983 lines
28 KiB
C++
983 lines
28 KiB
C++
#pragma once
|
|
|
|
#include "animationlayer.h"
|
|
#include "aoapplication.h"
|
|
#include "aoblipplayer.h"
|
|
#include "aobutton.h"
|
|
#include "aocharbutton.h"
|
|
#include "aoclocklabel.h"
|
|
#include "aoemotebutton.h"
|
|
#include "aoemotepreview.h"
|
|
#include "aoevidencebutton.h"
|
|
#include "aoevidencedisplay.h"
|
|
#include "aoimage.h"
|
|
#include "aomusicplayer.h"
|
|
#include "aopacket.h"
|
|
#include "aosfxplayer.h"
|
|
#include "aotextarea.h"
|
|
#include "aotextboxwidgets.h"
|
|
#include "chatlogpiece.h"
|
|
#include "datatypes.h"
|
|
#include "debug_functions.h"
|
|
#include "eventfilters.h"
|
|
#include "file_functions.h"
|
|
#include "hardware_functions.h"
|
|
#include "lobby.h"
|
|
#include "screenslidetimer.h"
|
|
#include "scrolltext.h"
|
|
#include "widgets/aooptionsdialog.h"
|
|
|
|
#include <QCheckBox>
|
|
#include <QCloseEvent>
|
|
#include <QComboBox>
|
|
#include <QHeaderView>
|
|
#include <QLineEdit>
|
|
#include <QListWidget>
|
|
#include <QMainWindow>
|
|
#include <QMap>
|
|
#include <QPlainTextEdit>
|
|
#include <QQueue>
|
|
#include <QSlider>
|
|
#include <QSpinBox>
|
|
#include <QTextBrowser>
|
|
#include <QTreeWidget>
|
|
#include <QVector>
|
|
|
|
#include <QBrush>
|
|
#include <QDebug>
|
|
#include <QDesktopServices>
|
|
#include <QElapsedTimer>
|
|
#include <QFileDialog>
|
|
#include <QFont>
|
|
#include <QInputDialog>
|
|
#include <QMenu>
|
|
#include <QMessageBox>
|
|
#include <QParallelAnimationGroup>
|
|
#include <QPropertyAnimation>
|
|
#include <QRandomGenerator>
|
|
#include <QRegularExpression>
|
|
#include <QScrollBar>
|
|
#include <QTextBoundaryFinder>
|
|
#include <QTextCharFormat>
|
|
|
|
#include <QFuture>
|
|
|
|
#include <algorithm>
|
|
#include <stack>
|
|
|
|
class AOApplication;
|
|
|
|
class Courtroom : public QMainWindow
|
|
{
|
|
Q_OBJECT
|
|
|
|
public:
|
|
explicit Courtroom(AOApplication *p_ao_app);
|
|
~Courtroom();
|
|
|
|
void update_audio_volume();
|
|
|
|
void append_char(CharacterSlot p_char);
|
|
void append_music(QString f_music);
|
|
void append_area(QString f_area);
|
|
void clear_chars();
|
|
void clear_music();
|
|
void clear_areas();
|
|
|
|
void fix_last_area();
|
|
|
|
void arup_append(int players, QString status, QString cm, QString locked);
|
|
|
|
void arup_clear();
|
|
|
|
void arup_modify(int type, int place, QString value);
|
|
|
|
void character_loading_finished();
|
|
|
|
void set_courtroom_size();
|
|
|
|
// sets position of widgets based on theme ini files
|
|
void set_widgets();
|
|
|
|
// sets font size based on theme ini files
|
|
void set_font(QWidget *widget, QString class_name, QString p_identifier, QString p_char = QString(), QString font_name = QString(), int f_pointsize = 0);
|
|
|
|
// Get the properly constructed font
|
|
QFont get_qfont(QString font_name, int f_pointsize, bool antialias = true);
|
|
|
|
// actual operation of setting the font on a widget
|
|
void set_qfont(QWidget *widget, QString class_name, QFont font, QColor f_color = Qt::black, bool bold = false, bool outlined = false, QColor outline_color = QColor(0, 0, 0), int outline_width = 1);
|
|
|
|
// helper function that calls above function on the relevant widgets
|
|
void set_fonts(QString p_char = QString());
|
|
|
|
// sets dropdown menu stylesheet
|
|
void set_stylesheet(QWidget *widget);
|
|
|
|
// helper funciton that call above function on the relevant widgets
|
|
void set_stylesheets();
|
|
|
|
void set_window_title(QString p_title);
|
|
|
|
// reads theme and sets size and pos based on the identifier (using p_misc if provided)
|
|
void set_size_and_pos(QWidget *p_widget, QString p_identifier, QString p_misc = QString());
|
|
|
|
// sets status as taken on character with cid n_char and places proper shading
|
|
// on charselect
|
|
void set_taken(int n_char, bool p_taken);
|
|
|
|
// sets the current background to argument. also does some checks to see if
|
|
// it's a legacy bg
|
|
void set_background(QString p_background, bool display = false);
|
|
|
|
// sets the local character pos/side to use.
