
This is merely a reimplementation of Gameboyprinter's changes on the main thing. The only thing that's different from that one is that the options menu has had its audio device removed, too.
284 lines
8.0 KiB
C++
284 lines
8.0 KiB
C++
#ifndef AOAPPLICATION_H
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#define AOAPPLICATION_H
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#include "aopacket.h"
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#include "datatypes.h"
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#include "discord_rich_presence.h"
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#include <QApplication>
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#include <QVector>
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#include <QFile>
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#include <QSettings>
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#include <QDebug>
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#include <QRect>
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#include <QDesktopWidget>
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#include <QCryptographicHash>
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#include <QDir>
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#include <QStandardPaths>
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#include <QTextStream>
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#include <QStringList>
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#include <QColor>
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class NetworkManager;
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class Lobby;
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class Courtroom;
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class AOApplication : public QApplication
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{
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Q_OBJECT
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public:
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AOApplication(int &argc, char **argv);
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~AOApplication();
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NetworkManager *net_manager;
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Lobby *w_lobby;
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Courtroom *w_courtroom;
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AttorneyOnline::Discord *discord;
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bool lobby_constructed = false;
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bool courtroom_constructed = false;
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void construct_lobby();
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void destruct_lobby();
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void construct_courtroom();
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void destruct_courtroom();
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void ms_packet_received(AOPacket *p_packet);
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void server_packet_received(AOPacket *p_packet);
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void send_ms_packet(AOPacket *p_packet);
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void send_server_packet(AOPacket *p_packet, bool encoded = true);
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void call_settings_menu();
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/////////////////server metadata//////////////////
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unsigned int s_decryptor = 5;
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bool encryption_needed = true;
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bool yellow_text_enabled = false;
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bool prezoom_enabled = false;
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bool flipping_enabled = false;
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bool custom_objection_enabled = false;
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bool improved_loading_enabled = false;
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bool desk_mod_enabled = false;
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bool evidence_enabled = false;
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///////////////loading info///////////////////
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//player number, it's hardly used but might be needed for some old servers
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int s_pv = 0;
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QString server_software = "";
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int char_list_size = 0;
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int loaded_chars = 0;
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int generated_chars = 0;
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int evidence_list_size = 0;
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int loaded_evidence = 0;
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int music_list_size = 0;
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int loaded_music = 0;
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bool courtroom_loaded = false;
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//////////////////versioning///////////////
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int get_release() {return RELEASE;}
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int get_major_version() {return MAJOR_VERSION;}
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int get_minor_version() {return MINOR_VERSION;}
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QString get_version_string();
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int get_cccc_release() {return CCCC_RELEASE;}
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int get_cccc_major_version() {return CCCC_MAJOR_VERSION;}
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int get_cccc_minor_version() {return CCCC_MINOR_VERSION;}
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QString get_cccc_version_string();
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///////////////////////////////////////////
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void set_favorite_list();
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QVector<server_type>& get_favorite_list() {return favorite_list;}
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void add_favorite_server(int p_server);
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void set_server_list();
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QVector<server_type>& get_server_list() {return server_list;}
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//reads the theme from config.ini and sets it accordingly
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void reload_theme();
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//Returns the character the player has currently selected
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QString get_current_char();
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//implementation in path_functions.cpp
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QString get_base_path();
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QString get_data_path();
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QString get_theme_path();
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QString get_default_theme_path();
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QString get_character_path(QString p_character);
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QString get_demothings_path();
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QString get_sounds_path();
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QString get_music_path(QString p_song);
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QString get_background_path();
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QString get_default_background_path();
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QString get_evidence_path();
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////// Functions for reading and writing files //////
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// Implementations file_functions.cpp
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// Instead of reinventing the wheel, we'll use a QSettings class.
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QSettings *configini;
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//Returns the config value for the passed searchline from a properly formatted config ini file
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//QString read_config(QString searchline);
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// No longer necessary.
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//Reads the theme from config.ini and loads it into the current_theme variable
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QString read_theme();
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//Returns the blip rate from config.ini
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int read_blip_rate();
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//Returns true if blank blips is enabled in config.ini and false otherwise
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bool get_blank_blip();
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//Returns the value of default_music in config.ini
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int get_default_music();
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//Returns the value of default_sfx in config.ini
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int get_default_sfx();
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//Returns the value of default_blip in config.ini
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int get_default_blip();
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// Returns the value of whether Discord should be enabled on startup
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// from the config.ini.
