atrooney-online-2/include/aocharmovie.h
2019-09-14 20:20:38 +03:00

63 lines
1.1 KiB
C++

#ifndef AOCHARMOVIE_H
#define AOCHARMOVIE_H
#include <QMovie>
#include <QLabel>
#include <QTimer>
#include <QDebug>
#include <QImageReader>
class AOApplication;
class AOCharMovie : public QLabel
{
Q_OBJECT
public:
AOCharMovie(QWidget *p_parent, AOApplication *p_ao_app);
void play(QString p_char, QString p_emote, QString emote_prefix);
void play_pre(QString p_char, QString p_emote, int duration);
void play_talking(QString p_char, QString p_emote);
void play_idle(QString p_char, QString p_emote);
void set_flipped(bool p_flipped) {m_flipped = p_flipped;}
void stop();
void move(int ax, int ay);
void combo_resize(int w, int h);
void set_frame(QImage image);
private:
AOApplication *ao_app;
QMovie *m_movie;
QVector<QImage> movie_frames;
QTimer *preanim_timer;
QTimer *ticker;
const int time_mod = 60;
// These are the X and Y values before they are fixed based on the sprite's width.
int x = 0;
int y = 0;
bool m_flipped = false;
bool play_once = true;
bool preprocess = false;
signals:
void done();
private slots:
void movie_ticker();
void timer_done();
};
#endif // AOCHARMOVIE_H