atrooney-online-2/resource/translations/ao_jp.ts

965 lines
40 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE TS>
<TS version="2.1" language="ja_JP">
<context>
<name>AOApplication</name>
<message>
<location filename="../../src/aoapplication.cpp" line="129"/>
<source>Disconnected from server.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aoapplication.cpp" line="151"/>
<source>Error connecting to master server. Will try again in %1 seconds.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aoapplication.cpp" line="156"/>
<source>There was an error connecting to the master server.
We deploy multiple master servers to mitigate any possible downtime, but the client appears to have exhausted all possible methods of finding and connecting to one.
Please check your Internet connection and firewall, and please try again.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/packet_distribution.cpp" line="108"/>
<source>Outdated version! Your version: %1
Please go to aceattorneyonline.com to update.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/packet_distribution.cpp" line="115"/>
<source>You have been exiled from AO.
Have a nice day.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/packet_distribution.cpp" line="258"/>
<source>Attorney Online 2</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/packet_distribution.cpp" line="282"/>
<source>Loading</source>
<translation>ロード中</translation>
</message>
<message>
<location filename="../../src/packet_distribution.cpp" line="373"/>
<source>Loading evidence:
%1/%2</source>
<translation>証拠がロード中: %1/%2</translation>
</message>
<message>
<location filename="../../src/packet_distribution.cpp" line="408"/>
<location filename="../../src/packet_distribution.cpp" line="506"/>
<source>Loading music:
%1/%2</source>
<translation>音楽がロード中: %1/%2</translation>
</message>
<message>
<location filename="../../src/packet_distribution.cpp" line="326"/>
<location filename="../../src/packet_distribution.cpp" line="457"/>
<source>Loading chars:
%1/%2</source>
<translation>キャラがロード中: %1/%2</translation>
</message>
<message>
<location filename="../../src/packet_distribution.cpp" line="635"/>
<source>You have been kicked from the server.
Reason: %1</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/packet_distribution.cpp" line="643"/>
<source>You have been banned from the server.
Reason: %1</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/packet_distribution.cpp" line="651"/>
<source>You are banned on this server.
Reason: %1</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>AOCaseAnnouncerDialog</name>
<message>
<location filename="../../src/aocaseannouncerdialog.cpp" line="11"/>
<source>Case Announcer</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aocaseannouncerdialog.cpp" line="46"/>
<source>Case title:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aocaseannouncerdialog.cpp" line="56"/>
<source>Defense needed</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aocaseannouncerdialog.cpp" line="58"/>
<source>Prosecution needed</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aocaseannouncerdialog.cpp" line="60"/>
<source>Judge needed</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aocaseannouncerdialog.cpp" line="62"/>
<source>Jurors needed</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aocaseannouncerdialog.cpp" line="64"/>
<source>Stenographer needed</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aocaseannouncerdialog.cpp" line="66"/>
<source>Witness needed</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>AOOptionsDialog</name>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="11"/>
<source>Settings</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="48"/>
<source>Gameplay</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="61"/>
<source>Theme:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="63"/>
<source>Sets the theme used in-game. If the new theme changes the lobby&apos;s look as well, you&apos;ll need to reload the lobby for the changes to take effect, such as by joining a server and leaving it.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="109"/>
<source>Gives the default value for the in-game &apos;Custom shownames&apos; checkbox, which in turn determines whether the client should display custom in-character names.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="305"/>
<source>Sets the default volume for music.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="320"/>
<source>Sets the default volume for SFX sounds, like interjections or other character sound effects.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="568"/>
<source>IC Log</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="581"/>
<source>Colorful IC log:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="583"/>
<source>Enables colored text in the log.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="594"/>
<source>Only inline coloring:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="596"/>
<source>Only inline coloring will be shown such as &lt;&gt;,|| etc.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="606"/>
<source>Mirror IC log:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="608"/>
<source>IC log will mirror the IC box. Meaning that if somebody gets interrupted nobody will know what they wanted to say. Enable for a more realistic experience.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="620"/>
<source>Log goes downwards:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="622"/>
<source>If ticked, new messages will appear at the bottom (like the OOC chatlog). The traditional (AO1) behaviour is equivalent to this being unticked.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="634"/>
<source>Log length:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="635"/>
<source>The amount of messages the IC chatlog will keep before deleting older messages. A value of 0 or below counts as &apos;infinite&apos;.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="93"/>