|
|
void set_side(QString p_side);
|
|
|
|
// sets the pos dropdown
|
|
void set_pos_dropdown(QStringList pos_dropdowns);
|
|
|
|
// sets the evidence list member variable to argument
|
|
void set_evidence_list(QVector<EvidenceItem> &p_evi_list);
|
|
|
|
// called when a DONE#% from the server was received
|
|
void done_received();
|
|
|
|
// sets the local mute list based on characters available on the server
|
|
void set_mute_list();
|
|
|
|
// Sets the local pair list based on the characters available on the server.
|
|
void set_pair_list();
|
|
|
|
// sets desk and bg based on pos in chatmessage
|
|
void set_scene(bool show_desk, QString f_side);
|
|
|
|
// sets p_layer according to SELF_OFFSET, only a function bc it's used with
|
|
// desk_mod 4 and 5
|
|
void set_self_offset(const QString &p_list, kal::AnimationLayer *p_layer);
|
|
|
|
// takes in serverD-formatted IP list as prints a converted version to server
|
|
// OOC admittedly poorly named
|
|
void set_ip_list(QString p_list);
|
|
|
|
// disables chat if current cid matches second argument
|
|
// enables if p_muted is false
|
|
void set_mute(bool p_muted, int p_cid);
|
|
|
|
// cid = character id, returns the cid of the currently selected character
|
|
QString get_current_char();
|
|
QString get_current_background();
|
|
|
|
// updates character to p_cid and updates necessary ui elements
|
|
// Optional "char_name" is the iniswap we're using
|
|
void update_character(int p_cid, QString char_name = QString(), bool reset_emote = false);
|
|
|
|
// properly sets up some varibles: resets user state
|
|
void enter_courtroom();
|
|
|
|
// helper function that populates ui_music_list with the contents of
|
|
// music_list
|
|
void list_music();
|
|
void list_areas();
|
|
|
|
// Debug log (formerly master server chat log)
|
|
void debug_message_handler(QtMsgType type, const QMessageLogContext &context, const QString &msg);
|
|
|
|
// OOC chat log
|
|
void append_server_chatmessage(QString p_name, QString p_message, QString p_color);
|
|
|
|
// Add the message packet to the stack
|
|
void chatmessage_enqueue(QStringList p_contents);
|
|
|
|
// Parse the chat message packet and unpack it into the m_chatmessage[ITEM] format
|
|
void unpack_chatmessage(QStringList p_contents);
|
|
|
|
// Skip the current queue, adding all the queue messages to the logs if desynchronized logs are disabled
|
|
void skip_chatmessage_queue();
|
|
|
|
enum LogMode
|
|
{
|
|
IO_ONLY,
|
|
DISPLAY_ONLY,
|
|
DISPLAY_AND_IO,
|
|
QUEUED,
|
|
};
|
|
// Log the message contents and information such as evidence presenting etc. into the log file, the IC log, or both.
|
|
void log_chatmessage(QString f_message, int f_char_id, QString f_showname = QString(), QString f_char = QString(), QString f_objection_mod = QString(), int f_evi_id = 0, int f_color = 0, LogMode f_log_mode = IO_ONLY, bool sender = false);
|
|
|
|
// Log the message contents and information such as evidence presenting etc. into the IC logs
|
|
void handle_callwords();
|
|
|
|
// Handle the objection logic, if it's interrupting the currently parsing message.
|
|
// Returns true if this message has an objection, otherwise returns false. The result decides when to call handle_ic_message()
|
|
bool handle_objection();
|
|
|
|
// Display the evidence image box when presenting evidence in IC
|
|
void display_evidence_image();
|
|
|
|
// Handle the stuff that comes when the character appears on screen and starts animating (preanims etc.)
|
|
void handle_ic_message();
|
|
|
|
// Start the logic for doing a courtroom pan slide
|
|
void do_transition(QString desk_mod, QString oldPosId, QString new_pos);
|
|
|
|
// Display the character.
|
|
void display_character();
|
|
|
|
// Display the character's pair if present.
|
|
void display_pair_character(QString other_charid, QString other_offset);
|
|
|
|
// Handle the emote modifier value and proceed through the logic accordingly.
|
|
void handle_emote_mod(int emote_mod, bool p_immediate);
|
|
|
|
// Initialize the chatbox image, showname shenanigans, custom chatboxes, etc.
|
|
void initialize_chatbox();
|
|
|
|
// Finally start displaying the chatbox we initialized, display the evidence, and play the talking or idle emote for the character.
|
|
// Callwords are also handled here.
|
|
void handle_ic_speaking();
|
|
|
|
// This function filters out the common CC inline text trickery, for appending
|
|
// to the IC chatlog.
