
* Commit * Boyfailure code commit * Cooking code spaghetti * Accidental overwrite recursive function call hell * Implemented player list * Add partial moderator widget Sleepy time! Hee-Hoo! * Moderator Dialog - Step 1 - WIP * Appease the clang gods * Clang appeasement policy * *sacrifices goat to clang* * Added player report, reworked implementation, ... * Added player-specific report * Reworked implementation * No longer uses JSON. * Removed preset loader. --------- Co-authored-by: TrickyLeifa <date.epoch@gmail.com> Co-authored-by: Leifa <26681464+TrickyLeifa@users.noreply.github.com>
37 lines
800 B
C++
37 lines
800 B
C++
#pragma once
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#include "datatypes.h"
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#include <QList>
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#include <QListWidget>
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#include <QMap>
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class AOApplication;
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class PlayerListWidget : public QListWidget
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{
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public:
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explicit PlayerListWidget(AOApplication *ao_app, QWidget *parent = nullptr);
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virtual ~PlayerListWidget();
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void registerPlayer(const PlayerRegister &update);
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void updatePlayer(const PlayerUpdate &update);
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void setAuthenticated(bool f_state);
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private:
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AOApplication *ao_app;
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QMap<int, PlayerData> m_player_map;
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QMap<int, QListWidgetItem *> m_item_map;
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bool m_is_authenticated = false;
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void addPlayer(int playerId);
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void removePlayer(int playerId);
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void updatePlayer(int playerId, bool updateIcon);
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void filterPlayerList();
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private Q_SLOTS:
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void onCustomContextMenuRequested(const QPoint &pos);
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};
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