ui_not_guilty, "not_guilty");
ui_not_guilty->set_image("notguilty.png");
set_size_and_pos(ui_change_character, "change_character");
ui_change_character->setText("Change character");
set_size_and_pos(ui_reload_theme, "reload_theme");
ui_reload_theme->setText("Reload theme");
set_size_and_pos(ui_call_mod, "call_mod");
ui_call_mod->setText("Call mod");
set_size_and_pos(ui_settings, "settings");
ui_settings->setText("Settings");
set_size_and_pos(ui_switch_area_music, "switch_area_music");
ui_switch_area_music->setText("A/M");
set_size_and_pos(ui_pre, "pre");
ui_pre->setText("Pre");
set_size_and_pos(ui_flip, "flip");
set_size_and_pos(ui_guard, "guard");
set_size_and_pos(ui_showname_enable, "showname_enable");
set_size_and_pos(ui_custom_objection, "custom_objection");
ui_custom_objection->set_image("custom.png");
set_size_and_pos(ui_realization, "realization");
ui_realization->set_image("realization.png");
set_size_and_pos(ui_mute, "mute_button");
ui_mute->set_image("mute.png");
set_size_and_pos(ui_defense_plus, "defense_plus");
ui_defense_plus->set_image("defplus.png");
set_size_and_pos(ui_defense_minus, "defense_minus");
ui_defense_minus->set_image("defminus.png");
set_size_and_pos(ui_prosecution_plus, "prosecution_plus");
ui_prosecution_plus->set_image("proplus.png");
set_size_and_pos(ui_prosecution_minus, "prosecution_minus");
ui_prosecution_minus->set_image("prominus.png");
set_size_and_pos(ui_text_color, "text_color");
set_size_and_pos(ui_music_slider, "music_slider");
set_size_and_pos(ui_sfx_slider, "sfx_slider");
set_size_and_pos(ui_blip_slider, "blip_slider");
set_size_and_pos(ui_log_limit_spinbox, "log_limit_spinbox");
set_size_and_pos(ui_evidence_button, "evidence_button");
ui_evidence_button->set_image("evidencebutton.png");
set_size_and_pos(ui_evidence, "evidence_background");
ui_evidence->set_image("evidencebackground.png");
set_size_and_pos(ui_evidence_name, "evidence_name");
set_size_and_pos(ui_evidence_buttons, "evidence_buttons");
set_size_and_pos(ui_evidence_left, "evidence_left");
ui_evidence_left->set_image("arrow_left.png");
set_size_and_pos(ui_evidence_right, "evidence_right");
ui_evidence_right->set_image("arrow_right.png");
set_size_and_pos(ui_evidence_present, "evidence_present");
ui_evidence_present->set_image("present_disabled.png");
set_size_and_pos(ui_evidence_overlay, "evidence_overlay");
ui_evidence_overlay->set_image("evidenceoverlay.png");
set_size_and_pos(ui_evidence_delete, "evidence_delete");
ui_evidence_delete->set_image("deleteevidence.png");
set_size_and_pos(ui_evidence_image_name, "evidence_image_name");
set_size_and_pos(ui_evidence_image_button, "evidence_image_button");
set_size_and_pos(ui_evidence_x, "evidence_x");
ui_evidence_x->set_image("evidencex.png");
set_size_and_pos(ui_evidence_description, "evidence_description");
ui_selector->set_image("char_selector.png");
ui_selector->hide();
set_size_and_pos(ui_back_to_lobby, "back_to_lobby");
ui_back_to_lobby->setText("Back to Lobby");
set_size_and_pos(ui_char_password, "char_password");
set_size_and_pos(ui_char_buttons, "char_buttons");
set_size_and_pos(ui_char_select_left, "char_select_left");
ui_char_select_left->set_image("arrow_left.png");
set_size_and_pos(ui_char_select_right, "char_select_right");
ui_char_select_right->set_image("arrow_right.png");
set_size_and_pos(ui_spectator, "spectator");
}
void Courtroom::set_fonts()
{
set_font(ui_vp_showname, "showname");
set_font(ui_vp_message, "message");
set_font(ui_ic_chatlog, "ic_chatlog");
set_font(ui_ms_chatlog, "ms_chatlog");
set_font(ui_server_chatlog, "server_chatlog");
set_font(ui_music_list, "music_list");
set_font(ui_area_list, "music_list");
}
void Courtroom::set_font(QWidget *widget, QString p_identifier)
{
QString design_file = "courtroom_fonts.ini";
int f_weight = ao_app->get_font_size(p_identifier, design_file);
QString class_name = widget->metaObject()->className();
widget->setFont(QFont("Sans", f_weight));
QColor f_color = ao_app->get_color(p_identifier + "_color", design_file);
QString style_sheet_string = class_name + " { background-color: rgba(0, 0, 0, 0);\n" +
"color: rgba(" +
QString::number(f_color.red()) + ", " +
QString::number(f_color.green()) + ", " +
QString::number(f_color.blue()) + ", 255); }";
widget->setStyleSheet(style_sheet_string);
}
void Courtroom::set_window_title(QString p_title)
{
this->setWindowTitle(p_title);
}
void Courtroom::set_size_and_pos(QWidget *p_widget, QString p_identifier)
{
QString filename = "courtroom_design.ini";
pos_size_type design_ini_result = ao_app->get_element_dimensions(p_identifier, filename);
if (design_ini_result.width < 0 || design_ini_result.height < 0)
{
qDebug() << "W: could not find \"" << p_identifier << "\" in " << filename;
p_widget->hide();
}
else
{
p_widget->move(design_ini_result.x, design_ini_result.y);
p_widget->resize(design_ini_result.width, design_ini_result.height);
}
}
void Courtroom::set_taken(int n_char, bool p_taken)
{
if (n_char >= char_list.size())
{
qDebug() << "W: set_taken attempted to set an index bigger than char_list size";
return;
}
char_type f_char;
f_char.name = char_list.at(n_char).name;
f_char.description = char_list.at(n_char).description;
f_char.taken = p_taken;
f_char.evidence_string = char_list.at(n_char).evidence_string;
char_list.replace(n_char, f_char);
}
void Courtroom::done_received()
{
m_cid = -1;
music_player->set_volume(0);
sfx_player->set_volume(0);
objection_player->set_volume(0);
blip_player->set_volume(0);
set_char_select_page();
set_mute_list();
set_pair_list();
set_char_select();
show();
ui_spectator->show();
}
void Courtroom::set_background(QString p_background)
{
testimony_in_progress = false;
current_background = p_background;
QString bg_path = get_background_path();
is_ao2_bg = file_exists(bg_path + "defensedesk.png") &&
file_exists(bg_path + "prosecutiondesk.png") &&
file_exists(bg_path + "stand.png");
if (is_ao2_bg)
{
set_size_and_pos(ui_vp_chatbox, "ao2_chatbox");
set_size_and_pos(ui_ic_chat_message, "ao2_ic_chat_message");
}
else
{
set_size_and_pos(ui_vp_chatbox, "chatbox");
set_size_and_pos(ui_ic_chat_message, "ic_chat_message");
}
}
void Courtroom::enter_courtroom(int p_cid)
{
m_cid = p_cid;
QString f_char;
if (m_cid == -1)
{
if (ao_app->is_discord_enabled())
ao_app->discord->state_spectate();
f_char = "";
}
else
{
f_char = ao_app->get_char_name(char_list.at(m_cid).name);
if (ao_app->is_discord_enabled())
ao_app->discord->state_character(f_char.toStdString());
}
current_char = f_char;
current_emote_page = 0;
current_emote = 0;
if (m_cid == -1)
ui_emotes->hide();
else
ui_emotes->show();
set_emote_page();
set_emote_dropdown();
current_evidence_page = 0;
current_evidence = 0;
set_evidence_page();
QString side = ao_app->get_char_side(f_char);
if (side == "jud")
{
ui_witness_testimony->show();
ui_cross_examination->show();
ui_not_guilty->show();
ui_guilty->show();
ui_defense_minus->show();
ui_defense_plus->show();
ui_prosecution_minus->show();
ui_prosecution_plus->show();
}
else
{
ui_witness_testimony->hide();
ui_cross_examination->hide();
ui_guilty->hide();
ui_not_guilty->hide();
ui_defense_minus->hide();
ui_defense_plus->hide();
ui_prosecution_minus->hide();
ui_prosecution_plus->hide();
}
QString char_path = ao_app->get_character_path(current_char);
if (ao_app->custom_objection_enabled &&
file_exists(char_path + "custom.gif") &&
file_exists(char_path + "custom.wav"))
ui_custom_objection->show();
else
ui_custom_objection->hide();
if (ao_app->flipping_enabled)
ui_flip->show();