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bool is_discord_enabled();
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// Returns the value of the maximum amount of lines the IC chatlog
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// may contain, from config.ini.
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int get_max_log_size();
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// Returns whether the log should go upwards (new behaviour)
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// or downwards (vanilla behaviour).
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bool get_log_goes_downwards();
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// Returns the username the user may have set in config.ini.
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QString get_default_username();
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// Returns the audio device used for the client.
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QString get_audio_output_device();
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// Returns whether the user would like to have custom shownames on by default.
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bool get_showname_enabled_by_default();
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//Returns the list of words in callwords.ini
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QStringList get_call_words();
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//Appends the argument string to serverlist.txt
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void write_to_serverlist_txt(QString p_line);
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//Returns the contents of serverlist.txt
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QVector<server_type> read_serverlist_txt();
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//Returns the value of p_identifier in the design.ini file in p_design_path
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QString read_design_ini(QString p_identifier, QString p_design_path);
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//Returns the coordinates of widget with p_identifier from p_file
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QPoint get_button_spacing(QString p_identifier, QString p_file);
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//Returns the dimensions of widget with specified identifier from p_file
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pos_size_type get_element_dimensions(QString p_identifier, QString p_file);
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//Returns the value of font_size with p_identifier from p_file
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int get_font_size(QString p_identifier, QString p_file);
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//Returns the color with p_identifier from p_file
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QColor get_color(QString p_identifier, QString p_file);
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//Returns the sfx with p_identifier from sounds.ini in the current theme path
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QString get_sfx(QString p_identifier);
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//Returns the value of p_search_line within target_tag and terminator_tag
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QString read_char_ini(QString p_char, QString p_search_line, QString target_tag, QString terminator_tag);
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//Returns the side of the p_char character from that characters ini file
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QString get_char_side(QString p_char);
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//Returns the showname from the ini of p_char
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QString get_showname(QString p_char);
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//Returns the value of chat from the specific p_char's ini file
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QString get_chat(QString p_char);
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//Returns the value of shouts from the specified p_char's ini file
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QString get_char_shouts(QString p_char);
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//Returns the preanim duration of p_char's p_emote
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int get_preanim_duration(QString p_char, QString p_emote);
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//Same as above, but only returns if it has a % in front(refer to Preanims section in the manual)
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int get_ao2_preanim_duration(QString p_char, QString p_emote);
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//Not in use
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int get_text_delay(QString p_char, QString p_emote);
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//Returns the name of p_char
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QString get_char_name(QString p_char);
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//Returns the total amount of emotes of p_char
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int get_emote_number(QString p_char);
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//Returns the emote comment of p_char's p_emote
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QString get_emote_comment(QString p_char, int p_emote);
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//Returns the base name of p_char's p_emote
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QString get_emote(QString p_char, int p_emote);
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//Returns the preanimation name of p_char's p_emote
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QString get_pre_emote(QString p_char, int p_emote);
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//Returns the sfx of p_char's p_emote
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QString get_sfx_name(QString p_char, int p_emote);
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//Not in use
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int get_sfx_delay(QString p_char, int p_emote);
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//Returns the modifier for p_char's p_emote
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int get_emote_mod(QString p_char, int p_emote);
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//Returns the desk modifier for p_char's p_emote
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int get_desk_mod(QString p_char, int p_emote);
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//Returns p_char's gender
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QString get_gender(QString p_char);
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private:
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const int RELEASE = 2;
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const int MAJOR_VERSION = 4;
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const int MINOR_VERSION = 10;
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const int CCCC_RELEASE = 1;
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const int CCCC_MAJOR_VERSION = 3;
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const int CCCC_MINOR_VERSION = 5;
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QString current_theme = "default";
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QVector<server_type> server_list;
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QVector<server_type> favorite_list;
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private slots:
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void ms_connect_finished(bool connected, bool will_retry);
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public slots:
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void server_disconnected();
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void loading_cancelled();
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};
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#endif // AOAPPLICATION_H
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