|
|
QString filter_ic_text(QString p_text, bool colorize = false, int pos = -1, int default_color = 0);
|
|
|
|
void log_ic_text(QString p_name, QString p_showname, QString p_message, QString p_action = QString(), int p_color = 0, bool p_selfname = false);
|
|
|
|
// adds text to the IC chatlog. p_name first as bold then p_text then a newlin
|
|
// this function keeps the chatlog scrolled to the top unless there's text
|
|
// selected
|
|
// or the user isn't already scrolled to the top
|
|
void append_ic_text(QString p_text, QString p_name = QString(), QString action = QString(), int color = 0, bool selfname = false, QDateTime timestamp = QDateTime::currentDateTime(), bool ghost = false);
|
|
|
|
// clear sent messages that appear on the IC log but haven't been delivered
|
|
// yet to other players
|
|
void pop_ic_ghost();
|
|
|
|
// prints who played the song to IC chat and plays said song(if found on local
|
|
// filesystem) takes in a list where the first element is the song name and
|
|
// the second is the char id of who played it
|
|
void handle_song(QStringList *p_contents);
|
|
|
|
void play_preanim(bool immediate);
|
|
|
|
// plays the witness testimony or cross examination animation based on
|
|
// argument
|
|
void handle_wtce(QString p_wtce, int variant);
|
|
|
|
// sets the hp bar of defense(p_bar 1) or pro(p_bar 2)
|
|
// state is an number between 0 and 10 inclusive
|
|
void set_hp_bar(int p_bar, int p_state);
|
|
|
|
// Toggles the judge buttons, whether they should appear or not.
|
|
void show_judge_controls(bool visible);
|
|
|
|
void start_clock(int id, qint64 msecs);
|
|
void set_clock(int id, qint64 msecs);
|
|
void pause_clock(int id);
|
|
void stop_clock(int id);
|
|
void set_clock_visibility(int id, bool visible);
|
|
void skip_clocks(qint64 msecs);
|
|
|
|
qint64 pong();
|
|
// Truncates text so it fits within theme-specified boundaries and sets the tooltip to the full string
|
|
void truncate_label_text(QWidget *p_widget, QString p_identifier);
|
|
|
|
void on_authentication_state_received(int p_state);
|
|
|
|
enum JudgeState
|
|
{
|
|
POS_DEPENDENT = -1,
|
|
HIDE_CONTROLS = 0,
|
|
SHOW_CONTROLS = 1
|
|
};
|
|
|
|
JudgeState get_judge_state();
|
|
void set_judge_state(JudgeState new_state);
|
|
void set_judge_buttons();
|
|
|
|
private:
|
|
AOApplication *ao_app;
|
|
|
|
// Percentage of audio that is suppressed when client is not in focus
|
|
int suppress_audio = 0;
|
|
|
|
int m_courtroom_width = 714;
|
|
int m_courtroom_height = 668;
|
|
|
|
int m_viewport_x = 0;
|
|
int m_viewport_y = 0;
|
|
|
|
int m_viewport_width = 256;
|
|
int m_viewport_height = 192;
|
|
|
|
int maximumMessages = 0;
|
|
|
|
QParallelAnimationGroup *m_screenshake_anim_group;
|
|
|
|
kal::ScreenSlideTimer *m_screenslide_timer;
|
|
|
|
bool next_character_is_not_special = false; // If true, write the
|
|
// next character as it is.
|
|
|
|
bool message_is_centered = false;
|
|
|
|
int current_display_speed = 3;
|
|
int text_crawl = 40;
|
|
double message_display_mult[7] = {0, 0.25, 0.65, 1, 1.25, 1.75, 2.25};
|
|
|
|
// The character ID of the character this user wants to appear alongside with.
|
|
int other_charid = -1;
|
|
|
|
// The horizontal offset this user has given if they want to appear alongside someone.
|
|
int char_offset = 0;
|
|
|
|
// The vertical offset this user has given.
|
|
int char_vert_offset = 0;
|
|
|
|
// 0 = in front, 1 = behind
|
|
int pair_order = 0;
|
|
|
|
QVector<CharacterSlot> char_list;
|
|
QVector<EvidenceItem> evidence_list;
|
|
QVector<QString> music_list;
|
|
QVector<QString> area_list;
|
|
|
|
QVector<int> arup_players;
|
|
QVector<QString> arup_statuses;
|
|
QVector<QString> arup_cms;
|
|
QVector<QString> arup_locks;
|
|
|
|
QVector<ChatLogPiece> ic_chatlog_history;
|
|
QString last_ic_message;
|
|
|
|
QQueue<QStringList> chatmessage_queue;
|
|
|
|
// triggers ping_server() every 45 seconds
|
|
QTimer *keepalive_timer;
|
|
|
|
// determines how fast messages tick onto screen
|
|
QTimer *chat_tick_timer;
|
|
|
|
// count up timer to check how long it took for us to get a response from ping_server()
|
|
QElapsedTimer ping_timer;
|
|
bool is_pinging = false;
|
|
|
|
// int chat_tick_interval = 60;
|
|
// which tick position(character in chat message) we are at
|
|
int tick_pos = 0;
|
|
// the actual document tick pos we gotta worry about for making the text
|
|
// scroll better
|
|
int real_tick_pos = 0;
|
|
// used to determine how often blips sound
|
|
int blip_ticker = 0;
|
|
int blip_rate = 2;
|
|
int rainbow_counter = 0;
|
|
bool rainbow_appended = false;
|
|
bool blank_blip = false;
|
|
bool chatbox_always_show = false;
|
|
|
|
// Used for getting the current maximum blocks allowed in the IC chatlog.