<source>Default username:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="95"/>
<source>Your OOC name will be automatically set to this value when you join a server.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="107"/>
<source>Custom shownames:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="127"/>
<source>Backup MS:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="129"/>
<source>If the built-in server lookups fail, the game will try the address given here and use it as a backup master server address.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="141"/>
<source>Discord:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="143"/>
<source>Allows others on Discord to see what server you are in, what character are you playing, and how long you have been playing for.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="155"/>
<source>Allow Shake/Flash:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="157"/>
<source>Allows screenshaking and flashing. Disable this if you have concerns or issues with photosensitivity and/or seizures.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="168"/>
<source>Language:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="170"/>
<source>Sets the language if you don&apos;t want to use your system language.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="193"/>
<source>Slower text speed:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="194"/>
<source>Set the text speed to be the same as the AA games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="201"/>
<source>Blip delay on punctuations:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="202"/>
<source>Punctuation delay modifier. Enable it for the blips to slow down on punctuations.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="212"/>
<source>Callwords</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="239"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;Enter as many callwords as you would like. These are case insensitive. Make sure to leave every callword in its own line!&lt;br&gt;Do not leave a line with a space at the end -- you will be alerted everytime someone uses a space in their messages.&lt;/body&gt;&lt;/html&gt;</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="249"/>
<source>Audio</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="262"/>
<source>Audio device:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="263"/>
<source>Sets the audio device for all sounds.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="304"/>
<source>Music:</source>
<translation>音楽:</translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="318"/>
<source>SFX:</source>
<translation>効果音:</translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="333"/>
<source>Blips:</source>
<translation>ブリップ:</translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="335"/>
<source>Sets the volume of the blips, the talking sound effects.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="354"/>
<source>Blip rate:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="356"/>
<source>Sets the delay between playing the blip sounds.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="367"/>
<source>Blank blips:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="369"/>
<source>If true, the game will play a blip sound even when a space is &apos;being said&apos;.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="380"/>
<source>Enable Looping SFX:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="381"/>
<source>If true, the game will allow looping sound effects to play on preanimations.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="392"/>
<source>Kill Music On Objection:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="394"/>
<source>If true, the game will stop music when someone objects, like in the actual games.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="408"/>
<source>Casing</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="424"/>
<source>This server supports case alerts.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="427"/>
<source>This server does not support case alerts.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="428"/>
<source>Pretty self-explanatory.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="436"/>
<source>Casing:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="438"/>
<source>If checked, you will get alerts about case announcements.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="451"/>
<source>Defense:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="452"/>
<source>If checked, you will get alerts about case announcements if a defense spot is open.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="465"/>
<source>Prosecution:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="467"/>
<source>If checked, you will get alerts about case announcements if a prosecutor spot is open.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="480"/>
<source>Judge:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="481"/>
<source>If checked, you will get alerts about case announcements if the judge spot is open.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="494"/>
<source>Juror:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="495"/>
<source>If checked, you will get alerts about case announcements if a juror spot is open.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="508"/>
<source>Stenographer:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="510"/>
<source>If checked, you will get alerts about case announcements if a stenographer spot is open.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="523"/>
<source>CM:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="525"/>
<source>If checked, you will appear amongst the potential CMs on the server.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="536"/>
<source>Witness:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="538"/>