else
ui_flip->hide();
list_music();
list_areas();
music_player->set_volume(ui_music_slider->value());
sfx_player->set_volume(ui_sfx_slider->value());
objection_player->set_volume(ui_sfx_slider->value());
blip_player->set_volume(ui_blip_slider->value());
testimony_in_progress = false;
set_widgets();
//ui_server_chatlog->setHtml(ui_server_chatlog->toHtml());
ui_char_select_background->hide();
ui_ic_chat_name->setPlaceholderText(ao_app->get_showname(f_char));
ui_ic_chat_message->setEnabled(m_cid != -1);
ui_ic_chat_message->setFocus();
}
void Courtroom::list_music()
{
ui_music_list->clear();
music_row_to_number.clear();
QString f_file = "courtroom_design.ini";
QBrush found_brush(ao_app->get_color("found_song_color", f_file));
QBrush missing_brush(ao_app->get_color("missing_song_color", f_file));
int n_listed_songs = 0;
for (int n_song = 0 ; n_song < music_list.size() ; ++n_song)
{
QString i_song = music_list.at(n_song);
QString i_song_listname = i_song;
i_song_listname.replace(".mp3","");
if (i_song.toLower().contains(ui_music_search->text().toLower()))
{
ui_music_list->addItem(i_song_listname);
music_row_to_number.append(n_song);
QString song_path = ao_app->get_base_path() + "sounds/music/" + i_song.toLower();
if (file_exists(song_path))
ui_music_list->item(n_listed_songs)->setBackground(found_brush);
else
ui_music_list->item(n_listed_songs)->setBackground(missing_brush);
++n_listed_songs;
}
}
}
void Courtroom::list_areas()
{
ui_area_list->clear();
area_row_to_number.clear();
QString f_file = "courtroom_design.ini";
QBrush free_brush(ao_app->get_color("area_free_color", f_file));
QBrush lfp_brush(ao_app->get_color("area_lfp_color", f_file));
QBrush casing_brush(ao_app->get_color("area_casing_color", f_file));
QBrush recess_brush(ao_app->get_color("area_recess_color", f_file));
QBrush rp_brush(ao_app->get_color("area_rp_color", f_file));
QBrush gaming_brush(ao_app->get_color("area_gaming_color", f_file));
QBrush locked_brush(ao_app->get_color("area_locked_color", f_file));
int n_listed_areas = 0;
for (int n_area = 0 ; n_area < area_list.size() ; ++n_area)
{
QString i_area = area_list.at(n_area);
i_area.append("\n ");
i_area.append(arup_statuses.at(n_area));
i_area.append(" | CM: ");
i_area.append(arup_cms.at(n_area));
i_area.append("\n ");
i_area.append(QString::number(arup_players.at(n_area)));
i_area.append(" users | ");
if (arup_locks.at(n_area) == true)
i_area.append("LOCKED");
else
i_area.append("OPEN");
if (i_area.toLower().contains(ui_music_search->text().toLower()))
{
ui_area_list->addItem(i_area);
area_row_to_number.append(n_area);
// Colouring logic here.
ui_area_list->item(n_listed_areas)->setBackground(free_brush);
if (arup_locks.at(n_area))
{
ui_area_list->item(n_listed_areas)->setBackground(locked_brush);
}
else
{
if (arup_statuses.at(n_area) == "LOOKING-FOR-PLAYERS")
ui_area_list->item(n_listed_areas)->setBackground(lfp_brush);
else if (arup_statuses.at(n_area) == "CASING")
ui_area_list->item(n_listed_areas)->setBackground(casing_brush);
else if (arup_statuses.at(n_area) == "RECESS")
ui_area_list->item(n_listed_areas)->setBackground(recess_brush);
else if (arup_statuses.at(n_area) == "RP")
ui_area_list->item(n_listed_areas)->setBackground(rp_brush);
else if (arup_statuses.at(n_area) == "GAMING")
ui_area_list->item(n_listed_areas)->setBackground(gaming_brush);
}
++n_listed_areas;
}
}
}
void Courtroom::append_ms_chatmessage(QString f_name, QString f_message)
{
ui_ms_chatlog->append_chatmessage(f_name, f_message);
}
void Courtroom::append_server_chatmessage(QString p_name, QString p_message)
{
ui_server_chatlog->append_chatmessage(p_name, p_message);
}
void Courtroom::on_chat_return_pressed()
{
if (ui_ic_chat_message->text() == "" || is_muted)
return;
if ((anim_state < 3 || text_state < 2) &&
objection_state == 0)
return;
//MS#
//deskmod#
//pre-emote#
//character#
//emote#
//message#
//side#
//sfx-name#
//emote_modifier#
//char_id#
//sfx_delay#
//objection_modifier#
//evidence#
//placeholder#
//realization#
//text_color#%
// Additionally, in our case:
//showname#
//other_charid#
//self_offset#%
QStringList packet_contents;
QString f_side = ao_app->get_char_side(current_char);
QString f_desk_mod = "chat";
if (ao_app->desk_mod_enabled)
{
f_desk_mod = QString::number(ao_app->get_desk_mod(current_char, current_emote));
if (f_desk_mod == "-1")
f_desk_mod = "chat";
}
packet_contents.append(f_desk_mod);
packet_contents.append(ao_app->get_pre_emote(current_char, current_emote));
packet_contents.append(current_char);
packet_contents.append(ao_app->get_emote(current_char, current_emote));
packet_contents.append(ui_ic_chat_message->text());
packet_contents.append(f_side);
packet_contents.append(ao_app->get_sfx_name(current_char, current_emote));
int f_emote_mod = ao_app->get_emote_mod(current_char, current_emote);
//needed or else legacy won't understand what we're saying
if (objection_state > 0)
{
if (f_emote_mod == 5)
f_emote_mod = 6;
else
f_emote_mod = 2;
}
else if (ui_pre->isChecked())
{
if (f_emote_mod == 0)
f_emote_mod = 1;
else if (f_emote_mod == 5 && ao_app->prezoom_enabled)
f_emote_mod = 4;
}
else
{
if (f_emote_mod == 1)
f_emote_mod = 0;
else if (f_emote_mod == 4)
f_emote_mod = 5;
}
packet_contents.append(QString::number(f_emote_mod));
packet_contents.append(QString::number(m_cid));
packet_contents.append(QString::number(ao_app->get_sfx_delay(current_char, current_emote)));
QString f_obj_state;
if ((objection_state == 4 && !ao_app->custom_objection_enabled) ||
(objection_state < 0))
f_obj_state = "0";
else
f_obj_state = QString::number(objection_state);
packet_contents.append(f_obj_state);
if (is_presenting_evidence)
//the evidence index is shifted by 1 because 0 is no evidence per legacy standards
//besides, older clients crash if we pass -1
packet_contents.append(QString::number(current_evidence + 1));
else
packet_contents.append("0");
QString f_flip;
if (ao_app->flipping_enabled)
{
if (ui_flip->isChecked())
f_flip = "1";
else
f_flip = "0";
}
else
f_flip = QString::number(m_cid);
packet_contents.append(f_flip);
packet_contents.append(QString::number(realization_state));
QString f_text_color;
if (text_color < 0)
f_text_color = "0";
else if (text_color > 8)
f_text_color = "0";
else
f_text_color = QString::number(text_color);
packet_contents.append(f_text_color);
if (!ui_ic_chat_name->text().isEmpty())
{
packet_contents.append(ui_ic_chat_name->text());
}
// If there is someone this user would like to appear with.
// And said someone is not ourselves!
if (other_charid > -1 && other_charid != m_cid)
{
// First, we'll add a filler in case we haven't set an IC showname.
if (ui_ic_chat_name->text().isEmpty())
{
packet_contents.append("");
}
packet_contents.append(QString::number(other_charid));
packet_contents.append(QString::number(offset_with_pair));
}
ao_app->send_server_packet(new AOPacket("MS", packet_contents));
}
void Courtroom::handle_chatmessage(QStringList *p_contents)
{
// Instead of checking for whether a message has at least chatmessage_size
// amount of packages, we'll check if it has at least 15.
// That was the original chatmessage_size.
if (p_contents->size() < 15)
return;
//qDebug() << "A message was got. Its contents:";
for (int n_string = 0 ; n_string < chatmessage_size ; ++n_string)
{
//m_chatmessage[n_string] = p_contents->at(n_string);
// Note that we have added stuff that vanilla clients and servers simply won't send.
// So now, we have to check if the thing we want even exists amongst the packet's content.