|
|
int log_maximum_blocks = 0;
|
|
|
|
// True, if the log should go downwards.
|
|
bool log_goes_downwards = true;
|
|
|
|
// True, if log should display colors.
|
|
bool log_colors = true;
|
|
|
|
// True, if the log should display the message like name<br>text instead of
|
|
// name: text
|
|
bool log_newline = false;
|
|
|
|
// True, if the log should include RP actions like interjections, showing evidence, etc.
|
|
bool log_ic_actions = true;
|
|
|
|
// Margin in pixels between log entries for the IC log.
|
|
int log_margin = 0;
|
|
|
|
// True, if the log should have a timestamp.
|
|
bool log_timestamp = false;
|
|
|
|
// format string for aforementioned log timestamp
|
|
QString log_timestamp_format;
|
|
|
|
// How long in miliseconds should the objection wait before appearing.
|
|
int objection_threshold = 1500;
|
|
|
|
// delay before chat messages starts ticking
|
|
QTimer *text_delay_timer;
|
|
|
|
// delay before the next queue entry is going to be processed
|
|
QTimer *text_queue_timer;
|
|
|
|
// delay before sfx plays
|
|
QTimer *sfx_delay_timer;
|
|
|
|
// every time point in char.inis times this equals the final time
|
|
const int time_mod = 40;
|
|
|
|
// the amount of time non-animated objection/hold it/takethat images stay
|
|
// onscreen for in ms, and the maximum amount of time any interjections are
|
|
// allowed to play
|
|
const int shout_static_time = 724;
|
|
const int shout_max_time = 1500;
|
|
|
|
// the amount of time non-animated guilty/not guilty images stay onscreen for
|
|
// in ms, and the maximum amount of time g/ng images are allowed to play
|
|
const int verdict_static_time = 3000;
|
|
const int verdict_max_time = 4000;
|
|
|
|
// the amount of time non-animated witness testimony/cross-examination images
|
|
// stay onscreen for in ms, and the maximum time any wt/ce image is allowed to
|
|
// play
|
|
const int wtce_static_time = 1500;
|
|
const int wtce_max_time = 4000;
|
|
|
|
// characters we consider punctuation
|
|
const QString punctuation_chars = ".,?!:;";
|
|
|
|
// amount by which we multiply the delay when we parse punctuation chars
|
|
const int punctuation_modifier = 3;
|
|
|
|
// amount of ghost blocks
|
|
int ghost_blocks = 0;
|
|
|
|
// Minumum and maximum number of parameters in the MS packet
|
|
static const int MS_MINIMUM = 15;
|
|
static const int MS_MAXIMUM = 32;
|
|
QString m_chatmessage[MS_MAXIMUM];
|
|
QString m_previous_chatmessage[MS_MAXIMUM];
|
|
|
|
QString additive_previous;
|
|
|
|
// char id, muted or not
|
|
QMap<int, bool> mute_map;
|
|
|
|
// QVector<int> muted_cids;
|
|
|
|
bool is_muted = false;
|
|
|
|
JudgeState judge_state = POS_DEPENDENT;
|
|
|
|
// state of animation, 0 = objecting, 1 = preanim, 2 = talking, 3 = idle, 4 =
|
|
// noniterrupting preanim, 5 = (c) animation
|
|
int anim_state = 3;
|
|
|
|
// whether or not current color is a talking one
|
|
bool color_is_talking = true;
|
|
|
|
// state of text ticking, 0 = not yet ticking, 1 = ticking in progress, 2 =
|
|
// ticking done
|
|
int text_state = 2;
|
|
|
|
// character id, which index of the char_list the player is
|
|
int m_cid = -1;
|
|
// cid and this may differ in cases of ini-editing
|
|
QString current_char;
|
|
|
|
int objection_state = 0;
|
|
QString objection_custom;
|
|
struct CustomObjection
|
|
{
|
|
QString name;
|
|
QString filename;
|
|
};
|
|
QList<CustomObjection> custom_objections_list;
|
|
int realization_state = 0;
|
|
int screenshake_state = 0;
|
|
int text_color = 0;
|
|
|
|
// How many unique user colors are possible
|
|
static const int max_colors = 12;
|
|
|
|
// Text Color-related optimization:
|
|