<source>If checked, you will appear amongst the potential witnesses on the server.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="551"/>
<source>Hosting cases:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/aooptionsdialog.cpp" line="553"/>
<source>If you&apos;re a CM, enter what cases you are willing to host.</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>Courtroom</name>
<message>
<location filename="../../src/charselect.cpp" line="69"/>
<source>Password</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/charselect.cpp" line="75"/>
<source>Spectator</source>
<translation>観客</translation>
</message>
<message>
<location filename="../../src/charselect.cpp" line="78"/>
<location filename="../../src/courtroom.cpp" line="179"/>
<source>Search</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/charselect.cpp" line="83"/>
<source>Passworded</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/charselect.cpp" line="87"/>
<source>Taken</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/charselect.cpp" line="182"/>
<source>Could not find %1</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="149"/>
<source>Showname</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="153"/>
<source>Message</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="164"/>
<source>Name</source>
<translation>名前</translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="224"/>
<source>Pre</source>
<translation></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="227"/>
<source>Flip</source>
<translation>フリップ</translation>
</message>
<message>
<source>Guard</source>
<translation type="vanished">ガード</translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="238"/>
<location filename="../../src/courtroom.cpp" line="720"/>
<source>Casing</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="243"/>
<source>Shownames</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="246"/>
<source>No Interrupt</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="264"/>
<source>White</source>
<translation></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="265"/>
<source>Green</source>
<translation></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="266"/>
<source>Red</source>
<translation></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="267"/>
<source>Orange</source>
<translation>オレンジ</translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="268"/>
<source>Blue</source>
<translation></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="269"/>
<source>Yellow</source>
<translation>黄色</translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="3500"/>
<source>This does nothing, but there you go.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="3641"/>
<source>You need to give a filename to load (extension not needed)! Make sure that it is in the `base/cases/` folder, and that it is a correctly formatted ini.
Cases you can load: %1</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="3669"/>
<source>Case made by %1.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="3679"/>
<source>Navigate to %1 for the CM doc.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="3702"/>
<source>Your case &quot;%1&quot; was loaded!</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="664"/>
<location filename="../../src/courtroom.cpp" line="3816"/>
<source>Server</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="818"/>
<source>Back to Lobby</source>
<translation>ロビーに戻る</translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="270"/>
<source>Rainbow</source>
<translation></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="160"/>
<source>OOC Message</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="232"/>
<source>Disable Modcalls</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="271"/>
<source>Pink</source>
<translation>ピンク</translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="272"/>
<source>Cyan</source>
<translation>シアン</translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="295"/>
<source>% offset</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="646"/>
<source>Music</source>
<translation>音楽</translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="648"/>
<source>Sfx</source>
<translation>効果音</translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="650"/>
<source>Blips</source>
<translation>ブリップ</translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="653"/>
<source>Log limit</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="683"/>
<source>Change character</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="693"/>
<source>Reload theme</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="702"/>
<source>Call mod</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="711"/>
<source>Settings</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="729"/>
<source>A/M</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="737"/>
<source>Preanim</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="1265"/>
<location filename="../../src/courtroom.cpp" line="3492"/>
<source>You were granted the Disable Modcalls button.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="3310"/>
<source>You have been banned.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="3739"/>
<source>Too many arguments to save a case! You only need a filename without extension and the courtroom status.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="3506"/>
<source>You opened the settings menu.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="3519"/>
<source>You will now pair up with </source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="3521"/>
<source> if they also choose your character in return.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="3527"/>
<source>You are no longer paired with anyone.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="3532"/>
<source>Are you sure you typed that well? The char ID could not be recognised.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="3547"/>