// Also, don't forget! A size 15 message will have indices from 0 to 14.
if (n_string < p_contents->size())
{
m_chatmessage[n_string] = p_contents->at(n_string);
//qDebug() << "- " << n_string << ": " << p_contents->at(n_string);
}
else
{
m_chatmessage[n_string] = "";
//qDebug() << "- " << n_string << ": Nothing?";
}
}
int f_char_id = m_chatmessage[CHAR_ID].toInt();
if (f_char_id < 0 || f_char_id >= char_list.size())
return;
if (mute_map.value(m_chatmessage[CHAR_ID].toInt()))
return;
QString f_showname;
if (m_chatmessage[SHOWNAME].isEmpty() || !ui_showname_enable->isChecked())
{
f_showname = ao_app->get_showname(char_list.at(f_char_id).name);
}
else
{
f_showname = m_chatmessage[SHOWNAME];
}
QString f_message = f_showname + ": " + m_chatmessage[MESSAGE] + '\n';
if (f_message == previous_ic_message)
return;
text_state = 0;
anim_state = 0;
ui_vp_objection->stop();
ui_vp_player_char->stop();
chat_tick_timer->stop();
ui_vp_evidence_display->reset();
chatmessage_is_empty = m_chatmessage[MESSAGE] == " " || m_chatmessage[MESSAGE] == "";
if (m_chatmessage[MESSAGE] == ui_ic_chat_message->text() && m_chatmessage[CHAR_ID].toInt() == m_cid)
{
ui_ic_chat_message->clear();
objection_state = 0;
realization_state = 0;
is_presenting_evidence = false;
ui_pre->setChecked(false);
ui_hold_it->set_image("holdit.png");
ui_objection->set_image("objection.png");
ui_take_that->set_image("takethat.png");
ui_custom_objection->set_image("custom.png");
ui_realization->set_image("realization.png");
ui_evidence_present->set_image("present_disabled.png");
}
append_ic_text(": " + m_chatmessage[MESSAGE], f_showname);
previous_ic_message = f_message;
int objection_mod = m_chatmessage[OBJECTION_MOD].toInt();
QString f_char = m_chatmessage[CHAR_NAME];
QString f_custom_theme = ao_app->get_char_shouts(f_char);
//if an objection is used
if (objection_mod <= 4 && objection_mod >= 1)
{
switch (objection_mod)
{
case 1:
ui_vp_objection->play("holdit", f_char, f_custom_theme);
objection_player->play("holdit.wav", f_char);
break;
case 2:
ui_vp_objection->play("objection", f_char, f_custom_theme);
objection_player->play("objection.wav", f_char);
break;
case 3:
ui_vp_objection->play("takethat", f_char, f_custom_theme);
objection_player->play("takethat.wav", f_char);
break;
//case 4 is AO2 only
case 4:
ui_vp_objection->play("custom", f_char, f_custom_theme);
objection_player->play("custom.wav", f_char);
break;
default:
qDebug() << "W: Logic error in objection switch statement!";
}
int emote_mod = m_chatmessage[EMOTE_MOD].toInt();
if (emote_mod == 0)
m_chatmessage[EMOTE_MOD] = 1;
}
else
handle_chatmessage_2();
}
void Courtroom::objection_done()
{
handle_chatmessage_2();
}
void Courtroom::handle_chatmessage_2()
{
ui_vp_speedlines->stop();
ui_vp_player_char->stop();
if (m_chatmessage[SHOWNAME].isEmpty() || !ui_showname_enable->isChecked())
{
QString real_name = char_list.at(m_chatmessage[CHAR_ID].toInt()).name;
QString f_showname = ao_app->get_showname(real_name);
ui_vp_showname->setText(f_showname);
}
else
{
ui_vp_showname->setText(m_chatmessage[SHOWNAME]);
}
ui_vp_message->clear();
ui_vp_chatbox->hide();
QString chatbox = ao_app->get_chat(m_chatmessage[CHAR_NAME]);
if (chatbox == "")
ui_vp_chatbox->set_image("chatmed.png");
else
{
QString chatbox_path = ao_app->get_base_path() + "misc/" + chatbox + ".png";
ui_vp_chatbox->set_image_from_path(chatbox_path);
}
set_scene();
set_text_color();
// Check if the message needs to be centered.
QString f_message = m_chatmessage[MESSAGE];
if (f_message.size() >= 2)
{
if (f_message.startsWith("~~"))
{
message_is_centered = true;
}
else
{
message_is_centered = false;
}
}
else
{
ui_vp_message->setAlignment(Qt::AlignLeft);
}
int emote_mod = m_chatmessage[EMOTE_MOD].toInt();
if (ao_app->flipping_enabled && m_chatmessage[FLIP].toInt() == 1)
ui_vp_player_char->set_flipped(true);
else
ui_vp_player_char->set_flipped(false);
QString side = m_chatmessage[SIDE];
// Making the second character appear.
if (m_chatmessage[OTHER_CHARID].isEmpty())
{
// If there is no second character, hide 'em, and center the first.
ui_vp_sideplayer_char->hide();
ui_vp_sideplayer_char->move(0,0);
ui_vp_player_char->move(0,0);
}
else
{
bool ok;
int got_other_charid = m_chatmessage[OTHER_CHARID].toInt(&ok);
if (ok)
{
if (got_other_charid > -1)
{
// If there is, show them!
ui_vp_sideplayer_char->show();
// Depending on where we are, we offset the characters, and reorder their stacking.
if (side == "def")
{
// We also move the character down depending on how far the are to the right.
int hor_offset = m_chatmessage[SELF_OFFSET].toInt();
int vert_offset = 0;
if (hor_offset > 0)
{
vert_offset = hor_offset / 20;
}
ui_vp_player_char->move(ui_viewport->width() * hor_offset / 100, ui_viewport->height() * vert_offset / 100);
// We do the same with the second character.
int hor2_offset = m_chatmessage[OTHER_OFFSET].toInt();
int vert2_offset = 0;
if (hor2_offset > 0)
{
vert2_offset = hor2_offset / 20;
}
ui_vp_sideplayer_char->move(ui_viewport->width() * hor2_offset / 100, ui_viewport->height() * vert2_offset / 100);
// Finally, we reorder them based on who is more to the left.
// The person more to the left is more in the front.
if (hor2_offset >= hor_offset)
{
ui_vp_sideplayer_char->raise();
ui_vp_player_char->raise();
}
else
{
ui_vp_player_char->raise();
ui_vp_sideplayer_char->raise();
}
ui_vp_desk->raise();
ui_vp_legacy_desk->raise();
}
else if (side == "pro")
{
// Almost the same thing happens here, but in reverse.
int hor_offset = m_chatmessage[SELF_OFFSET].toInt();
int vert_offset = 0;
if (hor_offset < 0)
{
// We don't want to RAISE the char off the floor.
vert_offset = -1 * hor_offset / 20;
}
ui_vp_player_char->move(ui_viewport->width() * hor_offset / 100, ui_viewport->height() * vert_offset / 100);
// We do the same with the second character.
int hor2_offset = m_chatmessage[OTHER_OFFSET].toInt();
int vert2_offset = 0;
if (hor2_offset < 0)
{
vert2_offset = -1 * hor2_offset / 20;
}
ui_vp_sideplayer_char->move(ui_viewport->width() * hor2_offset / 100, ui_viewport->height() * vert2_offset / 100);
// Finally, we reorder them based on who is more to the right.
if (hor2_offset <= hor_offset)
{
ui_vp_sideplayer_char->raise();
ui_vp_player_char->raise();
}
else
{
ui_vp_player_char->raise();
ui_vp_sideplayer_char->raise();
}
ui_vp_desk->raise();
ui_vp_legacy_desk->raise();
}
else
{
// In every other case, the person more to the left is on top.
// With one exception, hlp.
// These cases also don't move the characters down.
int hor_offset = m_chatmessage[SELF_OFFSET].toInt();
ui_vp_player_char->move(ui_viewport->width() * hor_offset / 100, 0);
// We do the same with the second character.
int hor2_offset = m_chatmessage[OTHER_OFFSET].toInt();
ui_vp_sideplayer_char->move(ui_viewport->width() * hor2_offset / 100, 0);
// Finally, we reorder them based on who is more to the left.
