87 lines
1.9 KiB
C++
87 lines
1.9 KiB
C++
#ifndef NETWORKMANAGER_H
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#define NETWORKMANAGER_H
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// Qt for Android has stubbed QDnsLookup. This is not documented in any part of their wiki.
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// This prevents SRV lookup/failover behavior from functioning.
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// https://bugreports.qt.io/browse/QTBUG-56143
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#ifndef ANDROID
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#define MS_FAILOVER_SUPPORTED
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#endif
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//#define LOCAL_MS
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#ifdef LOCAL_MS
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#undef MS_FAILOVER_SUPPORTED
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#endif
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#include "aopacket.h"
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#include "aoapplication.h"
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#include <QTcpSocket>
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#include <QDnsLookup>
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#include <QTime>
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#include <QTimer>
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#include <cstring>
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class NetworkManager : public QObject
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{
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Q_OBJECT
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public:
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NetworkManager(AOApplication *parent);
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~NetworkManager();
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AOApplication *ao_app;
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QTcpSocket *ms_socket;
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QTcpSocket *server_socket;
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QDnsLookup *ms_dns;
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QTimer *ms_reconnect_timer;
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const QString ms_srv_hostname = "_aoms._tcp.aceattorneyonline.com";
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#ifdef LOCAL_MS
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QString ms_nosrv_hostname = "localhost";
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#else
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QString ms_nosrv_hostname = "master.aceattorneyonline.com";
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#endif
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const int ms_port = 27016;
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const int timeout_milliseconds = 2000;
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const int ms_reconnect_delay_ms = 7000;
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// kind of arbitrary max buffer size
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const size_t buffer_max_size = 16384;
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bool ms_partial_packet = false;
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QString ms_temp_packet = "";
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bool partial_packet = false;
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QString temp_packet = "";
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unsigned int s_decryptor = 5;
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void connect_to_master();
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void connect_to_master_nosrv();
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void connect_to_server(server_type p_server);
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public slots:
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void ship_ms_packet(QString p_packet);
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void ship_server_packet(QString p_packet);
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signals:
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void ms_connect_finished(bool success, bool will_retry);
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private:
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void perform_srv_lookup();
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private slots:
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void on_srv_lookup();
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void handle_ms_packet();
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void handle_server_packet();
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void on_ms_nosrv_connect_success();
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void on_ms_socket_error(QAbstractSocket::SocketError error);
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void retry_ms_connect();
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};
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#endif // NETWORKMANAGER_H
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