<source>You have set your offset to </source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="3554"/>
<source>Your offset must be between -100% and 100%!</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="3559"/>
<source>That offset does not look like one.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="3565"/>
<source>You switched your music and area list.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="3572"/>
<source>You have forcefully enabled features that the server may not support. You may not be able to talk IC, or worse, because of this.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="3586"/>
<source>Your pre-animations interrupt again.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="3589"/>
<source>Your pre-animations will not interrupt text.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="3600"/>
<source>Couldn&apos;t open chatlog.txt to write into.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="3613"/>
<source>The IC chatlog has been saved.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="3626"/>
<source>You don&apos;t have a `base/cases/` folder! It was just made for you, but seeing as it WAS just made for you, it&apos;s likely the case file you&apos;re looking for can&apos;t be found in there.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="3653"/>
<source>Too many arguments to load a case! You only need one filename, without extension.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="3714"/>
<source>You don&apos;t have a `base/cases/` folder! It was just made for you, but seeing as it WAS just made for you, it&apos;s likely that you somehow deleted it.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="3729"/>
<source>You need to give a filename to save (extension not needed) and the courtroom status!</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="3766"/>
<source>Succesfully saved, edit doc and cmdoc link on the ini!</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="3806"/>
<source>Master</source>
<translation>マスター</translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="4309"/>
<source>Reason:</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="4310"/>
<source>Call Moderator</source>
<translation>モデレーターを呼ぶ</translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="4318"/>
<location filename="../../src/courtroom.cpp" line="4322"/>
<source>Error</source>
<translation>エラー</translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="4318"/>
<source>You must provide a reason.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/courtroom.cpp" line="4322"/>
<source>The message is too long.</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/evidence.cpp" line="25"/>
<source>Choose...</source>
<translation>選択...</translation>
</message>
<message>
<location filename="../../src/evidence.cpp" line="208"/>
<source>Images (*.png)</source>
<translation>イメージ (*.png)</translation>
</message>
<message>
<location filename="../../src/evidence.cpp" line="280"/>
<source>Add new evidence...</source>
<translation>新しい証拠を付け加える...</translation>
</message>
</context>
<context>
<name>Discord</name>
<message>
<source>Objection!</source>
<translation type="vanished">意義あり!</translation>
</message>
<message>
<source>In Lobby</source>
<translation type="vanished">ロビーでいる</translation>
</message>
<message>
<source>Idle</source>
<translation type="vanished">落ちている</translation>
</message>
<message>
<source>In a Server</source>
<translation type="vanished">サーバーでいます</translation>
</message>
<message>
<source>Spectating</source>
<translation type="vanished">観客している</translation>
</message>
</context>
<context>
<name>Lobby</name>
<message>
<location filename="../../src/lobby.cpp" line="12"/>
<source>Attorney Online 2</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/lobby.cpp" line="29"/>
<source>Name</source>
<translation>名前</translation>
</message>
<message>
<location filename="../../src/lobby.cpp" line="82"/>
<source>It doesn&apos;t look like your client is set up correctly.
Did you download all resources correctly from tiny.cc/getao, including the large &apos;base&apos; folder?</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/lobby.cpp" line="111"/>
<source>Version: %1</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/lobby.cpp" line="155"/>
<source>Loading</source>
<translation>ロード中</translation>
</message>
<message>
<location filename="../../src/lobby.cpp" line="159"/>
<source>Cancel</source>
<translation>キャンセル</translation>
</message>
<message>
<location filename="../../src/lobby.cpp" line="279"/>
<source>&lt;h2&gt;Attorney Online %1&lt;/h2&gt;The courtroom drama simulator&lt;p&gt;&lt;b&gt;Source code:&lt;/b&gt; &lt;a href=&apos;https://github.com/AttorneyOnline/AO2-Client&apos;&gt;https://github.com/AttorneyOnline/AO2-Client&lt;/a&gt;&lt;p&gt;&lt;b&gt;Major development:&lt;/b&gt;&lt;br&gt;OmniTroid, stonedDiscord, longbyte1, gameboyprinter, Cerapter, Cents02&lt;p&gt;&lt;b&gt;Special thanks:&lt;/b&gt;&lt;br&gt;Remy, Iamgoofball, Hibiki, Qubrick (webAO), Ruekasu (UI design), Draxirch (UI design), Unishred, Argoneus (tsuserver), Fiercy, Noevain, Cronnicossy, Raidensnake</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/lobby.cpp" line="395"/>
<source>Online: %1/%2</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../../src/lobby.cpp" line="121"/>
<location filename="../../src/lobby.cpp" line="327"/>
<source>Offline</source>
<translation>オフライン</translation>
</message>
</context>
<context>
<name>debug_functions</name>
<message>
<location filename="../../src/debug_functions.cpp" line="10"/>
<source>Error: %1</source>
<translation>エラー: %1</translation>
</message>
<message>
<location filename="../../src/debug_functions.cpp" line="13"/>
<source>Error</source>
<translation>エラー</translation>
</message>
<message>
<location filename="../../src/debug_functions.cpp" line="26"/>
<source>Notice</source>
<translation>通知</translation>
</message>
</context>
</TS>