// The person more to the left is more in the front.
if (hor2_offset >= hor_offset)
{
ui_vp_sideplayer_char->raise();
ui_vp_player_char->raise();
}
else
{
ui_vp_player_char->raise();
ui_vp_sideplayer_char->raise();
}
ui_vp_desk->raise();
ui_vp_legacy_desk->raise();
}
// We should probably also play the other character's idle emote.
if (ao_app->flipping_enabled && m_chatmessage[OTHER_FLIP].toInt() == 1)
ui_vp_sideplayer_char->set_flipped(true);
else
ui_vp_sideplayer_char->set_flipped(false);
ui_vp_sideplayer_char->play_idle(m_chatmessage[OTHER_NAME], m_chatmessage[OTHER_EMOTE]);
}
else
{
// If the server understands other characters, but there
// really is no second character, hide 'em, and center the first.
ui_vp_sideplayer_char->hide();
ui_vp_sideplayer_char->move(0,0);
ui_vp_player_char->move(0,0);
}
}
}
switch (emote_mod)
{
case 1: case 2: case 6:
play_preanim();
break;
default:
qDebug() << "W: invalid emote mod: " << QString::number(emote_mod);
//intentional fallthru
case 0: case 5:
handle_chatmessage_3();
}
}
void Courtroom::handle_chatmessage_3()
{
start_chat_ticking();
int f_evi_id = m_chatmessage[EVIDENCE_ID].toInt();
QString f_side = m_chatmessage[SIDE];
if (f_evi_id > 0 && f_evi_id <= local_evidence_list.size())
{
//shifted by 1 because 0 is no evidence per legacy standards
QString f_image = local_evidence_list.at(f_evi_id - 1).image;
//def jud and hlp should display the evidence icon on the RIGHT side
bool is_left_side = !(f_side == "def" || f_side == "hlp" || f_side == "jud");
ui_vp_evidence_display->show_evidence(f_image, is_left_side, ui_sfx_slider->value());
}
int emote_mod = m_chatmessage[EMOTE_MOD].toInt();
QString side = m_chatmessage[SIDE];
if (emote_mod == 5 ||
emote_mod == 6)
{
ui_vp_desk->hide();
ui_vp_legacy_desk->hide();
ui_vp_sideplayer_char->hide(); // Hide the second character if we're zooming!
if (side == "pro" ||
side == "hlp" ||
side == "wit")
ui_vp_speedlines->play("prosecution_speedlines");
else
ui_vp_speedlines->play("defense_speedlines");
}
int f_anim_state = 0;
//BLUE is from an enum in datatypes.h
bool text_is_blue = m_chatmessage[TEXT_COLOR].toInt() == BLUE;
if (!text_is_blue && text_state == 1)
{
//talking
f_anim_state = 2;
entire_message_is_blue = false;
}
else
{
//idle
f_anim_state = 3;
entire_message_is_blue = true;
}
if (f_anim_state <= anim_state)
return;
ui_vp_player_char->stop();
QString f_char = m_chatmessage[CHAR_NAME];
QString f_emote = m_chatmessage[EMOTE];
switch (f_anim_state)
{
case 2:
ui_vp_player_char->play_talking(f_char, f_emote);
anim_state = 2;
break;
default:
qDebug() << "W: invalid anim_state: " << f_anim_state;
// fall through
case 3:
ui_vp_player_char->play_idle(f_char, f_emote);
anim_state = 3;
}
if (m_chatmessage[REALIZATION] == "1")
{
realization_timer->start(60);
ui_vp_realization->show();
sfx_player->play(ao_app->get_sfx("realization"));
}
QString f_message = m_chatmessage[MESSAGE];
QStringList call_words = ao_app->get_call_words();
for (QString word : call_words)
{
if (f_message.contains(word, Qt::CaseInsensitive))
{
modcall_player->play(ao_app->get_sfx("word_call"));
ao_app->alert(this);
break;
}
}
}
void Courtroom::append_ic_text(QString p_text, QString p_name)
{
QTextCharFormat bold;
QTextCharFormat normal;
bold.setFontWeight(QFont::Bold);
normal.setFontWeight(QFont::Normal);
const QTextCursor old_cursor = ui_ic_chatlog->textCursor();
const int old_scrollbar_value = ui_ic_chatlog->verticalScrollBar()->value();
// Get rid of centering.
if(p_text.startsWith(": ~~"))
{
// Don't forget, the p_text part actually everything after the name!
// Hence why we check for ': ~~'.
// Let's remove those two tildes, then.
// : _ ~ ~
// 0 1 2 3
p_text.remove(2,2);
}
// Get rid of the inline-colouring.
// I know, I know, excessive code duplication.
// Nobody looks in here, I'm fine.
int trick_check_pos = 0;
bool ic_next_is_not_special = false;
QString f_character = p_text.at(trick_check_pos);
std::stack<INLINE_COLOURS> ic_colour_stack;
while (trick_check_pos < p_text.size())
{
f_character = p_text.at(trick_check_pos);
// Escape character.
if (f_character == "\\" and !ic_next_is_not_special)
{
ic_next_is_not_special = true;
p_text.remove(trick_check_pos,1);
}
// Text speed modifier.
else if (f_character == "{" and !ic_next_is_not_special)
{
p_text.remove(trick_check_pos,1);
}
else if (f_character == "}" and !ic_next_is_not_special)
{
p_text.remove(trick_check_pos,1);
}
// Orange inline colourisation.
else if (f_character == "|" and !ic_next_is_not_special)
{
if (!ic_colour_stack.empty())
{
if (ic_colour_stack.top() == INLINE_ORANGE)
{
ic_colour_stack.pop();
p_text.remove(trick_check_pos,1);
}
else
{
ic_colour_stack.push(INLINE_ORANGE);
p_text.remove(trick_check_pos,1);
}
}
else
{
ic_colour_stack.push(INLINE_ORANGE);
p_text.remove(trick_check_pos,1);
}
}
// Blue inline colourisation.
else if (f_character == "(" and !ic_next_is_not_special)
{
ic_colour_stack.push(INLINE_BLUE);
trick_check_pos++;
}
else if (f_character == ")" and !ic_next_is_not_special
and !ic_colour_stack.empty())
{
if (ic_colour_stack.top() == INLINE_BLUE)
{
ic_colour_stack.pop();
trick_check_pos++;
}
else
{
ic_next_is_not_special = true;
}
}
// Grey inline colourisation.
else if (f_character == "[" and !ic_next_is_not_special)
{
ic_colour_stack.push(INLINE_GREY);
trick_check_pos++;
}
else if (f_character == "]" and !ic_next_is_not_special
and !ic_colour_stack.empty())
{
if (ic_colour_stack.top() == INLINE_GREY)
{
ic_colour_stack.pop();
trick_check_pos++;
}
else
{
ic_next_is_not_special = true;
}
}
// Green inline colourisation.
else if (f_character == "`" and !ic_next_is_not_special)
{
if (!ic_colour_stack.empty())
{
if (ic_colour_stack.top() == INLINE_GREEN)
{
ic_colour_stack.pop();
p_text.remove(trick_check_pos,1);
}
else
{
ic_colour_stack.push(INLINE_GREEN);
p_text.remove(trick_check_pos,1);
}
}
else
{
ic_colour_stack.push(INLINE_GREEN);
p_text.remove(trick_check_pos,1);
}
}
else
{
trick_check_pos++;
ic_next_is_not_special = false;
}
}
// After all of that, let's jot down the message into the IC chatlog.
if (log_goes_downwards)
{
const bool is_scrolled_down = old_scrollbar_value == ui_ic_chatlog->verticalScrollBar()->maximum();
ui_ic_chatlog->moveCursor(QTextCursor::End);
if (!first_message_sent)
{
ui_ic_chatlog->textCursor().insertText(p_name, bold);
first_message_sent = true;
}
else
{
ui_ic_chatlog->textCursor().insertText('\n' + p_name, bold);
}
ui_ic_chatlog->textCursor().insertText(p_text, normal);
// If we got too many blocks in the current log, delete some from the top.
while (ui_ic_chatlog->document()->blockCount() > log_maximum_blocks && log_maximum_blocks > 0)
{
ui_ic_chatlog->moveCursor(QTextCursor::Start);
ui_ic_chatlog->textCursor().select(QTextCursor::BlockUnderCursor);
ui_ic_chatlog->textCursor().removeSelectedText();
ui_ic_chatlog->textCursor().deleteChar();
//qDebug() << ui_ic_chatlog->document()->blockCount() << " < " << log_maximum_blocks;
}
if (old_cursor.hasSelection() || !is_scrolled_down)
{
// The user has selected text or scrolled away from the bottom: maintain position.
ui_ic_chatlog->setTextCursor(old_cursor);
ui_ic_chatlog->verticalScrollBar()->setValue(old_scrollbar_value);
}
else
{
// The user hasn't selected any text and the scrollbar is at the bottom: scroll to the bottom.
ui_ic_chatlog->moveCursor(QTextCursor::End);
ui_ic_chatlog->verticalScrollBar()->setValue(ui_ic_chatlog->verticalScrollBar()->maximum());
}
}
else
{
const bool is_scrolled_up = old_scrollbar_value == ui_ic_chatlog->verticalScrollBar()->minimum();
ui_ic_chatlog->moveCursor(QTextCursor::Start);
ui_ic_chatlog->textCursor().insertText(p_name, bold);
ui_ic_chatlog->textCursor().insertText(p_text + '\n', normal);
// If we got too many blocks in the current log, delete some from the bottom.
while (ui_ic_chatlog->document()->blockCount() > log_maximum_blocks && log_maximum_blocks > 0)
{
ui_ic_chatlog->moveCursor(QTextCursor::End);
ui_ic_chatlog->textCursor().select(QTextCursor::BlockUnderCursor);
ui_ic_chatlog->textCursor().removeSelectedText();
ui_ic_chatlog->textCursor().deletePreviousChar();
//qDebug() << ui_ic_chatlog->document()->blockCount() << " < " << log_maximum_blocks;
}
if (old_cursor.hasSelection() || !is_scrolled_up)
{
// The user has selected text or scrolled away from the top: maintain position.
