atrooney-online-2/aoapplication.cpp

170 lines
3.8 KiB
C++

#include "aoapplication.h"
#include "lobby.h"
#include "courtroom.h"
#include "networkmanager.h"
#include "debug_functions.h"
#include <QDebug>
#include <QRect>
#include <QDesktopWidget>
AOApplication::AOApplication(int &argc, char **argv) : QApplication(argc, argv)
{
net_manager = new NetworkManager(this);
discord = new AttorneyOnline::Discord();
QObject::connect(net_manager, SIGNAL(ms_connect_finished(bool, bool)),
SLOT(ms_connect_finished(bool, bool)));
}
AOApplication::~AOApplication()
{
destruct_lobby();
destruct_courtroom();
delete discord;
}
void AOApplication::construct_lobby()
{
if (lobby_constructed)
{
qDebug() << "W: lobby was attempted constructed when it already exists";
return;
}
w_lobby = new Lobby(this);
lobby_constructed = true;
QRect screenGeometry = QApplication::desktop()->screenGeometry();
int x = (screenGeometry.width()-w_lobby->width()) / 2;
int y = (screenGeometry.height()-w_lobby->height()) / 2;
w_lobby->move(x, y);
discord->state_lobby();
w_lobby->show();
}
void AOApplication::destruct_lobby()
{
if(!lobby_constructed)
{
qDebug() << "W: lobby was attempted destructed when it did not exist";
return;
}
delete w_lobby;
lobby_constructed = false;
}
void AOApplication::construct_courtroom()
{
if (courtroom_constructed)
{
qDebug() << "W: courtroom was attempted constructed when it already exists";
return;
}
w_courtroom = new Courtroom(this);
courtroom_constructed = true;
QRect screenGeometry = QApplication::desktop()->screenGeometry();
int x = (screenGeometry.width()-w_courtroom->width()) / 2;
int y = (screenGeometry.height()-w_courtroom->height()) / 2;
w_courtroom->move(x, y);
}
void AOApplication::destruct_courtroom()
{
if (!courtroom_constructed)
{
qDebug() << "W: courtroom was attempted destructed when it did not exist";
return;
}
delete w_courtroom;
courtroom_constructed = false;
}
QString AOApplication::get_version_string()
{
return
QString::number(RELEASE) + "." +
QString::number(MAJOR_VERSION) + "." +
QString::number(MINOR_VERSION);
}
void AOApplication::reload_theme()
{
current_theme = read_theme();
}
void AOApplication::set_favorite_list()
{
favorite_list = read_serverlist_txt();
}
QString AOApplication::get_current_char()
{
if (courtroom_constructed)
return w_courtroom->get_current_char();
else
return "";
}
void AOApplication::add_favorite_server(int p_server)
{
if (p_server < 0 || p_server >= server_list.size())
return;
server_type fav_server = server_list.at(p_server);
QString str_port = QString::number(fav_server.port);
QString server_line = fav_server.ip + ":" + str_port + ":" + fav_server.name;
write_to_serverlist_txt(server_line);
}
void AOApplication::server_disconnected()
{
if (courtroom_constructed)
{
call_notice("Disconnected from server.");
construct_lobby();
destruct_courtroom();
}
}
void AOApplication::loading_cancelled()
{
destruct_courtroom();
w_lobby->hide_loading_overlay();
}
void AOApplication::ms_connect_finished(bool connected, bool will_retry)
{
if (connected)
{
AOPacket *f_packet = new AOPacket("ALL#%");
send_ms_packet(f_packet);
}
else
{
if (will_retry)
{
w_lobby->append_error("Error connecting to master server. Will try again in "
+ QString::number(net_manager->ms_reconnect_delay_ms / 1000.f) + " seconds.");
}
else
{
call_error("There was an error connecting to the master server.\n"
"We deploy multiple master servers to mitigate any possible downtime, "
"but the client appears to have exhausted all possible methods of finding "
"and connecting to one.\n"
"Please check your Internet connection and firewall, and please try again.");
}
}
}