atrooney-online-2/src/emotes.cpp
2025-01-11 01:45:28 -06:00

320 lines
9.5 KiB
C++

#include "courtroom.h"
#include "aoemotebutton.h"
#include "options.h"
void Courtroom::initialize_emotes()
{
ui_emotes = new QWidget(this);
ui_emotes->setObjectName("ui_emotes");
ui_emote_left = new AOButton(ao_app, this);
ui_emote_left->setObjectName("ui_emote_left");
ui_emote_right = new AOButton(ao_app, this);
ui_emote_right->setObjectName("ui_emote_right");
ui_emote_dropdown = new QComboBox(this);
ui_emote_dropdown->setContextMenuPolicy(Qt::CustomContextMenu);
ui_emote_dropdown->setObjectName("ui_emote_dropdown");
emote_menu = new QMenu(this);
emote_menu->setObjectName("ui_emote_menu");
emote_preview = new AOEmotePreview(ao_app, this);
emote_preview->setObjectName("ui_emote_preview");
emote_preview->resize(256, 192);
connect(ui_emote_left, &AOButton::clicked, this, &Courtroom::on_emote_left_clicked);
connect(ui_emote_right, &AOButton::clicked, this, &Courtroom::on_emote_right_clicked);
connect(ui_emote_dropdown, QOverload<int>::of(&QComboBox::activated), this, &Courtroom::on_emote_dropdown_changed);
connect(ui_emote_dropdown, &AOEmoteButton::customContextMenuRequested, this, &Courtroom::show_emote_menu);
connect(ui_pre, QOverload<int>::of(&QCheckBox::stateChanged), this, &Courtroom::update_emote_preview);
connect(ui_flip, &AOButton::clicked, this, &Courtroom::update_emote_preview);
connect(ui_pair_offset_spinbox, QOverload<int>::of(&QSpinBox::valueChanged), this, &Courtroom::update_emote_preview);
connect(ui_pair_vert_offset_spinbox, QOverload<int>::of(&QSpinBox::valueChanged), this, &Courtroom::update_emote_preview);
}
void Courtroom::refresh_emotes()
{
// Should properly refresh the emote list
qDeleteAll(ui_emote_list.begin(), ui_emote_list.end());
ui_emote_list.clear();
set_size_and_pos(ui_emotes, "emotes");
set_size_and_pos(ui_emote_left, "emote_left");
ui_emote_left->setImage("arrow_left");
set_size_and_pos(ui_emote_right, "emote_right");
ui_emote_right->setImage("arrow_right");
QPoint f_spacing = ao_app->get_button_spacing("emote_button_spacing", "courtroom_design.ini");
QPoint p_point = ao_app->get_button_spacing("emote_button_size", "courtroom_design.ini");
if (ui_emotes->width() == 0 || ui_emotes->height() == 0)
{ // Workaround for a nasty crash
ui_emotes->hide();
return;
}
const int button_width = p_point.x();
int x_spacing = f_spacing.x();
int x_mod_count = 0;
const int button_height = p_point.y();
int y_spacing = f_spacing.y();
int y_mod_count = 0;
emote_columns = ((ui_emotes->width() - button_width) / (x_spacing + button_width)) + 1;
emote_rows = ((ui_emotes->height() - button_height) / (y_spacing + button_height)) + 1;
max_emotes_on_page = emote_columns * emote_rows;
QString selected_image = ao_app->get_image_suffix(ao_app->get_theme_path("emote_selected", ""), true);
for (int i = 0; i < max_emotes_on_page; ++i)
{
int x_pos = (button_width + x_spacing) * x_mod_count;
int y_pos = (button_height + y_spacing) * y_mod_count;
AOEmoteButton *f_emote = new AOEmoteButton(i, button_width, button_height, ao_app, ui_emotes);
f_emote->setSelectedImage(selected_image);
f_emote->move(x_pos, y_pos);
ui_emote_list.append(f_emote);
f_emote->setContextMenuPolicy(Qt::CustomContextMenu);
connect(f_emote, &AOEmoteButton::emoteClicked, this, &Courtroom::on_emote_clicked);
connect(f_emote, &AOEmoteButton::customContextMenuRequested, this, &Courtroom::show_emote_menu);
++x_mod_count;
if (x_mod_count == emote_columns)
{
++y_mod_count;
x_mod_count = 0;
}
}
}
void Courtroom::set_emote_page()
{
if (m_cid == -1)
{
return;
}
int total_emotes = ao_app->get_emote_number(current_char);
ui_emote_left->hide();
ui_emote_right->hide();
for (AOEmoteButton *i_button : std::as_const(ui_emote_list))
{
i_button->hide();
}
int total_pages = total_emotes / max_emotes_on_page;
int emotes_on_page = 0;
if (total_emotes % max_emotes_on_page != 0)
{
++total_pages;
// i. e. not on the last page
if (total_pages > current_emote_page + 1)
{
emotes_on_page = max_emotes_on_page;
}
else
{
emotes_on_page = total_emotes % max_emotes_on_page;
}
}
else
{
emotes_on_page = max_emotes_on_page;
}
if (total_pages > current_emote_page + 1)
{
ui_emote_right->show();
}
if (current_emote_page > 0)
{
ui_emote_left->show();
}
for (int n_emote = 0; n_emote < emotes_on_page && n_emote < ui_emote_list.size(); ++n_emote)
{
int n_real_emote = n_emote + current_emote_page * max_emotes_on_page;
AOEmoteButton *f_emote = ui_emote_list.at(n_emote);
if (n_real_emote == current_emote)
{
f_emote->setImage(current_char, n_real_emote, true);
}
else
{