ui_ic_chatlog->setTextCursor(old_cursor);
ui_ic_chatlog->verticalScrollBar()->setValue(old_scrollbar_value);
}
else
{
// The user hasn't selected any text and the scrollbar is at the top: scroll to the top.
ui_ic_chatlog->moveCursor(QTextCursor::Start);
ui_ic_chatlog->verticalScrollBar()->setValue(ui_ic_chatlog->verticalScrollBar()->minimum());
}
}
}
// Call it ugly, call it a hack, but I wanted to do something special with the songname changes.
void Courtroom::append_ic_songchange(QString p_songname, QString p_name)
{
QTextCharFormat bold;
QTextCharFormat normal;
QTextCharFormat italics;
bold.setFontWeight(QFont::Bold);
normal.setFontWeight(QFont::Normal);
italics.setFontItalic(true);
const QTextCursor old_cursor = ui_ic_chatlog->textCursor();
const int old_scrollbar_value = ui_ic_chatlog->verticalScrollBar()->value();
if (log_goes_downwards)
{
const bool is_scrolled_down = old_scrollbar_value == ui_ic_chatlog->verticalScrollBar()->maximum();
ui_ic_chatlog->moveCursor(QTextCursor::End);
if (!first_message_sent)
{
ui_ic_chatlog->textCursor().insertText(p_name, bold);
first_message_sent = true;
}
else
{
ui_ic_chatlog->textCursor().insertText('\n' + p_name, bold);
}
ui_ic_chatlog->textCursor().insertText(" has played a song: ", normal);
ui_ic_chatlog->textCursor().insertText(p_songname + ".", italics);
// If we got too many blocks in the current log, delete some from the top.
while (ui_ic_chatlog->document()->blockCount() > log_maximum_blocks && log_maximum_blocks > 0)
{
ui_ic_chatlog->moveCursor(QTextCursor::Start);
ui_ic_chatlog->textCursor().select(QTextCursor::BlockUnderCursor);
ui_ic_chatlog->textCursor().removeSelectedText();
ui_ic_chatlog->textCursor().deleteChar();
//qDebug() << ui_ic_chatlog->document()->blockCount() << " < " << log_maximum_blocks;
}
if (old_cursor.hasSelection() || !is_scrolled_down)
{
// The user has selected text or scrolled away from the bottom: maintain position.
ui_ic_chatlog->setTextCursor(old_cursor);
ui_ic_chatlog->verticalScrollBar()->setValue(old_scrollbar_value);
}
else
{
// The user hasn't selected any text and the scrollbar is at the bottom: scroll to the bottom.
ui_ic_chatlog->moveCursor(QTextCursor::End);
ui_ic_chatlog->verticalScrollBar()->setValue(ui_ic_chatlog->verticalScrollBar()->maximum());
}
}
else
{
const bool is_scrolled_up = old_scrollbar_value == ui_ic_chatlog->verticalScrollBar()->minimum();
ui_ic_chatlog->moveCursor(QTextCursor::Start);
ui_ic_chatlog->textCursor().insertText(p_name, bold);
ui_ic_chatlog->textCursor().insertText(" has played a song: ", normal);
ui_ic_chatlog->textCursor().insertText(p_songname + "." + '\n', italics);
// If we got too many blocks in the current log, delete some from the bottom.
while (ui_ic_chatlog->document()->blockCount() > log_maximum_blocks && log_maximum_blocks > 0)
{
ui_ic_chatlog->moveCursor(QTextCursor::End);
ui_ic_chatlog->textCursor().select(QTextCursor::BlockUnderCursor);
ui_ic_chatlog->textCursor().removeSelectedText();
ui_ic_chatlog->textCursor().deletePreviousChar();
//qDebug() << ui_ic_chatlog->document()->blockCount() << " < " << log_maximum_blocks;
}
if (old_cursor.hasSelection() || !is_scrolled_up)
{
// The user has selected text or scrolled away from the top: maintain position.
ui_ic_chatlog->setTextCursor(old_cursor);
ui_ic_chatlog->verticalScrollBar()->setValue(old_scrollbar_value);
}
else
{
// The user hasn't selected any text and the scrollbar is at the top: scroll to the top.
ui_ic_chatlog->moveCursor(QTextCursor::Start);
ui_ic_chatlog->verticalScrollBar()->setValue(ui_ic_chatlog->verticalScrollBar()->minimum());
}
}
}
void Courtroom::play_preanim()
{
QString f_char = m_chatmessage[CHAR_NAME];
QString f_preanim = m_chatmessage[PRE_EMOTE];
//all time values in char.inis are multiplied by a constant(time_mod) to get the actual time
int ao2_duration = ao_app->get_ao2_preanim_duration(f_char, f_preanim);
int text_delay = ao_app->get_text_delay(f_char, f_preanim) * time_mod;
int sfx_delay = m_chatmessage[SFX_DELAY].toInt() * 60;
int preanim_duration;
if (ao2_duration < 0)
preanim_duration = ao_app->get_preanim_duration(f_char, f_preanim);
else
preanim_duration = ao2_duration;
sfx_delay_timer->start(sfx_delay);
if (!file_exists(ao_app->get_character_path(f_char) + f_preanim.toLower() + ".gif") ||
preanim_duration < 0)
{
anim_state = 1;
preanim_done();
qDebug() << "could not find " + ao_app->get_character_path(f_char) + f_preanim.toLower() + ".gif";
return;
}
ui_vp_player_char->play_pre(f_char, f_preanim, preanim_duration);
anim_state = 1;
if (text_delay >= 0)
text_delay_timer->start(text_delay);
}
void Courtroom::preanim_done()
{
handle_chatmessage_3();
}
void Courtroom::realization_done()
{
ui_vp_realization->hide();
}
void Courtroom::start_chat_ticking()
{
ui_vp_message->clear();
set_text_color();
rainbow_counter = 0;
//we need to ensure that the text isn't already ticking because this function can be called by two logic paths
if (text_state != 0)
return;
if (chatmessage_is_empty)
{
//since the message is empty, it's technically done ticking
text_state = 2;
return;
}
// At this point, we'd do well to clear the inline colour stack.
// This stops it from flowing into next messages.
while (!inline_colour_stack.empty())
{
inline_colour_stack.pop();
}
ui_vp_chatbox->show();
tick_pos = 0;
blip_pos = 0;
// Just in case we somehow got inline blue text left over from a previous message,
// let's set it to false.
inline_blue_depth = 0;
// At the start of every new message, we set the text speed to the default.
current_display_speed = 3;
chat_tick_timer->start(message_display_speed[current_display_speed]);
QString f_gender = ao_app->get_gender(m_chatmessage[CHAR_NAME]);
blip_player->set_blips("sfx-blip" + f_gender + ".wav");
//means text is currently ticking
text_state = 1;
}
void Courtroom::chat_tick()
{
//note: this is called fairly often(every 60 ms when char is talking)
//do not perform heavy operations here
QString f_message = m_chatmessage[MESSAGE];
// Due to our new text speed system, we always need to stop the timer now.
chat_tick_timer->stop();
// Stops blips from playing when we have a formatting option.
bool formatting_char = false;
// If previously, we have detected that the message is centered, now
// is the time to remove those two tildes at the start.
if (message_is_centered)
{
f_message.remove(0,2);
}
if (tick_pos >= f_message.size())
{
text_state = 2;
anim_state = 3;
ui_vp_player_char->play_idle(m_chatmessage[CHAR_NAME], m_chatmessage[EMOTE]);
}
else
{
QString f_character = f_message.at(tick_pos);
f_character = f_character.toHtmlEscaped();
if (f_character == " ")
ui_vp_message->insertPlainText(" ");
else if (m_chatmessage[TEXT_COLOR].toInt() == RAINBOW)
{
QString html_color;
switch (rainbow_counter)
{
case 0:
html_color = "#FF0000";
break;
case 1:
html_color = "#FF7F00";
break;
case 2:
html_color = "#FFFF00";
break;
case 3:
html_color = "#00FF00";
break;
default:
html_color = "#2d96ff";
rainbow_counter = -1;
}
++rainbow_counter;
ui_vp_message->insertHtml("<font color=\"" + html_color + "\">" + f_character + "</font>");
}
// Escape character.
else if (f_character == "\\" and !next_character_is_not_special)
{
next_character_is_not_special = true;
formatting_char = true;
}
// Text speed modifier.
else if (f_character == "{" and !next_character_is_not_special)
{
// ++, because it INCREASES delay!
current_display_speed++;
formatting_char = true;
}
else if (f_character == "}" and !next_character_is_not_special)
{
current_display_speed--;
formatting_char = true;
}
// Orange inline colourisation.
else if (f_character == "|" and !next_character_is_not_special)
{
if (!inline_colour_stack.empty())
{
if (inline_colour_stack.top() == INLINE_ORANGE)
{
inline_colour_stack.pop();
}
else
{
inline_colour_stack.push(INLINE_ORANGE);
}
}
else
{
inline_colour_stack.push(INLINE_ORANGE);
}
formatting_char = true;
}
// Blue inline colourisation.
else if (f_character == "(" and !next_character_is_not_special)
{
inline_colour_stack.push(INLINE_BLUE);
ui_vp_message->insertHtml("<font color=\"#2d96ff\">" + f_character + "</font>");
// Increase how deep we are in inline blues.
inline_blue_depth++;
// Here, we check if the entire message is blue.