// Current color list indexes to real color references
|
|
QVector<int> color_row_to_number;
|
|
|
|
// List of associated RGB colors for this color index
|
|
QVector<QColor> color_rgb_list;
|
|
|
|
// Same as above but populated from misc/default's config
|
|
QVector<QColor> default_color_rgb_list;
|
|
|
|
// Get a color index from an arbitrary misc config
|
|
void gen_char_rgb_list(QString p_misc);
|
|
QVector<QColor> char_color_rgb_list;
|
|
|
|
// Misc we used for the last message, and the one we're using now. Used to avoid loading assets when it's not needed
|
|
QString current_misc;
|
|
QString last_misc;
|
|
|
|
// List of markdown start characters, their index is tied to the color index
|
|
QStringList color_markdown_start_list;
|
|
|
|
// List of markdown end characters, their index is tied to the color index
|
|
QStringList color_markdown_end_list;
|
|
|
|
// Whether or not we're supposed to remove this char during parsing
|
|
QVector<bool> color_markdown_remove_list;
|
|
|
|
// Whether or not this color allows us to play the talking animation
|
|
QVector<bool> color_markdown_talking_list;
|
|
// Text Color-related optimization END
|
|
|
|
// List of all currently available pos
|
|
QStringList pos_dropdown_list;
|
|
|
|
// Current list file sorted line by line
|
|
QStringList sound_list;
|
|
|
|
// Current SFX the user put in for the sfx dropdown list
|
|
QString custom_sfx;
|
|
|
|
// is the message we're about to send supposed to present evidence?
|
|
bool is_presenting_evidence = false;
|
|
bool c_played = false; // whether we've played a (c)-style postanimation yet
|
|
|
|
// have we already presented evidence for this message?
|
|
bool evidence_presented = false;
|
|
|
|
QString effect;
|
|
|
|
// Music effect flags we want to send to server when we play music
|
|
int music_flags = FADE_OUT;
|
|
|
|
int defense_bar_state = 0;
|
|
int prosecution_bar_state = 0;
|
|
|
|
int current_char_page = 0;
|
|
int char_columns = 10;
|
|
int char_rows = 9;
|
|
int max_chars_on_page = 90;
|
|
|
|
const int button_width = 60;
|
|
const int button_height = 60;
|
|
|
|
int current_emote_page = 0;
|
|
int current_emote = 0;
|
|
int emote_columns = 5;
|
|
int emote_rows = 2;
|
|
int max_emotes_on_page = 10;
|
|
|
|
QVector<EvidenceItem> local_evidence_list;
|
|
QVector<EvidenceItem> private_evidence_list;
|
|
QVector<EvidenceItem> global_evidence_list;
|
|
|
|
// false = use private_evidence_list
|
|
bool current_evidence_global = true;
|
|
|
|
int current_evidence_page = 0;
|
|
int current_evidence = 0;
|
|
int evidence_columns = 6;
|
|
int evidence_rows = 3;
|
|
int max_evidence_on_page = 18;
|
|
|
|
// whether the ooc chat is server or master chat, true is server
|
|
bool server_ooc = true;
|
|
|
|
QString current_background = "default";
|
|
QString current_side;
|
|
|
|
// used for courtroom slide logic
|
|
QString last_side = "";
|
|
int last_offset = 0;
|
|
int last_v_offset = 0;
|
|
|
|
QString last_music_search;
|
|
QString last_area_search;
|
|
|
|
QBrush free_brush;
|
|
QBrush lfp_brush;
|
|
QBrush casing_brush;
|
|
QBrush recess_brush;
|
|
QBrush rp_brush;
|
|
QBrush gaming_brush;
|
|
QBrush locked_brush;
|
|
|
|
AOMusicPlayer *music_player;
|
|
AOSfxPlayer *sfx_player;
|
|
AOSfxPlayer *objection_player;
|
|
AOBlipPlayer *blip_player;
|
|
|
|
AOSfxPlayer *modcall_player;
|
|
|
|
AOImage *ui_background;
|
|
|
|
QWidget *ui_viewport;
|
|
kal::BackgroundAnimationLayer *ui_vp_background;
|
|
kal::SplashAnimationLayer *ui_vp_speedlines;
|
|
kal::CharacterAnimationLayer *ui_vp_player_char;
|
|
kal::CharacterAnimationLayer *ui_vp_sideplayer_char;
|
|
kal::CharacterAnimationLayer *ui_vp_dummy_char;
|
|
