atrooney-online-2/include/lobby.h
stonedDiscord d87371b65e
GitHub android ci (#767)
* try this matrix thing

* syntax error

* use my own qt installer so it actually works

* allow changing path

* whoops cant have it twice

* get the right version of discord rpc

* get correct bass

* try to fix windows

* overwrite bass files

* forgot to delete these

* here's your version bro

* what did we even use catch2 for??

* linux doesnt have a c folder

* android bass

* switch from cmake to qmake

* opus dylib

* we don't install

* put bass in a subfolder so we don't build the stupid examples

* was using wrong arch for android

* fix up gitignore

* get correct artifact folder

* lets hope qmake will ignore the ABI for all the other platforms

* use platform name for artifact

* copy dlls into bin folder

* lmao i yeeted the folder

* create folder

* use more recent mingw

* windows uses dlls

* 2017 doesn't work

* our libs are 64 bit

* install msvc

* shitty ms documentation

* ok ms

* wrong directory for deploy

* copy apng

* use correct image for msvc2019

* deploy android

* 32bit windows it is

* adroideploy

* try this

* Update build.yml

* move libs

* armeabi-v7a

* fix android build files

* only get linux bass for linux

* don't try to install discord on android

* deploy mac

* get rid of double permission warning

* define filename for APK

* add mac dependencies

* put android bass in the correct folder

* mac apng

* android apng

* remove old CI

* ask for storage permissions

* qt bug ..........

* update clang-tidy-review

* update everything

* fuck you lukka

* fuck you jurplel for merging that shitty PR that broke everything

* give it what it wants

* Update clang-tidy-review.yml

* github is failing it because it's too big

* wait for the user and request a proper permission string

* underscore moment

* use write external storage instead

* try this instead

* 082 fails with docker again
2022-05-24 21:16:04 +02:00

111 lines
2.5 KiB
C++

#ifndef LOBBY_H
#define LOBBY_H
#include "aobutton.h"
#include "aoimage.h"
#include "aopacket.h"
#include "aotextarea.h"
#include <QLabel>
#include <QLineEdit>
#include <QListWidget>
#include <QMainWindow>
#include <QPlainTextEdit>
#include <QProgressBar>
#include <QTextBrowser>
#include <QTreeWidget>
#include <QDebug>
#include <QScrollBar>
#include <QHeaderView>
#ifdef ANDROID
#include <QtAndroidExtras/QtAndroid>
#endif
class AOApplication;
class Lobby : public QMainWindow {
Q_OBJECT
public:
Lobby(AOApplication *p_ao_app);
void set_widgets();
void list_servers();
void list_favorites();
void get_motd();
void check_for_updates();
void append_chatmessage(QString f_name, QString f_message);
void append_error(QString f_message);
void set_player_count(int players_online, int max_players);
void set_server_description(const QString& server_description);
void set_stylesheet(QWidget *widget);
void set_stylesheets();
void set_fonts();
void set_font(QWidget *widget, QString p_identifier);
void set_loading_text(QString p_text);
void show_loading_overlay() { ui_loading_background->show(); }
void hide_loading_overlay() { ui_loading_background->hide(); }
QString get_chatlog();
int get_selected_server();
void enable_connect_button();
void set_loading_value(int p_value);
bool public_servers_selected = true;
bool doubleclicked = false;
~Lobby();
private:
AOApplication *ao_app;
AOImage *ui_background;
AOButton *ui_public_servers;
AOButton *ui_favorites;
AOButton *ui_refresh;
AOButton *ui_add_to_fav;
AOButton *ui_connect;
QLabel *ui_version;
AOButton *ui_about;
AOButton *ui_settings;
QTreeWidget *ui_server_list;
QLineEdit *ui_server_search;
QLabel *ui_player_count;
AOTextArea *ui_description;
AOTextArea *ui_chatbox;
AOImage *ui_loading_background;
QTextEdit *ui_loading_text;
QProgressBar *ui_progress_bar;
AOButton *ui_cancel;
int last_index = -1;
void set_size_and_pos(QWidget *p_widget, QString p_identifier);
private slots:
void on_public_servers_clicked();
void on_favorites_clicked();
void on_refresh_pressed();
void on_refresh_released();
void on_add_to_fav_pressed();
void on_add_to_fav_released();
void on_connect_pressed();
void on_connect_released();
void on_about_clicked();
void on_settings_clicked();
void on_server_list_clicked(QTreeWidgetItem *p_item, int column);
void on_server_list_doubleclicked(QTreeWidgetItem *p_item, int column);
void on_server_search_edited(QString p_text);
};
#endif // LOBBY_H