// If it isn't, we stop talking.
if (!entire_message_is_blue)
{
QString f_char = m_chatmessage[CHAR_NAME];
QString f_emote = m_chatmessage[EMOTE];
ui_vp_player_char->play_idle(f_char, f_emote);
}
}
else if (f_character == ")" and !next_character_is_not_special
and !inline_colour_stack.empty())
{
if (inline_colour_stack.top() == INLINE_BLUE)
{
inline_colour_stack.pop();
ui_vp_message->insertHtml("<font color=\"#2d96ff\">" + f_character + "</font>");
// Decrease how deep we are in inline blues.
// Just in case, we do a check if we're above zero, but we should be.
if (inline_blue_depth > 0)
{
inline_blue_depth--;
// Here, we check if the entire message is blue.
// If it isn't, we start talking if we have completely climbed out of inline blues.
if (!entire_message_is_blue)
{
if (inline_blue_depth == 0)
{
QString f_char = m_chatmessage[CHAR_NAME];
QString f_emote = m_chatmessage[EMOTE];
ui_vp_player_char->play_talking(f_char, f_emote);
}
}
}
}
else
{
next_character_is_not_special = true;
tick_pos--;
}
}
// Grey inline colourisation.
else if (f_character == "[" and !next_character_is_not_special)
{
inline_colour_stack.push(INLINE_GREY);
ui_vp_message->insertHtml("<font color=\"#BBBBBB\">" + f_character + "</font>");
}
else if (f_character == "]" and !next_character_is_not_special
and !inline_colour_stack.empty())
{
if (inline_colour_stack.top() == INLINE_GREY)
{
inline_colour_stack.pop();
ui_vp_message->insertHtml("<font color=\"#BBBBBB\">" + f_character + "</font>");
}
else
{
next_character_is_not_special = true;
tick_pos--;
}
}
// Green inline colourisation.
else if (f_character == "`" and !next_character_is_not_special)
{
if (!inline_colour_stack.empty())
{
if (inline_colour_stack.top() == INLINE_GREEN)
{
inline_colour_stack.pop();
formatting_char = true;
}
else
{
inline_colour_stack.push(INLINE_GREEN);
formatting_char = true;
}
}
else
{
inline_colour_stack.push(INLINE_GREEN);
formatting_char = true;
}
}
else
{
next_character_is_not_special = false;
if (!inline_colour_stack.empty())
{
switch (inline_colour_stack.top()) {
case INLINE_ORANGE:
ui_vp_message->insertHtml("<font color=\"#FF7F00\">" + f_character + "</font>");
break;
case INLINE_BLUE:
ui_vp_message->insertHtml("<font color=\"#2d96ff\">" + f_character + "</font>");
break;
case INLINE_GREEN:
ui_vp_message->insertHtml("<font color=\"#00FF00\">" + f_character + "</font>");
break;
case INLINE_GREY:
ui_vp_message->insertHtml("<font color=\"#BBBBBB\">" + f_character + "</font>");
break;
default:
ui_vp_message->insertHtml(f_character);
break;
}
}
else
{
ui_vp_message->insertHtml(f_character);
}
if (message_is_centered)
{
ui_vp_message->setAlignment(Qt::AlignCenter);
}
else
{
ui_vp_message->setAlignment(Qt::AlignLeft);
}
}
QScrollBar *scroll = ui_vp_message->verticalScrollBar();
scroll->setValue(scroll->maximum());
if(blank_blip)
qDebug() << "blank_blip found true";
if (f_message.at(tick_pos) != ' ' || blank_blip)
{
if (blip_pos % blip_rate == 0 && !formatting_char)
{
blip_pos = 0;
blip_player->blip_tick();
}
++blip_pos;
}
++tick_pos;
// Restart the timer, but according to the newly set speeds, if there were any.
// Keep the speed at bay.
if (current_display_speed < 0)
{
current_display_speed = 0;
}
if (current_display_speed > 6)
{
current_display_speed = 6;
}
// If we had a formatting char, we shouldn't wait so long again, as it won't appear!
if (formatting_char)
{
chat_tick_timer->start(1);
}
else
{
chat_tick_timer->start(message_display_speed[current_display_speed]);
}
}
}
void Courtroom::show_testimony()
{
if (!testimony_in_progress || m_chatmessage[SIDE] != "wit")
return;
ui_vp_testimony->show();
testimony_show_timer->start(testimony_show_time);
}
void Courtroom::hide_testimony()
{
ui_vp_testimony->hide();
if (!testimony_in_progress)
return;
testimony_hide_timer->start(testimony_hide_time);
}
void Courtroom::play_sfx()
{
QString sfx_name = m_chatmessage[SFX_NAME];
if (sfx_name == "1")
return;
sfx_player->play(sfx_name + ".wav");
}
void Courtroom::set_scene()
{
if (testimony_in_progress)
show_testimony();
//witness is default if pos is invalid
QString f_background = "witnessempty";
QString f_desk_image = "stand";
QString f_desk_mod = m_chatmessage[DESK_MOD];
QString f_side = m_chatmessage[SIDE];
if (f_side == "def")
{
f_background = "defenseempty";
if (is_ao2_bg)
f_desk_image = "defensedesk";
else
f_desk_image = "bancodefensa";
}
else if (f_side == "pro")
{
f_background = "prosecutorempty";
if (is_ao2_bg)
f_desk_image = "prosecutiondesk";
else
f_desk_image = "bancoacusacion";
}
else if (f_side == "jud")
{
f_background = "judgestand";
f_desk_image = "judgedesk";
}
else if (f_side == "hld")
{
f_background = "helperstand";
f_desk_image = "helperdesk";
}
else if (f_side == "hlp")
{
f_background = "prohelperstand";
f_desk_image = "prohelperdesk";
}
else
{
if (is_ao2_bg)
f_desk_image = "stand";
else
f_desk_image = "estrado";
}
ui_vp_background->set_image(f_background);
ui_vp_desk->set_image(f_desk_image);
ui_vp_legacy_desk->set_legacy_desk(f_desk_image);
if (f_desk_mod == "0" || (f_desk_mod != "1" &&
(f_side == "jud" ||
f_side == "hld" ||
f_side == "hlp")))
{
ui_vp_desk->hide();
ui_vp_legacy_desk->hide();
}
else if (is_ao2_bg || (f_side == "jud" ||
f_side == "hld" ||
f_side == "hlp"))
{
ui_vp_legacy_desk->hide();
ui_vp_desk->show();
}
else
{
if (f_side == "wit")
{
ui_vp_desk->show();
ui_vp_legacy_desk->hide();
}
else
{
ui_vp_desk->hide();
ui_vp_legacy_desk->show();
}
}
}
void Courtroom::set_text_color()
{
switch (m_chatmessage[TEXT_COLOR].toInt())
{
case GREEN:
ui_vp_message->setStyleSheet("background-color: rgba(0, 0, 0, 0);"
"color: rgb(0, 255, 0)");
break;
case RED:
ui_vp_message->setStyleSheet("background-color: rgba(0, 0, 0, 0);"
"color: red");
break;
case ORANGE:
ui_vp_message->setStyleSheet("background-color: rgba(0, 0, 0, 0);"
"color: orange");
break;
case BLUE:
ui_vp_message->setStyleSheet("background-color: rgba(0, 0, 0, 0);"
"color: rgb(45, 150, 255)");
break;
case YELLOW:
ui_vp_message->setStyleSheet("background-color: rgba(0, 0, 0, 0);"
"color: yellow");
break;
case PINK:
ui_vp_message->setStyleSheet("background-color: rgba(0, 0, 0, 0);"
"color: pink");
break;
case CYAN:
ui_vp_message->setStyleSheet("background-color: rgba(0, 0, 0, 0);"
"color: cyan");
break;
default:
qDebug() << "W: undefined text color: " << m_chatmessage[TEXT_COLOR];
// fall through
case WHITE:
ui_vp_message->setStyleSheet("background-color: rgba(0, 0, 0, 0);"
"color: white");
}
}
void Courtroom::set_ip_list(QString p_list)
{
QString f_list = p_list.replace("|", ":").replace("*", "\n");
ui_server_chatlog->append(f_list);
}
void Courtroom::set_mute(bool p_muted, int p_cid)