kal::CharacterAnimationLayer *ui_vp_sidedummy_char;
|
|
QList<kal::CharacterAnimationLayer *> ui_vp_char_list;
|
|
kal::BackgroundAnimationLayer *ui_vp_desk;
|
|
AOEvidenceDisplay *ui_vp_evidence_display;
|
|
AOImage *ui_vp_chatbox;
|
|
AOChatboxLabel *ui_vp_showname;
|
|
kal::InterfaceAnimationLayer *ui_vp_chat_arrow;
|
|
QTextEdit *ui_vp_message;
|
|
kal::SplashAnimationLayer *ui_vp_testimony;
|
|
kal::SplashAnimationLayer *ui_vp_wtce;
|
|
kal::EffectAnimationLayer *ui_vp_effect;
|
|
kal::SplashAnimationLayer *ui_vp_objection;
|
|
|
|
QTextEdit *ui_ic_chatlog;
|
|
|
|
AOTextArea *ui_debug_log;
|
|
AOTextArea *ui_server_chatlog;
|
|
|
|
QListWidget *ui_mute_list;
|
|
QTreeWidget *ui_area_list;
|
|
QTreeWidget *ui_music_list;
|
|
|
|
ScrollText *ui_music_name;
|
|
kal::InterfaceAnimationLayer *ui_music_display;
|
|
|
|
kal::StickerAnimationLayer *ui_vp_sticker;
|
|
|
|
static const int max_clocks = 5;
|
|
AOClockLabel *ui_clock[max_clocks];
|
|
|
|
AOButton *ui_pair_button;
|
|
QListWidget *ui_pair_list;
|
|
QSpinBox *ui_pair_offset_spinbox;
|
|
QSpinBox *ui_pair_vert_offset_spinbox;
|
|
|
|
QComboBox *ui_pair_order_dropdown;
|
|
|
|
QLineEdit *ui_ic_chat_message;
|
|
AOLineEditFilter *ui_ic_chat_message_filter;
|
|
QLineEdit *ui_ic_chat_name;
|
|
QLineEdit *ui_custom_blips;
|
|
|
|
QLineEdit *ui_ooc_chat_message;
|
|
QLineEdit *ui_ooc_chat_name;
|
|
|
|
// QLineEdit *ui_area_password;
|
|
QLineEdit *ui_music_search;
|
|
|
|
QWidget *ui_emotes;
|
|
QVector<AOEmoteButton *> ui_emote_list;
|
|
AOButton *ui_emote_left;
|
|
AOButton *ui_emote_right;
|
|
|
|
QMenu *emote_menu;
|
|
AOEmotePreview *emote_preview;
|
|
|
|
QComboBox *ui_emote_dropdown;
|
|
QComboBox *ui_pos_dropdown;
|
|
AOButton *ui_pos_remove;
|
|
|
|
QComboBox *ui_iniswap_dropdown;
|
|
AOButton *ui_iniswap_remove;
|
|
|
|
QComboBox *ui_sfx_dropdown;
|
|
AOButton *ui_sfx_remove;
|
|
|
|
QComboBox *ui_effects_dropdown;
|
|
|
|
AOImage *ui_defense_bar;
|
|
AOImage *ui_prosecution_bar;
|
|
|
|
QLabel *ui_music_label;
|
|
QLabel *ui_sfx_label;
|
|
QLabel *ui_blip_label;
|
|
|
|
AOButton *ui_hold_it;
|
|
AOButton *ui_objection;
|
|
AOButton *ui_take_that;
|
|
|
|
AOButton *ui_ooc_toggle;
|
|
|
|
AOButton *ui_witness_testimony;
|
|
AOButton *ui_cross_examination;
|
|
AOButton *ui_guilty;
|
|
AOButton *ui_not_guilty;
|
|
|
|
AOButton *ui_change_character;
|
|
AOButton *ui_reload_theme;
|
|
AOButton *ui_call_mod;
|
|
AOButton *ui_settings;
|
|
AOButton *ui_switch_area_music;
|
|
|
|
QCheckBox *ui_pre;
|
|
QCheckBox *ui_flip;
|
|
QCheckBox *ui_additive;
|
|
QCheckBox *ui_guard;
|
|
|
|
QCheckBox *ui_immediate;
|
|
QCheckBox *ui_showname_enable;
|
|
|
|
QCheckBox *ui_slide_enable;
|
|
|
|
AOButton *ui_custom_objection;
|
|
QMenu *custom_obj_menu;
|
|
AOButton *ui_realization;
|
|
AOButton *ui_screenshake;
|
|
AOButton *ui_mute;
|
|
|
|
AOButton *ui_defense_plus;
|
|
AOButton *ui_defense_minus;
|
|
|
|
AOButton *ui_prosecution_plus;
|
|
AOButton *ui_prosecution_minus;
|
|
|
|
QComboBox *ui_text_color;
|
|
|
|
QSlider *ui_music_slider;
|
|
QSlider *ui_sfx_slider;
|
|
QSlider *ui_blip_slider;
|
|
|
|
AOImage *ui_muted;
|
|
|
|
AOButton *ui_evidence_button;
|
|
AOImage *ui_evidence;
|
|
QLineEdit *ui_evidence_name;
|
|
AOLineEditFilter *ui_evidence_name_filter;
|
|
QWidget *ui_evidence_buttons;
|
|
QVector<AOEvidenceButton *> ui_evidence_list;
|
|
AOButton *ui_evidence_left;
|
|
AOButton *ui_evidence_right;
|
|
AOButton *ui_evidence_present;
|
|
AOImage *ui_evidence_overlay;
|
|
AOButton *ui_evidence_delete;
|
|
QLineEdit *ui_evidence_image_name;
|
|
AOLineEditFilter *ui_evidence_image_name_filter;
|
|
AOButton *ui_evidence_image_button;
|
|