f_emote->setImage(current_char, n_real_emote, false);
}
f_emote->show();
f_emote->setToolTip(QString::number(n_real_emote + 1) + ": " + ao_app->get_emote_comment(current_char, n_real_emote));
}
}
void Courtroom::set_emote_dropdown()
{
ui_emote_dropdown->clear();
int total_emotes = ao_app->get_emote_number(current_char);
for (int n = 0; n < total_emotes; ++n)
{
ui_emote_dropdown->addItem(QString::number(n + 1) + ": " + ao_app->get_emote_comment(current_char, n));
QString icon_path = ao_app->get_image_suffix(ao_app->get_character_path(current_char, "emotions/button" + QString::number(n + 1) + "_off"));
ui_emote_dropdown->setItemIcon(n, QIcon(icon_path));
}
if (current_emote > -1 && current_emote < ui_emote_dropdown->count())
{
ui_emote_dropdown->setCurrentIndex(current_emote);
}
}
void Courtroom::select_emote(int p_id)
{
int min = current_emote_page * max_emotes_on_page;
int max = (max_emotes_on_page - 1) + current_emote_page * max_emotes_on_page;
if (current_emote >= min && current_emote <= max)
{
ui_emote_list.at(current_emote % max_emotes_on_page)->setImage(current_char, current_emote, false);
}
int old_emote = current_emote;
current_emote = p_id;
if (current_emote >= min && current_emote <= max)
{
ui_emote_list.at(current_emote % max_emotes_on_page)->setImage(current_char, current_emote, true);
}
int emote_mod = ao_app->get_emote_mod(current_char, current_emote);
if (old_emote == current_emote)
{
ui_pre->setChecked(!ui_pre->isChecked());
}
else if (!Options::getInstance().clearPreOnPlayEnabled())
{
if (emote_mod == PREANIM || emote_mod == PREANIM_ZOOM)
{
ui_pre->setChecked(true);
}
else
{
ui_pre->setChecked(false);
}
}
ui_emote_dropdown->setCurrentIndex(current_emote);
update_emote_preview();
ui_ic_chat_message->setFocus();
}
void Courtroom::update_emote_preview()
{
if (!emote_preview->isVisible())
{
return;
}
QString pre = ao_app->get_pre_emote(current_char, current_emote);
if (ui_pre->isChecked() && !pre.isEmpty() && pre != "-")
{
preview_emote(pre, kal::CharacterAnimationLayer::PreEmote);
}
else
{
preview_emote(ao_app->get_emote(current_char, current_emote), kal::CharacterAnimationLayer::IdleEmote);
}
}
void Courtroom::on_emote_clicked(int p_id)
{
select_emote(p_id + max_emotes_on_page * current_emote_page);
}
void Courtroom::show_emote_menu(const QPoint &pos)
{
QWidget *button = qobject_cast<QWidget *>(sender());
int id = current_emote;
if (qobject_cast<AOEmoteButton *>(button))
{
AOEmoteButton *emote_button = qobject_cast<AOEmoteButton *>(sender());
id = emote_button->id();
}
int emote_num = id + max_emotes_on_page * current_emote_page;
emote_menu->clear();
emote_menu->setDefaultAction(emote_menu->addAction("Preview Selected", this, [this] {
emote_preview->show();
emote_preview->raise();
emote_preview->updateViewportGeometry();
update_emote_preview();
}));
QString prefix;
QString f_pre = ao_app->get_pre_emote(current_char, emote_num);
if (!f_pre.isEmpty() && f_pre != "-")
{
emote_menu->addAction("Preview pre: " + f_pre, this, [this, f_pre] { preview_emote(f_pre, kal::CharacterAnimationLayer::PreEmote); });
}
QString f_emote = ao_app->get_emote(current_char, emote_num);
if (!f_emote.isEmpty())
{
emote_menu->addAction("Preview idle: " + f_emote, this, [this, f_emote] { preview_emote(f_emote, kal::CharacterAnimationLayer::IdleEmote); });
emote_menu->addAction("Preview talk: " + f_emote, this, [this, f_emote] { preview_emote(f_emote, kal::CharacterAnimationLayer::TalkEmote); });
QStringList c_paths = {ao_app->get_image_suffix(ao_app->get_character_path(current_char, "(c)" + f_emote)), ao_app->get_image_suffix(ao_app->get_character_path(current_char, "(c)/" + f_emote))};
// if there is a (c) animation
if (file_exists(ao_app->find_image(c_paths)))
{
emote_menu->addAction("Preview segway: " + f_emote, this, [this, f_emote] { preview_emote(f_emote, kal::CharacterAnimationLayer::PostEmote); });
}
}
emote_menu->popup(button->mapToGlobal(pos));
}
void Courtroom::preview_emote(QString f_emote, kal::CharacterAnimationLayer::EmoteType emoteType)
{
emote_preview->show();
emote_preview->raise();
emote_preview->updateViewportGeometry();
emote_preview->display(current_char, f_emote, emoteType, ui_flip->isChecked(), ui_pair_offset_spinbox->value(), ui_pair_vert_offset_spinbox->value());
}
void Courtroom::on_emote_left_clicked()
{
--current_emote_page;
set_emote_page();
ui_ic_chat_message->setFocus();
}
void Courtroom::on_emote_right_clicked()
{
++current_emote_page;
set_emote_page();
ui_ic_chat_message->setFocus();
}
void Courtroom::on_emote_dropdown_changed(int p_index)
{
select_emote(p_index);
}