{
if (p_cid != m_cid && p_cid != -1)
return;
if (p_muted)
ui_muted->show();
else
{
ui_muted->hide();
ui_ic_chat_message->setFocus();
}
ui_muted->resize(ui_ic_chat_message->width(), ui_ic_chat_message->height());
ui_muted->set_image("muted.png");
is_muted = p_muted;
ui_ic_chat_message->setEnabled(!p_muted);
}
void Courtroom::set_ban(int p_cid)
{
if (p_cid != m_cid && p_cid != -1)
return;
call_notice("You have been banned.");
ao_app->construct_lobby();
ao_app->destruct_courtroom();
}
void Courtroom::handle_song(QStringList *p_contents)
{
QStringList f_contents = *p_contents;
if (f_contents.size() < 2)
return;
QString f_song = f_contents.at(0);
QString f_song_clear = f_song;
f_song_clear.replace(".mp3", "");
int n_char = f_contents.at(1).toInt();
if (n_char < 0 || n_char >= char_list.size())
{
music_player->play(f_song);
}
else
{
QString str_char = char_list.at(n_char).name;
if (p_contents->length() > 2)
{
if (ui_showname_enable->isChecked())
str_char = p_contents->at(2);
}
if (!mute_map.value(n_char))
{
append_ic_songchange(f_song_clear, str_char);
music_player->play(f_song);
}
}
}
void Courtroom::handle_wtce(QString p_wtce, int variant)
{
QString sfx_file = "courtroom_sounds.ini";
//witness testimony
if (p_wtce == "testimony1")
{
sfx_player->play(ao_app->get_sfx("witness_testimony"));
ui_vp_wtce->play("witnesstestimony");
testimony_in_progress = true;
show_testimony();
}
//cross examination
else if (p_wtce == "testimony2")
{
sfx_player->play(ao_app->get_sfx("cross_examination"));
ui_vp_wtce->play("crossexamination");
testimony_in_progress = false;
}
else if (p_wtce == "judgeruling")
{
if (variant == 0)
{
sfx_player->play(ao_app->get_sfx("not_guilty"));
ui_vp_wtce->play("notguilty");
testimony_in_progress = false;
}
else if (variant == 1) {
sfx_player->play(ao_app->get_sfx("guilty"));
ui_vp_wtce->play("guilty");
testimony_in_progress = false;
}
}
}
void Courtroom::set_hp_bar(int p_bar, int p_state)
{
if (p_state < 0 || p_state > 10)
return;
if (p_bar == 1)
{
ui_defense_bar->set_image("defensebar" + QString::number(p_state) + ".png");
defense_bar_state = p_state;
}
else if (p_bar == 2)
{
ui_prosecution_bar->set_image("prosecutionbar" + QString::number(p_state) + ".png");
prosecution_bar_state = p_state;
}
}
void Courtroom::mod_called(QString p_ip)
{
ui_server_chatlog->append(p_ip);
if (ui_guard->isChecked())
{
modcall_player->play(ao_app->get_sfx("mod_call"));
ao_app->alert(this);
}
}
void Courtroom::on_ooc_return_pressed()
{
QString ooc_message = ui_ooc_chat_message->text();
if (ooc_message == "" || ui_ooc_chat_name->text() == "")
return;
if (ooc_message.startsWith("/pos"))
{
if (ooc_message.startsWith("/pos jud"))
{
ui_witness_testimony->show();
ui_cross_examination->show();
ui_guilty->show();
ui_not_guilty->show();
ui_defense_minus->show();
ui_defense_plus->show();
ui_prosecution_minus->show();
ui_prosecution_plus->show();
}
else
{
ui_witness_testimony->hide();
ui_cross_examination->hide();
ui_guilty->hide();
ui_not_guilty->hide();
ui_defense_minus->hide();
ui_defense_plus->hide();
ui_prosecution_minus->hide();
ui_prosecution_plus->hide();
}
}
else if (ooc_message.startsWith("/login"))
ui_guard->show();
else if (ooc_message.startsWith("/rainbow") && ao_app->yellow_text_enabled && !rainbow_appended)
{
//ui_text_color->addItem("Rainbow");
ui_ooc_chat_message->clear();
//rainbow_appended = true;
return;
}
else if (ooc_message.startsWith("/settings"))
{
ui_ooc_chat_message->clear();
ao_app->call_settings_menu();
return;
}
else if (ooc_message.startsWith("/pair"))
{
ui_ooc_chat_message->clear();
ooc_message.remove(0,6);
bool ok;
int whom = ooc_message.toInt(&ok);
if (ok)
{
if (whom > -1)
other_charid = whom;
}
return;
}
else if (ooc_message.startsWith("/offset"))
{
ui_ooc_chat_message->clear();
ooc_message.remove(0,8);
bool ok;
int off = ooc_message.toInt(&ok);
if (ok)
{
if (off >= -100 && off <= 100)
offset_with_pair = off;
}
return;
}
else if (ooc_message.startsWith("/switch_am"))
{
on_switch_area_music_clicked();
return;
}
QStringList packet_contents;
packet_contents.append(ui_ooc_chat_name->text());
packet_contents.append(ooc_message);
AOPacket *f_packet = new AOPacket("CT", packet_contents);
if (server_ooc)
ao_app->send_server_packet(f_packet);
else
ao_app->send_ms_packet(f_packet);
ui_ooc_chat_message->clear();
ui_ooc_chat_message->setFocus();
}
void Courtroom::on_ooc_toggle_clicked()
{
if (server_ooc)
{
ui_ms_chatlog->show();
ui_server_chatlog->hide();
ui_ooc_toggle->setText("Master");
server_ooc = false;
}
else
{
ui_ms_chatlog->hide();
ui_server_chatlog->show();
ui_ooc_toggle->setText("Server");
server_ooc = true;
}
}
void Courtroom::on_music_search_edited(QString p_text)
{
//preventing compiler warnings
p_text += "a";
list_music();
list_areas();
}
void Courtroom::on_pos_dropdown_changed(int p_index)
{
ui_ic_chat_message->setFocus();
if (p_index < 0 || p_index > 5)
return;
QString f_pos;
switch (p_index)
{
case 0:
f_pos = "wit";
break;
case 1:
f_pos = "def";
break;
case 2:
f_pos = "pro";
break;
case 3:
f_pos = "jud";
break;
case 4:
f_pos = "hld";
break;
case 5:
f_pos = "hlp";
break;
default:
f_pos = "";
}
if (f_pos == "" || ui_ooc_chat_name->text() == "")
return;
ao_app->send_server_packet(new AOPacket("CT#" + ui_ooc_chat_name->text() + "#/pos " + f_pos + "#%"));
}
void Courtroom::on_mute_list_clicked(QModelIndex p_index)
{
QListWidgetItem *f_item = ui_mute_list->item(p_index.row());
QString f_char = f_item->text();
QString real_char;
if (f_char.endsWith(" [x]"))
real_char = f_char.left(f_char.size() - 4);
else
real_char = f_char;
int f_cid = -1;
for (int n_char = 0 ; n_char < char_list.size() ; n_char++)
{
if (char_list.at(n_char).name == real_char)
f_cid = n_char;
}
if (f_cid < 0 || f_cid >= char_list.size())
{
qDebug() << "W: " << real_char << " not present in char_list";
return;
}
if (mute_map.value(f_cid))
{
mute_map.insert(f_cid, false);
f_item->setText(real_char);
}
else
{
mute_map.insert(f_cid, true);
f_item->setText(real_char + " [x]");
}
}
void Courtroom::on_pair_list_clicked(QModelIndex p_index)
{
QListWidgetItem *f_item = ui_pair_list->item(p_index.row());
QString f_char = f_item->text();
QString real_char;
if (f_char.endsWith(" [x]"))
{
real_char = f_char.left(f_char.size() - 4);
f_item->setText(real_char);
}
else
real_char = f_char;
int f_cid = -1;
for (int n_char = 0 ; n_char < char_list.size() ; n_char++)
{
if (char_list.at(n_char).name == real_char)
f_cid = n_char;
}
if (f_cid < 0 || f_cid >= char_list.size())
{
qDebug() << "W: " << real_char << " not present in char_list";
return;
}
other_charid = f_cid;
// Redo the character list.