AOButton *ui_evidence_x;
|
|
AOButton *ui_evidence_ok;
|
|
AOButton *ui_evidence_switch;
|
|
AOButton *ui_evidence_transfer;
|
|
AOButton *ui_evidence_save;
|
|
AOButton *ui_evidence_load;
|
|
QPlainTextEdit *ui_evidence_description;
|
|
|
|
AOImage *ui_char_select_background;
|
|
|
|
// pretty list of characters
|
|
QTreeWidget *ui_char_list;
|
|
|
|
// abstract widget to hold char buttons
|
|
QWidget *ui_char_buttons;
|
|
|
|
QVector<AOCharButton *> ui_char_button_list;
|
|
QVector<AOCharButton *> ui_char_button_list_filtered;
|
|
|
|
AOButton *ui_back_to_lobby;
|
|
|
|
QLineEdit *ui_char_password;
|
|
|
|
AOButton *ui_char_select_left;
|
|
AOButton *ui_char_select_right;
|
|
|
|
AOButton *ui_spectator;
|
|
|
|
QLineEdit *ui_char_search;
|
|
QCheckBox *ui_char_passworded;
|
|
QCheckBox *ui_char_taken;
|
|
|
|
void construct_char_select();
|
|
void set_char_select();
|
|
void set_char_select_page();
|
|
void char_clicked(int n_char);
|
|
void on_char_button_context_menu_requested(const QPoint &pos);
|
|
void put_button_in_place(int starting, int chars_on_this_page);
|
|
void filter_character_list();
|
|
|
|
void initialize_emotes();
|
|
void refresh_emotes();
|
|
void set_emote_page();
|
|
void set_emote_dropdown();
|
|
|
|
void initialize_evidence();
|
|
void refresh_evidence();
|
|
void show_evidence(int f_real_id);
|
|
void set_evidence_page();
|
|
|
|
void reset_ui();
|
|
|
|
void regenerate_ic_chatlog();
|
|
public Q_SLOTS:
|
|
void objection_done();
|
|
void preanim_done();
|
|
void do_screenshake();
|
|
void do_flash();
|
|
void do_effect(QString fx_path, QString fx_sound, QString p_char, QString p_folder);
|
|
void play_char_sfx(QString sfx_name);
|
|
|
|
void mod_called(QString p_ip);
|
|
|
|
void on_reload_theme_clicked();
|
|
|
|
void update_ui_music_name();
|
|
|
|
private Q_SLOTS:
|
|
void start_chat_ticking();
|
|
void play_sfx();
|
|
|
|
void chat_tick();
|
|
|
|
void on_mute_list_clicked(QModelIndex p_index);
|
|
void on_pair_list_clicked(QModelIndex p_index);
|
|
|
|
void on_chat_return_pressed();
|
|
|
|
void on_ooc_return_pressed();
|
|
|
|
void on_music_search_return_pressed();
|
|
void on_music_search_edited(QString p_text);
|
|
void on_music_list_double_clicked(QTreeWidgetItem *p_item, int column);
|
|
void on_music_list_context_menu_requested(const QPoint &pos);
|
|
void music_fade_out(bool toggle);
|
|
void music_fade_in(bool toggle);
|
|
void music_synchronize(bool toggle);
|
|
void music_random();
|
|
void music_list_expand_all();
|
|
void music_list_collapse_all();
|
|
void music_stop(bool no_effects = false);
|
|
void on_area_list_double_clicked(QTreeWidgetItem *p_item, int column);
|
|
|
|
void select_emote(int p_id);
|
|
|
|
void on_emote_clicked(int p_id);
|
|
|
|
void on_emote_left_clicked();
|
|
void on_emote_right_clicked();
|
|
|
|
void on_emote_dropdown_changed(int p_index);
|
|
void on_pos_dropdown_changed(int p_index);
|
|
void on_pos_dropdown_changed(QString p_text);
|
|
void on_pos_dropdown_context_menu_requested(const QPoint &pos);
|
|
void on_pos_remove_clicked();
|
|
|
|
void on_iniswap_dropdown_changed(int p_index);
|
|
void set_iniswap_dropdown();
|
|
void on_iniswap_context_menu_requested(const QPoint &pos);
|
|
void on_iniswap_edit_requested();
|
|
void on_iniswap_remove_clicked();
|
|
|
|
void on_sfx_dropdown_changed(int p_index);
|
|
void on_sfx_dropdown_custom(QString p_sfx);
|
|
void set_sfx_dropdown();
|
|
void on_sfx_context_menu_requested(const QPoint &pos);
|
|
void on_sfx_play_clicked();
|
|
void on_sfx_edit_requested();
|
|
void on_sfx_remove_clicked();
|
|
|
|
void set_effects_dropdown();
|
|
void on_effects_context_menu_requested(const QPoint &pos);