QStringList sorted_pair_list;
for (char_type i_char : char_list)
sorted_pair_list.append(i_char.name);
sorted_pair_list.sort();
for (int i = 0; i < ui_pair_list->count(); i++) {
ui_pair_list->item(i)->setText(sorted_pair_list.at(i));
}
f_item->setText(real_char + " [x]");
}
void Courtroom::on_music_list_double_clicked(QModelIndex p_model)
{
if (is_muted)
return;
QString p_song = music_list.at(music_row_to_number.at(p_model.row()));
if (!ui_ic_chat_name->text().isEmpty())
{
ao_app->send_server_packet(new AOPacket("MC#" + p_song + "#" + QString::number(m_cid) + "#" + ui_ic_chat_name->text() + "#%"), false);
}
else
{
ao_app->send_server_packet(new AOPacket("MC#" + p_song + "#" + QString::number(m_cid) + "#%"), false);
}
}
void Courtroom::on_area_list_double_clicked(QModelIndex p_model)
{
QString p_area = area_list.at(area_row_to_number.at(p_model.row()));
ao_app->send_server_packet(new AOPacket("MC#" + p_area + "#" + QString::number(m_cid) + "#%"), false);
}
void Courtroom::on_hold_it_clicked()
{
if (objection_state == 1)
{
ui_hold_it->set_image("holdit.png");
objection_state = 0;
}
else
{
ui_objection->set_image("objection.png");
ui_take_that->set_image("takethat.png");
ui_custom_objection->set_image("custom.png");
ui_hold_it->set_image("holdit_selected.png");
objection_state = 1;
}
ui_ic_chat_message->setFocus();
}
void Courtroom::on_objection_clicked()
{
if (objection_state == 2)
{
ui_objection->set_image("objection.png");
objection_state = 0;
}
else
{
ui_hold_it->set_image("holdit.png");
ui_take_that->set_image("takethat.png");
ui_custom_objection->set_image("custom.png");
ui_objection->set_image("objection_selected.png");
objection_state = 2;
}
ui_ic_chat_message->setFocus();
}
void Courtroom::on_take_that_clicked()
{
if (objection_state == 3)
{
ui_take_that->set_image("takethat.png");
objection_state = 0;
}
else
{
ui_objection->set_image("objection.png");
ui_hold_it->set_image("holdit.png");
ui_custom_objection->set_image("custom.png");
ui_take_that->set_image("takethat_selected.png");
objection_state = 3;
}
ui_ic_chat_message->setFocus();
}
void Courtroom::on_custom_objection_clicked()
{
if (objection_state == 4)
{
ui_custom_objection->set_image("custom.png");
objection_state = 0;
}
else
{
ui_objection->set_image("objection.png");
ui_take_that->set_image("takethat.png");
ui_hold_it->set_image("holdit.png");
ui_custom_objection->set_image("custom_selected.png");
objection_state = 4;
}
ui_ic_chat_message->setFocus();
}
void Courtroom::on_realization_clicked()
{
if (realization_state == 0)
{
realization_state = 1;
ui_realization->set_image("realization_pressed.png");
}
else
{
realization_state = 0;
ui_realization->set_image("realization.png");
}
ui_ic_chat_message->setFocus();
}
void Courtroom::on_mute_clicked()
{
if (ui_mute_list->isHidden())
{
ui_mute_list->show();
ui_pair_list->hide();
ui_pair_offset_spinbox->hide();
ui_pair_button->set_image("pair_button.png");
ui_mute->set_image("mute_pressed.png");
}
else
{
ui_mute_list->hide();
ui_mute->set_image("mute.png");
}
}
void Courtroom::on_pair_clicked()
{
if (ui_pair_list->isHidden())
{
ui_pair_list->show();
ui_pair_offset_spinbox->show();
ui_mute_list->hide();
ui_mute->set_image("mute.png");
ui_pair_button->set_image("pair_button_pressed.png");
}
else
{
ui_pair_list->hide();
ui_pair_offset_spinbox->hide();
ui_pair_button->set_image("pair_button.png");
}
}
void Courtroom::on_defense_minus_clicked()
{
int f_state = defense_bar_state - 1;
if (f_state >= 0)
ao_app->send_server_packet(new AOPacket("HP#1#" + QString::number(f_state) + "#%"));
}
void Courtroom::on_defense_plus_clicked()
{
int f_state = defense_bar_state + 1;
if (f_state <= 10)
ao_app->send_server_packet(new AOPacket("HP#1#" + QString::number(f_state) + "#%"));
}
void Courtroom::on_prosecution_minus_clicked()
{
int f_state = prosecution_bar_state - 1;
if (f_state >= 0)
ao_app->send_server_packet(new AOPacket("HP#2#" + QString::number(f_state) + "#%"));
}
void Courtroom::on_prosecution_plus_clicked()
{
int f_state = prosecution_bar_state + 1;
if (f_state <= 10)
ao_app->send_server_packet(new AOPacket("HP#2#" + QString::number(f_state) + "#%"));
}
void Courtroom::on_text_color_changed(int p_color)
{
text_color = p_color;
ui_ic_chat_message->setFocus();
}
void Courtroom::on_music_slider_moved(int p_value)
{
music_player->set_volume(p_value);
ui_ic_chat_message->setFocus();
}
void Courtroom::on_sfx_slider_moved(int p_value)
{
sfx_player->set_volume(p_value);
objection_player->set_volume(p_value);
ui_ic_chat_message->setFocus();
}
void Courtroom::on_blip_slider_moved(int p_value)
{
blip_player->set_volume(p_value);
ui_ic_chat_message->setFocus();
}
void Courtroom::on_log_limit_changed(int value)
{
log_maximum_blocks = value;
}
void Courtroom::on_pair_offset_changed(int value)
{
offset_with_pair = value;
}
void Courtroom::on_witness_testimony_clicked()
{
if (is_muted)
return;
ao_app->send_server_packet(new AOPacket("RT#testimony1#%"));
ui_ic_chat_message->setFocus();
}
void Courtroom::on_cross_examination_clicked()
{
if (is_muted)
return;
ao_app->send_server_packet(new AOPacket("RT#testimony2#%"));
ui_ic_chat_message->setFocus();
}
void Courtroom::on_not_guilty_clicked()
{
if (is_muted)
return;
ao_app->send_server_packet(new AOPacket("RT#judgeruling#0#%"));
ui_ic_chat_message->setFocus();
}
void Courtroom::on_guilty_clicked()
{
if (is_muted)
return;
ao_app->send_server_packet(new AOPacket("RT#judgeruling#1#%"));
ui_ic_chat_message->setFocus();
}
void Courtroom::on_change_character_clicked()
{
music_player->set_volume(0);
sfx_player->set_volume(0);
sfx_player->set_volume(0);
blip_player->set_volume(0);
set_char_select();
ui_char_select_background->show();
ui_spectator->hide();
}
void Courtroom::on_reload_theme_clicked()
{
ao_app->reload_theme();
//to update status on the background
set_background(current_background);
enter_courtroom(m_cid);
anim_state = 4;
text_state = 3;
}
void Courtroom::on_back_to_lobby_clicked()
{
ao_app->construct_lobby();
ao_app->w_lobby->list_servers();
ao_app->destruct_courtroom();
}
void Courtroom::on_char_select_left_clicked()
{
--current_char_page;
set_char_select_page();
}
void Courtroom::on_char_select_right_clicked()
{
++current_char_page;
set_char_select_page();
}
void Courtroom::on_spectator_clicked()
{
enter_courtroom(-1);
ui_emotes->hide();
ui_char_select_background->hide();
}
void Courtroom::on_call_mod_clicked()
{
bool ok;
QString text = QInputDialog::getText(ui_viewport, "Call a mod",
"Reason for the modcall (optional):", QLineEdit::Normal,
"", &ok);
if (ok)
{
text = text.left(100);
if (!text.isEmpty())
ao_app->send_server_packet(new AOPacket("ZZ#" + text + "#%"));
else
ao_app->send_server_packet(new AOPacket("ZZ#%"));
}
ui_ic_chat_message->setFocus();
}
void Courtroom::on_settings_clicked()
{
ao_app->call_settings_menu();
}
void Courtroom::on_pre_clicked()
{
ui_ic_chat_message->setFocus();
}
void Courtroom::on_flip_clicked()
{
ui_ic_chat_message->setFocus();
}
void Courtroom::on_guard_clicked()
{
ui_ic_chat_message->setFocus();
}
void Courtroom::on_showname_enable_clicked()
{
ui_ic_chat_message->setFocus();
}
void Courtroom::on_evidence_button_clicked()
{
if (ui_evidence->isHidden())
{
ui_evidence->show();
ui_evidence_overlay->hide();
}
else
{
ui_evidence->hide();
}
}
void Courtroom::on_switch_area_music_clicked()
{
if (ui_area_list->isHidden())
{
ui_area_list->show();
ui_music_list->hide();
}
else
{
ui_area_list->hide();
ui_music_list->show();
}
}
void Courtroom::ping_server()
{
ao_app->send_server_packet(new AOPacket("CH#" + QString::number(m_cid) + "#%"));
}
Courtroom::~Courtroom()
{
delete music_player;
delete sfx_player;
delete objection_player;
delete blip_player;
}