|
|
void on_effects_edit_requested();
|
|
void on_character_effects_edit_requested();
|
|
void on_effects_dropdown_changed(int p_index);
|
|
bool effects_dropdown_find_and_set(QString effect);
|
|
|
|
QString get_char_sfx();
|
|
int get_char_sfx_delay();
|
|
|
|
void on_evidence_name_edited();
|
|
void on_evidence_image_name_edited();
|
|
void on_evidence_image_button_clicked();
|
|
void on_evidence_clicked(int p_id);
|
|
void on_evidence_double_clicked(int p_id);
|
|
|
|
void on_evidence_hover(int p_id, bool p_state);
|
|
|
|
void on_evidence_left_clicked();
|
|
void on_evidence_right_clicked();
|
|
void on_evidence_present_clicked();
|
|
|
|
void on_hold_it_clicked();
|
|
void on_objection_clicked();
|
|
void on_take_that_clicked();
|
|
void on_custom_objection_clicked();
|
|
void show_custom_objection_menu(const QPoint &pos);
|
|
|
|
void show_emote_menu(const QPoint &pos);
|
|
|
|
void on_realization_clicked();
|
|
void on_screenshake_clicked();
|
|
|
|
void on_mute_clicked();
|
|
void on_pair_clicked();
|
|
void on_pair_order_dropdown_changed(int p_index);
|
|
|
|
void on_defense_minus_clicked();
|
|
void on_defense_plus_clicked();
|
|
void on_prosecution_minus_clicked();
|
|
void on_prosecution_plus_clicked();
|
|
|
|
void on_text_color_changed(int p_color);
|
|
void on_text_color_context_menu_requested(const QPoint &pos);
|
|
void set_text_color_dropdown();
|
|
|
|
void on_music_slider_moved(int p_value);
|
|
void on_sfx_slider_moved(int p_value);
|
|
void on_blip_slider_moved(int p_value);
|
|
|
|
void on_log_limit_changed(int value);
|
|
void on_pair_offset_changed(int value);
|
|
void on_pair_vert_offset_changed(int value);
|
|
|
|
void on_ooc_toggle_clicked();
|
|
|
|
void on_witness_testimony_clicked();
|
|
void on_cross_examination_clicked();
|
|
void on_not_guilty_clicked();
|
|
void on_guilty_clicked();
|
|
|
|
void on_change_character_clicked();
|
|
void on_call_mod_clicked();
|
|
void on_settings_clicked();
|
|
|
|
void focus_ic_input();
|
|
void on_additive_clicked();
|
|
|
|
void on_showname_enable_clicked();
|
|
|
|
void on_evidence_button_clicked();
|
|
void on_evidence_context_menu_requested(const QPoint &pos);
|
|
|
|
void on_evidence_delete_clicked();
|
|
bool on_evidence_x_clicked();
|
|
void on_evidence_ok_clicked();
|
|
void on_evidence_switch_clicked();
|
|
void on_evidence_transfer_clicked();
|
|
|
|
void on_evidence_edited();
|
|
|
|
void evidence_close();
|
|
void evidence_switch(bool global);
|
|
void on_evidence_save_clicked();
|
|
void on_evidence_load_clicked();
|
|
void evidence_save(QString filename);
|
|
void evidence_load(QString filename);
|
|
bool compare_evidence_changed(EvidenceItem evi_a, EvidenceItem evi_b);
|
|
|
|
void on_back_to_lobby_clicked();
|
|
|
|
void on_char_list_double_clicked(QTreeWidgetItem *p_item, int column);
|
|
void on_char_select_left_clicked();
|
|
void on_char_select_right_clicked();
|
|
void on_char_search_changed();
|
|
void on_char_taken_clicked();
|
|
void on_char_passworded_clicked();
|
|
|
|
void on_spectator_clicked();
|
|
|
|
void on_switch_area_music_clicked();
|
|
|
|
void on_application_state_changed(Qt::ApplicationState state);
|
|
|
|
void ping_server();
|
|
|
|
// Proceed to parse the oldest chatmessage and remove it from the stack
|
|
void chatmessage_dequeue();
|
|
|
|
void preview_emote(QString emote, kal::CharacterAnimationLayer::EmoteType emoteType);
|
|
void update_emote_preview();
|
|
|
|
// After attempting to play a transition animation, clean up the viewport
|
|
// objects for everyone else and continue the IC processing callstack
|
|
void post_transition_cleanup();
|
|
};
|